>Player dies
>>47660869
What are you attempting to convey here.
>>47660877
Sadness at the loss of a friend?
I suppose that would be awkward to account for his character, but I feel like I would probably be more preoccupied with the non-game implications of that
>>47660887
Oh. I misinterpreted it as a bait thread complaining about PC deaths.
I guess that must be a really shitty thing to happen. I doubt many gaming groups would really survive that.
>Player character dies
>Player dies as well
THEY WARNED US IT WAS MORE THAN A GAME
MORE THAN A GAME
>>47660869
>not rolling a new character
>>47660869
>The player would have been proud of you
>You keep him in your heart as a good friend
>Your group finds a new player
>He's about as good as the old one was
>Death plays
>>47660961
>not rolling a new player
>>47660951
Don't worry he'll come back as a lich.
>>47661383
>dead player challenge death at the game
>death starts playing with the group
>>47661820
What kind of shitty DM is that, anyway. Instant death from poison, no saving throws? It's Tomb of Horrors level of shit. In fact, I would say that Tomb of Horrors is more fair.
>>47660869
How did it happen?
Did they have a heart attack in their car and get found in a parking lot the next day?
>spend months trying to find someone who's a half-competent GM
>finally find him
>he gets hit by a car the day before our second session
goddamnit
>>47660869
>remaining party members suspect the GM was the killer
>>47667096
>a few months later another player gestates from a featus to a viable baby and has to leave the game to be born
>one session the GM's pager goes off and they and the remaining players have to cancel a game so they can rush to a hospital and help deliver babies in the ob/gyn ward
>after the birth, the entire party - mother, father, baby, nurse, technician and Doctor/GM sits in the recovery room around the new mother
>the GM/doctor places a small d20 into the tiny grasping hand of the child
>it can't hold it properly and it falls, rolling along the mother's bed sheets until it finds a flat space and stops
>natural 20
>"things are gonna be alright." The GM declares.