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Fallen Human Empire Civ
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Hey guys! Anyone up for a civ game? I got a great scenario to play in.
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>>47701232
The old Arkadian empire is in dissarray, with the child emperor killed and noble families battling over the capital, the empire is in a full collapse. Chaos has engulfed the land and local leaders are seizing power for themselves....

You(the players) are the guiding council of a fledgling settlement after the fall of the Arkadian empire, You settlement rests off the coast in the eastern highlands. It is up to you whether to attempt to reclaim the Imperial throne or have our people forge our own path into the future.
The first vote is to determine what kind of settlement it was before the fall
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>>47701241
A. Fortified March- Being so close to the frontier this town was settled by veterans of the imperial wars, when Angevar III gave land grants to soldiers in exchange for long service. Due to our large amount of access to good land, our town has excellent horsebreeding facilities and stables, supplying horses to the imperial army and many prominent noblemen.
Our town starts off with a medium wall, strong militia, balanced economy and a large farming community with good access to the imperial highway system.
Stats:
Military: Medium
Industry: Medium
Trade: Medium
Magic: None
Special- Most flexible, start with bonus food and population, a strong garrison and a large supply of horses.

B. Trade port- Access to sea lanes and the imperial highway system made us a center of trade in the eastern empire. We have shipbuilding facilities and a well developed trade port.
We also have a low wall and a well equipped but poorly diciplined militia.
Stats:
Military: Weak
Industry: Medium
Trade: Strong
Magic: None
Special- start with Caravan and trade ships that can go out for trade, gives excellent information gathering and wealth accumulation, a guild is based in your town, specializing in a craft of your choice.

C. Military Headquarters- Access to the highway and being a major settlement in the east, it was designated by Emperor Charles IV 200 years ago as the Shield of the eastern frontier. The fort has a large military forge and training ground, in addition to a large workshop, capable of constructing wagons, siege weapons and other things.
We have high, strong walls and a large military garrison. We also have 3 resident battlemages from the Imperial college of Karelia.
Stats:
Military: Strong
Industry: Weak
Trade: Weak
Magic: Weak
Special: Starts with a significantly larger army and military fleet than your neighbors, you are well fortified as well
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>>47701232
survival bump #1
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>>47701417
Survival bump #2
>>
Fortified March
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Number 3 plz
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>>47701260
A
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>>47701847
>>47701744
The Council has chosen the fortified march, the most balanced choice.

Now you must pick which hero to initially lead our people

A. Ranger-Captain Ansen Coldwater- A skilled ranger and officer, veteran of 100 battles and leader of the imperial highlanders, a company of mounted rangers 100 strong, skilled in the use of sword and bow and experts in skirmish combat and scouting
Coldwater leads them to your settlement, along with their families in the hope of finding some safety and stability.
- Gives a strong early military boost
- Bonus to combat rolls and military related rolls
- As a well respected commander, may be possible to recruit other lost military units to your cause

B. Merchant Lord Gyrados Savello- A skilled merchant and businessman, has made a dozen fortunes trading throughout the empire. He comes with a trade ship and caravan, in addition your settlement starts off with a bonus guild, specializing in a specific craft
- Gives 500 bonus starting wealth
- Gives bonus to tech and economic rolls
- As a well respected merchant, may be able to recruit additional ships and mercenaries to our cause

C. Battlemage Andros Calassian- A classically trained imperial battlemage and duelist, well respected in both military and political circles. He comes from a prominent noble family, giving possible new alliance options as well as a legitimate claim on the Imperial throne.
- Can help train new mages
- Gives a bonus to diplomatic and magic rolls
- Select 2 elements for him to master

D. Colonel Kylo Valerius- A noble officer and military engineer, he is an expert at rapid construction, especially military fortifications. He comes from a prominent noble family, giving possible new alliance options as well as a legitimate claim on the Imperial throne.
- Can help train engineers
- Gives a chance to roll to instant build structures every turn
- Gives a bonus to rolls related to sieges and defense
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>>47702055
D
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>>47702055
D
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>>47702284
>>47702456
Sorry guys this just didnt get going fast enough tonight. I will try again sometime in the future, and start it earlier in the day
Thread replies: 12
Thread images: 1

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