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Battlefleet Gothic General /bfgg/
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NEW SPACE MARINE TRAILER

https://www.youtube.com/watch?v=3pxdtigmeDY

How can these devs keep pumping out such consistently awesome trailers edition.

Copypasta is still old unfortunately, newest archived version I found on google was from late March.

>Where can I find the rules?
http://www.forum.specialist-arms.com/index.php?topic=5203.0

>What the FUCK? What rules books do I actually need?
http://pastebin.com/6AGsum1s (Updated again)
(Short version: 2007 edition of the rulebook, 2010 Update, and Armada)

>Where can I find physical miniatures to use/proxy with?
http://pastebin.com/jC96JeMV (Updated, but still incomplete: feel free to chip in with others in-thread)

>Paper ship Proxies:
https://www.sendspace.com/file/h6zp53
http://imgur.com/a/MhFcj
(uploading more)

>Boarding action rules
https://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Warhammer_40000/Zone_Mortalis_Expansion.pdf
See the physical models link for some appropriate options for Navy troops

>Tactics and strategy resources
[Still coming soon] [ish]
Marine Tactica underway.
>>
>>47820499
The trailer seems to imply that there will be further campaign missions, did I miss anything?

Also how will the SM fleets exactly work? Can you pick your coloring upfront? Or is it some kind of reworked favor system, only that the favor gets automatically applied to all your ships?
>>
>>47821108

I'm kinda wondering how they're going to do the marine fleet myself. Are the marines going to get extra picks to compensate for their lack of cruiser and battlecruiser class vessels, or is Focus going to make some up and jam them in there.
>>
They fucked up Dark Angels fluff
>>
>>47820499
>dat talking about the Fallen getting a second chance during the pan around to show the Dark Angels

those cheeky cunts
>>
>>47821108
>>47821357
maybe it's a high level campaign where you play space marine reinforcements chasing Abbadon
>>
>>47821108
>Space Marine chapters will not be favors. At the profile creation you will be able to choose which Chapter you want to play with.
>Ravensburg
>>
>>47821447

Oh? I wasn't expecting that. Good on the devs for making the faction more unique.
>>
>>47820499
>dem ultras
I've always gone hard for fists and blood Angels but god DAMN are the ultras pretty this time around! far and away the best looking
>>
>>47821838
Yeah, I'm getting the feeling that this update will be better than you'd expect from just the announcement
>>
If they have Black Templars I'd be overjoy!

But Imperial Fist will do.
>>
My only problem is that I'm pretty much a fan of anyone but the Dangels here, though I guess I'm still kinda sad you can't do a custom chapter.
>>
>>47822358
I'll probably go for the space-furries.
Did they mention anything if the chapters will differ in more than just colors?
>>
So /bfgg/, if you could make any one custom ship design from a canonical one, what would you do?

Me, I'd take a Battlebarge, remove half the side batteries for a pair of launch bays on either broadside. Fluff it as a vessel that was heavily damaged in the last void fight, and proper macro batteries were unavailable to the Chapter at the time, so the Chapter Master ordered the conversion so as to not deny the Chapter the use of one of it's handful of Capital ships during the wait. The Chapter uses it to launch larger then normal assault waves in planetary invasions and bring additional T-hawks to provide air support for the Chapters Battle Brothers.
>>
>>47822549

Yes, all the chapters will have different buffs and abilities similar to favours. The main difference is that you'll have to pick a Chapter when creating an Admiral profile and stick with it, so no mixing-and-matching from the looks of it.

>>47822399

Wait another month or so and they should be releasing the army painter. You'll still have to pick a chapter for your fleet, but you can fluff that out as having to pick a progenitor legion.
>>
>>47823064

I'm a man of simple tastes. Just give me an Armageddon-class battlecruiser that's been purpose built rather than a refurbished Lunar.

Gotta fix the one glaring flaw from an otherwise awesome design, poor crew ergonomics.
>>
More out of curiosity than anything but what is the smallest imperial design ship capable of warp travel? Bonus if you have a picture of it with approximate size.
>>
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>>47826619

That would be the Viper-class Sloop. It's a pure scout ship, meant to forge ahead of the fleet, scope out things of interest, and hopefully be small and nimble enough to escape pursuit.

There aren't any comparison photos between it and other ships, unfortunately. It's about 0.95KM long and 0.25KM wide (less if not counting side 'fins') with a crew of 7,500.

By comparison, the Cobra Destroyer is about 1.5KM long and 0.3KM wide with a crew twice that size.
>>
Any word on when they'll add grand cruisers to the IN fleet?
>>
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>>47820499
>Goes to Dark Angels and mention even fallen traitors can be redeemed
>>
>>47826695
Thank you
>>
>>47821410
>>47827477

The developers have to be fa/tg/uys for sneaking in stuff like this.

Also the deceiver shadow.
>>
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>>47827477

DANGLES ON SUICIDE WATCH
>>
>>47821357
>Cruiser

They have strike cruisers. I don't know what they'd use for battlecurisers though.
>>
>>47832025
A smaller battle barge?
>>
So do we have formations yet?!?!?!?!?
>>
>>47832113
A skirmish barge?
>>
>>47832291
Or maybe a punch cruiser.
>>
Anyone played skirmishes yet to the point where you are supposed to get those super battles?
Are they worth it?
>>
>>47833209
oh wait, nevermind. I checked their news on steam again and apparently that is something which is planned for the future but not yet in the game
>>
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>>47820499
>>47821410
>>47827477
FALLEN!? WHAT FALLEN!? THERE ARE NO FALLEN HERE AND NO TRAITORS EITHER! WHO TOLD YOU THAT? THEY ARE A BIG STINKING LIAR! LIKE I SAID! NO TRAITORS HERE!
>>
>>47834193
actually confused me at first and I thought I had misunderstood something and it was actually a DAngel talking to us
>>
So, what's the campaign like? Is the strategy linear with ever less resources, or something like Total War where even when you lose a city it can be taken back?
>>
>>47834399
unless they get killed off by the inquisition, you can reconquer them
never really understood when a marker indicated that a planet was taken and could be recaptured, when someone tried to invade a planet and when it was just a space battle though
>>
It's nice to know that different Space Marine chapters aren't favours. It'd be ridiculous to have cobbled together fleets of different chapters. I suspect the favours are going to be Chaplainry, 1st Company, Librarium etc.

What's your opinion on the latest update /tg/? I've had some minor success with the Orks but you lose your entire fleet in the process so you never get any experience. They seem to have been made weaker without any buffs to compensate. Nerfing lightning strikes was stupid too, although I like the idea of having permanent and temporary critical damage. Boarding actions should have got a buff and Lightning strikes should have stayed the same in my opinion
>>
Seeing how Spire narrates focus on each chapter:
Space Yiffs = assault/boarding
Ultrasmurfs = ???
Blood Angels = shooty
Imperial Fist = defense
Dark Angels = ???
>>
>>47834897
I only play IN so apart from the removal of taunt, not much changed for me.

What I don't understand is why only some favors grant the ability to cause permanent damage to lightning strikes. It makes every favor that doesn't upgrade it to permanent essentially worthless.
>>
>>47834965
>Ultrasmurfs = ???
You can't actually control your fleet because it always has to act according to the Codex and is thus managed by an AI.
>>
>>47834967
Yeah, lightning strikes are supposed to be the crack troops using extremely rare teleportation technology to cripple critical systems. They should be doing the permanent damage.

It's also bullshit that the Avatar of Khaine can do the permanent damage but Khorne berserkers and terminators can't.
>>
>>47834965

I'm thinking:

Space Wolves: Assault/Boarding
Ultramarines: Generic, Jack of All Trades
Imperial Fists: Defense
Blood Angels: GOTTA GO FAST
Dark Angels: Shooting
>>
>>47832025

Strike Cruisers are Light Cruisers, not Full scaled ones.
>>
>>47832234
no. but seeing how a large part of the game (especially with the removal of taunt and increase of bomb CDs) is positioning your ships just right for maximum damage it wouldn't make much sense to have formations anyway
>>
is there any way to skip the cutscenes at the beginning of a match and go right to the deployment?
>>
>>47821409
Redemption in death?
>>
>>47826695
I thought vipers were .5 km and cobras were like, .6 or .8?
>>
>>47836614
>dev's explicitly say chapters aren't favors and are cosmetic
>yall still speculate what kind of gameplay changes they make
>>
>>47838636
>and are cosmetic
sauce?
>>
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I just want them to give us the Gloriana-class at some point.
>>
Might finally be able to level up my Chaos fleet without fighting lvl 10 battleships with 3 light cruisers.
>>
>>47838955


>You have to create a new admiral for each Chapters. (max 5 admiral per Chapter).

>Also, Chapters have different ship's skin and portraits but not the gameplay.

>Regarding the favors system I prefer to keep the surprise but it will be something a little bit different from the other factions 8-)

>Ravensburg

try not to get lost in the sauce
>>
>>47839307
there is really no justification for the level system as is. half the balance issues would be fixed if they chucked it out of multiplayer and had it as an option for skirmish.... at least let us level fleets in skirmish and import them to multiplayer!
>>
>>47820499
SPIRE! NO!
>>
>>47839655
no
>>
>>47839655
fuck off casual
>>
>>47839655
git gud heretek
>>
>>47839785
He does have a point. I'm tired of level up systems in multiplayers.

Specially when levels can make your ships objectively better than lower level ones.

By the way you need to win 45 battles with a ship to reach level 10. That means no executions, warp out or getting destroy. Haven fun leveling up.
>>
I don't want to be a dick /bfg/, and don't get me wrong I love the Armada video game, but why do you guys make this thread on /tg/ if all you do is talk about the video game with no reference to the table top?

I have nothing TT related to share at the moment or else I would; still painting up my IN fleet, might order in a couple cruiser recasts.
>>
>>47839866
I have level 10 fleets my guys. it's just not fun to have to grind those first few levels with so few players. a game that punishes you for not having already played it for dozens of hours (each ship requiring 45 survived matches to max out) and punishes new players the harshest for losing is just not well designed. why would anyone start playing this game knowing that they'd have to grind in fucking multiplayer just to have access to the same ships as other people? with as few players as this game has that's just not smart. it makes people less likely to buy and play, more likely to quit a match, and means there are even less players! we can't even keep a general going on /tg/ anymore. we used to have drawfags, we used to have multiple generals a day. now it's once a week. I know interest does die down naturally but the game is committing suicide on the alter of being purposefully unfair.
>>
>>47839962
Yeah, but that's a problem with the matchmaking, not the leveling/fleets/admirals.

He's going "Hey, someone kneecapped me, please put my arm in a splint."
>>
>>47840198
because we still got table top stuff cock chugger
>>
>>47840290
Literally not a single TT post in this thread.
>>
>>47840347
what you didnt read the OP?
>>
>>47840287
the matchmaking doesn't work because there aren't enough players. plain and simple. there would be more players if people could play the game at a relatively even level at the start. being worse because you suck at the start is one thing. losing because you don't have the tools, and knowing that losing kept you from those tools? that's just not fun.
>>
>>47840388
The generic OP which appears in every one of these threads and is rarely referenced.
>>
>>47840198
>>47840347
>>47841028

Is it that difficult to accept that more people might have access to, and be willing to talk about, a fairly recent and well-selling video game over a TT predecessor that has been out of production for what, nearly a decade now?
>>
>>47840198
because no one wants to talk to the people on /v/ or /vg/
>>
>>47826695
>pure scout
>armored ramming prow

never change IN
>>
>>47842308

What better way is there to recon an enemy ship than violently penetrating it?
>>
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>>47842453
lewd
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>>47843897

Sure you got the right thread there bud?
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>>47844609
Inb4 dark eldar can combine macross style
>>
>>47845122
Bruh bruh bruh

Das tight
>>
>>
>>47845122
btw, if you hit the enemy from the right angle and go back to normal speed immediately after you connected you can ram them a second time. just need to give their momentum the chance to carry them a bit away from you.
had more than one guy rage quitting on me after I rammed their cruiser from 100 to 0 in a few seconds
>>
>>47851957
Im fond of using high speed turn and induction cells to get a broadside in between the first and second ram.
>>
>>47850446
All these "We're not sure"s. Can they not just ask the voidsmen? Do they bite?
>>
>>47852076
They do, also no one understands their dialect of low gothic.
>>
God why did they have to put it on the 21st

I would have had the whole weekend to play Spess Muhreens, now I have to wait till the next because I won't have time during the week when they finally release them
>>
>>47853288
because its my birthday.
>>
>>47853715

Well grats anon.
>>
What faction has the greatest DPS potential? How do I counter that as IN?
>>
>>47855439
>What faction has the greatest DPS potential?
Ork and IN probably. For Orks, just don't get in front of their ships and everything should be fine. You are the better brawler
>>
>>47855480
I thought Eldar were supposed to have the highest damage.
>>
>>47855480
So, circling around them and/or engaging at range?
>>
>>47852076
>Imperial scribe enters the lower decks of the emperor class battleship "HIS BURNING HATRED"
>Meets a local guide who has agreed to take him to the local village below the ammo magazine where he is to speak with the village elder
>On his way there they encounter several spear chucking native ratings who wear these tattoos and seem to belong to the artillery crew, based on the hats they wear
>Upon arrival to the village the scribe angers the chief by implying that his village is a tiny part of a large "ship" and that his god "the great Re-Ak-Tor" is a false one
>The tribe sacrifices him by casting him to the open mouth of the great Re-Ak-Tor
>Tech priests shoo them away and clean up the scribes remains from the reactor while chanting the rites of apology to the ships machine spirit
>>
Is that game good?
>>
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>>47856188
It's pretty gud.

btw, does anyone know how Rear-Admiral Drawfag is doing these days?
i really liked his works.
>>
>>47856253
Is it like Dawn of War in space? I miss all the base building.
>>
>>47856311
Nope. You fly the ships into bathul and fight. You can issue orders, and upgrade individual ships so that they gain abilities like brief invulnerability, micro warp jump and so on.
>>
>>47856390
Ha. So like Gratuitous Space Battles.
Okay, so not for me, sorry.
>>
>>47856188
I'm having lots of fun, though so far I only like two of the factions. SM sound like they will be exactly what I want though
>>
>>47856413

No, unlike GSB you actually control your ships.
Honestly, pretty much the only similarity between the two is the fact that there are ships in space.

Why not check out some gameplay videos on Youtube? Or just buy the game and don't play it past 2 hours so you can get a refund if you don't like it?
>>
>>47856486
Most gameplay videos have "funny" commentary by some self-important retard who thinks his joke and his face are more important than the game.
I'd rather ask 4chan.
>>
>>47856253
i'm lurking aaround, fellow admiral, even if the comunication with battlefleet /tg/ has been erratic this last weeks.
not much news on the front of new artworks, nor progressing the older ones..
>>
>>47856311
You pick your ships prior to the battle from your ship roster.
You can either use a handful of capitol ships or over a dozen escorts.

SWORD SPAM SUPREME!
>>
>>47856721
I understand, and I'm sorry, but that's not my kind of game. I just love me base building and I can't like a strategy game that doesn't let me do so.
A shame, because the game looks fun.
>>
>>47856568
Which ones did you finish btw?
Latest one i think i saw you make was the "Fly me closer" one.
Could you dump some of your art into this thread?
>>
>>47856778
Iz cool man.
it's just shame because, had you chosen to play MP, then there would had been another face to brawl with.
>>
>>47856878
I don't think so, I never play MP.
The one and only time I tried multiplayer was with Starcraft 2. It was short and humiliating.
>>
>>47856909
>Starcraft 2 multiplayer

Never again, unless you're doing Arcade, it isn't worth it.
>>
>>47857170

Co-op is hella fun if you have a friend. But yeah, for the most part, that and Arcade are the only ones i'd actually play.
>>
I can post a few things. I do some Mp sometimes, but not under the name of rear Admiral Drawfag, ofc.
>>
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>>47858094
this one is finished, as far as I a m concerned, as I can't do colors.
>>
>>47858347
this one was deemed finished by Battlefleet /tg: though i can shade it later on.
>>
>>47858401
REMOVE XENOS
>>
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>>47858401
not the last version in fact, will post it after this one.
>>
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>>47859160
here it is, and I think that is all.
>>
>>47845122
glorious
>>
Two more days till SPESS MUHREENS.

Who is hype here?
>>
>>47859736
Me. Though I won't be able to play them before the weekend sadly
>>
>>47841096
No. What is hard to understand is why they do it on /tg/. You wouldn't start a general thread for the Halo fleet battle wargame and then just solely discuss Halo Wars or the FPS or whatever.
>>
>>47859797
You cannot discuss video games on /v/ and on /vg/ it would just be a tripfag cirlejerk talking about how much they want to fuck an Eldar trap
>>
How do I counter escort spam with IN?
>>
>>47860601
Nova cannons
>>
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>pick up bfg cause I've been meaning to for a while
>playing the campaign mission where you first encounter eldar
>pronounces mon'keigh as mon key
>I've always said it in my head as mon kai
>mfw
>>
>>47860933
That and the voice actors pronouncing "Xenos" like "Venus" annoyed me.
>>
>>47860933

"Mon Kai" is the correct pronunciation. The VA must have not gotten the memo.
>>
>>47860953
A slow xenaus is a dead xenaus
>>
>>47860990
XENOS IS A PLURAL YOU DAFANFYNSAYCIBNAQYUDH
>>
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>>47856098
40,000 keks
>>
>>47860963
I dunno, i liked the mon key one.
>>
>>47857170
>Never again
True.
I mean, I finished the campaign, I thought I was good for multiplayer, but I got ran over by a protoss rape train.

Traumatized for life.
>>
>>47860601
torpedos and novas
>>
>>47860963
I think they did it to drive the monkey pun home
>>
>>47861261
I must be the only one here with a positive first impression of SC2 multiplayer.
>Read some tips on a local games magazine
>Check out a youtube video and ape the early steps from it
>Opponent was terran and so was i
>He never launched any early attacks on my base, so he gave me plenty of time to build up my economy, build couple barracks and form a first response blob of marines
>Start up my first expansion base and decide to send a SCV to spy on him
>His base is wide open, no walls erected out of the supply stations at his bases entrance
>Inside he has build all sorts of buildings and has an uneven mismatch of different units
>Doesn't notice my SCV until i have ordered it to attack his SCVs
>Launch my marine blob and begin building a reaper blob
>Managed to wreck him pretty hard with my marine blob and after losing about half of my marines i pull them back
>Put the marine blob next to my new reaper blob
>Bring them both towards his base
>Now he has built a somewhat wall to protect himself from me
>Marines shoot at the wall from the end of the ramp while reapers just jump up onto the cliff and start throwing bombs all over the place
>Wrecking his shit left and right, he panics and launches his buildings into air
>only air units he had were some vikings, which cant shoot at me while they are in air
>But my marines can shoot at them
>He decides to fight me with them and lands them
>Get blown up in matter of seconds by the united marine rifle and reaper machine pistol barrage
>Start slowly hunting down his buildings with my marines while keeping reapers near them
>He quits the game

It was also the only time ever i played SC2 multiplayer, i figured it was better to end it while still being unbeaten.
>>
>Spire looks even older in the trailer than he was in the final cutscene.

he must have been hunting for Abaddon for decades.
>>
>>47861797
I think the trailer is from right after when we wrecked the planet killer and one of ours Allahu Akbar'd himself, isn't it?
>>
>>47861915
>Spire
I don't think you can see in the trailer that Spire hair has grizzled and also by the fact he only became Solar Admiral after the events of the original campaign.
>>
>>47861950
*I don't think so
>>
>>47820499
Does it mean that we'll have another campaign where we play Spire as the master of the fleet of a SM strike force?
>>
>>47861950
>and also by the fact he only became Solar Admiral after the events of the original campaign

Oh right, I forgot about that one. For some reason I thought it ended right after the battle and the new trailer just showed the SM arriving and picking up the scraps.
>>
>>47862111
No, they already stated the SM DLC only adds them to skirmish and multiplayer games.

Maybe they'll release campaign DLC later on.
>>
>>47861797
You don't hunt Abaddon. Abaddon hunts you.

The fact that Spire didn't shit himself when Abaddon addressed him personally is a lorebreaking moment.

Alongside the other lorebreaking things like Abaddon gaining control over the BSF without the two relics and the Deceiver being the cause of the Gothic War.
>>
>>47862184
Did the game sold well enough for us to have dlc campaigns?
>>
>>47862245
Steamspy says 130-150k people own the game From what I understand it sold much better than the devs and publisher expected it would.

Considering the game was made by a game with around 15 people iirc, I'd say the numbers are very decent. A lot probably depends on how well the smaller faction DLC sells.
>>
>>47862222
> lorebreaking moment.
Haven't the devs stated that this game is placed in a alternate universe? One the Imperium has a chance to win and prosper
>>
>>47862292
15 people made the holy fuck, they must have busted their asses off.
>>
>>47862471
We had a French anon here on /tg/ who actually visited the devs to give some feedback when the beta was released. He said it's a pretty small office.
>>
>>47862350
No idea.

Where have you head this?
>>
>>47862934
/tg/ and /v/ I do realize how stupid this sounds
>>
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>play a 300 point match online with my new Imperial light cruisers
>enemy has a fully upgraded max level Ork battleship
>>
>all of Chaos's favour ships look like shit
>The baseline ships look awesome
>But not taking favours just gimps me

life is suffering
>>
>>47863175
Whats the problem?
Battleships cost just under 300 and there can be only one of them there.
>>
>>47863217
Such is the fate of traitors.
>>
>>47863306
It's unwinnable.
>>
>>47863341

Okay but what exactly appeases Khorne about a giant paper-mache devil head
>>
Up to Shindelgeist in the vidya campaign lads, any advice?
>>
>>47863306
>new
The problem is when you are a level 2 admiral with access to at max 2 CLs that MAYBE are level 3 and you get thrown against a level 10 BB with all the goodies and 1-2 escorts with full upgrades.
>>
>>47865625
The only thing you can do is torpedo spam their ass and hope for the best. That or the other players are horrible.

I agree leveling up in multiplayer with such a small player base is just silly.
>>
>Hear fantastical tales of Spire, Ravensburg, Xenos Princes and Pirates, and Abby-Dabby-doos terrible aim
>Still unable to play the campaign due to the wmv cutscenes being encoded incorrectly
>Like everything else works just not the artsy cutscenes which defeats the whole point

Perpetual disappointment envelopes me like a blanket.
My hopes of them fixing this issue fades with each continuing patch.

Apparently a known fix is updating to Windows 10 but fuuuck that.
I like the game but not that much.
>>
>>47867778
The fuck are you running? Vista? XP?
>>
>>47862222
>and the Deceiver being the cause of the Gothic War.

I thought that had always been the case?
>>
>>47867778
https://youtu.be/INPgubrPpZg
>>
>>47867778
Huh? I'm on windows 10 and they all work fine. What exactly happens when they crap out?

I almost returned the game the first day because it was crashing every 5 minutes. After that first day, it hasn't crashed once
>>
>>47865258
None, it's the last battle and if you managed to get there you should be able to handle it.
>>
>>47850446
How in the fuck does an imperial navyman konw what the fuck an eel is or looks like.

These are pretty dum desu
>>
>>47868991
That's easy, you know the things that swim in the reactor coolant ponds? Well, before the radiation allowed them to grow to a gigantic size and gave them an insatiable hunger for human flesh, they were called eels. According to legend, they were put there as a joke after a tech-priest got soused on homebrew vodka.
>>
Just decided to start a new campaign to re-learn the controls.
I noticed that you can now skip the intro by ticking a box at the start.
>>
does anyone else field nothing but tzeentch aligned hell-bringers, hide them in gas clouds and warp out every 3 minutes?

its actually a really efficient way to level up ships because theirs no difference in EXP between a win and a loss so long as the ship survives so you just hide in a gas cloud like a little bitch until you can warp out safely

its even easier in escort defence missions since all you have to do their is line up the transporters in a row and drive your ship right through the buggers

assuming nothing goes wrong you can make a ship hit level 10 in 2 and a half hours

thoughts?
>>
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>>47871544

forgot my picture
>>
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>1 day until Space Marines
>>
>>47871666
Well shit, you are right satan.
I thought for some reason that it was coming out on 22nd.
>>
>cruiser clash defense against Chaos
>I'm Imperials
>he keeps his ships at 12k kiting me forever
>I just sit in clouds for 20 minutes and take a free win

Stupid heretics.
>>
Hey guys, for some reason my mouse's middle button won't rotate the camera. When I try to bind it in the controls, it's labeled as the space bar. What do?
>>
>>47873339
Did you try reseting to default?
>>
>>47873383
Not working. It makes the camera slide forward, like pressing W for some time. Maybe I should download new drivers.
>>
>>47868991
Because they're brits. Imperials probably have jellied eel rations.
>>
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>>47873194

holy shit i think i was the heretics there.
I had two hell-bringer mark two's and a tzeentch marked hellbringer and ended up taking cover behind a imperial asteroid city that you pounded with torpedoes for 10 minutes

you had that nova cannon cruiser and a pair of light cruisers i think?
>>
>>47862222
get a load of this heretic
>>
>>47874844
no nova cannon, just plasma batteries

next time save us both 15 minutes and commit to a fight or warp out
>>
https://www.youtube.com/watch?v=KTwPioZEin4
A-at least you can play as nids, r-right?
>>
>>47875360
At least it's like 50/50 good games/bad games these days.

Except for like Chaos Gate, Final Liberation and Dawn of War GW used to shit all over their own IP by making fucking regicide and shit.
>>
>>47875360
By the looks of things, they literally just ported the TT game to mobile. On the one hand, we know the rules are good. On the other hand, the graphics are absolutely rubbish. I'm not sure whether to be impressed or disappointed.
>>
>>47875521
it... looks like it would be good if it had more races? I mean if they ported the rules for every race into a tabletop simulator for my iPhone i would but the shit out of that, graphics be damned. it would be better for w a computer but even still. as is it's not worth it.
>>
>>47863396
It makes people angry at how bad it looks.
>>
>>47875360
For a split second I was hoping that was a Tyranid DLC with a mini-campaign to go with it.
>>
OK it's the 21st where are my space marines
>>
>>47868789
I was struggling tbqh
>>
>>47881539
ACTIVATE TACTICAL COGITATORS
Thread replies: 181
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