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Warhammer 40k General
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Just Another Edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>White Dwarves
https://www.mediafire.com/folder/tx4hcy4u487pv/WD

>Novels (Working link as of 02/02/2016)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
>>
>>47665025
How does /tg/ like its Kataphrons? grav, haywire, plasma or torsion?
>>
Xth for the Dark Gods

>>47665073

CS possessed lack absolutely any kind of bite, so while they're slightly more likely to get into melee (And even that's not guaranteed), they also have a tendency to do things like lose melee against a mob of shoota boys that they charged.
>>
>>47665105
500 points for a 6-man grav unit with flamers plus a Dominus with the IWND relic.
>>
What is the best AA in the game?
>>
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>40k CSM Posessed will never be as good as 30k Gal Vorbak.

GW, plz.
>>
>>47665025

As a new IG player I have been thinking about getting some Scions and with this new box even more so.

Does anyone play them with their IG?

I think some specialists showing up and taking side objectives would be pretty cool.

Right now I have 20 Vets in 2 Chimeras, a Tank Commander with friend both Demolishers (though I think I want to try different variants), a Basilisk and 2 Wyvern.

It sits just about 1000 points total
>>
>>47665231

Ork's Traktor Kannon.
>>
>>47665211
phew, not doing anything by halfs! is this from the logic that grav is good, so more grav is gooder?

i was thinking going 3 haywire and 3 grav,to allow me to engage both tanks and wraithknights
>>
>>47665231
Either
>>47665251
Or a tricked out Onager.
>>
>>47665231
mortis contemptor with K. ass cannons and cyclone ML
>>
>>47664665
It's possible if somewhat unlikely. Like >>47664766 said the Space Marines did their own thing at the time. Vandire was sort of popular when he removed the old corrupt Ecclesiarch, so they could have supported him in the beginning. They could believe that Vandire was a great ruler that was demonized by his enemies (which is certainly possible), or they still follow the Tendency's version of the creed and no one bothered to correct them.
>>
>>47665234
There would be very easy way to fix possesed:

>WS4 BS4 S5 T4 W2 I5 A2 LD10 Sv3+/5++

There. 2w and no point cost raise. Fearless T4/2w units with ++ are very annoying to get rid of if you arent spamming S8 and targeting them all at the unit.

Would it make them OP? No. Would it make them quite decent and worth the points? Absolutely
>>
>>47665234
>40k possessed will never be as good as 30k gal vorbak

>wulfen are both better and cheaper
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>>47665277
Even then, they're kind of bad. They pack as much punch as furious charge raptors without the HoW, and unlike Raptors have no way of getting any AP or shooting.
>>
>>47665234
Do you mean fluff, visuals, rules or all three?

Also, if the eventual CSM update makes Possessed great, it would be pretty funny if the Crimson Slaughter formations retroactively became awesome. Same with Chosen and BL
>>
>>47665252
6 grav will demolish a Land Raider or Knight with significant overkill.
>>
>>47665277
No access to special or power weapons? That sucks and Gal Vorbak would still be better.
>>
>>47665279
>Wulfen will never be as good as DC
>DC are both better and cheaper
>>
>>47665277
>russ
>vindicator
>riptide
>missile lauchers

naa, t4 3+2w is still bad. T5, 2 would be a start. a START
>>
>>47665241
I've used my scions beside a list similar to that. It works well and has good synergy when they run around with the vets.

I'm hype to see what the rules are for this new scion box, respawning troopers is silly but I'm hoping they get objective secured as a formation bonus
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>>47665305
>DC are both better and cheaper

i think you meme'd yourself a little too hard there anon
>>
>>47665270
Pretty sure Deredeo with Anvilus Autocannons and missile launchers is better. Best AA is a squad of Grav Devs with Prescience, though.
>>
>>47665299
humm, according to my maths (6*6*1/2*1/6), 6 gravs will, on average, strip 3 HP off a tank. dosent seem the best, when 3 haywire lads will do the same
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>>47665305
>DC have 4 attacks, 2W, buff units around them, and attack twice if they're killed

wewlad
e
w
l
a
d
>>
>People tell me Grav goes great against armor
>Better than Melta they say

I don't understand how? Am I suppose to waste all the grav on the field (6 grav guns total, including hte combis) on one unit?

They work great on TEQ and most Creatures but the most useful thing my grav does against armor is immobilize it.
>>
>>47665338
Its 12 str 6 rending vs 4 str 8 sunder (main guns), and then 2 str 8 vs 3 str 6 (missiles). CBA to do the maths, but they look kinda the same
>>
>>47665323
I didn't even consider that I could just use the formation alongside my IG CAD.

Now I am curious.
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>>47665338
How do those do when scaled down to 35 points?
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>>47665380
what do you mean
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>>47665234
Gal Vorbak stats.
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>>47665338
>>47665367
>Implying its better than a 12 point bs3 str 8 ap 3 shot that causes an immobilized result on a glance or pen that can be squadded in groups of 5 and can pay 3 points for a 1 use reroll per kannon
kek
>>
>>47665360
grav is 100% great vs MC,GC, and most infantry. its bad vs all armour (see >>47665342 for 500 pts of grav vs armour)
>>
>>47665395
How many hull points/explosion do they do per X amount of point.

The objective way to measure best AA
>>
>>47665406
yeah, but then you have to play orks

eww
>>
>>47665342
That's three pens, which is 5 hull points. Successful grav shots immobilize, additional immobilize results deal an extra hull point.
>>
>>47665294
All three.
>>
>>47665310
>Normal Russ
Crap nobody plays.
>Vindicator
Crap nobody plays.
>Missile Launchers
Crap nobody plays.

ps: go home Shiwan you suck.
>>
>>47665436
oh shit its an immob. not a glacing. i am a dumb. shame knihts are immune to that sort of fun.
>>
>>47665460
What makes them immune to it? Invincible Behemoth says nothing about immobilized.
>>
>>47665354
They're not 50ppm.
>>
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>>47665434
>I dont want to learn, play and enjoy an army. I want to be spoonfed and get an army that just wins! ITC represent!
>>
>>47665434
35 point mek, 2x 35 point grots, up to 15 traktor kannons.

cheap investment, you can park them in your rear and let your real army go forth and be useful.
>>
How do you fruits equip your tac sergeants?

I'm seeing a lot of combi-flamers, melta bombs, and a few BAngels with dual hand flamers.
>>
>>47665457
>nobody plays

W A T. Blood Angels players love Vindies cause it's S10 AP2 Blast with FAST. If they could combine into a squadron for super duper blast, even better.
>>
>>47665323
I have my vets kitted for anti tank as my demolishers and artillery deal well enough with infantry. Should I probably kit the scions out with some meltas as well?

How are they in the assault phase? My vets seem to get bitch slapped by most marines.

Bonus Round: What variants of the Leman Russ are worth trying besides the Demolisher?

I keep the Tank Commander as the same tank as his buddy as I said>>47665241
>>
>>47665507
Narthecium and nothing else. Ujelly, codexfags?
>>
>>47665507
>Combi-whatever the Spec Weapon is
>Melta Bombs only if the spec weap is melta and even then usually just to get rid of points

I am looking into a LBSF and am probably going to run 6 units of minimalist tacs and just spread my obsec everywhere.
>>
>>47665492
immune to everything that isnt explodes
>>
has anyone ever died during an official warhammer game?

I been thnking of way to have a unique and original death, I should get a news blog about the occurrence here and there at least.
>>
>>47665494
> wanting to play an army thats both boring and unoriginal

Just because they are bad, dosen't make them fun
>>
>>47665511
Tells you something about how well its going for BA when Fast Vindicators are good thing for them.
>>
>>47665360
If you can't see how automatic Immobilizing hits will fuck any non-superheavy vehicle's day, you need to find a less mentally taxing hobby.

Grav is king.
>>
>>47665545
Can I get a page number for that? Invincible Behemoth on page 94 of the BRB just says D3 hull points instead of Explodes!, removed from play, etc, and immune to AV reduction. Or is it a Knight-specific thing?
>>
>>47665493
Neither are vanilla Wulfen, bruv. They get all that at 30 ppm.
>>
>>47665617

I mean I said it was useful and it is certainly helpful but multiple times I have hit my opponent with a full Salvo of 9 grav shots, took off a single hull point and/or immobilized it. For transports it is a really big thing but using on back field artillery is mostly just an annoyance for them.
>>
>>47665360
6 Gravguns is enough to wreck a Land Raider in one turn. It's not as good against light armor or open topped vehicles, but it doesn't give a shit if your AV is 14 or 40.
>>
>>47665676
>tfw been saving all my grav bits
I have like, 6 grav guns, 4 grav halves of combi weapons, 4 grav cannons etc...

I didn't know grav was good as I had no internet when I got into the hobby and went for plasma.
>>
>>47665626
>Invincible Behemoth
Holy. Fuck. I missed that change! Thanks anon
>>
>>47665705
No problem. I expect to hear no complaining from you about superheavies being OP, though. Now get out there and alpha strike a Warhound with 400 points of Grav.
>>
What all is required for a Knight House to function?

How feasible is it for a Knight World to defect to the Tau Empire and remain relatively well supplied (provided the Tau decided to let the traitor knight governor remain in charge of their planet
>>
The torrent guy for the novels is down, what sources are you guys using? I want to read the new Beast Arises.

Inb4 giving GW money, the fucking jews.
>>
>>47665782
I don't think Knight Houses produce their own knights so the Tau would have to make them, which I don't think they can do because techno-secrets.
>>
While I am asking for help >>47665516 I figured I would post my list and see if I could get any critique.

The goal is for my artillery to sit in the back, tanks a bit further up and chimeras going forward.

Tank Commander (400pts)
Command Demolisher
>Camo Netting, Tank Commander
Demolisher
>Camo Netting

2x 10 Veterans (155pts per)
>Flak Armour for Squad, 6x Veteran w/ Lasgun, 3x Veteran w/ Meltagun
Chimera
>Heavy Bolter, Multi-laser

1 Basilisk Battery (125pts)

2 Wyvern Battery (80pts per)
Camo Netting

995/1000

My next step is 1250 so I will more than likely get that new Start Collecting Scions.
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>>47665795
I still haven't read the first one.. Now I have to go look for a torrent.
>>
Brand new to the game

what is the difference between chaos marines and daemons

Also trying to choose between Necron and tyranids
>>
>>47659383
In the UK it is common to find stores where you have to pay to play, be that a monthly membership, or something else. Hell even paying just to get in the door
The best possible way to avoid doing this, because, the store employees and owner is there for business, not to suck anyones dick, they need to feed their families or themselves. Is to buy something from them anytime you come in to play, even if its something cheap, try to make some small purchase
Or, worse case scenario, because everyones going in to play and not pay for anything, the store can't afford their bills and goes out of business.
https://www.youtube.com/watch?v=lL5x0gkYgKQ
>>47659498
Most stores won't give a shit about where you get your stuff from, some do, and they make it clear don't talk about it. But those stores are few and far between. If someone asks me where i got my thing i'll either say "game workshop" or "ebay" let them figure it out from there
If you don't buy anything from your local store at all, why are you even there, it costs them money to even exist, you could at least pay them back with SOMETHING hell even a can of paint or something. See video above
>>47659716
>>47659541
also know whats up
>>47659578
A single computer and a warehouse is all you need to sell online. Hell only one or two people can handle hundreds of purchases
Compared to one or two employees who each gets paid local wages, they have to pay for their retail space, each can only handle one or two purchases at a time plus keeping extra lights on. Theres a lot of shit that goes into running a small business
>>
>>47665800
Tau produce battlesuits. Not a stretch to imagine the Knight World's leader to allow the Empire a complete analysis and as time goes by they'd provide equivalent repair and replacement services.
>>
>>47665842
Well they are both Chaos....

One is Marines the other are Daemons.

Did you not even try to find the difference?

Your army choice is your own but you are own opposite spectrum of competitiveness.
>>
>>47665894
What I mean is, can't chaos marines already use daemons?

And so the armies I like suck?
>>
So I noticed the Dark Eldar Raven is about to be discontinued, but FW have yet to release any updated stats for their fliers with the new DFTS rules. I'd hate to miss out on the model, but I'd also hate to purchase a paperweight that's no longer supported by future IA books or GW material. What should I do?
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>>47666042
>What should I do?
Make up your mind
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>>47665858
>Hell even paying just to get in the door

>Game stores with a cover charge

It's like you WANT the hobby to shrink.
>>
>>47665457
Vanilla Russ is pretty good, if you treat it like an artillery piece.
>>
>>47665865

But would it even function the same as one built by the Mechanicus?

Also, there may be components in one that that Tau cannot manufacture.
>>
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>>47665590
I know anon....
>>
>>47666180
As far as I know, some Tau battlesuits work with a neural interface like that jack in the Matrix. It would be one of the main reasons battlesuits are so agile, because they interface directly with a Tau brain. I remember there was a blurb about sometimes if a suit's arm gets ripped off, the pilot feels as if someone ripped off their own physical arm.

Even if that's not the case, I doubt it would be difficult to recreate or to make up a replacement. It's kindof like how great prosthetics work in real life. It'll never be flesh and bone, but it can be something almost as good and you'll make do just fine. In some cases (like foot attachments for mountain climbing) even better.
>>
>>47665241

What new box do you speak of?
>>
>>47666042
Just because the model is discontinued, does not mean the old rules are null and void. GW themselves have specifically said in their FAQ that models use the latest rules. So the Raven will use the current rules until it's updated.

FW also removed the Baracuda from sale, only to bring it back 4 months later or so as a new design.
>>
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>>47666225
>Tau Empire: The Phantom Pain
>>
>>47666236
Start collecting.
>>
Speaking of prosthetics do Eldar have those? Forgive me for asking but given Eldar tech I would assume that they wouldn't waste time making Smug Space Elf #8976 a wraithbone arm.
>>
>>47665865
>Tau produce battlesuits.

Which aren't gigantic machines with their own personalities, to the point the personality of the machine can and will overpower the mind of the person piloting it, and require their pieces to be built in a specific manner with certain sanctifications in order to ensure they fit and work properly.

The Tau don't understand how Machine-Spirits work, and that has on more than one occasion bitten them in the ass. They can produce their own copies of Imperial tech, but the larger the scale the less "true" it is to the original design.
>>
>>47665516

Most of the Heavy (ie. non- Ordnance) Russes are worthwhile, provided you kit them out right and have something for them to chew on.

Scions are about as dead as Vets in Assault. We're IG, our options to win assaults are a) Drown them in bodies, or b) Set up the fight so it ends in their assault phase and we can shoot them some. That said, Scions have done well for me by contesting backfield armor (w/ melta) and some campers (Artillery don't use the gun's T in CC, and can't shoot if they're locked...). It's the usual thing - they die the moment someone looks at them funny, but if you do them right they'll end up making their points back before then.
>>
>>47666330
why wouldn't they? If anything they'd be more likely due to the whole dwindling race schtick. Everyone must be able to fight at full strength.
>>
>>47666330
IIRC they just regrow it. They've got that capability.
>>
>>47666275
True, but it'd be nice to know it'll have those extra stats. I'm working on a DE airforce.
>>
>>47666035
>can't chaos marines already use daemons?
They can ally with daemons but it is two very separate armies.

Most armies can shit all over CSM definitely can not say the same for Daemons.
>>
>>47666356
Yeah but Machine Spirits don't actually exist, not really. It's just "We don't understand this shit so let's light some incense and ask the DVD player to work. If it works, WILL OF GOD. If it doesn't, WILL OF GOD!"
>>
>>47666330
>has a prosthetic fetish AND a space elf fetish

You just gave me so many conversion ideas, anon.
>>
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https://www.youtube.com/watch?v=qHNtKj_q7EI
>>
>>47666236
Start Collecting Scions it would make a good addition to my IG army.

>>47666364
Thanks
>>
>>47666386
Nah, it is real. It is the fragmented mind of the Void Dragon, which is why Emps stuck it in a pit.
>>
Does anyone know the name of the putty where in which you can create a shape by pressing a mini onto it, then let it solidify, press green stuff into it etc, which also returns back to a soft gel when you put it in hot water?
It sounds japanese, ooya-something.
>>
>>47666366
>>47666372
If they can regrow it then why bother making arms out of Wraithbone when you can make more Wraiths out of it?
>>47666388
I don't know how to feel about this, but I'm going to assume it won't end badly.
>>47666386
Machine spirits are servitor brains with PTSD or used to be.
>>
>>47666386
That's kind of true but there is definitely a real element to it: http://wh40k.lexicanum.com/wiki/Machine_spirit

Basically, some machines DO have some sort of automatic systems/servitor-brain/pseudo-AI. These are what are worshipped as Machine Spirits, though some machines without them are said to have Machine Spirits.
>>
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>>47666389
>>
>>47665626
I'm pretty sure the super-heavy ___ type makes you immune to all results but explodes, can't give you a page number but I've never seen it done your way.
>>
>>47665626
Superheavy Vehicles just plaing ignore all results on damage chart unless it is Explodes!
>>
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>Way of the Eldar

Who's ready for plastic Aspects?
>>
>>47666534
Poor Shinji...
>>
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>>47666389
I just remembered that not only did the Emps kill him, but he exploded his soul and utterly destroyed him forever

damn
>>
>>47665570
And what army do you play, master of shitty opinions?
>>
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>>47666534
kek
I would purchase many plastic swooping hawks.
>>
>>47666386
When Mars went Nuclear against the rebelling robutts by releasing super-mega-neverfuckingreleasethisholyshit-viruses nearly all the code on Mars got fucked to a completely unrecognisable state. There is a remnant of this code in pretty much everything the Mechanicum makes now as they don't make new shit(with a few exceptions), they just find old code from the deadly depths of Mars or other places. It's why reciting certain prayers makes lasguns slightly less shitty and why Wyverns are angry as fuck. Of course Chaos fuckery on Mars made the situation even worse so there is also daemon infected code.
>>
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>>47666386

Except they do though? While the strength of a Machine Spirit varies considerably from machine to machine, they most certainly do exist in the 40K universe. There are multiple, canon cases of machines either acting of their own accord or displaying behavior that suggests independent thought/action besides what a machine is expected to do (the Land Raider that fought a battle with no crew being a good example).

As a general rule, the more complex the machine, the "greater" the Machine Spirit it has. While Lasguns are pretty much "normal" machines, at the macro scale of things like Titans and Starships Machine Spirits aren't just a thing, but may actually be full-blown AI's in their own right (the latter is typical only on the largest starships, however, and generally a carefully-guarded secret if it's even known in the first place). Part of the reason certain starship classes (like the based Slaughter Cruiser) have fallen to Chaos is because of an innate flaw in their Machine-Spirits that make them very vulnerable to Chaotic Corruption.

It's a thing whether you like it or not, anon.
>>
>>47666633
That glorious fucking moustache, Titan crews are patrician as fuck.
>>
>>47666571
>before the Emps did it, Horus realised what he had done and broke down in tears and begged the Emperor to end it
>>
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>>47666292
>Why are we still here?
>Just to suffer?
>Every night I can feel my age and the pewter....even the mould lines... the codex I lost...the players I've lost....won't stop hurting...It's like they're all still playing...you feel it too, don't you?
>I'm going to make them give back our army....
>>
>>47666633
>Plastic Aspect Warriors other than Dire Avengers

It's a dream, anon. Like a proper Noise Marine kit or plastic Steel Legion.
>>
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>>47666386
>Yeah but Machine Spirits don't actually exist

They do, its literally an artificial brain that does the computing. Not all machines may have spirits but the scrubs dont need to know that as that helps in making sure everyone is following the god damned instruction manual that has been passed down from generations and scribbled with so much shit its practically arcane knowledge.
>>
>>47666225
they all work like that

so do the imperium's powered suits

the difference is the tau neural connections slowly blow out the nerves and leave the pilots crippled, because they don't expect many to live past forty in the first place
>>
>>47666762
Nothing wrong with having a few dreams.
Unless it's a dream of a sister update.
>>
>>47666832
>a sister update.

It's coming right after the Brets anon. The Living Saint will be all glorious and plastic, and King Leoncoeur will there to greet her, right George?
>>
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What are Imperial Guards best units this edition? Can something slightly competitive be made?
>>
>>47666502
>>47666516
Does it actually say that anywhere in the rulebook or is that just your houserule based on old Apocalypse rules?
>>
>>47666812
Source: Meine popo
>>
>>47666930
No. IG are 2nd worst codex in game.
>>
>>47666930
Wyvern, Vendetta, melta vets in chimeras
>>
>>47666930
Russes, Vyverns and Valks
>>
>>47665252
I don't feel bad taking it because my friend runs Necrons in a Decurion with Canoptek Harvest and I'm running CAD iron hands and Skitarii with no other sources of grav.
>>
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>>47666925
Do you mean the same Brets in AoS which will likely get a rulebook of some sort soon enough?

Sweet!
>>
>>47667000
Soonâ„¢
>>
>>47666975
really? wew lad
>>
>>47666746
GW games have enough fans I am honestly suprised I have not heard of a guy breaking into their HQ and shooting some people up, probably aiming for the upper guys, over some slight from their games. If not making armies invalid, then nerfing their favorite things, or just making everything shit in general.

Anyone know of anything like this happening to them? Even mabye just a brick thru their windows?
>>
>>47667068
Don't listen to him, he's basing that on results in one tournament.
>>
>>47666975
>No. IG are 2nd worst codex in game.

I would use IG as the Baseline. They probably sit smack dab in the middle of ratings.
>>
>>47666933
Yes, in the superheavy vehicle section, under "Vehicle Damage"
>>
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>>47667031
I'm glad. Been too long, anon. Too...Long... If my penis was as long as the wait I've endured, then it might be slightly below average.
>>
>>47667068
Nah, just the worst players.

Dim little historical only used to taking turns at removing units from a script.
>>
>>47667110
u wot m8
>>
>>47667076
Long claimed meme/rumour that Matt Ward left because he got death threats over GK's codex and various stuff.
>>
>>47666945
Source: either Fire Warrior or Kill Team. I can't remember which.

It's never been mentioned since, because the fluff is more concerned with how many epic!!1! battles they can cram in.
>>
>>47667104
Soonâ„¢ being a Blizzard term for "when hell freezes over and our designers feel like doing it for free because we ain't gonna pay them to"
>>
>>47667094
No you don't get it anon, due to a shitty graph made from results with one tournament, we know conclusively without doubt that IG are second worst
>>
>>47667092
>this evidence doesn't count, so let's just ignore evidence that proves the opposite of my claim
>what? you want proof for my view? FUCK OFF SHITPOSTER
>>
>>47667146
And another one proved SoB to be the best army with 100% win rate.
Based on a 1 game sample
>>
>>47667133
B...But.... Lots of 3rd parties are getting mad bank on SoB, why would GW ignore the potential for a small Deathwatch style game to work out whether or not it's worth doing or not?

Oh what's the use, my only hope is that the new CEO changes everybody else's mind. I know Crudance said he wanted to do a SoB codex, so probably best if this doesn't happen.
>>
>>47667147
The same results that put IG so low put Tau in the bottom third, and CSM and SoB above both them and vanilla marines.
>>
>>47667147
I mean by that logic, Dark Eldar are middle of the pack cause I came in 7th of 14 in my local event >_>
>>
>>47667097
Now I see it, thanks.
>>
>>47667208
Exactly! You got it!
Dark Eldar aren't bad at all. Solidly middle tier
>>
>>47667147
The one where you dumped a graph but refused to provide source?
>>
>>47667171
Thing is, SoB are actually pretty good. They have no options, but what they do have, is neat. x3 Exorcists spit out 3-18 S8 AP1 Melta missiles a turn. Plus Retributors and stuff, make them neat. Repressors are also cheaper than Chimeras and have like 6 or something fire ports.
>>
>>47667253
Having a hatch fire port on the Immolator is a significant power boost for them as well.
>>
>>47667000
>You can have the Bret update
>But only in a shit new game
>And they won't be called Bretonnians, they'll be Horsecast Grailseeker Paladins
>And the Monty Pythonness will be toned out for copyright reasons

Who used the monkeys paw?
>>
>>47667266
>Immolator isn't available any more

>>47667284
It literally calls them Bretonnia right there, anon. Bretonnia weren't even popular in WhFB, they were like 3 editions behind everybody else. They were essentially Empire, without the options. So moaning that they're suddenly worse off in a 'shit new game' when they weren't even liked by GW in WHFB is hilarious.
>>
>>47667326
The Immolator is available if you have the right email address and know the secret handshake.
>>
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>>47667000
bretonnia lives!
>>
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>>47667147
Here's one compiled from more than one tourney by someone competent enough to exclude useless sample sizes.
>>
>>47666638
And some of this code can be analyzed, deciphered, and purged by Tau engineers that actually understand what code is.

Mechanicum has as much understanding of the stuff they build as the druids or mayans knew about celestial motions. They knew it got cold when the sun was in a certain place of sky, and knew that it was warmer where it was somewhere else. They built great calendars to track the movements. Relatively, their shit was neat. They also had a lot of prayer and superstition to explain it. They didn't know what gravity was, or that the earth was round and tilted towards the Sun in Summer, and away in Winter. Comets were omens, not balls of ice.

AdMech knows that if you say a prayer and flick a switch and then say another prayer and flick another switch, a thing might turn on, but Tau know what an actual start-up sequence is. If it doesn't start, AdMech might think they used the wrong candles or didn't praise the machine enough, but Tau would know that a part is faulty and needs replacing. And it's the same with the AI programs. Imperium AIs go bonkers after a time, and need to actually be placated, but Tau could just wipe it and write a new one.

All that said, the original question I suppose depends on the Knight and the Pilot.
>>
>>47667416
>"just"
Not sure if newfag or tauwank
>>
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>>47666389
>that slow zoom on Sanguinius at the end
>>
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My KR multicase came in! My models now have nice foam beds. Before they were just laying on towels in shoeboxes. :(
>>
>>47667451
Stupid fag got what he deserved.

Seriously, why are they wasting a codex on BA when BT are infinitely better.
>>
Guys I can get a Revenant titan for 100 squids, should I do it?

How does it play on the board?
>>
>>47667514
Does the foam come with the box?

Are the available in the US?

Is cardboard not going to wear down in a month?
>>
>>47667181
GW is trying to move all of its manufacturing to an entirely different process that requires different parts and materials to do. Even with 3D printing becoming more affordable, Industrial grade 3D printing on the scale GW needs to roll out a new line is expensive. It's still relatively inefficient on liquid plastics. But once all the machines and logistics are in place, it should be a lot easier to reconfigure a line for a new pattern of sprue.

The old method required swapping hard plates and generating moulds by hand. Now they just need to plop in a new 3D model into a computer and the line should be printing different minis.

Once that's in place, it'll be easy to make new kits.
>>
>>47667534
the shear amount of ink you could harvest is not work a plastic toy.
>>
>>47667523
>why are they wasting a codex on BA when BT are infinitely better.

I play Templars and that is bullshit, BT only benefited from being put in the SM codex
>>
>>47667534
Would you not be better off getting 100 guardsmen, one for each squid? They'll only argue otherwise.
>>
>>47667567
>only benefited from being put in the SM codex

But you can bring any of their formations as battle brothers anyway.
Don't you remember the Crusades, Battle-Brother?
Our Glory?
The book keepers have neutered our Chapters strength!
>>
>>47667547
You can order a 'foam set' for your specific army with the box. I got 20 troops, 30 terminator slots and a dread knight slot for about 50 usd. Then I got another dread knight slot for another 25 usd. Total came to like 83 usd with shipping and stuff.

I play once a week at most so it won't wear for a long while.
>>
>>47667415
So Nids and Orks are stronger armies than Tau?
>>
>>47667446
Being complex doesn't mean it's difficult. It's an achievable goal, once the Tau figure out it needs to be done. Tau AI overpowers Imperium Machine Spirits all the time. That's the whole fluff behind why Ghostkeels make you snapshoot.
>>
>>47667547
I've got a buddy who stores his vehicles in cardboard boxes lines with foam inserts. Those things haven't worn down in the 10+ years I've known him.
>>
>>47667534
(I believe) revenants are one of the more (most?) broken scout titan class models in the game. And they got even better (for no additional cost, of course) in the IA11 update
>>
>>47667253
>Exorcists spit out 3-18 S8 AP1 Melta missiles a turn
They're not Melta/Armorbane, unfortunately. I'd love if they were 1D3 or even 1D6-3 (min 1) Armorbane with 36" or 40" range (down from 60").
>>
>>47667604
That sounds pretty decent.

Could you fit a bike in a termi slot or would you have to cut two troops together?

I wonder if I could spray the cardboard with something to protect it.

Even a heap of tape to secure ti, not sure makes me nervous.
>>
>>47667253
they also have crusader/DCA squads buffed by priests

not to mention cheap as chips marine-lite troops that can pack two special weapons
>>
>>47667567
>BT only benefited from being put in the SM codex

But where are the vows
Our relics
Servitors for our chaplains
Our formations
Our Decurion
>>
>>47667690
bikes are a little bit bigger, but you could. You just need to remove more of the foam insert things. For instance, for my librarian, since he is bigger I removed 2 more of the inserts. And I tested it with a chaos bike. It fits width wise.

The thing is that you can just order the bike specific foam. Check out their site. It's a little confusing at first, but they have literally everything for each army.
>>
Tufa nobody wants to play casual pickup games vs eldar, at least on the internet, and I'm hoping to find my first game soon

I don't think my list is unreasonable at all. No WKs, all on foot, CAD instead of decurion, and 1 heavy weapon per 3 bikes. Should I tell people that up front? Would you bother playing vs eldar if I promised not to be too much of a faggot, or would that sound too shady?

I'm probably over thinking this I guess
>>
>>47667382
As a melee cavalry army in a game where movement is a formality and flanks don't matter.
>>
What should I equip the veterans in a Command Squad with?
>>
>>47667763
Tufa = >tfw

Fucking phone
>>
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This any good?
>>
What's the most comfy army to play against?

i've been looking to get back into 40k, but don't want to play a 'that guy' army.

I want fun for both sides.
>>
>>47667620
Take from it what you will and draw your own conclusions.

My guess on the result is that cheesy Tau tended to get stomped by cheese Eldar in tryhard tourneys while nids and Orks did well in the lighter tourneys.
>>
>>47667769
Yes, but without points you can just take 70 times more models than your opponent to compensate.
>>
>>47667774
Which army, you fool!

Apothercary probably
Standard Perhaps
Can they take spec weps?
Champs can be iffy
>>
>>47667514
Looks real cool. What I did cause I'm a poorfag is I have this deep picnic cooler bag. I got a big foam slab, like the ones they use for beds, and I cut it into slabs that fit the bag. I cut custom holes to fit my models correctly and then I created a bottom by PVAing one of those cheap foam camping mats to the back. Result is basically army-specific custom trays I can mix and match as I please and my bag can hold about 4 or 5.

Large models and vehicles can be a pain in the dick but magnetizing and pinning works wonders.
>>
>>47667830
Orks and nids have the advantage of hsving few if any builds an opponents army might be largely useless against.
>>
>>47667830
hard to say. It really matters more on the list than the army, and what you like to play.
>>
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>>47667848
Ah, shit, sorry, I'm doing Imperial Fists.

I know this list isn't going to be very good, it's mostly made from what I have to play with my friends.

The Centurions are going to stay until I have the models to replace them with grav Devs.
>>
>>47667830
Anything that doesn't have a stupid spamlist formation like Riptide Wing, Skyhammer Annihilation Force, Librarius Conclave, Wraith Host, Land Raider Spearhead, etc.
>>
>>47667830
It depends entirely on your meta.

I enjoy my Dark Angels and since I am in a Loyalist (See: Space Marine) dominated play group we are all fairly balanced against each other.

When I play the lesser codexes (codexi?) it is really easy to tone down my list and for against the few tryhards I attempt to play against I attempt the full cheese.

For 1000-2000 I have multiple builds available and already written out/saved on Battlescribe.

You are as "That Guy" as you choose to be, and that can be said about any army.
>>
>>47667880
>nids have the advantage of hsving few if any builds an opponents army might be largely useless against.
Flyrants
>>
>>47667830

I like farsight enclaves due to small units of mobile robots, but i've read that they are cheese and anit fun so . .
>>
>>47667856
Sounds cool anon. Good on you for being creative! I'm pretty poor too. That case was basically my purchase for the month, maybe 2 months.
>>
>>47667900
>codexes (codexi?)
Codices is the plural of codex.
>>
Fellow CSM players, I won't talk about powerlevel, but I want to ask you a question.

You think CSM would be FUNNER to play if you could field more shit? The fact that playing CSM is quite boring cause you do jack shit and have no real synergy between any unit aside, I find I can't even have fun with the "field cool shit" aspect because even at 2K I'm fielding a low amount of models and nowhere near enough of the stuff I like.

You know how you pick a legion or warband, write them fluff, convert shit and paint to fit the theme and your army looks really good together as a coherent force? I can't seem to do that. I have to leave half the shit at home and it really bugs me and kills the mood.
>>
>>47667886
If your having some fun you could give them all combi-gravs and put them with your HQ, keep the apothecary and drop the champ. Kit the HQ out for assault and see what standards Vanilla marines have available to them then put them in a drop pod and use it to aggressively contest objectives.
>>
>>47667880
>>47667884
>>47667896


Could I do a battlesuit list that's not 'that guy', or is there an army list similar that i've missed whilst looking through the current armies
>>
>>47667932
shit I knew I knew it. Slipped my tongue.
>>
>>47667880
Green tide
>>
>>47667921
Hey man if it works and you'll take care of it and make it last, it's worth every penny. It's a beautiful case. Don't wanna sound like I was being a buzzkill.
>>
>>47667939
I'll keep that in mind and try that out so long as my friends aren't anal about WYSIWYG.
>>
>>47667947
As long as you don't take more than one Riptide and you don't jump behind a line of sight break after shooting, no one should complain unless they're just faggots that complain about anything.
>>
>>47667947
A battlesuit list is still fun provided you only use stealthsuits with maybe a single Ghostkeel as a centerpiece. Any other suit is unfortunately quite strong and if you spam them you'll realize you will steamroll most people without even meaning to.

But there are units that aren't suits in the codex and foot infantry is fun and viable. You just need actual strategy.
>>
>>47667947
I haven't played against a full suit list, but I'm pretty sure it's not that bad to play against as long you don't grab the really strong formations.
>>
>>47667962
Friends don't let friends be anal about WYSIWYG faggotry.

As long as you keep things identifiable it is fine. Making sure your seargent, spec and heavy weaps can all be unique to the unit are the only thing that matter.
>>
>>47668026
What this anon said. Also it might be beneficial to paint their loadout on the base rim.
>>
>>47667382
>>47667000
Best news all day!
>>
>>47668160
This news was from Warhammer fest last month.
>>
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>>47668173
>40kg pays attention to AoS at Warhammerfest
>>
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>>47668205
>anon in 40kg excited about Bretonnians only follows 40k information
>>
>>47665538

But Red Scorpions are a codex chapter...
>>
>>47668205
I was at Warhammer Fest. They plastered this shit everywhere. It was pretty hard to avoid seeing anything AoS even when I wasn't looking for it.
>>
>>47665800
The mechanicus make the Knights, it takes years and they are only made to order.
>>
R8 My B8

+++ Rickis Retardos (1500pts) +++

++ Chaos Space Marines: Codex (2012) (Combined Arms Detachment) (1500pts) ++

+ (No Category) +

Show Forgeworld

+ HQ (260pts) +

Daemon Prince (260pts) [Axe of Blind Fury (35pts), Close Combat Weapon, Ichor blood (5pts), Khorne (15pts), Power Armour (20pts), Warlord, Wings (40pts)]

+ Troops (540pts) +

Chaos Space Marines (270pts) [19x Chaos Marine with Boltgun (247pts)]
Aspiring Champion (23pts) [Boltgun]

Chaos Space Marines (270pts) [19x Chaos Marine with Boltgun (247pts)]
Aspiring Champion (23pts) [Boltgun]

+ Fast Attack (280pts) +

[FW] Chaos Storm Eagle (280pts) [Twin Linked Multi Melta (15pts), Two Twin Linked lascannon (60pts)]

+ Heavy Support (420pts) +

Obliterators (210pts) [3x Obliterator (210pts)]

Obliterators (210pts) [3x Obliterator (210pts)]

Created with BattleScribe (http://www.battlescribe.net)
>>
>>47667939
Thinking about doing this actually, what should I drop to get the points for the combi-gravs?
>>
>>47667382
Is he ok?
>>
>>47665782
Go dick off with your Ta'unar and stormsurge if you want a big mech.
>>
>>47668950
Anything from the assault marines if not them entirely tbqhfam
>>
>>47669154
I need fast attack for Demi Company though. What should I replace them with?
>>
>>47669025
naw nigga, he ded
>>
>>47669180
Scout bikes?

Even if you just modify the DV ones to be regular SM ish
>>
>>47669213
Oh right, bikes are a thing. I'll swap them to bikes and re-allocate points.
>>
>>47669180
At the very least get rid of their flamers. I know its going to make them suck more but the combi-gravs will be better and strengthen your HQs unit.
>>
>>47669267
The flamers were only really there because my meta is filled with blobs and I was sick of it.

But you make a good point.
>>
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>>47669213
>>47669267
This any better?

The Captain has combi-grav and power sword for now since that's what the clamshell guy came with, I'll model my own Captain with a better loadout when I can.
>>
>>47669389
I would still probably put them in a drop pod but the rhino will work as well since everything else is dropping.
>>
>>47669420
I could swap one of the tactical squads to the rhino if that would make them better.
>>
>>47669428
pretend that rhinos a razorback if you are using 5man squads and we have a deal.
>>
>>47665559
Please don't kill yourself, your men need you.
And don't scar your opponent
>>
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>Tfw switched to 30k
>Got over a dozen others to get into 30k
>Shop is primarily 30k now
>More fun than Ive ever had with 40k

Its a great feeling to go into the shop and know you will never be forced to play against Tau or Eldar or formations or any other 40k bullshit
>>
>>47669457
Hmm if I want a razorback I need to cut the artificer armour from the Captain. Should I?
>>
Hey, does anyone recomend a 3rd party mfg of IG scale infantrymen that's cheep, and looks decent? Or should I bite the bullet and start recasting shit tons of IG?
>>
>>47659011
>>47661954
thank you

Right now if I were to finish painting everything and field it at once have a force of about 1850 points of chaos marines, but such a configuration would be terrible (though it would fit into a single CAD)

I have a few other single models (magpie syndrome?) that I've converted that I really like, so my thought was just a reason for all of those factions to be on the same planet.

I generally prefer smaller games (kill team, combat patrol, or up to 1000 points, but much larger than that and the games get really long)
>>
>>47665559
I was running a team tourney were in round two one guy on one of the teams had his appendix burst.
Closest I've had.
Though I did have some massively fat man fall over in the store, were the guy working left him on the ground for nearly 15 minutes before doing anything.
Needless to say that guy doesn't work at the store anymore.
>>
>>47669777
nice trips
>>
>>47665570
which armies are fun to play?

Plz don't say "orkz are fun because you can fail miserably or get lots of dakka once in a while with some units".
>>
>>47670056
Depends on your defeintion of fun is.
Is forcing an underpowered army to win fun?
Is quantity preferable to quality to you?
>>
>>47669115
I want to dick off with conquered human auxiliaries, so my tau-converted guard will ally with my tau-converted knights, sadsack.
>>
>>47669777
That is a tough call. Especially if you are dropping your HQ aggressively.

Guess not.
>>
>>47670105
Then what you want is a Thrall House.
>>
>>47669629
>it's a great feeling being a human supremacist in a very boring human vs human space game. Also, it'll be balanced forever.
>>
>>47665800

There are Techpriests in the Tau Empire.
>>
>>47670056
what kind of question is this
>>
>>47670056
Fun is what you make it. Mostly it depends on who you can play with as well.

It is also highly subjective.

Is crushing your meta fun?
Is playing to forge a narrative your thing?
>>
>>47670088
>>47670144
>>47670159

Bait.

This kind of question is bait.
>>
>>47670127
And all the alien factions are either massively Op or dismally underpowered. Fun times.
>>
>>47670127
>human v human is boring
niga what
>>
>>47669629

What if the Tau (or their gameplay style) are introduced as the Interax?
>>
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>>47670279
The only right thing to do is leave no ground for them to sit idly and jerk off to their own self worth.
>>
>>47669629
>wanted to start 30k sicne forever
>fuck man the prices
>40k I can handle but 30k price is too much
>can't even poorfag and buy BaC over and over because I want to do auxilia/mechanicum
>nobody I know plays 30k anyway so I can't justify spending that much on an army that will never see use
>>
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>>47667933
>FUNNER to play if you could field more shit

Oldfag reporting.

The reason CM are a punching bag list today is, we got the nom to be the first codex to be formatted in Jervis Johnson's trademark dumbed-dow- er, "streamlined" look back when he and Alessio and Gav were trying to figure out what that new format was going to look like. Unfortunately, the next dex after ours was the SM dex and the negative response to Codex: Dry As Toast meant that the scripture for the Chosen People could be NOTHING like the bloody, amateur gelding C:CSM got. The pendulum swung so hard the other way that CM are today nothing at all like SM and "streamlining" was largely abandoned. Well, okay. Live and learn, I guess. Except they didn't learn. They never learn. The last vestige of JJ's "streamlining" brainstorm is the bizarre manner in which dexes are all now written twice with redundant "unit flavour text" filling the first half of the book, and then repeating all the unit types in the latter half with their points included.

Anyway, instead of getting our armoury back and our Legions back and our non-generic daemons back in the next edition of the CM dex, GW just gave us "Gavdex 2 - Craptastic Boogaloo (Now with 100% more dinobot and goatsebird!)" tl;dr:

Yes, when written in the full three dimensions - instead of just one - any faction becomes more satisfying to play.
>>
>>47670159
>fun is what you make it
>depends who you play with

I agree, but I will say that 40k is definitely a hamstring to fun. The balance is really bad; but the ruleset itself is getting worse too. Formations, super-heavys everywhere, game breaking psychic powers. Its a lot tougher for two players to have fun playing 40k, than HH, or Infinity, or Kill Team, etc.
>>
>>47669629
Fuck that. I'm gonna bring my Eldar down and you're going to play against my bullshit or I'll have you locked up for hate crimes.
>>
Im trying to make a armoured list for my ig
I have:
5 leman russes any variant for them
2 basilisk
lord castellan creed
2 chimera
2 vendetta/valkyries
1 baneblade
30 scions
35 guardsmen
1 vindicare assassin

i dont care if its not WYSIWYG
i can also buy some stuff like pask or a few other units if this isnt enough

im trying to make a 1500 point list
this is what i have so far
HQ

Tank Commander
Command Punisher
2x Heavy Bolter, Camo Netting, Heavy Bolter, Knight Commander Pask, Warlord

Executioner
2x Plasma Cannons, Camo Netting, Heavy Bolter
Punisher
Heavy Bolter

Troops

Veterans
Flak Armour for Squad, 6x Veteran w/ Lasgun, 3x Veteran w/ Meltagun
Chimera
Heavy Bolter, Multi-laser
Veteran Sergeant
Close Combat Weapon, Laspistol

Veterans
Flak Armour for Squad, 6x Veteran w/ Lasgun, 3x Veteran w/ Meltagun
Chimera
Heavy Bolter, Multi-laser
Veteran Sergeant
Close Combat Weapon, Laspistol

Fast Attack

Vendetta Squadron
Vendetta
2x Twin-linked Lascannons

Heavy Support

Leman Russ Squadron
Eradicator
2x Heavy Bolter, Heavy Bolter
Exterminator

2x Heavy Bolter, Heavy Bolter

Exterminator
2x Heavy Bolter, Heavy Bolter
>>
>>47670279

Is admech in 30k similar to the Tau? I think they both share jetpack infantry.
>>
>>47665858
I play a ton of "Free to play" games, this games survive by having poor people play for free and then some "white whales" who have a lot of money that buy constantly cosmetic shit or pay2win items, usually this "white whales" are never more than 5-10% of the bulk of the players. The premium players need a bunch of peasant level players to also play the game so they can brag with the rest of the community how overpowered/beautiful they are/look, and the free players need white whales to keep buying shit so the game won't shut down. As long as you can have enough white whales throwing money at the game the game survives, so this games lifespan is somewhat short when investors start seeing less income and think their money is better spent elsewhere the game dies.

You guys extrapolate the situation like buying 1 marines box online is going to make the difference between the owner eating lettuce sandwiches and his son going to college. The difference will be from him making I don't know 5k vs 8k a month after expenses, sometimes it's just "another business" to them, they just hire teenagers or autist fatguys to run the store and come once in a while to get money out of the cashier, it's not their beloved wargamming store it's just one more of their business.

There's a symbiotic relationship, players need stores, but stores also need players, if people just go to an empty store they'll be less likely to come back again to buy overpriced kits they could get cheaper online even with shipping, and if the stores charged money to play or hang out new people would be less likely to even step at the store.

As someone said previously, it's not our fault the internet is making things easier/cheaper, the stores need to adapt to the current times and find a way to keep attracting people and yet match prices with online retailers somehow. Just like they have to deal with second hand market, some business buy and selll used minis to resell and make a profit out of it.
>>
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>>47670392
>forcing someone to play against Eldar even
This is what the Ordo Reductor was made for.
>>
>>47670424
Magi and I think regular cogboys can get jet packs, and they do have robbuts that have jet packs.
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>>47670433
My FLGS just ditched wargames completely and caters only to MtG.
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