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/cofd/&/wodg/ Chronicles of Darkness and World of Darkness General
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>Previous Thread: >>47660496

>Pastebin: http://pastebin.com/7sSgGVPH
http://www.mediafire.com/download/n7htcqyqk0y0acy/%5BWtF%5DThe_Pack.PDF

>Latest News
http://theonyxpath.com/each-project-is-a-snowflake-monday-meeting-notes/

>Question
What is the weirdest thing you've run into?
>>
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Hey, /wodg/. A few months back I was working on a JoJo's Bizarre Adventure themed Chronicles of Darkness supplement, kinda like the Silent Hill and Parasite Eve ones. I've recently gone back to the drawing board with the idea and started from scratch, and I'm wondering if you guys were willing to give some feedback on the ideas I had for the document.
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>>47678848

Well, it's not like we're talking about anything else at the moment.
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>>47678848
>I'm wondering if you guys were willing to give some feedback on the ideas I had for the document.
No. But someone else who's more awake might be. You'd need to post it first.
>>
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semi frequent reminder that the Forgotten is the best Threshold and removing it in 2e is a bad idea
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>What is the weirdest thing you've run into?

Well, I was brainstorming ideas for mysteries that I could use in a Mage game, and I wound up creating the Sandman Rapist.

What mundane authorities know is that at random points in the city, young girls, aged 13-17, have been awoken in their bedrooms by a man crouched over them in bed, holding a knife to their throat and with his hand over their mouth to muffle their screams. He then proceeds to forcibly rape them, before leaving through their bedroom door. All the victims were heavily emotionally traumatized by the experience and experience symptoms of dissociation and emotional shock; some have even reported hallucinations. Physical descriptions of the perpetrator are inconsistent; genetic samples taken from the girls' assaults often seem contaminated and belonging to multiple individuals. No signs of forced entry are ever found.

The truth is that he's an Autumn Court Changeling who roams the Hedge until he finds a pretty teenage girl's Dream Bastion, at which point he uses the Contract of Dreamsteps to appear next to them in the physical world, and if she's not alone in her room, he promptly uses it again to bugger off back into the Hedge - this is why he picks teenagers, since there's no way to tell if an adult woman is married or has a boyfriend that she shares a bedroom with. If she is alone, however, he promptly proceeds to sexually assault her, and uses the terror to harvest Glamour from her, leaving her with emotionless and with the Reticent Condition. He then leaves through the girl's bedroom door, turning it into a Hedge gateway to escape. Sometimes, some of the girls look at him as he does so, and see his true form, though the police simply dismiss these as hallucinations brought on by the trauma. Similarly, he uses the Skinmask contract to assume different builds and appearances (even going so far sometimes as to assume a different race), but the police dismiss these inconsistencies as being from trauma.
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>>47678997
What if they aren't being removed
Just
Forgotten?
>>
If you have a picture of someone (so you can use a sympathetic yantra) but have no actual connection to them, can you use sympathetic magic on them as a weak connection?
>>
>>47679050
The picture would by definition have a connection to them, I think. That's why it would work as a sympathetic yantra to begin with.
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>>47678877
>>47678908
This took way too long to convert to PDF and upload.

Anyway, this PDF only has the bare bones Stand creation I came up with. It's similar to the rules for making spirits and horrors. I'll come up with something more erudite than 'just steal powers' for Stand Abilities later, but rebranded Dread Powers and Numen work for them at the moment.

The old Google Doc I was working on has some of the more fluffy stuff (how Stands got into CofD, how other supernaturals react to them, stuff like that), so I'll transfer it over to this document once I get the crunch ironed out.

I actually did make a little document on how to make a Stand for another project, which I can post here if you guys want. If not, you can find it on the /sss/ thread.
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>>47679084
>The picture would by definition have a connection to them, I think

Sory, I meant no other conenction besides the pic - would the pic be enough to qualify as a weak connection

And yeah, that's how I read it, wanted confirmation
>>
>>47678912
Everything in the real world is edible if you try hard enough. And everything in the real world outnumbers mankind much more than 100:1.

If you can build a secret base in the leopard and gorilla filled jungles without getting your shit rekt by horrible spiders, you can build a sanctum in a relatively quiet place in the Shadow.

>>47678997
Why do you seem to think they'd be removed? Geist 2e may not even happen, though I hold out hope.

>>47679050
>>47679084
>>47679105
The only way you could get less than Weak while still being aware of someone is magic. So if you feel like having your Sympathy removed magically would make it weaker than Weak, go with 0 Connection and 4 for Sympathetic Range.

Or I guess maybe you could be trying to spy on someone you saw in a porno or nudie mag or something.
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>>47679129
>Or I guess maybe you could be trying to spy on someone you saw in a porno or nudie mag or something.

Technically it's a creepshot taken by their familiar who is possessing their phone
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>>47679129
>Everything in the real world is edible if you try hard enough
you're introducing pure food to a population of predators
jaguars aren't a threat to people, a building spirit will eat any building because it provides essence
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>>47679129
>Why do you seem to think they'd be removed? Geist 2e may not even happen, though I hold out hope

I recall seeing on the forums that if they were to make a Geist 2e, Forgotten would be getting the axe.

I might have dreamed it but I'm pretty sure I saw that
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>>47679224
you might have seen it, but it wasn't from any official source
you should probably just off yourself for being such a loser
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>>47678647

Lancea Sanctum is still pretty inhuman , right?

As in, stay away from them and punish the fuckers.

Would it not be fitting to be a good priest for humies as well as vamps?

After all, they believe that salvation is for humans and damnation for them.

Would make sense to still have a bible group and do well in it, besides feeding.
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>>47679260
>offing myself

that's for the silent, pleb
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>>47679129

>Geist 2e may not even happen, though I hold out hope.

There is no reason to assume it won't. It's the last of the OG nWoD lines, that means it has enough of a fanbase to give it a second edition.
>>
>>47678394
>Why on earth would a Mage sit and cast Exceptional Luck on himself over and over again just because?
Enlightenment by channeling Arcadian energies.

>>47678620
Wasn't the Touhou guy the one who made that build but then realized the mage could just put Mage Armor back up reflexively?
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>>47679305
Nice, Geist enemy?
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>>47679300

They don't go and be priests to people because the entire point is that their holy purpose is in punishing the wayward so they do not become the Damned. Salvation is for the living, the Sanctified cannot preach it.

There's also the fact that since they focus more on the Testament of Longinius than the Bible proper, they're just Catholic flavored Vampire Mormons.
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>>47679389
True, but I feel you can a lot of feeding options by the "Do no good" mantra.

How would you fulfill a somehow religion related cover well with that?

Also you should punish to reeducate, not tempt them to damnation completely..right?
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>>47679354
It's my Bound's geist when it wants to be scary
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>>47679316
Yeah, you can't get rid of their Mage Armor that way, but you can still erase all of their buffing spells to level the playing field; that Potency 40 Exceptional Luck that the mage spent the morning cheesing his way into? Just vanished in a single Contract activation.
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>>47679555
He can still get back to like Potency 14 Exceptional Luck with a reflexive action.
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>>47679555

CONTRACT OF ABJURATION
>>47625854
>>47625854
>>47625854
>>47625854
>>
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Is Contract of Abjuration the first "Mordenkainen's Disjunction" we have in CofD?
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>>47679657
>Mordenkainen's Disjunction
I haven't played D&D in a while, has that changed from 1st ed?
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>>47679518
I remember your picture from...years..ago?

You said a friend made this for you, right?

If you still run that game, congratulations!

Love how well it is made.

Never played Geist before though.

Only mage,hunter and vamps.
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>>47679316
>Enlightenment by channeling Arcadian energies.
Acanthus are the ones least likely to abuse Fate. Your Awakening and the Gnosis of your Path tend to disabuse the average person of just fucking shit up with their Subtle Arcana. Just like the ones least likely to abuse Mind are Mastigos, and the ones least likely to abuse Death are Moros. The ones most likely to abuse Prime are Obrimos.

>>47679156
>That's actually what you were trying to do
Never change, /tg/!

>>47679195
>jaguars aren't a threat to people
Also, a building spirit can't eat other buildings; building spirits are stationary, the building would have to rely on motes and resonance related to what type of building it is.

>>47679316
Mage amours cost a point of mana, don't they?
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>>47679001
Thats just fucked up. Brilliant, but fucked up.
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>>47679912
>Acanthus are the ones least likely to abuse Fate.
[citation needed]

That's not even abusing Fate.
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>>47679224
>>47679305
>>47679315
Frankly, as the person doing Geist 2e homebrew stuff (well...) one of the problems I'm running into is that the Thresholds are how you died, not necessarily how you lived. It's especially hard to make a version of the Silent who aren't still depressed and quiet. Ostensibly after dying from suicide or drug overdose and realizing that you want to keep living, you'd start going out and living life, right? But all of the themes of that Threshold are about depression and loss. I mean, "luck is a fickle mistress" works well for Forgotten; you die from random chance, you might start believing in fate and shit and buy into the Gambler's Fallacy. If you survived disease, the biggest killer ever, you're going to feel like you're an unstoppable badass better than kings; that makes sense for the Stricken. For the Prey, being a self-sufficient survivalist loner type is pretty natural when you survived an animal attack or rock slide. Being an angry Marxist feminist hippy chick blogger or a former soldier or some other "woah, shit, the world is pretty fucked up and violent and we should fix that, but also I'll fuck you up if I have to" stereotype is a pretty reasonable response to being Torn.

But how the fuck do I justify "I died from depression and loss and now I'm just sad"? Or worse, how do I not make the entire Threshold into this state of being a wallflower trying to become the popular girl. An entire Threshold of Kuroki Tomokos trying to be popular just doesn't fucking fit, but that's the only thing I can think of besides having them wallow in abloobloo even though they came back from the dead.

>>47679929
The Path write up?
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>>47680135
Silent isn't necessarily dying from just suicide or drug OD, they are death by deprivation. Whether it be deprived of love, food, whatever. The threshold represents hunger, so it could follow that a Bound of that could turn in to a huge glutton after they come back to life.

Say, a gangly nerd who got rejected one too many times or something so popped a bottle of pills and while he was writing and wracking some spooky ghost told him it wouldn't be TOO hard to be a casanova if he made a bargain.

So after he comes back to life he's a lecherous ghost buster, bedding whomever and whatever he can because he never wants to feel that low again. Ezpz

Also, thresholds aren't HOW you died it's how you INTERPRET you died. My Bound died in a car crash. Driving home in a thunderstorm, crashed into a electrical pole. Miraculously survived impact and when he stumbled out of the car he got shocked to death from a snaking power wire. That could be Prey (thunderstorm) OR Forgotten

>>47679678
ty ty

I like commissioning my WOD characters. You should try Geist if you can
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>>47680277

I think I will comission some more stuff.

A draw-friend was nice enough to fulfill one of my requests, came out nicely.

Will proper pay him in the future for stuff.
>>
Remider [']

>To all of the lovers of White Wolf Games,

>It is with sadness but understanding that we must remove this site from the Internet, having received a command to do so by one of the lawyers of Paradox Entertainment. Per their terms of service, not even a single word concerning their game systems may be placed upon the Internet without their express consent. It does not matter if this is a simple list of Merits and Flaws with absolutely no definitions and page numbers referencing where they are found, or if it is a set of instructions on a system for their games -- it must be removed if it is associated to White Wolf Publishing. So to all of you I wish you a fond farewell. I shall leave the links above, as I still love their games even if they do not love us trying to help others to understand their games' creation rules. I shall continue to support their projects, and I hope that you do as well.

>To everyone that has ever come for knowledge, to everyone that has ever helped to explain that knowledge better, to every contributer (and there have been hundreds), and to everyone that has given me thanks for the help I have provided over the years... Thank you, and keep on gaming!
>>
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>>47680410
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>>47680697
My point is that the only way I can think to write up the Silent is as a Threshold that actively goes against their own themes. Does a loud and raucous Casanova who makes himself the center of attention really strike you as "Silent"?

For my redesign:
Torn are defined by violence. Whether they're "antinomian" pacifists or asskickers, violence defines them. Not just physical violence, either. Systematic violence as well.
The Stricken are unconquered by Conquest, and it makes them feel immortal. They're basically meant to feel like a Resilience focused Ventrue.
(Sidenote, I think I'm going to change their Blessing to be shrugging off physical Tilts. Ignore Leg Wrack because you're so badass)
The Prey are all about that whole "respect that the situation can fucking kill you" outlook on nature, and are about preparedness and survival
(Although they present another problem in that the main focus of their Threshold is away from civilization. They're not Makara, but still, it takes some effort to be Prey in a city)
Forgotten are all about luck, but not in the Acanthusy manipulation way, more in the Gambling sort of way. "Leap before you look" is their motto, because looking wouldn't have kept them alive in the first place.
(Forgotten do present a problem with their name, though; only the Grey Horseman is actually forgotten about; Luckless would be more appropriate. Or Starcrossed. Or Ill-Fated. Hapless. Anything. Something that actually relates to them)

Dying from deprivation and loss and some kind of lack presents the problem of moving away from their theme of isolation and helplessness. I mean, going by 1e, does it really make sense for the Casanova former nerd to have powers all about being quiet and crying?

I guess I'll link the write up. Not sure when I last poked at this.
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>>47680720
Goddamnit, this was to >>47680277 but I'm dumb and tired. I need sleep.
Also, I don't think I've heard what you think of this. You're the other big Geist fan here.
>>
>>47678647
Hey guys, what do you think is a fitting aura for the road of watchfull gods from V20?

It is a sort of classical greek and roman religion type of road.

Be respectfull to gods, be honourable etc.

But they did not include aura specifications in V20.
>>
>>47679097
I don't have anything else to say other than it looks pretty interesting.
>>
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Stat me /tg/
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>>47681488
Mekhet Dhampyr, also he's a lone Hunter of Vampires.
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>>47681387
Thanks. If anybody wants to pitch in, they can come up with Stands that match CofD's dark, brooding atmosphere. Or just amp of the horror by 200%.
>>
>>47681488
Size/Type: Large Magical Beast
Hit Dice: 5d10+25 (52 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14
Base Attack/Grapple: +5/+14
Attack: Claw +9 melee (1d6+5)
Full Attack: 2 claws +9 melee (1d6+5) and bite +4 melee (1d8+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab
Special Qualities: Scent
Saves: Fort +9, Ref +5, Will +2
Abilities: Str 21, Dex 12, Con 21, Int 2, Wis 12, Cha 10
Skills: Listen +8, Spot +8
Feats: Alertness, Track
Environment: Temperate forests
Organization: Solitary, pair, or pack (3-8)
Challenge Rating: 4
Treasure: None
Alignment: Always neutral
Advancement: 6-8 HD (Large); 9-15 HD (Huge)
Level Adjustment: —
>>
>>47678997
>semi frequent reminder that the Forgotten is the best Threshold and removing it in 2e is a bad idea

Why would they do that?
Also. Have they said ANYTHING about Geist 2e?
>>
>>47680410
Fucking figures.
>>
>>47680720

>does it really make sense for the Casanova former nerd to have powers all about being quiet and crying?

Well, yeah. The part of him that offed himself is still there, it's not like the Geist took it away. The hunger for whatever it is you were starved with still sticks with you, like some kind of chronic depression.
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>>47681765

When they said they were bringing back White Wolf, they meant it. Doing this kind of thing was the first things they said they would do at that first "White Wolf is back now" panel in Germany.
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>>47681781
Yeah, but it's still thematically dissonant to me. Being scummy and manipulative and greedy, maybe, but that's like giving someone a Mekhet's powers and a Daeva's fluff.
>>
This is how I Seer of the Throne:

https://www.youtube.com/watch?v=8sQ8R54C53o
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>>47681884

Then why not embrace the hypocrisy? The Silent are people who died of want, work to get their want, but in doing so only spread their want and the despair that comes with it.
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>>47682164
Because it doesn't fit. If it fit, I would.
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>>47682105
Niiiiiiiice!

What path, legacy and ministry would he be part of?

Please tell me more about him.
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>>47682378
>path, legacy and ministry
Seers don't Awaken to the former (I think), the only members of the secunda are completely batshit insane and the tertia are called Prelacies, not Ministries.
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>>47682429
Is this NEW nWoD mage?

Becuase as far as I know it, nwod seers stil lawoke to a tower but called to them somehow.

You had to decide between legacies and wierd seer powers though.
>>
>>47682287

Then make it fit, cut them, or change them to a villain splat.
>>
>>47682378

Probably a Moros from the Ministry of Mammon. Should be pretty obvious why if you recall the alchemical symbolism of the Great Work.

On his/her legacy, I have no idea.
>>
>>47682429
Seers awake to Watchtowers just like all other Mages.

The Exarchs don't like the Watchtowers but they're perfectly happy to use the Mages they create for their own aims. And plenty of Seers are likely to tell you that the Exarchs built the Watchtowers to call the worthy to serve them.
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>>47682461
>You had to decide between legacies and wierd seer powers though.
The choice is simple, if you join the Legacy that follows Gate, no one will want a damn thing to do with you, because you are most likely absolutely fucking insane.
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>>47682544
>Seers awake to Watchtowers just like all other Mages.

Watchtowers are like bible stories.

Convenient fictions told to impressionable youths to instill your particular values into them.

The truth is far less concrete
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>>47682535
Uncrowned King, maybe?

There was an npc like that.

Just turn the attitude towards your own achievement not directly into pride but disdain for people who have not.

>>47682545
Its more about realising the concept.

The Abyss is scary.
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>>47682535
>On his/her legacy, I have no idea.
Well you have six possible choices:
>Architects of the Future (Time, Acanthus)
>Chrysalides (Life, Thyrsus)
>Epiuad (Mind, Variable)
>Masters of Destruction (Death, Moros)
>Princes of Many Masks (Life, Acanthus)
>Secret Order of the Gate (Space, Variable)
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>>47682656
Just to clarify, you can only pick from Legacies that have Variable or Seers affiliated, none of the Pentacle Orders will want ANYTHING to do with the Seers.
http://whitewolf.wikia.com/wiki/Legacy_(MTAw)
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>>47682463
Well I'm trying to make it fit. I just can't wrap my head around some other way to work with the themes I'm given. I feel like cutting them or making them villains doesn't work, either. How you die should colour how you view the world and how you react to things, but it isn't something that should make you evil any more than Path would.

Plus, I hate how Integrators are handled. There's a lot of potential for positive portrayals, but they're treated as turncoats more often. If they were going to do that, I wish they'd have given us more than three "protagonist" Agendas. Or just had more "We want to make up with our alcoholic father, but not while he's still an alcoholic".

>>47682535
>On his/her legacy
You don't work for White Wolf. Their* legacy.
>>
>>47682692
>>47682656
There's also "make a new one".
There really needs to be a "build your own prestige class" supplement. Or just a series of blog posts.
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>>47682694

If you can't make it work, cut it. Who knows? Maybe if you cut them and spend time not trying to mull it over, something'll end up coming to you. And if it doesn't, there's no real loss, since you were able to work on what you could. You could probably stand to roll some of the Thresholds into each other anyways.
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>>47683024
I feel like The Four Horsemen (and their one friend you never heard about) is a pattern you've really got to stick to.
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>>47683061
>and their one friend you never heard about
Didn't he leave before the became famous?
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>>47682694
How you PERCEIVE your death reeeee it's entirely up to the person and how they died reeeee

>>47683061
desu as a geistfag and more importantly as a Forgottenfag I think the four horsemen thing are kind of dumb. especially the 5th one.

re: the Silent I told you how I see it and some other anon agreed it's more about deprivation and hunger, their powers aren't about purely crying and being shy/reserved; the KEYS they get let them use manifestations in ways related to water/fluidity and the stillness of the grave

not to mention they aren't only locked in to the keys their Threshold dictates...my Bound started out with Industrial (granted that was his Threshold) and Passion
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>>47682461
>You had to decide between legacies and wierd seer powers though.

Nope. But if you had both Prelacies and a Legacy some weird stuff might happen. Was never a ban on it.

Also, Seer Awakenings being something different was just stuff that was brought up in the Storyteller's Guide as an alternative way to play stuff.
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>>47682692
Or, nowadays, you have a Praxis that's one of their attainments. Legacies have been broadened.
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>>47683061

Do you? The Horsemen theme the splats had honestly seemed like a throwaway setting tidbit. If anything, it comes off as a possible aspect a Krewe might use in their belief system, but like everything Krewes believe in you can't take that to be a universal standard.
>>
>>47683168
I know that it's about how you perceive your death. Personally, I think that's a bit of a quibble, though, and "how you died" is a much better effective shorthand.

Also, their Keys are about being quiet (even though there's no mechanical benefit to keeping quiet when using Stillness Key) and the fear and isolation of being alone and exposed. Silent get Cold Wind, not Tear-Stained. And I'm aware that you can go outside your Threshold. One of the things that I'm trying to do with this homebrew is to make your Threshold matter. There's more explicit rules for regaining Plasm by indulging in your Threshold, your Threshold gives you a special ability, and it determines what kind of things you can use for bonuses to Ceremonies (not that I've gotten around to them).
Torn get to add their Psyche to "Knocking on Death's Door" rolls to regain plasm through violence, and can inflict a detrimental physical Tilt on anyone who's taken damage in the scene.
Stricken add Psyche to Death's Door rolls related to disease and illness and grossness. Currently they can inflict the Sick Tilt, but I think being able to ignore a Tilt works better.
Prey get Psyche to their roll when regaining plasm when related to nature, but I think that one needs work. They can also get someone's scent and always know which direction they're in. Also needs work.
Forgotten add Psyche when regaining plasm through chance and fate, essentially jumping into dark holes. They can force a reroll once a scene with either 9-Again or no 10-Again.
Currently, Silent have better Plasm gain when starving, asphyxiating, being isolated, or otherwise lacking something. They also are innocuous, and can't be noticed when moving at half speed unless someone succeeds on Wits+Composure, but that definitely needs to be changed.

Plus, I actually love the Five Horsemen thing.

>>47683288
See above, although I suppose when you put it that way you've got a point.
>>
I need reasons why a powerful Thyrsus would try and get a Cabal of relatively new Mages to come with him on a dangerous trip across the ocean, raiding an ancient temple, into a spirit's twilight sanctum, and finally into a maelstrom verge. Them being paid in a few imbued items, an artifact, and on the job experience (Arcane beats).

Basically I'm thinking something like "he's maintaining a shitload of powerful spells right now that he can't risk relinquishing control of, so his abilities are limited". Plus being primarily Thyrsus, he's missing a LOT of other useful Arcanum, and he doesn't trust more experience Mages, who'll likely have stronger agendas.
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>>47683587

I think what matters more to a player is that the splats presented have present strong philosophies with meaningful ways to express that philosophy in the game. You can do anything you want with the surface details as long as there's a good foundation to the game.
>>
>>47683587
Who would be conquest?

>I played to much Binding of Isaac.
>>
>>47684429
Conquest is Stricken.
Like I said upthread, they're basically Resilience focused Ventrue. "Disease kills umpteen million people every day. It couldn't kill me."
>Then this plays
https://youtu.be/FYmm5YQSv2I

They wear the crown of the White Horseman of Conquest, because they were the Unconquered. Basically that whole "I beat cancer, I can take on the world" mentality is what I'm going for.

For the whole thing, check out >>47680720
>>
Does anyone have Mortal Remains? It says it updates the Hunter rules to GMC, but I'd like to make sure it's worth it first.
>>
Could you force-feed a Magath Essence until one aspects completely dominates the other such that it would become pretty much a normal Spirit again?
>>
>>47684664
Mortal Remains is great. Buy it.

>>47684717
I think once a Spirit goes Magath, it stays that way. I don't really remember.
>>
>>47684664
If you like Hunter and have 15$, there's no good reason not to buy Mortal Remains. It's great. I want to use it's rules to run a Suicide Squad inspired "Supernaturals but Hunter rules" game.
https://www.sendspace.com/file/4rmcas
>>
>>47684664

I wasn't too impressed with Mortal Remain, but YMMV.

In any event, here it is:

https://www.sendspace.com/file/3i6fj5
>>
>>47684763
>>47684827
Thanks. I'll give it a look to make sure nothing deeply offends me then pick it up, fifteen bucks isn't too bad.
>>
>>47684763
>I think once a Spirit goes Magath, it stays that way
So Spirits can only accumulate new aspects, they can't lose them?
>>
>>47684183
Honestly? "I need assistants/people to carry my stuff/redshirts to throw in front of any dangerous shit we inevitably find" is as good a reason as any. Just say he knows someone the party knows, and that he's trying to keep everything on the down-low so he wants to work with a cabal with no other connections to him.
>>
>>47685016
>I need assistants/people to carry my stuff/redshirts to throw in front of any dangerous shit we inevitably find
That's the kind of shit you get Sleepwalkers for.
I'm not going to make the players sit back while the powerful Mage fucking does everything. That's no fun.
>>
>>47685055
Not that guy, but I think you're reading it too literally -- those are the Thyrsus' reasons, but remember that the largest killer of mages is Hubris, so he's probably full of himself. Let the cabal shine when he's inevitably too caught up in his own ideas to notice what's actually going on.
>>
>>47684888
Yes. Outside of someone who can access the core of spirits like a Pangaean or spirit mage or idigam.

It's why magath are a problem, they cannot get better and only get worse.

>>47684717
>Could you force-feed a Magath Essence until one aspects completely dominates the other such that it would become pretty much a normal Spirit again?
No. The essence it eats wouldn't dominate it, it would just make it full.
>>
>>47684888

They can lose them through sufficient spiritual maiming, but the corruption of being a magath will remain.
>>
What do I use Prime for? I used every other Arcana I have but I've never had to touch Prime.
>>
>>47685139
Counterspell, Dispelling, determining objective Truth, copying Grimoires, detecting Leylines, disguising your Nimbus, veiling something from Supernatural detection, providing universal Withstand to a Warded individual, channelling Mana with exceptional ease, creating objects out of Tass, suspending the Lie for Sleepers, manipulate Hallows, Dispell Magic completely (ignoring 1 dot requirements), CREATE Hallows.
>>
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>>47685071
Part of this guy's thing is that he's already rocking over 10 sustained Craft Fetish spells (with no Influences or Numena, they're Spirit-Prisons), with a few held by Sleepwalker retainers, the rest he's sustaining.

They're all powerful Spirits, and relinquishing Control would potentially leave their advanced duration capable of being reduced by a Paradox die to normal duration, allowing it to quickly run out without him noticing, and the Spirit to be freed. So he'd have to go and goddamn catch it AGAIN.

So given I was going to make him Gnosis 7 or so, he's got 5 held by retainers, and is maintaining 6 himself. So he's got like 1 spell left he can maintain before he can reach further, and he's going to need that one spell for utility spells to protect the group, and given his high Gnosis, even one excess reach could cause catestrophic Paradox.

So he needs helpers. His Hubris is that he let his ambition go this far, and so he has to rely on others to help him with the final steps of his plan. He's building a Court for his true love, Thalassa, a powerful Incrana whose court was scattered by Seers, and was bound to a Maelstrom in the Shadow. The cabin of his ship is full of jars in which Spirits are bound. He's relinquishined a lot of bindings on Gaffings, but the Jaggings are what he needs to keep under control. Oh yeah, it's also a historical game.
>>
>>47684849
>deeply offends
Well, this is where that one Mummy pronoun sidebar is from, so if you're easily triggered by that kind of thing... but still, worth 15$

>>47685055
>while the powerful mage does everything
No, no. He brought them along to do everything.
He's the bookworm, they're the bodyguards.

>>47685171
>>47685139
I want to make a Prime focused Free Council group that's basically using Prime for Matrix bullshit because they can manipulate The Source Code. Basically cheesy 90s Reality Hackers.
>>
>>47685452
>using Prime for Matrix bullshit because they can manipulate The Source Code


All the Arcana control the "source code," with each individual Arcanum affecting a distinct part of reality.

Prime is not a substitute or uber-Arcanum than can replace the others.
>>
>>47685452
>Prime for Matrix bullshit
Thing is. Magic as a whole is Matrix Bullshit which manipulates the Source Code of reality.
Prime is just using Magic ON Magic.

To expend Prime's purview to include the kind of actions you're describing would permit it to mimic every other Arcanum.

What you want is mostly just Space, Forces and Time.
>>
>>47685478
>>47685499
I didn't mean along the lines of "ignore the other Arcana". More "This is the source of Truth, so we'll manipulate Truth". Sort of like the stuff mentioned in Space about how creating or destroying Sympathy has emotional effects.

I'm thinking, like... Supernal Vision and Word of Command and all that. Altering "Truth". Space is probably my choice for secondary Arcanum. Maybe a bit of Demon style stuff with how the Pacts are essentially Relationships. Despite the computer theme, I don't really see much use for Forces itself.
>>
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How would you run a fantasy Chronicle?

I mean, using what exists in the setting, but putting it in a world where the supernatural is open and the technology level is roughly one of the old school Final Fantasy games or an Elder Scrolls. It's a thing I keep wanting to do, but I'm not really sure what to do with it.

My main idea is to have the players be people from the real world (or at least the typical ̶W̶o̶r̶l̶d̶Chronicles of Darkness) who either stumble into or wake up in a patchwork world made of all the various different Realms Invisible. Hedge, Underworld, Shadow, the Bordermarches, maybe even Astral and Inferno or Emanation Realms. All with constantly open Verges and Irises to one another. Along with it's own material reality, where the supernatural is open and public. Essentially a junk world created from all the times when the World of Darkness went through some sort of Crisis on Infinite Earths style shake up, like the Sundering, and the Death of Urfarah, and whatever the Nameless Empire did. The schtick would be similar to the typical John Carter/Superman thing of "you're not from around here so your body isn't used to the world and you get super powers", though people from Earth would be rare.

But an actual "plot" isn't something I've been able to really think up.

How interesting is this, on a scale of Dumb to Neat?
>>
>>47686426
Mediocre. You're basically transplanting characters from one setting into another. Which is something I avoid like the plague.
>>
Is it Gen Con yet? I'm bored.
>>
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>>47686513
What can I say, I like portal fantasy. Plus, it means the characters are all just as unfamiliar with the setting as the players, which is a nice benefit. "Getting home", or at least exploring their new world, also provides at least some dramatic action.

The main idea is based on the Woundgate setting from Mirrors. But a less dumb version.
>>
Are there any good podcasts, written replays, or even screencaps of game stories? I've just started going over the books again and forgot how much I loved this system and setting so I was hoping for something fun to read or listen to.
>>
>>47686426
I hate it. John Carter of Mars is good, but it's a one-off, and it's dumb in WoD. The whole "YOU WERE REAL PEOPLE LOL" thing is stupid as hell too. Just run it as a fantasy setting. No bullshit.
>>
>>47686702

Two more months.
>>
>tfw not excited for Hunter 2e anymore because other games do the same thing better

help
>>
>>47686935
Well, everyone is real within the setting. More that they're from Earth Prime. Like I said, the benefit portal fantasy has over a traditional fantasy setting is that it means the characters are just as confused as the players.

>>47687015
In some respects that's always been true. Hunter didn't provide any new mechanics (at least, not ones that were interesting) and it didn't really do anything that hadn't been done before, even if you only look at the nWoD. What it mostly did was provide ideas and setting culture. I expect Hunter 2e to have something to make it more than just a rehash, but if nothing else it could be a way to have a better version of the corebook. Since 2e's corebook is a slapdash mess.

Plus, I'll hopefully be writing for it, fingers crossed.
>>
>>47687071

Hunter needs to come out and say what makes it different from a mortals game or else get rolled into blue books. It also needs to find a niche, because it can't decide if it's pulp ass-kicking or horror about the immense personal cost of the Vigil.

It doesn't help that for me personally, Night's Black Agents and Delta Green have taken a lot of the ground I used Hunter 1e previously covered.
>>
>>47687136
I'm pretty sure the niche is right there in the title.

Night's Black Agents and Delta Green could never be what I want from Hunter because I don't care for Taskforce VALKYRIE.
>>
>>47687191

The average DG game is "you're a bunch of normal people duped into fighting the supernatural at the expense of your sanity, interpersonal relationships, and probably life." Classic DG has no cool gadgets, backup, or budget; they're a bunch of people who /think/ they're VALKYRIE, but they're actually more lile Division Six.

But since we're on the topic, what would you like to see changed in Hunter 2e? I feel like we need to break Endowments from Tier, offer options for Cells/Compacts/Conspiracies at each Tier of play, and to figure out what the hell the Ascending Ones' schtick is.
>>
>>47687262
I don't like Division Six, either. I mean, I like the mechanical ideas of Delta Green. I like the whole sanity system that's based on losing your social connections. I think Hunter taking something like that would be great, and I definitely think Hunter needs both The Code and Touchstones of some sort. I'm not sure how you can have The Code with Integrity, though. I also want to see some sort of system that encourages or implies that Hunters become Slashers if they hit low Integrity.

I'd also like to see Endowments that are both more powerful, and also more interesting than just "they're Merits". Breaking away from the typical "you have one to five dots in a thing" structure has been working good for Werewolf and Changeling and looks like it will work well for Promethean, and a lot of Hunter Endowments already *sort of* moved away from that, but that's only because Endowments all use different systems. Which I actually like, but I feel like it could be done better. I mean, stuff like Castigation really doesn't need to be restricted to five dots. They could all just be bought for like 2XP or something. Then you don't need the whole "here's how you change what dots you have" system that a lot of Endowments require. Though changing Ascending Ones to "you get Elixir+Status dots worth of Elixirs each session" is a much better system.

I want to see Endowments have interesting mechanics that make them feel unique, but I also don't want something that's just "here's a ranked merit". If what we've seen of 2e holds true, a lot of them will be more "powerful", which means more flexibility. I also want to see some real good use out of the Conditions system, and the other new subsystems from Core, like Chases, Investigations, and Social Maneuvering. There's got to be something more they can do with Social powers than "move up an Impression" and "open a Door".

As for Ascending Ones: once powerful Egyptian Cult now reduced to a shell of its former self.
>>
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https://a.pomf.cat/tcnrxb.pdf

I know most of you won't care for this, but here you go.
>>
>>47687527
Thanks, Faggot.
>>
>>47687527

Thank you, this is a useful resource!
>>
>>47687527

Holy shit, have you seen the Brujah?
>>
>>47687527
>https://a.pomf.cat/tcnrxb.pdf
awesome, a bunch of bad characters for a shit setting

who else is ready to laugh at how fucking awful owod vampire is
>>
>>47688804
>who else is ready to laugh at how fucking awful owod vampire is
No thanks man, it's like making fun of the mentally retarded, they can't help the way they are.
>>
>>47688804

Go take a look at the second character.
>>
>>47687015
why haven't you killed yourself yet, atamajakki
>>
>>47686752
>But a less dumb version.
Doesn't sound like it so far.
>>
>>47688894
There's no alternate reality United States that is aware of the real world United States, or a thriving blood wine trade where half-vampires in a fantasy world sell their magical wine to vampires in real world New York.
>>
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>>47688804
Wh-What is going on with that second character?

Appearance 5? Really?
>>
>>47688941

This is what SJWs actually believe.
>>
>>47688861
>Go take a look at the second character.

I don't recall anything else written by the particular author of the book, but that characters is certainly quintessential Onyx Path, everything from "fat is beautiful" (including related art) to transgender issues.

If characters like Mama Polari weren't in OPP books, I'd be surprised. At this point, I just roll my eyes and move on. Besides, all of classic WOD's setting is such a hot mess, something like this NPC barely scratches the surface of its numerous problems.
>>
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>>47688941
>>47688969
>>47688997

Hold on. This character is actually a drag queen, and is identified as such.

This character is a max-Appearance, obese drag queen.

O-Okay.
>>
>>47689020
Unforgetable is right.
She will haunt my nightmares.
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>>47689050

>As a mistress of song, seduction, and acerbic quips, Mama Polari is a hotly-attended act. She wins the hearts of those who watch her float effortlessly around the club and the cabaret. She adores playing fast and loose with hearts, bewitching all with her elegance and poise.

Is this what Onyx Path believes?
>>
>>47689082
>>47689050

>When approached by Camarilla representatives with orders
to be silent, she always responds with her typical attitude
and charm. Rather than punish her outright, a Prince
once offered her the role of Harpy. She told him where to
stick his proposal, and joined the Anarchs out of defiance

Jesus Christ.
>>
>>47688969
>>47688941
>>47688861

The inclusion of the Appearance 5 (plus "unforgettable") fat drag queen is less a subtle statement about "inclusion," and far more a very sad commentary on the extent the author, developer, and creative and editing team are out of touch with reality. Alternatively, it's very intentional, cynical and gratuitous pandering to the disproportional number of fat, white, transgender WOD fans).

On the plus side, at least Mama Polari doesn't use a "non-binary" pronoun that will set off additional arguments. I guess they only real use them in the CofD.
>>
>all this bitching
What's more interesting is that the Setite has Appearance 1, despite being a social character. Isn't that like a -3 penalty, since oWoD is dumb and made Appearance a stat?

>>47689120
>a very sad commentary on the extent the author, developer, and creative and editing team are out of touch with reality
Holy shit this projection
>>
>>47689130

>What's more interesting is that the Setite has Appearance 1, despite being a social character. Isn't that like a -3 penalty, since oWoD is dumb and made Appearance a stat?

Didn´t notice that. Was too busy trying to remember his fucking bloodline.
>>
>>47689120
>gratuitous pandering to the disproportional number of fat transgender WOD fans

Exactly. I wouldn't be surprised if this shockingly large and extremely vocal contingent on rpg.net and tumblr is currently nodding their collective heads in approval.

Moma Polari is just like me, morbidly obese, socially awkward and ostracized, and suffering from severe body and gender dysmorphic disorder, but so beautiful and special...
>>
>>47689209

>Moma Polari is just like me, morbidly obese, socially awkward and ostracized, and suffering from severe body and gender dysmorphic disorder, but so beautiful and special...

That´s not true, anon. Deep down, you are a beautiful and powerful womyn.
>>
>>47689279
Doug isn't a beautiful anything.
>>
>>47689285
Who is Doug?
>>
>Black man gets a job and becomes a chemist and then gets embraced by a Malkavian and becomes a racist caricature
Big Kieth's origin story is like a black comic book character. His art looks like something out of Fat Albert.
>>
>>47689315

>Who is Doug?

That is Mama Polari´s dead name.
>>
>>47689323

Well, at least he is not eating watermelons anymore.
>>
>Rusty Shafiqah
>BOOTSTRAPS: The Nosferatu
Ugh, fuckin' Cammies. I just wanna kill 'em all.
>>
>>47689323
>His art looks like something out of Fat Albert

Big Kieth does indeed seem like s grown-up version of Fat Albert in the very grim WOD.

Also, racist and other sexual, ethnic, and cultural caricatures are the basis for almost every splat group in classic WOD.

Remember that exoticism and even sometimes tokenism in literature and games was the SJW-equivalent in the 1990's. There was no subtlety and little reflection.

It would be shocking and dissonant if OP/WW suddenly discontinued the pattern.


https://www.youtube.com/watch?v=Q3NQJw2d7UY
>>
>>47689575
>Also, racist and other sexual, ethnic, and cultural caricatures are the basis for almost every splat group in classic WOD.
Don't make it less dumb! The 90s are dead. Let's not Embrace them.

Also, I'm actually finding some of these surprisingly interesting. Even Big Kieth and Shafiqah Bootstraps are interesting, if nothing else especially since "Rusty" is set to become a Nosferatu Prince, which is a thing I like. The 70 year old Irish legbreaker is so ridiculously cartoony looking, but I don't hate it. My first thought was actually that the fat drag queen was a Divine reference, but I honestly don't think they were really going there. The Ravnos Lawyer seems neat at first, but, like... the idea of a RAVNOS lawyer representing Ravnos clients is kind of fucking stupid, since I'm assuming their Flaw is still that they're habitual shitheads.
>>
>>47687527

>A Tremere long made the school basement his haven, and wards,put in place to detect use of magic, were soon ringing.

> Angel prefers to dress in blacks, purples, and reds, and when she can get away with it bears accoutrements of the BDSM scene.
>>
Holy shit these characters
>>
Slewfoot poetry
>Roses are red.
>Violets are blue.
>Some poems rhyme.
>But this one doesn't.
>>
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So it's in Mage's best interest to become expert snipers once they awaken, since wasting Reach on sensory range is a mugs game.

Would concillia sponsor sniper training or would it be down to individual cabals to arrange?
>>
>>47690138
I'd play it
>>
Can I cast spells from arcana I don't have?

i remember being able to do that in 1e
>>
>>47690176
Only if you're completely lacking in subtlety, and want to be a murderer. An Arrow.

>>47690235
... If you could cast from Arcana you don't have, what's the point of Arcana in the first place?
>>
>>47690255
>Only if you're completely lacking in subtlety, and want to be a murderer. An Arrow.

We seem to be primarily casting spells with no Sleepers around, so wasting Reach making the spells invisible is just silly.
>>
>>47690138
"Produce an upstanding member of society" could be the MO of on of one o member of the Gentry (they want to groom one of the savages into a replacement for themselves, but they can't understand why those people keep escaping, after all it's the opportunity of a lifetime, why would you want to leave that?)
>>
>>47690280
Also they have no idea why the savages keep complaining about wearing cute dresses and Genry makeup, the hell's a 'penis'?
>>
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>>47690280
>the Professor is a True Fae
>>
>>47690176
>since wasting Reach on sensory range is a mugs game
It isn't.
>>
>>47690280

I just stole this idea for my next Changeling character.
>>
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Could I use the Shadow Name merit to play an Acanthus magical girl?
>>
>>47690316
I'm led to believe that's the entire point of the merit
>>
>>47690262
And throwing spells at such individuals will usually be running up against fairly significant Defence, and as your dice pool for that is partially based off of Gnosis, at the beginning you'd be shit outta luck.

So get grabby, or spend the extra reach. It's not hard, it's like 1 Paradox die starting off.
>>
>>47690316
Obviously.
>>
>>47690312
I am okay with this.
>>
I'm going to DM a nazi game (1940) of mortals agents of the SS that search for the paranormal. Any recommendations, splatbooks, system?
>>
>>47690774
Hunter, Dark Eras
>>
Why is Levitation 4 dots, but telekinesis is 3 dots?

It's the same fucking thing except Levitation lets you fly. What happened to no speedbumps?
>>
Alright, who let an Arc of Forces near the 4chan servers?
>>
>>47689929
Angel sounds like a cool character ruined by being Tremere. Also they a word there.

>Angel spends much of her time indulging in movies and games, now that she’s got forever to learn. She’ll either steal them from the school, or convince her sire that if she can watch some more horror movies, she’ll sit down with him and practice her blood magic. She hates being forced into doing anything, and uses much of her time researching defiant groups within the Clan structure. Eventually, she hopes to join one of these secret orders just to subvert the hierarchy.
This is why you don't Embrace a teenager. I'm running out of Damsel images that aren't porn. Fuckthecammies.jpg
>>
>>47681646
Are you saying Blade is an Owlbear? That can't be right. One is a strange hybrid of two creatures and the other is... Umm... Huh.
>>
>>47682554
Are you doing Homebrew? Because that's Homebrew.
>>
>>47691308
Nowhere in 2e are the Watchtowers confirmed as 100% real and the way all modern Mages awaken
>>
>>47691308
And? What's your problem with homebrew?
>>
>>47691319
The problem is when people (like Wyrdhamster on the forums...) start to treat their homebrew like canon.
>>
>>47691344
Fair enough.
>>
>>47691312
"All mages traveled the Astral through their Watchtowers when they Awakened, though they might not have been aware of it in the face of Mystery Plays and other enigmas."
Seeme pretty definitive to me.
>>
>Yu-ri was the owner of a successful art auction house in the city of Incheon, in South Korea. She was a sober and private businesswoman, disinclined towards displays of open tenderness, until one of her girlfriends proposed migrating to a country where they could marry. Yu-ri accepted the informal proposal and kissed her partner in the middle of a busy street — an act witnessed by a vampire moved by the unrefined display of intimacy. The vampire Embraced Yu-ri, and smuggled her to another domain, far from her fiancée. Such a love was not to be recreated between vampires, and Yu-ri was swiftly abandoned by her sire, who spurned the Ventrue tradition of the agoge. Her feeding preference rapidly evolved into one where her prey must resemble her wayward sire, both physically and in personality.
I can't even make sense of this.
So this normally stoic woman gets proposed to and shows a lot of public affection.
This catches the eye of a Ventrue
The Ventrue decides to kidnap Yu-ri and Embrace her
(Like you do)
Yu-ri doesn't fall in love with her kidnapper
(Who apparently forgot they weren't a Toreador or Nosferatu)

Also, I don't dislike Go Yu-ri, but reading her write up, especially the roleplaying hints, it's like they're trying to shove a lot of depth and personality into to small a space, so it comes off as arbitrary and schizophrenic. Though I suppose for a Social Chameleon, it does make sense. "Around this group you act like this, around this one you act like that, around blahblah".
>>
>>47691312
Uh... yes it is? Repeatedly?

>>47691344
>Being able to understand what Wyrdhamster says
I think he uses Babelfish.
>>
This talk of Adamant Sage Dreadnoughts in Mage got me thinking about the idea for a Mastigos Matter Legacy that uses "Sympathetic Armor" (armor formed around objects of sympathetic importance to the Mage crafting it and powered by Goetia) themed attainments. Such a Legacy would be perfect within the Arrow in my honest opinion.
>>
>>47691375
The 'Watchtowers' are just the modern name for them. They can be perceived in a multitude of ways. In Dark Eras, for example, Neolithic Mage doesn't have 'the watchtowers'. It has The Mother Storm, the Pinnacle of Winds, the Stone of Blood, the Forest Heart, and the Shining Tablet.

As long as it's something you 'make your mark' on, it could be anything at all. But it's absolutely the same concepts.
>>
>>47691442
Yes, and...?
Whatever you call them, they still very clearly exist.
>>
>>47691455
Not the same anon, but I think the other guy was agreeing with you.
>>
>>47691473
Sometimes it's hard to tell.
>>
>>47691482
Well, I'm of the opinion that while the general parameters for Awakening to a Watchtower are the same, no two Awakenings to a Watchtower will be exactly the same.
>>
>>47691537
Nobody's disputing that.
>>
>>47691422
Arrows definitely need more Legacies.
>>
You know, I actually kind of like this V20 Ready Made Character book. For every bit of dumb, there's some good stuff, and I really like that they used the fact that there are more than four or five characters, like in CofD, to make multiple possible coteries instead of just the one. The character relationship charts are also pretty neat.

Club Deep especially sounds neat, and the way the characters are tied together: Mama, Mu'tazz, and Mascha perform at Mascha's club, Yu-ri helps keep it running as set designer, and Alfie is promoter for Mu'tazz. It's a good way to get a drag queen, MMA legend, poet, art dealer, and legitimate businessman together in a way that feels more reasonable than "they all hang out together". Being involved in a club together like that also provides a lot of good plot hooks as they try to keep it afloat and deal with threats to it or get tied up in not just sect politics, but the politics of the club.
I honestly wish I could get a gaming group that would want to play characters who know each other so well before the game starts, and actually put in the work to know who each others characters are.

>>47691537
Like >>47691564 said, that's not really even up for debate. Every Mage's Awakening is different. The Watchtowers are just a symbol, and "Watchtower" is just a convenient name regardless of what form they take. "Watchtower" doesn't necessarily mean specifically a tower.
>>
>>47689082
"She" literally has celerity to help with the superhuman grace thing, and Presence 2 to feed into Appearance. The Embrace could quite well make "her" more beautiful or at least appealing. I'd have gone with Charisma 5 instead, though.
>>
So when quashmals aren't here strategically placing books open or turning of your washing machine so you're late and meet a Promethean whilst rushing, where are they?

They rejoin the Principle (which I picutre as the Great Link from Star Trek), but where is it. Another dimension like the Underworld or Arcadia?
>>
>>47691748
>Feeling the need to put things in scare quotes
Does Appearance in V20 even need to be "OMG so pretty"? Although Charisma probably would be better, since "Appearance" as an Attribute is stupid. Is that Appearance 5 while in drag? Out of drag? What if she has a bag on her head? Or is on the phone? God Appearance is a dumb stat.

>>47691776
Pretty sure they only exist when they need to.
>>
>>47691776
The Principle is the Principle is the Principle. It cannot be defined by being included into some container or limited to some location in the same way it cannot be otherwise properly described other than by restating its name.
>>
>>47691804
>>47691794
Ok fine, but if I were to tag one and follow it when it runs out of essence or completes it's mission, where would I end up?
>>
>>47691794
Scare quotes? English is not my first language, I am not sure what you mean.

I put quotes there for the message to be clear of whom do I speak, not as some form of discourtesy.
>>
>>47691815
I believe it just ceases to exist. OR you would reach the Principle, duh.
>>
>>47691691
Yeah, it's annoying that out of all the Legacies, there are only four that are exclusive to the Arrows.

In fact, here's the Legacies divinded by Order:
>Order:No.of Legacies
>Adamantine Arrow:4
>Guardians of the Veil:7
>Free Council:10
>Mysterium:10
>Silver Ladder: 13
>Seers: 6
>Variable: 42
>Banishers: 2
>None: 1
>>
>>47691748
>"She" literally has celerity to help with the superhuman grace thing,

Celerity is superhuman speed, not enhanced dexterity or grace.
>>
>>47691847
Except in V20 it literally feeds into your Dexterity pools while you're not actively using it in combat for extra actions.
>>
>>47691841
>I believe it just ceases to exist.
So the Quashmallim are the Meseeks of the Principle?
>>
Can a Vampire even be fat? How does that work? They can't eat.
>>
>>47691893
Blush of life?
>>
>>47691893
She was fat when Embraced and stayed that way.
>>
>>47691950
Who would embrace a fatty?
>>
>>47691950
Do all vampires forever stay in the same shape they were embraced in?
>>
>>47691989
Yes, except for sometimes they scar from aggravated damage, get more pale or ashen with hundreds of years, and obviously Nossies and the like mutate. Otherwise yes.
>>
>>47691893
>>47691989
Not all vampires who get embraced were at peak physical fitness when embraced, and since they are permanently suspended in the form they were in at the moment of their embrace (excluding Tzimisce dickery and the Nosferatu clan curse), so if you're embraced slim, you will stay slim, if you're embraced fat, you will stay fat for the rest of your unlife.
>>47691974
Mental and social skills? I don't imagine anyone embracing them for their physical strength and agility, aside from maybe using them as slightly more absorbant meat shields. That doesn't however exclude them from being the more sociable types in the domain or the maniacal plotters that pull all the strings. Think the Major from Hellsing, even if he's not technically a vampire himself.
>>
>>47692013
>>47692039
>embraced as a fat person
>can't lose weight no matter how many centuries go by
I'd rather be a nosferatu baka desu senpai.
>>
>>47691989
I think it was the case with old vampire, so it should be the case now, but any vampire looks exactly how they did when they died. I read an excerpt about one with a perpetual hangnail.

Also, does WW know the difference between male and female fat deposits? I can suspend my disbelief and say that a fat guy in a dress can be abundantly charismatic, but you know what even the supernatural powers of the undead can't do? Make him woman shaped.
>>
>>47692050
That's the ones who embrace the most fatties desu
>>
>>47692075
Just play a Nossie or Tzimsce version of Gluttony from FMA then.
>>
>>47692075
Aren't a lot of them about turning beautiful people ugly? Then wouldn't the nosferatu have the least amount of fatties?
>>
>>47692136
A lot of them are about giving already ugly people with glaring birth defects, genetic hormonal obesity and such a less raw deal in (now un-)life.
>>
>>47692155
Nosferatu Micmacs?
https://www.youtube.com/watch?v=TjKW0tG7I8s
>>
>>47692136
Cleopatras aren't the brunt of the nossie's embraces, they're just a part of them. The rest are the outcasts and already physically repulsive people, who get embraced to give them some sense of community with other freaks, to turn said "weakness" into a strength.
>>
>>47691776
>>47691815

We don't really know what the Principle even is. We only have a name for it because that's what Qashmalim call it if you ask them.

I'd say if you tagged one when it runs out of essence and disappears you'd just lose your tag, since they cease to exist as entities when they die/complete their mission.
>>
Hey lads does anyone know where I can find the time of judgement books from cWoD?

Cheers
>>
>>47692852
Iirc there's an undetectably thin layer of background pyros that permeates the universe. Whenever a qashmal is needed this "field" bunches up and pops one out fully formed ,usually, with every power and bit of info it needs to accomplish it's mission. The Principle is described as the will of pyros so it is probably 'contained' in the field meaning it is everywhere and nowhere.
>>
do mages understand pyros
>>
>>47694020
Like fully and completely understand pryos, or think they understand it.

Because last I checked its beyond mages understanding. Hell the principle is thought by some archmages to be "above" the Supernal.
>>
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Consider a Mastigos with Forces 3, Mind 2, Space 1, and a Forces/Mind Legacy (e.g. Tamers of Fire, Tamers of Wind, Mimir's Voice, custom).

Their six dots of Rotes are allocated into Forces 2's Zoom In, Mind 2's Psychic Domination, Space 1's Correspondence, and Space 1's The Inward and Outward Eye.

With a single ritual casting interval, they can use Forces 2's Zoom in with a Reach for Advanced Duration (primary factor of Duration for a week-long spell), a Reach for seeing out to three miles, a Reach for discerning dust-sized particles, and a Reach for no longer being hampered by atmospheric conditions.

With an instant action, they can also cast Space 1's The Outward and Inward Eye with a Reach for Advanced Duration (one scene/hour), two Reaches to see through warps and shortcuts of space, a Reach for Advanced Scale to let the cabal benefit as well, and a Reach for Advanced Potency.

This Mastigos can now see anything and everything within three miles, free of any obstructions or atmospheric conditions. Most of all, as the Outward and Inward Eye explicitly states, they can use this to cast sensory spells. This means that they could, for instance, use Space 1's Correspondence to investigate from three miles away, or Mind 2's Psychic Domination to lob telepathic orders at someone across a whole city.

If darkness becomes an issue, they can also use Forces 1's Nightvision, though this might strain spell control.
>>
>>47693898
drivethrurpg
>>
>>47694295
And?
>>
>>47694295
>>47694329

The Outward and Inward Eye, for reference:

>The Outward and Inward Eye (Space •)
>Practice: Unveiling
>Primary Factor: Duration
>Suggested Rote Skills: Firearms, Investigation, Occult

>If all locations are one, it must follow that all directions areone as well. While this spell is active, the subject can see and hear in all directions and from all points within her sensory range simultaneously. She can see what’s happening behind her, on the far side of a door, or beneath her feet. She cannot perceive things farther away than her normal perceptions might allow, nor can she see through darkness. In essence, it’s as though everything happening around her were spread out on a flat plain, bereft of obstruction. This allows her to cast sensory-range spells on subjects she might not ordinarily be able to perceive.

>The subject is also nearly impossible to ambush or surprise — barring exceptional camouflage or a tremendous distraction to draw her attention, all such attempts are reduced to a chance die. Finally, the subject may reduce any penalties due to range, cover, or concealment (but not darkness or similar poor visibility) by the spell’s Potency.

>+2 Reach: The mage may use the spell to see through an existing warp or shortcut through Space; a Distortion Iris, the effects of a Scrying spell, or a magical portal created with Co-Location are all applicable. With additional Arcana based on the nature of the portal, other kinds of Iris may be seen through at the Storyteller’s discretion.

One has to wonder if Mage Sight would work through such a combination of spells.
>>
>>47694463
And?
I'm failing to see any issues, here.
(Aside from the fact that you're not gonna have any spell control slots left, unless you're Gnosis 3+)
>>
>>47694309
Thanks!
>>
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>>47694566
And it's very cool.
>>
If I use Platoni Form to make a Tass kidney and find a surgeon who won't ask too many questions, could it be implanted int someone and function?
>>
>>47695269
Only if the surgeon and the recipient are both sleepwalkers.
Platonic Form doesn't just make a kidney, it makes the most perfect ideal of a kidney, and it's obviously not natural.
>>
>>47695269
Why bother with a surgeon? A life mage can do that easily.
>>
>>47695349
So it can't make a rock either, it makes the most perfect rock that invokes dissonance simply by sleepers being in it's presence?
>>
>>47695349
Perfect doesn't mean dissonance.
>>
>>47695349
Even if it did provoke Dissonance, they could still potentially interact with the kidney, though the Mage would probably suffer a Hubris roll for exposing them to a Breaking Point.
>>
>>47695355
It's a Proximus, no life.
>>
Could a Life shielding spell render you invisible from biologic senses?

Like a guard could see you on the security camera but when he storms out to where you are he'd see/hear/smell nothing?
>>
>>47695432
As Dave said a week or two ago, 'it doesn't make a sword, it makes a glowing index card with SWORD written on it, which is obviously magical to anybody who sees it'

Probably a metaphor, but still, the point is that the effect of the spell, making something out of PURE MAGIC, gives you an obviously magical thing, and thus Dissonance.

>>47695566
Dissonance is gonna cause that kidney to stop existing, quite possibly before the surgery is even completed.
>>
>>47695623
Shielding? No
Veiling? Yes
>>
Hey anons, quick uestion on Demon the Fallen (if anyone here even knows about them):

Can a demon possess a vampire? Reading around the forums, the general consensus seems to be "no" because they lack the god spark that mortals have, however I don't see how this is needed for a possession if all you need is a vessel - demons possess animals and objects, so how come a vampire is different? I read that the body of a vampire will degrade for some reason, but that's about it. Thoughts?
>>
>>47695653
So Prime is completely useless since any Tass it create will vanish with a poof the second a Sleeper looks at it? So you can make it into a sword but will then never be able to use it on anyone but other Mages and Sleepwalkers?

What the fuck is the point of that? Fucking Phantasms didn't do that, 1e Tass didn't.
>>
>>47691776

Nowhere. Qashmallim are created at the moment they appear, and they're destroyed / absorbed back into the world's ambient Pyros when their missions are over. They don't "go" anywhere.

Indeed, they might not even be sapient in the way humans are; any resemblance to a thinking independent being is like a Parrot "talking". Pyros is the elemental force of change, though, so they appear with a change - their Mission - shaped into them. When people ask who sent them, they've got no answer other than "The Principle".

Qashmallim are pretty alien.

(And the Principle? If you follow the above, then.. Well.. It might not exist. Or it's "all the Pyros in the world". Or God. Or both!)
>>
>>47695941
The "Tass" Prime makes with Platonic Form and Eidolon is, more accurately, Mana behaving the way it does when it's inside an object as Tass despite not actually being inside an object. A Platonic Form crowbar is what a tass crowbar would be if you took the crowbar away and somehow kept the Tass.
>>
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Stat me.
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>>47696005
So there's no way to make 1e style phantasms?

Any particular reason you and the writer decided to remove something that made Prime more than just "dispelling and then more dispelling"?
>>
>>47695941
1e tass, under some interpretations (Frustratingly enough that of GM at the time despite my attempts to persuade him) tass was actually tied to the spell which created it, and thus subject to both duration, spell control, and erosion by disbelief.

Do remember that 2e's disbelief, dissonance, is not as extreme as disbelief, given it is first rolled at the END of the scene where the sleepers see some shit, and even then has to contend with a withstand rating which can be nearly equal to their dice pool.

Dissonance being provoked in stupid situations is less versimilitude breaking than it was in 1e where you could pretty much weaponise sleepers by casting a bunch of sight enhancement spells on them and using them as a conical AoE dispel that also cripples magical creatures.
>>
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>>47694295
>>47694463
<---

>>47694329
>>47694566
I think at this point he's not liking that Magic lets you be magical?

>>47696005
I don't mind that, but I do feel like that really should have been mentioned in the write up. I'm also not sure whether you lose mana from the Platonic Form any time you use it, or only when you use it to grant larger equipment bonuses. I know that either way I'm not going to worry about that when I get around to running it, since my player wants to be Green Lantern.

Also, could you give us some advice on what Prime can pull off?
>>
>>47693957
That's about right, yea - though the exact specifics of what said "background pyros" is is deliberately vague/mysterious.

I stand by my interpretation of Pyros emanating from (what a Mage would call) the Empyrian, and is the source of all Souls
>>
>>47696020
Size/Type: Large Magical Beast
Hit Dice: 5d10+25 (52 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14
Base Attack/Grapple: +5/+14
Attack: Claw +9 melee (1d6+5)
Full Attack: 2 claws +9 melee (1d6+5) and bite +4 melee (1d8+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab
Special Qualities: Scent
Saves: Fort +9, Ref +5, Will +2
Abilities: Str 21, Dex 12, Con 21, Int 2, Wis 12, Cha 10
Skills: Listen +8, Spot +8
Feats: Alertness, Track
Environment: Temperate forests
Organization: Solitary, pair, or pack (3-8)
Challenge Rating: 4
Treasure: None
Alignment: Always neutral
Advancement: 6-8 HD (Large); 9-15 HD (Huge)
Level Adjustment: —
>>
>>47693957
So the Principle is the God Machine if it wasn't a broken piece of shit - same powers, much easier time demonstrating them
>>
>>47694295
So? That's an appropriately Mage-y thing to do. You could do that in 1e too.

You're reaching pretty hard trying to stay relevant, mate.
>>
>>47696027
Because they never made that much thematic sense? That the Arcanum of Truth let you make fake things?

Not to mention that Platonic Forms and Eidolons are cooler anyway.
>>
>>47696360
Or the Principle and the God-Machine used to be part of one greater system pre-fall, but now the Principle is mostly cut off from reality save through Pyros and the God-Machine is the remnant physical parts of the mechanism endlessly repeating what few tasks it still "remembers" how to do.
>>
>>47696416
They aren't. My Mage used to manifest prime-armor of prime 4 in a kamen-rider-ish HENSHIN rote with the mudra being the posing.

Now that's gone.
>>
>>47696416
The arcarnum of Fire lets you quench them, what's your point

Cooler perhaps, but completely useless
>>
>>47696360
No, the Principle is pretty busted, too. It can only affect the material world (or anywhere else) indirectly through the qashmalim and whatever mortals they give directions to. The only way you can say it's less broken is that I don't think there's any lore indicating that qashmalim can go rogue like angels can, though they do sometimes work at cross purposes because reasons.
>>
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>>47696416
It's rather easy to conceptualize making fake things using the Arcanum of Truth, anon. You just use Prime to define a Truth and then attach another Truth to an object that the first Truth does NOT apply to it.
>>
>>47696459
That's a good theory right there.
>>
>>47696502
>>47696464
>>47696463
Why can't you do these things with Platonic Form, though?

Honest question, I don't understand what the huge difference is.
>>
>>47696544
Because the second a Sleeper sees it or you roll a paradox nearby they're going vanish, taking the mana you stored in the tass with it.
>>
>>47696544
Prime used to be able to do hardlight constructs that are just "real things", not Real Things. Therefore a lot of cool shit is now impossible, and the new tass constructs are so shitty in comparison (can you even make a better-than-mundane weapon with Prime before Mastery?) that a lot of people are obviously unhappy about it.
>>
>>47696544
Prime used to be able to make ludicrously powerful weapons and tools. Swords with an edge reality bled upon, and such.

Now it's nerfed to hell and back and doesn't get a lot of cool shit to compensate for that.
>>
>>47696360
>>47696459
>>47696512
That's what I've been saying all along.

>>47696502
C'est n'est pas un pipe?

>>47696624
>Swords with an edge reality bled upon, and such.
Gee, I'm sure THAT wouldn't cause Dissonance...
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