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Astartes Legion Creation Thread II
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New Canon Edition.
>>48036492
>>48036492

We're making our own heresy with blackjack and hookers .Feel free to repost ideas from the old thread in a new canon context.


>What is the name of your primarch and legion? What is their number, and what are their heraldric symbols? What colors do your marines paint their armor?

>What are your legion's tactics? Do they fight with cunning or strength? What sort of equipment do they favor? What sort of enemy would you call them for?

>What are your primarch's feelings about Sorcery and the Warp? What arguments or statements does he make at Nikaea?

>What does your Legion do during the Great Crusade? How early is the Primarch found, and where? What worlds to they conquer, and what xenos monstrosities to they face in the name of the Imperial Truth? Mark your conquests on the map.

>What does your legion do during the Warmaster's Heresy? Are they loyalists, traitors, or renegades? Which legions do they fight the most? What are their major battles and actions during the Warmaster's campaign? How do they fare at the end? If your Primarch is a traitor or renegade, does he become a Daemon Prince? Mark your battles on the map.

>Which primarch was your closest friend before the Heresy? Which primarch did you hate the most before the heresy? Which primarch is your greatest rival when it's all said and done?
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>>48068744
>>What is the name of your primarch and legion? What is their number, and what are their heraldric symbols? What colors do your marines paint their armor?
Alexios the White, of The Angels of Light. They wear purple armor with red details and gold filigree. Their symbols and culture are similar to the Byzantine Greeks of old Earth. They paint angelic frescoes on the hulls of their drop pods, transports, and vehicles, and their Veteran Guard ride jetbikes with golden wings.

>>What are your legion's tactics? Do they fight with cunning or strength? What sort of equipment do they favor? What sort of enemy would you call them for?
The Angels are masters of compliance. Their Cataphract pattern terminators, Speeder jet bikes, and drop infantry are a rapidly-deployable force which can end a planet's resistance forces quickly. Alexios is a master tactician and has written a library of texts on the subject. Angelic jetbike riders are the best of all Astartes, and no other legion can outmaneuver them in the open.

>>What are your primarch's feelings about Sorcery and the Warp? What arguments or statements does he make at Nikaea?
Alexios thinks the warp is evil. Nikaea was a world brought to compliance by the Angels of Light, and he stood for Censure against the witches.
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>>48053359
>>48053441
>>48053572
>>48054171
>What is the name of your primarch and legion? What is their number, and what are their heraldric symbols? What colors do your marines paint their armor?
Graha'nak, The Beast in Void, The Jaws that Bite, The Claws that Catch, Primarch of the Void Lords. Legion designation XVI, Heraldric symbols are three red claw slashes on a black field. Armor colors are black (primary) and purple, with red wings on their chest with a golden skull at the center.
>What are your legion's tactics? Do they fight with cunning or strength? What sort of equipment do they favor? What sort of enemy would you call them for?
Legionary tactics include shock assault, close combat, and planetary cleansing from orbit. They favor getting in close with the enemy and rely on their higher than average (for Astartes) strength to crush their foes. Close combat weapons are highly prevalent amongst the legion. Legionnaires fight in teams of three rather than in squads. Their team being their kill-band.
>What are your primarch's feelings about Sorcery and the Warp? What arguments or statements does he make at Nikaea?
There is no librarius amongst the legion. Psykers are accepted as regular brothers, just ones with extra training in their specific craft. While accepted, they are also watched for signs of falling to the warp, their brothers within their kill-band ready to do their duty if it should come to it. The Legion sent no representatives to Nikea, they view the conclave and its rulings as petty.
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>>48068744

What are half of those new planets on there? Neolithus, Tisenjoch, Ciban, Rosskar, Ostium, Ciban, Atalantos?
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Reposting the general description, with some updated information:

>What is the name of your primarch and legion? What is their number, and what are their heraldric symbols? What colors do your marines paint their armor?
Engerand the Emperor's Storm, who renamed Legion IX as the Storm Hammers. Colors are a slightly grey deep blue with a lighter, more vibrant metallic blue. Heraldry is rather varied between Great Companies but share a theme of Storm, Lightning and Clouds.

>What are your legion's tactics? Do they fight with cunning or strength? What sort of equipment do they favor? What sort of enemy would you call them for?
(Copied from previous posts): They are a quick-to-deploy, very offense-oriented legion. However where most canon Legion/Chapter that are very hard-hitting tend to channel the whole theme of 'going into melee and chopping everything' this is one where its backed up by a good chunk of what are known as 'Tactical Support Squad' which are basically an all-heavy/special weapon squad, one made of weapons good for covering your allies like flamers, autocannons and heavy bolters.

Storm Hammers deploy rapidly with well-equipped, well-trained troops...and proceed to basically act like a steamroller made of power weapons and heavy firepower with the goal of applying as much force as quick as possible to secure a victory. Its the whole ethos of 'getting shit done!' In their Crusade-era incarnation, they would most likely make use of large, impressive battle-formations ranging from fast-attack bikes and tanks to drop pod spam. Which mean the Legion most likely lose a good chunk of its effectiveness as soon as its put in any kind of war that turn to long attrition. I see them as flexible enough to *survive* but certainly not excel. Without another Legion more trained and equipped for long-term engagements, the Storm Hammers are at a risk of facing more losses than what would be deemed acceptable to a smaller legion, hence the aggressive recruitment policies.
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>>48069265
>What are your primarch's feelings about Sorcery and the Warp? What arguments or statements does he make at Nikaea?
Engerand believe psychic powers, while certainly dangerous, are a useful nonetheless. The benefits greatly outweight the risks. They should be carefully used, of course, but he believe his Legion to be capable of doing so.

>What does your Legion do during the Great Crusade? How early is the Primarch found, and where? What worlds to they conquer, and what xenos monstrosities to they face in the name of the Imperial Truth? Mark your conquests on the map.

Native of the dreaded world of Lostregia, a world wracked by truly alien weather, where the only sane and non-mutated humans live in the massive fortress of their lords in a feudal system. Ancient constructions from an era where Lostregia undergoing (now fatally undone) terraforming, these fortress exist both above and below ground. The lords fight for supremacy while the 'glowing fiends', horrific mutants filled with an unholy light prey on humans who venture outside assuming these humans do not, in time, join the ranks of the glowfiends. Engerand was found crashed on a mountain and raised in his early age by miners before the young, still-growing Primarch became known and forced to join the court of the local Lord who wanted such a powerful warrior for himself. There, he was trained by the local knightly caste in the art of war. Later, as the madness (caused by his decay due to exposure to radiations during one of his campaigns) of this local lord drove the people to hunger and utter poverty, Engerand led the rebellion which eventually bloomed into a full-blown attempt to conquer Lostregia as the vain and mad lords would never willingly work together. Engerand recovered some of the rarest materials on the planet and forged nine hammers to arm his best and most trusted warriors so they could wield these weapons and utterly crush the heaviest of armors.
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>>48069295
Acting as a spearhead for Imperial advance during the Great Crusade: first into battle...and first to leave. Usually because they have settled the matter by either forcing the non-complying human worlds to surrender before their overwhelming force or by eradicating as quickly and toroughly possible whatever xeno menace was in the way.

The rest I'll have to post later once we have a bigger picture of what happened during that heresy.
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>>48069295
Where can I find that chapter creator?
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>>48069135
>What does your Legion do during the Great Crusade? How early is the Primarch found, and where? What worlds to they conquer, and what xenos monstrosities to they face in the name of the Imperial Truth? Mark your conquests on the map.
The sheer level of destruction the Legion brings to bear is as total as their hatred of xenos. From the Space Hulk they call home, the Void God, they batter planetary defenses into nothingness before making planetfall into the heart of the enemy. They share a particularly fervent hatred for Hrud, and burn their warrens and infestations wherever they find them. They have become adept at fighting Orks, and had one of the highest tallies of victories during the Ullanor Campaign, earning a Victory Laurel from the Emperor himself in recognition of their actions. They only deploy their full might against non-Imperial human worlds as a last resort, or if mutation or similar factors have corrupted the populations of non-compliant worlds. Primary victories during the Crusade are located on the map, many other victories have gone unreported, or unwitnessed.
>What does your legion do during the Warmaster's Heresy? Are they loyalists, traitors, or renegades? Which legions do they fight the most? What are their major battles and actions during the Warmaster's campaign? How do they fare at the end? If your Primarch is a traitor or renegade, does he become a Daemon Prince? Mark your battles on the map.
The Heresy began for the Void Lords when they were summoned by the Warmaster to fight alongside their brothers in the Bloodhounds to cleanse of of the few remaining Ork domains outside of Ullanor. It was here that they were ambushed by their brothers, barely escaping with their lives. The Void Lords fought a protracted campaign across the stars toward Terra, the Bloodhounds slowing them in a grand rearguard action, ensuring that the Void Lords would only arrive at Terra in time to take part in the enemy route from the Sol system.
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>>48069319
Unfortunately, for some reason, every time I tried to post on 4chan it gets blocked as spam.
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>>48069377
Damn. What's it called?
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>>48069397
Chapter Generator. In russian.
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OP, great prompts. Reworking from last thread:
>>Name and Symbols
Xun Tohilcoatl of Tepectitlan, Primarch of the Sky Serpents
They're clad in plate of jade and storm-grey, with gold trim. They decorate their armor and vehicles in abstract swirls and curvilinear forms reminiscent of dragons and storm clouds. (Something akin to the Taotie patterns from the Shang Dynasty.) One of the most important legion symbols is the Calendar Wheel, Tepectitlan's indigenous calendrical system which inspired Xun Tohilcoatl to attempt to understand the workings of the heavens. Tepectitlan had been a world barely advanced to the Bronze Age when he found it, and over the century he spent there, he succeeded in advancing that world to a primitive industrial level of technology.
The Calendar Wheel reminds the legionaries that possibilities lie in the most unexpected places, while also reminding them of the greater cycles of the cosmos.
>>Tactics
They're definitely the cunning sort. The legion specializes in hit and run tactics and mobile warfare at the operations level. Legion strategy places a great deal of importance on information, so as to know how best to draw out and achieve local numerical superiority to crush and disorder the enemy. Once a breach in the lines is achieved, Xun Tohilcoatl prefers an aggressive stance, so as to prevent the opponent from regrouping.
The legion is noted for its cohesion and ability to coordinate effectively with human auxiliae, as well as a high degree of technological proficiency, following its primarch's intense interest in technology, and as such, much archaeotech and armor is employed.
They'd be called in when a novel approach is needed or the foe is technologically advanced or otherwise intractable by traditional means.
>>Nikea
Tohilcoatl was a firm supporter of and helped in establishing Librarius Project. At Nikea, he denounced some his brothers and earstwhile collaborator's reckless experimentation (particularly that of the Warp Raiders)
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>>48069409
Found it. Thanks a lot. I'm going to try to post it here for any curious anons.

http: slash slash vk dot com slash chaptergenerator
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>>48069295
>Engerand recovered some of the rarest materials on the planet and forged nine hammers to arm his best and most trusted warriors so they could wield these weapons and utterly crush the heaviest of armors.
Because I ran out of space: While these weapons are definitely NOT the best of the primarch-forged weapons (Engerand was not a top quality smith), these hammers are the namesakes of the Legion. The rare mineral which composed them were integrated into Thunder Hammers. These nine hammers are the badges of office of the Great Company Masters. Of course,when the Legion was at its peak it had more than Nine Great Companies so nowadays there are a few 'spare' hammers which are symbolic. They are forged from the same material but they were made later.
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>>48068744
>What does your Legion do during the Great Crusade? How early is the Primarch found, and where? What worlds to they conquer, and what xenos monstrosities to they face in the name of the Imperial Truth? Mark your conquests on the map.
Anders Kor is found relatively late in the Crusade, on the Forgeworld of Derminius, in control of the planet's PDF. Over the course of the Crusade, Anders responds to threats to already-conquered worlds more than actually conquering them. The most common enemy they face are Orks that seek to capitalize on the Imperium's expansion making them too busy to look inwards. Key worlds such as Voss, Lorin Alpha, Cthonia, and dozens of others near Terra are defended numerous times against the Ork Hordes, and anyone else that thinks internal security is lax.

>What does your legion do during the Warmaster's Heresy? Are they loyalists, traitors, or renegades? Which legions do they fight the most? What are their major battles and actions during the Warmaster's campaign? How do they fare at the end? If your Primarch is a traitor or renegade, does he become a Daemon Prince? Mark your battles on the map.
Anders and the Paladins of Kor would not actively choose a side during the Heresy, they would only react aggressively to those who would cause massive civilian casualties to further their own goals.

>Which primarch was your closest friend before the Heresy? Which primarch did you hate the most before the heresy? Which primarch is your greatest rival when it's all said and done?
As previously stated, there is no real relationship between Anders and the other (canon) primarchs, aside from a sort of respectful nod towards Jaghatai Khan. They aren't what is important, and their disregard for the safety of humanity is appalling.
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>>48069429
However, he maintained that a careful and controlled study of the warp was instrumental to the future of the Imperium.
He found attitudes like Alexios' unenlightened and those like Graha'nak's irritatingly unhelpful, feeling kinship with Engerand's.
Following the decision, the librarius was quietly kept operational, though restricted to data gathering operations.
>>During the Crusade
The legion was as comfortable with conquest as it was with infrastructure and so tended to leave behind personnel to rebuild even before being reunited with the Primarch shortly before the end of the Crusade's first century. After being reunited, the legion began to build on larger scales, developing essentially a pocket domain of model worlds.
Shortly after being reunited with his legion, Tohilcoatl led his men against the Witch-Kings of the Vaal Cluster. These foul warp-sorcerors ruled over an empire of enthralled gene-warriors, each nearly the equal of a Space Marine, but far less stable. After a few probing void engagements, Tohilcoatl found that the Witch-King's military forces were dependent upon witch-generals to maintain control of the gene-thralls. If the command structure could be disrupted, then the foe's defenses would crumble. However, the Witch-Kings were not unaware of this weakness and designed their forces to compensate. Without a witch to maintain order in a geno-thrall force, they would go berserk and the resulting psychic turmoil would make long distance communication near impossible. Thus, even if a force was broken, the opponent would find it difficult to communicate and exploit the breach. To combat this, Tohilcoatl and his War-Council developed a daring strategy.
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>>48069265
>>48069295
>>48069317
This is a very tight concept. They have specializations in combat but also weaknesses. The origin story is suitably mythological in tone and the paint scheme is cool. It sounds like your chapters are sort of like Knightly orders? That's pretty cool.
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>>48069600
Similar to the legendary Pacification of Luna, ships would be sent into Vaal space, powered down to avoid detection. These ships would stake out the Mandeville points in systems to be contested and hide in asteroid fields. Similarly, kill teams were infiltrated across the worlds of Vaal. Knowing that communication by Astropath would be nigh impossible, Tohilcoatl revived an archaic means of communication from before the dark age of technology, the radio. While it would be limited to light-speed, signals could still be passed in system without too much trouble.
With this limited means of communication in hand, the timetable of the operation was carefully projected and each level of the command hierarchy given general directives to allow them to press any advantage they found. They were, in effect, to operate as independent cells all working towards the same goal, all dynamically implementing a broadly agreed upon timetable.
Furthermore, it was realized that while Imperial communications would cease to function, those of the Witch Kings would continue without any problem. Infiltrated forces, then, simply had to monitor communication traffic and activity from the Witch-Kings.
Operations began with multiple, simultaneous planetary invasions, with the priority placed upon elimination of the commanding psykers. Once eliminated, the berserker horde could easily be lead into pre-planned ambushes. Similarly, comm-traffic and energy signatures would be faked on one front prior to a rapid redeployment of assets to another sector, so as to focus the entire military might on a single point. Once behind their lines, infrastructure targets were eliminated, forcing the Geno-Thralls to come to the Sky Serpents. Hampering legion communications did the Witch-Kings little good when they had to come to the prepared Sky Serpents.
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>>48069624
>It sounds like your chapters are sort of like Knightly orders?
Yes, but with a spin that isn't what you'd expect of the usual 'knightly' space marines. Fast+Heavy Assault is usually not what you see on them but I see it as reflective of their name mixed with a reinterpretation of a calvary charge of heavily armored knights just bashing through a mass of poorly-armed and armored peasants.

Of course, this brutal assault serve a purpose beside sheer destruction and a good adrenaline rush (not that any Storm Hammer would admit getting such a rush): by applying heavy force now they hope to not have to apply it again. Now does it work? Obviously not always.
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>>48069639
Even as distress calls went out from the besieged worlds and reinforcements were dispatched, the second part of the Sky Serpent's plan kicked into action. As laden troop ships, confident of orbital control in-system, dropped out of warp, the concealed Legion ships struck, destroying some outright, capturing the command decks of others and venting geno-thralls to the cold void. The victorious Legion fleet then joined with the invasion fleet to eliminate remaining Thrall-ships before redeploying for the next target. With the planetary communication networks down and the geno-thralls dead, the legions pushed on rapidly, striking at those systems from which the reinforcements had been moved.
These fell far more quickly, and with more panic, allowing legion operatives to sneak onboard refugee ships. Some of these were sabotaged directly, with transports exploding in orbit or tumbling from orbit, but for the most part, rumors of saboteurs were started. On some worlds, this was the signal for Sky Serpents forces-- they began quick campaigns of sabotage, before vanishing into the wilderness, their work complete. It was less important that the attacks cause damage than that they spread fear and panic.
This pattern of sudden, overwhelming attack, followed by the spreading of diffuse threats kept the Witch-Kings from regrouping effectively, the timing obscuring the method of operations for the Legion. Refugee and evacuation ships with valuable reinforcements were held up as they were searched for saboteurs, saboteurs who had spent weeks in position, waiting for the panic to spread before carrying out their missions. Though the initial cost in infrastructure was high, the stalling of the Vaal's war plans pre-empted battles planetside, and within two months of the opening actions, the Vaal Cluster had been successfully captured, with some worlds entirely spared lengthy campaigns, their fortresses emptied by the Witch-King's frantic redeployments.
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>>48069669
These sorts of tactics were not always successful, but the Storm Serpents were nothing if not adaptable. One notable example was against the Krag'athalax, a foul xenos species, which spawned bio-soldiers in unending hordes. Assaults were initially stymied against the numberless forces of the enemy. It hardly mattered where you struck when the foe swarmed from every building, every corner of the globe.
Several assaults were thrown back before a different tact was taken.
Volkite and incendiaries were brought forth from legion vaults and the attendant forge ships worked double-time to produce additional weapons and spare parts to maintain thousands of volkite weapons. Similarly, Gishgimash negotiated with several Reductor Covenants for Holy Ordinatus Ullator Engines. Various toxins and weapons such as phospex were considered, but it was decided that damage to the ecosystem would be excessive. It was decided, however, that rad weapons would be sanctioned, their cores changed out for elements with shorter half-lives. (Despite this precaution, areas of former Krag'athalax would remain uninhabitable for decades after the campaign's end)
With this technological superiority in hand and the legion's armor gathered, the legion deployed. The resulting campaign was grueling, and even with the mass effect of volkites, including no few Fellglaives, as well as other, stranger devices which reaped a heavy toll on the chittering hordes, as often as not it came down to bloody melee, particularly as the slow firing Ullator Engines recycled for their next shot. After each wave, the Storm Serpents would regroup and reinforce their defenses, designing kill channels, and meter by meter, they took each world, but each battle became easier as they developed better means to poison their foe.
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>>48069667
I wasn't talking about tactics, I was talking about military structure and culture.
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>>48069361
>>48069135
>>Which primarch was your closest friend before the Heresy? Which primarch did you hate the most before the heresy? Which primarch is your greatest rival when it's all said and done?
When Graha'nak was reunited with the Emperor, Balthasar the Bloody, Primarch of the Bloodhounds was there also. The two formed an immediate bond and loved each other as the closest of brothers. They fought together many times throughout the Great Crusade, their greatest battle at the height of the Ullanor Crusade, where they both sought to take the skull of the Great Beast of Ullanor as their trophy, only to be outdone when the Emperor and Warmaster beat them both to the punch by mere hours. The next they met after Ullanor, the Warmaster had convinced Balthasar that Graha'nak had committed a betrayal most fowl and that the Emperor demanded the eradication of his legion, only after the first battle that saw both Primarchs wounded almost to the point of death did he realize that the Warmaster had manipulated him into his task. There was too much bitterness after that initial battle for the two to come to terms, and the Warmaster had orchestrated dark powers loyal to the Blood God to ensure the descent of the Bloodhounds into his service. From then on, the Bloodhounds and the Void Lords would be the most bitter enemies, waging unending war that continues into the current millennium.
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>>48069702
Well yes, you are indeed correct. Also:
>>48069624
>and the paint scheme is cool.
Now there is a funny story behind that! Believe it or not, their paint scheme is an accident of sort. I originally just randomly posted the Storm Hammers as a rough concept in the last thread and their paint scheme was something I just half-assed as it was past midnight, I needed a pic and I was tired. The next day the thread was still up and I went: "Wait, how the hell did I make a paint scheme I'd actually want to paint on tabletop while half asleep?"

I suppose the lesson is that the best ideas are those which come naturally. Or something.
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>>48069688
Of the campaign, Tohilcoatl said little, though it is said that Sheridan found respect for his brother in that campaign, attested to by the fact the the Lord of Iron sent several members of the Stor Bezask equivalent unbidden to advise in the campaign.

I'll have to figure out where he was running around, but I'm kind of picturing something out in what we'd know as Ultramar, in keeping with the idea of 'what if the Ultramarines were from Ancient China/Mesoamerica instead of Rome'.
Sorry for the wordiness. >_<

>>During the Heresy
The Sky Serpents remained loyal, but their success in the crusade proved their weakness in the Heresy. Their domain required defending and this kept the Sky Serpents pinned down during much of the first half of the heresy, while only being able to launch relatively minor raids against the traitor rear. However, as the Heresy wore on and the traitors prepared to invade the Sol System, Tohilcoatl was fast on their heels. Tohilcoatl and his first ten Chapters managed to make it to Sol in time to man the walls of the Imperial Palace, but most of the legion's strength arrived too late to make much of a difference and Tohilcoatl blamed the outcome on his being too attached to his private domain. He had managed to preserve some portion of his works, though much of his finest work burned (as at Calth), but perhaps at the expense of the Imperium as a whole.

He may also have worked on a codex-equivalent.

I'm thinking that he was really in a no-win situation, since his worlds would have presented a major problem to the Traitor's cause and his campaigns of defense did drain the traitors, and keeping the worlds somewhat intact did help in the recovery, but he wasn't where he felt he should have been and being tied down to an empire, being tied into a defensive posture deprived him of his mobility.

>>Friends and Enemies
In the prime universe, he would have been close to G-Man, Jaghatai, and Alpharius. Here, I'm not sure.
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>What is the name of your primarch and legion? What is their number, and what are their heraldric symbols? What colors do your marines paint their armor?

Balthasar the Bloody of Legio IV: The Bloodhounds. Their symbol, obviously, is the hound. They wear trophies of their enemies, taking teeth, talons, claws, pelts, skins, anything to mark their skill by displaying the might of their prey. Bloodhounds paint their armor the deep red of dried blood, though their arms are a midnight black. This is so the enemy can see the blood on their hands.

>What are your legion's tactics? Do they fight with cunning or strength? What sort of equipment do they favor? What sort of enemy would you call them for?
The Bloodhounds are relentless hunters and promote a warrior spirit based around old technobarbarian lodges. After great victories, honors and trophies are granted to the soldiers who earned their kills. Bloodhounds excel at elimination tactics, what the other legions condescendingly call "mopping up." Loose Balthasar's legion on a world, and none of your enemies would survive to trouble you again.

>What are your primarch's feelings about Sorcery and the Warp? What arguments or statements does he make at Nikaea?

Balthasar uses the warp readily and eagerly. While he is not among the first to make contact with the daemonic denizens of the warp, he is among the most eager to make pacts with them. Daemonic Tutelaries are employed by secret lodges to aid them in the hunt of their enemies.
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>>48069919
>What does your Legion do during the Great Crusade? How early is the Primarch found, and where? What worlds to they conquer, and what xenos monstrosities to they face in the name of the Imperial Truth? Mark your conquests on the map.

Balthasar is the first primarch to be discovered other than REDACTED and together they conquer Ullanor. Balthasar's hounds proved indispensible in exterminating the Orks hiding in the craggy passaes of Ullanor's wilderness. Balthasar decides not to travel in his own expeditionary fleet, but to instead join the fleets of his brothers in turn. He served with many of his brother primarchs on the battlefield, and made close friends with quite a few.
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>>48069937
>What does your legion do during the Warmaster's Heresy? Are they loyalists, traitors, or renegades? Which legions do they fight the most? What are their major battles and actions during the Warmaster's campaign? How do they fare at the end? If your Primarch is a traitor or renegade, does he become a Daemon Prince? Mark your battles on the map.

Balthasar sides with the Warmaster and is a servant of Khorne. With the aid of ancient magics, the Hunter's Lodges among his legion begin to make pacts with the dark entities of the warp. Athames are made and gifted to huntsmen with a name. A greater daemon of Khorne whispers in Balthasar's ear the name "Alexios the White." Balthasar strikes the Angels' empire while pretending to be joining their fleet, and hounds them all the way to New Constantine. This keeps one of the most numerous loyalist legions from reinforcing Terra or striking at the warmaster.

>Which primarch was your closest friend before the Heresy? Which primarch did you hate the most before the heresy? Which primarch is your greatest rival when it's all said and done?

Balthasar's early discovery meant he was there to meet his Brothers when they were discovered, and his jubilant nature lead many of them to be friends. As he hunted with them during the great crusade, many of his brothers came to admire him. After his betrayal, however, those same brothers loathed him with unparraleled rancor. His was a treachery many of them could not endure.
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>>48069907
I think he'd have been closest with the Primarch of the Silver Guard, and gotten along well with the Crimson Warhawks, Faustus Asclepios, and eventually, after an initial period of tension, with Sheridan.

He'd have not gotten along at all with guys like Balthasar.
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Legio XIV: The Oathsworn

>Faustus Ascelpious

>describe your talents as a primarch
Medicine and Xenology

>what are its main tactics/characteristics?
Excellence at biological warfare, medicine, and unrelenting hate for the inhuman. Balanced by love for the human race as a whole and rotations to the homeworld to be with 'families'

>as a primarch, where do you land on the whole Council of Nikaea issue?
I am against it, because I'd rather know the enemy than remain ignorant. Fuck using psykers beyond necessity.

>at the time of the heresy, who do you side with?
Probably the Emperor because I think he's still a better deal than Horus for humanity.

>Describe any special friendships/rivalries your legion has with any of the others
Friends with the Khan and Fulgrim. Freedom and appreciation for humanity.

>Describe some of your legion's most memorable victories/defeats
Created a xeno-virus that infected an entire alien empire and killed them when their capitol worlds proved impregnable to sieges.

>Leman Russ has been told that you and your legion are going to Chaos. Now his fleet is in your home planet's orbit. What do?
Trying talking my way out. UNLEASH ALL THE VIRUS

>what's the major defect in your chapter's geneseed or traditions?
None, the medical practices keep them exceedingly pure and pliable to a wide stock of the human race.

>what is your signature weapon, vehicle, or other wargear, and why?
Narthecium, Poisoned and biolgoical weapons. Flamers modified to spread phages. Enjoy dropping viruses tailored specifically to the enemy's genetics that would leave friendly forces unaffected.

>after the Heresy, what is your former Legion's major deviation from the Codex
If loyal, they set the standards for the Apothecarium and create an interchapter training center akin to the martian training techmarines have.

>what blandishments did Horus offer you to try to convince you to join?
A humantity that will be eternal, if not free.
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>>48069576
I'm going to expand on this a little bit.

>What does your legion do during the Warmaster's Heresy? Are they loyalists, traitors, or renegades? Which legions do they fight the most? What are their major battles and actions during the Warmaster's campaign? How do they fare at the end? If your Primarch is a traitor or renegade, does he become a Daemon Prince? Mark your battles on the map.
During the Heresy, as the Paladins refuse to choose a side, they end up coming to blows with both. On every battlefield the Heresy is fought on, a small unit of Paladins is sent to evacuate/secure the civilians, and secure their safe passage out of the conflict. By force if necessary. The Emperor demands that Anders cease interfering, as the Arch-Heretic. Both offer absolution if Anders and the Paladins submit, but every time they are met with the same response: "I would rather have my entire legion wiped from the galaxy, have our ashes blasted into the warp, and have our names cursed for eternity than stand assist in the pointless slaughter innocent of civilians. I will personally make every attempt to harass and kill civilians is worse than Hell for you."
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I have Chapter Generator and I'm making stuff.
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>>48070014
>>48069919
Or, you know, maybe he would have. Seems like the Bloodhounds have changed a bit since their v1.0. Sounds like a bro always up for a good hunt.

>>48069018
Xun Tohilcoatl probably has a long-running rivalry with Alexios, vieing for nicest cities, quibbling over the optimal strategies, debating metaphysics.
Depending on how you want to do this, it's either good natured and the two respect eachother's differing methods, or they absolutely can't stand eachother, Xun Tohilcoatl finding Alexios too rigid and pompous and Alexious finding Xun far too mutable and devious to be respectable.
Let me know what you think.
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>>48070109
>>48069018
>>48069919
I have sort of an "Unremembered Empire" plot bouncing around in my head. The Warmaster tasks the Bloodhounds to take Alexios and Graha'nak out of the picture, so he attacks the Void Lords and lures them into Alexios' territory where they have too much suspicion against one another to work cohesively against Balthasar to push through to Terra in a timely manner. Balthasar brilliantly manages to keep them both away from Terra long enough for the Warmaster to strike at the Emperor.

Or something like that. Refinement or ideas very welcome.
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>>48069317
"The Honour Guard of Engerand are the Taranisian. They are chosen not only for their skill but also because these marines have a strong, personal bond which formed with their primarch. Taranisian fight both in regular power armor and Cataphractii Terminator armor as the situation demand. Should their Primarch fall in battle (or be crippled), the Taranisian would, as per his orders, elect one of their own to become the Lord of Thunders and act as his regent."

Anyway, I realize I've mostly stuck to my own. Maybe I should try to work more closely with the other people in this thread to flesh out the interactions of the Storm Hammers with the other Legions.
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>>48070173
Well, I intend for Anders to be present at Terra evacuating civilians instead of defending, in direct defiance of the Emperor. I don't know if you'll want to exploit that in any way, would you?
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>>48070173
Ooh, I like that. We have the bloodhounds tying up two legions on one flank and a shadow crusade type deal tying up the Sky Serpents on the other, and so post heresy, the two codification guys are two of the ones late to the party, perhaps with Graha'Nak acting against type as a peace maker between them and the other loyalists.
>>48070205
I imagine the fact that the renegade was there before the some sons who consider themselves more loyal would cause a lot of tension.
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>>48070205
Maybe an interaction with Graha'nak asking Anders Kor to get in the fight. Holding true to his duty Anders refuses, seeing to the civilians, Graha'nak then goes off calling him craven and promising to come for him after this is all done.

If they bury the hatchet or continue their enmity is something that will have to unfold as the story develops. Given Graha'nak's destructive tactics I'm not too sure how they got along in the first place.
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>What is the name of your primarch and legion? What is their number, and what are their heraldric symbols? What colors do your marines paint their armor?
Oramar the Witch, Primarch of the Warp Raiders. They are legio VIII. Their symbol is a catlike eye in a storm of purple fire, a prophetic vision of the Eye of Terror which would one day become their home. They wear pearlescent teal armor with silver detail.

>What are your legion's tactics? Do they fight with cunning or strength? What sort of equipment do they favor? What sort of enemy would you call them for?
Oramar is obsessed with xenotech and xenos witchcraft. They wield shuriken rifles and monofilament whips, but more than that, they wield the warp. Cults of Pyromancy, divination, teleportation, illusion, and many more arose among the Warp Raiders' ranks before Nikaea put an end to it, and to them.

>What are your primarch's feelings about Sorcery and the Warp? What arguments or statements does he make at Nikaea?
Oramar believes the warp is the destiny of mankind. He is granted visions of the fall of the Eldar by the chaos Gods, and warned that Humanity must be skilled in sorcery if it is to survive the apotheosis of the Emperor. He also holds heretical notions regarding xenos species, having attempted to bring Eldar Exodites into compliance with the Imperium of Man. The Council at Nikaea was called to decide whether Oramar and his heretical ways should be censured.

>What does your Legion do during the Great Crusade? How early is the Primarch found, and where? What worlds to they conquer, and what xenos monstrosities to they face in the name of the Imperial Truth? Mark your conquests on the map.

Oramar hunts the ruins of Eldar crone worlds, seeking every bit of knowledge he can about the Warp and the Eye of Terror. They conquer a handful of worlds before being called for censure at Nikaea.
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>>48070200
Sounds legit.

I'm not sure if it'll help, but what happened the time you fought alongside the Sky Serpents?

The Bloodhounds?

The Void Lords?

The Angels of Light?
Etc.
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>>48070343

>What does your legion do during the Warmaster's Heresy? Are they loyalists, traitors, or renegades? Which legions do they fight the most? What are their major battles and actions during the Warmaster's campaign? How do they fare at the end? If your Primarch is a traitor or renegade, does he become a Daemon Prince? Mark your battles on the map.

Oramar whispers daemonic secrets into the Warmaster's ears, and fights alongside him at his great ambush at the beginning of the war. The Warp Raiders carve a red road to Terra for the Warmaster's host to invade the Sol System. Oramar's astropaths travel through the warp with a deftness and skill no others posess, and their raiding parties capture many Imperial ships. Those who survive the boarding actions are thrown into Oramar's dark laboratories, to be turned into xenos monstrosities.

>Which primarch was your closest friend before the Heresy? Which primarch did you hate the most before the heresy? Which primarch is your greatest rival when it's all said and done?

Oramar was close to those who also sought the secrets of the Warp. Xun Tohilcoatl and his Sky Serpents helped to examine an archaeological dig on the far side of Segmentum Obscurus, and they learned many secrets of prophecy from the Eldar runes there.
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>>48070322
Oh, and Anders will definitely be very angry that the Loyalists aren't on top of things.

>>48070327
Anders ignores the politics of the other Primarchs during the best of times, so it would take a large amount of harassment to make him acknowledge Graha'nak's anger. Hell, he might even ignore it just to piss him off. It's not like Graha'nak would particularly care about the people, so that could be a way to make Anders snap.
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Ok can someone sum up what legions are already created so I dont step on a tones ocdonutsteel toes?
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>>48070380
Far as I'm concerned if it aint in the new thread it aint canon yet
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>>48070394
Of course, let's keep in mind some anon are asleep.
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>>48070411
the last thread lasted about 24 hours, everyone will get to post. Peruse through it >>48036492 if you want to look.
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>>48070362
Hmm, maybe Oramar holds Xun and his comments that Oramar went too far at Nikea as responsible for whatever happened to his legion. Xun hadn't intended for Oramar to be censured and ultimately spoke on behalf of the Librarius at Nikea, but maybe Oramar felt that Xun abandoned him at the moment he needed support and that together, they might have persuaded the council.
Up to you.
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>>48069295
>>48069919
I'd say there should be some sort of love/hate and rivalry going on between the Blood Hounds and the Storm Hammers because they are just similar and different enough at the same time to make relationships complicated. The Storm Hammers appreciate their strong commitment to a warrior ethos but would find them to be barbaric (and smelly, with all that bloody mess they make...whereas the Storm Hammers are a bit of a 'neat freak' legion since the warriors they recruit from hide inside radiation-shielded fortress and are expected to undergo decontamination regularly)

That said, both legions are efficient eliminators who do not hesitate to use force and that would make for some good common ground.

>>48069429
When it come to the Storm Hammers and Sky Serpents there is not much for them to disagree on, with Engerand just admitting that their empire building is just something he would never excel at on such a scale. However, such a talent would be deemed instrumental to the Storm Hammers who would encourage the Sky Serpent to help rebuild in their wake.
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>>48068744
>What is the name of your primarch and legion? What is their number, and what are their heraldic symbols? What colors do your marines paint their armor?

Legio IX: The Fists of Mars, Mechanized warfare and tech specialists. lead by Primarch Marcus Sinistrum, Our symbol is of a clenched fist In the mechanicus cog.

>What are your legion's tactics? Do they fight with cunning or strength? What sort of equipment do they favor? What sort of enemy would you call them for?

Mechanized warfare and tech specialists. All our battle brothers make heavy use of implants and bionics as well as chapter modified equipment, much of our equipment is best used as artillery although some of our brothers take to melee combat with mechadendrites and force fields

>What are your primarch's feelings about Sorcery and the Warp? What arguments or statements does he make at Nikaea?

I believe that Nikaea was to hard on psykers and that careful use of the warp should be permitted just as many other volatile substance make for powerful allies and can be disastrous if mishandled
honestly don't know enough about 40k lore to really keep this up which sucks cause its alot of fun

>What does your Legion do during the Great Crusade? How early is the Primarch found, and where? What worlds to they conquer, and what xenos monstrosities to they face in the name of the Imperial Truth? Mark your conquests on the map.

>What does your legion do during the Warmaster's Heresy? Are they loyalists, traitors, or renegades? Which legions do they fight the most? What are their major battles and actions during the Warmaster's campaign? How do they fare at the end? If your Primarch is a traitor or renegade, does he become a Daemon Prince? Mark your battles on the map.


>Which primarch was your closest friend before the Heresy? Which primarch did you hate the most before the heresy? Which primarch is your greatest rival when it's all said and done?
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>>48070595
from the other thread
>describe your talents as a primarch
A scholarly school of talents mostly helpful off the battlefield yet built large and strong with some small psychic talent
>what is the name of your legion?
Fist of mars
>what are its main tactics/characteristics?
Mechanized warfare
>as a primarch, where do you land on the whole Council of Nikaea issue?
I believe it goes too far and that psykers are children of the divine as the emperor surely is a god
>at the time of the heresy, who do you side with?
I remain loyal after briefly wavering
>Describe any special friendships/rivalries your legion has with any of the others
I make friends with both fulgrim and and magnus, both of which almost guide me to chaos
>Leman Russ has been told that you and your legion are going to Chaos. Now his fleet is in your home planet's orbit. What do?
I state that we are loyal to the last man and ask russ for trail by any means he wishes
>what's the major defect in your chapter's geneseed or traditions?
My right hand is crippled from weakened nerves and so to are my chapter's sons weakened in kind
>what is your signature weapon, vehicle, or other wargear, and why?
The right hand is removed and replaced with a custom integrated weapon or tool different for each marine
>after the Heresy, what is your former Legion's major deviation from the Codex - or what unique gift does your dark god give your Legion, now?
We look to the machine to much to fully fall within the Codex as exemplified in the machine right hand
>what blandishments did Horus offer you to try to convince you to join?
As my right hand failed me more and more as i grew the pain and depression was clear for all to see, horus played on my weakness and promised me a new angelic hand to replace mine and foolishly i accepted, when his warp power began to run into my arm i cut it off in horror and covered up my failing by cutting the arm off beginning the tradition of the chapter
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Ok Let's see
I*: Angels of Light, empire builders and jetbikes.
II*: Paladins of Kor, isolationist marines
III Silver Guard, Vanilla marines
IV* Bloodhounds, huntsmen khornate traitors
V: Crimson Warhawks, masters of the sky
VI: Jade Pyres, alchemical sorcerors
VII: Silver Spears, Slaaneshi pinnacle wariors
VIII*: Warp Raiders, Witches and xenophiles
IX: Fists of Mars, Mechanized infantry
X*: Storm Hammers, Irradiated space-knights
XI: Scourge, ?????????
XII: Judgement Bringers, ANGRY AT DAD
XIII: Thunder Warriors, ???????
XIV*: Oathsworn, Apothecaries and virus bombs
XV: Iron Hearts, Mechanicus marines with a robot primarch and an STC AI that goes rogue
XVI*: Void Lords, SPACE marines
XVII: Sky Serpents, Aztek Chinese space sorcerors
XVIII: Liberaters, good guy space marines
XIX: Undying, Nurglite Necromancers
XX: Vigilant Spectres, skirmish warfare
XXI: The Eyes of Luna, What if Alpharius was the Warmaster?
XXII: Infernal Riders, Doomrider as a legion
XXIII: The Second Sons, Shock and Awe
XXIV: Astral Tigers, Blitzkriegs, superior wariors

Asterisks for active posters.
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So one thing I've noticed in those two threads is that the pro-psyker stances seem to outweight the anti-psykers. Probably because most anon agree Librarians are really badass.

So it seems like Nikea's aftermath might be very different in this heresy if the Emperor end up making a degree most legions actually disagree with. In fact, I could see this as a starting point for an heresy, even if there seem to be quite a bit of pro-psyker stances on the loyalist side.
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>>48070656
>>48070616
>>48070595

as previously mentioned my enthusiasm greatly outweighs my ability, seems it would make good sense for my chapter to not like psykers and after what you've just pointed out from here on out
>Primarch Marcus Sinistrum hereby declares all psykers to be traitors to the imperium, may non stand within my ranks
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>>48070173
>This sounds cool to me. Maybe at first the Bloodhounds pit the Void Lords and the Angels of Light against each other, convincing both the other has turned traitor. It's only after they've both bloodied each other that they realize the truth, and Balthasar strikes.

I also want to say I very much like the idea of nameless, faceless warmaster. He could cripple the Empire with saboteurs, double agents, etc. He pits his enemies against each other and then he goes for the single slice at the heart of the Emperor's palace.
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>>48070656
I even decided attending would be pointless, seeing as you guys are almost universally pro-Psyker (with a few exceptions, like >>48070709).

Psykers are ok, but the whole "no emotions" thing makes it so the Paladins of Kor don't have very many, and the ones they do have aren't very strong.
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>>48070645
>doubleposting
I wouldn't say isolationist, more "dangerous ideas". We don't like that other legions have acceptable losses at all, we think that there are some alien races we need to actively seek peace with, and we believe the Emperor is kind of a dick.

Sort of a Nobledark/Lamenters thing going on, with us wanting to do the right thing in a galaxy that just won't allow it.
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>>48070656
Well, in the prime universe, who actually hated psykers besides Moritarion?
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>>48070870
that's pretty neat. I think Anders and Alexios would get along then. Alexios laments the need to conquer an empire before you can rule it, and prefers diplomacy to invasions.
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>>48070883
Uh, Leman Russ, the guy who got Nikaea called in the first place?
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>>48070891
How does Alexios feel about defying the Emperor's direct orders in order to save a very small number of non-noble civilians?
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>>48070589
Xun probably thinks highly of his more belicose brother, similar to how Gulliman regarded Ferrus Manus. Xun knows Engerand has his back and may have forged a hammer in his honor as a gift.
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>>48070814
This seems a good plot point to me. With the Chaos of the Heresy going on, no one knows who to trust really. Maybe the Bloodhounds trick Graha'nak into believing that their orders come from Alexios and make him believe HE is the Arch-Traitor. There is a tense standoff, a battle ensues, but both Primarchs are able to see through to the truth of it, but not before the Bloodhounds fortify their position and set up numerous traps and ambushes that slow them down on the way to Terra.

A big point of contention between Alexios and Graha'nak would be the former's anti-psyker stance and the latter's large indifference to the matter entirely. It likely strained their relationship for years up to the Heresy. Kind of like a Lion v. Wolf type relationship.
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>>48070901
Good point. Though I think he just didn't like Magnus.
But that's two so far. So all it might take is a few particularly stubborn and vocal legions?
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One thing I found most interesting about the Hektor Heresy was the character Juno Eclipse, Hektor's wife. At first I wanted to do something like that for Graha'nak, but have a hard time trying to find an original concept in this setting for a Primarch like him. I'll probably just pass over it, but it was one of my favorite parts of the Hektor Heresy.
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>>48070978
Considering the Emperor's fear of chaos? I'd say yes. All it would take is one Primarch to bitch about the risks of psykers going out of control (without knowing about daemons, as the emperor tried to hide those...then again by the time the Heresy rolled around, if the novels are any indication, they knew they just didn't know all there was to know).

I'd say in a misguided attempt at 'getting things done', I could see Engerand push for a Nikea scenario...but in such a timeline it would be more of a plea to acceptance of psykers and making heavier (and more official) use of them. Only for it to backfire spectacularly when the Emperor side with the vocal minority of anti-psyker sentiments. Anyway, just an idea but I want Engerand to have his share of screw ups especially outside of battle. Given what I wrote of him, the man does not strike me as the smoothest or most charismatic Primarch. More of a well-meaning, albeit impulsive and mildly awkward Primarch. His Legion probably love him but no one hold his social skills in high esteem: especially since he is the 'actions speak louder than words' type.
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>>48071057
>Juno Eclipse
Isn't that the name of the terrible love interest from Force Unleashed?
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>>48071093
Pallas Eugenesis

I have no idea why I came up with That name instead . . .
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>>48071123
I mean, you weren't completely off-base...
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>>48070905
He would never disobey an order from the Emperor himself. If Anders and Alexios campaigned together Anders would probably balk at how callous Alexios can be, but they would still be more similar than different with regard to civilians.

Alexios believes people belong in art studios, forges, and parliaments, not the battlefield. However, he recognizes the necessity of the battlefield first.
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>>48071123

They've also re-written the Mechanicum with an entirely new Fabricator General and Dark Mechanicum traitors. Really, changing the Primarchs and Legions can quite literally be the tip of the iceberg.
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>>48071173
They would agree on the most basic points, sure. But the smaller things, those would be what makes Anders dislike Alexios. He'd think Alexios wants to put humanity on his shelf, not help them live fulfilled lives. This is why Anders is a renegade. People need to be able to choose how they live.
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>>48071173
"We both lament the loss of life of the Crusade, brother," said Alexios. His gleaming purple plate reflected the stern countenance of Anders Kor. "If I could, I would rule the galaxy in peace, with all men striving toward their destiny together." His eyes glimmered with the fantasy for the merest instant, before darkening. "However, we differ in that I am able to see the necessity of it. All things considered, all variables included, all options accounted for, the Crusade is necessary. Humanity cannot rule the stars in peace with Xenos, and not all men will willingly comply with Imperial creeds. It is unfortunate that we live in such a world, but we do, and we must make the best of it."

Anders Kor shook his head in silence, and left. The beloved brothers never saw one another again.
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>What is the name of your primarch and legion? What is their number, and what are their heraldric symbols? What colors do your marines paint their armor?
Enoch the Relentless, 12th son of the Emperor and master of Legio XII: the Judgement Bringers. Skulls feature prominently in their heraldry, as do bellowing horns. More archaic and somewhat literal symbols include downward-swinging swords and unbalanced scales. The Judgement Bringers clad themselves in armor of fortress grey, trimmed in dark red. Shoulder pads are often picked out in bone. The most skilled and fanatical of the legion are promoted into the first company and named Death Bringers, who wear black.

>What are your legion's tactics? Do they fight with cunning or strength? What sort of equipment do they favor? What sort of enemy would you call them for?
Although their signature formation is close assault supported by heavy artillery, Enoch's penchant for planning lends his legion to be more than one-dimensional. They slanted towards shock and awe tactics constructed to stupefy and terrify. Some commanders under Enoch took this idea further and heavily favored weapons they considered more frightening, especially heavy bolters and thunder hammers. As the crusade ground on and losses mounted, they evolved to rely more heavy on artillery and heavy tanks. The Judgement Bringers were the legion to call upon to dig out particularly tenacious and stubborn foes, who would be mercilessly ground to dust beneath bombardment and tank tread. Enoch took particular pleasure in the destruction of xenos.


>What are your primarch's feelings about Sorcery and the Warp? What arguments or statements does he make at Nikaea?
The warp is the enemy, and anyone who dabbles in it is a fool. Psykers are an abomination upon the holy human form.
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>>48070870
Heck, Xun would agree with some of that, though he's more inclined to accept losses as the price of success. Xun probably thinks Anders has his heart in the right place and his head up his ass. (His words, not mine.) Nonetheless, he respects that Anders sticks to his principles.
Given >>48071289, I'd assume that he'd be more inline with Alexios, but come across as much too cold to Anders.

What do they think of Xun?
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Has a PYSKERS fuckery nonheretical legion been made yet? I have an idea for not thousand sons who really do nothing wrong
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>>48071601
We've already written most Legion as fairly pro-psyker to begin with.
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>>48071633
Ah, never mind then
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>>48071561
Anders would think the exact same thing about Xun. He seems like he has the right ideas, but the execution is poor.
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>>48071633
everyone wants to be a sorcerous badass
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>>48071655
Indeed. Well, the ' Lord of Thunders' is going to sleep now so the storm will calm itself. Hopefully this thread is still up tomorrow morning.
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>>48071689
As am I. Keep going strong gents, and I shall return upon the morrow.
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>>48071655
Well my idea was a clan of mathematicians, who counteract the perfidious influence of the warp by attempting to impose logic and order upon it through the universal language - mathematics. It's members would basically all be mentats from Dune, space Marines who turn themselves into living cogitators and believe PYSKERS gene is the next step of human evolution

Like admech without the implants (in fact they would have disdained cybernetics)
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>>48071358
What does your Legion do during the Great Crusade? How early is the Primarch found, and where? What worlds to they conquer, and what xenos monstrosities to they face in the name of the Imperial Truth? Mark your conquests on the map.
Enoch was discovered after more than half of his brothers on a desert world whose name has been lost, far out to the galactic north. With the great crusade in full swing, the Emperor celebrated Enoch's reunion, introduced him to the Judgement Bringers, and was shunted off to the far north were he was mostly left to his own devices. Left to conquer as they saw fit, but also somewhat to fend for themselves, the Judgement Bringers liberated (or razed) a swath of the galaxy from Medusa to Ostium. (or they worked closely with maybe two other legions max, open to collaboration)

>What does your legion do during the Warmaster's Heresy? Are they loyalists, traitors, or renegades? Which legions do they fight the most? What are their major battles and actions during the Warmaster's campaign? How do they fare at the end? If your Primarch is a traitor or renegade, does he become a Daemon Prince? Mark your battles on the map.
Enoch, chafing under the unjust and unfair eye of his father, in his mind at least, finally has enough, and follows the warmaster in his heresy. The Judgement Bringers, ever loyal to their Primarch, follow him. Enoch was there at the earliest treachery, an event that came to be called the Liar's Game. Six legions were invited to a good-natured tournament to be held on a world recently conquered by Enoch, but when three of the delegations made planetfall, the full might of Enoch's artillery was directed at them. The battle lasted no more than an hour, and at its end some 300 loyal marines had been slain. Tragically for the loyalists at large, the news of what precisely befell the tournament delegations was a mystery, and so they were yet unprepared for betrayal.
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>>48071989
Although much larger battles and massacres would soon follow, scholars mark the relatively unknown Liar's Games as the start of the heresy. Many primarchs though Enoch incapable of such a dishonorable action, but as his name suggested, once he had his mind set on an course, no force in the universe could sway him.
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>>48071805
Fucking legit. If you don't use that, I'm going to add that to the Sky Serpents. They've already got calendrics, science, and sub cults going.
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Is there still room for a traitor legion?
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>>48072082
Totally, we need more. Might also help if you hated psykers, but that's not a requirement. :p
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>>48071989
>. Enoch was there at the earliest treachery, an event that came to be called the Liar's Game. Six legions were invited to a good-natured tournament to be held on a world recently conquered by Enoch, but when three of the delegations made planetfall, the full might of Enoch's artillery was directed at them.
This is a good Istvaan.
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>>48071689
I'm calling it here, Engerand is Enoch's biggest rival, whether Engerand reciprocates the feeling is irrelevant to Enoch.
Also, talking point, who would we like to put forward as the arch-traitor? I was going to suggest Enoch but his almost bitchy fuck you dad attitude seems far better suited as a supporting traitor personality, rather than the driving one. A nameless warmaster was suggested but that seems like a squandered opportunity.
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>>48072100
There was a good Warmaster post in the last thread

>REDACTED, Warmaster of the Imperium of Man, has no name. It has been redacted from all Imperial records, but even before the heresy, his name was a tightly kept secret. His pod alone among his brothers remained on Terra, and the Emperor raised him as his closest son. His skin and hair were black as night, and his eyes a burnished bronze. REDACTED learned many arts on Terra, including the arts of war, assasination, political intrigue, and rulership. He learned to wield every weapon he could find, and practiced a million accents in a thousand languages. REDACTED is said to have conquered Luna by infiltrating their command structure and tricking them into fighting themselves.

>The Warmaster's Legion is called the Eyes of Luna, and their number is XXI. They fight every way that can be fought, for they are the true masters of war. Whatever tactic or strategem is best, they will employ, regardless morality. REDACTED was chosen as Warmaster at Ullanor, where he and Balthasar the Bloody had defeated a massive Ork Waaagh.

>Only the primarchs new the name of REDACTED, and only they ever knew it was him they spoke to. He was forever to be known only as The Warmaster.
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>>48072117
I'm gonna call him Red.
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>>48072117
The Eyes of the Warmaster are everywhere. He sees every contour of every campaign of the crusade. He sees every crime and deviancy on every compliant world. It is said he can even see in the minds of men.

While his Eyes are known to have fought in many campaigns, they do most of their fighting without anyone knowing of it. The Eyes of Luna infiltrate their enemy from within, posing as recruits, transfers, and other covers. They subtly manipulate, beguiling their enemy into their own destruction.

REDACTED Is a master propagandist, manipulating the minds of the masses, of his soldiers, and even of the enemy soldiers. It is said he can disguise his face, appearing as any man. He could be in this room as I speak, listening... watching. What the Warmaster does not see, his Eyes do. Their gaze spans across the stars, on every human world there are agent provocateurs, ready to do the Warmaster's bidding.
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>>48072090
Before the heresy, Enoch greatly respected (admired?) Alexios for his studious approach to war and strategy, and appreciated an ally on his stance against psykers.
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>>48071989
>betrayal
>using artillery on friendlies
Was this in a populated area?
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+++ IMPERIAL MORALE TRANSMISSION EPSILON PI +++

THE EYES OF THE WARMASTER ARE UPON YOU!

He could be any officer of the watch. He could be your commander, or he could be the deckhand scrubbing the privy deck. He could be the enemy you face on the morrow. The Warmaster is among us, and he is well hidden. He watches over those who are faithful to him. If you deviate, if you falter in the face of the Warmaster's tasks, he will see it, you can be sure. His eyes are upon you at the dawn of every day, and the rise of every moon.

THE EYES OF THE WARMASTER ARE UPON YOU!

+++ MESSAGE REPEATS +++
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>>48072180
Seems like Emps really fucked up by letting that kid go traitor. Like really fucked up. Like holy shit, how did the loyalists win? Did the warmaster's allies prove to be unreliable? Did someone have a change of heart at some last minute juncture?
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>>48072230
I like it. A lot.
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>>48072087
My idea for a traitor legion was that warp magic was corrupt. Used blood for a dishonorable purpose. So, yeah, we hate psykers.

Hektor Heresy will never die, but this is another outlet.
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>>48072232
>how did the loyalists win
Maybe they don't. Hear me out on this. What if REDACTED manages to start the Heresy on Terra itself. He plots with Enoch to hold a Tourney in the western part of the Imperium, with several loyalist and traitor legions. What the loyalists think will be friendly wargames turns out to be a charnel house. Before word can get out of what happened, the Bloodhounds surprise attack the Void Lords and the Angels of Light. The Warmaster is everywhere and knowhere while all this goes down. The Warp Raiders quickly push their way to Terra and assault the Imperial Palace with other traitor legions. The Emperor straight up gets killed when REDACTED stabs him in the back. A massive warp-rift forms like the Eye of Terror, turning the Sol sector into the Warmaster's warp-twisted capital. The Loyalists are cut off on the fringes of space, hiding deep in the void, occasionally mustering up crusades to strike at the heart of the holy land.
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>>48072232
Counter-infiltration?
Some of the loyalists had tightly organized thing resistant to infiltration?
The Warmaster was only able to sway the more unstable ones?
The Warmaster's legion did not totally agree?
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>>48072228
I would have said the Enoch wouldn't callously throw away civilian lives early on, but if it serves the story then why not? It can illustrate that he let emotion get the better of him, and how far gone he already is
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>>48072267
That's an interesting concept and it would make the Empire-building critical for humanity's survival. Maybe Malcador makes it out and helps?
Perhaps the remaining primarchs are trying to find the Emperor in the warp and bring him back?

It's definitely worth considering.
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>>48072279
Then you officially have Anders Kor, Renegade Primarch, Saviour of the Weak, and Hero of the Imperium's Interior, as an enemy for life.
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Shall I post my stuff from the old thread onto here?
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>>48072291
>Maybe Malcador makes it out and helps?
Maybe the loyalists manage to establish holdout states on the eastern fringe, with the maelstrom between them and Terra? Maybe New Constantine could be the loyalist capital.

If the Emperor died on Terra and achieved Apotheosis, and loyalist culture displaced from Terran culture, the Imperial Cult would probably hit the ground running.

Oh man, if the Emperor was a warp god what kind of sorcerous powers would he grant? What kind of daemons would he have?
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>>48072267
>>48072291

perhaps we can have OP make a strawpoll tomorrow and see what the interest is for reverse heresy or... vanilla(?) heresy. Yeah. Also doesn't anyone have a current count on the legions? I wanted to post in the last thread that it would certainly feel classic if there were 9 loyalist, 9 traitor. Minor thing though.
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>>48072329

The Post-Emperor Imperium would likely be very decentralized, perhaps with each Segmentum largely running itself and the 'Capital' being more symbolic and less an actual seat of government. The Human Imprium would likely be reduced to Ultima, Tempestus and possibly parts of Obscuras, with all of Sol and Pacificus given over to Chaos. If the Loyal Primarchs still live, they'd probably be the 'Ur-Council' and they'd be the ones who rule the non-Chaos parts of the Imperium. Multiple smaller Warp-Beacons, each a mini Astronomican would illuminate each Segmentum, but there would be huge no-go areas and Warp travel would be far more hazardous.
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>>48072340
Why even do either? I mean, it's already slightly off with Anders being a completely neutral party. I wouldn't be opposed to there being 3, even 4 sides to the conflict.
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>>48072329
Legion of the Damned? Maybe golden aquiline manifestations?

Though Xun might push for Tepectitlan as the new capital. :p
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>>48072358
>, perhaps with each Segmentum largely running itself and the 'Capital' being more symbolic and less an actual seat of government
Just like the Byzantine theme system. It'd be more of a decentralized feudal empire.
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>>48072358
>>48072361
>>48072365
Astartes crusader states form, allied against the Heretics, but still independent states. The Angels, the Serpents, the Paladins, they all rule portions of loyalist space in a loose confederacy lead by the council of Primarchs (and eventually the council of Chapter Masters?)

DESU I think this is a really cool idea
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>>48072383
YES.
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>>48072361
Galactic warring 'city states' (more like system-spanning empires) led by immortal god-beings (primarchs) at ideological odds with one-another and holding old familial grudges, this all kind of gets my dick hard. Like even unrelated to this alternate heresy, that setting sounds really fuckin cool. But alas! Even the relentless must eventually sleep. Night /tg/
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>>48072383
I really like it, particularly with the Emperor actually being able to hand out blessings and the like.

Though I do have to ask, how does Alexios feel about Xun? Which really comes down to how Dorn/Perturabo-ish is Alexios, since their relationship would be key in setting up how these Sucessor states interact.
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>>48072383

Given about a third of the Galaxy has been given over to the Traitors after the fall of Terra, Space Marines would be far more static, chapters tied to defending certain sectors. There would probably be a 'Firewall' of Chapters deployed along the Ultima-Sol barrier as a Praeses force, the first to react whenever the Traitors try to cross over and strike at Imperial Space. The Traitors would not be some easily contained foe in the Eye of Terror, but the monster lurking just over the hill.
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>>48072401
Alexios and Xun would be rivals, in my opinion. Alexios is a straight-forward thinker, and doesn't appreciate Xun's circuitous tactical style. He would also probably disapprove of what he would see as Xun's heathen culture. He also does not approve at all of sorcerous meddling. I'm picturing Alexios as a judgmental older brother to Xun.
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The Warmaster holds Segmentums Solar, Pacificus, and Obscurus, and the Crusader States maintain their empires in Segmentum Ultima. Between the two sits the Maelstrom, the storm of black holes and warp rifts at the center of the galaxy, which neither side can traverse safely. To the south of the maelstrom lies Segmentum Tempestus, where the forces of both sides spill over the borders in eternal war, and independent human states try to eke out their lives before they are conscripted by the Crusaders or enslaved by the (Dark) Imperium.

The Crusader states are weak, fractious, and prone to infighting. What they conquer on their crusades into Segmentum Tempestus, they do not hold for long. And yet, the Warmaster does not send his legions screaming into the east. The loyalist primarchs will never, can never understand why he does not come for them.

He does not come because Eternal War is exactly what the Warmaster desires.
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>Western Empire fallen to darkness
>Eastern Empire a fractious shadow of what it once was

It's like pottery, it rhymes
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>>48072522

What about a Ruinstorm-Analogue? A string of Warpstorms, Warp Rifts and others created at the moment the Emperor Died/Ascended that cuts the Galaxy nearly in half. That is in large part what keeps the Imperial Remnant alive, by making it hard for a full-strength Chaos Crusade to simply swoop in and overrun the embattled Imperial Loyalists. For the Imperial Space Marines are divided, the Legions are no more die to the feudal nature of the new Imperium, while the Chaos Imperium still has massive Legions, though they are often caught up in the endless Wars between the Rival Gods and the God's chosen legions which makes the Chaos Imperium a permanent Warzone end to end.
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>>48072522
The Crusader State run by Anders Kor, and his Legion the Paladins of Kor, is seen as radical and even marginally heretical by the other States. Frequently engaging with xenos, heretics, and other less-than-savory types has led most to come to the conclusion that Anders may not be unhappy with the Emperor's downfall. It was well know that before the Fall, the Paladins of Kor would more often than not refuse to acknowledge the Emperor's authority, and thus were at odds with the more loyal of the Emperor's Legions.

Yet, it seems that out of all the other States, Anders' is the most suited for this new era. Trade is booming, armies of well-equipped Stare Guardsmen are always ready to fight off invaders, and the Paladins themselves can be seen going on missions to secure the prosperity of the State.

While relations with the other States are tense at best, the Dark Imperium's with the State relationship is far more aggressive. While unconfirmed, there are reports of probing attacks by Chaos Space Marines all along the borders, and the friendlier heretics give warning that the Gods have marked Anders for death. Even the Eldar Farseers that speak with the State have seen that something may be coming to the Eastern Imperium, but will not specify what. Whatever it is, the State is prepared to fight.
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>>48072028
Go for it, makes sense for space mayans
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I am Kashaln, Primarch and Son of the Emperor

>describe your talents as a primarch
Personal Combat, Infantry Command, Inspiration/Morale
>what is the name of your legion?
The Silver Spears
>what are its main tactics/characteristics?
Infantry fighting both en masse and in squads, balance between offence and defense, honor duels
>as a primarch, where do you land on the whole Council of Nikaea issue?
Utter indifference, but I sided with the Emperor for networking reasons
>at the time of the heresy, who do you side with?
Horus, specifically allying myself to Slaanesh

>Describe any special friendships/rivalries your legion has with any of the others
I met Fulgrim and Ferrus Manus as a pair, and I hate them as a pair. One sees war as nothing more than a grinding of bare strength and endurance, and the other seeks to prettify the affair, as if his legion has something to prove. My sons know the glory of battle, but they do not forget its nature, which is why they shared my disdain on the legionary level.
We liked the Imperial Fists, if only for the silver-gold contrast. Dorn was the steadfast sort, never letting his composure or his warriors slip. Frankly, I admired much about him. That is why I now find Perturabo’s little prank to be so hilarious– no mortal deserves admiration from me.
>Describe some of your legion's most memorable victories/defeats
I once stopped a battle against the Raven Guard before it started by slaying three enemy praetors in combat. They “melted back into the forest” as they like to put it, and we were free to chase or ignore them at our leisure. I say the hidy legion should stick to hiding.
Archelus and Chineldu once lost over 2,000 legionaries in a battle with the Orkz because each was trying to get one over on the other by achieving the perfect tactical encirclement. Vid-feed showed that Archelus’ line had a few gaps in it, so I executed him.
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>>48072798
>Leman Russ has been told that you and your legion are going to Chaos. Now his fleet is in your home planet's orbit. What do?
Welcome the fight, but mock his ass. You don’t seem the type for sneak attacks, Russ. How about we meet on this field at this time and really see who’s really the better of the two?

>what's the major defect in your chapter's geneseed or traditions?
No geneseed problems, but radiation was a hell of a drug even before we started growing tentacles. Also, we generally disdain fighting those we see as unchallenging, such as the Militarum or the Tyranids.
>what is your signature weapon, vehicle, or other wargear, and why?
A special type of rad-beam weapon for combi-weapons, devastators, terminators, and rapiers. Also using spears in melee more often than not.
>after the Heresy, what is your former Legion's major deviation from the Codex - or what unique gift does your dark god give your Legion, now?
Slaanesh simply gives us the chance to be true warriors. We fight as we wish, deprave when the fancy takes us, and usually only ever die in battle.
>what blandishments did Horus offer you to try to convince you to join?
Unfortunately, the Emperor often sought to hold our martial society in check for some petty reason or another. It simply became too much to bear.


The legion's excess comes from their desire to be an ideal "warrior caste" based on the arrangement on the primarch's home planet. That means picking the conditions you get to fight in and having no other concerns besides fighting. Thematically, they are a mix of Indian and ancient Greek.
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>>48072798
>>48072809

I would appreciate any help in bringing these guys into this new Heresy.
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>What is the name of your primarch and legion? What is their number, and what are their heraldric symbols? What colors do your marines paint their armor?
Constaratos, primarch of the Vigilant Spectres. While a relatively small chapter, it prides itself on effectiveness. Each marine with some veterancy has recieved his own mask which a part of their armor, otherwise there is no heraldry. The masks represents their own demons and terrors, spectres of their choosing and so on. Constaratos can often be seen wearing one that mimicks the Emperor. Often talking about the Emperor as if he were a supernatural entity.
Initiates would wear ritualistic masks as they killed and maimed one another in in their rite of passage to join the legion, as recruitment standards were limited to the very warriors and quick thinkers. This would go on to influence the chapter later on, as the occulobe was prone to being defective in the legion. Causing many hallucinations of the spectres and spirits they had known from their homeworld but never seen. This would be coupled with rituals involving dance and lectures on fatalism in the lodges of the chapter. Above all else, the fate of a glorious death became common, to take out as big a threat as possible.
>What are your legion's tactics? Do they fight with cunning or strength? What sort of equipment do they favor? What sort of enemy would you call them for?
Initially, small squads of three of four marines will get as close as possible, or behind enemy lines if possible. These squads will engage in the most brutal as possible close quarters to cause mayhem and fright while the hammer of the main force hits the enemy. Often the tactic is to also raid and skirmish to cause as much terror and bloodshed as possible to demoralise the enemy. Of particular favorite among everyone was the lightning claws and simple bolters, reliable tools to do the job.
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>What are your primarch's feelings about Sorcery and the Warp? What arguments or statements does he make at Nikaea?
There must come no harm to the legion, sorcerers and psykers are to be tolerated but only if they don't cause any stirr with anyone else or become obvious. Psykers and the warp sensitive are usually told to not use their powers, though they are given leeway to do it on occassion.
>What does your Legion do during the Great Crusade? How early is the Primarch found, and where? What worlds to they conquer, and what xenos monstrosities to they face in the name of the Imperial Truth? Mark your conquests on the map.
Found relatively late on a iron age death planet planed named [REDACTED]. Having achieved a status as a successful warlord, driving out and killing many of the beasts on the planet, he had accrued a gathering of many people under his control. Having shown great aptitude for architecture and scientific advancements he quickly abandoned it for superstition and warcraft. Raiding and pillaging surrounding peoples rather than outright conquering them in ritualistic warfare to appease, what his advisors called, the four great spirits had become commonplace by the time he was found.
Once found, he quickly assumed his role as primarch. Leading a swathe of conquest against everything that stood in the way of the legion, rendering most of the planets a ruin and giving no heed to rebuilding of any sorts. The small size of the legion limited their ability to conquer, though they proved remarkably effective with Constaratos as their leader. Of particular notice they encountered a small mockery of the ever burgeoning Imperium, resplendent in its mimicry and perhaps, even more advanced in some areas. Though the primarch would have none of it, engaging in a long conflict to put it all to the torch lest the mimetic empire caused future conflict. This would limit the numbers of the legion even further, causing greater reliance on on small skirmish units.
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>>48073272
>What does your legion do during the Warmaster's Heresy? Are they loyalists, traitors, or renegades? Which legions do they fight the most? What are their major battles and actions during the Warmaster's campaign? How do they fare at the end? If your Primarch is a traitor or renegade, does he become a Daemon Prince? Mark your battles on the map.
It would not take a lot to push the primarch into the arms of chaos, and his legion with him. Having viewed the Emperor with distrust from the beginning, constant whipsers in his mind warning him against the Emperor. Knowing the spirits, having grown up with them, he heeded their advice when the heresy broke out. Quickly taking to pillaging and raiding on his way to Terra, destroying as much as possible in what seemed like a crazed bloodlust to his own legion. He was intent on slaying his quarry at all costs.


Please tell me if this is nonsensical on some absurd level, though I am enjoying myself.
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>>48070645
Alright, Second Sons/Astral Tigers anon here. I think I'm gonna pick just one to go with for the project from here on out, but which do you guys think is more interesting of the two? Bruce Lee/Fist of the North Star body builder marines, or dutiful but spurned nuke marines that spend most of their time fighting in the shadow of mushroom clouds? I've got more pre-existing fluff for the Tigers, but I've been working on the Sons more recently.

In either case, I'll think about a traitor legion too if we're still hurting for some. What are we missing in that front?
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>>48073356
Personally I prefer the latter, but it's all up to you man.
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>>48073272
Could you share where that program is you used to make that spacemarine? Cannot find
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>>48073922
bitbucket . org / chaptergenerator/chaptergenerator/downloads

Hard to post any Russian sites on this website without it being marked as spam or something. Just remove the spaces.
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Any room for a loyalist legion? I'd have posted last night but I was too tired to write effectively.
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>>48074319
I certainly wouldn't say no
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>>48074319
This is The Question of these collaborative pieces. Is there room for another (whatever)? If you'll pardon the tangent, I would like to pass on some experience and advice from the Hektor Heresy project - something that started off the same way you folks have.

When I got into Hektor Heresy, I was pretty sure that there wasn't room for more Legions and started writing Successor Chapters. There weren't any, so there was room. And then people started dropping out and leaving behind Legions that were hardly developed, and I thought, "why am I making room when other people aren't?" Well... I didn't sit down and think that exact question to myself, but it was playing in my subconscious and it led me to redevelop one abandoned Legion and give them a Primarch, Gaspard Lumey (https://1d4chan.org/wiki/Gaspard_Lumey). The worry still nagged at me and I started to argue for cutting out some of the abandoned Legions, then to start greeting people asking your question with, "Well, what do you have in mind?" Eventually I ended up looking at what everyone was doing and bringing up problems where one Legion or another was becoming overly central to the setting (like they secretly ran everything behind the scenes, or they were the singular saviours of the Imperium). It also drove me to write a lot, because emptiness started bothering me as much as bulk.

Those factors combined to have people talk about me as the de facto editor of the Hektor Heresy, a job I'd never wanted. There has been a great deal of complaining and walking out because of how I've done that job, so I would recommend to folks in this thread that you decide early on whether to invest someone as the project editor. Maybe HH ended up with the wrong person, maybe it was a mistake to have an editor without actual authority, or maybe it was a mistake to have one at all.

Whether you take my advice or not, good luck and happy writing!
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>>48072100
I can see the that given the similarities in function and organization. I imagine the major difference is that Enoch is much more willing to use shock and awe as well as terror tactics. Furthermore, I imagine they are more ready and willing to fight longer campaigns which are the type of scenario where the Storm Hammers lose their effectiveness.

Well that and Enoch turns traitor.
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>>48072475
I can definitely get behind that. There's respect, and at some level, Xun wants his approval, but also resents the judging, sort of a 'who made you arbiter' deal.
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>>48073356
I prefer the second concept, but yeah, your legion.
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Why didn't I notice this before? I wanted to make a legion in the last one but they were already a good bit in. I'll find this again once I'm off work.

Also, hi Lumey.
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Something I've been thinking (even if presumably not all of us can afford it...I certainly can't!): How would you go and convert the marines of your created legion if you were to create a squad/army? Note that it can be pre or post heresy, it doesn't matter.

For the Storm Hammers: beside the obvious use of some armor piece which use storm imagery somewhere and some knightly accessories I would got for a style with some extra vents on the armor to evoke their 'post-apocalyptic thunder knight' look.

I'd use third party bits such as:
http://www.spellcrow.com/space-knights-sonicsteam-shoulder-pads-p-267.html

http://www.spellcrow.com/space-knights-sonicsteam-torsos-p-273.html

http://www.spellcrow.com/space-knights-backpacks-p-294.html
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>>48075404
Honestly I don't collect minis anymore, but this chapter generator is fairly accurate to what I'd envisioned.
>>
blump
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So, do we move this to 1d4chan?
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1. jean vo ngunyen
2.armor assault ala soviet offensive + recon
2.1 tanks swarm of rhino + pred augmented by fellblade infantry only used for sabotaging anti tank emplacement and create havoc
2.2 adamantium beast
3.stuck fighting orks doesn't participate
4.conquering planets crushing all beneath the fellblade thread leave only dust
4.1 segmentum pacificus, jungle planet near halo zone
4.2 destroying mad ai empire near obscurus border return somewhat changed
5.heretic undivided using both demon and ai as driver for the great war engine
5.1 battle against white scar + some tagalong with lorgar + angron on shadow crusade
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>>48077219
to add
post heresy the legion make heavy use of daemon engine of fiend forge,mauler) variety + bigger daemon engine too and the machine is piloted by daemon but the targeting system is controlled by ai
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Wind and sand. He couldn't tell how long it had been, but that was all he knew. His entire universe. Alone in the drifting wastes and rocky crags, his only companion the wind and the sand. It was impossible to remember, but he had landed here, as an infant. How had he survived those early years into adulthood? Were the chaos gods twisting fate knowing that this lonely little thing would someday serve them? Even in adulthood, how did the sand not scrape off his skin and flesh until he was nothing? To the wanderer it did not matter. To the wanderer it could not matter, for he had no memory of landing here, no inkling of how his genes grew him into a titanic man in mere years. No, for him things were always the same. Existence was grit in his eyes, sucking on dried bones, chewing on dead plants. Wind and sand. And nothing else.

But then there was something else. Thunder and lights, golden lights, a haze through the dust storm. This was not sand. This was not wind. This was something... different? The wanderer felt something he did not understand. He had no word for it, no concept of it at all. Was this curiosity? Out of the thunder and lights, out of the dust there became a shape, a cold and hard shape with sharp edges and straight lines, and out of the shape came striding a figure clad in gleaming plate.

"Father."
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>>48074667
>What is the name of your primarch and legion? What is their number, and what are their heraldric symbols? What colors do your marines paint their armor?

Sarco Funerus is the primarch if the XXV legion, otherwise known as the Undying Scions. They paint their armor purple after the ruling house of their homeworld Amaranth.

>What are your legion's tactics? Do they fight with cunning or strength? What sort of equipment do they favor? What sort of enemy would you call them for?

The Undying Scions have an abundance of dreadnoughts, as the battle-brothers see it as a sign of prestige and a way to be closer to their gene-father to emulate him in all things. Funerus was interred in a dreadnought in the early days of the great crusade after engaging an Eldar titan in single combat.

>What are your primarch's feelings about Sorcery and the Warp? What arguments or statements does he make at Nikaea?

Sarco Funerus has no feelings one way or another about having astartes psykers, though internment in a normal dreadnought is nearly always fatal to librarians.

>What does your Legion do during the Great Crusade? How early is the Primarch found, and where? What worlds to they conquer, and what xenos monstrosities to they face in the name of the Imperial Truth? Mark your conquests on the map.

The Undying Scions liberated swaths of human worlds in the galactic north around Amaranth. Eldar are their most hated enemies even above traitors to the imperium, for they are the ones who injured their primarch near fatally.
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How would you guys feel about the Second Sons being a Renegade/Chaos legion?

The dubiously heretical ones, like the Alpha Legion/Fallen and not really Chaos influenced at first, like the Night Lords.

Ostensibly, they leave because they don't think the Imperium is going far enough or has become soft. But there are rumours in the higher ups that maybe that wasn't the real reason. Maybe they turned because no one else was willing? The Second Sons always liked to think of themselves as suffering a heavy burden in silence, and now it's taken to the extreme. For some arcane or far reaching reason, they were ordered/decided they must become traitors, to do something non of the other loyalists could do.

Ultimately, of course, by the 41st millenium that's kinda been lost and a lot of them have become Chaos tainted, like the Night Lords in standard 40k, but the core idea is still there.
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>>48077797
>What does your legion do during the Warmaster's Heresy? Are they loyalists, traitors, or renegades? Which legions do they fight the most? What are their major battles and actions during the Warmaster's campaign? How do they fare at the end? If your Primarch is a traitor or renegade, does he become a Daemon Prince? Mark your battles on the map.

The defense of mankind was one of Sarco's highest values, so when he heard that his traitorous brothers were preparing to lay siege against Terra he raced to the defense of humanity's cradle.
>>
The Crusader State of the Angels of Light is known as Imperium Minoris. It is located near the Eastern fringes of the galaxy, far from the grasp of the Warmaster. (It's Ultramar: Macragge is New Constantine) The far distance from the heretics keeps Imperium Minoris relatively safe and prosperous. However, the expansion of the Tau empire nearby has put the Angels on their guard. Imperial Guard recruiting drives are expanded, taxes levied, and babes taken to be made into Astartes.
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>>48077797
>Primarch interred in a dread

History is bound to repeat itself, I guess
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>>48079120
Gread minds think alike. A Dreadnought primarch is a pretty damn cool idea, I'm not surprised it popped up again.
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>>48079142
Golgothas was my favorite primarch in the Hektor Heresy.

Needed a bit of explaining, but he was cool.
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>>48077978
I think it comes down to motives. Why did he turn?
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>>48079120
>>48079255
>>48079142
Shit, it's been done before?
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>>48079512
Everything's been done before, no idea is original. Judge ideas based on how cool they are, now how unique they are.
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>>48079621
Alright then. I was thinking it'd be neat to have the Undying Scions be at odds with the adeptus mechanicus due to their reluctance to send marines to mars for training and learning how to use technology themselves.
>>
I have a confession to make, fellow posters. I also made the Bloodhounds and the Warp Raiders because the thread was slow and I was bored. If anyone feels like writing stuff about or involving them (or even the angels) feel free, I'm not possessive.

I think the Bloodhounds work well as a "my story needs a bad guy" legion and the Warp Raiders are a cool concept for an arch-traitor (like Lorgar.)
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>>48079142
I'm not the actual Golgothos guy, just a long-time lurker from the Hektor Heresy, I'm pretty happy this stuff is starting again. Will keep lurking though, because I'm already contributing to a very similar project
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>>48079736
Hahaha. So how many of us are there actually?

And on a bigger question, are we going with the Warmaster on Terra idea?

And I suppose it would help to get a legion count again, based on who is posting and figure out loyalties.

On a totally different tangent, what if Chaos is unhappy with the Warmaster because he stopped playing along with their plan? He's in control on Terra and has an empire. He uses the other traitors to provide breathing room, but he's enjoying his 1984 state and has no interest seeing the Eye of Terror consuming the galaxy. As a result, the Warmaster and a few close allies are pitched against the Daemon Primarchs.
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>>48080010
It'd be a good idea to get a count of how many are involved, seems there's a few abandoned ones already.
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>>48080058
I'm still here.
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>>48080010
>>48080058
Still active, as an Imperial (barely) Loyalist.
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>>48080010
Vigilant Spectres still here, still toying with ideas more than anything.
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>>48080058
L>I*: Angels of Light, empire builders and jetbikes.
L>II*: Paladins of Kor, isolationist marines
>III Silver Guard, Vanilla marines Also psychic warriors?
T>IV* Bloodhounds, huntsmen khornate traitors
L>V: Crimson Warhawks, masters of the sky
>VI: Jade Pyres, alchemical sorcerors
T>VII*: Silver Spears, Slaaneshi pinnacle wariors
T>VIII*: Warp Raiders, Witches and xenophiles
>IX: Fists of Mars, Mechanized infantry
L>X*: Storm Hammers, Irradiated space-knights
>XI: Scourge, ?????????
T>XII*: Judgement Bringers, ANGRY AT DAD
>XIII: Thunder Warriors, ???????
L>XIV*: Oathsworn, Apothecaries and virus bombs
>XV: Iron Hearts, Mechanicus marines with a robot primarch and an STC AI that goes rogue
L>XVI*: Void Lords, SPACE marines
L>XVII*: Sky Serpents, Aztek Chinese space sorcerors
>XVIII: Liberaters, good guy space marines
>XIX: Undying, Nurglite Necromancers
T>XX*: Vigilant Spectres, skirmish warfare
T>XXI*: The Eyes of Luna, What if Alpharius was the Warmaster?
>XXII: Infernal Riders, Doomrider as a legion
>XXIII: The Second Sons, Shock and Awe
>XXIV: Astral Tigers, Blitzkriegs, superior wariors
L>XXV: Undying Scions, Dreadnought Primarch!

Except Second Sons are the same dude as Astral Tigers, who may not be doing astral tigers?

Alexios dude also put forth the Warp Riders and Bloodhounds.

So... 6 active loyalists, 6 active traitors.
>>
Somehow I added an S to the end of my name when I switched to my laptop.
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>>48080379
I think I missed when the Iron Hearts were made, can someone give me a rundown?
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>>48080379
Yes, Astral Tigers will not be appearing in this project.

>>48079507
I was thinking of leaving it kind of open, probably to sabotage them from within/gather information/kill them through collateral injuries. Idk. Them being Traitors is just an idea I was throwing out, are we still balanced for traitors to loyalists if they aren't?
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>>48080379

More than 20 Legions is a mistake. While ditching the Lost Legions s a good idea, you should cut that number down to a manageable level. They tried this last time with 30 Legions, and it never worked out.
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>>48080554
Well, if the other Legions don't become active we'll probably end up cutting them.
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Legions currently posted/active in the thread:
I: Angels of Light: Loyalist Empire builders
II: Paladins of Kor: Noblebright renegades
IV: Bloodhounds: Traitor huntsmen of Khorne
VIII: Warp Raiders: Traitor witches with xenos tech
IX: Fists of Mars: Loyalist Mechanicum marines
X: Storm Hammers: Loyalist radiation knights
XII: Judgement Bringers: Traitor Shock and Awe tactics
XIV: Oathsworn: Loyalist? space doctors
XVI: Void Lords: Loyalist SPACE marines with a space hulk
XVII: Sky Serpents: Loyalist sorcerors and logistics experts
XXI: Eyes of Luna: Traitor spies, propagandists, and agent provocateurs
XXIII: The Second Sons/Astral Tigers: Loyalists in deep cover with the traitors
???: Silver Spears: Traitor Perfectionist wariorsof slaanesh
??? Vigilant Spectres: Loyalist Dreadnoughts

I count 6 traitors, 8 loyalists, and one independent. No traitor legions are aligned with Nurgle or Tzeentch.

Personally I also very much like the Crimson Warhawks from the last thread although OP hasn't posted since then. Air superiority marines are cool and they had a pretty loud, bright red color scheme where everyone else's is fucking dour.
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>>48080616
Also that's 14 legions in case people are too lazy to count which leaves room for 6 more.
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>>48080616
Who are the Vigilant Spectres?
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>>48080616
Well, would a Tzeentchian PROGRESS Heretek faction be out of the question? Probably be the guys who invent daemon engines, but also have some advanced tech not seen inside the Imperium.

The Second Sons could maybe be a Nurgle faction, given their proclivity for rad weapons, but I'm kinda against that as their creator. Mainly just because I hate Nurgle, and think it would be interesting to a have a dubiously loyal/traitor legion.
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>>48077797
>>48080715
My bad I conflated the Vigilant Specres (nurgle marines from the old thread) with the Undying Scions >>48077797

>>48080719
One thing I've been thinking about is, if the Warmaster controls Terra, then he also controls Mars and the (Dark) Mechanicum. The loyalists in the Eastern Crusader States would have no centralized mechanicum authority for their tech stuff. Maybe they'd all have their own schools of thought, practices, and production lines regarding technology?
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>>48080719
If you do a PROGRESS Heretek thing, you might have a positive relationship with the Paladins. Progress is good.
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>>48074746
Yeah, you guys definitely needed more simple characters who just had their own thing going on. Biggest problem in my mind was the greater then 18 legions. There is only so many specializations and it seemed like few people were willing to just be an evil counterpart to each other. Like a Pertuabo to a Dorn.
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>>48080719
I definitely like the idea of a PROGRESS Heretek. Perhaps someone from a mechanicum world... Xana II? Alternatively a dude from a space-faring society who spent a bit too much time around the warp core?

And yeah, I like the Second Sons as having unclear loyalties.
>>48080772
And if Anders is ok with the Daemon Engines and doesn't know about some of the weirder shit they get into, it would make for an interesting, multi-human faction kind of deal, particularly if the Warmaster is actually lukewarm towards/using chaos and the Daemon primarchs are less than friendly with him and his "buddies".
>>48080616
If Crimson Warhawk Anon doesn't reappear, we can keep them. I like them too.
>>48080758
I think they would. I mean we've got the Fists of Mars, who would keep up the Mechanicum, and the Sky Serpents are majorly into technology, science, and math.
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>>48080990
So long as you don't hurt/let Anders know you hurt civilians, you can go nuts with Warp fuckery. That's the benefit of disliking the Emperor, but loving his people.
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>>48080990

Here's a good question: how does the Chaos Imperium even work? Because Chaos, and working don't often go hand in hand. Plus, given what we know of Chaos, the Chaos Imperium would be in permanent and perpetual anarchy. Planets either in constant war or being depopulated every so often to feed the gods a few billion souls. Plus wars between systems and sectors which have each pledged themselves to a different god. How would humans even still be alive there 10,000 years later, without the human population of the Chaos Imperium going extinct?

Though that does raise an interesting idea, that as humans get rarer within the boundaries of the Chaos Imperium, massive Slave Raids are launched into the Eastern Imperium to gather new fodder for the Gods, either to repopulate or just feed them more souls. So as time goes on, conflict would grow between the two.
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>>48080616
Okay, Zorg- I mean, anon here. I'll be out with a Tzeentchian or Nurglite idea in a minute.

Also, try NOT to have over twenty legions. Personally, considering this is an amateur project where people don't devote their valuable time, I'd cap off at, say, sixteen.
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>>48081092
Maybe it's just a collective of realms striving to become emperor, like Sengoku Jidai IN SPACE or super-complex Wars of the Roses IN SPACE.
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>>48081254

If the Warmaster is still alive and kicking, that would be moot. However if he and the Emperor mutual killed each other, then there's a power vacuum on both sides. With no effective head of the Chaos Imperium, it would descent into a perpetual anarchy, just as the Gods intended.
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>>48081287
He's still alive. Apparently, he's a behind-the-scenes kind of guy, pumping out propaganda and shitting out spy networks.
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>>48081310
Perhaps it's a sort of controlled anarchy. Everyone's fighting for power, but behind the scenes is the Warmaster, making sure no one gets too strong so that the fight continues forever.
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>>48081310

His problem would be absolutely no control outside of perhaps the immediate environs of Terra. With his task done of killing the Emperor, the Gods would throw him to the wolves, and he would have no way of keeping his Brothers, especially the Daemon Primarchs in line. Warmaster in name only.
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>>48081287
But that's no fun.
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>>48081092
Nonsense, it will just have to be as iron fisted and hectic as the Imperium albet less incompetet. Chaos Cults and rebelling against the man seem like a good idea to the Imperial populace for a reason. The acceptance of mutation alone will do wonders for lowering division as well as drastically increase manpower. Chaos is a meritocracy, even if the tippity top is a bit arbitrary with the blessings. People are still going to have children and give half a damn about them, crazy Tzeencthian noble houses will inevitably develop alongside Khornate military dynasties and they'll be kept entertained by an off the walls Slaaneshi entertainment industry, and it'll all be supported by a Nurglite slave caste being worked to death.
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>>48081092
Perhaps it was never designed to work. Perhaps The Warmaster was pulling an Alpharius Gambit that went horribly awry when the other primarchs managed to endure the initial onslaught and rebuild. Meanwhile, the Warmaster has since been bleeding the Chaos Legions with the aid of Sherridan or another such grey primarch. Catch is that The Warmaster really does enjoy being in charge and if you had to give him an alignment, he'd kind of be LE. So he really does want to take over the galaxy.
As a result, he's got a police state in the Segmentum Solar that would make the prime universe Imperium look liberal by comparison, while the Daemon legions launch those massive slave raids.

And as a result, if the Eastern Imperium can hold out for long enough, they can actually pull off a victory as Chaos starves. It's just a matter of holding out against the combined forces of The Warmaster and his mysterious agenda and Chaos.

Perhaps when it comes to The Warmaster, we should do as much of it with multiple, equally plausible stories as possible.
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>>48081342
He has absolute control. It's exactly like >>48081334 says, his goal is to create perpetual war. Probably.
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Still not crazy about a behind the scenes [REDACTED] Warmaster. People elect and want to be led by people they can believe in and follow and you can't follow some mysterious nobody hiding on Terra. People need something tangible to follow, a name to cheer and a face to rally to.
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>>48081387

Honestly, this Warmaster is coming off as a Mary Sue. He kills the Emperor, has undisputed control over the Chaos Imperium, managed to hold onto the blessings of all four gods and has all of Alpharius' tricks into the bargain.
>>
I will always suggest an Imperium ruled by the Mechanicum as a possible timeline.
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>>48081411
>elections
>Chaos caring about the people
>Chaos being democratic
>Chaos being friendly
Uh... No?

>>48081428
Meh, not my character. My rationalization is that it would take a Hell of a mastermind to kill the Emperor in the first place, so it's reasonable that he'd be able to maintain his position of power.
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>>48081428
Perhaps his control isn't undisputed. His plan is to create perpetual warfare, but they could easily be a bunch of people within the Chaos Imperium who know what he's up to, and are actively working against him. Rising stars consistently challenge his authority, and create big problems.

Maybe, and this is a huge maybe, after a certain point in the timeline the Warmaster is actually killed, and it's just a line of successors trying to keep up the illusion that he's still there, even though their power is diminished because he's gone.
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>>48081448
I think >>48081411 is referring to when the Warmaster is actually the Warmaster for the Imperium, which is definitely a legitimate question.

The whole "He's always watching" thing works great for Chaos, but not so much for the Imperium.
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>>48081447
Too creepy and impersonal to control the whole of the Imperium. The Chaos Gods are inherently relatable to humans even if they encompass the most negative parts of our psyche. They're still gods of emotion and feeling. The Omnissiah on the other hand is strange, alien, incomprehensible and demands self denial of everything it means to be human. Mostly because it's a C'tan.
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>>48081494

Having an overall head seems to go against what Chaos is, which is absolute anarchy. The gods don't need or want someone directing it, that wouldn't be fun. They'd want pure, perfect, absolute chaos within the space they rule from which they can derive the maximum power and worship.

I like the idea that the Warmaster kills the Emperor and either the Emperor mutually kills him or the Chaos Gods stab him in the back. Then his brothers rip the recently conquered space apart creating their own realms and the Chaos Imperium settles into a period of perpetual anarchy and war. Just as planned.
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>>48081530
Master tactician, good at inspiring the people, basically a Primarch Rockstar before turning, maybe? Like an unholy fusion of Fulgrim, Lorgar, Guilliman, and Prince?
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>>48080990
>>48081048
Here's an idea:
Gengrat Vannevar of the Brotherhood of the Forge
Raised in the Terrodyne Industrial Combine, working his way up through the works from the forge to Commandant of the entire Industrial Combine.
They are clad in shades of iron, brass, and crimson?
Orange and grey?
Ivory with pale blue circuit diagrams and green trim?
Electric blue with black trim?

The legion is dedicated to the strength of iron and electricity. They favor directed energy weapons, whenever possible, and prefer to use servitors and cybernetica units for the bloody, meatgrinder operations.
The Legionarries themselves ride in customized transports, most often built off of the Land Raider chassis, but also use other vehicles, such as the Dracosan, driving up to provide fire support or the final hammer blow to an enemy weakened by the unending waves of disposable servitors.

Basically think Grimdark Cave Johnson meets Scoria meets Mad Max meets Weird War Two/Area 51.

In the end, they fall to Tzneetch, drawn by the lure of better control over their technology, resulting in the first Daemon Engines.
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>>48081448
Election is not inherently a democratic function. The Emperor elected Horus Warmaster and that wasn't a democratic decision. He was chosen because he was trusted and beloved by nearly every facet of the Imperium and all his brothers and was phenomenally loyal at the time. No one trusts or loves some sneak.
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>>48081628
Usually, they don't know he's a sneak until after he's done.
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Would there be loyalists, chaos Imperium, and 'renegade' traitors then?

Regardless, I was thinking the Vigilant Spectres would turn to Chaos and become 'sneaky' berserkers, unless that is too stupid?
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>>48081546
On the contrary, they don't need to be relatable. They just rule the Imperium in this scenario of an Imperium Mechanicus.
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>>48081580
But isn't everything ultimately Tzeentch's plan?

Even then, you're right. If only because I like the idea of the Warmaster lurking in the shadows trying to control things, maybe the Chaos Gods sic his brothers on him, to make sure no one's in charge, but the Warmaster makes an escape and is constantly trying to gain influence again, having to deal with even the Chaos Gods.

But going directly against the Chaos Gods like that is pretty Mary Sue tier, I admit.

But actually,couldn't he turn to Malal at that point? He's entirely focused on killing other servants of Chaos, so maybe the Warmaster sides with Malal to try and get revenge.
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>>48081670

There's the Eastern 'Imperium Secundus' or whatever its called, the western Chaos Imperium, and presumably Ork Empires and other stellar realms dotted around both.
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>What is the name of your primarch and legion? What is their number, and what are their heraldric symbols? What colors do your marines paint their armor?
They are the Hekatonkires, Legion III. Their primarch is Samson the Matador, and their symbol is a two-faced head with several arms radiating from it. Their colors are pink and black.

>What are your legion's tactics? Do they fight with cunning or strength? What sort of equipment do they favor? What sort of enemy would you call them for?
The Hekatonkires are masters of tanks and weaponry. Their modifications tend to be increased firepower, such as putting extra weapons on a Land raider or other such platform. They have a particular bend towards dreadnoughts thanks to their ancestor worship and death cult. Given the increased number of heavy weapons, their main foe are orks.

>What are your primarch's feelings about Sorcery and the Warp? What arguments or statements does he make at Nikaea?
Samson was a highly religious man who detested sorcery, as he considered it a sin. However, due to disagreements between him and the Emperor on religion he stayed quiet during Nikaea.

>What does your Legion do during the Great Crusade? How early is the Primarch found, and where? What worlds to they conquer, and what xenos monstrosities to they face in the name of the Imperial Truth? Mark your conquests on the map.
The Hekatonkires was famous for chasing off xenos in Segmentum Ultima and fighting the powerful Deva race.
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>>48081580
They do need a leader to combine their strength to win and love having someone directing them. This is displayed over and over in fluff. The Gods love having champions claim to be serving them. Whenever someone spectacular among any race is being exalted they will trip over themselves to get that person to join them. The Chaos Gods are not truly embodiments of Chaos as the overarching names suggest they're gods that display individual facets of the negative parts of the human psyche that when all swirled together make a seemingly chaotic thing that can't be understood.

Even if they did stab a Warmaster in the back the new Anarchy would never last. Chaos naturally produces ambitious crazy individuals that rise up and decide to make everyone their bitches in order to break the cycle of Anarchy occuring.
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>>48081606
>Ivory with pale blue circuit diagrams and green trim?

Yes.

Sounds good, but that name is kinda limp imo. Brotherhood and Forge both strike me as kinda overdone words/themes in space marines.
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>>48081679
So in this scenario all of humanity was just okay with ripping out organs and squishy bits and replacing them with machinery?
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>>48081769
Nope, just the ruling class of techpriests. It's a new pyramid with the Mechanicus on top, as opposed to Prime 40k's wheels within wheels.
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>>48081817
Then you still have a problem with relatability. Eventually you reach the rung of society inhabited by normal people who have a hard time interacting with the computer people screeching in binary and who have little to no understanding of human needs or desires and who will probably hop on the soonest bandwagon that says it's okay to eat just the tiniest bit food then what is optimal or that its okay to take an extra fifteen minutes off to go see your you wife after she gave birth instead of working the next seven hours solid in a factorum.
>>
I'm trying to think of where the Undying Scions fit into all of this- any suggestions?
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>>48081724
>What does your legion do during the Warmaster's Heresy? Are they loyalists, traitors, or renegades? Which legions do they fight the most? What are their major battles and actions during the Warmaster's campaign? How do they fare at the end? If your Primarch is a traitor or renegade, does he become a Daemon Prince? Mark your battles on the map.
While Samson was loyal to the Emperor, his legion went traitor Samson was among the last primarchs found, and so when he was introduced to his legion he found they had forgotten him completely. They had adopted a hiveworld as their home, recruiting from the underhives and creating a gang-like culture infused with macabre imagery, ancestor worship, and Chthonic tones. They were so different from Samson in culture that he never bothered trying to convert the legion to his mindset.

Not sure about any rivalries since I don't know any of these legions.

>Which primarch was your closest friend before the Heresy? Which primarch did you hate the most before the heresy? Which primarch is your greatest rival when it's all said and done?
Again, not so sure about interactions with other primarchs.
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>>48081888
Not if there aren't computer people screeching in binary.

It's still a highly decentralized system like the Imperium. It doesn't necessary mean the society as a whole would change, just the upper strata.
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>>48081938
Anon you're missing the point. It doesn't matter how elite or upper this group of Mechanicum running things is. There has to be a rung of human under it that they communicate with. This group will be susceptible to not wanting to serve the people they have no way of truly being equals with and will inevitably rebel against. In fact the fact that this Mechanicum is so high up would be a highly weakening aspect. The reason the Mechanicus is so powerful is because they have their own grunts serving alongside the Imperium's grunts, who provide an invaluable service in vehicle repair. With that aspect gone someone would have blown the shit out of Mars millennia ago.
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>>48082013
Like how in the Imperium there were governors who had to communicate with the Administratum?

I'm not seeing how a change in management would inevitably lead to revolution on a galactic scale.

>The reason the Mechanicus is so powerful is because they have their own grunts serving alongside the Imperium's grunts, who provide an invaluable service in vehicle repair.
And not because the Mechanicus is the primary supplier of materiel to the Imperium?
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>>48081606
>>48081741
I'm really having trouble coming up with a name. >_<

>>48081693
>>48081580
>>48081546
>>48081494
>>48081362

I'm liking the idea of the warmaster not having all that much power after the heresy, with the Chaos inspired legions constantly knocking on his door. Thing is that they still kind of need him as moderator to prevent the chaos god's conflicts from getting too out of hand, which he achieves with varying degrees of success.

So in the Segmentum Solar, The Warmaster is Watching, but outside it, he's a power in name only. He only gets results by being able to work with the adgendas of his other brothers.
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>>48082096
Mechanon is liking this.
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>>48082096
>>48082124
I'm not sure I'm okay with trampling on someone else's character, or making changes to things already decided on without the other Primarch guys...
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>>48082147
I haven't been here long (Both the ruling class mechanicus mechanon and Hekatonkires anon), so I'll just withold judgement for now.
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>>48082147
What other character?

Or are you talking about the Warmaster?
(To be honest, I kind of assumed that we were all coming up with Warmaster ideas.)
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>>48082192
I mean, it's totally great that there's ideas being thrown around, and it's always worth developing them even if they won't apply to the current project, but I just don't want to have people arguing about stuff like this later on.
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>>48082096
I like that, keeps it suitably chaotic. I'm assuming he'd want to unify the bands and legions at some point.

>>48082147
I don't see much harm in it unless most people agree it's just a straight up bad idea or something.
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>>48082227
Honestly, to me this >>48082096 sounds like the Ashikaga Shogunate; a central government whose power is determined by the leader's ability to influence the lords.
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While called a dreadnought, the walker that Sarco Funerus was interred in was actually built on an imperial knight chassis. Equipped with a truly massive power sword and grav-cannon, the XXV primarch is capable of devastating armored columns and fortified positions with ease.

Is there an imperial knight painter that I can use for this guy?
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>>48082562
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>>48081092
>Here's a good question: how does the Chaos Imperium even work? Because Chaos, and working don't often go hand in hand. Plus, given what we know of Chaos, the Chaos Imperium would be in permanent and perpetual anarchy. Planets either in constant war or being depopulated every so often to feed the gods a few billion souls. Plus wars between systems and sectors which have each pledged themselves to a different god. How would humans even still be alive there 10,000 years later, without the human population of the Chaos Imperium going extinct?

https://www.youtube.com/watch?v=iwqN3Ur-wP0

The Warmaster's Empire is dark, but effective. Imagine an Imperium run by Big Brother from 1984. He sees everything you do, and knows everything you think. You work in your munitions factory until you're exhausted, eat your soylent rations, and sack out in your communal bunk. Any other worker could be a spy, hell, they could be the Warmaster himself.

The Warmaster maintains tight control over core Imperial worlds. Outside the core, on the borders, are the Chaos Lord's Marches, where the primarch legions hold against the crusades of the loyalists.

I am currently drawing a MS Paint edited map. It's gonna be cool. Hold up.
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>>48082678
Eeeeeeeeeeeeeeeeeeeeeeeeeeeeeh nah, not too keen on that.
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>>48082678

That's not very Chaos though. Where is the Khorne Slaughterpits? The diseases sent as 'gifts' by Nurgle? The waves of mutation from Tzeentch, and whatever Slaanesh offers?
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>>48082678
I certainly like it.

>>48082704
Couldn't those exist in the outer worlds, where the legions are messing around?
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>>48082704
>whatever Slaanesh offers?
Aphrodisiacs and rapedogs.
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>>48082678
Heeeeeey, that's just the regular Imperium!
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>>48082737
Horseshoe theory, kids! Learn it, love it!
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>>48082729
>Couldn't those exist in the outer worlds, where the legions are messing around?

No. Chaos isn't like that. In a Chaos Imperium, Chaos will be everywhere. You can't escape it, you can't deny it, you can only submit.
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>>48082678
I'm obviously pro-Dark Imperium. It has more opportunities for interesting storytelling, in my opinion.
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>>48082704
>Where is the Khorne Slaughterpits?
May the odds be ever in your favor. Hunger games, purge, insert your favorite film bloodbath here.

>The diseases sent as 'gifts' by Nurgle?
Norsefire baby.

>The waves of mutation from Tzeentch,
idk
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>>48082798
I have mixed feelings. I feel like we could do something less Chaos-y.
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>>48082798
Could be the Dark Imperium, as we are calling it, could be on the verge of civil war between Chaos fanatics and the rest fairly often if not near constantly.
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>>48082779
>>48082678
>>48082704

Might work better if the Warmaster's control was weaker outside his domains. He's as much at war with chaos as is the Eastern Imperium. Otherwise I think a full on chaos imperium would collapse itself in a matter of years or turn into the warp.
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>>48082842
It's always on the verge. the Warmaster is barely controlling the primarchs and planetary lords, and has to contend with loyalist enclaves.
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>>48082828
>>48082842
.The established factions/alliances we have are the Dark Imperium (Chaos), the Eastern Imperium (Loyalists/Nice Guys), and the Abandoned (left by the fleeing Loyalists, but not yet under Chaos's rule.). We need a list of who is in what faction.

>>48082861
>>48082867
That idea doesn't seem to be gaining much traction, guys.
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>>48082861
>Eastern Imperium
That just sounds so sexy to me. Like it's the Eastern Roman Empire.

>>48082871

This guy >>48082828 is me, and so is >>48082867
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>>48082842
>>48082861
That would be pretty cool.
And the Eastern Empire may not know that. As far as they know, it's a massive, unified empire under the single Warmaster, with his propaganda intended as much for the people inside the 'dark' Imperium, as outside it.
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>>48082904
No, I think they SHOULD know. I mean, in 40k the common man doesn't know about Chaos, but they still fall all the time.
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>>48082946
...40k with hope?
Huh.
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>>48082967
Anders Kor is a noblebright Primarch, so... Yeah
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>>48082967
>...40k with hope?
Not really what I meant. Unless you meant like in 40k, the common populace and not the upper government doesn't know the other guys are actually Chaos.

It could also be the flipside, where Imperium Perfidious has a greater amount of daemonic weaponry and the situation would be completely hopeless if Chaos wasn't so self-destructive.
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>>48082861
>Might work better if the Warmaster's control was weaker outside his domains.
Exactly this. In his core worlds he maintains a gloom-gehenna like feel with enslaved servitors and paranoid proles. Lurking in dark corridors and the deep bowels of planets, terrible, unspeakable horrors await. But a thin, cruel veneer of presentability is maintained. Everyone pretends that things are fine, and nothing is wrong, for if they admit the truth, the Warmaster will come for them in their sleep.

In the border marches where the Chaos Primarchs reign, things get crazy. Bloodhounds have claimed a vaste swath of space close to the Crusader States which they call their hunting grounds. There worlds are merely hiding holes, where people cower in fear as the skies rain down death. To die from a Bloodhound's bullet is a blessing, for if you survive, they will do far worse things to you.

I drew a map of various Crusader States, the Eastern Imperium, and the Chaos Marches, but it's 2big4chan.
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>>48083006
>I drew a map of various Crusader States, the Eastern Imperium, and the Chaos Marches, but it's 2big4chan.
Make it smaller.

Also have a second idea next to the Hekatonkires. Hold up.
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>>48082967

Hope? The Chaos Gods have half the Galaxy powering them directly. They'd be far stronger than in canon. The Eastern Imperium is much weaker with far less resources than the canon Imperium, and the Chaos/Dark Imperium is in permanent Anarchy. Hope would be far less prevalent.
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>>48083027
On second thought... No, I won't go with that idea.

The idea was a loyalist primarch who submitted to Khorne and turned his legion into bloodthirsty berserkers who despised all other legions, as part of a plan to feed Chaos's self-destructive tendencies and encourage infighting. Nobody who knew about this gambit is sure if it's working or not.

Yeah, not the best. Into the trash it goes.
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>>48082704
>That's not very Chaos though
>>48082779
>No. Chaos isn't like that.
>>48082828
> I feel like we could do something less Chaos-y.

Evil Empires are a great storytelling trope, and they work just fine.

A dark, everpresent Emperor with whispers of dark chaos secrets is a fucking cool setting. Imagine it as a late WWII Europe if Hitler was winning. Evil, spooky, and dark, but a finely tuned machine. You're a scared little worker in your evil fascist state. A cog in a machine.

Remember that Horus wasn't a Chaos fanatic who loved everything the Chaos gods were about. He used the chaos gods as tools to get what he wanted, and that was to rule an empire.

REDACTED Kills the emperor and creates a Warp God of order, The Emperor. That would fuck the warp up hard, since the Emperor's not exactly a fan of the warp gods. With the heavens at war with themselves, The Warmaster is free to rule the materium.
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It's a map. Edit/Add to it at your leisure.
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>>48083092
>Evil Empires are a great storytelling trope, and they work just fine.

True...
>A dark, everpresent Emperor with whispers of dark chaos secrets is a fucking cool setting. Imagine it as a late WWII Europe if Hitler was winning. Evil, spooky, and dark, but a finely tuned machine. You're a scared little worker in your evil fascist state. A cog in a machine.
A victory for Germany would've eventually been a defeat, but I get what you're saying.

>REDACTED Kills the emperor and creates a Warp God of order, The Emperor. That would fuck the warp up hard, since the Emperor's not exactly a fan of the warp gods. With the heavens at war with themselves, The Warmaster is free to rule the materium.
Let me think about it.
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>>48083101
I can't seem to read this very well, and in Paint it gets blurry when I try to zoom. Help?
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