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Imperium Asunder: Not another /tg/ heresy
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There is no canon edition
This is a make-pretend canon with make-pretend legions where we make pretend.
http://suptg.thisisnotatrueending.com/archive/48036492

If you see a ????? it's an empty space which you are free to fill!

>The Traitor's Tourney
Orange on the map
It's Istvaan sort of but with the names changed
The Warmaster calls a tourney of wargames between the legions. It is to be a game of strategy in the warfare of astartes against astartes. Some legions find the idea of civil war heretical, such as the Angels of Light. Some simply decide to keep at the great crusade instead of playing the games of the Warmaster. Some proud few legions, those who wished to boast, or those who wished to prove their worth to their warmaster, fought at the Coliseum of Cadia. An entire planet turned into an arena of war, the primarchs were to prove who among them was the best. However, the loyalists believed the tourney to merely be a game. Some men would be injured, maybe even accidentally killed, as things were in the jousting of ancient times, but still they expected a game. The traitors, however, had other ideas. With artillery emplacements secreted onto the surface, and orbital bombardments prepared, the Traitors turned on their brothers. A charnel house of death, where astartes killed astartes and brother killed brother. Loyalists escape, but terribly bloodied, and the Traitors harry them all the way to Terra.

Losalist legions present:
Warhawks
Sky Serpents
Fists of Mars
????????
????????

Traitor legions present:
Judgement Bringers
Silver Spears
?????????
????????
>>
>>48101621
>Assault on Sol
Orange on the map
Civil War among the Astartes! Brother and brother fight against one another in the red road to Terra. The loyalists rush to defend their primarch, and the traitors rush to the appointed moment of the Warmaster's designs. The Astartes fight many terrible wars on many worlds across the stars as they make short warp-jumps across the Imperium. The fleets of the traitors and loyalists come to a head in space over Mars. The Traitors reach the Imperial palace first, and encircle the Custodes defending the Emperor of Mankind, beloved by all. The loyalists drop in soon after, both to reinforce the palace and to encircle the traitors themselves. The hunters became the hunted as the traitors were assaulted from within and without. Primarchs fight and kill each other, twisted daemons appear in the hives, and the Emperor takes the field. Just at the moment of sure victory, one of the Custodes takes off helm and stabs the Emperor in the back. Only a handful see it, the primarchs in the thick of the action, their honor guards, and the Custodes, but none of the soldiers. None of the people of Terra, and not most of the Astartes. Still, there are whispers. Rumors. The truth is known, even if the Primarchs will not speak of it: it was the Warmaster who killed the emperor.
Loyalist legions:
Paladins of Kor
Undying Scions
Hospitallers/Oathsworn
Fists of Mars
Warhawks
Sky Serpents
Loyalist Expedition military forces.
Traitor Legions:
All traitor legions not in the Great Hunt:
Judgement Bringers
Silver Spears
I'm still not sure what the dark mechanicus hacker legion is called.
>>
>>48101621

>The Great Hunt
Red on the map
It's calth but with the names changed
Astartes muster on the Light Angels compliant world, Kreteia. They are to hunt down Eldar in a nearby system. However, they never make it to that world. In orbit above the planet, a series of network transmissions come on the loyalist vox. With subtle manipulation, the warmaster convinces the loyalists that the others have turned traitor. Hunter-killer viruses make the techno-server weapons target each other and fire. Seventeen hours of madness and death pass before the loyalists see the holes in the plot, and realize they have been fooled. In the meantime, traitor forces wreak havoc on the world below and sacrifice civilians to the Dark Gods. The loyalists flee to the east, and the traitors hunt them across the stars.

Loyalist legions:
The Void Lords
The Angels of Light
?????????????

Traitor Legions:
The Bloodhounds
Silver Spears
?????????????
>>
>>48101621
Reposting a traitor legion concept from last thread:
>What's the name and heraldry
Gengrat Vannevar of the Behemoth Guard?

Raised in the Terrodyne Industrial Combine, working his way up through the works from the forge to Commandant of the entire Industrial Combine
His legion is clad in ivory plates with circuits and lightning devices, their emblem that of The Great Beast of Iron.
>Legion tactics
During the crusade, the legion made extensive use of auxiliary forces, often making use of penal battalions, prisoners of war, and servitors as cannon fodder, exhausting their enemies with an unending stream of worthless bodies before legionary boots crushed whatever remained beneath their relentless tread.
When time was short, the legion was noted for taking to the field in an array of customized heavy armor, most typically based on the Land Raider chassis, but often using less conventional vehicles, such as the Dracosan or even the Chimera.
They were among the foremost in integrating battle automata into the legion structure.
You call them in when the enemy is dug in, when a war of attrition is needed. Their wars are an excercise in controlled brutality and they leave nothing standing their wake.

>During the crusade
Gengrat was found early in the crusade, on a fog shrouded waste world bathed in the light of the Eye. The world was home to strange beasts and the people, who had regressed to an industrial stage kept them at bay with trenches, walls, and primitive armored vehicles, along with chemical weapons. The native mutation rate was high, and the worst affected were herded into massive distraction waves.

Their conquests were primarily in the galactic west, moving southwards.

The legion toppled the towers of the Horde-Masters of Kalrux Prime, matching their waves of chittering weapon-beasts with waves of servitors and the relentless pound of artillery.
>>
>>48101809
A favorite tactic was to strap explosives or beacons on the mortals herded out into no man's land to aid with artillery fixes. Once a breach was made, it was exploited by the speeding custom tanks.
These tanks are a source of immense pride in the legion, each squad striving to out-do the others with the most outlandish enhancements to theirs.
Looks matter little, instead all attention is placed on their lethality.

>During the Heresy
It was not hard to convince them to turn against the imperium, chafing as they had been under restrictions to their research.

While the Second Sons remained loyal, they were a favorite target of the Behemoth Guard, a 'good fight', as were the Fists of Mars.
They also cut a bloody swathe across the worlds of the Sky Serpents and Angels of Light.
Grand Companies were sent across the Imperium to raise havoc, while Gengrat himself led the siege of the Imperial Palace, or so it is said.
Following the victory, he was blessed by nurgle.
>>
>>48101834
>Present day
After the heresy, the legion's Grand Companies pursue largely independent research objectives, teaming up with mendicant traitor Ordo Reductor Covenants to share the joy of discovery with everyone. Like their new ways of reducing human bodies to a handily canable paste.
>>
>>48101639
>>48101621
To confirm sides.

@the time of the Heresy.

Loyal -
Paladins of Kor
Void Lords
Angels of Light
Undying Scions
Oathsworn
Fists of Mars
Warhawks
Sky Serpents

Traitor -
Bloodhounds
Silver Spears
Judgement Bearers
Behemoth Guard

Is this right? Seems like im missing some traitors or misplaced them.
>>
>>48101964
Second Sons turn traitor near the end of the Heresy.
>>
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The Crusader States:

In the grim darkness of the far future there is only war.

The Dark Imperium reigns in the ring of Segmentum Solar, where the watchful Eyes of the Warmaster comsume the souls of the weak. A 1984 state of utter madness where groupthink doesn't even begin to describe things. The Warmaster's agents could be anywhere, and you can be sure they are watching you at all times. Dark foundries churn out metric gigatons of munitions for the Long War, and those who grow tired or too weak to work are never heard from again. Those who ask questions are never heard from again. Those who deviate, those who hesitate, all who are doubted even a hair, are never heard from again. Men who whisper dark rumors about the dark things that happen to those who are never heard from again, are never heard from again.

The Chaos Marches are a mishmash of chaos warlord states. Veterans of the Long War still wear the colors of their legions, but men of chaos form tight warbands as well with their own ways. The Bloodhounds, the Silver Spears, and lesser traitor warbands hunt among the stars of the northern and eastern reaches, and it is there where they clash with the Crusader States of the Storm Hammers, the Sky Serpents, and the Scions, blessed be their names.
>>
Ultima Segmentum is a fractous union of crusader states founded by the blessed primarchs long ago. Imperium Minorum and their Angels of Light, the Forgespace of the Fists of Mars who maintain the Mechanicum in Exile, and in the far Ghoul Stars of the eastern fringe, the Paladins of Kor keep their protectorate, where all worlds are safe, xenos or otherwise, so long as they pay fealty to their Astartes lords. The Crusader States are protected to the west by The Firewall, a zone of astropathic light some believe is maintained by the God Emperor himself, beloved by all.

Segmentum Tempestus is a warzone. Like the ancient trenches of Verdun, Soldiers of the Dark Imperium and the Crusaders fortify their holes and fight the enemy when their commanders say charge. Thirteen such crusades have been called. Some are renowned as victories, such as the Second Crusade, where the Undying Scions reclaimed the Maelstrom Zone.

Segmentum Pacificus is a warp-mad daemonic kingdom similar to Commoragh in its depravity and sin but different in that the Astartes Dark Imperium compliant worlds need not hide from anyone. World upon world is given over to madness and depravity.

Terra itself? It is a rift, a warp storm the likes of the Eye of Terra. In its depth lies the Daemon Throne of the Warmaster, and his dark court of Primarch warlords often make trips to hear his diabolical machinations.
>>
>>48101964
There is a serious dearth of Traitor legions. People would rather be non-chaos renegades, I guess. Gotta be cool and edgy.

We need Tzeentchy chaos sorcerors who care about the Dark Gods. Chaos Inquisitors.
>>
>>48102020
>>48102020
But otherwise thats right?

Seems like there isn't enough traitor forces
>>
>>48102113
>>48102099
>>48102044

I can change the Warhawks if required.

They already suit abit of a chaos inquisition. gimme a bit and ill see what I can come up with.
>>
>>48101809
>>48101834
This is cool. Reminds me of the Iron Warriors a little bit. The Traitor side definitely needs a tough, gritty techno legion for sure.

>their emblem that of The Great Beast of Iron.
What does this mean?

>Following the victory, he was blessed by nurgle.
>During the crusade, the legion made extensive use of auxiliary forces, often making use of penal battalions, prisoners of war, and servitors as cannon fodder, exhausting their enemies with an unending stream of worthless bodies before legionary boots crushed whatever remained beneath their relentless tread.

Once they turn traitor, do the Behemoth Guard use swarms of chaos cultists and slave battalions? Oil-dripping technomonstrosities of unimaginable design?
>>
>>48102128
No way dude the Warhawks make great Loyalists and we don't need to change legions, we need to ADD some.
>>
>>48102099
Well, I feel like the >>48101809 >>48101834 behemoth guard would make pretty good Tzeentch rather than Chaos.

I was thinking about my legion, the Second Sons, and realized they would make a pretty good Nurglite faction. They've got the dangerous chemical weapons thing down, but I also think you can extrapolate their whole "anything for peace" angle into a kind of the Purge-like philosophy.

By the end of the Heresy they get fed up, and just start nuking and burning everything in their path. Peace can only be achieved in a quiet galaxy, a still galaxy. Burn everything that lives with toxic, corrosive, and insidious nuclear fire until the only thing that's left is peace and happiness.

Them being Nurglite would also explain their weird radiation sickness stuff.
>>
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>>48102020
A traitor's a traitor, heretic.
>>
>>48102175
Alrighty, Ill just write up another one then. Unless other anons have ideas in reserve?

Is tzeentch the only God currently unclaimed?
>>
>>48101621
Fleshing out from last thread
Chief Librarian Illuyanka Nyisma, Lord of Black Flame
He's the dude who will come up with the method for soulbinding astropaths and establishing warp beacons.

>>48101964
>>48102128
We also forgot about the Warp Raiders.
They were to be Tzneetchian Sorcerors, who were a bit too interested in Xenotech for their own good.
>>
>>48102192
Rad-Mad Space Marines and Techno-sorceror cultists. Awesome.
>>
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+++ IMPERIAL MORALE TRANSMISSION EPSILON PI +++

THE EYES OF THE WARMASTER ARE UPON YOU!

He could be any officer of the watch. He could be your commander, or he could be the deckhand scrubbing the privy deck. He could be the enemy you face on the morrow. The Warmaster is among us, and he is well hidden. He watches over those who are faithful to him. If you deviate, if you falter in the face of the Warmaster's tasks, he will see it, you can be sure. His eyes are upon you at the dawn of every day, and the rise of every moon.

THE EYES OF THE WARMASTER ARE UPON YOU!

+++ MESSAGE REPEATS +++
>>
>sit in old thread, waiting for new one
>it was made 45 minutes ago
FFS
>>
>>48102323
It gets worse...
The doritos were also a lie
>>
>>48102337
FFFFFFFFFFFFFFFFFFFFFFFFFFUCK
>>
>>48102158
Emblem of the Great beast of Iron was just something I thought sounded cool, desu. I'm imagining some sort of horned beast from their homeworld, like the hell-spawned love child of a flesh-eating mastodon and a t-rex.

>post crusade
They use both, as well as unending legions of daemons summoned to do their bidding. They're amongst the most eager in the slave raids because slave raids mean more souls for the infurnaces and more flesh for the pits.
The precise nature of the hordes varies with the technomancer in charge, with some inspiring cultists, others preferring hand-crafted nightmare servitors. They do all tend to field technomonstrosities, which again, tend to vary by Grand Company.
Some are far more warp based, quite literally physically impossible constructions with writing mecha-dendrite tenticles with organic mouths at their ends, while others are closer to possessed battle automata and daemon engines of a more mechanical sort, while others specialize in seemingly mundane sorts of horrors, finding that horribly twisted things can be done with no more than the mere laws of physics and a little cruelty.
>>48102192
Yeah, I made them nurgle aligned because we needed a nurgle legion. The Behemoth Guard works as unaligned or Tzeentch.

And I like the whole purge angle.


I'll put up some ideas for Behemoth Guard Grand Companies.
>>
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>>48101621
You forgot the Storm Hammers at the top(ish) of the map, reaching up to the Ghoul Stars. Their place is the Kingdom of Storms.
>>
>>48102376
see
>>48102044
>>48102063
Silly Brother
>>
>>48102508
Okay I need sleep.
>>
>>48102577
Me too senpai.
>>
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>>48102710
Likewise, but I'll write some stuff up tomorrow tying my group into the traitors more effectively and maybe starting the explanation of their Nurgle worship.
>>
>>48101919
>>48102158
>>48102359
Grand Companies

>IXth Grand Company 'The Brothers in Red'
These are the warpsmiths, the binders of daemons, the ones who experiment with daemon-flesh grafts and field the mind-scaring abomination engines.

They operate under Forge-Tyrant Kalvas Toevah and in his portfolio militant are forces such as rune-bound daemonic hosts, the name of each daemon scribed in human blood in his grimoires, allowing the IXth to summon daemons at a moment's notice.

The IXth is also responsible for the abomination engines, physically impossible machines built from warpstuff, their steel quenched in human blood and daemon ichor. Their workings make use of impossible geometries and often feature the stylized metal-worked forms of beasts melding seamlessly into the gears and pistons of some incomprehensible mechanism. A common motif are wheels within wheels.
When the IXth attacks, their daemonic slaves are unleashed. Survivors are fed to daemons, either bodily or in soul.
The abomination engines crash across the battlefield, amid hordes of daemons and cultists, followed by their marine masters.

>XXIIth Grand Company 'The Dreamers in the Deep'
Lead by Mengthes Kraal, these guys are the Silica Animus and Daemon Engine boys. Where dudes like the IXth craft the aether into their baleful engines, the Dreamers in the Deep bind daemons to enhance their already potent mechnical creations.
They make heavy use of forge-slaves who have disappointed in their human wave attacks, which are really only there to draw attention away from the prized creations of the company.
These include legions of battle automatons, possessed by daemons, their weapons wreathed in warpflame, as well as armored vehicles augmented by daemonic influence. Amongst their most treasured creations are the massive land-crawlers, titan sized battle tanks, festooned with gargoyles belching warp-fire, with ectoplasmic cannons and are fueled by human souls.
>>
>>48102775
>IIIrd Grand Company 'The Pale Forge'
These guys are out to prove that even without the warp, they can be just as fucked up as their brethren. And, to the horror of everyone, they succeed.
They field bio-engineered plagues, or mount powerful sonic weaponry on tanks to liquefy enemy foot soldiers.
They also field crazed prisoners and slaves, partially lobotomized with electrowhips in place of hands and fueled by stimulants, but left aware of just what has happened to them.
At other times, they herd degenerates from cannibalistic sub-hive-sumps and unleash them in civilian populated areas.
They also make extensive use of the sort of strange technologies from Old Night or xenotech sources.
They're more like the Black Judges or the other more or less human opponents that the crusade toppled, as opposed to much of the rest of the legion, who sits around figuring out ways to weaponize children's screams.
>>
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>>48102044
>>48102376
Now with more labels!
>>
>>48102775
>>48102903
I love it dude we definitely needed a legion like this
>>
I think the Oathsworn won't have territory, but instead are a fleet bound legion who have split themselves into multiple Chapters who aid all of the legions. It's even whispered they work with the Dark Imperium for some strange reason, but none know what or why. With the loss of their home base on Luna and renaming, they basically roam in giant fortress fleets meant to be self sufficient during their roaming missions to help humanity.
>>
Im trying to write up a short summary on the legions.

So far ive got --

Loyalists:
+ Paladins of Kor (Kor Protectrate)
> Master coordinators, Combined Arms.
+ The Void Lords (Contested Territory)
> Planetary cleansing, fear tactics, and close combat.
+ Angels of Light (Imperium Minoris?)
+ Undying Scions (Unyielding Vigil)
> Terror tactics and zombie hordes (sorcery or technology?)
+ Oathsworn (not sure where they are)
> Bio-weapon specialists & a fondness for apothecaries
+ Fists of Mars (Forgespace)
>Mechanised warfighters, get the feeling they are sort of mechanicus marines?
+ Warhawks (Reaving the Dark Imperium)
>Masters of the sky & peerless void combatants.
+ Sky Serpents (Jade Empire?)
+ Storm Hammers (Storm Kingdom)
>Heavy infantry and shock assaulters.

Traitors:
- Judgement Bearers (Dark Imperium)
> Experts of Shock and Awe, Uncontested masters of ordnance.
- Silver Spears () [Slanesh]
>Duellists with a strong sense of martial pride and skilled orators. // Conflicting reports of both mass infantry usage and personal combat specialisations
- Blood Hounds (Hunting Grounds) [Khorne]
>Close combat specialists known for their brutality and strength
- Second Sons (Halo Stars)
>Late to the game traitors, Radiation Weaponry
- Behemoth Guard (Dark Worlds) [Nurgle]
- Warp Raiders (???) [Tzeentch]
>Students of Xenos lore, witchcraft, and technology.


To be continued. Feel free to add / correct.
>>
>>48102201
Hmm. Maybe Illuyanka Nyisma ends up as High Theurge of the legion, and after the heresy spends a lot of time studying the Legion of the Damned equivalent, in hopes of being able to field them against the daemonic hosts.
Maybe he ends up crossing a line or two, and ends up exiled, eventually joining up with the risen Maria Vespa.

>Master of the Forge and the Vulpine Talon Song Taohu
At his primarch's encouragement he's been researching means of sanctifying the legion's arsenal.

The legion forges have been largely successful in keeping volkite weapons in use. And mounting them on absolutely everything.
They've also done a lot of work supplying other legions which lack supply chains of their own. (Unless the fists one to do that. Or they can both do it, more likely that.)
They have also been working with developing a smaller aircraft, successfully implementing Stormhawk Interceptors in the years after the heresy, but also leading research into the Thunderhawk, alongside the Warhawks.
>>
>>48103740
Following the heresy, at the prompting of Malcador and members within the Threefold Gate Librarius, Xun Tohilcoatl establishes a new formation within the legion, the Grey Wardens. While technically an order and thus represented in the Cihuacoatl (and have members distributed across the legion's chapters), the Grey Wardens are also given a chapter of their own, their task to guard the Jade Empire and the Eastern Imperium against daemonic threats. Incorporated into its ranks are nulls, lead by the elite Jade Maidens, founded from some of the surviving members of the Silent Sisterhood.

I'm thinking such things aren't unique to the Jade Empire, but have parallels in other kingdoms as well as pan-Eastern-Imperium organizations, which work together with varying degrees of efficiency.
>>
Damn, we need like three more unaligned chaos.
>>
>>48101639
>I'm still not sure what the dark mechanicus hacker legion is called.
Extropian Collective.

As for a location, setting up deep in the Veiled Region after the battle of Ahzhava System seems adequate since it puts us close enough to strike at the hated successors of the Techpriests of Mars.

>>48103902
We're Unaligned.
>>
Get the name of my legion wrong ONE more time motherfucker, I dare you, I double dare you!

In all seriousness I only have time to pop in here and say now that this is our 4th thread, how worried are we about record-keeping and archival? And also I never meant for the tournament to be a big deal but I'm glad you all thought it was a good idea.
>>
>>48102099
>>48102201
The Warp Raiders could do that. The idea, at least as I read it was that they'd been delving into Eldar lore to try and avert visions of doom, but got called out for their witchcraft and xeno-research at Nikea.
Since it was presented as the question of psykers in the legions and most of the Primarchs were pro-psyker, Xun and perhaps some of the other Priamrchs felt comfortable pointing out that Oramar (primarch of the Warp Raiders) had gone a bit far. When Oramar finds out the result and is censured, he takes it hard and seeks revenge.

The guy who did them hasn't been active lately, so I'll repost the stuff from thread II here, but if he's gone and not coming back, we might consider changing it up a little bit so that Oramar had been set up by Tzneetch and his xenotech is a lot less benign than some craftworlder's shuriken catapults.
Anyways:
>>
>>48104050
What is the name of your primarch and legion? What is their number, and what are their heraldric symbols? What colors do your marines paint their armor?
Oramar the Witch, Primarch of the Warp Raiders. They are legio VIII. Their symbol is a catlike eye in a storm of purple fire, a prophetic vision of the Eye of Terror which would one day become their home. They wear pearlescent teal armor with silver detail.

>What are your legion's tactics? Do they fight with cunning or strength? What sort of equipment do they favor? What sort of enemy would you call them for?
Oramar is obsessed with xenotech and xenos witchcraft. They wield shuriken rifles and monofilament whips, but more than that, they wield the warp. Cults of Pyromancy, divination, teleportation, illusion, and many more arose among the Warp Raiders' ranks before Nikaea put an end to it, and to them.

>What are your primarch's feelings about Sorcery and the Warp? What arguments or statements does he make at Nikaea?
Oramar believes the warp is the destiny of mankind. He is granted visions of the fall of the Eldar by the chaos Gods, and warned that Humanity must be skilled in sorcery if it is to survive the apotheosis of the Emperor. He also holds heretical notions regarding xenos species, having attempted to bring Eldar Exodites into compliance with the Imperium of Man. The Council at Nikaea was called to decide whether Oramar and his heretical ways should be censured.

>What does your Legion do during the Great Crusade? How early is the Primarch found, and where? What worlds to they conquer, and what xenos monstrosities to they face in the name of the Imperial Truth? Mark your conquests on the map.

Oramar hunts the ruins of Eldar crone worlds, seeking every bit of knowledge he can about the Warp and the Eye of Terror. They conquer a handful of worlds before being called for censure at Nikaea.
>>
>>48103588
>Loyalists:
+ Paladins of Kor (Kor Protectrate)
>> Master coordinators, Combined Arms.
+ The Void Lords (Contested Territory)
>> Planetary cleansing, fear tactics, and close combat.
+ Angels of Light (Imperium Minoris)
>>Compliance actions and empire building
+ Undying Scions (Unyielding Vigil)
>> Lots of Dreadnoughts, might possess the emperor's corpse
+ Oathsworn (No official territory)
>> Bio-weapon specialists, manage the loyalist genebanks
+ Fists of Mars (Forgespace)
>>Mechanised warfighters, Mechanicus in exile.
+ Warhawks (Reaving the Dark Imperium)
>>Masters of the sky & peerless void combatants.
+ Sky Serpents (Jade Empire?)
>> Most sorcerous of the loyalist, encirclement tactics
+ Storm Hammers (Storm Kingdom)
>>Heavy infantry and shock assaulters.
>Traitors:
- Judgement Bringers (Chaos Marches)
>> Experts of Shock and Awe, Uncontested masters of ordnance and destruction.
- Silver Spears (Chaos Marches) [Slanesh]
>>Duellists with a strong sense of martial pride and skilled orators. Use mass-slaves for lesser foes and only fight themselves against foes they deem worthy
- Blood Hounds (Chaos Marches) [Khorne]
>>Close combat specialists known for relentlessness and skill at hunting guerilla enemies
- Second Sons (Halo Stars)[Nurgle]
>>Driven mad by radiation on the Red Road to Terra. Irradiated cultists
- Behemoth Guard (Dark Worlds) [Tzeentch]
>>Technosorcerors who field twisted abominations of metal and warpflesh. Closely ssociated with the Dark Mechanicus.
- Warp Raiders (???) [Lost to the warp]
>>Students of Xenos lore, witchcraft, and technology. The Council of Nikaea censured them and instead of facing the Emperor they fled into the Eye of Terror. With the victory of the Warmaster they return to raid the enemy for their sorcerous experiments.
-Eyes of the Warmaster (Dark Imperium) [Arch-Heretics]
>>Alpha Legion on steroids. Spies, agents, and saboteurs everywhere. Any one of them could be the Warmaster himself.
>>
>>48104077
>What does your legion do during the Warmaster's Heresy? Are they loyalists, traitors, or renegades? Which legions do they fight the most? What are their major battles and actions during the Warmaster's campaign? How do they fare at the end? If your Primarch is a traitor or renegade, does he become a Daemon Prince? Mark your battles on the map.

Oramar whispers daemonic secrets into the Warmaster's ears, and fights alongside him at his great ambush at the beginning of the war. The Warp Raiders carve a red road to Terra for the Warmaster's host to invade the Sol System. Oramar's astropaths travel through the warp with a deftness and skill no others posess, and their raiding parties capture many Imperial ships. Those who survive the boarding actions are thrown into Oramar's dark laboratories, to be turned into xenos monstrosities.

>Which primarch was your closest friend before the Heresy? Which primarch did you hate the most before the heresy? Which primarch is your greatest rival when it's all said and done?

Oramar was close to those who also sought the secrets of the Warp. Xun Tohilcoatl and his Sky Serpents helped to examine an archaeological dig on the far side of Segmentum Obscurus, and they learned many secrets of prophecy from the Eldar runes there.
>>
>>48104077
>Legio VIII

bitch best not be stepping on my Oathsworn number.
>>
>>48104133
We really do need a list of who has what number. I didn't even bother to pick one because of that.

Also Oramar, the Extropian Collective would totally be pals with your legion. Sure they think you're a little naive for being willing to call it magic but hey, your free to have own opinions.
>>
>>48104090
What exactly are the Chaos Marche?

Also good change for the Undying Scions, the zombie thing seemed way to easy for Papa Nurgs to corrupt the shit out of.

>>48104146
Warhawks were V in the first thread, and II in the second. I'm fine with either but I think I prefer II.
>>
>>48104090
Silver Spears don't inhabit the Chaos Marches. We just mooch off them.
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>>48104175
>What exactly are the Chaos Marche?

A vast swathe of the Western Imperium that is constantly changing hands as the Chaos Legions and Warbands fight over territory, resources, slaves and the favor of their respective gods.
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>>48104133
Nah, it's just I was just reposting someone else's old thing. They've not been posting in the past few threads, so I figured I'd repost it and if they stay gone, then we can take it and run with it, I proposed some modifications above in >>48104050

>>48104146
I hate to be that guy, but there's something bothering me about the tone of the Collective. It might be that supposedly the last time humanity tried the whole AI thing, it ended with the computers getting possessed and the big instance of attempting to upload conciousnesses was the Necrons, and that had strange metaphysical repercussions.
Nothing personal, and I'm not (and can't) tell you to axe the idea, I'm just raising what I see as a potential problem.
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>>48104243
They don't use AIs. Their drones are operated remotely by the marines much like how riggers in Shadow Run work.
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>>48101621
Are yall still accepting traitor legions, or has that roll filled up?
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>>48104271
By marines or serfs? Seems like almost a waste for a marine.

>>48104282
Still need 2 more to balance it out. Check out >>48104090

For a quick summary on whats already being done.
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>>48104294
I agree it would be a waste if it wasn't for the marines being able to control several drones at once with the degree of accuracy they control their own body.
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>>48104282
Happy to have one more, so long as the idea is good.
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>>48104308
Yeah cool, I like it. How do they control them? Like a computer or a control room or implants?
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>>48104333
They control them through cybernetic implants. Wireless signals at first but after the death of the Emperor they start getting warpy with it.
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>>48104314
>>48104090
I'm gonna throw my Iron Hearts back into the Heresy:

+ Iron Hearts
>> High endurance infantry, teleport attacks, chemical weapons
>Renegade Hereteks, denounced for the Tech-Heresy of their Primarch allowing an Abominable Intelligence to save his life with a blasphemous heart.
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>>48104363
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>>48104243
>big instance of attempting to upload conciousnesses was the Necrons, and that had strange metaphysical repercussions.
The necron's were given the technology rather than developing it themselves wholesale and last I checked it didn't use the warp. As I stated in the last thread chaos corruption happens all the time in minor degrees that compound over the ages.
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>>48104390
Aye, I've reread the threads, but I suppose what I'm getting at is that they don't sound too bad. Heck, I'd probably be ok living there. And if a faction comes out like that in 40k, then something's wrong.

And what I'd meant with the necrons is that they did bypass the warp entirely and that sheared the souls from the body.
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>>48104363
Putting them in the Marches as well?
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>>48104090
I am behind the idea that Enoch would become immediately disillusioned with the warmaster after the Emperor's death. He got what he desired most: the death of his father. But soon afterwards he realizes all he did was move his faith and trust from one person that failed him to a different person that failed him. Disgusted with himself but ever loyal to his sons, he takes his legion and (basically flipping the warmaster the bird with two powerfists) abandons the new "imperium" to find his own path in the chaos marches.

OR. He realizes his mistake in putting his faith in his brother, but stays anyway in a pathetic unwilling sort of way. Hates everything about his position and what his legion have become, but never able to leave, as he still harbors dangerous sentimentality and love (dependence even) for his brother. So now he stands for generations, witness to the dark imperium he helped to birth. Not sure which is more interesting. Or more tragic.

poor enoch just needs to be loved ;_;
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>>48104437
I personally like the later idea. Maybe it makes him a very unreliable ally to the warmaster?
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>>48104437
Slaanesh can give you all the loving you'll ever need.
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>>48104437
If my vote counts for anything, I'd go with the 2nd one. He sounds like a dependant sort, and the sudden empowerment doesnt make sense, but the idea of him essentially self-punishing fits perfectly. He tortures himself for his mistake but stays out of the need to be a follower.
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>>48104424
Ah, I see. Well, I'm open to ways that things could be go terrible but I feel like it detracts from them if they just immediately turn into insane mutants. I want them to be horrors that are very good at faking that they're still human when they've long since become posthuman.

That and the Collective has little qualms about secretly turning you into a brain in a vat living in a nested simulation until you do exactly what they want.
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>>48104461
Hmmm.... well, I agree that it definitely would feel odd if they immediately went nuts, but what about subtle irrationality, for that sort of Hannibal Lecter logic?
Perhaps the inherent insanity of the warp and thus their inability to explain it through logic forces them to ever stranger compensations?

Maybe something about trying to comprehend the warp?
Or perhaps they come to the conclusion that reality is a simulation and are seeking to cause it to crumple by undoing the warp somehow, perhaps by expanding it?
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>>48104427
>Putting them in the Marches as well?
Wherever makes sense is fine with me, I'm going to say they are a fleet-based chapter and move around in a manner similar to imperial fists or craftworlds. Primarch Rubinek of the Iron Hearts has a limited gift of prophecy.
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>>48104447
>>48104450
>>48104454
Yeah even as I typed it I was thinking it was better. Its just overall more pathetic, which is perfect.
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>>48104559
This is all gold. I'd say they prefer to view reality as a simulation more so than the others but as usual they're fairly opened minded (to their detriment). Thanks for the suggestion.
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>>48104437
Option A is Grumpy space nomads.

Option B is brooding space princes.

B is cool with me

>>48104461
>if they just immediately turn into insane mutants.
Astartes are already insane mutants.
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>>48104573
What benefit is there to being fleet based for Hereteks? I would have thought they would settle down demon-forge-worlds or something. Are they exploring? Looking for lost technology or perhaps fractured since the death of their leader?

Im not trying to say its good or bad, just throwing out questions to help flesh them out as you see them.
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>>48104675
Their backstory has the infant Primarch found by nomads, so I decided he would discourage fixed emplacements and pass that on through his Legion's battle plans. So, more Battlebarges and less Fortress Monasteries.

If for no other reason, the Iron Hearts move around to remain safe and unscrutable, and to avoid whatever their Primarch might interpret as dire circumstance that aligns with his future sight. They are said to consort with the Eldar, aligning with their strange movements, lightning attacks, and obsession with Fate and Prophecy.
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>>48103588
>>48104090
Don't forget Skorban the Cripple's half-marines.

They are shit but numerous and act as politically impartial bodyguards, trade route patrols, PDF and IG assistance and such things.

Generally despised by other Legions because "not real marines" but slightly too useful to get rid of.
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>>48104801
A shame they're loyalist because Brokha and the Collective wouldn't despise them for that. If anything they'd pity them and gift them with high end cybernetics pre-schism.
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>>48104748
>to avoid whatever their Primarch might interpret as dire circumstance that aligns with his future sight. They are said to consort with the Eldar, aligning with their strange movements, lightning attacks, and obsession with Fate and Prophecy.

Was not aware. Can you extrapolate abit on his visions of the future / fate / prophecy?

>>48104801
Skorban the who's what now?

I wasn't tracking him at all, must have missed it in the other threads. Care to give a summary?
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>>48104801
>politically impartial
How and why?

>Generally despised by other Legions
Traitors, Loyalists or Both?

>half-marines.
Please continue? Why did the Emperor create them and/or allow them to continue?
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>>48104748
I'm kind of imagining evil iron hands.
What's their relationship to the warp?
Are they motivated more by self-defense, after being called out for tech heresy, or by something darker?

And then there's the questions of how they feel about other legions. Might be cool if they had a rivalry with the Fists of Mars, but how do they feel about the mad warp-smiths over in the Behemoth Guard?
The Exclave guys, who seem to have broken with the Mechanicum entirely?
And for that matter, with the Sky Serpents and their own weird mechanicum take and their questionable volkite fetish?

Ooh, and what about Saul?

Hopefully these are useful questions.
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>>48104858
Im not 100% on the personalities of both the Primarchs and their Legions but from what I understand this is the Warhawks views on his Brothers. Some gaps exist because details are lacking about the Primarchs / Legions BEFORE they turned evil.

>Paladins of Kor (Loyalist)
Probably good terms – don’t know enough about him.
> Void Lords (Loyalist)
Rivals of the Void, disagreed with wholesale slaughter, use of fear tactics and preference in close combat. Disliked personally and disrespected his methods, tolerated purely because of his loyalty to the Big E.
> Angels of Light (Loyalist)
Well liked, envious of his ability to build, pitied his lack of freedom though. Pretty much jealous of never being able to have what he had, but knowing himself enough to know that if he did have it he would hate it. He often thought of him as a dour elder brother.
> Undying Scions (Loyalist)
Disagreed with the use of dreadnoughts as they trap the hunters soul. But valued the wisdom they bring to war, and well respect them for their actions during both the great crusade and their part rescuing the Emperors remains.
> Oathsworn (Loyalist)
TBC - literally know no details to say one way or another.
> Fists of Mars (Loyalist)
Worked with extensively during the great crusade and the legions have remained close since the Heresy. In particular they work closely as the Legions only planetary fortress is within the Forgespace and they often rely on them to aid in refitting and repairing their fleets.
> Sky Serpents (Loyalist)
One of the Primarchs two closest friends, they shared many beliefs of how to best take to the field of battle, in particular that versatility is paramount. They also shared scholarly interests and Raydon enjoyed debating with him.
> Storm Hammers (Loyalist)
Did not interact with often, however knew of his tendency of aggression and pragmatic outlook, as well as effective use of special weapon teams.
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>>48104919
Pre Heresy opinions.
> Judgement Bringers
The two legions worked well together, the JB being great at conventional fighting and able to make full use of the WH methodologies.
> Silver Spears
Again worked well together, but disapproved of the callousness with which they deployed their hordes.
> Bloodhounds
Disrespected, thinking of them as a horrible perversion of what it is to be a hunter. Avoided whenever possible working together.
> Second Sons
Mistrustful of the over use of poisonous radiation weapons, they had no special feelings towards them at all until they turned traitor.
> Behemoth Guard
Worked closely with, however disapproved of the speed at which they pursued sorcery. Otherwise quite close until the Heresy.
> Warp Raiders
Disapproved of their interest in Xenos as it conflicted with the Emperors directives.
> Eyes of the Warmaster
Possibly Raydons closest friend among the Primarchs. If not certainly in his top 3. Much of the WH infantry doctrine was created in conjunction with this legion.

The Warmaster falsely predicted that Raydon would join with him – knowing Raydons near addiction to freedom, and his views on the overbearing rule of the Emperor.
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>>48104930
>the callousness with which they deployed their hordes.

I can't help it if you're casualty-averse.
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>>48104830
Skorban the Cripple was a fuck up of a primarch. Frail and weak even by human standards. Required a walking stick at first then became wheelchair bound (upgraded to servo-harness by the time the Emperor came calling).

Unable to be strong he practiced being smart instead. Could devour pages of text at a single glance, very good with languages, inhumanly good at organizing and administrating. His world was just rebuilding civilization after a nuclear winter and suffered occasion ork raids.

He got a job as a regional administrator in one of the young nations. Eventually rose through the ranks to become a king. United planet in one of the least bloody unifications recorded.

Emperor despised him as being an incredible defect.

Couldn't cultivate Space Marines from him due to how fucked up he was. Got no patronage of sponsorship from the greater Imperium. Considered just a planetary governor.

Started his own self-funded Legion. Used limited gene-forging and discrete cybernetic augmentation in a manner similar to Kor Pharon or Hector Rex to make sub-standard super soldiers. Clad them in the less brilliant Power Armour designed to be worn by regular humans when he could afford it, tank crews and such got stuck with the much slower heavy carapace over a servo-harness. Armed with hand-me-down bolters from other Legions as the other Legions phased out older models.

Set his men, known as half-strates and crippled mules by their detractors, to guard trade lanes and garrison worlds conquered by better Legions.

Legion was so spread about that each outpost had to become mostly autonomous.

Crippled Skorban died of his frailties in early M33.

Skorban's Elite never claimed world's and after their leaders death they lost possession of their homeworld to a committee set up by their broken primarch.

By 999M41 they are still found across the galactic disc, still doing what they were set up to do.
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>>48104940
Haha. Don't take it personally, just putting it out there to help other people figure out the nature of one of the characters involved.
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>>48104954
>Emperor despised him as being an incredible defect.

So it sounds like he stayed loyal to the Imperium, but why?

He reminds me of pic related who ditched the first chance he got.

During the great crusade itself why was he tolerated? If he was going to be used he probably would have received some aid from either the Emperor to bolster forces or the traitors to sway him.

Just my 2c.
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>>48104830
The Primarch Rubinek lead his nomadic people past great dangers to the promised land partially thanks to his prophetic dreams. He has no talent for Sorcery, only Divination. Somewhere around the Night Haunter/Sanguinius level of prophecy, but maybe a bit more concrete.

>>48104858
Relationship to the warp is non-alliance. Rubinek despises the denizens of the warp, and considers traitor Primarchs that reached eternal Daemon Princehood to have died the moment they ascended. He seeks his own immortality through non-chaotic means. He knows that the warp can use his power as a severe weakness and so Rubinek is a staunch supporter of the Psychic Hood.

Motivated by ??? not clear on a surface level, much of it is running around because of the Primarch's prophecies and paranoias (bad combination), and meeting/fighting Eldar in hopes of finding out how they keep on living, and how to keep their iron hearts from eventually fading.

The Iron Hearts have their second heart ritualistically replaced by a mechanical heart of unknown design and origin, after their Primarch who was saved in such a way from death's door.

I think it would be fine if the Iron Hearts had love/hate relationships with the Fists of Mars and Behemoth Guard both, because the Iron Hearts are so anti-daemonic.
I don't really know a huge amount about the Exclave guys or Sky Serpents or Saul so I don't know the answer at the moment.
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>>48103869
And while I'm up, let's talk about how Xun and the Sky Serpents feel about everyone else:
>Paladins Kor
Their heart is in the right place, and their head's up their ass.
>The Void Lords
Not sure on them yet, I imagine that they strike the Sky Serpents as kind of creepy, but highly effective and respect them in the same way that Gorillaman respected Russ.
>Angels of Light
Xun has a lot of respect for Alexios and enjoys their rivalry. He just comes away from most of the interactions feeling vaguely judged, but really the worst he can say about him is that Alexios is too rigid at times. In the build-up to Nikea and its aftermath, things soured over the psyker issue.
>Scions
A lot of respect for them
>Warhawks
Xun gets along really well with Raydon and his mobile warfare. Rumors of races remain unsubstantiated.
>Storm Hammers
Xun also gets along well with Engerand. He appreciates his sense of humor and attitude, even if Engerand does tend to leap into things without considering the next step. Even so, Xun knows he can count on Engerand and has his back.
>Oathsworn
Not sure yet
>Fists of Mars
Probably bond over blueprints
>Judgement Bringers
Xun always found Enoch a bit needy, far too morose, which, in part, was why Xun was so happy about the Grand Tournament.
>Silver Spears
Xun finds their primarch to be an arrogant ass. Whether that's in a good way or a bad way will come out as we flesh out the crusade, I think.
>Bloodhounds
Xun felt similarly about Balthasar as he did about Graha'nak, I think.
>Second Sons
Xun had a grudging respect for Saul after fighting alongside him in a lengthy siege-based campaign. Saul's defection stung him deeply.
>Behemoth Guard
Xun understands expediency, but Gengrant crosses too many lines for Xun.
>Warp Raiders
Xun had been very close to Oramar and feels guilty about Nikea. That Oramar probably has a vendetta against the Jade Empire is all the worse.
>>
Do we have a list of everyone so I can do the same?
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>>48105027
Rumors of races remain unsubstantiated.

love it. Definitely a challenge the Hawk could never turn down.
>>
>>48105027
Nice, I like the scholarly aspect to him. I'd imagine that Xun and Raydon shared a fondness for Go.

>>48105027
>The Warmaster
I'd imagine that Xun and the Warmaster had a friendly rivalry for creative conquests, but I also don't imagine the Warmaster was really close to anyone.
>Iron Hearts
I'm not sure on them yet.
>Brokha
Brokha probably strikes Xun as an odd one. They're similar in a lot of ways, but there's probably a major cultural difference in that Xun tends to assume that he's not got the full picture and that the universe is random. He tries to understand it and is a major technophile, but sees the warp as fundamentally different and approaches it through occult numeromancy. Unlike Oramar, though, he sees it as something to be cautious towards
(Xun Tohilcoatl is from a Bronze Age society and keeps a lot of that with him, similar to how Jaghatai's take on the warp is heavily Chogorian.)
As a result, I think the two would not quite be as close as either would like.
What do you think>>48104146
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>>48105027
For other peoples use.

>>Paladins Kor
+++++
>>The Void Lords
+++++
>Angels of Light
+++++
>Scions
+++++
>Warhawks
+++++
>Storm Hammers
+++++
>Oathsworn
+++++
>Fists of Mars
+++++
>Judgement Bringers
+++++
>Silver Spears
+++++
>Bloodhounds
+++++
>Second Sons
+++++
>Behemoth Guard
+++++
>Warp Raiders
+++++
>Eyes of the Warmaster
+++++
>>
>>48102044
>>48103048

So Balur is an important spot to the fist of mars being basically the capital of the forge space, if we move my territory around the map i guess ill change that planet to taris ultra
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>>48105135
Brokha would probably have a patronizing tone toward Xun, always constantly trying to "uplift" him away from his bronze age origins which would probably annoy Xun to no end. Though because he's a technophile that shows Brokha he's trying to move forward, so he'd respect him for that. That would at least earn him the right, according to Brokha, to always have his opinion heard by the Collective regardless of differences.

I imagine Brokha would try to smooth things over between Oramar and Xun but never truly succeeding.

>>48105153

>>Paladins Kor
+++++
>>The Void Lords
+++++
>Angels of Light
+++++
>Scions
+++++
>Warhawks
+++++
>Storm Hammers
+++++
>Oathsworn
+++++
>Fists of Mars
+++++
>Judgement Bringers
+++++
>Silver Spears
+++++
>Bloodhounds
+++++
>Second Sons
+++++
>Behemoth Guard
+++++
>Warp Raiders
+++++
>Eyes of the Warmaster
+++++
>Extropian Collective
+++++

Fixed.
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>>48104090
>Iron Hearts feelings about other Legions
>Loyalists:
+ Paladins of Kor (Kor Protectrate)
>> The Iron Hearts respected the Paladins' thorough planning and foresight.
+ The Void Lords (Contested Territory)
>> A good reason not to settle down in one place.
+ Angels of Light (Imperium Minoris)
>> No different from the Eyes of the Warmaster.
+ Undying Scions (Unyielding Vigil)
>> The Iron Hearts doggedly pursue stealing whatever advanced life-preverving tech the Undying Scions might have
+ Oathsworn (No official territory)
>> The Iron Hearts might pursue the Oathsworn for their genestock, as Iron Hearts rate of geneseed harvesting is terribly low, offset by their Heretekal hearts.
+ Fists of Mars (Forgespace)
>> An old friend that didn't have the conviction to go all the way (way too far) on the bionics. Bitter rivals.
+ Warhawks (Reaving the Dark Imperium)
>> Primary opponent in their fleet-based travels through the void. Bitter rivals.
+ Sky Serpents (Jade Empire?)
>> Sky Serpents' sorcery is dangerous and heretical.
+ Storm Hammers (Storm Kingdom)
>> Respect for their tough infantry
>Traitors:
- Judgement Bringers (Chaos Marches)
>> Respect their shock tactics
- Silver Spears (Chaos Marches) [Slanesh]
>> Slaves of a Dark God
- Blood Hounds (Chaos Marches) [Khorne]
>> Slaves of a Dark God
- Second Sons (Halo Stars)[Nurgle]
>> Slaves of a Dark God
- Behemoth Guard (Dark Worlds) [Tzeentch]
>> Heretics who are doing robotics "wrong" by warpcraft
- Warp Raiders (???) [Lost to the warp]
>> Pretty decent guys who know some important things and are nice to bump into
-Eyes of the Warmaster (Dark Imperium) [Arch-Heretics]
>> Goons propping up the 2nd worst Imperium
Who am I missing?

What Legio #s are unfixed?
>>
>>48105213
>>48105153

>>Paladins Kor
+++++
>>The Void Lords
+++++
>Angels of Light
+++++
>Scions
+++++
>Warhawks
+++++
>Storm Hammers
+++++
>Oathsworn
+++++
>Fists of Mars
+++++
>Judgement Bringers
+++++
>Silver Spears
+++++
>Bloodhounds
+++++
>Second Sons
+++++
>Behemoth Guard
+++++
>Warp Raiders
+++++
>Eyes of the Warmaster
+++++
>Extropian Collective
+++++
>Iron Hearts
+++++

Fixed.
>>
>>48105219
>+ Sky Serpents (Jade Empire?)
>> Sky Serpents' sorcery is dangerous and heretical.

Aren't the Ironhearts traitors?
>>
>>48105004
He thought that the Emperor was a warmongering barely literate turd who was unworthy of anybody's loyalty let alone his.

Skorban was loyal to The Imperium and was fully committed to the belief that humanity needed to be united under the Imperium if it was to have a realistic hope of long term survival. Or at least an Imperium.

Possibly if he or the Emperor had of lived long enough they would have had a serious falling out.

For the Emperor's part he despised Skorban because all that set him apart from any other primarch were a list of defects and the Emperor had no time for the weak. Most primarchs had conquered their worlds, many primarchs had landed on worse worlds and prospered, some primarchs had developed useful psychic talents, most primarchs were administrators at least adequate to their job. None of the others needed assistance to walk.

The Emperor was unimpressed by the arable expansion program that turned the southern desiccated wasteland of a continent green, The rebuilding of old cities into architectural marvels, the planetary transit system, the reforms to the judiciary and constabulary or anything else that Skorban felt pride in.

So from the Emperor's point of view Skorban was a defect that was a constant reminder to the people of the Imperium that the Emperor was fallible. Sadly by the time The Emperor met Skorban in person and got a good look at how crippled he was news of the primarch had spread to far to cover up. A pity as he would have been very easy to assassinate, relatively speaking, but the Emperor in those days didn't want it to be obvious that his sons were mortal.

So he was left as a planetary governor of some backwater little world.
>>
>>48105271
>Skorban was a defect that was a constant reminder to the people of the Imperium that the Emperor was fallible.

>he would have been very easy to assassinate, relatively speaking, but the Emperor in those days didn't want it to be obvious that his sons were mortal.

But the Emperor could have either A: forced his aid upon him or B: had his discreetly removed.

Sorry it just feels odd. Keen to see where it goes though.
>>
>>48105213
>>48105245
Just a thought, but what if the Extropians were another human faction, IE not imperial, like a polity from Old Night that was in talks with the Imperium at the time the Heresy broke out and so were drawn into the mess.
>>
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Added the collective and their original home system to the map.
>>
>>48105271
>>48105311
And the Emperor isn't usually that much of a dick. I agree it would have been a huge embarrassment to have a crippled primarch, but look at Malcador, a ridiculously old human. I imagine the Emperor would have either had a dreadnought type body prepared for the primarch or have snuck him off to do logistics and administrative work.
>>
>>48103588
There was an earlier summary at >>48070645, followed up at >>48080379, before Alexios made a cut at >>48080616. There have also been these proposals that have basically been ignored for whatever reason (the list includes some repeats, but the fact that people are repeatedly pitching their ideas to silence is cause for concern):
>>48081724
>>48084861
>>48085618
>>48087864
>>48088884
>>48090196
>>48090332
>>48099285
>>
>>48105327
Hmmm. So then Brokha wouldn't be a primarch he'd just be the Collective's attempt to show the Imperium up that it too can make superhuman warriors to show that direct conquest would be a poor choice? Though in this case it'd be more cybernetic than genetic engineering.

>>48105352
Seconding. Like I've said before Brokha would be more than willing to get Skorban the Ahzhavan's best cybersurgeons to make something for him that'd put anything that Mars could crank out to shame. Though I imagine the Mechanarium would do everything it could to block that.
>>
>>48105366
I had just figured some people had lost interest / left. Ill give them a read over though.
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>>48105343

I thought to add a few minor details to it. Expanding the Firewall to prevent the Bloodhounds from ravaging the Storm Kingdom, and labeling the Tempestus Gap
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>>48105383
Other neutral parties with a history of heretek appreciation could be persuaded to contribute, nudge nudge wink wink.
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>>48105383
Yeah, exactly. Which would explain the radically different priorities, etc.
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>>48105258
Yeah, just for whatever reason they abhor sorcery and don't trust demons
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>>48105434
>>48105439

Well, if everyone else is cool with I am too.
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>>48105366
Thanks anon, I'll look these over.

I'm liking the Hekaton one.
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>>48105027
>Xun finds their primarch to be an arrogant ass. Whether that's in a good way or a bad way will come out as we flesh out the crusade, I think.

There's a good way to be an arrogant ass?
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>>48105486
It might not actually be arrogance?
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>>48105421
>I had just figured some people had lost interest / left
That is what happens when people post their ideas and get ignored. It probably doesn't help that new anons are being told there's limited room while three of your Legions belong to one writer.
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>>48105486
Like Patton and Rommel?
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>>48105500
Well then I'm a bad arrogant ass.
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>>48105509
Tbh, I'd totally forgotten about that. Might help to get a wiki page or something to keep all the proposed legions on, since there are some that are definitely gelling well, but other stuff that we are still working out.
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>>48105366
The Sentinels and Ghosts are pretty badass.
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>>48105486
Danny Crane.

>>48105509
While im sure you've got a point, you cant expect people to see and read every legion post and if people don't want to stick around to sell their ideas you cant blame people for not buying into it.

>>48105544
A wiki seems like the easiest way to avoid this kind of thing happening in the future.
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>>48105558
>Ghosts
There are dead now though, so while they make for a good building block for history they aren't suitable for modern writing.
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>>48105570
As their creator, I can tell you that the Ghosts aren't even implicitly dead. (The text just says that they vanish mysteriously and then suggests that they are still active.)

To be explicit: they're busy fighting against the Dark Imperium from within its borders in the first century after the Emperor's death. IF the timeline is actually further forward than that (which would be a surprise, because nobody has talked about the reawakening of the Ork menace and how the post-imperial statelets respond, let alone events further along the line), I can talk about how things develop.
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Happy to have someone to help take the fight to the traitor forces.
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>>48105366
>>48105472
>>48105560
OK, so with Extropians and Brokha as another human faction, the traitor legions then stand at:
Warmaster
Behemoth Guard
Second Sons
Bloodhounds
Silver Guard
Iron Hearts
Judgement Bringers
Warp Raiders


We can cut or alter the Warp Raiders and we have a lack of chaos zealots except the 4 cult legions, which seem pretty chaos happy to me.
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>>48105601
Nice. Put up some more ghost stuff here and we'll read it.
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Got an idea for a traitor Legion.
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>>48105245
This is missing the Sky Serpents and possibly more idk. I forgot some of the primarch's names.

>>>Sky Serpents
Alternately bitter rivals and close allies. Brothers in every sense. Xun and Alexios get along well personally but inevitably a matter will come up where they disagree. Both men are utterly convinced they are correct, and neither will give ground, so they loathe each other. Until eventually, they forget their loathing and become close again.

>>>Paladins Kor
Anders is a naive fool, but Alexios privately admires him for it. He and his paladins are hopeful in a way Alexios' Angels cannot be.

>>>The Void Lords
Tenuous relations before the heresy, but after their battles together against the Bloodhounds in the heresy, they are Alexios' fiercest friends. Alexios swells with warriors' pride whenever the Void Lords or their Primarch are mentioned, and he reacts with violence to any derision of their character.

>>Scions
Too dour for Alexios' tastes. They have no interest whatsoever in what comes after war. They do not care for music, or poetry, or taxes, or any of the things Alexios has spent his life studying.

>>Warhawks
Respect. Warhawks are honored by the Angels whenever they are mentioned. While their tactics are different in execution, they are similar in style and in style. Alexios admires Raydon's resolve in the face of the enemy.

>>Storm Hammers
Alexios finds the Storm Hammers uncouth and lacking in culture.

>>Oathsworn
The Oathsworn are welcome aboard any vessel in the Imperial Navy, in any feasting hall or coliseum of the Angels of Light, and in any world where good men draw breath. Alexios sees Faustus as the noblest of all his brothers.

>>Fists of Mars
A business relationship. They maintain polite terms, and even admire each other, but do not get along.
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>>48105720
>>Judgement Bringers
Fools. Imbeciles led by a madman. The universe would be better off had Enoch never been born.

>>Silver Spears
Close allies and friends before the heresy. This betrayal hit home for Alexios, and the wound has never recovered.

>>Bloodhounds
By the Blood of the Emperor and the fallen of Kreteia I will have my vengeance against you, Balthasar the Bloody!

>>Second Sons
Mutant freaks who must be purged from the galaxy.

>>Behemoth Guard
Technomutant freaks who must be purged from the galaxy.

>>Warp Raiders
An arrogant fool whose wings melted when he flew too high.

>>Eyes of the Warmaster
Literally the worst thing to ever happen in the history of the universe. To even utter his name on a world of Imperium Minorum is punishable by tortures unimaginable to mortal man.

>>>Extropian Collective
I think this should be the dark mechanicus + imperial army instead of an Astartes Legion

>>Iron Hearts
A weakling who should have been aborted in the test tube. Rubinek does not deserve to exist.
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>>48105352
>And the Emperor isn't usually that much of a dick

Really? How did the first meeting with Angron go.
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>>48105509
Good posts get commented on. Boring posts get ignored. It's natural.
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>>48105662
Bloodhounds are basically abandoned, though.
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>>48105662
And putting Kor and the Oathsworn as neutralish, the loyalists have:
Warhawks
Fists of Mars
Sky Serpents
Storm Hammers
Angels of Light
Void Lords
Scions
Ghosts
Skorban
Samson's Hekakieres
Sentinels
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>>48105352
When Lorgar pulled his Imperial Cult shit the Emperor burned down his capital city and told him that not only was he a piece of shit, but among his brothers he was the ONLY piece of shit. The Emperor is harsh as fuck.
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>>48105726
Well now you don't have to worry, we're not even Imperials now!
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>>48105428
Marches means borderlands. They can't be marches if they don't border anthing. The Chaos Marches are there to keep the loyalist crusaders at bay.

Remember, the Warmaster WANTS eternal war. He wants an enemy he can call THEM to make his people think of themselves as US.

The chaos warbands of the marches in the north periodically raid Storm Kingdom planets, and visa versa. A firewall just makes it so there's no war in a universe where there's supposed to be only war.
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>>48105788
Is the Warmaster your character as well?
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>>48105798
No I just think the idea's cool as shit.
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>>48105711
please continue

>>48105720
>he reacts with violence to any derision of their character.

This will make for an interesting relationship, mutual respect but quite the opposite view on a loyalist Primarch.

>>48105726
>>>Extropian Collective

I like it, replaced by who, led by who and how?

>>48105743
>putting Kor and the Oathsworn as neutralish,

I dont quite understand how someone can stay neutral. They would have either personally betrayed their loyal brothers or at least watched their brothers be betrayed.

So they either just watched or actively helped. Or fought against the traitors but then they are hardly neutral.

>>48105743
Warhawks
Fists of Mars
Sky Serpents
Storm Hammers
Angels of Light
Void Lords
Scions
Ghosts
Skorban
Samson's Hekakieres
Sentinels

At this point the loyalists shouldnt have lost at all.
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>>48105807
OK. You are doing a lot of declarative statements about what the character wants and does not want, so it comes across like you have creative control there.
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>>48105847
Everyone has creative control, isn't that the point?
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>>48105788

There's the whole Tempestus Gap and Segmentum Tempestus, which is an endless cauldron of war. If there is nothing shielding the North, than the Chaos Forces would have swept right over the Storm Kingdom. The Reason that the Eastern Imperium still stands is because Chaos can't just throw their limitless forces right over the top of it and drown it in bodies. The Chaos forces of Canon were strong enough to spell the doom of the Imperium despite being trapped within the Eye of Terror. Here, over half the Galaxy is Chaos-Controlled, countless souls to fuel their war machine, feed the Daemonic Legions and simply drown the foe in corpses.
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>>48105829
>>>>Extropian Collective
>I like it, replaced by who, led by who and how?

Uh I'm not being replaced. The situation now is that the Collective is a different human polity that was in negotiations with the Imperium when the war broke out and they sided with the traitors since it served their interests better.

Brokha is no longer a primarch but rather the result of the Collective's scientists coming up with something to match the primarch project.
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>>48105875
This is missing out on the element flipping of narratives that Is why I thought the idea for the Warmaster to win was so cool. Instead of the heretics leading dark crusades against the Imperium, loyalists lead crusades against Chaos. The Dark Imperium is cool because it sets up the loyalists as the aggressors against something instead of the defenders of something.
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>>48105849
If you really believe that, stop cutting Legions because they're "not active", stuffing the roster with your underdeveloped creations, and taking over other people's ideas. If you didn't come up with the Warmaster, don't presume to speak for what the character does or does not want. Couch the stuff in terms of, "in my opinion," or "my impression is..." The way you're behaving at the moment, this project is going to be condemned as a closed shop before the month is out.
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>>48105829
The Extropian Collective is now a faction from old night that was in talks with the Imperium when the Heresy hit.

So far as the neutral factions go, I think the Oathsworn have a hippocratic oath thing going and have some sort of plan that involves Genesee.
Kor kind of broke off preheresy and just defends his civilians, which should make him ridiculously anti-chaos, but for whatever reason he isn't, in part because he sees the utilitarian ethics of the Eastern Imperium as abhorrent. Basically, he's the ultimate Kantine.

And it's just a list of legions under discussion, we'll narrow it down.


>>48105847
The Warmaster was proposed by anon and has been fluffed out in concert of anon, which, really, I think is fitting.
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>>48105922
We will see. In the mean time, are you planning to contribute?
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>>48105922
>If you really believe that, stop cutting Legions because they're "not active"
I never cut anything. I scrolled through the threads and tried to find Legion ideas. With everyone posting multi-post summaries which appear in chronological order and have no indication of their beginning or end, things get missed and not added to the list I make in 30 seconds.
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>>48105905

And nothing stops that from happening. Segmentum Tempestus is vast, outside of the more or less static battlefronts there would be occasional Loyalist Crusades to reclaim Tempestus for good. But one thing about Chaos, both in canon and here is that you can't ever truly win against it. Any victory against Chaos is only temporary. And with Chaos as powerful and entrenched as it is here, with half the old Imperium in it's grasp the Eastern Imperium is basically using offense as the only defence it has, because there is no way the Eastern Imperium will ever be able to reclaim the Western Imperium, and if Chaos ever gets its act together the Crusader States have no real hope of stopping a full-Scale Heresy-Sized Chaos assault.

There's probably no worse idea than to crusade into Khornate Territory. That's like leading Crusades into Ork Empires, it's something you'd rather avoid at all costs.
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>>48105956
>There's probably no worse idea than to crusade into Khornate Territory. That's like leading Crusades into Ork Empires, it's something you'd rather avoid at all costs.
That's not how Astartes think. In one of the Heresy books, the Death Guard are assaulting a planet on foot and a boulder is in their way. Instead of walking 20 feet around it, they blow it up with krak charges and march right through it.

Astartes don't care what's difficult. They literally call crusades against Ork Empires ALL THE TIME. They charge into the enemy with gusto because goddamnit they're SPESS MUHREENZ.
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>>48105944
I wrote the Ghosts and Maria Vespa, which are ideas that people liked.

>>48105952
>I never cut anything.
You absolutely did, at >>48080616. There had been summaries in that thread (such as >>48080379), and rather than update those lists you chose to make a shorter list based on the Legions that you thought were "active". That's making a cut and exercising your creative control over the whole project. It's no wonder that people were calling you "boss" at the end of that thread.
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>>48105983
>and rather than update those lists you chose to make a shorter list based on the Legions that you thought were "active".
Rather than update those lists I made my own. Which were worse. I'm sorry that I'm not very good at making lists of things?
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>>48105983
>I wrote

Good. I hope you saved it until such time as someone makes a 1d4chan page. Now , write some more.
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>>48105928
>The Extropian Collective is now a faction from old night that was in talks with the Imperium when the Heresy hit.

>Uh I'm not being replaced. The situation now is that the Collective is a different human polity that was in negotiations with the Imperium when the war broke out and they sided with the traitors since it served their interests better.

Sounds awesome.

>>48105928
>I think the Oathsworn have a hippocratic oath thing going and have some sort of plan that involves Geneseed.
Why does anyone trust them with geneseed if they are neutral? Or even allow them to keep stolen geneseeds?

>the utilitarian ethics of the Eastern Imperium as abhorrent
Compared to the worship of chaos though?

Since there has been abit of discussion on people trying to force their will on other peoples work, ill just put it out there now that i'm just trying to throw out questions to solidify ideas. Obviously multiple sources of information are going to have conflicts and we will need to nut them out to build the /imperium asunder/ universe.

>>48105983
>That's making a cut and exercising your creative control over the whole project. It's no wonder that people were calling you "boss" at the end of that thread.

Not that guy but it seemed to me he was just simplifying the list. I mean the Warhawks were cut and all I did was post again, it wasnt the end of the world.
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>>48105983
>It's no wonder that people were calling you "boss" at the end of that thread.
It was one asshole. Don't fucking start, please. It's starting to get annoying.
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>>48105956
The counter is that the chaos imperium doesn't have the population to keep things going. Between sacrifices and chaos related accidents, they run low on people to do their bidding. This means that they may strike explosively, and when they can get daemons to help, it's very powerful, but they can't sustain it, while the manufacturing centers are vulnerable--just imagine a Khornate agro world-- they are few and fragile and if you can take one, then you can shut things down across a sector.
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>>48106001
>Now , write some more.
Good idea, I'm going to go write something for the real /tg/ Heresy.
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>>48105982

It's telling that in canon, though the Ultramarines border a particularly powerful Ork Empire (Charadon) they've never tried to bring it down, because that would bring about the extinction of the Ultramarines. I think you;re confusing Destablizing Raids into Ork Territory for the purpose of preventing a Waaagh! with a Crusade. Crusading into the heart of an Ork Empire or a Khornate Empire is paramount to suicide. Space Marines might be brave, but they're not suicidal, and they know better than to throw their lives away on fool's errands.
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>>48106027
>It's telling that in canon, though the Ultramarines border a particularly powerful Ork Empire (Charadon) they've never tried to bring it down, because that would bring about the extinction of the Ultramarines.
Are we talking about the same setting? Codexes in every edition are filled with accounts of chapters crusading into Orc/Tyranid/Eldar/Whatthefuckever space.
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>>48106027
But that's just what they do at Ullanor. And the Calth Conjunction is getting the Ultramarines and Word Bearers together to go take out an ork empire, and everyone thinks it's overkill, since the Ultramarines already crushed the neighboring Orkz.
And the White Scars take out the orks in the Chondax sector. The legions do actively hunt ork empires and win. That's what the great crusade was about.

And when it comes to attacking a chaos empire, I think it comes down to finding the right targets, as well as things like Grey Knights. And in this setting, the Emperor has ascended to divinity, and so is fighting the gods. Means that space marines and even mortals can get his blessing.
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>>48106051

There's a difference between a Raid and a Crusade. A Crusade's overall goal is to reclaim territory and expand the boundaries of the Imperium, which in the case of Orks is borderline impossible, as once a world has been seeded by Orks there will be Orks on that planet forevermore unless the world is cleansed by fire to remove all Ork Spores.
And don't take those brief snippets in Codices 100% seriously. Every Codex is written to glorify that particular force and showcase it, so in the case of the Marines of course it will paint them as glorious crusaders.
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>>48106026
I liked the Ghosts and Maria Vespa. You write, I'll read it and I amended the list to include the Ghosts.
Xun mentioned Vespa in a post.
Kashaln may have been a bit tactlessness, but write more and we'll reading it. We have been reading it.
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>>48106083
>And in this setting, the Emperor has ascended to divinity, and so is fighting the gods.

If the Emperor has become a God, then he's a Chaos God, even if one of Order. And there is zero guarantee that he'd be on the side of good. I'd refer you to this, which is in my opinion the most likely outcome of what would happen to the Emperor upon his death.

https://1d4chan.org/wiki/Story:The_Shape_Of_The_Nightmare_To_Come_50k_section14
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>>48106090
>Every Codex is written to glorify that particular force and showcase it, so in the case of the Marines of course it will paint them as glorious crusaders.
Yeah it's called 40k writing and we're doing it right here and right now.
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>>48106104
>And there is zero guarantee that he'd be on the side of good.
Nobody in 40k is on the side of good.

>which is in my opinion the most likely outcome of what would happen to the Emperor upon his death.
The outcome of the Emperor's death is what we decide it is. Am I taking crazy pills? Did nobody ever tell you what Imagination is?
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>>48106098
As I said, I will write, but I don't feel like navigating the egos here to try establishing something. Better to build on what's already established at https://1d4chan.org/wiki/The_/tg/_Heresy
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>>48106114
Chill brah.
But >>48106104
You're missing the bit about how the legions take on empires and win. Regularly. If you couldn't crush an ork empire, then the whole galaxy would have been overrun long ago.

And what about the chaos infrastructure?
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>>48106132
Come on, they had ego problems too at the beginning. Remember Gorgers guy? And the endless flame wars?
Any collaborative project has a rough phase, all the more so when we're a bunch of anons.
The Hektor heresy had its rough phase, it just takes time.
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>>48106133
>You're missing the bit about how the legions take on empires and win.
They invade worlds and conquer them. They do it in the Great Crusade, they still do it in 40k. Eventually they lose those worlds, and they crusade again. And again. And again.

>And what about the chaos infrastructure?
Nonexistant to shitty in the chaos marches. They're basically independant agriworlds and feudal worlds that hide in their huts 24/7 and pray no spiky armored men come from the sky today to rape their bullet wounds.
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>>48106142
Pretty sure that Hektor Heresy doesn't have flame wars these days. Why go through the "rough phase" here when I could be doing something positive instead?
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>>48106132
>Better to build on what's already established at https://1d4chan.org/wiki/The_/tg/_Heresy
If you think it's better go do that instead.
>>48106166
Are you recruiting or something, dude?
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>>48106133

Why do Ork Empires like Octarius, Charadon, Bork, Jagga, Calverna and Dregruk still exist in M41 then? Surely the Marines would have taken them down.

And most Chaos Infrastructure would have been relocated safely inside the Warp, either by turning key worlds into Daemon Worlds by submerging them in the Warp or just relocating vital infrastructure to the Eye of Terra and thus close to the battlefronts while still utterly untouchable. The Western Imperium would be riddled with tens of thousands of Daemon Worlds made to be safe zones, bases of strength and offerings to the Gods.
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>>48106142
>>48106166
We get it, the Hektor Heresy exists. We've had guys from there come and offer us advice. But can you please, please either help or stop shilling it? It's a well-known project that doesn't really need advertising, and we're doing something different.
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>>48106169

>Implying they haven't been recruiting all along
Two of their Chaos Legions have recently been cut, they're looking out for a Tzeentch Chaos Legion and a fix to the Black Augurs.
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>>48106157
LOL. We're on the same side of this one. I was responding to the other guy, telling you to chill cause I got this one.

>>48106166
Then go, I suppose. You're welcome to return when we get shit figured out on this project.
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>>48106172
Because they didn't get them all. And it has been 10000 years.
Go read up on Ullanor. And Chondax. And the opening of Know No Fear.

And yes, daemon worlds do work, but they need a steady supply of souls to keep the warp Rift open. That's why chaos has trouble fighting nids and why a chaos victory ends in a chaos defeat. The gods need an eternal war.
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>>48106184
yeah I read >>48106172 and was like "wait what" and re-read your post.

>>48106172
>Why do Ork Empires like Octarius, Charadon, Bork, Jagga, Calverna and Dregruk still exist in M41 then?
Some crusades succeed, some fail. Over time the borders stay more or less the same.
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I'm back. Give me a few minutes to read through the thread.
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>>48106174
I helped, you personally liked my ideas (Maria, Ghosts). When I mentioned them, I got told that I'd better have them saved and should immediately start writing more. I found it very strange to be ordered around like that and said I'd be leaving to go write for a better-run project. Anon wanted to try and talk me around so I stayed to explain myself. If you dislike people being run off like that, take it up with Kashaln.
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>>48106237
Kashaln didn't run you off you autistic weirdo, he snidely told you to keep contributing instead of dramaposting. Stop whining about drama when you're the only one causing it, and either start having fun with us or go be annoying somewhere else.
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>>48106237

As someone with knoweldge of the other project, there's a fair bit of ordering about there. Every project needs a leader. The Hektor Heresy got Lumey Anon, a caustic but driven and motivated person with an output that exceeds most of the others. It seems here the leader is Alexios. Whether he's another Lumey or not remains to be seen.
Lessons should be learned from the Hektor Heresy. They've tried this and somehow muddled through for over two years. What they fucked up over can be avoided here for a hopefully much smoother and seamless project with a good outcome at the end.
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>>48106237
Oh, I liked the ideas, don't get me wrong. What I don't like is everything else. You're being weird. There isn't some competition between us and HH. We aren't the same thing. This started what, 3 days ago? Half of us probably haven't even HEARD of HH, and those of us who have don't want to do the same thing.

So... I encourage you to produce more quality content, but without the strange (possibly insecure?) attitude. If you can't manage that, I can't help you.
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>>48106237
Is there something you'd like to say to me?
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>>48106275
What do you advise to avoid bumps?

>>48106285
To get back on track, what's the reason that Anders doesn't hate chaos?
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>>48106289
>>48106285
>>48106275
>>48106252
So back to the topics at hand.

Also, thinking of changing the Warhawks Primarch name, i've been doing up a list of notable characters and his name just doesnt fit.

Any concerns?
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>>48106301
Not that guy but
>What do you advise to avoid bumps?
IMO you should avoid people being possessive of narrative characters. When you identify too much with a character you're writing for you can get very defensive about bat things happening to them and end up developing a lot of mary sue bullshit. You also end up with people knowing every detail about Their Legion Donut Steel(none of which they ever post or tell anyone else about) but not knowing a thing about any of the other legions.

Everyone should just write, discuss, and build a setting together.
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>>48106301

Best advice? Set up a proper organization, with fixed goals and progress recaps, so everyone has a sense of progress and stays on the same page. The depth and complexity of the countless loose ends and unfinished fluff can easily end up derailing the project before it has a substantial base. That was the biggest problem of the Hektor Heresy, that it went everywhere while never really getting anywhere. Effort in should equal value out.
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>>48106311
Raydon is fine. If anything I think you should toy with it instead of change it Rydan the Red, or another tweak like it, idk.

>i've been doing up a list of notable characters and his name just doesnt fit.
How do you mean? Are you going for a cultural analogue sort of deal when it comes to names, or does it just not feel very imperial to you? Remember a lot of Primarchs got their names on their homeworlds, which were not Imperial worlds.
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>>48106311
Hmmm. Well, do you have a culture in mind? Tell me about their heraldry and customs.
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>>48106301
Grew up on a Forgeworld around a bunch of friendly, closet Hereteks, and liked what he saw. When the Emperor came around, Anders was in charge of the local manufactorums' security forces. The Emperor made him purge the shit out of his old caretakers in order to appease the Mechanicus. In Anders eyes, the poor Hereteks had done nothing wrong. This bred a dislike for the Imperium, and he decided that he would make it his mission to save as many innocent people as possible, and it didn't matter if they worshiped some far-off Gods.
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>>48106351
How can Anders dislike Alexios for being callous about civilian losses but think those Chaos guys are totally cool dudes? It's not consistent.
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>>48106357
From the sound of it I don't think he likes either.
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>>48106363
Well that's pretty consistent.
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>>48106357
He doesn't actually know a whole lot about them, besides what he was told by the Imperials he distrusts so much. So he goes by personal experience, and his experience tells him that some of them are alright people. Not all, but some.
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Hey, my name won!

Wait, somebody else is doing a Nurgle legion too?
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>>48106383
It's not like we can't have more than one.
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>>48106340
Raydon sounds kinda like Radon.
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>>48106340
>>48106345
Tweaking as recommended, pretty much sorted the issue I had with it which was that it seemed 'off'. I just added a surname.

Raydon Neratos sounds abit better, any thoughts?
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>>48106386
Okay, cool. I would get some more up, but I'm at work right now.
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>>48106372
"Kor, Brother, if you ever left your ghoul worlds and came to the Tempest, you would know. They are wicked, vile, monstrous creatures twisted beyond sanity's reckoning. They are the Great Enemy. They are... evil!" Alexios hoped that this time his brother would listen. He prayed that this time Anders Kor would hear his apostolic words and see the light of the Father.

Anders Kor came uncomfortably close to his smaller brother. He loomed over with cool fury which had simmered for centuries. "Every few years another emissary comes through by door. Today it's you and your little empire, tomorrow it will be a Storm Barbarian come to beg for tribute. The next day one the Eyes will darken my step. All of them, ALL OF THEM, tell me that their enemies are monsters, and they are the true defenders of what is right. But none of them, NONE OF THEM, stand for the people as I do. None of them care about the dead men in the trenches. None of them see their own madness, not even you, brother. The Wandering Knights are free to do as they wish, as they always have been, but my legion will not muster with you. Not you, or anyone else."
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>>48106406
With any luck, these threads will still be here. :p

We await your ideas.
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>>48106413
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>>48106413
So he has no sense of brotherhood with the other primarchs? Only devotion to his own sons?
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>>48106433
To the people. Regular people.
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>>48106440
"And no perspective what-so-ever."
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Every legion needs a battle cry, right? What's yours?

>unyielding, undying.
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>>48106440
Could he then be persuaded to join the war effort by being shown the horrors that the followers of chaos commit?
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>>48106472
It would be incredibly difficult, seeing as he was forced by his own father to kill innocents because some insane guys from Mars don't like software updates.
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>>48106494
How about footage from inside a daemonforge?
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>>48106503
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>>48106506
Can't be much worse than what they do to make servitors.
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>>48106456
>Hold the line
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>>48106509
Have you read what the dudes in Behemoth Guard do?
They weaponize the screams of dying infants!
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>>48106456
From the sky, Into the Fight.
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>>48106532
thats 40k in a nutshell isnt it.
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Are you still taking legion concepts?
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>>48105366
No one seemed interested so I dropped it, yes. I'm just lurking now, because the thread's still interesting.
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>>48106552
I think we need a chaos legion still.
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>>48106563
Anything Khorne related in the works yet?
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>>48106552
Most definitely.
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>>48106559
Well, if you've got an idea, pitch it.
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Okay, I'm going to remind people that the Undying Scions are a legion with copious amounts of dreadnoughts, not nurglite necromancers. That said, they still have normal marines, or Uninterred, but positions of leadership within the legion all but require a place in a dreadnought sarcophagus.
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>>48106573
I was toying with an idea for a legion of sneaky Khornate berserkers,, admittedly it wasn't that well written. Trashed it since then, anyway.
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>>48106532
Sounds like I need to direct some Errant Paladins their way. That's not acceptable.

>>48106456
>Fight Alone, Die Standing
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>>48106600
Oh! I remember those guys, I thought they were an interesting concept.


Also
https://1d4chan.org/wiki/Imperium_asunder
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>>48106575
Would you mind giving us some more details? I personally really like your idea and want to read more.

Questions I have are:

Due to the requirement to rest, does the chapter maintain a "vigil" of legion masters who rotate or do they just let them rest until required.

Is the Primarch still around?

What models are the most frequently used, and how has their doctrine evolved around dreads?
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>>48106600
We have the Bloodhounds, a Khornate traitor legion who are obsessed with and skilled at the hunt. You should write about them.
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Angelicus Imperator/Furies of Khorne

Warcry
Pre heresy: Angels! Storm the heavens!
Post heresy: Furies! Descend with wroth!

Primarch: Aurelius Constantine

Tactics: Close combat specialists.

The Angelicus Imperator were renowned within the legions for producing some of the finest if not the finest single combatants, And also for being somewhat vainglorious and significantly honourbound. Favoured equipment within the legion included jump packs drop pods swords and the older crusade pattern power armor, They also maintained a respectable enough legion fleet though their ground forces were severely underdeveloped, the marines of the legion relying in most instances solely on aerial vehicles or orbital bombardment for support.

Continue or?
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>>48106644
>Descend with Roth!
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>>48106644
This is the like Angels of Light and the Bloodhounds jammed into one legion.
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>>48106644
Sounds pretty good to me.
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Of the human polities the Imperium had encountered few could be said to have weathered the Age of Strife quite as well as the Extropian Collective. Like many other worlds they suffered greatly at the hands of unchecked psykers but only upon the worlds that lay within the borders. Most of the population dwelt in great space colonies and they survived thanks to the strict protocols and regulations that had been in put in place eons ago to mitigate the dangers of living in space. Cybernetics became their answer to the danger of a psyker; at first it was a simple implant that monitored brainwave activity but they became increasingly complex as their scientists managed to map the mind through machines.

Their little empire had never been very big, it consisted of only a few dozen stars in a close cluster around the Ahzhava Pulsar in the galactic south. This close proximity made it easy for them to skim the warp to avoid the worst of its dangers allowing for them to quickly recover what had been lost. In the centuries that followed the Collective would see little reason to look outside its borders as they wanted for little. The only thing they lacked was an outlet for the outward-looking malcontents.

By the time that problem was starting to heat up providence provided a solution: the Imperium came knocking on their door. It became overwhelmingly evident to the crusading fleet that the disparity in technology was vast. While it was true the Imperium had a decided population advantage it was painfully obvious that any victory would be pyrrhic at best unless they fought a campaign of total destruction that would reward them with nothing. Fortunately though the opening diplomatic salvos were fruitful. The Extropians had little issue contributing to the great crusade--it would after all give an outlet for the growing sector of malcontents beset with a bad case of wanderlust and yearning for adventure. Everything was looking good until the Adeptus Mechanicus stepped in.
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>>48106642
>>48106644
Alternatively, you could bring some of the bloodhound aspects into these guys, given that the Bloodhounds lack a dedicated writer and are communally shaped at this point.
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>>48106698
Could you give me a rundown on the bloodhounds? Was thinking the Furies would take on some of Khorne's less advertised aspects honor for instance while still being angry dudes.
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>>48106617
That's not a whole lot, are there any legions to take over or something?
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>>48106728
As I understand it, the Bloodhounds are hunt-obsessed lunatics. During the crusade, they'd fight bloody compliances, seeing it more as a chance to gain glory by slaying worthy foes and taking trophies of the hunt. They used to be buddies with Grahan'ak of the Void Lords, but had a major falling out before the heresy.

Post heresy, they keep their domain as a hunting ground and launch prey raids into the Eastern Imperium.

There's also some sort of long term animus between them and the Storm Hammers.

The Bloodhounds sort of started out as The Emperor's Warhounds but grew increasingly feral as time went on until Khorne.
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>>48106751
Yeah. There's the Warp Raiders who are sorcerers who went a bit too far and ended up vanishing into the warp after Nikea and may have corrupted the Warmaster in the first place, there's also some others.

I just made the wiki so it's still being filled, desu.
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>>48106728
As far as I recall:
The Bloodhounds are lead by Balthasar the Bloody, whose jovial nature and early discovery lead him to be a mentor to several primarchs. They hunt trophies from worthy foes and are experts at things like rooting out Orks from a world.

During the heresy they fight the Void Lords and the Angels of Light by tricking them into fighting each other and then turning on them, chasing them from system to system.

After the Heresy their warfleets wander the chaos marches hunting for slaves and raiding Segmentum Tempestus searching for mighty enemies to hunt.

Their armor is red and their symbol is a hound.
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>>48106786
>>48106758
Aight, And would i be reshaping the bloodhounds and incorporating aspects of them into mine or just take over writing the bloodhounds?
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>>48106777
Nice, I'll just wait. I prefer writing my own stuff but I'll take over something or if it's acceptable, incorporate it.
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>>48106818
At this stage Id recommend just writing your own separately. If need be the two can be joined later.
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>>48106777
Also, any idea why the computer is adding desu to things?


>>48106818
Up to you. Whatever you think makes for a cooler legion. We'll offer our opinions on the results.
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>>48106866
You cannot put the letters T, B, and H together, desu.
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>>48106866
And on a tangent, I'm thinking that Xun Tohilcoatl isn't a major psyker like Magnus. He's capable of psykic ability and makes use of it, but his legion's sorcerous reputation is more from his patronage of the Librarius and support for better understanding how to effectively equip and train psykers.

What do y'all think?
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>>48106889
I love this fucking website, desu.
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>>48106866
Filters, senpai
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I'll write a little piece then, Probably a bit hodge podge but here goes.

Aurelius sat in the basillica within' 'Heavenward' The flagship of his legions fleet, The basillica was his own sanctum so to speak, The walls carefully painted with scenes of battles long past, He sat on the steps leading down into the centre, In his hands the object occupying much of his thoughts recently, The mysterious spear he had wrested from the hands of an ork warboss on magnaugen so long ago, It was clearly not made by those crude creatures, It was beautiful in a functional sort of way, The metal had the barest hint of crimson when exposed to light, And it terrified him. At least he thought it did, He didnt know if he could feel fear but he imagined if he could this is what it would feel like, Its whispers and whims had started out innocent enough, Benign even, He recalled when he had picked it up. A massive orkoid towering even a head or two above him muscled like a mountain and wearing a small tanks worth of armor plate had shattered his greatblade as if a toy, Had it not been for his reflexes he would have been skewered then and there, Yet he persevered and eventually managed to fell the foul beast, And when he had picked up the weapon it wielded he had felt as if invigorated even though the duel had been tiring, Hungry yet he had consumed enough nutrients, The hunger had started out as a niggling annoyance, A boon even, As he felt a rush upon bloodletting he had never experienced before, In those few weeks Aurelius had fought more single combats than in the past year, Striking down warboss after warboss as his legion splintered the tribes gathered, As the warmaster had commanded, Yet with every victory the voice in the back of his head grew stronger, More forceful and insistent, Craving more blood. And recently it had been craving particular blood indeed, That of his blood brothers, And that scared him.
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>>48106618
>Due to the requirement to rest, does the chapter maintain a "vigil" of legion masters who rotate or do they just let them rest until required.

The vigilant councils have a rotation of dreadnoughts that allow their venerable members to take their rest. In times of war however, the entire council will be woken from their slumber. Woe betide the foe that incurs the wrath of the ancients.

>Is the Primarch still around?

Sarco Funerus was struck down by a nurglic plague on the eve of the battle where the Emperor was killed. He now sits on Amaranth, comatose but still able to perceive the events that unfold in the galaxy.

>What models are the most frequently used, and how has their doctrine evolved around dreads?

By the time of the 41st millenium, most dreadnoughts are of the castaferrum pattern, although there are still rare instances of contemptor, leviathan, and deredeo patterns in places of prestige in the unyielding legion.
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Wait how many legions are there currently? I can't tell if it's just a few or several.
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>>48107070
There should be about 18, but most people are away right now.

I myself am about to go to bed. Hopefully tomorrow we can fill out abit more of the wiki and sort out and confusion.
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>>48106688

The Extropian Collective could only view the Mechanicus with utter disgust. To their standards the Adeptus Mechanicus were a primitive cargo cult utterly divorced from reason and scientific principles. To the Mechanicus the Extropians were a very real danger of upsetting their monopoly on all matters technical; the Extropians had to brought to heel in their view.

Some of the Adeptus Administratum felt otherwise. Few wanted to outright strip the Cult Mechanicus of its role but having a counter balance to them would be desired if only because it would make it possible to get leverage on them. With the Emperor's blessings the Administratum made sure the talks would continue if slowly since the Extropians were otherwise agreeable.

In light of the fact that permanent solution was no where to be found the Imperial diplomats in charge of the negotiations found a temporary work around, one which the Extropians found agreeable. The Collective would be contracted to supply and fight on behalf of the Imperium of Man while remaining otherwise independent. Though Mars found this temporary allegiance to be irksome it wasn't as if it put them out of their job. Besides, once the great crusade was over the Imperium would most certainly have the forces to simply make the Collective comply.

Little did they know this would give the Collective all the time they would need to make the Zhaveidan Project; their own answer to the Astartes in the form networked cyborg super soldiers with each individual capable of controlling a host of robotic drones.

Aaaaand I'm out of steam for writing it seems.
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>>48107020
Feedback? Further questions?
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>>48107020
How are living brothers viewed and fielded?

>>48106978
I like it.
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>>48106978
I like it too.
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>>48107245
Oh, and how are their worlds run?
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>>48107186
Alright, got these guys I'm making a rough outline for but I'm not sure if I should just incorporate them into something or take over an abandoned legion or something else.
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>>48107210
I like the direction this is taking. I can see a potential arc 'the last sane man in an insane universe' with a slow descent into madness sort of arc.

Perhaps they look back at the Zhavedeian project as the moment it all went wrong and curse the imperium. At the same time, they know that project is the only thing that keeps them able to survive.
And, worse, they know that the seeds of their spiral into madness were sown by their own hand in the days before the imperium and this was always their fate.
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>>48107596
I don't think they ever consider that they've gone mad. Though by the time Brokha has them all networked they'd look back and laugh at how insane they were back then.
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