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Horus Heresy General /hhg/
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The Wrath Of Hot Pockets III: Hot Pocket's Revenge Edition
Captain Catachan Sub-Edition
In the previous thread I lost my sides thanks to that blog GW's doing, Captain Catachan received stats, the quality of Breachers and Assault Marines were put into question, an Anon got help on deciding between Word Bears and DG, we tried something new but that lead to the edition title, fanmade Primarch rules were posted, talk on Reavers was made, a SoH player posted his minis, a Sally cent dual wielding a dragonscale and boarding shield isn't OP and more in the last thread >>48035255
Links:
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww2.zippyshare.com%2Fv%2Fs15Jqk1t%2Ffile.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fmega.nz%2F%23!Jx1UGCTI!vMJN89z7p8tiEC7YOAj477g6RxDtJ7culVLF3q3godg
HH Book 6 - Retribution PDF:
http://www.mediafire.com/download/8aqx9j3a8erqv8d/The_Horus_Heresy_Book_6_-_Retribution.pdf or
https://sys.4chan.org/derefer?url=https%3A%2F%2Fkat.cr%2Fthe-horus-heresy-book-6-retribution-pdf-t12199249.html
HHG FAQ - http://pastebin.com/iUqNrrA8
Official HH 7th Edition Errata (Updated January 2016) - http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Horus_Heresy_7th_Edition.pdf
Other official downloads: http://www.forgeworld.co.uk/Downloads#horusheresy
HH Rules:
Crusade Army List: http://www.mediafire.com/download/1lprm5vd99yafa3/
Mechanicum Taghmata Army List: https://mega.nz/#!LFwTjQ7B!mF0eVOY8P1MPT0a-QSXypXo_ZfskhYynD41PrkaTbD8
30k/40k Rules: https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ!EVh0GZZS
30k/40k Rules and more (torrents): https://kat.cr/usearch/%22Forge%20World%22%20heresy%20user:epistolary/
30k Black Library: https://mega.nz/#F!0RlxDZQC!qAu9BaubWa3KeihJRmOcsg
Strawpoll link: http://www.strawpoll.me/10558764
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Who /midnightclad/ here?
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You called for Captain Catachan?
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>>48048421
Hunger Games probably won't happen again.

Hot pockets banned me for rule violation #3, I'd appeal the shit out of it because /pol/ mods are allowing it therefore making it clearly not just /b/ shit. Regardless I doubt we'll be able to play it on the independent threat without massive mod REEEEEE.

Be nice if the mods would explain themselves without only communicating through bans
>>
>>48048534
How did it violate Global Rule #3? It had nothing to do with post #s or Gets!
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>>48048569
That's why I wish the mods would explain themselves. It clearly violated no stated rule and they had no grounds to ban other than the fact that they could.

If they simply don't want it on /tg/ they should make it a board rule and no one would have an issue. But just to ban and then randomly click a Global Rule makes no sense or provides any clarity on if a stand alone thread would be fine or not.
>>
2500 points of Ironwing, really hard to make a list out of this RoW.

HQ 185pts

Delegatus, Refractor Field 75pts

Damocles Rhino, Extra Armour 110pts

Troops 380pts

Tactical Squad, Rhino 190pts

Tactical Squad, Rhino 190pts

Elites 340pts

2x Cortus Dreadnought, Chainfist, DCCW, Graviton Gun, Heavy Flamer 340pts

Fast Attack 505pts

Seeker Squad, 4x Combi-weapon, Land Raider Proteus, Armoured Ceramite, Auxiliary Drive, Explorator Augury Web, Extra Armour 505pts

Heavy Support 1090pts

3x Medusa, Auxiliary Drive 495pts

Leviathan Dreadnought, Armoured Ceramite, Drop Pod, Siege Drill, Phosphex Discharger 375pts

Sicaran Venator, Armoured Ceramite, Auxiliary Drive 220pts
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>>48048534
Do you want a sequel? Do you want The Wrath of Hot Pockets IV: A New Mircowave?
>>
>>48048459
In Pharos the Night Lords are described as having the lightning patterns hololithically (or whatever) projected onto their armour. Can someone explain this? Are there micro-projectors tactfully hidden away in the banding of the power armour, or do the ceramite plates have some kind of futuristic LCD screens over the top of them that flash every now and again?

And what's the point? I get the flayed skin and the skins, those would be unnerving to see. But lightning is one of the weaker ways to terrorise populations, given it's a natural occurance and largely benign. I get that it's a style thing, I do, so I guess what I'm asking is what are other people's head cannon regarding the how and why of the lightning.

Strobe lights would presumably be rather effective at disorientating and flustering recently sleeping civilians I guess. Maybe that's the effect of the lightning?
>>
>>48048683
*skulls, not more skin.
>>
>>48048683
Wait it's not paint?
>where is the projector
The edge(s).
>your headcanon
That's what I'm going with. Strobe light NLs.
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Whatre you guys working on today?

I got all this put together
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>>48048683
>>48048730
https://www.youtube.com/watch?v=sWhYQwoA8J0
I thought it was like vid related (escentially a toy flashy lightning generator), and then they switched to paint.
The scary part of lightning is actually the thunder, so I'd say it's some flashy form of warpaint. I mean, it does look cool, especially in the dark.
And if you operate in the dark, how else would the enemy see your war paint if it doesn't shine in some way?
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>>48048735
That's cool man, bet that took a while. Do you pin your models together? That for me is the most time consuming thing, that and trimming bloody flash and moldlines off MkII & III backpacks.

I will be making 10 beakie tacs with extra CCW's. Bit of a process when I don't have any CCW arms in MkVI but I'm no armour mark-mixing pleb.

>>48048842
This makes sense.
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14th for the true spirit of the XIVth
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>>48048955
looks way better than the KE scheme
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>>48048955
Nice. I love the Death Guard color scheme.


Be warned that the new janitor will ban you under Global #3.
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Why are these guys bad again?
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>>48049083
Expensive and hurt daemons and psykers.
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>>48049005
Mentioning global rule 3 is also violation of global rule 3.
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>>48049083
>damages psykers and daemons
>is in the only army that regularly has psykers and daemons
It might be not-awful when theres thousand sons around, but even then its pretty mediocre for its points cost
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>>48049123
You just mentioned Global Rule #3 too! Shoot, I just mentioned it!

Eh, anyways back on topic.

>>48049083
What >>48049092 said. It's overcosted, hurts Daemons and Psykers in the legion filled with Daemons and Psykers.

Also, why can't Diabolists use Malefic Daemonology?
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>>48049148
>Also, why can't Diabolists use Malefic Daemonology?
too powerful/dangerous for baby psykers
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>>48049187
But they're actual Daemons, unlike all other units that can use it in a Word Bearers army, with the exception of Zardu Layak.
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>>48049187
>implying magick isn't always dangerous unless you're either Emps or Malcador

>>48049154
>>48049123
>>48049005
>Global Rule #3 is: (You) don't talk about Global Rule #3

>>48049005
Its rules are really autistic, though. But its weapons are quite nice.

>>48049232
It really is like Salamanders not gaining boost with flamers, isn't it?
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>>48049254
>what happened with EC?
There used to be a power creep with the four HH1 legions (SoH, DG, EC & WE) due to FW not really knowing what it wanted for 30k back then (and not really knowing how to implement it either, given how HH1 was pretty much experimental rules later revised and amended). Example: Justaerin and Phoenix termies used to be overcosted shit.

Now Justaerin are merely somewhat expensive :^)

Also, use this thread now.
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>>48049348
You're a pretty cool guy :) what legion do you play again?
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>>48049380
IW & DG
...kind of...

Zardu Layak is cool too. He's pretty much the only tr8tor I'd be interested in.
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>>48049348
Justaerin are borderline overpowered now, imo. Palatine blades are the ones that are only slightly overcosted (arguably).

But yeah, the legions that came out in books 2 and later were more powerful than the original four – or at least three of the four. Death Guard have always been decent. World Eaters, EC, and SoH needed some help and they got it. Some people would like EC to get more help, but being a finesse army fits them well.

Assault marines still need help.
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>>48049454
WE didnt get any help 2bh
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>>48049417
What do you mean by kind of? Zardu is the best FW HH model imo, either him or Guilliman or Garro.
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>>48049454
I don't find Justaerin overpowered, admittedly my only SoH opponent isnt that great at the game and i usually just Typhon them off the board as soon as they appear
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>>48049454

Justaerin are just as powerful as they probably should be, I think part of the problem is generic terminators are slightly over costed, and land raiders are a shit

Not to mention the SoH having absolutely top of the class LA rules, with arguably only BA having equally strong rules
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>>48049494
In my opinion, the best model is The Warmaster himself. He just looks so amazing in the official pics.
>>
All comments and criticisms welcome.
THE VAULTS OPEN
As the fleets of the Warmaster breach the sanctity of the Solar System, Rogal Dorn unseals the Thunder Armories of Terra, unleashing the most powerful energy weapons forged by Man. Meanwhile, Fabricator-General Kelbor-Hal, under the tutelage of the Chaplain Erebus, cracks open the ancient Tech-Vaults deep in the depths of the Martian Forges and begins daemonically replicating powerful weaponry for the Warmaster.
GENERAL EFFECTS:
All plasma and volkite weapon upgrades for ALL units/characters/vehicles have their prices reduced (20%).
Tactical Support Squads lose the Support Squad rule and can be used as compulsory scoring infantry.
LOYALISTS ONLY:
Any Tactical Support Squad fully outfit with Plasma Guns may exchange them for Solaris-Patter Plasma Rifles for an additional +10 points per model. These advanced Plasma weapons do not suffer from the Gets Hot! Special rule, but exude a rad field causing -1 T for all models in the squad and any unit within 5”. Any other unit/character that can be equipped with Plasma Guns may take these as an upgrade as well at +10 points IN ADDITION TO the cost of taking Plasma Guns.
Any Tactical Support Squad fully outfit with Volkite Calivers may exchange them for Volkite Sakers for an additional +5 points per model. STATS: S6 AP4 Heavy 3, 35” range. These weapons suffer from Gets Hot!
TRAITORS ONLY:
Legion Tactical Squads can exchange ALL bolters for Volkite Vipers at the cost of +10 points per model. These daemon weapons are Volkite Chargers at Assault 3 and an additional 10” range. These weapons suffer from the Warped! Special rule, which functions just like Gets Hot! except ONLY a FNP save may be used. In addition, any unit/character with access to volkite chargers may take them at +10 points per model.
LIMITATIONS (ALL PARTIES)
No Model (except special characters) may be equipped with Terminator Armor
No unit may take a dedicated transport.
No Fast Attack choices
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>>48049547
It's pretty cool. What's it for?


>tfw I'd never use the rules for traitors on there as I hate Gets Hot! and any variation of it.
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>>48049547
Literally turd, way to complicated to keep track of, 10% points discount but then add on 10 points per model, have fun keeping track of that.

No Gets Hot for 10 points isn't worth -1T.

Limitations are totally arbitrary.

What is your point with this, to allow crazy weapons or to remove the support squad rule?
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>>48049634
>10%
I meant 20% but whatever.
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>>48049602
Basically a RoW for stupid amounts of volkite/plasma and footslogging marines, which are my 30k fetishes.

I share your hatred of Gets Hot! as well, I just thought it would be fluffy. The Vipers especially, they're meant to be one of the first daemon-bound creations of the DarkMech, so I figured they'd fail pretty hard the first time around and end up spawning half the Warmaster's army, all while saying
'0110110001101111011011000010000001101111011011110111000001110011'
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>>48049454
>>48049507
>>48049515
Justaerin are very powerful unit, however, the only job unique to them is being a WS5 S5 Power claw MEQ killer unit, as other squads shoot as good as them, or use Power Fist almost as good as them but aren't as prohibitively expensive as them. It helps that SoH have killy Termies overall.

Now that I got you talking about the SoH, would you say they're one of the top legions or something?

>>48049494
As in I haven't yet bought my anything. Yet.
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>>48049507
Typhons are OP too!
>>
>>48049657

SoH are top of the food chain, GOAT Primarch, two great RoW, two great special units, arguably the best legiones rules, more access to dreadclaw DTs that don't eat FA slots

Their only duds are their characters either not being fightier/supportier than others, and Baneposting bolter rounds being kind of meh
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>>48049634
>>48049644
Basically yes, but I'll revise as I keep getting feedback. Considering just making plasma/volkite upgrades free, allowing terminator armor, and possibly adding some rage to the Solaris, maybe another 5"
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>>48049659
:^) hence the >admittedly addendum.
Even without the Typhon, they're not that great, before i had it i just had a pod full of plasma support that could cull them down almost as efficiently. Admittedly, i run shooty IW, so i dont have any massive, expensive melee deathstars
>>
So why do I keep hearing Night Lords suck? +1 to wound/hit and +1I during Night Fighting with the RoW is amazing, fear is a great bonus too in 30k. Their RoWs might be a bit weak but their units are awesome.

So whats the deal?.
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>>48050006
Because this
>. While Night Lords make for a great anti-infantry force, you'll probably start losing most of your advantages against horde GEQ armies, who outnumber YOU and were poorer melee combatants which you would tear apart anyway, or against opponents who bring heavier vehicles/ordnance to the field, which Night Lord special units will have problems facing, forcing you to revert to "standard" space marine tactics.
Also, Fears means little to Ld9/8. They can pull some sweet stuff, though, I wouldn't say they suck.

Even unlisted legions can do fine.
>>
>>48050091

Even that outnumbered in melee thing isn't that big of a deal given how many volkite squads they can shove onto the field to deal with GEQs
>>
3 Medusa's and 3 Thudd Guns armed with Phosphex.

Can't wait to reenact this scene: https://youtu.be/-b7TaLjdXMc
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>>48050006
>So why do I keep hearing Night Lords suck?
because people are morons

night lords are one of the top tier legions and terror assault is great
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>>48048534
Nice thing about being a mod is you don't have to explain yourself to the fucking peasants bitch.
Deal with it.
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>>48048973
This. This times a million. Great model anon. Well done.
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>>48050006
Forgot the pic. Early bloody NL ftw
>>48050138
>Full Night Raptor unit counts as 30 dudes.
>Gain D3 attacks on the charge
>Up to 75 power weapon attacks that also have +1 to wound and to hit.
Well, Lightnings can deal with all the AV you may face, right?
>>
>>48050221
>the janny has returned.

I think you've just violated global rule #3 good sir.
>>
>>48049083
They aren't. Just WB players whine about them because they all count on a squad or three of Gal Vorbak to carry their armies, and this guy makes you choose one or the other. Instead of shoving a bunch of point and click units into an army, then sitting back and admiring their Uber cheesy 'fluffy' list
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Reading Angel Exterminatus, and I didn't realize how cuddly Pert is deep down with his cute little tinkering toy collection + I like how his legion reflects that architect craftsmanship in their culture, I didn't really get that from reading the FW faction synopsis in the game books desu.
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>>48049515
>BA
>top class LA rules
Nigga what? When I think too level LA rules, I think WS. I think AL or IF. Not BA, the "oh yeah you can't take 50% of the Rites of War for S&Gs, and your one other rule ONLY works in combat". Spamming assault cannons will get culled by their REAL FW book.
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>>48049659
Agreed. I hope the new Red Book raises their price to 450, 475 points. Anything to get those damn things out of 2000 point games
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>>48050345
He is also literally autistic
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>>48050345
He has mood swings.
>>48050544
He's not. He's just a bitter nerd who takes his frustration out on others.
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>>48050564

Even Bitter Nerds would think twice before killing 10,000 of their own Marines.
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>>48050462
Then you need it to be more than 500pts, come on dude this is basic math!.

>>48050578
Then you're not Iron Warrior bitter.
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>>48050578
There's regular bitter. Then there's Pertruabo bitter.
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>>48050578
>>48050598
>>48050620
Witness the KD ratio of success
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>>48050657
Do marines who become dreads count as casualties, and does Pert count wounded marines as casualties?
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>>48050657
>Less than 35% casualties means failure

Always gets me.

As a counter to IW, Dorn instilled masochism in his legion instead of decimation so both legions are predisposed to the meatgrinder. One assumes he is expendable and the other accepts that pain cleanses the body and both are willing to suffer.
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>>48050760
Except one kills.
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>>48050692
Yup. Imagine if it wasn't so.
>My Primarch, 80% of the company is a casualty
>>You mean they're dead or otherwise hurt?
>No, my Primarch, this is according to your new casualty definition. It is the 20% that survived the ones who are hurt
>>Replace their arms with augmentics or something. Also, you see the dumpster over there? That's your rearmament
>Yes, my Primarch. Where should we go next?
>>Actually right here. It's garrison time. All twelve of you.
>My Primarch, why do you always accept the Warmaster's orders without even complaining once?
>>And betray the only one of those dipshits that call themselves my "brothers" who didn't ostracized me?! Even that iliterate furgag Wolf-something took the emofag's side! They erased my name from the order of battle!
>It could help if you didn't call them "dipshits", my Primarch
>>I could very much punch your head off, marine, but not even I am so autistic as that closeted homo.
>ʸᵒᵘ ᵈᶦᵈ ᵒʳᵈᵉʳᵉᵈ ᵘˢ ᵗᵒ ᵏᶦᶫᶫ ᵃ ᵗᵉᶰᵗʰ ᵒᶠ ᵒᵘʳ ᵒʷᶰ ᶠᵒʳ ᶰᵒᵗ ᵇᵉᶦᶰᵍ ᵂᴬᴬᶜᶠᵃᵍˢ ᵗʰᵒᵘᵍʰ⋅⋅⋅
>>You can't mention that anymore, marine! It breaks Galactic Rule #3. *End of communicatus*
>Gee, he was unusually HAPPY today. I swear I only follow him because he serves the Emperor...

He's not the most likeable of men...

>>48050760
>Both are willing to suffer
"I long ago surrendered hope of anything being easy, Commander. Still, we shall prevail this day."
Damn Eldar
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>>48048955
What are the cape/shoulder pads from?
>>
>>48050564
>He's not. He's just a bitter nerd who takes his frustration out on others.
thats what he said, autistic.
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>>48050598
Me bad at math.
Me leave now.
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>>48051004
I'm thinking most of Pert's frustration comes from him being frustrated at himself.
>>
>>48051026
The cape appears to be greenstuff. The complete tutorial is here.
http://battlebunnies.blogspot.mx/2016/02/pre-knight-errant-nathaniel-garro-pre.html
>>48050234
It seems some Drake Seta did it.
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>>48051063
That isn't autism though.
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>>48051088
I think it is "being a 200 year old child". Not healty either.
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>>48051004
I liked what you did there at the end.
Not really. Faggot. Bitch more about the mods why don't you.
They are the only Law stopping this hell hole from truly descending into anarchy
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>>48051098
I want to doubt it was BL's intention to make the Primarchs into manchildren unless they wanted us to argue about this subject and make us hate them.
>>
>>48051088
sure it is.

but pert overcame his mental disability and was able to turn himself into a shitty primarch who killed his own men, lost the heresy, and sulked for 10k years. so all in all hes one of the most successful primarchs. :^)
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>>48051159
Success in strokes I guess.
>>
>>48051123
I'm sure BL had to make the Primarchs manchildren because it's the easiest way to plot out conflict for novels. Honestly I was really enjoying Horus Rising. Loken seemed like the bro honorable soldier just doing his job, and the relationship between Horus and the Mournival far surpassed my expectations for a 40k novel...Horus was so smart in the first book, he seemed like a REAL character and I could believe his larger-than-life personality. Abaddon and the Mournival were never really seemed like "good" people but a believable shade of grey.

And then Galaxy in Flames, or whatever was book two started fucking it all up. Dan Abnett set up this great series, but the fact that we KNOW Horus gets corrupted by Chaos, Abby goes evil, Fulgrim goes wacky and kills Ferrus, etc. etc. I feel like the BL novels fuck up the transition from point A to point B. Horus' visions where he's corrupted by Chaos in a fucking fever dream was bullshit. Maybe that's canon, I don't know, but after setting up these amazing characters they fucking butcher it by having them go from demi-gods with flaws to daddy issue-ridden manchildren over a few shitty pages of ~corruption~

sorry for the rant I had a red bull after work
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>>48051280
>I'm sure BL had to make the Primarchs manchildren because it's the easiest way to plot out conflict for novels.
Those lazy niggas.
>Honestly I was really enjoying Horus Rising. Loken seemed like the bro honorable soldier just doing his job, and the relationship between Horus and the Mournival far surpassed my expectations for a 40k novel...Horus was so smart in the first book, he seemed like a REAL character and I could believe his larger-than-life personality. Abaddon and the Mournival were never really seemed like "good" people but a believable shade of grey.
That's why I loved Horus Rising. Marine banter and Horus being Super Dad is what made it for me.
>Abaddon and the Mournival were never really seemed like "good" people but a believable shade of grey.
>implying Tarik is in a grey area
>I feel like the BL novels fuck up the transition from point A to point B. Horus' visions where he's corrupted by Chaos in a fucking fever dream was bullshit. Maybe that's canon, I don't know, but after setting up these amazing characters they fucking butcher it by having them go from demi-gods with flaws to daddy issue-ridden manchildren over a few shitty pages of ~corruption~
Exactly. Their execution is what went wrong and what got us to novel 38 after Horus Rising came out in what 2008? Your rant is forgiven
>>
>>48051280
its because all of the BL writers besides dan abnett are complete shit, and their editor is literally a retard.

theyd have been better off just letting abnett write 10 books and call it done there.
>>
>>48051424
Easy there friend. Let's not forget that Abnett was the one that thought Perpetuals, the cabal, everyone being Alpharius, and Imperium Secundus were all good ideas
>>
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>>48051424
>theyd have been better off just letting abnett write 10 books and call it done there.
But wouldn't this series end up like Gaunt's Ghosts?
>>
>>48051456
unpopular opinion, but I liked the whole everyone was Alpharius thing. I just don't like the meme it Perpetuated (heh) online. but I the beginning of the Legion novel was great. gave a really different feel from all the other legions being shown so far. It was how Abnett resolved the conflict with WOOO WE HAVE TO BE BAD TO SAVE THE UNIVERSE! bullshit.
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>>48051456
But also this.
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>>48051500
Eh. That's the thing about opinions mate. They're like assholes.
>>48051523
I believe him. I'm a 911 dispatcher and this sort of shit is commonplace where I live.
>>
>>48051456
>everyone being Alpharius
That was always canon anyway, and it was one of the best-executed concepts in the whole damn series.
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>>48051555
>I believe him. I'm a 911 dispatcher and this sort of shit is commonplace where I live.
Where do you live?
>captcha included either a croc or a gator
Gustave is sending us his regards.
>>
>>48051608
It's a neat concept, but is pants on head retarded for any military body to do this and think it's a good idea. Especially space military.
>>48051620
Southern US. That's all I'll say.
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>>48051662
I'll take that. Have one more Star Wars edit.
>>
>>48051555
Wait, you're not the real Curzefag!
>>
>>48051688
Thanks mate. I appreciate that.
>>48051699
I'm not? How could you possibly know that?
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>>48051905
>Thanks mate. I appreciate that.
Have enough. Otherwise I'd post a picture of the Khorne worshiping crocodile with a body count of 300.
>>
>>48051905
It's in the way you post, as well as using This instead of That.

Indeed, it would seem as if it's elementary, my dear anon.
>>
>>48051962
Not gonna lie mate. I want that picture.
>>48052002
But what if it was all a lie, a cleverly concocted ruse to get you to lower your guard while the real Curzefag gets you from behind!!

Also, for a more on-topic discussion, I've been thinking about picking up a fluffy Salamanders army. Any thoughts on how I should build my list?
>>
>>48051662
>pants on head retarded for any military body to do this and think it's a good idea. Especially space military.
Except that, uniquely, the Alpha Legion operated more like the paramilitary wing of a political faction, even during the Great Crusade and long before the Heresy. There was a kind of Realpolitik dimension to their operations that even the likes of Guilliman couldn't fully appreciate.

And for a political organization rather than a military one, I'm Alpharius is perfect. Especially a space political faction.
>>
>>48052039
>Also, for a more on-topic discussion, I've been thinking about picking up a fluffy Salamanders army. Any thoughts on how I should build my list?

Yet more proof that you're not the real Curzefag.

You've failed to amuse me, and you've also a disturbing lack of Konrad worship in your posts.
>>
>>48052039
>I've been thinking about picking up a fluffy Salamanders army. Any thoughts on how I should build my list?

Cassian Dracos and a shitton of deep striking dreadnoughts, use the dreadnought RoW for nothing but dreadnoughts.
>>
>>48048683
My head-cannon;

Night Lords used lightning paint in the Preheresy
Some liked lightning very much
Some liked it so much that they adapted projectors because chaos fucked with their heads
Just like Deltrian puts horns and spikes on looted Salamander armour
He puts them on, but he doesn't know why

Chaos man, chaos.
>>
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>>48052039
>Not gonna lie mate. I want that picture.
There's not really a lot of pictures of Gustave, and I don't think this picture does him justice. Born in 1955, estimated to be in his 60s and to be 7,000 lb (3,000 kg) and has taken up murder as a hobby as some folks think that his bulk has forced him to start eating slower prey than zebras and gazelles. He went away for a while but resurfaced in 2008 and reportedly dragged a fisherman to drown him. Gustave doesn't even eat all of his victims.
>A croc of similar stature and markings killed a fisherman near Ruziba in April. "He was standing waist-deep in the lake when the croc dragged him away and drowned him," Faye recalled. "There were a lot of witnesses. They raised such a commotion that the crocodile let him go. His widow showed me pictures of the corpse. He had a nasty bite in the stomach and one in the leg." Onlookers chased Gustave away before he could finish his bloody work, Faye said, noting that Gustave doesn't always eat his victims: "I think some of his attacks could just be hunting practice."
>Gustave has yet to snatch anyone from Gatumba, but Faye has no doubt that he is the big croc responsible for these new attacks. When he's not lurking beneath the muddy waters of the Rusizi, fishing and waiting for opportunities for larger prey, he basks on his favorite sandbar, wearing what seems to be a sinister, self-satisfied grin. "I am 100 percent sure it's him," Faye said.
http://adventure.nationalgeographic.com/2008/02/gustave-update/michael-mcrae-text
Cracked gave a very fitting description of him.
>A living, breathing, scream-eating dinosaur that is so sick of his own immortality that he passes the time by destroying life whenever he sees it.
>>
>>48052047
While they were definitely paramilitary, they weren't really a political paramilitary force. Unless you count bringing worlds into the Imperium or blowing them up for Horus a driving political force.
>>48052092
Eh. I was never a Curzefag impersonator. Just bored on a Thursday night.
>>48052180
Thanks mate.
>>
>>48051699
You didn't notice?
>>48052039
The elusive 30k Salamander player! Umbubu, you know what to fetch me
>>48052163
>Using the dreadnought RoW
It lets you bring a billion dreads, but at the cost of giving +1VP for each of them the enemy kills.
Imagine it running it with a DA army - their enemy will drown on extra VPs.
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>>48052199
You're welcome. Have my favorite Star Wars edit.
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>>48052208
Say no more, I have brought the vuvuzelas!
>>
>>48052208
I'm not too certain I like where this is going.
>>48052163
I thought about doing something like this. I used to play orks a while back, so while I'm used to the idea of losing all the time, it's not exactly something I'd like to repeat.
>>
>>48052163
Dreadnought RoW? Tell me more.
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>>48052297
>Fury of the Ancients: Contemptors and Boxnoughts become compulsory troops, you must bring both a Forge Lord and a Primus Medicae, you cannot seize the initiative, can't bring neither allies nor fortifications, and dreadnoughts give up an additional VP when killed. EACH. It lets you bring a billion dreads, but at what cost?
>>48052256
>>48052269
Seldom do I ask for spoonfeeding. Could I get that Umbubu pict? I'll trade you for the Vuvuzela of Doom
>>
>>48052297
Dreadnoughts as troops
Each Dreadnought gives up an additional victory point
Each dreadnought
EACH
That's as much as 18 points if you take as many dreadnoughts as you can, EACH
>>
>>48052325
>you must bring both a Forge Lord and a Primus Medicae
So I have to bring the Nursing Home's Repair Man and Caretaker? That's fine with me.

>>48052331
>>48052325
I'm fine with losing a VP each, I just love Dreadnoughts, and the thought of an army of senile grandpas sounds amazing.
>>
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>>48052403
Well it helps Papa Dragon Dread, Cassian Dracos, is nigh invincible. I think he ignores Melta, Lance, Armourbane, Entropic strike, you name it.
And then you take Veneration of Wrath to give it a 5++ against melta and fusion weapons, etc.
:^)
>>
>Alivia says that the True perpetuals. which includes herself, Olly, and the Emperor, were cunningly created to be resistant to the touch of Chaos. However, despite all of this, they weren't immune to temptation and lust for power

(Source is "Wolf Mother").

Who created the True Perpetuals? Who created the Emperor and his fellow True Perpetuals? Is this the greatest mystery of the setting? Will we ever know the truth?
>>
>>48052475
That sounds awesome.

Unfortunately, I play Word Bearers and cannot take Cassian Dracos.

And the Mhara Gal is absolute trash.

Also, what are good Dread loadouts? I know double Kheres is good, but what others are there?
>>
>>48052481
Didn't we already know Emps is the collective reincarnation of all BC terran shamans?
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>>48052519
Disposable Cortus dreads with Dread CC and a chainfist (which is not a specialist weapon in 30k), with in-built graviton guns.
>>
>>48052561
Old canon that got retconned with the introduction of the Perpetuals and the events of "Vengeful Spirit ".
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>>48052624
Retconning...the Emperor?!
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>>48052403
>So I have to bring the Nursing Home's Repair Man and Caretaker? That's fine with me.
And something that gives you Master of the Legion so that you can take the Rite of War in the first place - for most armies, that'll be a Praetor or Delegatus.

Also, you can't take Cassian Dracos or Telemechrus in most missions, since you've already used up all three of your HQ slots (since they don't have Master of the Legion themselves).
>>
>>48052519
If you're taking large numbers, Dual Power Fists with built-in Graviton guns works pretty neat - the fists blend melee hordes and Graviton shots will gradually strip hull points off even Spartans and Titans.
>>
>>48052685
>Telemechrus
Er, scratch that, he's Elites, so you can take him. Still need a third HQ with Master of the Legion though.
>>
>>48052685
Oh shoot, just forgot about the WBs mandatory chaplain.

This means that I can't actually take the RoW without a character that grants MotL and counts as a Chaplain.

Kek.
>>
So it's Knight Anon who made the mistake (and/or greatest decision of his life) buying a bunch of Phalanx Warders and I'm thinking of running them as Breachers. Someone here suggested squads of 15 without all the special toys, but what I was thinking is...would it be a bad idea to foot slog and bubble wrap the Knights so that they can stop any unit trying to tarpit my Knights? especially my Knight Crusader who needs to be shooting every turn or else I spent 500 points on nuffin.
>>
>>48052403
>>48052685
>>48052765
>Grandpa army
>They naturally work quite well together, find each other vaguely familiar
>Turns out they were from the same 20 man tactical squad, Sweep Advanced a century ago.
>>48052822
Erebus is a Chaplain too.
>>
>>48052822
Erebus?
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>>48052853
>>48052859
True enough!

I simply don't own him, though I can do counts-as for now.
>>
>>48052853
>they suddenly remember the guy who failed their initiative test
>>
>>48052904
>Weeell, maybe if SOMEONE had offered himself to LoS then you wouldn't have failed the Ld test. My Ld never let us down!
>>
>>48052624
What the fuck, did they at least replace the old lore with new lore? Complete lore?
>>
>>48052929
>Wait, who was on the voxilla again? Couldn't understand a damn thing he was saying.
>>
>>48052965
>Wha-...Vox OR Vexilla? Speak up! Do I call for reinforcements or not? Hello??
>>
>>48052931
Currently, it's a mystery. They might reveal it at some point but probably not. Don't you guys love mysteries and vague lore?
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>>48051004
>Galactic Rule #3
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>>48053024
God damn it. Shamans not edgy enough apparently.
>>
So what's everyone's favorite generic model?

As in, non-character, non-legion unique.

For me, I'll have to say the Destroyer Squads. They just look so awesome, and I love their dual wielding pistols and rad-weaponry.

Also, a question about them fluff-wise, do they have a unique paint scheme irrespective of their legions or something along the lines of Techmarines being red and Apothecaries being white and Chaplains being black? Or just the normal one?
>>
>>48053422
Infantry or general model?

General model, the Typhon Siege tank.

Infantry model, MkIII tactical marines. They're so 30k, and they look badass.
>Collecting RG and neither of these really fit
>This is suffering
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Has anyone made custom legions, or made their own 'heresy' with their friends?
>>
>>48053500
General model, anon! Doesn't matter, so long as it's not a character or legion-specific, like the Darkwing Duck.
>>
>>48053422
Running Tartaros Terminator. Best model.
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>>48053504
> made their own 'heresy' with their friends?
Closest I got to this with other people was fleshing out a campaign centering around the premise that Horus doesn't fall to chaos. The Heresy, however, happens anyway, albeit with a different mix of primarchs on each side.
>>
>>48053422
The Rad missile launcher is completely retarded though.
>>
I missed the tail end of the last thread but wanted to add my comments on Phoenix Guards. They really aren't a good unit. Internal balance wise they are simply too expensive for what they do, they are slightly more resilient than palatines and get an extra attack, but are much more expensive and lack any mobility options comparable to jump packs for palatines. The main flaw of Phoenix Guards is their shitty invul save relative to other elite terminators and their one wound, COMBINED with the fact that they NEED to resolve combat the turn they charge or they will be killed the next turn. Think of it like this.

>Opponent has scary deathstar unit
>Outflank Phoenix Guards in a spartan turn 2 or whatever to get them close
>Turn 3 unload the Phoenix Guards and charge, kill the enemy unit and sweep them
>Turn 3 opponent, opponent proceeds to move a demolisher close or a unit of tactical terminators (or anything with a 2+)
>Opponent blows your Phoenix Guards apart or charges them with a unit that the Phoenix Guards cannot hurt

Other elite terminators have a 4++ and/or 2 wounds to survive the inevitable storm and don't rely on the charge to anywhere near the same extent that Phoenix Guards do. The advantage of Palatines beyond price is that they can be much more mobile and can take cheaper dudes as ablative wounds since they don't need to give everyone a spear. Offensively Phoenix Guards only get +1 attack on the sergeant and +1 to wound resolutions. The extra initiative bonus is largely unimportant.

While I don't care for Suzerains they are pretty much the perfect example of why Phoenix Guards suck
>Phoenix Guards are bulky
>Neither unit gets extra attacks from an extra CCW due to a two handed weapon and a shield
>Suzerains are scoring
>Suzerains don't need the charge to be useful
>A full sized squad of suzerains costs 325 points, 10 Phoenix Guards with shriekers costs 480 points
>>
>>48053614
Nooo don't say that. Even if the concept is retarded, that mlauncher looks nice
>>48053422
MkIII Heavy Bolter marine. I love hip fired heavy weapons, drum magazines and spare ammo, and that model has it all.
On a not quite related note, you wouldn't believe the melee combat power of a HB Devastador in the Spess mehreen vidya, horde mode.
>>
>>48053504
I have a small force of Blackshields painted up as Sons of Malice. I'm strongly implying that they're remnants of the 11th Legion
>>
>>48053676
I just can't get over it.

You don't fire a missile like that. You just don't.
>>
>>48053700
Your dubs back you up; those ultras won't steal your geneseed.
>>48053661
Agreed. LA rules were quick-fixed for the Age of Darkness red book, but the individual unit entries were mostly copy pasted. They can't compare to any other legion termie, not even SS Termie fists.
Is it asking for a flawlesd FW book too much of a EC thing to request?
>>48053759
I know. Just remember marine armour has machine spirits specifically tasked with accuracy and recoil managent

G'night hhg.
>>
tentative 2.5 to 3k list so that I have 2 knights at 2.5 and 3 knights at 3k. also using breachers because they're cool:

HQ
Sigismund
Damocles Command Rhino

Troops
10 x Breachers, Melta Guns, Vexilla, Sgt with AA and Fist, Land Raider

10 x Tacticals, Vexilla, Sgt with AA, Rhino

10 x Tacticals, Vexilla, Sgt with AA, Rhino

5 x Templar Brethren, all the cool stuff

FA

Dreadclaw (for Templar and Sig)

Heavy Support

Vindicator with Machine Spirit

Knights:
Scion Warden
Martial Gallant

This is 2.5k points, and if I wanna go to 3k for an opponent I just throw in the Knight Crusader which is 500 points. I know you guys hate Knights but I tried to add more bodies to the list. Not sure how smart it is to put breachers in an LR though...
>>
>>48048626
Hunger games within a general thread discussing a tabletop game can quite clearly be categorized as off-topic and/or shitposting, because it barely has anything to do with the actual topic, even if it includes all your dank memes.
>>
>>48053024
>vague lore?

No? I like a loose lore that has gaps in it to work with, instead of having everything set in stone. But I still like there to be a framework on which to build on.

I'll accept the new lore (as existing, not as my new lord and savior) once they explain how it all works and how it comes together. We know quite well the how and the why of the shamans, new man, Chaos, etc. Now we don't even have a good info on what's been thrown out, just a ton of contradicting pieces of fluff you have no idea how they're suppose to replace the old or fit into it.

HH was a mistake.
>>
>>48053700
Mate, I need pics of that, please.
>>
>>48054083
That's pretty shit considering the topic here is Horus Heresy.

The argument crumbles at it's very foundation when you consider the existence of quest threads on /tg/.
>>
>>48054417
No-one would have had a problem with it if it was in its own thread. Well, probably a few people would have, but not nearly as many, and certainly not the Janitors.
>>
>>48054456
That's the thing though, since they won't communicate outside of bans we don't know. The person doing it is risking a ban.

I doubt the stand alone thread would be left alone because the janny went to the trouble to individually scrub each and every ~6 hour old post that everyone but one dude was supportive of and then submit a ban.
>>
>>48053504
I wrote my own 40k/30k compatible codex for my 2nd Legion guys. Alas, I never get to play it.
>>
>>48054273
I'm moving soon so my wargaming stuff is packed up atm :(

I have a workplace set up with my paints and my bitz box though, so I'll try to whip one up and take a picture of it.
>>
>>48054417
The topic is implicitly "posting and discussing Horus Heresy fluff, art and rules", not "posting and discussing the results of a forum game that has the names of Horus Heresy characters in it".

If it was one or two posts showing the results your own hunger games, I'm sure no one would mind.
When you've got 100+ posts of gathering participants, showing off events and reactions to said events, it's a problem. Those 100+ posts could instead have been replies to the active discussions in the thread, but instead the thread is rushed to an early grave and those discussions get buried with a lot less time to be read and replied to.
>>
>>48054686
Mate, you're literally the only one arguing against it. I and the other anons had fun with it as a silly little thing. No need to be the fun police.

>>48054681
Aw mate, it's all cool! No need to do that just for me. Where you moving to anyways?

Do it anyways. I'm evil.
>>
>>48054686
Is it not the will of the participants that should drive the general and not some abstract opinion of what is and isn't on topic?
>>
>>48054727
Thanks for the interest in my life anon :)
I'm moving to another part of my city, Edmonton, but into a house actually. I feel all grown up!
I've already begun working on him, though this'll be more "freshly turned renegade with jumbled equipment and scavenged but untainted power armour" instead of my "30k FW with a dash of Chaos and 40k Marine bitz" if that's okay?
>>
>>48054727
"A silly little thing" to some people is "thread ruining spam" to others. Rest assured that I was not the only one complaining about it, no matter how much you want that to be the case.

>>48054757
If it were up to the will of the participants, half of 4chan's boards would instantly devolve into porn, dubs, spam and advertising. Rules are in place for a reason, and hotpockets enforce them for a reason.
Generals are an edge case because the topic is not explicit, but I am in the belief that a general thread should be a topic with a community surrounding it, not a community based on a topic. Just look what happened to /ksg/.
>>
>>48054892
There was only one person complaining about it last night. There were witnesses, that's just fact. Don't rewrite history that happened only 24 hours ago.
>>
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>>48048735
SUCH SWEET CACOPHONY!

Those are mines.

I want more of them, but I have a lot of kitbashed Noise Marines with the same colour scheme to proxy them with, so I can't really justify the purchase.
>>
>>48054892
Furthermore, while this is a nice theoretical argument. It still doesn't solve the core question of whither it can have its own thread on /tg/ because mods never want to converse with their peasants.
>>
>>48054935
Tell me, how did you get that purple, glorious anon. I wish to utilize it.
>>
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>>48054931
>Don't rewrite history that happened only 24 hours ago
Oh man, the irony. Pic related.

I guess the next logical step is for you to say "lol photoshop", but that's only as far as samefag proof can go without mod/janitor intervention which never happens.

>>48054967
Just try it, and if it doesn't work on /tg/, try /qst/.
>>
>>48055001
I'm a mobilefag so I don't understand the details of the desktop site version.

Is that in fact proof that the dude who said faggot and (you) are different people and not just the faggot dude replying to us?

If so then fine, there was two.
>>
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Vantage point secured. For the Warmaster!
>>
>>48055054
Nice terrain you got there. Do more.

thin your paints
>>
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>>48054970
That's literally my primer, Alien Purple from Army Painter.
It's basically the GW Xereus Purple in a spray can.

I just make a few lights (some Xereus Purple with White) with the airbrush and proceed with the details.

It doesn't get any easier.
>>
>>48055152
Huh. It's quite nice. Much lighter than the usual EC I see.
>>
>>48055152
Lovely models, anon! Please take care of the moldline on the centre-left marine's leg though.
>>
>>48052180
You forgot to mention he's (somewhat) bulletproof - he's got a fair few bullet scars, but he gets along just fine

Like the salamanders, he's tough as fuck
>>
>>48053422
The humble Mk III breacher marine.
>>
>>48053422
Crusade armor.

I am quite upset they've given everyone mk4 right from the start, instead of showing the loyalists in primarily older marks.
>>
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To that anon who asked what progress we're all making today, here is a /WIP/ of a MkVI tac with extra CCW. I figured RG would keep chainswords to a minimum on the infiltrating troops.
>>
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Ursarax up for preorder. £30 for 3.
>>
>>48056147
Do they like tubes?
>>
it there mechanicum book epub?
>>
>>48056525

Is there one for Angels of Caliban?
>>
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Good morning /hhg/, I know how much you guys enjoy 30k dreams so I'll share the one I had last night.

I was Kharn, in some town right outside of a big ol' fortress, and I needed to get in. There was a moat, and a closed gate, so I had to do some Assassin's Creed style parkour to scale the buildings on my side and move across a telephone wire to get in. And then the bloodshed started. I moved through the fortress, killing just about everyone I saw, all normal humans. Nobody stood a chance. Time-period appropriate, too, as I was wielding the Cutter and not Gorechild.

Finally I came to a large room with giant windows along the walls, reminded me of a cafeteria. Nobody was inside, and after checking everything out to make sure, Angron himself walks in. He is, of course, very angry about something, and gives me this long speech about I don't remember what. The whole time I'm standing at attention because, of course, he's my Primarch, what am I gonna do? He finishes his speech, gets even angrier, and hurls me out the window After Deshea-style. I land back across the moat where I started in a pile of bricks, pretty badly injured. I guess the Heresy had just started and I somehow hadn't got the memo, so I was killing a bunch of traitor army and labelled a loyalist, which did not please Angron. So now the scene shifts and I was Angron, who jumped out the same window and started killing the townspeople, which included several people I know irl.

This went on for awhile, when one of the fleing people found Kharn laying broken in the pile of bricks and helps him up. Now I'm Kharn again, feeling all busted up, but I recover fairly quickly and fight my way out. The surviving townpeople make their way to the town square where they're waiting for evac. Thinking I'm on their side, they have me with them for protection. What they don't know, however, is I had coralled them all into one convenient place. Continued in next post bc this shit is long.
>>
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>>48056629
So anyway, they're waiting for evac, but before anyone comes for them a huge group of dragons and Angron himself, now suddenly a daemon, come flying over the rooftops and killing everyone with fire. I start in on them as well, it's a huge bloodbath. Then the Deathwing teleport in, there's a big battle right there in the square, but we kill them all. Angron lands, points me out of the crowd, and basically tells me I did a good job and all was forgiven.

There was another weird scene after involving a pirate ship and killing some dudes there to get a crate of supplies, but it's weird and kinda fuzzy. The thing is the entire time, throughout the whole dream, I could feel nothing but the most potent rage and fury I've ever felt before. Like, pure, unadulterated hatred for everything I laid my eyes on. It was pretty intense, and words fail to do it justice.
>>
>>48048735
Why would you fully assemble them before painting the difficult spots
>>
>>48055655
Can't believe I forgot that. I like to think that he was banished from the planet after reaching the size of a Mastodon.
>>
>>48054065
From my experience, Templar Brethren aren't actually efficient for their points. Siggy will basically carry them as ablative wounds while doing his thing.
>>
Humbly requesting Angels of Caliban epub.
>>
>>48057236
Even if you ask in every thread, it wont appear any quicker

Just be patient and some anon will pull through for you
>>
>>48057236
i have it but i wont upload it :^)
>>
>>48056629
>>48056652
>He finishes his speech, gets even angrier, and hurls me out the window After Deshea-style
My sides, anon.
I wish I could share my dream, but it's not really /tg/ related. Bunch of canibal child soldiers running around in Africa (Night Lord scouts?). We ate cake in the end.
>>48055001
Wait, we have rolled to make characters in threads past. Was that wrong as well? We were using the character advancement tables though
>>
>>48053700
I have a small force of Blackshields too, they are Thunder Warriors. That's my heresy, they all died save for the remnants that Aric Taranis managed to cure gene phage that the Emperor cursed them with.
>>
>>48056629
>>48056652
You may have been visited by a bloodletter in your sleep.
>>
>>48057820
My plan is to use the MkII World eater helms, fill in the holes with greenstuff and then use the Iron Warrior star bodies. That symbol is actually from the Unification War. I will then use Greenstuff to shave the Thunder Warrior eagle and double lightning bolt on each of their pauldrons.
>>
>>48057772
Rolling up a character does waste a number of posts if you use /tg/'s roll function for it, but at least it's directly related to the rules and produces a character you can build together, use in matches and write fluff about.
>>
>>48057113
I appreciate the response dude. You're probably right and that's why I kept the squad to the minimum of 5. I just can't afford a Spartan at the moment so transportting Sigismund with anything in Terminator Armor is out of the question for now. Plus lets be real...Templar look awesome.
>>
>>48056629
>>48056652
I think for a moment you entered Khârn's life.
>>
>>48058355


Templars are good at what they're meant for: murdering 20 man 3+ blobs. That's all they need to do. I'm not even sure if anyone other than the champion needs a combat shield since they have easy access to assault vehicles and should be pointed at MEQs.

You have to think less of them as terminators and more like slightly better veteran squads with power weapons.

Also sigismund makes them viable so does Alpharius and mutable tactics
>>
>>48058355
>Plus lets be real...Templar look awesome.
Mandrakes all over again
Makes sense when you put it that way. Good crusading to you
>>
>>48056629
>one of the fleing people found Kharn laying broken in the pile of bricks
Waaaait a second, that's Khârn's weakness, right? Some anon once defeated him with a thrown brick
>>
Rate my generic WE hoard list because I cant think of a decent drop pod list.

2500 points

Bezerker Assault

HQ

Surlak

Kharn - (Legacy of Blood)

Troops

19x Tactical Squad - (Legion Vexilla)
Legion Tactical Sergeant - (Artificer Armour, Melta Bomb, Power Fist)

19x Tactical Squad - (Legion Vexilla)
Legion Tactical Sergeant - (Artificer Armour, Melta Bomb, Power Fist)

19x Tactical Squad - (Legion Vexilla)
Legion Tactical Sergeant - (Artificer Armour, Melta Bomb, Power Fist)

Elites

3x Apothecary

3x Rapier Weapons Battery - Laser Destroyer Array

4x Red Butchers - 4x Second Power Axes
The Devoured - Power Fist, Second Power Axe

Heavy Support

Spartan Assault Tank - (Armoured Ceramite, Flare Shield)

LoW

Typhon Heavy Siege Tank - (Armoured Ceramite, Lascannons)
>>
>>48058702
Not enough transports?
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>>48058741
Surlak, Kharn and the butchers ride in the spartan, everything else is footslogging

Also is it worth upgrading my Tacs into Inductii
>>
>>48056629
I dreamed of Curze being electrocuted to death in some kind of stasis prison while I was a Night Lord watching, it was very strange.
>>
>>48052624
I thought that the perpetuals were the children of the emperor, whether it is an actual blood relation or not like jesus's conception
>>
Are lightning claw termies decent in 30k?

I play EC so 4 attacks at I5 with ap3 shred per termie seems like a good deal. Add a phoenix spear sarge and it seems like a solid squad
>>
>>48058793
>Also is it worth upgrading my Tacs into Inductii
i dont think so because then they arent scoring anymore
>>
>>48058890
Seeing as most things are in power armor. Yes
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>>48051424
lol even Abnett hasn't been good for a while.

I'm still undecided on Guy Haley and John French, but off the top of my head, ADB and Chris Wraight are clearly better than Abnett.
>>
>>48058967
ADB is shit. he just projects his own daddy issues into everything.

like the one anon said about 'BL turning the primarchs into manchildren' ADB is the most guilty of that, because he is a manchild who projects himself into everything he writes.
>>
>>48058997
And somehow, still better than ol' Abby
>>
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OK so, what are lightning/power claws/talons? Are they a powerfist + 4 power swords attached, or are the blades just powered? If so, what does the oversized ridiculous powerfist gauntlet do?

What is a chainfist? Is it a power fist with just an average chainsword attached to it? Or are the chainsword's teeth powered? What about dreadnought chain fists like the ones FW just discontinued, basically just big chainsaw-arms. Are they powered, or are they just giant chainsaws?

How can a chainsaw's teeth go through an armoured bulkhead?
>>
>>48059030
nah abnett is the best writer they have, and hes still pretty bad. then again BL is just a glorified white dwarf article at this point, so who cares.
>>
>>48058890
Power Armour is more prevalent so AP3 is better than usual, but vehicles are more prevalent so S4 and no grenades is a lot worse (compared to power fists)
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>>48058890
I mean it is decent but an honest question EC players should ask themselves (at least if you care about efficiency is)
>Can palatines do this better and/or cheaper
5 terminators with lightning claws costs 250 points
6 Palatines with power lances and jump packs costs 245 points
Each unit gets 4 attacks per model with Palatines getting +1 strength and termies getting rerolls but palatines are WS 5 (with access to sonic shriekers which aren't really useful for entire units with AP 3 weapons unless you plan to kill other palatines) and are more mobile without a transport. It is obvious that palatines do the job better.

However, from a fun perspective lightning claw termies are pretty good for EC and can certainly be used effectively, especially because they are survivable and maru skara allows them to get close without needing an expensive transport that doubles their cost.
>>
>>48053846
>Is it asking for a flawlesd FW book too much of a EC thing to request?
Honestly I would take Phoenix Guard if they had artificer armour and could be taken as honour guards. Competitively the unit is fundamentally fucked due to its sheer reliance on the charge, without that being fixed the unit will never be competitive since even if the enemy lacks AP 2 shooting all they need is to charge the Phoenix Guards with a 2+ unit and the Phoenix Guards lose.

IMO Phoenix Guards should have some special rule that lets them still get AP 2 the first round of combat if they are charged. "Eg. Impenetrable Ring: The first round of a close combat Phoenix Guards always count their Phoenix Spears as AP 2 whether they charge the enemy or they are charged, they do not get the +1 strength unless they charge the enemy however." At least then Phoenix Guards can't be fucked by five regular terminators with power axes if they don't get the charge.
>>
which book is the delegatus in again? Can't find it in my red book

Anyway I'm just trying to remember if there's something that keeps you from taking a delegatus and a primarch. I bet there is
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>>48059362
6
>>
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>>48059039
pls repsond
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>>48054839
Sorry for the late reply, I fell asleep soon after, but that sounds great, anon! Good for you.
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>>48059039
The big gauntlet is to hold all the blades. It is 4 power swords, after all. Not something that'll fit into a knuckle duster.

Chainfist blade, at least on the terminator one, gets the benefit of the fist's power field. Don't know about larger ones. Eviscerators, for example, don't have a power field and purely cut through stuff on their own accord. Very possible larger chainfists work the same way, while terminator ones use the benefits of the power field to help the smaller blade cut through stuff.
>>
>>48059479

Power fists are just big power units that are conveniently fist shaped. They're armored generators that are typically used to create extremely strong power fields that are focused and unleashed via a punching motion.

They're big because the actual generator involved is much bigger than what can fit on a normal weapon.


Space marine power claws are essentially redesigned/repurposed power fists that spread their power field across the talons rather than focus it into one gigantic smashing blow. This causes horrendous damage to flesh beyond even normal power weapons but doesn't have the pure impact of a power fist.

Chain fists are powered saws that are used to grind through armored bulkheads and vehicles but are plain overkill against infantry. They're also harder to make and even harder to miniaturize
>>
>>48058741
How do you stop the Phosphex camping lists from literally eating your shit alive. Turn one they kill either the Spartan or the Typhon, whichever would bother them more, then kill the next the second turn while your tactical get melted phosphex.

Only asking because this is what I had to consider when making my list.
>>
>>48059099
Abnett was good. But his origins as a comic book writer really shine through sometimes (coming from someone who likes large chunks of said comic work).

Since I dunno, Brothers of the Snake, he's been noticeably worse.
>>
>>48059549
>focused and unleashed via a punching motion

Is it? I always thought the power field worked like on power weapons (weakening molecular bonds, making it easier to cut through stuff) and this helping the fist to punch and rip stuff apart.
>>
>>48059556
Transports right? It also depends on what kind of list you are fielding, ideally you would be able to handle that weaponry at distance with ordance/blasts that get through whatever the platform is consistently.
>>
>>48059556
Fly over the phosphex?

I dunno, man. Phosphex is bullshit. Let's put down 48 dangerous terrains per turn for the rest of the game, lol.
>>
>>48059592


That's a big part of it, but all media of power fists have shown that it's generally a concussive strike as opposed to just ripping and tearing
>>
>>48059621
It's not hard to pop Rhinos if you run a Sicarian.
>>
>>48059556
I'm only speaking of general tactics as well, I personally wouldn't build lists that are two dimensional, if too much of your army is vulnerable to one thing you should probably disperse those points into other elements.
>>
>>48059640
All media has also shown fists rippin'n'tearin. Besides, it's still got a molecular bond weakening field on it, so punching someone with it will hurt extra without a built up charge.

Only power weapons I know of that unleash their stored energy upon a hit are the power mauls and thunder hammers.
>>
>>48059671
You pay for transports for the movement, regardless of the weaponry arrayed against you, the additional speed has value in and of itself.

Playing lists that promote a vulnerability doesn't suite me personally, in an ideal situation your list would be capable of utilizing the majority of mechanics in addition to countering the majority of mechanics.
>>
>>48059679


It depends on who's writing but t b h it explains the unwieldy part well, since they have to charge up their Falcon Punch. It's what DoW2 did, power fists had a non neglible wind up time
>>
>>48059778
Power axes don't have to, and they're unwieldy. Ork power claws sure as hell aren't for punching and they're unwieldy power fists.
>>
>>48058967
He started going downhill after he started getting seizures. Legion was his last good book and even that threw a bunch of shit at the wall to see what stuck. He has a few flaws in his writing, but it's what I expect from authors that write for a fanbased like warhammer.

Giants ghost was pretty good up to the saint, down hill and more ridiculous after that minus his last book in the series which actually had marines in it. Really captured the feeling how op they are.

He himself has noted his short comings, mostly having to do with the abbnetverse, where he puts his own head cannon into his books and the fact that he doesn't think he can write marines, let alone primarchs well.
>>
>>48059731
They're called "all comers" lists if you wanted a less wordy way of saying that.
>>
>>48059549
>focused and unleashed via a punching motion.
I think that's Thunder hammers
>>48059592
I always thought using Power fists would focus on both punch and holding with it onto the enemy, as the disruption field would turn the enemy into butter.
That's what enables a short chainblade to cut bulkheads anyway.
>>48059915
>>48059778
They are unwieldy because they're huge and unbalance you (and because gameplay balance, of course)
>>
>>48060009
Or just use the huge servo-fingers to crush their heads. Ork claws are like those jaws of life things, surely Marine fists can squeeze down on the enemy and crush them. The power field helping to weaken matter to let the claws really dig in.
>>
>>48059995
>doesn't think he can write marines, let alone primarchs well.
Does he consider Horus Rising to be a fluke, then? Because he knocked it out of the park with Horus, Dorn, and the Mournival.
>>
>>48059998
You can't corner the Dorner, though :^)
A little more on topic, giving everybody LR transports is too expensive, and any marine footslogging is a casualty waiting to happen.
The only defense a billion Rhinos provide is that, like cicadas, the enemy may not kill them all at once.
Maaay, because lots of things can kill a Rhino in 30k, some can kill several at once, like Deredeos.
>>48060060
Pretty much. Either punch or squeeze, even artificer armour melts under the enhanced disruption field.
>>
>>48059915


Actually if we're looking at DoW2, power axes do have to charge up.

Anyway it's just one trait of power fists, they totally rip & tear as well. That's why they have fingers after all.

Power klaws aren't necessarily even powered in the sense of having an anti molecular field, they're just a rules equivalence.

>>48060009

>because they're big and unbalanced

That's definitely a large part of it
>>
>>48060148
>Actually if we're looking at DoW2, power axes do have to charge up.

Well, 3rd party can party hard all the want. I have not seen a single piece of fluff that would indicate power axes need to charge up their attacks. It just takes more effort and time to swing them over a sword.
>>
>>48060250


Yeah I guess. I like the interpretation but it's not like warhammer is decisive about any of this stuff.
>>
>>48050406
I think the assault cannons thing was purposeful. Otherwise they're pretty lackluster. It seems BA as a whole are balanced out by the access to great wargear.
>>
>>48058793
I think it would be worth if the squad in your spartan was an inductii squad, but seen as how they're footslogging its a 50/50. You can either have them advnance in the wake of the Butchers to secure or stay home and secure, OR you can make them inductii and help support the Butchers. Mind you it's not like regular tacs can't help the Butchers anyway.

On second thought, nah don't do it.
>>
>>48060070
He admitting to writing them as regular humans, not as trans humans. But I agree, he did them justice.
>>
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>>48050657
IW geneseed was pretty formidable and stable, so they could churn out new legiones astartes pretty quickly compared to other legions, hence attrition warfare suited them well. Pretty fucking brutal tho.
>>
>>48060148
>That's why they have fingers after all.
IIRC, Retribution has a power fist commissioned by its owner to be both powerful and be able to mantain a decent apm, for power writing I presume.
>Power klaws aren't necessarily even powered in the sense of having an anti molecular field, they're just a rules equivalence.
Might be, as long as it's fluffed
>>48060250
>I have not seen a single piece of fluff that would indicate power axes need to charge up their attacks.
> It just takes more effort and time to swing them over a sword.
I'd say that's what makes them unwieldy: you have to wind up your swing.
>>
>>48060517
They have the BEST geneseed, faster production times, the most stable, none of the Iron Warriors where prone to physiological or psychological abnormalities.
>>
>>48060583
>none of the Iron Warriors where prone to physiological or psychological abnormalities.

Wasn't one of the main arcs of the Iron Warriors that they all got shell shocked from destroying Olympia and after constant siege warfare?
>>
>>48058612
>>48058642
if the plastic Spartan/Typhon rumors end up being true, I'm gonna be pimping out a squad of Storm Shield Tartaros dudes for Sigismund with those sexy Black Templar shields. Really crossing my fingers for that.
>>
>>48060583
Inb4 anyone cites their numerous physiological defects, none of those where really present before they became the workhorse legion for sieges.
>>
>>48060583
>They have the BEST geneseed
That would be Night Lords.
>>
>>48060616
Only after centuries of siegewarfare did they develop those problems.

>>48060634
cite sources? I don't follow the Nightlords lore.
>>
>>48060517
Just imagine if Pert didn't spend them so much: they'd EASILY outnumber the UM, while also being siege-ier. Terra was lucky it wasn't besieged by that many IWs.
>>48060583
I'm on my phone, but they were indeed prone to paranoia and distrust, not to mention math and mechanical crafting. Fitting, as they were engineers.
>>
>>48060634
No mate, its the IW.
>>
>>48060671
>>48060667
>>48060630
>>48060616

Pert and Dorn switch places in the Heresy. Assuming most of the Heresy proceeds largely the same as it does in canon, how does the battle of Terra change considering this roster switch?
>>
>>48056759
Because its easier

also
>Painting things youll never even see
>>
>>48060671
Paranoia and distrust are easily explained by the nature of Siegewarfare.

"Oh, another siege deployment"

"Oh, our efforts in this battle have been redacted from the battle reports"

"Oh, the Blood Angels and the Ultramarines garner the most accolades despite our number of planets subjugated surpasses the Blood Angels and rivals the Ultramarines."

"Oh, Dorn has the pleasure of being the Emperors chosen when he is called back to Terra despite our Primarch surpassing him in siege offensives and Deffensives."
>>
>>48060583
>or psychological abnormalities
They were predisposed to paranoia, renowned for being suspicious and ill-tempered (p116 HH3) - they were also highly analytic and technically adept, much like their father
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