[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
MTGEMN SPOILERS
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /tg/ - Traditional Games

Thread replies: 255
Thread images: 43
We synchro Summoning now
>>
>>47977713
Interesting. I wonder if this is how the township will work.
>>
File: 2546.jpg (452 KB, 750x638) Image search: [Google]
2546.jpg
452 KB, 750x638
Bruna and Gisela will probably have meld.
>>
>>47977713
Where did this come from?
>>
>>47977713
>Fusion dance comes to MTG
I like it... Not to see how they make it bland and useless just like they did with werewolves. For a second time.
>>
File: panther.jpg (30 KB, 223x310) Image search: [Google]
panther.jpg
30 KB, 223x310
>>47977713
>now
>>
>>47977713
> those costs
Finished product better be amazing, still seems to gimmicky and open to removal for actual okay
>>
>>47977871
It'll just be a French vanilla
>>
>>47977713
Cards that name other specific cards have always been utter shit from a design PoV.
The reason that those are very rare in MtG is one of the reasons why the game is superior to Yugiho.
>>
>>47977713
Fusion was one of the things I liked less about YGO. I hope it won't be as prominent. I'd be fine with it if it is only commons (and maybe uncos) who used it. Requiring a second rare to use your first rare to its full potential is stupidly annoying.
>>
>>47977871
it's neat idea for draft, both are commons in the same color, one can dig up the other, the synergy works

I don't think this is meant to be constructed playable. Maybe some other Meld will be, hopefully not at Mythic rarity.
>>
>>47977713
Where did you find this?
>>
just give something to make werewolf tribal even half viable in ANY format and I can sort of live with WotC inevitably fucking my favorite plane for a second time.
>>
>>47977713
Damn, it must feel nice being able to reuse 90% of the art and still get paid for two pictures.
>>
http://imgur.com/a/mQc8R

Do you guys remember the old prototype print that leaked?

I'm calling it now, that town that melded with the people will be a land card that melds.
>>
Oh please no
>>
File: bfm.png (665 KB, 624x445) Image search: [Google]
bfm.png
665 KB, 624x445
>>47977713
>>47978045
We BFM now?
>>
>>47978007
Fuck your werewolves, spirit tribal has been ignored for too long
>>
File: BFM.png (664 KB, 623x445) Image search: [Google]
BFM.png
664 KB, 623x445
>>47977713
>they both flip
Oh no. They've gone and done it haven't they. First anus mana and now this. They're printing BFM-like cards outside of an un-set.
>>
>>47977713
Source?
>>
>>47978161
Spirit tribal has every single godamn tool it needs to be massively viable in at least tabletop. Werewolves have and always will be gutter trash all thanks to the transformation trigger.

>>47978160
>>47978227
Wouldn't be the first time an UN thing actually came into the main game.
>>
>>47977713
Source pls?
>>
Isn't it a mechanic designed during one of those Great Design Research? If I remember well, one of the contestants designed a similar mechanic. They polished lots of those ideas.
>>
>>47978007
They're pretty much all really good in limited, at least.
>>
File: 48.jpg (66 KB, 312x445) Image search: [Google]
48.jpg
66 KB, 312x445
>>47977713
We already have those for a long time.
>>
>>47978428
It's like you didn't even glance at any of the previous posts
>>
>>47978371
"good in limited" means as much as "good in edh", but even less because that shit cycles out of relevancy the day a new set hits prerelease.
>>
>>47978371
Not really. Any deck with more than 5 instant-speed spells will kill a werewolf deck.
>>
>>47977808
>Not to see how they make it bland and useless just like they did with werewolves
The entire mechanic appears to reference card NAMES. Not creature types, not card types, not colors but names.

How the fuck can something so narrow, like werewolves, not be ultimately bland and one dimensional.

Look at Delver of Secrets. Whatever the issues people may have with a 1-mana 3/2 Flying creature, whoever designed it had the good fucking sense to make it reference card types.
>>
>>47977713
Wait so let me get this straight
A bunch of humans and a bunch of rats mutate and combine to create a single creature?
Interesting
>>
>>47977771

>10: Introduce cool plane
>20: Ruin it
>30: Goto 10

How many times has Wizards promised to stop doing this?
>>
>>47978578
>The entire mechanic appears to reference card NAMES. Not creature types, not card types, not colors but names.
Yes and that makes them very specific and situational. There have been other cards that reference others by name and very rarely are they viable. With the way modern magic is you can expect this kind of card stapling to result in French vanilla cards more often than not. I.E. The blandness of werewolves except maybe one mythic rare pair that may be a format defining powerhouse.
>>
This is seriously going to be the worst release of all time.
>>
>>47978624
Every time. And they are always surprised for some reason.
>>
>>47978578
Well you can't feasibly make every card of a type have 1/2 of the same card on it.

Maybe you could use tokens, but then it's more like "Sacrifice 2 creatures: put x on the battlefield" which seems a little clunky
>>
>>47978624
Four times.
Mirrodin: Rekt
Ravnica: Rekt
Zendikar: Rekt
Innistrad: Rekt
What's the next cool plane they're going to shit on?
>>
>>47978675
>every mtg set is the worst set of all time
>every mtg block is the worst block of all time
>>
>>47977771
I doubt it. It would work better at common so that more creatures with meld can be pulled during a draft.
>>
can't wait for all the "dies to removal" spam if this is legit and they start revealing these kinds of cards.
>>
>>47978623
I get the feeling that Emrakul is running around just mashing things together into haphazard fusions because it's fun to do.
>>
>>47978707
It would be a massive flavor fail if they didn't
>>
>>47977713
I'm glad they found a way to produce even less art!
>>
>>47978680
You forgot Tarkir and Dominaria
they can't ruin Theros since it was ruined the second it was made
>>47978723
>Emrakul has gone full Simic
>>
If real I'll be so sad. I mean, if it was a third card that let you "meld" certain pairs of cards... We could've had Riggers assembling (melding) contraptions (the flip side) at long last.
>>
>>47978739
>Emrakul has gone full Simic
Simic carefully genetically engineered things. I imagine Emrakul as more like a child smashing 2 different colors of play-doh together
>>
>>47978680
Mirrodin: Rekt
>improved. Fuck ravager the entire silver shitheap that spawned him.
Ravnica: Rekt
>I don't even know the story behind RAV2 other than Ral trying to Whily Coyote Jace in the maze.
Zendikar: Rekt
>twice now. First time was kind of an interesting twist though I thought at the time.
Innistrad: Rekt
>twice lock stock and barrel
>>
>>47978723
>the entire multiverse is my create a character
>>
>>47978772
>Innistrad ruined twice
Youre the one guy in love with the grimdark, huh?
>>
File: 110.jpg (79 KB, 312x445) Image search: [Google]
110.jpg
79 KB, 312x445
>>47978762
Maybe Emrakul is actually Experiment Kraj after it evolved time travel.
>>
>>47978624
Why does it matter if a plane gets destroyed/drastically altered by a storyline? Do planes matter beyond being settings for individual sets?
>>
>>47978675
Nothing will ever top Avacyn Restored as the worst fucking set ever.

The cards, with a few exceptions, were all terrible. Parasitic both in Constructed and Limited to the point of uselessness. The rotten cherry that makes it the absolute worst is that it sold like crazy in spite of that, proving that Wizards can print a set of utterly no value but all they have to do is drape it in a veil of angels, which ensures that in the future they can half-ass any set that has marketable symbols that sell to idiot players.
>>
>>47978624
>reading magic lore

You should try not doing that.
>>
>>47978799
Well Avacyn Restored was a pretty awful set.
>>
>>47978830
That's fair. It was really bad.

Liked how everything didn't go screaming into down the Grixis ride, though.
>>
>>47977713
Where's that source?
>>
>>47978813
Because if we ever go back to Gothic Horror/Lovecraftian spooky mystery we either need a new plane almost identical to an old, ruined Innistrad. For crazy adventures we need Zendikar 2.0. Or we get Tarkir style time resets to un-fuck the plane. It just cripples Return to ______ potential.
>>
>>47978867
RTR was fine

Gatecrash and Dragon's Maze was awful
>>
>>47978799
I like gothic horror and old school universal horror monster movies and other bmovie trash from the 50s and 60s. A lot. I did not appreciate the complete abandonment of theme in AVR nor the bullshit of miracles. INN isn't grim dark you fucking uncultured swine, it is classic horror and it is delightful.
This coming set may be good since I was originally banking on EM being the moon the first time we went there and introducing a cosmic horror aka The Thing may be an interesting angle, but I do not trust WotC especially when Eldrazi are involved, so I'm strapping in for a complete and utter desecration again.
>>
>>47978881
A leaker on Reddit.
>>
Eh, terrible card to reveal the mechanic on.

I feel like meld is only going to be worthwhile on one pair that they actually push for. (Probably the angels)

Both the meld cards need to be worthwhile to include individualy, and 90% of cards are shit, so I don't have high hopes for this mechanic
>>
I love eldrazi cock this set so far
>>
File: aZVg2VL.jpg (174 KB, 960x960) Image search: [Google]
aZVg2VL.jpg
174 KB, 960x960
Remember the Endbringer test print?
>>
>>47978702
>>47978726
Maro has said again and again, "If your theme isn't at common, it's not your theme", and got burned by his own mantra with Tarkir's fuck ups. We're going to have Eldrazi and Meld at common.
>>
>>47978921
I know that shit nigga, I'm saying that without the angel parade that went down in AVR, we'd be looking at a more stylish Grixis.
>>
>>47978921
Something like The Thing could've been awesome. Or we could've had Legendary Creature - Elder God if they went all out with the Lovecraft. But no, "Surprise! It's Emrakul!"
>>
>>47978980
I mean as far as limited goes both of these cards look fine

2 mana vanilla 2/1 is playable

5 mana 3/3 that gets back a 3 cmc or lower creature is fairly good too and allows you find your rats if the flip side is worth it
>>
>>47979020
Shiiit. I would have played that version
>>
>>47979020
Aw fuck.
>>
>>47979020
>8/8 and all that shit for 6

Fug
>>
>>47978813
Why does a card need to have flavor at all?

Wouldn't it be just as fun if they had numbers instead?

>"Card #160 is a Class B card, so it stays in play and can be used to debit your opponent's game point reserve."
>"Negated by Card #162"

Yeah, that fucking game would make tons of dosh

Which is to say, flavor and storyline is important.
>>
File: Image.ashx.jpg (32 KB, 223x310) Image search: [Google]
Image.ashx.jpg
32 KB, 223x310
>>47977713
>Effect based on name
Kitchen table Magic will certainly become more interesting...
>>
>>47979020
>you know we should probably nerf this card
>well what were you thinking?
>let's give it -3/-3
>you don't think that's a little excessive?
>nah. should be fine.
>>
File: image.png (308 KB, 665x373) Image search: [Google]
image.png
308 KB, 665x373
>>47978723
>>
Now that strange Ob Nixilis/Smoldering Marsh card that was discovered a couple months ago makes sense
>>
>>47978980
I think meld wouldn't be so bad if it didn't rely on two specific cards. Maybe just have meld as a sorcery that just requires having any kind of one creature type plus any creature of another type, combined creature has keyword and abilities of both add together toughness and power or have there be a loss slightly on combining.

Fits great with the set, flavor of skaabs and created zombies.
>>
>>47979042
>5 mana 3/3 that gets back a 3 cmc or lower creature is fairly good too
I'd honestly rather have Gravedigger, but apparently that's too good to be a common under NWO.
>>
>>47979021
>still believing the bullshit spouted by maro
Maro's job is to get magic as much exposure as possible online, and what better way to do it than to piss a bunch of neckbeards into nerdraging all over the internet.
The man contradicts himself for breakfast.
>>
File: lorwyn.jpg (30 KB, 300x239) Image search: [Google]
lorwyn.jpg
30 KB, 300x239
>>47978624
>>47978680
Maybe the fact that they absolutely hate lorwyn isn't so bad then.
>>
>>47979127
Oh for sure Gravedigger is a lot better but as far as recent limited power levels go Midnight Scavengers is pretty fine
>>
>>47977713
Do we have the backsides?
>>
Do you think there will be a new Sigarda?
>>
>>47979038
We're glad autistic kids like you don't have any job at Wizards, at least.
>>
>>47978332
Except, you know, good creatures
>>
>>47979160
What, no, MaRo's fucking job is to be the fall-guy for every fucking problem in Magic as well as taking credit for absolutely every success - even if the success are shit that nobody gives a fuck about or they make up post-recognition by the community "yeah we planned it that way all along".

He's literally a magician he's doing his stupid little act over here distracting the audience from the trick over there.

There are two problems in Magic - the vast majority of people playing it are dumb motherfuckers and the cards are too expensive. You can't solve the first thing but you can definitely solve the latter. MaRo's job is to be the company punching bag to appear to players that they care only to make sure nobody sees the overarching problem that landbases are way too goddamn expensive.
>>
>>47979263
given SOI had one, no.
>>
>>47978816

Dude avacyn restored had lots of cool cards, flicker effects, power puff girls, craterhoof, griselbreezy, Wolfir silver heart, silver blade paladin

Not a big fan of terminus or bonfire of the damned but I did like temporal mastery and entreat the angels
>>
Melding flip werewolves?
Melding ability absorbing eldrazi?
Melding creatures together to form things that are immune to all removal?
>>
>>47978680
Ravnica was never wrecked.
>>
>>47979063
for 4 under Eye of Ugin
>>
>>47977713
this has gotta be fake right? There's no reminder text of what "meld" is supposed to be.
>>
File: HET.jpg (32 KB, 278x400) Image search: [Google]
HET.jpg
32 KB, 278x400
>>47977713
>Wanted ennemy color commands
>instead we have this shit
>>
>>47979316
They made Captain Planet the living god of the whole thing just to put a feather in the cap of the Jacetice League. Not exactly pristine.
>>
>>47979285

We should go back to 40 card decks in all constructed formats (like Magic started with) and bring Duels rarity restrictions to paper Magic so that every mythic would become a one-of. That should cut the cost of every deck by half or more.

As an added bonus, mill might become a viable tactic.
>>
File: U WOT M8.gif (811 KB, 253x196) Image search: [Google]
U WOT M8.gif
811 KB, 253x196
>>47979405
>instead
>>
File: 456847678.jpg (31 KB, 223x310) Image search: [Google]
456847678.jpg
31 KB, 223x310
>>47978680
cant really have much sympathy for the loss of innistrad, it was a cool plane but lets get serious here

>full of vampires
>full of werewolves
>full of demons
>full of undead
>occasionally rescued by angels
>angels now want to kill everything

you'd have to be full retard to live there.
>>
>>47979466
this
they should just move to Theros or something
>>
>>47979454
Fuck no
>>
>>47979098
>>47979020
>Endbringer Could've been an 8/8
Would it actually see play instead of the mediocre thing it is now?
>>
>>47979567
>Endbringer
>mediocre
>>
>>47979508
>>47979466
That like saying everyone, including peasants and clerics, are stupid for living on the prime material plane in any D&D inspired setting.
>>
>>47979567
>8/8 for 6
>Endless utility
It would have been great.
>>
File: hmmm.jpg (419 KB, 809x952) Image search: [Google]
hmmm.jpg
419 KB, 809x952
>>47979613
Okay, good, but where does it see play?
>>
>>47979466
It's not like interplanar travel is an option for 99.999% of the population. They can't just move to Ravnica and live off of welfare for the rest of their lives.
>>
>>47979567
>has three abilities, including token removal, combat disruption, and card draw.
>5/5 body
>Untaps every turn
>>MEDIOCRE
Faggot.
>>
>>47979660
>>47979644
>>
>>47979672

Edh, like all 6 drops with weird mana restrictions
>>
>>47979644
You mean half the people running eldrazi at your shop aren't putting endbringer in as a 2 or 3 of? Weird.
>>
>>47979660
I see that you didn't answer the question.
>>
File: Portal.jpg (113 KB, 380x540) Image search: [Google]
Portal.jpg
113 KB, 380x540
>>47979647
Are Portals between planes not a thing anymore?
I mean Besides the one Nahiri made to bring Emmy in.
>>
>>47979660

>spend six mana to investigate when Declaration is played next turn
alternatively
>spend six mana to get lightning axe'd and burned for 3 to face
alternatively
>you could be playing good cards like world breaker that actually do shit at that mana range
>>
>>47979660

I really don't think a card that sees zero play in any format can be called "good".
>>
>>47977713
This is too much.

I'm willing to put up with the kikery, the jacetice league super speshul snowflake walker storyline, the focus on battlecruiser magic where non-creatures mean less than nothing and the only way to win is to make bigger dudes and turn them sideways...all of that, as long as they keep the game something fun and worth playing.

This is neither. This is a step backwards for the game as a whole, and if this proves to be real it's going to get a LOT of players to rethink what they're willing to put up with. I made a big post in the "why is YGO failing" thread we had, pointing to how Konami was willing to burn the game to the ground if it made them money now.

I was under the impression WotC wouldn't do the same thing, and apparently I'm mistaken.
>>
>>47979701
How is it bad then? Nothing shows that it's a bad card. It doesn't see play in pro tours because there are more expensive cards that do something different that helps in established Competetive deck archetypes.
>>
>>47979725
>Every opponent has the magic hand with the perfect removal for every circumstance ever
No wonder /tg/ is bad at magic, they don't even play the damn game.
>>
>>47979749

>>47979731
>>
>>47978816
>Not Kamigawa block
>Not the Dark
>Not Urza's, the first block to actually come close to LITERALLY killing Magic
Must be nice not to have to remember Combo Winter.
>>
>>47979731
It sees play in standard and modern. What are you spewing out of your ass?
>>47979780
Speak you autist.
>>
>>47979817

I'm not an autist somebody just said it for me

I didn't know endbringer was being played I haven't seen it
>>
>>47979660
I mean its only problem is that you can't really pay 6 mana for something that has long-term usefulness and doesn't really end the game on its own. Not in this Standard environment, anyway. If everybody was playing ramp and you needed to ramp better than the other guy, maybe, but it's just not going to spend enough time on the board to DO that much as a utility-focused card in the company of game-ending bombs. If stuff like Call the Scions was more viable... maybe.
>>
>>47979836
I haven't seen anyone play jace, the mind sculptor in my shop, ever. Does that mean he's a bad card?
>>
>>47979775

Dude, we're not talking miracle hands, we're talking six turns into the game running against cards that cost little and people play 4 of in their decks. It's actually pretty reasonable it just bites the dust. Spending 6 mana to do nothing on a turn is a death sentence against g/w tokens, bant humans, white humans and b/w control.

Now the card itself isn't bad. It just lines up poorly with what people who give a fuck about winning are playing. If it works in your lgs great dood but I can play 3x omnath in a landfall based deck and win top 3 every fnm at mine. Doesn't mean omnath is good. Just means nobody is running competitive, well-constructed decks with the best cards in the format.
>>
>>47979817
>It sees play in standard and modern

I don't believe you.
>>
>>47979894
you know standard isn't the only constructed format, right?
Endbringer sees play in legacy eldrazi lists.
>>
>>47979894
I mean the CoCo mirrors prevalence is what's most handily killing it, really. I could see it spike after EM drops considering what all is cycling out maybe.
>>
>>47979894
You asked if it was played anywhere. I told you it is. Asking if it is played in Competitions and high-level events where cutthroat Competetive players are clawing and screaming for blood isn't the same question.
>>
>>47979894
Okay but consider that Omnath/Gitrog/Wildborn is the most hilarious deck in standard.
>>
>>47979878

No because he's been in numerous Pro Tour winning decks, of which there's video proof. What Pro Tour (or even SCG Tour) winning decks ran Endbringer?
>>
>>47979918
It sees play, because people use it. Now if you asked if it shows up consistently in the top 8 of every standard, modern, or legacy tournament I would say no.
>>
>>47979719
They aren't but it's been implied that the new Phyrexians are looking into it, not to mention that Venser was working on a interplanar ship before going to Mirrodin.
>>
>>47979937

Dude. "Competitive" is implied. "Decks that win" is implied. Nobody gives a fuck if a card is played in FNM or kitchen table casual when the topic is quality and power of the card.
>>
>>47979949
But I've never seen anyone play him in person, which is the anecdotal evidence other anon used to support his point. Besides, jtms is overpriced to the point that it see's less play among casuals (the largest category of mtg players) than fucking storm crow.
>>
>>47979748
The only thing you're mistaken about is not perceiving your own autism, please kill yourself.
>>
>>47980000

Undoubtedly true, also completely irrelevant. It doesn't matter what casuals play, casuals play whatever dumb shit they can get their hands on.
>>
>>47979993
Okay. Here's your answer.
No.
Should it?
No
Why?
Because it's affordable as-is and any card that see's ANY consistent play at the pro level instantly spikes by %300 in price. Some of us have other things to spend money on than magic.
>>
>>47978816
Gather round, children. Grandpa's going to tell a story about a little deck called Affinity.
>>
>>47980035
Because it's fun playing casual. Playing Competetive is actually not fun at all, more like a chore.
>>
>>47977761
>>47979020
Definitely. They didn't show the other side because it's on two separate cards.
>>
>>47979937

I'm not the guy who's asking if it sees play. I'm just saying this card isn't good in comparison to other cards. That's actually how you gauge a card's strength in a constructed format with 60+15. Sorry if you misunderstood the point. He's not worth playing.

And you're acting like DiS is a card that only competitive players use. It's not even expensive. It's a pretty common card to run into if people have any clue what they're doing.

>>47979926

Could be. Lightning axe will still be around, probably. The exile stuff might lighten up because bant coco will be gone, and b/w control will lose a win condition.

>>47979925

Endbringer isn't strong in a format without the cards that enable it to be strong in legacy. And in the quote thread you can see I'm specifically talking about standard, considering the examples used.
>>
>>47980105
>DiS
What?
>>
>>47979941

It's so fucking fun. I've spawned 12 elementals in one turn. Shit is so dope when it goes off.

>>47980036

>cards are expensive therefore this card is good

Okay, so we're moving the goalposts to talk about some arbitrary price-to-power ratio. Yes. Endbringer, in the standard format is probably one of the cheapest cards that isn't complete garbage. Probably somewhere alongside the uncommon card duskwatch recruiter, who is a whole rarity down, and a whole lot more consistent.
>>
>>47980154

Declaration in Stone.
>>
>>47980154
presumably Drown in Sorrow
>>
>>47980202
How's your landfall deck set up? I always feel like mine is too spread out but at the same time I don't want to get rid of my stupid Groundskeepers and Undergrowth Champions because it's such a silly engine it can't NOT be fun.
>>
>>47979169
But they already ruined Lorwyn.
>>
I'm reserving any and all judgement until I see more samples.
But between this and the
>>47978045
I'm really getting the impression that the second set of INN2 is just cobbled remnants from when ZEN2's third set was cut after changing the block format.
>>
>>47980218
Isn't declaration in stone around $8 each? That's the price of an entire average deck for a playset of one card. I don't know about you, but I balk at someone spending $30+ on one playset of cards.
>>
>>47980244

Used to have the champions in there, ended up moving them out for tireless tracker. The draw is really useful, and you get a ton of clues pretty quick with how I've got triggers to get lands out. Helps a ton when your early dudes like Scythe Leopard and whatnot get eaten by languish or whatever. Champions were really fun though.

But the frog is such a beaut with the groundskeepers. It sounds dumb but running Season's Past lets you draw out stuff like evolving wilds and Pulse of Murasa, to pull another land out of the graveyard and gain health to stay alive. So that's what I run instead of the groundskeepers. Plus, even when you run out of basic lands you can use evolving wilds to shuffle the Season's Past off the bottom of your library.

It's way too top heavy to be really strong but it's so fun to just shit out a bunch of elementals with 3 lands a turn+nissa's renewal or animists awakening.
>>
>>47980293
I think there were more Eldrazi designs they wanted to do, but I feel like the Innistrad return was pretty deliberately Lovecraftian from the start, so idk if the entire block was meant to facilitate that, or what. It's definitely a more interesting kind of Eldrazi than in Zendikar, and they're not so completely ignorant of what makes Innistrad fun, which was why I didn't like them in Zendikar.

My hope is that the end of this story makes Emrakul just kind of stay on Innistrad, not really winning or losing but assimilating into the meme dream of Innistrad alongside the werewolves and demons and shit, and Sorin figures the extra competition makes them easier to keep in check.
>>
>>47980309

Alright then, we're not talking from anywhere near each other's perspectives. And that's fine. If you think 8 bucks is too much for a card I'm fine with that.

From that perspective, yeah, endbringer is perfectly fine to play, since you're not willing to spend a lot on shit like worldbreakers or whatever. But then again, when it comes to discussion about worldbreaker seeing play, if you're talking about legacy, the most expensive format...
>>
>>47980392
>Sorin stands high atop a non jellyfish mountain
>A storm sparks in the distance, jagged purple lightning crashing down onto the lands below as a chorus of tortured moans escapes a rumbling mass of flesh and stone.
>It lurches forward, consuming the vampires on horseback fleeing them, assimilating them to its own mass.
>A werewolf with 7 spindly arms feasts on an angel made of bone and tattered flesh, the two gargle as they meld.
>A shadow rises in the distance as the last Eldrazy rises, its many arms writhing and clicking as if marveling at its work.
>"This is fine" The centuries old vampire thinks to himself.
>>
>>47980358
Yeah, I think I probably have too many duals, Evolving Wilds would be a better fix considering that win con. I also have Gather the Pack and Traverse the Ulvenwald, but the Delirium condition is hard to proc without more Retreat enchants and Slab Hammers than I have. I think I have to drop one or two of my synergies to just round shit out.
>>
>>47980309
>average deck
>$8
>>
>>47980470

Yeah, I got lucky because my first landfall deck was pretty focused around landfall when I designed it, so I just sort of railroaded on that. Sword of the Animist is pretty fun with it too, but slab is actually better I think with mina and denn. Try to run swell of growth or atarka's commands if you do though, so you can put that land back down when you attack for more landfall.
>>
>>47980471
He said the average deck price is $32 not 8. He was speaking about a playset of declaration in stone. It's still a laughably low number unless you only play kitchen table with your buddies
>>
>>47980502
oh sorry my reading comprehension is garbo
>>
>>47980499
Shit. That's what I'm missing, instant-speed landfalls to use with Slab Hammer. Thanks man. Now I gotta mess with numbers.
>>
>>47980502
But kitchen table is the best way to play! Unless you don't have friends and have to go to FLGS to find someone to play. A kitchen table deck can cost anywhere between $9 (barely modified duel deck) and $60 (someone pulled a chase mythic/planeswalker and added in a playset of $4 dual lands they traded for).
>>
>>47980589

Those decks are all terribly boring to play though
>>
>>47980001

He's right about everything though you're probably a paid shill. Actually, you do it for free.
>>
>>47980622
Why? Price tag doesn't mean the deck is boring. Interaction and power plays are just as common at the uncommon and common rarity as anything else.
>>
>>47979358
The reminder text could well be on the backside.
>>47979423
But he's not the living god of the place? He got saddled with a shitty job that just SOUNDS like it's super impressive but is instead mostly involved with settling petty arguments - it's mostly him existing that's the important part that keeps the guilds from going to war with one another, and he's fucking that over by being an ADD mystery obsessed dumbshit.
>>
File: Deal_with_It.png (476 KB, 639x437) Image search: [Google]
Deal_with_It.png
476 KB, 639x437
We synchro now. I hope there's a meld with an instant/sorcery.
>>
>>47980589
Now that I think about it, the most expensive kitchen table deck I've seen is one that had one misty rainforest and one jtms, both our group witnessed him pull from packs.
>>
>>47980651
I mean really, if EVERYBODY at your table is playing low-budget than you're more able to play cards with bizarre and not-quite-viable synergies that are nonetheless really fun.
>>
>>47980680

>How the hell did you do that?
>It's called cheating.
>>
>>47980550

It gets real potent. I used to use grove rumbler since he gets +2/+2 and has trample, but that was back when we had temur battle rage in standard, so I'd have a hammer, give him +2/+2, play swell, play a fetch or evolving wilds off it, sac, get a land, total of 3 lands for +10/+10 with the swell and give him double strike for another 2 mana for 26 trample.

Good times.
>>
>>47979719
She didn't even use a portal, she just figured out a way to lure the thing in - the three (now one) Eldrazi are currently the only things besides Planeswalkers capable of traveling to other planes, and that's due to them being native to the space between planes
>>
>>47980651

I like commons and uncommons but not very many in the newer sets, 2012 and earlier have decent commons and uncommons
>>
>>47980680
>synchro
But this is fucking fusion. The point of synchro is that it doesn't need a specific card(except for a few special cases).
>>
>>47980689
You've never really played magic before you've had someone One with Nothing and cast their entire hand off of madness on turn 5.
>>
>>47978737
By increasing the amount of artwork required?
>>
>>47978737
By creating dozens of cards that have artwork on both sides?
>>
>>47980814
>he didn't look at the picture
At most, they made the art for 2.333 cards. is it a little more art? sure, but less than for any transform card. Both of which are more art than those turn upside down fucking things from kamigawa, man those were an eyesore to read
>>
>>47980680
Season 1 of Yugioh was amazing
>>
>>47979021
The theme is obviously at common with this spoiler. That doesn't prevent it from also being at Mythic.
>>
>>47980789
I'd rather use Putrid Imp, personally
>>
Curiosity question: Whats the story explanation for the big three Eldrazi having two different cards? Different manifestations, tailoring themselves to be > than whatever plane they're planning to fuck up?
>>
>>47980866
It's just them in different points of time in the story
>>
>>47980860
They made art for 3 (or 4) cards on two cards (which may have different art for the back side or have one big art that is split between the two card backs (Like B.F.M.)
>>
>>47980866
Cards aren't always 1-to-1 representations of the full thing. That's why characters sometimes do different things on cards. You can't represent everything characters can do on a Magic card.
>>
>>47980893
>still hasn't looked at the image
those two creatures look basically the same. Background is literally copypasted, then they added either a vague group of people or a vague group of rates. That is why together they are 1.3 card arts, and the back side is 1 card art, because 1 new creature. if that art is on 2 cards, it still counts as 1 art, because cropping of images is easy
>>
>>47980984
Like every planeswalker with a reprint ever?
>>
>>47980866
They're plot important so they deserve two versions.
But not quite as plot important as Jace to have 7.
>>
>>47980984
Well, short of showing them fully manifesting on a plane (instead of just showing a portion of their power, like Shuma-Gorath), I assumed that the Cthulu equivalents wouldn't have any reason to study/train and change, the way that Planeswalkers and other living beings do.
>>
>>47978578
>How the fuck can something so narrow, like werewolves, not be ultimately bland and one dimensional.
that sentence seems to come out of fucking nowhere in that argument. You talk about the importance of card types vs names before and after it, but then there is this, and I can't figure out how it connects to the other two ideas.
>>
>>47980984
>>47981065

The card is the mana construct that Jace or Garruk or anyone else is now able to summon because they saw the real Kozilek.

The card is not the real Kozilek.

It's not that the real Kozilek studies and changes. The best representation of the real Kozilek would be an entire deck, a player, that is ALSO a functionally invincible 10/10 or 12/12 body.
>>
>>47978886
>Because if we ever go back to Gothic Horror/Lovecraftian spooky mystery we either need a new plane almost identical to an old, ruined Innistrad
so exactly like what we needed when we needed it in the first place.
And this assumes that the end of the story is in fact Innistrad completely destroyed, which is this weird thing that I'm still not getting.

They introduce a threat, and people jump to 'everything and everyone on Innistrad is already dead'. There was a threat to Innistrad in the original Innistrad, if this argument holds, Innstrad has been dead for years.

>For crazy adventures we need basically every plane ever.
Zendikar didn't have anything unique except the thing that almost destroyed it.
>>
File: VARIOUS DEGRESS OF DO NOT WANT.gif (539 KB, 480x270) Image search: [Google]
VARIOUS DEGRESS OF DO NOT WANT.gif
539 KB, 480x270
>>47977713

So.... Chittering Host is on the back of BOTH CARDS like the BFM? Ugh.
>>
>>47979816
I was under the impression that Homelands came closer to actually killing Magic (at least financially).
>>
>>47981195
Nah, Zendikar's coolest shit was just the exploration theme of it. Eldrazi were cool enough but they just weren't what drew people to Zendikar.
>>
>>47979038
>surprise
No one who wasn't an idiot was surprised.
WotC's idiocy was acting like it was a surprise for the audience, rather than dramatic irony where the tension comes from the audience knows what's coming and watching the heroes stumble in ignorance.

It's a classic horror method, and it sucks that they didn't use it.
>>
>>47981129
I think he's just mad that casual players like werewolves and people want to make werewolf decks.

Where can I view the spoiled cards so far?
>>
>>47981165
>The card is the mana construct that Jace or Garruk or anyone else is now able to summon because they saw the real Kozilek.
>The card is not the real Kozilek.
https://www.youtube.com/watch?v=RlVCHLZsFDE
>>
>>47981165
I got the 'this isn't the real Cthulu' part; The rest of your explanation is pretty damn good.
I'd want to play against an Eldrazi, but they'd probably just actually murder you instead of drawing any cards
>>
File: SERENA BREAKING HER PIGGY BANK.gif (2 MB, 540x375) Image search: [Google]
SERENA BREAKING HER PIGGY BANK.gif
2 MB, 540x375
>>47979285
>landbases are way too goddamn expensive

Wow it sure must suck not having a a career. Let alone a part-time job. Do yourself a favor and stop being poor.
>>
>>47980392
>Moon's importance in Innistrad repeatedly stressed
>Implications that the moon itself can be used for sealing
>ELDRITCH MOON
>The poetic justice of having eldrazi sealed on Innistrad like they were on Zendikar to further buttblast Sorin.

I wouldn't be surprised if WOTC did this as a way to keep Innistrad the "horror" plane considering how the tone shift in Avacyn Restored was considered a mistake. It also keeps the eldrazi relevant for the future unlike how they were in the battle for Zendikar block.
>>
File: tumblr_np7natLYdj1u9beo8o1_1280.jpg (966 KB, 1000x1064) Image search: [Google]
tumblr_np7natLYdj1u9beo8o1_1280.jpg
966 KB, 1000x1064
>>47981225

That's right! Now you can have a huge ass card on the table with statistically inferior stats to countless normal sized cards for maximum immersion.
>>
>>47979285
>He's literally a magician he's doing his stupid little act over here distracting the audience from the trick over there.
MaRo was the Wizard of the Coast all along.
>>
>>47981242
>exploration theme
wasn't. Or at least wasn't interesting.
The card mechanic of quests was okay, but not great, and can stabled onto almost every plane.

As can exploration of the plane in the flavor: Hey, we're exploring this place can be added onto any almost every place, so long as you haven't developed to much before.

It wasn't a very interesting place to explore unless you find floating rocks just fascinating. And exploring a plane is a self consuming theme. For it to develop anywhere you need to have it become 'explored', now you need a new place.
>>
>>47981242
Quests, adventures, allies, Kor, all the good shit in Zendikar was intentionally not theme-specific to that one plane. It was a good plane for that stuff which is why they used it but both the flavor and mechanics of those things can go almost literally anywhere.
>>
>>47981329
nah m8 i just spend all my funny money on hair care products and writing supplies
>>
File: Nina.jpg (35 KB, 604x347) Image search: [Google]
Nina.jpg
35 KB, 604x347
>>47977713
oh boy, exciting new mechanic
>tfw
>>
>>47980502
Pauper runs ~$20-40 for all but a few (Burn, MBC, Tron, etc) lists .
>>
>>47981384

Finally an official mechanic for Tucker's dogchild and DBZ fusions!
>>
>>47981343
>mfw indestructable, trample and another effect
It doesn't have to be shit
>>
>>47980865
so would everyone.
One with Nothing was basically meant as a joke, they pay a little coy around that, but it's a joke.
There is never a good reason to play it, other than making a joke.
>>
>>47980789

And I've never "really played" poker outside of a cheap buy in while drinking with friends. Doesn't mean having fun playing something casually is any less valid a use of a person's time.
>>
>>47981335
I was really hoping they would lead with it.

I would have likes it so much more if the gatwatch had trapped Ulamog, Kozilek had fled to innistrad, gotten trapped quickly, but then you've got a looming mental influence driving everyone crazy
>>
>>47980665
It would be amazing if we got a third Ravnica block sparked by Jace dying doing Jacetice League things in the end of the previous block, unravelling the guildpact again.

Though I doubt that will happen, as (1) Jace is pretty much the official main character of MtG now, and (2) they seemed to be running out of ideas for new Ravnica guild cards even in RtR.
>>
>>47980860
well, that's two cards in the set, in terms of card count, cards in booster, basically everything else.

So that's still more art than there would be if they were non-double faced cards.

I'm hoping that only one of the two cards actually has something on the back, just for ease of draft, and keeping the '1 dfc' per pack thing not fucking things up with this mechanic.
>>
>>47978680
Don't forget Tarkir, Alara, and Dominaria. I'm sure by this time next year Kaladesh will be a smoldering wasteland too.
>>
>>47981360
And Eldrazi can go even more literally everywhere, because the can move.

Wizard's mistake was killing 2/3 off right away instead of keeping the threat in reserve.
>>
>>47981479
They might do it, just because they are getting to have too many Jace cards.
Given that 'jace' is a actual relevant type for the rules, this is an actual problem.
>>
>>47981479
What I'd be interested in is them doing side-sets on like a Conspiracy scale, where they focus on specific stories that might not encompass all the guilds, that way they don't have to split their attention so much.
>>
>>47981514
Willing to bet two more who are vastly different in look and theme will arise instead. Make them a bit more stand out from Em.
>>
>>47981516
>they are getting to have too many Jace cards.
There's almost enough cards with Jace somewhere on them that you can make a mono-Jace EDH deck.
>>
Dual faced cards continue to be the worst mechanic, I see.
>>
>>47981514
>right away
this isn't exactly true. They were introduced literal years before they were killed off. They kept them in reserve for quite a while.

Given that it was originally going to be a 3 block set, I'm wouldn't be surprised if the original plan was to have them deal with 1 eldrazi titan each set.

And if they do wind up sealing Emrakul back into a can. Then they'll still have a reserve while they go back to the 2 other lingering threats they already have, along with something like 4 dangling plane stories, and the posibility of introducing new threats and stories.
>>
>>47981585
making blanket statements without evidence or arguments continues to be popular, I see.
>>
>>47977713
Finally, I was already losing hope in this set with that shitty werewolf legendary and Emrakul.
>>
File: 1456095033851.jpg (125 KB, 1920x1080) Image search: [Google]
1456095033851.jpg
125 KB, 1920x1080
>>47981590

About the story.

Will Liliana save the Gatewatch from being tentacle raped and reluctantly join them, along with Oath of Liliana?
>>
>>47981590
Right, they had one set to run rampant, and then the next block they showed up in they died.

If Wizards takes a scorched earth approach to settings and characters, soon we're going to just and up with the big conflict being the Gatewatch fighting zombies on some nowhere planechase plane because all the big threats and interesting planes were all blown up for the wow factor.
>>
>>47981629
most likely, with some justification about how she can't accomplish her personal goals if the the worlds are being destroyed from under her.

Which is a fair justification.
>>
>>47980712
The drown yard temple was the portal you git.
>>
>>47981686

More likely that she will only join the Gatewatch in exchange for help with her veil problem.
>>
>>47981717
I thought she was rid of the veil though? Like that's Garruk's problem now right?

She's more concerned about killing the demons she made pacts with
>>
>>47981770

Nah, they are constantly talking in her head.

She got rid of most of the curse by dumping it on Garruk but she's still afflicted and it gets worse every time she uses the veil.
>>
>>47979644
Legacy Eldrazi run Endbringers - repeatable card draw and out of combat damage on a 5/5 turn 3 creature are hard to stop in legacy
>>
>>47981666
So what you're saying is, all of the heroes dive deep into and enemy stronghold in a last ditch effort to stave off the destruction of the multiverse? Hmm, gee, why does that sound familiar?

Also, seriously, which planes were "blown up for the wow factor"? There's still stuff there, you know. Personally I am a little bit tired of every block needing some world-changing conflict for it to be in the story, I think we could do with some lower-stakes stuff for sure, but the planes are still there.
>>
>>47981329
>Three fucking cards cost $100 each
>The other 3 cost $80 each
>The other lands cost a total of $120 total.
>Nearly $700 down the drain and we haven't even built the fucking spell list of the deck yet.
>>Lol stop being poor.
Maybe you should realize that most people don't value winning a card game over a new weber grill or upgrading to a fancy TV.
>>
>>47979567
the reasons it doesn't see play in the places it doesn't see play aren't really fixed by making it an 8/8.
The places it's good it would be broken if it was an 8/8.

This doesn't fix a problem, only creates a new one.
>>
>>47981770
>>47981805

she didn't get rid of any Curse of the Chainveil, she just used it to Curse Garruk.

the Chain veil is still a huge problem for her and is actively destroying her, as she is no longer an Old-Walker she can no longer do what the Chain Veil wants, so it will simply eat her alive.
>>
>>47981479
They don't even need Jace to die for that. Set after Kaladesh could be Ravnica Mark Three, with everything going to shit because Jace has been playing Scooby Doo instead of doing his damn job
>>
>>47981968
You're not paying for win, you're paying for participation on competitive level.
I got my ramshackle of a bike for $50, it's good for my occasional use. But if I wanted to do bike racing, I'd need to buy a proper one.
>>
>>47981968
so you're talking about modern, actually legacy because last I checked you can get fetches for a under $100 a piece.

So while I'll admit they could have made fetches more common in the modern masters sets, it does sound like you are talking about the most expensive format.
>>
>>47981514
There's a theory that the three eldrazi titans are actually mutants and the normal eldrazi are planar scavengers which only appears on dying planes.
>>
>>47981690
It wasn't a portal, it was a locus for the beacon Nahiri used to amplify Innistrad's leylines and mana to cause the plane to look appealing to Emmy-chan.
Just like she and Sorin and Ugin did on Zendikar 5000 years ago to lure the three Titans there to seal them away.
Go read the background lore more.
>>
>>47979466
At least its much better living there then as a Mirrodin living on New Phyrexia.
>>
>>47981961
>Personally I am a little bit tired of every block needing some world-changing conflict for it to be in the story
This. After a dozen plane-altering disasters, it becomes super predictable and the concept gets really boring.
>>
>>47982096
The problem is, Wizards don't care to established players. They need the conflict do 'renewal' at each block because of the new players. That's Wizards audience. New Players that come, go and then come back.
>>
>>47982027
So Paying $1,800 on a stack of 60 (75 including sideboard) cards so you can "participate" in a game is deemed acceptable and run-of-the-mill? I think you really need a reality check. Go to your deck boxes and open it up. Now look at your nearly empty house and imagine all the furniture, appliances, and comforts you could have spent the money on, but you spent it on stacks of cardboard that becomes literally worthless if a few drops of liquid landed on the sides.
>>
I really want to see Sorin drop Nahiri like the raging cunt she is; but we all know she's going to get away from this scott free.
>>
File: 1384119608066.jpg (11 KB, 245x318) Image search: [Google]
1384119608066.jpg
11 KB, 245x318
>>47977771
>first legend I've been excited for in EDH based on art alone
>it's probably going to be two halves of legends with different color identities
Th-thanks Maro
>>
>>47982151

I'm 50/50 on her and Sorin either ending this with a mutual kill that leaves the Gatewatch no allies but Ugin, whose motives are suspect, or Nahiri runs for it and Sorin chases her as thousands of innocent people die for their petty feud.
>>
>>47982170
You could house rule it to something like back sides of cards count as commanders.
And then add for the meld cards that you'd keep commander tax separate for each side.
Or something. I don't know.
I'd love to be able to use Gisela-Bruna-fuzion as a commander
>>
>>47982170
If anything, it won't be legendary due to the EDH format being in mind when they made it.
>>
>>47982189
Sorin strikes me as the kind of guy who would go down with his ship. Even if he has to blow it up to stop the kraken from sinking it. Nahiri just strikes me as a giant petty cunt and I'm willing to bet her reason to be mad at Sorin from centuries back is well beyond petty, Like she pent over his shoulder to snatch a piece of bred off the table he was eating at and her breast brushed against his face and some of his hair got on the bread and he never said sorry level.
>>
File: 1374848687627.gif (3 MB, 540x300) Image search: [Google]
1374848687627.gif
3 MB, 540x300
>>47982170
>>47977771

Oh god, I hope not. I want so bad to use that as a commander based on art alone, as well...
>>
>>47982144
You're drawing some wild assumptions there.
>>
>>47977771
>>47982170
>>47982255
>"Are we pretty father?"
>save us
>"ARE YOU PROUD OF USSS?"
>kill... uss...
>>
>>47977925
Yu-Gi-Oh isn't this specific, they usually refer to a card group (Think creature types), there's some things like Neos and Buster Blazer, but they're outliers, heck some of the cards around Blue Eyes White Dragon can be used in many decks that don't even relate to it.
>>
>>47982248

Well, their established reason for why things are here is

>Ugin talks Nahiri into letting them trap the Eldrazi on her plane. He and Sorin agree to come to her aid if she ever calls while she guards the lock.
>Eldrazi nearly wake up, Nahiri sends out the signal
>Ugin doesn't answer, because he is either dead or in a coma thanks to Sarkhan's time-travel
>Sorin doesn't answer because he created Avacyn and the Helvault to protect his world and unwittingly blocked out the signal
>Nahiri, fearing Sorin is dead, goes looking for him, but gets REALLY pissed when she finds out he set up defenses that might interfere with keeping his promise when she needed him
>Sorin refuses to apologize, of the opinion he didn't do anything to apologize for since it was an accident he blocked her signal.
>Nahiri gets fed up with Sorin's attitude and tries to force him to take the matter seriously by attacking him to MAKE him keep his promise
>Sorin, who is seriously hung over from the major-league magics he worked, thinks Nahiri legitimately intends to kill him and imprisons her in the Helvault for a thousand years
>Nahiri gets out and sees Ulamog skullfucking her home after a thousand years trapped in the darkness, assumes Zendikar is fucked forever and is unaware Sorin tried to stop it, decides to fuck his home up in revenge.
>>
>>47981343
>unsleeved
>>
Calling it now: Geralf and Gisa gonna have something like this.
>>
File: 1437259009636.gif (598 KB, 438x750) Image search: [Google]
1437259009636.gif
598 KB, 438x750
>>47982331
But they are siblings!
>>
File: panda-slam.gif (499 KB, 247x178) Image search: [Google]
panda-slam.gif
499 KB, 247x178
>>47982331
but geralf and ludvic need to make a super monster to have a smack down with emrakul
Thread replies: 255
Thread images: 43

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.