I want to run a super advanced sci-fi/fantasy adventure, post megastructures
I'm kinda thinking the setting will be in the middle ground between Blame and Numenera, with some Culture and eclipse phase ideas thrown in. the players would be residents of some massively developed system, attempting to utilize technology beyond their comprehension to glimpse the working and purpose of the greater universe
>>48059535
>>48059251
>>48059238
>>48059220
I love shit like this because this is how I would view "science-magic/magitech" in my mind.
To bad there are so many people who say that magic has to be this mysterious force that no one understands even if the fireball spell is completely understood and repeatable.
>>48059220
You should try Sufficiently Advanced, then.
>>48059220
Go read Blame!
>>48059535
>>48059220
>>48059238
What is being depicted here?
>>48061031
I'd say 3 Ringworlds being transported by a mega-engine.
>>48061089
here's another shot
There's a picture I saw on here a very long time ago and haven't since.
It was some sort of giant space-construction site, around a huge tank with what looked like a massive fetus inside it.
The filename was called "Making Gods" if that helps.
>>48065385
Was it this?
>>48065590
No, it took place in high orbit of a planet, with ships and things moving around.
>>48065624
Oh, that does sound interesting. I'd like to see that. Someone deliver, please!
>>48059220
This is a great thread, thanks
Are 1000 megastructures put together a gigastructure?
>>48059251
Literally why
Seriously coold thread.
>>48065624
Isn't it something from Mass Effect?
>>48068131
Nope, it resembled a human fetus, except for its size.
I hope I've not done that thing where I've made it up without realizing, again.
>>48060898
Mistranslation, it's 4.8x10^8
>>48059880
The key difference between magic and "SCIENCE" is the technobabble in between. If you explain holding a whole city sideways "because localized antigravity machines" or something then its SCIENCE. Magic explanations tend to just end at "because magic."
The other key difference is if you need a machine to do your laughing in the face of physics or not.
>>48068071
Its like a museum. They recreated the whole city.
Obviously its a waste of space to have it horizontal. Its a museum not for living in. So they used their mastery of gravity to build it sideways.
>>48068565
Use your imagination.
How about weather machines or atmospheric converters.
>>48068426
I'm curious to what that symbol above it is. One of the other sttructures has the Sephirot floating above it.
>>48068235
Yeah but there are ways you can blend the two and it doesn't really require you to go into specifics to do it. What's important is explaining the effect and not the why. Even with enough SCIENCE it can still come off as magic just because the concept is far to out there to explain just like with magic
"The shapes are essential to such structures as outlined in Professor Rouses "Book of Changes" the symbols will cause a localized disruption in the gravitational fields that can by guided to a degree by selectively altering the intensity of their energy discharge but if you screw up the math on that then I suppose you can pass yourself off as a modern arts major instead of an engineer."
You sit on it, but you can't take it with you.
>>48068715
It's a Veve used in Voodoo, don't know the
Loa though. There are other religious symbols over the other structures.
>>48068795
Fun fact: The Shkadov Thruster can be adapted to work with black holes, potentially including the supermassive black hole at the heart of our galaxy.
I was hoping I might be the first person to think that one up, but no... of course not.
>>48067958
Newfags won't get this.
>>48068565
Why not?
Hope for a planet.
Endless, terrifying revelations for the curious.
>>48069046
>>48069046
>>48069090
In my mind, this is the "Sigil" of whatever science fantasy D&D universe that WotC will never make
How many nested ringworm can be in orbit around a star at varying inclinations and orbital planes, while ensuring at least 50% sunlight for the outermost ringworld?
How would setting a revolving ringworld to rotate about an axis colonel with on of its diameters effect perceived gravity on its surface?
What are some cool hyper-weapons you guys like?
Lasers so high up on the spectrum that the beam has a mass-energy equivalent to a small asteroid?
Strange matter conversion?
Artificial singularities?
Good old RKVs?
Localized vacuum colapse events?
>>48070479
Punches
>>48070479
The Dyson-Nicolle laser- a Dyson sphere designed to focus the entire energy production of its sun into a single immense death beam of interstellar range.
>>48070553
>Type II's thinking they're hot shit
Kek, those things are PD on our warships.
t. Type III
I love the idea of post singularity architecture
>>48070479
something that disrupts the fundamental force of gravity between particles in a local area
everything turns to dust, then the dust to particles, then the particles into minutia that will forever drift alone in the universe
>>48070698
Doesn't gravity generally only matter on larger scales?
What would be more damaging to a boulder; disrupting EM, or disrupting Gravity?
>>48070587
>k3 civ
>warships
wut
shouldn't you be off, like... knitting cosmic string into a sweater for post-heat-death?
>>48070698
Ah yes, the Reality Bomb. You didn't quite give the description the respect it deserves:
https://youtu.be/IvRSnDZvuuc?t=2m17s
>>48070479
Use dimensional phase technology to telefrag enemy planets with anti-matter asteroids.
>>48070479
WORMHOLES
FROM YOUR ENEMY TO THE SUN
FROM YOUR ENEMIES TO SPACE
FROM YOUR STARSHIPS TO RAMMING TARGETS
FRO\M YOUR ENEMIES TO INSIDE OTHER ENEMIES
FROM YOUR SHOOTING RANGE TO THEIR BEDROOM
but really, the scariest shit out there isnannites
>>48070543
Thank you for this picture
I've had a concept for a super hero game where one of the characters gets a hold of this thing called a WAR Suit which was built by this ancient civilization for their version of Armageddon that they called "The First and Final Conflict" basically this huge crisis crossover event to determine the fate of all reality
It has the power to destroy entire solar systems by itself and is powered by Twelve Stars arranged in a dodecahedron and kept inside a tesseract inside the suit
I'm using that pic for what it looks like in action
>>48072282
>spoiler
Is that some sort of retrovirus that ultimately creates nanny states, weakening the enemy to indoctrination and takeover?
>>48070479
its all about teleporting neutronium killbots and antimatter into their everything
>>48071108
Nah senpai, you're thinking of K4s.
>>48070553
Force Awakens was ass.
>>48076067
Amen.
>>48070479
Tachyon projectors that retroactively destroy their targets.
CTLCs used to prevent the target species from evolving in the first place.
>>48059220
You guys should read some Alastair Reynolds if you have time for awe and wonder. Start with Revelation Space and go from there. His books are full of megastructures and megaweapons and other cool sci-fi bits. Even a few instances of megaflora and religion grown to... I'm starting to blabber.
>>48077144
I've read all his Revelation Space stuff, are his other books on par?
>>48077188
I'm a fan, so my answer might not be objective. Again, if you have nothing better to do you might as well read all of it. I think I have, minus the Doctor Who book.
They're generally an interesting read. The one-off books like Terminal Planet, Pushing Ice and Century rain are wild rides, as he does them, through worlds with fantastic sci-fi premises. He does the whole journey of exploration and discovery of the unimaginable thing quite well.
He also revisits same themes in several books, but in a different light. For example seedships, the meaning of intelligence and individuality and Big Dumb/Alien Objects in the Poseidon's Children trilogy. The world there is of a more enlightened, happier future humanity than in Revelation Space, but he still finds room for things to go interesting.
His short stories are also interesting. Minla's Flowers is fun.
>>48077567
Cool thanks
>>48077144
Any idea where you can get them for free? I'm skint.
How big does something have to be to count as a megastructure?
What kind of government would exist in the far future, assuming four things:
1) The human condition is fundamentally unchanged; Humans are functionally immortal and diseases and infirmity has all but been eradicated, but the average human is as strong and intelligent, with the same thoughts and emotions, as a modern human.
2) There is no strong AI; extremely powerful, dynamic, and intelligent expert system exist, but the secret to "human-like" intelligence has not yet been found.
3) True FTL exists, and is not subject to the normal problems of time travel and the like.
4) Human civilization is functionally post-scarcity; Humanity is extremely proficient in mass-energy conversion, sub-atomic engineering, and field manipulation. The only "scarce" resource is energy itself.
How would such a civilization run itself, if at all? How would it divide itself up? How would it act in relation to other civilizations, both more and less advanced?
Let's also say that this civilization is the result of a highly "puritanical" social movement that sought to (and succeeded) "freeze" human society and morals in the mid 21st century, so no super-hedonist culture clones or ascetic God-men.
TL;DR: If you gave the people of Earth today access to FTL sans time-distortion and near perfect control over matter (and thus the ability to construct mega-structures), what would happen?
>>48078044
I downloaded The Alastair Reynolds Audio Book Collection torrent from the Pirate Bay a while back, It's missing a few newer ones. There are ebook collection torrents of his there too.
>>48070091
That was a very good book once you get through the OH SO FUCKING TERRIBLE HOLY FUCKING SHIT ITS LIKE A BAND SAW ON THE BRAIN way it was written.
I have always wanted to play a game set in the Common Wealth Saga
>>48065863
Thus is literally mass effects presidium
What's the Type 3 version of a dyson sphere?
Moving all the stars in a galaxy into a stable spherical configuration, and building a shell around that, or just building dyson spheres around all the stars and linking them with giant space bridges.
Bonus points if this compressed, sphereical galaxy is just big enough to not collapse into a singular black hole.
>>48068196
That sounds like the ending from 2001 space odyssey
>>48068430
Soooo... they're using pictures of old buildings.,... as decoration? or camouflage?
>>48079385
Huh, that didn't occur to me at the time, but I guess the similarity is there.
What do you guys like more; baseline humans who have collectively achieved godlike status through technology and civilization, or individualistic humans with no civilization to speak of that have reached godlike status through augmentation and rapidly accelerating self-improvement.
This thread make me feel like I am seeing stages from a shmup. Good work /tg/, I knew I could always count on you.
Green leader launching.
>>48079700
>pic
Why are geometric ships always the best.
>>48079798
To be fair, I think they wouldn't be nearly as good without the chrome finish.
>>48079823
Personally, I really like matte dark grey for my [screams geometrically] ships.
>>48079798
>>48079823
>>48080003
Reminds me of Flight of the Navigator in a way.
>>48064788
What is this from? It looks cool as shit.
>>48080732
>>48060269
>Culture ship isn't a perfectly smooth surface unless its a specialized warship
Do artists even read the source material?
>>48081875
Never ever.
>>48082120
>That fractal structure too
Its just painful, should I put a request for something Culture related in a draw thread?
How do you feel about bush robots?
>>48082322
No idea what that is.
>>48082430
Like swarms of nanobots, but better.
>imagine a central core, that splits into four arms in a tetrahedral fashion.
>at the end of each arm is a node, upon which three more smaller arms split, again maintaining the tetrahedral pattern of the joints
>again these split into yet smaller arms, and yet again and again and again
>after many such splits, the finest and smallest of arms can manipulate molecules themselves; each with millions upon millions of degrees of freedom.
TL;DR: A fractal robot.
>>48082543
So a robot with Great Old One manipulator appendages?
>>48082630
>>48082543
aka cornucopia machines
>>48082630
Pretty much.
>>48059322
>Vavatch Orbital
Mein Cultured individual
It's almost like you're forgetting these games existed
>>48059220
>>48059238
>>48059535
Is that a solar-system sized ram engine?
>>48083287
The Ark was beautiful. I say that with all the honesty left to me. I'd have loved to have lived on it.
>>48083360
>you will never live on any megastructure.
Just think of how wonderful all of humanity living on a single ringworld around Earth would be, even if we hit a population of ten billion.
As of now, you would have 1 ten billionth of an Earth to call your own; on a ringworld, you would have 3 ten thousandths of an Earth to own. Can you imagine having 30 million times as much space as you do now, to with as you please?
Now imagine if we build a whole bunch of those rings, let's say 60, but perpendicular to the solar plane. each one slightly larger than the previous, offset by ten degrees. They only overlap fully above the Sun's poles, and yet we've constructed something comparable to a dyson sphere where every square inch of surface area is habitable.
Can you imagine having that much space to live in?
Can you imagine how many more people could be born, without ever having to worry about overcrowding?
And even that is a poorly optimized design; I'm sure there's a way to maximize overall living area with no overlap with some really clever orbital swarms.
>>48083327
a means to travel in style and comfort
Just remembered I had this, tucked away in some miscellenious folder.
Don't know what it's from.
>>48083533
>you will never be a part of a super-civilization who have literally built a gigantic system-sized "ship" to fuck around the universe in style
>you keep your homesystem as is for the sake of tradition and nostalgia.
>>48083433
And that's why I want to upload my consciousness, because I'd be immortal.
>>48061089
I know this is the wrong board, but damn do I want vidya set in Destiny's "Golden Age" of human space exploration
>>48083664
I want a hypertech/megastructure version of supcom desu.
Can you imagine fighting on a galactic (or at least arm/ local sector) scale, constructing ring worlds, dyson spheres, stellar engines, and all manner of stuff like that; ordering around fleets of hundred of billions of billions of self-replicating war machines, involving massive space battles and the rare landings to capture mega-structures that would be too expensive to rebuild.
Consumer quantum-computers when.
>>48083664
Yeah, that'd be awesome.
I can't help but shake the feeling that it'd come off a bit like Star Citizen, though.
>>48084478
I, too, wish to live inside a giant Faberge egg.
>>48083433
>>48083360
I think its a pity that Human interaction with Forerunner mega structures is when they destroy them.
Imagine colonizing a HALO, or the Ark.
>>48085701
>>48085717
Anybody else got any fractal construction?
>>48085692
I can only get so hard, anon
>>48083570
The fact that it mentiones Conjoiner's suggest it's from one of Alistair Reynold's Revelation space books.
>>48072282
>>48083570
>>48086533
It's the main ship from his Revelation Space book series.
https://youtu.be/Po7-2mzirLM?t=2254 <- First description of the levels in the huge old ship, about 10 minutes from the linked time.
>>48060208
brian
brian
brian what are you doing
>either that or someone really upscaled a battletech castle brian
>>48060975
that's from the smoke ring series, isn't it? Good series that. Not quite a megastructure, it's more a torus of atmosphere around a sun, filled with giant floating trees and shit. Neat way of getting a low-tech zero-g setting.
>>48072282
>but really, the scariest shit out there is
The best bit in Echopraxia was when the baseline biologist realised what kind of insanely-advanced shit was going on on the station, and grabbed a flamethrower to fuck that shit right up.
Nano dislikes heat, yo.
>>48085709
This is my favourite Giger work.
>>48087135
I don't know why but I legitimately thought you were trolling and that pic was taken from Blame! Or Biomega or something.
>>48079798
Stealth shaping & armor sloping. Don't shoot at it; you'll just make it angry.
>>48087697
>not realizing that geometric shapes like above give the flat of the surfaces to enemies at all angles in evasive maneuvers and ambush angles
>not realizing that many smooth and shiny sides would give the clearest picture on radar or even visually
We keep our jets matte and with the thinnest profile from as many angles as possible for reasons.
>>48083737
God no, that's be fucking terrible. SupCom is hard enough to play as it is with all the shit that you need to keep track of.
I'd rather just have a version of SupCom that would let me share command with one or more of my friends, so one of us could focus on the economy and building while everyone else handles all the different military arms. In fact, I'd like any RTS that let me do that.
Fuck micro, let me delegate.
>>48085709
I'm not good with heights. That is fucking horrifying to me.
WHY THE FUCK DOES NOBODY BUILD HANDRAILS ALONG THEIR BOTTOMLESS PITS!!! HOLY FUCKING SHIT NUGGETS BATMAN!
Excellent thread.
>>48087950
You can actually do this in age of empires 2, at least the new steam version. Probably a few other RTS games to.
Also I imagine the star craft style game would just be stellaris but more complex and more high end sci-fi.
>>48088073
>star craft style game
Good god im retarded, I meant supreme commander.
>>48068901
Seems a bit too colorful to be Rorschach, but it's definitely got the fractal look going.
>>48087697
Geometric shapes look cool, but the original stealth fighter was all hard angles because they didn't have the computing power to do the maths for a better, less-angular design. Rad as fuck, but unlikely to be repeated.
I still like hard angles.
>>48089991
They actually had hard angles because we didn't have the tech for smooth angles in any field. They had to have a lot of radar funnels to make up for this which is why its 90% computer piloted as the turbulence corrections required are about 1/100th the time of human reactionary speed.
We can only do the smooth angles now as we have better engines that can cool their own exhaust and special paint that actually reflects radar on its own several hundred times better than the crude radar funnels before. Take both of those away on modern stealth jets and you'd have your average radar profile as the shape isn't as big an issue as it used to be.
>>48090122
Correction
smooth angles compatible with stealth technology*
Next thread, someone should post Hotel.
>>48090345
The manga that is filled with AI feels and a wonderful world?
>>48087950
>In fact, I'd like any RTS that let me do that.
Planetary Annihilation.
>>48087950
World in Conflict
what adventure hooks can you think of for a party of recursively self improving troubleshooter bots and culture level starship avatars. This is at a roughly culture level tech, eclipse phase inspired setting.
>>48091715
Nexus dragons.
Neutronium golems.
Angry energy beings from an adjacent dimension where physical matter can't exist.
>>48091715
20th level wizards.
>>48091715
Rogue dark matter organisms are suppressing the local galaxy cluster's supernovas
Are you a bad enough T3 civilization to disrupt them and restore your planetary nebula formation rates?
>>48091715
Have this guy come to town
https://www.dandwiki.com/wiki/Sempiterne_the_Living_Quasar_%283.5e_Creature%29
>>48093742
I cannot read that name without mentally applying a dramatic echo effect.
>>48091715
Sublimed entities keep stealing their limbs at random moments.
>>48092414
Xeelee please go
>>48093960
Oh god it's contagious
>>48093960
>>48094813
SEM-PI-TERNE THE LIVING QUA-SAR!
>>48093960
Honestly i think of it like that one energy being they met at a bar in futurama.
How do you feel about post-scarcity super-tech civs that are nothing more than a giant military.
>>48097484
Seems fine to me. I mean, the lazy, the sane, or the brilliant are off in simulspace heavens.
Only the real lunatics bother mucking around in the real world, building armadas and superweapons and having a grand old time.
>>48097484
They probably have a pretty good reason to have a giant military.
>>48097543
>Only the real lunatics bother mucking around in the real world, building armadas and superweapons and having a grand old time.
>you will never be a part of a civilization so advanced that you fight each other in real space for fun, and don't even have to care about dying, since you posses FTL mind-upload and don't have to worry about a loss of ego-continuity
>you will never be so advanced that virtual space has no actual benefits over real space
>you'll never fuck around with primitive sapients, uplifting them, and setting them against each other for shits and giggles when you're in a more strategic mood and have tired from flinging singularities at your bros over the past few hundred thousand years
>>48097550
They do, but I don't want to spoil the animu as it's pretty goodignoring the gratuitous fanservice
>>48045660
epic /pol/ meme dude
>>48097610
Space snails are the other dominant race in space and humanity and them are fighting for control of the galaxy, to be a citizen you gotta do a stint in the military.
There, no spoilers that wouldn't have been revealed in the first 30 seconds.
It's a good animu everyone should watch it.
>>48097750
Why are you linking to a dead thread?Also thanks, it's pretty dank if I do say so myself :^)
>>48097780
>to be a citizen you gotta do a stint in the military.
Close; to be a citizen (for four weeks), you must serve for 145,000 waking hours in the military.
During those 4 weeks you are free to drink, eat, relax, and procreate as you want, and upon the end of those 4 weeks you go back into service.
*keep in mind that all waking hours are combat hours, as when not in combat you're kept in suspended animation.
>>48097587
On the other hand, I'm not dying of common diseases, I can read, and I have reasonable life security.
Could be a lot worse.
>>48098214
>Could be a lot worse.
Yeah, but why settle? Anything less than the pursuit of immortality is a waste of time.
>>48097543
I don't know what that is or where you got it, but it's making me think of album art. Scifi album art.
>>48098263
Dude, you're on /tg/. Do you think getting quads will make you immortal?
Transhuman fanwank is all fine and good, but don't pretend you're somehow not mortal and insignificant.
>>48098317
>Do you think getting quads will make you immortal?
Nah, but it's fun to get quads regardless.
>but don't pretend you're somehow not mortal and insignificant.
I'm not pretending I'm not, why would I? The problem of immortality won't be solved by a single man. I'm just living my life in such a way that will help such a development occur, even in the most minimal of ways.
>TL;DR: the best way to achieve immortality if you're not a scientists is to be a good citizen and create a society where said scientists can flourish.
>>48060576
>NZSA
>>48099178
>New Zion
>>48099268
>New Zealand
>>48099178
>>48099268
>New Zealand
desu, I always thought they were a province or vassal of Australia or something.
>>48098363
I just don't understand how immortality is not the absolute primary pursuit of all of mankind all the time.
I mean old age is still the number one cause of death in mankind, pretty much everyone is afraid of dying, and having to raise new generations and teach them science all the time is a colossal fucking waste of resources and time we could spend on things like colonizing space, making the economy better and fixing the world we fucked up.
And yet ironically enough the solution to this will most likely come sooner (via mind upload) from a field not particularly connected to the problem of mortality than from biology.
>>48100110
I sorta agree, except for three things.
1: Humans have never been particularly good at long term planning, even more so getting large groups of people on board with a long term plan.
2: A good chunk of humanity arguably doesn't deserve to live forever, or would otherwise be near-useless if they were immortal.
3: There is something to be said about fresh blood being brought into humanity, and the constant distillation of culture and society into younger generations.
Then there's 4 (which I really don't accept), which is that death and transience is a fundamental part of the human condition, and that you can't take that away without fundamentally changing how humans act and think.
>And yet ironically enough the solution to this will most likely come sooner (via mind upload) from a field not particularly connected to the problem of mortality than from biology.
God, I hope not. A hedonic treadmill would be one of the most ignoble ends imaginable for humanity.
>>48100233
>1: Humans have never been particularly good at long term planning, even more so getting large groups of people on board with a long term plan.
You don't need a particularly large group of people planning. You just need everyone individually thinking this through. And at least a third of mankind is capable of doing that.
>2: A good chunk of humanity arguably doesn't deserve to live forever, or would otherwise be near-useless if they were immortal.
So what? It would still benefit them and through them mankind as a whole.
>3: There is something to be said about fresh blood being brought into humanity, and the constant distillation of culture and society into younger generations.
I probably should have said "the stopping of aging" instead. If everyone stayed in their prime those downsides wouldn't happen.
>4: Death and transience is a fundamental part of the human condition, and that you can't take that away without fundamentally changing how humans act and think.
So what? This is just like saying: "reducing child mortality rates by hygiene has drastically altered the way humans live and behave".
>God, I hope not.
Not up to you. A lot of serious people project that even pessimistically the singularity will arrive well within our lifetimes, and mind uploads probably even sooner than that. Meanwhile the biological research into longevity makes practically no projections, because it's still very much in it's infancy.
Say hello to the matrix.
>>48100340
>You just need everyone individually thinking this through. And at least a third of mankind is capable of doing that.
A third of mankind devoting themselves to biological immortality is a third of mankind that actually isn't keeping civilization running; if you wanted that kind of focus on science, you'd need some damn amazing automation first.
>So what? It would still benefit them and through them mankind as a whole.
Why should it benefit them? Even if they don't age, they still consume resources. We don't really care about the mediocre consuming resources because eventually they'll grow old and die; given immortality, they are a constant, tumorous blight on civilization as a whole.
>I probably should have said "the stopping of aging" instead. If everyone stayed in their prime those downsides wouldn't happen.
Even if everyone stayed in their physical prime, they would still mentally mature. With children, you have blank slates coming into the world with no prejudice or bias, and they absorb, refine, and distill the very core essence of the dominant culture at the time.
For better or for worse, there's a reason why most cultural shifts or revolutions happen because of young-to-middle-aged people.
>So what? This is just like saying: "reducing child mortality rates by hygiene has drastically altered the way humans live and behave".
That was exactly my point, it's a semi-argument that doesn't really hold any weight, but is popular regardless.
>Not up to you
I never said it was?
>Say hello to the matrix
I would prefer if I didn't, and frankly, the continued prosperity and meaning of human civilization is contingent on humanity as a whole to look at true virtual reality, and to say "no".
>>48100441
>A third of mankind devoting themselves to biological immortality is a third of mankind that actually isn't keeping civilization running; if you wanted that kind of focus on science, you'd need some damn amazing automation first.
Nonono. Not devoting themselves to it. Just realizing that we should probably put more effort into this.
>given immortality, they are a constant, tumorous blight on civilization as a whole.
Wow what a despicable attitude.
They are still a part of civilization.
Also you keep forgetting that with everyone being immortal technological progress and thus new ways of finding resources would be a lot easier, so we would move to post scarcity very soon.
Also the percentage of alive mediocre people wouldn't change. There would still be just as many mediocre people after immortality as there are today if everyone stopped reproducing or at least reduced reproduction rate.
And if we don't we're doomed anyways, dumb people or not.
>With children, you have blank slates coming into the world with no prejudice or bias, and they absorb, refine, and distill the very core essence of the dominant cultu
re at the time.
That doesn't actually stop until puberty is completely completed in the mid twenties, and the fact that it stops is due to a physical change in brain chemistry and how the neural pathways are wired.
>I would prefer if I didn't, and frankly, the continued prosperity and meaning of human civilization is contingent on humanity as a whole to look at true virtual reality, and to say "no".
A) I disagree with the second part completely. There is no reason for anyone to stop being virtuous and to make progress just because the reality they spend their time in is virtual. The only way to gather new informational input is through examining the mindbogglingly vast real universe. And for that you still need progress.
B) Again, it doesn't matter what you prefer it will most likely happen. I am ambivalent on the topic, but you HAVE to prepare.
>>48100642
>Nonono. Not devoting themselves to it. Just realizing that we should probably put more effort into this.
"Realizing" and "doing" are two very, very, very different things.
>Wow what a despicable attitude.
No, just a realistic attitude.
It's a good thing that the mediocre eventually die.
It's a horrible thing that the great eventually die.
>They are still a part of civilization.
Unfortunately.
>Also you keep forgetting that with everyone being immortal technological progress and thus new ways of finding resources would be a lot easier, so we would move to post scarcity very soon.
Not necessarily, and that only happens if people literally stop having children.
>And if we don't we're doomed anyways, dumb people or not.
How so? A mortal humanity practicing eugenics would likely be far, far more successful than an immortal humanity fully of normal humans.
>That doesn't actually stop until puberty is completely completed in the mid twenties, and the fact that it stops is due to a physical change in brain chemistry and how the neural pathways are wired.
Yes, but it still requires for children to be born. Mental maturation only occurs after that final change in brain chemistry.
>A)
I find your optimism refreshing, but what you describe is only possible if we get rid of the "mediocre, tumorous blight" that I am talking about.
>B)
Of course, it will most definitely become possible.
It doesn't mean we, as a species, have to say "yes". Knowledge is knowledge until we turn it into technology.
>>48100768
stop being a taint about the ancient egos, we can easily afford to give them each their own continent sized orbital, its not like we have a shortage
What would you build on a developing planet to influence/fuck with the natives?
>>48100768
>How so? A mortal humanity practicing eugenics would likely be far, far more successful than an immortal humanity fully of normal humans.
Do you have literally any idea about biology?
Eugenic theory is simply speaking wrong.
And again. If we don't start to have less offspring (we already are doing this, population will level out soon) we will run out of resources. What is it to you if mediocre people of the same percentage as we have today will also consume resources, when you have more than enough for everyone thanks to people moving post scarcity thanks to the advances, longer youth would mean for science.
>still requires children to be born
How so? If we stop everyone from maturing past that period where thought structures change to more rigid ones, we don't need new children except to replace people dying from disease etc.
>A)
Absolutely not. What the fuck are you even on about. Mediocre people don't stop non mediocre people from getting technological advancements. Again, the percentages would still be the same as today, and the mediocre people would be content and less likely to bother with things that interfere with progress.
>B)
No i mean that it will happen. Both if you look at the situation right now, and if you look at things from an evolutionary perspective. Virtual realities offer so much freedom that the real world cannot, that it is absolutely impossible for a species so obsessed with experiencing things to not try it.
>>48101119
Add some signature fossils, like a dinosaur holding a mobile telephone.