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Tundra civ ep.73 - we sci-fi now
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Welcome everyone, new and old players alike! This is Tundra civ, a civ thread series in a fictional, now sci-fi setting where you play as the rulers of the White Republic, a nation on the last surviving human world - the moon Terra Nova.
Previously on Tundra civ:
>>48043634
We've made first contact with an alien civilization! The Omicron Federation, a fairly young space-faring civilization, detected our long-distance electronic frequencies and radio transmissions after we ourselves began building our first colony ships. Expressing a desire to peacefuly coexist with each other, an Omicron embassy was established on the White Republic's Space Station, Yolen.
Now we set our sights on a whole new world - Space, the final frontier.
It is the year 1242 After the Exile.

>Population:234 000 000 (84% white, 12 % chink, 2%darkskin,2% pacharnati)
>Continents:Aymsland:70% Eyerdar:11% Veita 9%, Ocras 10%
>Agriculture:9/10
>Resources:9/10
>Manufacturing:10/10
>Trade and services:9/10
>Treasury:8/10
>Political stability:8/10


>A.Improve economy
>B.Culture & Religion
>C.Construction
>D.Improve military
>E.Space missions
>F.Government & Laws
>G.Research & Development
>H.Diplomacy & War
>>
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Redid the map of our solar system, Argosa, on Photoshop.
Last time you asked for more knowledge on the galaxy - the Omicron Ambassador has sent us a star chart showing most of what they themselves have explored so far.
I got autistic with our home moon on this map, kek.

Clarification - we haven't started colonizing any of the planets in our system yet, though we have four Space Arks ready, each capable of carrying a maximum of 5000 pioneers to a planet in our system or a nearby one, thanks to our new warpdrives(tests have been successful in travelling up to a (fairly small) distance.
>>
>>48059940
if we send the arks have them go to argosa I, II, IVB, IVC
>>
>>48059545
>>E.Space missions
>>
>>48059545
>E.Space missions

I feel we should claim other systems first, as to establish an "area of influence" and to try to find earth.
>>
We have surveys on all planetary objects in our star system.
The Barren moon, Argosa IIIb, has no atmosphere and has no traces of every having sustained life. It has some amount of useful minerals.
Argosa II seems to be the most promising - it has polar ice caps and some scientists believe it may have had a biosystem of its own millions of years ago - around the same time that Terra Nova's previous generation of life existed, the source of our fossil fuels. Argosa II has a slightly stronger gravity than Terra Nova - it is probably less dense, but it has a greater size and mass to make up for it.
Argosa I has a pressure-cooker atmosphere and its surface has no traces of life whatsoever.
Argosa III and IV are gas giants. IV's two closer moons are similar to our own barren moon, but Argosa IVc is covered in ice, under which we believe lies water.
We've sent 1 of our space arks to a nearby star system and it returned safely. That system, ZSF-41 - nicknamed Zesfera - has one gas giant and 2 planets, which are not in the "Goldilocks Zone" - the orbital distance that would make it highly suitable to human settlement. Zesfera I is close to the star and likely has a pressure-cooker atmosphere, while Zesfera II has so far been unexplored.
We have 4 colony ships and 3 light warships available.
A.Build up our space fleet
B.Colonize Argosa IIIb(Barren moon)
C.Colonize Argosa II
D.Send ships to Zesfera for further surveys
E.Colonize Argosa IVc

Use our ships however you want - we can send all of them to one destination or split them up.
>>
>>48060434
>C.Colonize Argosa II
>D.Send ships to Zesfera for further surveys
A.Build up our space fleet
>>
>>48060434
A.Build up our space fleet
B.Colonize Argosa IIIb(Barren moon)
C.Colonize Argosa II
D.Send ships to Zesfera for further surveys
E.Colonize Argosa IVc

Each colony option receives one space ark except argosa IVc which gets two.

The ships exploring Zesfera will be two light warships.

I wish for us to primarily build ark-ships.
>>
>>48060434
>C.Colonize Argosa II
send all colony ships to here
D.Send ships to Zesfera for further surveys
send two light warships
A.Build up our space fleet
some more warships please
>>
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Rolled 48, 87, 61 = 196 (3d100)

We'll send two of our warships to scout out and survey Zesfera. We've equipped them with appropriate tools for that purpose - these will be our scout vessels from now on, the Pirus class corvettes.

We'll continue building ships, balancing between colony ships and scout ships.

Our current Space Arks are now being sent to Argosa II to begin setting up a colony.
We'll deploy our outposts on one of the polar caps(or close to it) so we can eventually access local water and have a slightly better climate.
The outposts will be domed and have their own internal atmosphere, flora and fauna.
Terraforming technology is still in its very early stages - first thing we'll start doing once the outposts are set up is to begin creating a stable atmosphere.

Now rolling for three things - space missions, national development and international development - in that order.
>>
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We've sent out our ships. The scout vessels have reported that Zesfera II is barren, without and atmosphere and too distant from the star to be easily colonisable, its minerals are nothing special - mostly nickel.
The application of modern science continues to advance our nation's economic and societal development. Holograms, miniature computers, nuclear fusion, nanomachines, antigrav propulsion - the wonders of modern science!
On the international level, there's been major developments as well. We aren't the only ones who are reaping the benefits of Spirelord technology.
The global political landscape has changed - space exploration and colonisation is the new frenzy and everyone wants to get in on it.
At present there are four competitors
>Occidental Union - the Kaichou Empire and Sunset Alliance have gotten close in the last 40 years - internal politics are independent from each other, but their external policies are now unified, most importantly they've joined up their space programs - total population of 190 million
>The New Pajit Union is fairly small in territory, but densely populated and was able to access much of the new Spirelord technology early on, before the Master Key was even rebuilt - population of 105 million
>The Tri-Federation - the united powers of the Sigbru, Hibibi and Prizzid nations(client states of ours) have recently started their own space program up - population of 50 million
The other client state of ours, the Goran Confederacy, has a far smaller population and has expressed no ambitions of the galactic kind.

The Occidental Union has just now started setting up their colony on Argosa IIIb, the barren moon.
The NPU has built one long-range spaceship so far, destination unknown.
The Tri-fed is still preparing.
>>
>Population:236 000 000 (84% white, 12 % chink, 2%darkskin,2% pacharnati)
>Continents:Aymsland:70% Eyerdar:11% Veita 9%, Ocras 10%
>Agriculture:10/10
>Resources:8/10
>Manufacturing:10/10
>Trade and services:10/10
>Treasury:7/10
>Political stability:9/10


>A.Improve economy
>B.Culture & Religion
>C.Construction
>D.Improve military
>E.Space missions
>F.Government & Laws
>G.Research & Development
>H.Diplomacy & War
>>
>>48061230
>>G.Research & Development
>>
>>48061230
>>E.Space missions
Colonize Argosa II rename it after a famous historical figure too.
>>
>>48061414
>>48060876

>Our current Space Arks are now being sent to Argosa II to begin setting up a colony.
We'll deploy our outposts on one of the polar caps(or close to it) so we can eventually access local water and have a slightly better climate.
>The outposts will be domed and have their own internal atmosphere, flora and fauna.
Terraforming technology is still in its very early stages - first thing we'll start doing once the outposts are set up is to begin creating a stable atmosphere.
>>
>>48061230
>G.Research & Development
>>
>>48061230
>G
Start working on terraforming technology it will help us in creating life in other worlds.
Also Argosa IVc is covered in ice and we should send a ark before looking past our solor system.
Since it's a race we should lay claims on the best planets first in our solar system then to other solar systems. So the others will only get shit planets.
>>
>>48061230
>E.Space missions
>>
G
What should we work on?
Pick one(focus our efforts) or two
A.Military tech
B.Civic tech
C.Economic tech
D.Space travel
E.Space colonization
>>
>>48061542
E.Space colonisation
>>
>>48061542
>E.Space colonization
D.Space travel
>>
>>48061542
>E. Space colonization
>D. Space travel
>>
>>48061542
>D.Space travel
>E.Space colonization
>>
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D&E
We've further refined our space travel capabilities, increasing the range and accuracy of our warp hyperdrives and the speed of our sublight propulsion systems.
Terraforming Argosa II is now a not-so-distant possibility - we've gotten to most of the basics of creating a stable atmosphere, water supply, soil and transfering flora and fauna from Terra Nova - the humans from the past, in the days of SPIRE, were even more advanced, but we've almost completely caught up to their level.

Our spacefleet has increased to 5 corvettes. We built another space ark, which we sent to Argosa II. A single Space Ark can be used for the creation of an outpost that can sustain around 4000 inhabitants, using the equipment on board and the ship itself, which is converted and used as the foundation of our outpost.
We continue to build colony ships - an expensive affair, taking up much of our current budget.

>Population:240 000 000 (84% white, 12 % chink, 2%darkskin,2% pacharnati)
>Continents:Aymsland:70% Eyerdar:11% Veita 9%, Ocras 10%
>Colonials:Argosa II - 20 000
>Agriculture:10/10
>Resources:8/10
>Manufacturing:10/10
>Trade and services:10/10
>Treasury:6/10
>Political stability:9/10


>A.Improve economy
>B.Culture & Religion
>C.Construction
>D.Improve military
>E.Space missions
>F.Government & Laws
>G.Research & Development
>H.Diplomacy & War

Also, propose a name for Argosa II if you want( or I can just pick the name of some great leader from our past)
>>
>>48061762
>>E.Space missions
>>
>>48061762
>E. Space mission
Let's send one ark to Agosa IVc as that a moon covered in ice. The other planets are not worth it. We need to explore other solar system and began colonizing them.
>>
>>48061762
E.Space missions
>>
Rolled 11, 48, 34 = 93 (3d100)

Updating on the other space programs
1.Occidental Union
2.NPU
3.Tri-federation
>>
>>48061891
That good rolls for us just the NPU to worry about in the time being
>>
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The OA and TF haven't made much progress recently, but the NPU have laid their claim to the icy moon, Argosa IVc, establishing their first outpost there.
Technically nothing would stop us from colonizing that moon as well, but it would set a bad precedent. Maybe we should discuss this with the other nations and set some rules on colonization.

A.Negotiate on colonization rules
B.Send our colony ships to Argosa IVc as well!
C.Focus our efforts on Argosa II
D.Send colony ships to Zesfera II
E.Explore other nearby systems
>>
>>48061982
>A.Negotiate on colonization rules
>>
>>48061982
B
we will be the kings of space
>>
>>48061982
>A.Negotiate on colonization rules
E.Explore other nearby systems
>>
>>48061982
>B.Send our colony ships to Argosa IVc as well!
>>
>>48061982
B And E
Guys the NPU will try to take our planets if we don't stop them now
>>
>>48061982
>D.Send colony ships to Zesfera II
>B.Send our colony ships to Argosa IVc as well!
Lay claim to as many planets as possible, thats how we won the colonization game
>>
>>48061994
change to A and E
>>
A heated debate occured in the Council, but in the end, the decision was made. The only laws in space are the laws of gravity! We'll settle where we want and that includes the ice moon.
We're also sending three corvettes to scout nearby systems out.
Give me three dice rolls - one for colonization, one for exploration and one for our competitors(high is good for them).
>>
Rolled 37 (1d100)

>>48062147
>>
>>48062147
Remember guys space colonies are a costly thing but we have the biggest strongest economy that can fund our space mission more than any other country.
>>
Rolled 79 (1d100)

>>48062147
>>
>>48062212
Not to mention for every group of colonists on the colony, they'll make another colonist every few years.
>>
Rolled 66 (1d100)

>>
>>48062235
I also have a idea that can help fund our space missions. We can have a fundraising for our space missions, citizen s are free to give their money for our space colonies. This of course won't be taxes but based on people free will.

Also we could make openings in our colonies , so instand of sending 5,000 best equipped colonizers, we could add a handful of colonizers that paid to go to space so we could have a average joe go into space for a better life.
We could also allow private business go into space, as a way to also send more colonies.
>>
An unexpected systems failure forced our colony ship to turn back after it had almost reached the ice moon. Ark 6 returned safely and is under repairs at present.
Of the nearby star systems that we've scouted out, one seems to hold a lot of potential - J7-NP34 is its official designation, commonly being called Juniper.
It has one gas giant with 4 small, barren moons and one planet located in the Goldilocks zone - a terrestrial, continental planet, inhabited by alien flora and fauna. No signs of inteligent lifeforms have been detected. The planet has a variety of biomes, but the most of its solid surface is occupied by forests and jungles.

In other news, the NPU and OA have established their own embassies with the Omicron Federation and continue making progress on their own space programs.
The Tri-federation has built its first colony ship as well.


>Population:240 000 000 (84% white, 12 % chink, 2%darkskin,2% pacharnati)
>Continents:Aymsland:70% Eyerdar:11% Veita 9%, Ocras 10%
>Colonials:Argosa II - 20 000
>Agriculture:10/10
>Resources:8/10
>Manufacturing:10/10
>Trade and services:10/10
>Treasury:6/10
>Political stability:9/10


>A.Improve economy
>B.Culture & Religion
>C.Construction
>D.Improve military
>E.Improve spacefleet
>F.Government & Laws
>G.Research & Development
>H.Diplomacy & War
>I.Space colonization
>>
>>48062511
>>I.Space colonization
>>
>>48062511
>I Space
Colonize that planet send all of our space fleet. Start building more arks and send they to that planet in the goldilocks area.
We can't let anyone else a chance to colonize that planet before us.
Also can we do the ideas I talk about before hand. As many people would like a chance to go to this new planet.
>>
>>48062511
>I. Space colonization
Allow the common folk a chance to go into space.
>>
>>48062539
>>48062611
Guys it kind of a good that that our ark had to come back for repaired as it allows more ships to be send to this new solar system.
>>
We're expanding our space initiative to allow private investors(given they obey certain rules and remember their loyalty to our state) to participate and to expand the pool of potential settlers, while also getting some money in return.
We've sent 3 space arks to Juniper I.
For now our expansionist campaign is at its capacity, we'll have to wait at least one turn until we get results and can do more.

>Population:244 000 000 (84% white, 12 % chink, 2%darkskin,2% pacharnati)
>Continents:Aymsland:70% Eyerdar:11% Veita 9%, Ocras 10%
>Colonials:Argosa II - 26 000
>Agriculture:10/10
>Resources:8/10
>Manufacturing:10/10
>Trade and services:10/10
>Treasury:7/10
>Political stability:9/10


>A.Improve economy
>B.Culture & Religion
>C.Construction
>D.Improve military
>E.Improve spacefleet
>F.Government & Laws
>G.Research & Development
>H.Diplomacy & War
>I.Space colonization
>>
>>48062674
>E. Improve Spacefleet
Build more arks to be send next turn.
>>
>>48062674
>>B.Culture & Religion
>>
>>48062674
>>E. Improve spacefleet
>>
>>48062674
B.Culture & Religion
>>
>>48062674
E. Improve spacefleet
>>
>>48062674
E. Improve spacefleet
>>
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What ships should we build?
Choosing one will mean we're focusing on it and so on.
A.Colony ships
B.Scout ships
C.Larger, proper warships
>>
>>48062949
>A.Colony Ships
We already discover a goldilocks planet, let's send all the people we can before the other countries catch wind of our discovered.
>>
>>48062949
>C.Larger, proper warships
>>
>>48062949
>A. Colony Ships
Let's start repopulating this planet shit.
>>
>>48063037
Why do you want battle ships? Thinking about attacking the NPU colonies.
>>
>>48062949
>A. Colony ships
>>
We're putting all effort on colonization - Juniper I will be settled as soon as possible So for God's sake let's do something other than E or I this time


>Population:246 000 000 (84% white, 12 % chink, 2%darkskin,2% pacharnati)
>Continents:Aymsland:70% Eyerdar:11% Veita 9%, Ocras 10%
>Colonials:Argosa II - 30 000
>Agriculture:10/10
>Resources:8/10
>Manufacturing:10/10
>Trade and services:10/10
>Treasury:7/10
>Political stability:9/10


>A.Improve economy
>B.Culture & Religion
>C.Construction
>D.Improve military
>E.Improve spacefleet
>F.Government & Laws
>G.Research & Development
>H.Diplomacy & War
>I.Space colonization
>>
>>48063180
>>H.Diplomacy & War
Negotiate on colonization rules
>>
>>48063180
>H.Diplomacy & War
Let's set up a embassy with the aliens we need to show them The White Republic is the best nation to help.
>>
>>48063180
>H
>>
A time for diplomacy - what should we do?
Pick as many as you want!

A.Establish a nicer alien embassy in Centerhold - the people will have calmed down by now
B.Seek to establish an embassy on the Omicron capital world
C.Meet with the other human nations to set rules in regards to colonization
D.Other
>>
>>48063390
>C.Meet with the other human nations to set rules in regards to colonization
>>
>>48063390
B and C
>>
>>48063390
>A.Establish a nicer alien embassy in Centerhold - the people will have calmed down by now
C.Meet with the other human nations to set rules in regards to colonization
>>
>>48063390
A, B, and C
>>
>>48063390
A.Establish a nicer alien embassy in Centerhold - the people will have calmed down by now
>C.Meet with the other human nations to set rules in regards to colonization
>>
>>48063390
B
>>
>>48063390
>B
>C
>>
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Well, let's do all of them!
The embassy negotiations with the Omicron Federation are underway. The important matter now is the Terra Nova Space Colonization Agreement. Negotiations will be held in Kayans.

The leaders of the four alliances have come.
Submit some creative ideas and proposals, I'll be back in a few minutes and we'll see what the other sides also have to propose!
>>
>>48063571
Multiple nations may hold land on the same world. (With borders being made in a conventional manor like those in the days of continental colonisation on Nova itself.).

If a nation wishes to "claim" an entire world, they must keep all other interested parties off world for three years and remove the colonies of any other groups.

Owning a planet, moon or other body doesn't grant ownership of the space immediately around it, except in cases of "air-space" for military bases, spaceports and other such things. Cities carry a no-fly zone within five miles of the tallest structure unless permission is given or stated otherwise.


Since we are the most militeristically powerful, this treaty benefits us if we want to land grab but also sets up the possibility of peaceful expansion and shared worlds.


Alternatively, we could use the "Articles of colonisation" from the "coldest war lets play" series in Aurora. Seeing how that was designed for this set of events.
>>
>>48063571
I don't really have any ideas but I'll try to come up with something.
1. People that colonize a planet first no other are allow to go to that planet. Unless. The nations in question who want to settle that planet work something out with each other.
2.If we counter aliens that wish to destory our planet the human race will work together stopping them and putting our differences aside.
3.If we counter aliens on the planets we encounter, be moral and ethnic to them. But do what you think is the best.
Fun 4.The making of a alien zoo, just animals of the alien world not intelligence alien. This is not serious of course.
5. I also support this >>48063823
>>
>>48063571
People that colonize a planet first no other are allow to go to that planet. Unless. The nations in question who want to settle that planet work something out with each other.
If we counter aliens that wish to destory or enslave the human race we will work together stopping them and putting our differences aside.
>>
The four alliances have submitted their many proposals. Debates have been ongoing for three days now, a consensus must be reached.
What solution will we support?

A.First nation to settle a planet gains all rights to its settlement, others may settle only after mutual agreement
B.National borders extend to the colonies, many nations can colonise a single planet >>48063823
C.Unify our space programs, form a united Terra Nova Alliance so humanity can colonize the stars together (a la Mass Effect's Systems Alliance), nations would have their own sovereignty on Terra Nova. Private colonial enterprises may exist outside these bounds.
D.Other
>>
>>48064129
>C.Unify our space programs, form a united Terra Nova Alliance so humanity can colonize the stars together (a la Mass Effect's Systems Alliance), nations would have their own sovereignty on Terra Nova. Private colonial enterprises may exist outside these bounds.
>>
>>48064129
A
This will help us out the most
>>
>>48064129
B.National borders extend to the colonies, many nations can colonise a single planet >>48063823 (You)


Failing that;


C.Unify our space programs, form a united Terra Nova Alliance so humanity can colonize the stars together (a la Mass Effect's Systems Alliance), nations would have their own sovereignty on Terra Nova. Private colonial enterprises may exist outside these bounds.
>>
>>48064129
>A.First nation to settle a planet gains all rights of settlement, others may settle only after mutual agreement
>>
>>48064129
>A.First nation to settle a planet gains all rights to its settlement, others may settle only after mutual agreement
>>48064129
>>48064129
>>
>>48064247
changed to C
>>
>>48064129
>A.First nation to settle a planet gains all rights to its settlement, others may settle only after mutal agreements
>>
>>48064129
C
>>
>>48064129
>A
The White Republic will be on top
>>
>>48064129
A
>>
>>48064129
A
>>
>C
>>
>>48064129
>A
>>
>>48064129
>A
>>
>>48064360
>>48064374
SAMEFAG
>>
Rolled 1 (1d2)

It's a heated debate between the two sides stop samefagging.
A dice roll witll decide the outcome
1-First settler keeps the planet
2-Form the TNSA
>>
It is decided - whoever first settles a planet will have full rights to it.
Now for the White Republic embassy on Omicron's capital world - Maoo'da.

A.Send an ambassador with an entourage aboard one ship
B.Send a message of peace and cooperation between our nation and theirs - the president himself will visit their homeworld!
>>
>>48064480
>A.Send an ambassador with an entourage aboard one ship
>>
>>48064480
>A.Send an ambassador with an entourage abroad one ship
>>
>>48064480
A.Send an ambassador with an entourage aboard one ship
>>
>>48064480
>A Send an ambassador with an entourage aboard one ship
Better safe than sorry
>>
>>48064480
A
>>
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So now speed is of the essence. I say we colonize as many planets as we can now, even if it's like 50 people a planet that still makes us the planets owners.
>>
>>48064682
We have the men, the tech, the will, and the money to colonize every planet their is or at least try.
We're going to need the private businesses on this one. That why I propose giving them lots of money with each planet the businesses could get. While this will cost us, it will allow us to have more planets claimed.
>>
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We've established an embassy on the ocean world the Omi race comes from. Trade and travel between our nations is available to all who get the proper paperwork.
The first Arks have arrived on Juniper I, the forest planet. Settlement has begun.


>Population:250 000 000 (84% white, 12 % chink, 2%darkskin,2% pacharnati)
>Continents:Aymsland:70% Eyerdar:11% Veita 9%, Ocras 10%
>Colonials:Argosa II - 35 000 Juniper I - 12 000
>Agriculture:10/10
>Resources:8/10
>Manufacturing:10/10
>Trade and services:10/10
>Treasury:8/10
>Political stability:10/10


>A.Improve economy
>B.Culture & Religion
>C.Construction
>D.Improve military
>E.Improve spacefleet
>F.Government & Laws
>G.Research & Development
>H.Diplomacy & War
>I.Space colonization

>post sci fi art
>>
>>48064797
>B.Culture & Religion
>>
>>48064797
>I. Space Colonization
Give them businesses a reward for every real planet they could claim for us. Also make sure their no loopholes.
While we start building arks and sending them to planets or moons of our solar system.
>>
>>48064797
I
>>
>>48064797
>>D.Improve military
>>
>>48064857
Supporting
Also add in a clause that Private company's can send their own ships to planets and seize control off the economy and resources of the planet. However the planet must be governed by our nation.
>>
>>48064797
D.Improve military
>>
>>48064833
changed to >D
>>
>>48064955
That would work as it'll give the private businesses more reason to do it. Maybe we could help with the starting fund of the rockets.
>>
Time to work on our conventional planetary forces.
PICK TWO
A.Create colonial defence forces
B.Improve our infantry and special forces
C.Improve tanks & mechs
D.Improve airforces
E.Strategic & Experimental weaponry
F.Improve our ocean navy
>>
>>48065024
>A.Create colonial defence forces
F.Improve our ocean navy
>>
>>48065024
Bulgar didnt you see we had three votes for space Also I'm having thoughts the military Anon is samefagging
>>48065024
A and E
Also can we have the business idea a go as that got equal support and it a offhand thing.
>>
>>48065024
A.Create colonial defence forces
E.Strategic & Experimental weaponry
>>
>>48065024
D and E
>>
>>48065024
A.Create colonial defence forces
C.Improve tanks & mechs
>>
>>48065024
Bulgar, I'm been thinking we should move the Tundra Civ at least until it over to /qst board. It will limit the samefagging and expose more people to your fantasy civ you want to start up after this.
Just a thought, maybe more people will be willing to jump in and give it go. :^)
>>
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A&E

We've created colonial defence forces on both colonies, equipped to fight in harsh conditions.

We've expanded our arsenal of pure fusion nuclear warheads and improved our delivery systems. We've developed an arsenal of autonomous warmachines - drones, nanobots, light mechs. Powerful stimulants, personal kinetic barriers - we're employing the latest technologies for our armed forces.

We've also accepted the proposal to allow and encourage private engagement in the colonisation effort. Several major petroleum and mining companies have come together to pool their funds for the construction of colony ships, survey ships, cargo ships and mining ships - the free market will bolster our space efforts!


>Population:250 000 000 (84% white, 12 % chink, 2%darkskin,2% pacharnati)
>Continents:Aymsland:70% Eyerdar:11% Veita 9%, Ocras 10%
>Colonials:Argosa II - 35 000 Juniper I - 12 000
>Agriculture:9/10
>Resources:9/10
>Manufacturing:9/10
>Trade and services:10/10
>Treasury:8/10
>Political stability:10/10


>A.Improve economy
>B.Culture & Religion
>C.Construction
>D.Improve military
>E.Improve spacefleet
>F.Government & Laws
>G.Research & Development
>H.Diplomacy & War
>I.Space colonization
>>
>>48065452
>>G.Research & Development
>>
>>48065452
>I. Space Colonization
Let's colonize the nearly by moons before heading off to further solar systems.
>>
>>48065452
I
>>
>>48065452
>>I.Space colonization
>>
Colonization
We've got three options
A.Focus on developing our two colonies
B.Colonize moons and planets in explored nearby systems
C.Explore further and colonize the first good location
>>
>>48065849
>A.Focus on developing our two colonies
>>
>>48065849
B.Colonize moons and planets in explored nearby systems
>>
>>48065849
>C.
Fund the private businesses to go to nearly planets and moons while we go to the good locations first.
>>
>>48065849
>A.Focus on developing our two colonies
>B.Colonize moons and planets in explored nearby systems
>>
>>48065849
B and C
We need claims
>>
A combination of the three - the government will focus on improving our colonies and establishing a firmer hold on the closest systems, while private companies will be encouraged to seek out more distant locations to exploit.
Making 3 rolls now
1.Government efforts
2.Private efforts
3.Other nations
>>
Rolled 61, 32, 62 = 155 (3d100)

>>48066196
>>
Rolled 73, 49, 35 = 157 (3d100)

>>48066196
um your rolls a missing
>>
>>48066219
I think we should use this anons rolls
>>
>>48066249
i agree
>>
>>48066196
can we use this>>48066219
anons rolls please
>>
>>48066219
This please since the thread almost over throw us a bone
>>
The two rolls are fairly similar either way, so let's take an average.

Our companies are still searching for a good place to settle. The NPU have colonised all 3 moons around Argosa IV, the OA has settled an ocean planet in the nearby Jinyr system, while the Tri-Federation has established a mining station in the Juniper system, extracting minerals from asteroids and moons around the local gas giant.
Teraformation on Argosa II is going smoothly - we expect to have established a stable atmosphere by 1260. Juniper I's colony is growing. The local atmosphere is breathable, though it takes a while for the human organism to adapt, a large part of the colonists need to take regular medication until they've adapted fully. The local flaura and fauna is being studied and sent back to Terra Nova - fascinating plants and animals are displayed in special zoos.

Final stats for the thread.
The year is 1250 AE
>Population:253 000 000 (84% white, 12 % chink, 2%darkskin,2% pacharnati)
>Continents:Aymsland:70% Eyerdar:11% Veita 9%, Ocras 10%
>Colonials:Argosa II - 40 000 Juniper I - 25 000
>Agriculture:9/10
>Resources:9/10
>Manufacturing:9/10
>Trade and services:10/10
>Treasury:8/10
>Political stability:10/10


I'll continue tomorrow/today/saturday around the same time, hope to get more folks around.
I could use some ideas for planet names.
Also, the fantasy civ quest - I'm eager to hear any ideas you mates may have, if you want to share them.
>>
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>>48066609
really shitty connection, was trying to get this along with the post
>>
>>48066609
Let even if the NPU got more moons and the OA got a sea planet. We got a whole planet to ourselves that will be liveable fully in ten years. We're going to need to find more planets like that in the future as they are worth more a few barren moons.
Goodnight Bulgar i had lots of fun.
>>
>>48066720
Also thanks Bulgar for using my zoo idea.
>>
Rolled 45 (1d100)

>>48066609
Now that I got home I have some ideas for you.
1. Make the fantasy civ start in a much bigger world. I like the size of the world to be at least big as earth.
2.You can make different types of humans, elfs, dwarfs in the civ.
3.You should have random events like plague, or evil magic dudes planning to overthrown the world with the undead.
4.With the factions of course face logical punishment for their actions. I know your do well in this part.
5.Maybe to keep the thread going have some type of timer for a turn. And if a faction didn't say their action maybe have them do their past action or just do something their faction would have done. But if something important happens and the person is not present have them no counted.
6. Have Fun
7. Allow factions to evolve depending on the members or leaders.
8.I think we should have one person per faction and if two people have similar faction ideas Maybe say their two different parts of the factions that acts independent of each other.
This will allow each people total freedom what they want to do in their factions. And if the factions want to work to the same goal they should state it.
9. Have dragons, and they tough as hell and pose a content threat to the world. But their a chance to befriend them.
10.Have Earthquakes, and other acts of God.
11.More religions

Well that all I cam think of, now I'm going to sleep. Here a dice roll.
Thread replies: 142
Thread images: 12

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