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terrible ideas
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>full cleric party
>full rogue party
>full spy party
>full bard party
>>
>>47893888
>full cleric party
How is that a bad idea?
>>
>>47893922
different gods, different beliefs, hilarity ensues
>>
>full barbarian party
>in a noble and polite setting
>SOCIAL COMBAT
>>
>>47893888
But those could all work just fine; everyone has enough low level magic to net one mediocre mage, same is true with combat etc.

Really bad idea: Full Fighter Party.
>>
>>47893922
They all worship different gods.Starting tavern gets destroyed in localised 4-way crusade.
>>
>>47893954
This is happening in my current Green Ronin GoT campaign. The party noble is more bloodthirsty than the wildling.
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>>47894000
I said "terrible", but clearly any of those parties would be pretty fucking hilarious and make for some very interesting games

however, fuck you deeply for only thinking on a crunch level
>>
>>47893888
>full bard party
You mean a band
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>>47893888
>Implying those wouldn't make good games
>>
>>47894000
If I was the DM for a full fighter campaign, you can bet your ass the realm would be lower magic.
Probably end up facing a mighty warlord who regards the PCs as worthy opponents/successors or something.
>>
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>>47894196

>Highlander game
>>
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>Full Barbarian Murder Rape Party
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>>47893888
Full rogue/spy party would be fun with a good DM.
>>
>>47894360

A spy game would be really fun. But I probably wouldn't use D&D for it.
>>
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>>47894000
>full fighter party
>bad idea
>>
>>47894435
BALLS TO THE WALL
>>
>>47894580
BALS*
>>
>>47894360
No, it would be hilarious, specially if each party member works for a different faction
>>
>>47893922
It's not, unless the clerics worship gods of drastically different alignments.

If the gods are compatible, it's an awesome idea.
>>
>>47894592
it will never be stop to be funny how the most unbalanced party in FF1 for the NES is the best one
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>>47893888
i'm pretty sure a full bard party is called a band.
>>
>>47894675
>Each Bard specializes in something different party-role wise
>each Bard uses a different type of Perform
I've always wanted to do this
>>
>>47893888
>full cleric party
>bad
>>
>>47894740
you maggots aren't even considering fights to the death to decide who hits on the inn's barmaid
>>
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>>47893942
>all cleric party
>each a member of the Knights Hospitaller
>>
>>47894816
that would be thematic and a bit more boring way to do it
>>
>>47893888

I've done a full bard party. It was a pretty decent campaign. What exactly is the problem with any of these ideas, as long as the GM is on board and calibrates things appropriately?
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>>47894950
jesus >>47894103
>>
>>47893888
>full bard party
This was actually the most fun our party ever had. We did a Hannah-Barbera-esque band on the run sesh where we tracked down clues to expose our booking agent for using us to stage robberies in the towns we performed at. Good times.

>full rogue party
this is asking for fun hijinks

>full cleric party
>implying an all-out war on the undead and unholy wouldn't be a great campaign
>>
>>47894103

Not him but don't be a bitch. You're calling a party breakdown "terrible" based on class selection. Thinking you're talking about crunch is not a giant leap of logic.
>>
>>47895041
should have said terrific if I knew /tg/ was going to be full of bitching today
>>
>>47894229
>"You all meet on a Longship..."
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>>47894740
Played a short hillbilly campaign with all three players being Bards, specializing in the jug, the spoons and the banjo.
Shit was cash, y'hear.
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>>47893922
If everyone's a healer, who's gonna bully them?
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>>47895319
>full masochist party

quest for the bully
>>
>>47895372
>>47895319
>LE EBINS HEALER BULLY MAYMAY XD
>>
>>47895419
Yes. That's what it is. Thank you for pointing it out anon.
Much appreciated.
>>
>>47893888
Okay, I looked through the thread...
Could someone please direct me to the terrible ideas?
I didn't find them.
>>
>>47895319
>cleric = healer
I take it you've never played anything other than AD&D 2nd edition?
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>>47895372
Not gonna lie, I'd fucking play my first healer as that.
>>
>>47893888
> all guardsmen party
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>>47893888
>Full Tech Priest Party
>Full Dark Eldar Party
>Full Tau Party
>Full Rogue Trader Party
>Full Sister Party
>Full Ork Party
>>
>>47895372
>quest for the bully
fund it!
>>
>>47895319
An alp, clearly
>>
>>47898939
>Full Tech Priest party
>Full Ork party

Stop, please. My soul wishes for more but my body can't handle it.
>>
>>47898125
Even in 2nd Cleric can be a damn solid beatstick, also besides heals and buff they also get Summons which really make difference
>>
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>full cleric party
>>
I've played in several rogue campaigns that went excellently.
>>
We had a full halfling party, once. That was pretty funny
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>>47898125
cleric = healer is entirely a video game thing. The further you go back, the less the cleric resembles a healer
>>
>>47893888

Okay so there's actually an old game design principle:

Any class based system needs enough variety WITHIN a class that a party of 5 people containing nothing but that class can be fun and each player can play a notably different version of that class.

Bards are always the easiest of course, but you have the face/scout/utility/UMD/strike rogue splits, as well as the tank/DPS/Knowledge/Face/blaster caster/healer splits for clerics.

Spies are just a type of rogue anyway.
>>
How would a full dragon party work? Not dragonborn, actual dragons.
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>>47898929
I mean, is it really terrible?

Seems like the guardsmen mentality of "Explosives and shooting" everything until it stops moving and then continuing works fairly well.
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>>47894792

It ends in an orgy with several floozies. Ground-up hallucinogenic plant roots go up everyone's nose!
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>>47899398
I had to explain this to one of my group members who rolled a cleric in Pathfinder with the intent of being strictly a healer and then complained that he didn't have enough heal spells, but didn't question why his class had a *mace* as a basic weapon. Clerics are essentially Paladin-lite, but with a focus on spell-casting rather than tanking. They buff party members and smash stuff with hammers in service to their god. Paladins cover themselves in armor and smash stuff with giant hammers in service to their god.
>>
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>full bard party
>bad
>>
>>47894000

Never heard of All Guardsmen Party, I see.
>>
>>47901640
Brutal
>>
>>47899454
Which is why an all fighter party can still be varied enough for fun.

One guy does the usual sword&board thing, another takes up the big "fuck you" two handers, a third specs into crossbows and the fourth focuses on mounted combat.
>>
>>47893888
>>full cleric party
Four White Mages? It'll never work!
>>
>>47893888
>>full rogue party
>>full spy party
What's the difference?
>>
>>47902443
A higher amount of angst and edginess in rogues only.
>>
>>47894000
In 5E, that's a Great idea.
>>
>>47898929
>>47901459
It's a thing. One of the players writefags it.
>>
I started a game with some friends. 4 other players, 5th edition. 3 players picked one each of the rogue archetypes, one was a rogue/fighter.

I was a cleric. Of light.
>>
>>47893888
All of those would make for awesome games.
>>
>>47902443
spys specialise in information
>>
Paladin bard
I call it... BALLADIN
>>
>>47893888
>Ctrl+F "full wizard party"
>0 results found
I am disappoint /tg/
>>
>>47903607
You're on /tg/, the party is already full wizard
>>
>>47903607

Wizards only, fool.
>>
>>47894843
>boring
You have shit taste
>>
>>47893888
>no full monk party
I guess it's because they all die out faster than we can observe them
>>
>>47895197
That sounds magical
>>
>>47901696
Ahem.

FUMBLES.
>>
>>47894435
It is very bad idea in D&D because Mages will fuck it up so easily. In non-magical game it would be pretty basic stuff though.
>>
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>>47905265
No, no, let them make that mistake! I need more muscled oafs for my army.
>>
>>47902331
The real treat of an all fighter party is with all fighters, everybody can take teamwork feats and tactical feats and such. Entire books worth of content becomes unlocked if you've got more than one straight fighter.
>>
>>47903607
I was in a nation building game where I chose to play a full-on wizard for the first time. And a few sessions in, the DM told us we all had underlings now who could do things for us. I started rolling up a couple specialist wizards, including a master specialist diviner based on an idea I had for my apprentice's story.

Then the DM told me I should roll up one of every speciality.

I never got them totally filled out, partly because I actually had to account for all spells and spellbooks, but it was fun coming up with all the character concepts, even if they were kinda stereotypical. The Master Illusionist, "Harvey", always appeared by proxy, using illusionary forms to communicate and relying on disguise, trickery, and straight up hiding to avoid detection.
>>
>>47894740
https://www.youtube.com/watch?v=A9tARhpYZkg
>>
>>47894740
https://www.youtube.com/watch?v=UtlHz9PZS-8
>>
>>47898939
>>47898964
>Full Psyker party.
>Full Blank party.
>>
>>47903518
and doing crab impressions.
>>
>>47893888
For a certain value of "full", I played an all cleric party in 4e. There were only three PCs at the outset and only two at the end of the campaign a few months later, but if you're willing to count that, I've done it. We played weekly for 3 months or so and desu we had great success.
>>
>>47894000
>Full Fighter Party
That would be fucking awesome.
>>
>>47905478
If I were a blank and was lead to a room full of other blanks I'd just assume I'm about to be shot
>>
>>47905478
>>47905726
>Blank party
>group of people instinctively disliked and shunned by normal society

But Anon, my group enjoy escapism
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>>47895068
You're the one bitching out pussy willow.
>>
>>47893888

>full cleric party

I fail to see the Problem here...
>>
>>47902331
>fourth focuses on being useless

I'm really not sure why mounted combat rules even exist in D&D. They're really cool and definitely a part of the aesthetic and everything but I have never ever experienced, seen, heard of, or read a story about a combat encounter that took place in a setting or scale large enough for mounts to even be usable, let alone a good idea. Unless people just use it for taking up more space on the battlegrid, I guess, but that's really not playing to the strength of mounts.

It's something I'd like to see someday but it requires such a departure from a lot of the accepted assumptions about what a D&D game is going to be.
>>
>>47893922
>everyone has to buff before combat to be good at combat

>naturally not a single one of them heals because it's "inefficient"

>get shitter shattered
>>
>>47907965
>if bad players play badly they'll be bad

Wow, really?
>>
>>47907957
>fourth is useless because I only play shitty games with shitty GMs
>>
>>47905265
It's actually a splendid idea as long as the DM doesn't throw "magic or lose" encounters your way. Usually if you're the only martial, you are forced to be that generic greatsword full plate strongdude weaponsman. But in a fighter-only party, people could actually allow themselves the luxury of specializing and taking fluff options, or taking teamwork feats and actually using maneuvers. You could easily make an extremely diverse and fun party that way, solely because your dudes can now have entire books of feats between eachother.

Fuck, I want to play this now.
>>
>>47907974
Triggered?
>>
>>47908019
Uh, no? I was lightly mocking a true but really pointless statement. If you play poorly you'll play poorly, yeah. I'm just not sure what that has to do with anything.
>>
So far in the thread there has not been one single idea.
>>
>>47908033
Uh, can you back the fuck off?
>>
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>>47895419
>it's a rerun of that episode where an anon who doesn't think a thing is funny puts the joke in caps with "XD"
>>
>>47908046
>>47908046
*bad idea.

Holy shit I'm retarded.
>>
>>47908046
/tg/ didn't get where it is today by being creative or holding worthwhile discussions.
>>
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>full good cleric party
>2 ordained champions
>1 radiant servant of pelor
>1 shadowbane stalker
>>
The worst idea of all:
>Yeah I'm sure, I want to do that.
>>
>>47907957
In campaigns focusing on dungeon crawling a mounted fighter (or cavalier) would have to me small sized to retain usefulness. It really depends on what type of game the GM is running.

Mounted combat is the tits in an open area.
>>
>>47893888
>all rogue party

Fantasy Spec-Ops? Yes please.
>>
>>47902700
thatsthejoke.jpg
>>
>>47898939
Full Tech-Priest party is, as it turns out, pretty awesome. Granted, it only happened for one session because my character and a second tech-priest got stuck on the other side of an Eldar portal in a teleporting tower (our Sister of Battle got bored of waiting for us and decided to just leave us behind), but we really got shit done.

And by getting shit done, I mean we worked out how to get the tower to teleport to different planets and ended up bringing a Gaunt back to the hive we originally started from.
>>
>>47908239
>critical fumble
>>
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>>47893888
>>full bard party
Does it feature a cursed implement for playing stringed instruments?
>>
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>>47908239
>>
>>47905469
>>47905462
Thank you
This is perfect for this
>>
>>47908013
Having a chance to really make use of teamwork feats would be great
>>
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>>47893888
>start taking levels in artificer for a 3.fuck game I'm in
>2 levels later informed the campaign will be ending next session
WELP. I didn't want to be useful anyway.
>>
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>>47907957

If you play a dwarf or halfling fighter you can ride a half-orc or similar Large Size Category PC as a mount.

Also: REAL mounted fighters make the dungeon big enough for their horse via sheer brute strength.
>I ride my horse into the dungeon
>your horse can't fit in the dungeon
>I roll vs. STR to make it fit.
>>
>>47909262
I suppose you could train some sort of burrowing worm as a mount and just tunnel through/around the dungeon...
>>
>>47909282
>>47909262
I think there's a feat in PF that let's you ride a creature your size as a mount.

Fighter with mount specialization riding fighter with sword and board?
>>
>>47909379
Real friends ride each other.
>>
>>47894000

I did a full fighter party in 3.5. It was epic 6 though.

Their worst enemy was hold person but that was a single target so the cleric got his ass fucked by the other three.
>>
>>47899510
...overpowered?
>>
>>47902658
5e fighter doesn't have enough variety to make an all-fighter party a good idea. One archer and several different flavors of "I'm slightly better than average at hitting things with [insert melee weapon name(s) here]" probably wouldn't make for an especially exciting party.

>>47907957
Mounted combat is incredibly campaign-specific. If the party spends most of their time in dungeons, mounted combat is worthless. If you have a hexcrawl or other campaign with more open-area encounters, mounted combat is one of the most powerful options available to fighters.
>>
>>47899510
Keep in mind that dragons tend to not have healing magic.
>>
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>>47898939
>>Full Rogue Trader Party
I'm imagining a Bob's Burger's themed ship flying through the Imperium
calling Linda
>>
>>47912104
I feel like >>47912311 balances it out for the most part. Sure you have breath weapons doing ludicrous amounts of area damage, but after awhile all those wounds are going to catch up to you.
>>
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>>47894435
>full black mage team
>>
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>>47908058
>it's the holiday special where anon doesn't realise his post is literally a joke he thinks is funny in green text form ending with XD
>>
>>47912544
Anyone got source on that gif?
>>
>>47913325
from a quick iqdb, original, made by akiranime, there's more gifs like that.
>>
>>47908013

I legitimately wonder what the point of teamwork feats are when every class is assumed to be optimized to the point where they can take on an encounter on their own.

I'm not even trying to shitpost here, I'm legitimately wondering how anyone thought teamwork feats were a good idea, in a game where mages can effectively end combat in one turn, by design.
>>
>>47907957

I'll never forget the one campaign where I played a cavalier who rode an eagle into combat...only to roll nothing higher than a 10 on initiative everytime and generally get fucked out of combat due magic fuckery affecting my mount.

You'd think an eagle mount would be useful in a high seas adventure but I guess that was just my mistake for not being a mage like most of the party.
>>
>all fighter party
My players are doing this right now! It's in a very low-magic setting and there are only three of them. One is doing two-shields door blocker, one is doing long spear, one is doing mace-and-shield. We're only one session in and it was escaping from a prison, but we'll see how it works out int the future.

In my experience all-X parties are hilarious.
>>
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>all Fantasy Craft captains/skirmishers built for sneak attack and flanking
IT WAS OVER BEFORE IT BEGAN
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>>47912765
what
>>
>>47912294
I didn't mean to imply (as some may have assumed) that the entirety of my gaming experience was in dungeon crawls and that I couldn't even conceive of combat encounters on the surface. I am not that creatively stunted. Just that the huge majority of combat encounters I have experienced and heard of still take place in locations unsuited to mounted combat. At the side of a cliff, on a bridge, on a ship, in the courtyard of a castle, in a forest. Really anything other than going from point a to point b. Even stuff like "in a village" where you totally could use a mount it's still not that well suited to it.

Now, there definitely are possibilities in between the two sets of examples I provided but outside of campaigns specifically built around that type of open environment (hexcrawls being a perfect example) it doesn't seem to come up really at all.

Obviously others' personal experiences could differ wildly and I'd love to hear about people making it work.
>>
>>47899510
Check out RIFTS, Dragon Hatchlings are pretty good and can fill different roles depending on abilities from breed.
>>
>>47907957
I used a triceratops mount to stop an invasion damn near single handedly. Shit was cash
>>
>>47893922
I played a party composed of purely Paladins and Clerics. The amount of Blues Brothers references was unreal.
>>
Our group is planning a "Wizards Only" party.
School-based wizards only, no Blade-singer nonsense.

I'm playing a Mountain Dwarf Abjurer with a Battleaxe and Breastplate to be the party "Tank", Necromancer investing in a couple meat shields, an Illusionist with criminal backgrounds to fill in for our Rogue, and finally a Transmutation Wizard and Divination Wizard for general support.

5-Man party (Eight if you count Familiars), should be some pretty funny Whiz-Bizz and honestly, this is just so we can have the converstation in pompus wizardly voices arguing "No no no, we should use a Transmutation spell for this!" "Are you daft? An illusion would be the superior choice!" "What about an Abjuration?" "Oh please, you WOULD suggest an Abjuration wouldn't you, plebian!"
>>
I DM'd for a full kobold party in 4e.

It was pretty fun, but rather frustrating since you literally could not out-maneuver the slippery bastards. You would get their entire party flanked and surrounded, one round of shifty-manuevers later, your guys are the ones surrounded and the only kobold in the middle is the Whirling dervish of AoE Melee attacks.
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>>47918412
Did you ever put them against OTHER KOBOLDS!?

I ran something similar and had to do exactly this to give my player the slip
>>
>>47894580
NOSE TO THE GRINDSTONE
>>
>>47899398
>>47901618
I think the issue is that there isn't a divine class that focuses mostly on spell-casting (except I guess druids, but fuck that).
>>
>>47917872
How do you never git into fights on the road? For fuck's sake, surely you've at least run into some bandits on the road or something.
>>
>>47894816
deus fucking vult
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