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You are currently reading a thread in /tg/ - Traditional Games

Thread replies: 27
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Stat me...
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>>47685687
A rock?
Sorry, don't know what that is.
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>>47685687
2
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>>47685765
>>
>>47685687

A worthless dissappointment of a son/10
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>>47686065
A worthless disappointment of a game/10

FTFY
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>>47686158

Idunnow, I liked it after House of Wolves. Vanilla and TDB were fucking garbage though.
>>
Male old ghost wizard 8
CE Medium undead (augmented human, incorporeal)
Init +1; Senses darkvision 60 ft.; Perception +10

DEFENSE
AC 14, touch 14, flat-footed 13 (+3 deflection, +1 Dex)
hp 62 (8d6+32)
Fort +5, Ref +3, Will +8
Defensive Abilities channel resistance +4, incorporeal, rejuvenation; Immune undead traits

OFFENSE
Speed fly 30 ft. (perfect)
Melee corrupting touch +5 (6d6; Fort DC 17 half )
Special Attacks dream whisper, hand of the apprentice (8/day), metamagic mastery (1/day)
Wizard Spells Prepared (CL 8th; concentration +13)

4th--maximized magic missile (2), empowered summon monster II
3rd--dispel magic, empowered magic missile (2)
2nd--summon monster II (4)
1st--magic missile (6)
0 (at will)--detect magic, light, mage hand, read magic
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>>47686199
Str --, Dex 13, Con --, Int 20, Wis 14, Cha 17
Base Atk +4; CMB +5; CMD 18
Feats Brew Potion, Combat Casting, Empower Spell, Maximize Spell, Scribe Scroll, Skill Focus (Linguistics), Spell Mastery (comprehend languages, dispel magic, levitate, magic missile, summon monster II)
Skills Bluff +11, Diplomacy +11, Fly +9, Intimidate +14, Knowledge (arcana) +16, Knowledge (planes) +16, Linguistics +19, Perception +10, Sense Motive +13, Spellcraft +16, Stealth +12
Languages Abyssal, Aklo, Auran, Common, Draconic, Dwarven, Elven, Gnome, Halfling, Orc, +4 additional
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>>47686245
Corrupting Touch (Su)

By passing part of its incorporeal body through a foe's body as a standard action, The Splatter Man inflicts 6d6 damage. This damage is not negative energy—it manifests in the form of physical wounds and aches from supernatural aging. Creatures immune to magical aging are immune to this damage, but otherwise the damage bypasses all forms of damage reduction. A Fortitude save halves the damage inflicted.
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>>47686168
>Keeping the game long enough to shill out for DLCs that included shit that should have been released with the game anyway.

Hate to sound like /v/ here, but fuckdamn, man.
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>>47687576
Weren't the DLCs free though?
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>>47687628
I heard one of them was like $40 or some shit, almost as much as the game itself. Not sure which one, but I remember my shill friends bitching about it and buying it anyway.
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>>47687687
It was but it was also half the size of the base game and came with the other two DLCs.
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>>47687756
>Half the size of the base game
>Two-thirds the cost

I rest my case.
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>>47687576

Only House of Wolves and DB were the 'should have been on release' DLC's though. Taken King was the new content.
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>>47688060
>Bugie literally said in an interview afterwards that the Dreadnaught was originally going to be in The Dark Below.

Yeah, OK.
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>>47687576
>>Keeping the game long enough to shill out for DLCs that included shit

The fuck else was I supposed to do, throw away a game I was enjoying because it has DLC?

I don't understand /v/irgins, I swear. Do you freak out when your players/DM buy sourcebooks for your RPG of choice because it didn't come with the base game?
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>>47688075

>Implying a Dreadnaught released with TDB would have the same content as TK when TK had more content than DB and HoW combined
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>>47687816

Did you miss the 'came with the other two DLC's' part?
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>>47686199
Only level 8, Why? That seems a bit low for someone who has slaughtered countless worlds.
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>>47688096
yeah
it was a fun game with flaws, and then they added so much to it that it's genuinely one of the most fun games i've ever played

and hot damn, the lore is amazing
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>>47689967
>and hot damn, the lore is amazing

Five hundred and eighty five times he paced the way
Under each circuit was a world
He took up the worlds, he placed them in his hand, he weighed them
From the Golden Amputation to the Gift Mast

The principle he put upon his brow was slaughter
constant and escalating
The principle he put behind his eyes was victory
which is the last true shape
The principle he put into his hands was tribute —
to Oryx, King of Taking
Tithing to his Lord, that the First Navigator might escape
the need to kill for subsistence, the worm need
That He might use His power to lead the final work
A most faithful servant. Most faithful.

From mighty Crota, Son of Navigation, Sword of Pits,
He learned to make his Oversoul
Saying: challenge me, by the law of my ascendance
Match me in bloodshed
Or in blood be drowned
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>>47690177
>>47689967
Once they actually fixed all the bullshit wrong with year one, then yeah I agree. Still sucks because of what we got year one.
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>>47690177


ESI: Maya, I need your help. I don't know how to fix this.

SUNDARESH: What is it? Chioma. Sit. Tell me.

ESI: I've figured out what's happening inside the specimen.

SUNDARESH: Twelve? The operational Vex platform? That's incredible! You must know what this means - ah, so. It's not good, or you'd be on my side of the desk. And it's not urgent, or you'd already have evacuated the site. Which means...

ESI: I have a working interface with the specimen's internal environment. I can see what it's thinking.

SUNDARESH: In metaphorical terms, of course. The cognitive architectures are so -

ESI: No. I don't need any kind of epistemology bridge.

SUNDARESH: Are you telling me it's human? A human merkwelt? Human qualia?

ESI: I'm telling you it's full of humans. It's thinking about us.

SUNDARESH: About - oh no.

ESI: It's simulating us. Vividly. Elaborately. It's running a spectacularly high-fidelity model of a Collective research team studying a captive Vex entity.

SUNDARESH:...how deep does it go?

ESI: Right now the simulated Maya Sundaresh is meeting with the simulated Chioma Esi to discuss an unexpected problem.

[indistinct sounds]

SUNDARESH: There's no divergence? That's impossible. It doesn't have enough information.

ESI: It inferred. It works from what it sees and it infers the rest. I know that feels unlikely. But it obviously has capabilities we don't. It may have breached our shared virtual workspace...the neural links could have given it data...

SUNDARESH: The simulations have interiority? Subjectivity?

ESI: I can't know that until I look more closely. But they act like us.

SUNDARESH: We're inside it. By any reasonable philosophical standard, we are inside that Vex.

ESI: Unless you take a particularly ruthless approach to the problem of causal forks: yes. They are us.

SUNDARESH: Call a team meeting.

ESI: The other you has too.

----------------------------------------
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>>47690816

SUNDARESH: So that's the situation as we know it.

ESI: To the best of my understanding.

SHIM: Well I'll be a [profane] [profanity]. This is extremely [profane]. That thing has us over a barrel.

SUNDARESH: Yeah. We're in a difficult position.

DUANE-MCNIADH: I don't understand. So it's simulating us? It made virtual copies of us? How does that give it power?

ESI: It controls the simulation. It can hurt our simulated selves. We wouldn't feel that pain, but rationally speaking, we have to treat an identical copy's agony as identical to our own.

SUNDARESH: It's god in there. It can simulate our torment. Forever. If we don't let it go, it'll put us through hell.

DUANE-MCNIADH: We have no causal connection to the mind state of those sims. They aren't us. Just copies. We have no obligation to them.

ESI: You can't seriously - your OWN SELF -

SHIM: [profane] idiot. Think. Think. If it can run one simulation, maybe it can run more than one. And there will only ever be one reality. Play the odds.

DUANE-MCNIADH: Oh...uh oh.

SHIM: Odds are that we aren't our own originals. Odds are that we exist in one of the Vex simulations right now.

ESI: I didn't think of that.

SUNDARESH: [indistinct percussive sound]

------------------------------------------
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>>47690825

SUNDARESH: I have a plan.

ESI: If you have a plan, then so does your sim, and the Vex knows about it.

DUANE-MCNIADH: Does it matter? If we're in Vex hell right now, there's nothing we can -

SHIM: Stop talking about 'real' and 'unreal.' All realities are programs executing laws. Subjectivity is all that matters.

SUNDARESH: We have to act as if we're in the real universe, not one simulated by the specimen. Otherwise we might as well give up.

ESI: Your sim self is saying the same thing.

SUNDARESH: Chioma, love, please hush. It doesn't help.

DUANE-MCNIADH: Maybe the simulations are just billboards! Maybe they don't have interiority! It's bluffing!

SHIM: I wish someone would simulate you shutting up.

SUNDARESH: If we're sims, we exist in the pocket of the universe that the Vex specimen is able to simulate with its onboard brainpower. If we're real, we need to get outside that bubble.

ESI: ...we call for help.

SUNDARESH: That's right. We bring in someone smarter than the specimen. Someone too big to simulate and predict. A warmind.

SHIM: In the real world, the warmind will be able to behave in ways the Vex can't simulate. It's too smart. The warmind may be able to get into the Vex and rescue - us.

DUANE-MCNIADH: If we try, won't the Vex torture us for eternity? Or just erase us?

SUNDARESH: It may simply erase us. But I feel that's preferable to...the alternatives.

ESI: I agree.

SHIM: Once we try to make the call, the Vex may...react. So let's all savor this last moment of stability.

SUNDARESH: [indistinct sounds]

SHIM: You two are adorable.

DUANE-MCNIADH: I wish I'd taken that job at Clovis.
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