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Let's make a setting, /tg/. Every post should have one fact
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Let's make a setting, /tg/. Every post should have one fact about it, and everything is true so long as it doesn't contradict what came before. I'll start

>Wizards obscure their faces , for to see a mans face is to know him. This has evolved into elaborate costuming, designed to impress, baffle, and terrify. You can generally tell the strongest wizard by who is most outlandish looking
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>As a result of this showing emotions through facial expressions have slowly become taboo throughout the ages.
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Buildings and statues all have blasphemous grimmacing mask motifs.
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>>47741021
>>Wizards obscure their faces

Each wizard has single innate power that they can strengthen through intense training.
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>>47741021
>There is an order devoted solely to unmasking wizards so that the common people may know them.
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>>47741021
>The setting is in the far future, where magic is a lost art only practiced by esoteric cults and societies
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>the setting takes place on a planet ready to explode in mere weeks, prompting a mass exodus into space from first world countries
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>Wizards are trained from birth to combat the Other.
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>>47741021
>>the ability to be able to learn magic is hereditary, and for some reason has been fading over generations. using their arcane powers, the most powerful of the wizards have extended their lifespans far beyond the normal range for mortals.

two facts.

>>sorry not sorry
>>
Youth culture involves self-mutilation to make your face into a bizarre shapes and colors. Doing so seem to grant strange powers based on types of piercings/scars, so it's wildly popular with gangs.

Actually otherworldly demonic forces use these scars to posses mortals, but people are too frenzied and masochistic to prohibit it.
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>>47745044
The Other are a mysterious group nobody ever speaks of due to them ruling the world behind the scenes, and everyone who criticizes or even mentions them is shunned or assassinated.
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>>47741021
In the north is a region with strong magical force that has even turned solid by turning into crystals at the peeks on many floating rocks/islands. The crystals are what powers magical staffs used by many sages and wizards
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>>47745038
>The weeks up to the explosion recur in a stable time loop created by an archmage to buy time.
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>>47745038
>The explosion is actually elaborate hoax conspired by second world leaders to force first world into exodus and take over their lands.
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>>47745007
>To preserve their dominance, the esoteric cults and societies have prevented technological progress from advancing. All 'tech' operates via Magic or >>47745142
Magicrystals.
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>>47741021
>Despite the symbolic gesture of knowing a man by his face, one's face can also be used in various curses and other sympathetic spells.

>>47745100
>There is evidence which shows that the Other are responsible for the impending destruction of the world.
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To protect themselves from their quarry, mage hunters remove the skin of their own faces, leaving only a grinning mask of exposed muscle and bone. They still obscure their faces under normal circumstances, to disguise themselves among the populace.
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>>47745142
Rumor has it there is an opposite mountain on the other side of the world.
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>>47745222
"Despite" should instead be "as well as"
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>Magic is a zero-sum extra-dimensional commodity
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>The society never invented money, everything runs on barter.
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>All writing is picture based and is imbued with some inherent magic power
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>>47745199
>Second world nations are situated in a wasteland, ravaged by a war between the first world nations a millenia ago
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>Although the setting has advanced technology and magic, most of the populace lives a primitive life with little advanced technology, much superstition, and many wild rumors (some of which are true).

>>47745251
There seems to be a whole other universe of Magic, though, so nobody's really worried about Magic running out any time soon.
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Clothing and equipment is made from the hides, fur, horns, scales, and bones of Great Beasts. All clothing even the most common inherits some small trait from the Great Beast it came from.
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Dwarves wear colorful clothes, commoners may only wear primary colors, nobles may wear secondary colors except for purple, gold and black, the kings can wear purple and gold and priests and mages can wear black.
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It is a somewhat common practice for an able-bodied individual to sell themselves into service to a wizard, in exchange for said wizard providing for the rest of their family. These bound servants go about with their faces exposed, as a sign of the protection afforded by their master.
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>>47745268
>Some of the most common subjects of barter are crystallized magic, sacks of flour, hides, favours, rumours, and secrets.
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>>47745298
metal is exceedingly rare and few know how to work with it. most items and equipment that PCs could expect to be able to afford at any point are made out of wood, rock, leather, horn, scale, ceramic, or laminated paper.
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>>47745298
It's possible to wear and control an extra set of arms like a jacket made from the body of a creature.
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>>47745349
Iron inhibits magic. The purer the metal, the stronger the effect.
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Almost all water is contaminated my microscopic Gravitrites, so it doesn't form a liquid, instead slowly forms a misty vapor film that condenses around objects.
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>>47745377
If you are desperate or crazy enough to drive a "parietal screw" into your forehead, you can absorb magic attacks.
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>>47745377
Refined iron items are only permitted to be used by wizards, as tools in their magical research. Purified iron is completely banned by the ruling caste of wizards, under pain of death.
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>>47745230
The Realm of the Glass-Spinners, who use colored sand and fire magic to conjure elaborate and deadly glass weapons and golems.
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>reverse skinwalkers
>mostly just the bears and wolves do it, they make disturbingly bad attempts at "socializing" before trying to abscond with your rations
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>Magic is only possible because the first wizards in a time long forgotten in another age made a deal with the otherworldly demonic forces described here: >>47745091

>These first wizards gained magic and slowly paved the way to magic in the form it is now..."Signing away mortal's freedom and souls" in return for such an ultimate power

>This was so long ago in fact, that everyone but the demonic forces have forgotten this pact... and they wait patiently as the "debt" accrues over the ages with each use of magical power... extending the debt slowly from the bloodlines which gained the power of magic to all mortals...

>How this debt will be collected is as of yet unknown... yet the increasingly violent acts of the demonically infested youth culture seem to be playing into some half remembered prophecy linking the whole thing together...

(stretching it on the "one fact" rule, but I had to elaborate a bit)
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Giant space jellyfish float in the atmosphere.
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>>47747580
>People mostly tolerate them, usually giving them a meal and pretending they don't know what's up
>This way, they don't need to get better disguises...

>Also, they sometimes manage a cute girl disguise, and have no idea about social norms.
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>Halfings horrify the populace because they are the only "civilized" race with innate resistance to magic which uses the individual's face as a focus.

>This means they regularly walk about with their bear faces showing...

>It also makes them prime tools for wizards, who see them as "spies" to use against one another since scrying and detection magic requires face magic
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Non human races are native to the planet. Humans are descendant from colony ships that crash landed millennia ago. Humans need rebreathers to breath the otherwise toxic atmosphere and live in underground cities until adulthood. Thus, humans are known as a xenophobic and sheltered race.
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