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Warhammer 40k General
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The Helpful General Edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>White Dwarves
https://www.mediafire.com/folder/tx4hcy4u487pv/WD

>Novels (Working link as of 02/02/2016)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
>>
1st for nid MCs are OP
>>
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1st for WAAAUUGGHHHH!!!
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So, I've been working on the colors of my Knight house. I love this shade of red, but it doesn't seem to work well with other colors, particularly ones that work well as noble heraldry.

The only colors that I can really think that would match are white and black, however the former seems a little too bold, and the latter isn't a very heraldic color.

Any suggestions?
>>
second for the Imperial Guard
>>
>>47653355
>dat I2
>>
Reposting: what are the options for power armor in 40k? Working on making inquisitors and storm bolter acolytes, so I need armor without chapter parts.
>>
so does a heavy weapons team count as a single model with 2 wounds?
>>
>>47653396

>>47653384

I also forgot to mention it may be worthwhile taking a look at the Fantasy range. They are a slightly smaller scale but it's possible to use regular plate armor as a base and then 40k it up.
>>
>>47653396
FW kits have some cool non specific power armor. There are a few GW kits that can be combined to make some cool stuff; Sternguard + Command Squad kits, etc.
>>
So I went on GW's website, look at what's new and the pre-order page, and notice the Box DLC with the Start collecting boxes+ a little something. And all the tank stuff too!

And here I was thinking that I was going to start a 30k legion, when all these deals make me want to get them.

Plastic Enginseer!
>>
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>>47653280
Locking down this thread for the Emperor.
Not one step back.
>>
>>47653396

https://www.google.com/search?q=inquisitor+in+power+armor&source=lnms&tbm=isch&sa=X&ved=0ahUKEwiClqiU2pTNAhUHxWMKHdrDBtQQ_AUIBygB&biw=1920&bih=955
>>
Why do the Ruststalkers have the option to trade in their grenade and chord claw for duel wielding transonic blades?

Makes no sense to trade in your one fleshbane attack, especially when you still get the bonus for duel wielding melee weapons and transonic rule. Not to mention no more assault grenades.
>>
>>47653500
I guess GW writers thought S6(?) on the charge was worth losing assault grenades for. Go figure.
>>
>>47653598
The strength is user and they all have furious charge.
>>
>>47653455
MkII armor seems like a great start, it looks different enough I doubt I will be called out on it. I just need to add some Is and whatever weapons and they will be good to go.

Thanks everyone.
>>
>>47653622
Blades give +1 str.
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>>47653622
The claw + dagger are S:User (S4), the blades are +1 S (S5), FC gives +1 S on the charge. 4 + 1 + 1 is ?
>>
>>47653690
Oh, I was looking at the razor profile. Still, fleshbane attacks seem like a better deal when fighting something big.
>>
>>47653500
Are ruststalkers or infiltrators better in general? What are they each good for (with best loadout)?
>>
>>47653819
They both do good on killing certain things. Ruststalkers have a chance, and after the first round, to kill terminators because their weapons gain AP2. They got a grenade that wounds on a 4+, but it's not that special. Along with furious charge.

Infiltrators can have powerswords or tasergoads. But their mind scrambler ability makes enemies lose 1 Initative, Attack, and WS.

They're both good for small elite units, but a big enough squad of infiltrators can probably clear out blobs.
>>
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Building an Undivided Chaos force.

I mix my blood into my paints for my Khorne models.
I mix my pus into my paints for my Nurgle models.
I mix the semen into my paints for my Slaanesh models.

What do for Tzeentch?
>>
>>47653598
s6 is a pretty important threshhold to cross as it lets you pen AV11 on a 6 and ID anything T3
>>
>>47653896
Most vehicles have AV10 on the rear, which is what you hit in close combat. Unless you're fighting a walker, then you're fucked.

Though a bit surprised on how many things out there are T3, say goodbye to any eldar.
>>
>>47653885
Draw your spinal fluid
>>
>>47653885
Brain juice.
>>
>>47653500
Chordclaw+Grenade is basically always better yeah.

>you would think Blades might be a lot better vs AV10 vehicle rears: Stalkers are S5 on the charge though so basically about the same amount of glances i.e. never fucking trade "arguably the best grenade in the game"+Fleshbane for Blades.
>>
>>47653994
Its not quite as bad now that grenades are only one per unit.
>>
6 grav centaurians in a ROC storm eagle with an HQ in terminator armor...

overkill?
>>
>>47653956
not just eldar, but any guard, non suited up tau, inquisitor, sister, etc.
>>
>>47653885
ask someone to put a random fluid in it without telling you what it is.
>>
>>47654080
Yeah that's overkill as fuck. Try breaking the squad in half and putting others in a drop pod.
>>
>>47653885
Your tears
>>
>>47654037
I suppose but a mindscrambler nade is still a haywire/semi-poison/assault grenade.

Not to mention adding the cordclaw to the mix means you're getting a "wounds on 4+" besides your "wounds on 2+" too.
>>
>>47654107
break fluid/simple green it is
>>
>>47653896
If you take a prehensile dataspike on the unit leader you can just hit any vehicle with 4 haywire attacks + another from a mook using their grenade.
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>>47653885
>guaranteedreplies.jpg
>>
>>47654080
What is a centaurian? Is it like an abhuman rough rider?
>>
>>47654209
but does it ID eldar snowflakes?
>>
>>47654267
All the eldar stuff you want to ID comes on bikes.
>>
>>47653396
It's almost never a good idea to give acolytes power armor. Way too expensive, you're better off taking just carapace (AT MOST) or none at all.
>>
>>47654307
Oh I know. Some things are just about the look and/or fluff of it. It is an Ordo Xenos army with a genestealet cult fighting theme, power armor and terminators are par the course.
>>
>>47654364
... I suppose. Might be a better idea to take a lib and some marines and just fluff/paint as your acolytes.
>>
>>47654260
devastator centaurians are like crappy, overcosted terminators with no invul saves that are T5, have and extra wound, can take grav and don't have a power fist.
>>
>>47653396
The regular space marine box doesn't have any insignia.

Look to fantasy kits though for best results. Space marine power armor is chunky and filled with space marine support systems, but power armor used by a normal person would be a lot slimmer and not have any of that.
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Plasma or Melta for IG?
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if i take juggernaut of corn does my unit count as bulky?
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This is my current army. I'm drunk as shit and have the extreme urge to make a purchase, what can I buy that's strong as fuck and will surprise the fuck out of my friend who's rolling Nurgle CSM/CD? A landraider? A terminator squad? Another dreadnought?
>>
>>47654459
depends what you expect to fight more
>>
>>47653471
That is a super awesome model. It's incredibly tempting. All the 'character' models have been really good recently. Ulric, Wolf Priest, BA Chaplain and this Ad Mech guy.
>>
>>47654459
AV? Melta.

Anything with T? Plasma.
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>>47654467
Depends on if he's been husked or not. Be on the safe side and treat the unit as bulky to avoid an earful from your opponents if you're wrong.
>>
>>47653358
Purple
>>
>>47654449
>Centurions
>overcosted
>relative to Terminators

They are usually shit but grav makes them worth every point. Terminators have been the original overcosted pointsink estd. 3rd edition.
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>>47654472
This is more or less what I'm up against
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>>47654472
Stormtalon filled with death company
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>>47654526
I remember when people used to take terminators for the dakka they provided.
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>>47654486
>>47654473
Thanks, I'll take plasma and get some melta if the need arises
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>>47654502
oh, you subtle bastard...
>>
>>47654556
They haven't had good dakka in forever.
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>>47654526
i just meant they were overcosted, not overcosted relative to terminators.
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>>47654526
grav should be removed from the game

there is nothing it does that other things don't already do, but grav does everything at once AND without Gets Hot!

it does reign in some of the tau and eldar bullshoot sure, but already weak units like terminators or MANz just get dumped on even harder
>>
>>47654526
I find centurions to be pretty tough actually. the no invul is kind of lame but t5 with 2 wounds and 2+ save will make them withstand pretty much all basic troop fire consistently.
>>
>>47654589
I know, it's just nowadays you take terminators as a close combat unit first and a shooty unit never. It's funny to think about how massive the changes have been to how terminators are used.
>>
>>47654589
storm bolters used to be good dakka?
>>
>>47654553
We haven't quite taken to the skies yet so hopefully a Death Company will do.
>>
>>47654604
desu, they are terrible against horde armies.
>>
>>47654606
yeah, but anybody running grav or plamsa will wipe the board with 'em
>>
What's the consensus here, is taking a Relic Sicaran tank at 1000 points a dick move?
>>
>>47654666
who changed "to be honest" to desu? I don't even think they mean the same thing, do they?
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>>47654604
Remove the amp from all but Centurions. Give units a save equal to their toughness. Remove the "Immobilizes Vehicles on a six" bit. Tweak the cost on Relentless platforms.

Now Grav has a niche, hunting big monsters with good saves, while still being okay at killing elite infantry.
>>
>>47654654
Stormbolters and two cyclone missile launchers per 5 terminators was fantastic dakka when rapid fire had movement limitations.

The issue was that you needed to avoid close combat with them unless it was a weakened unit you could dunk on with powerfists, as just about everyone was carrying a power weapon which ignored all armour saves.
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>>47654267
>Needing ID for a 3-wound T4 model that can barely put up a fight in melee

If you can manage to charge a jetseer it's dead anyway, you'll bury it in attacks.
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>>47654699
because off brand moot got tired of seeing it
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>>47654449
Oh, you mean centurions!
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>>47654682
well those are special weapons so yea they'll wreck a lot of things.
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>>47654684

Not really.
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>>47654709
I thought you only got 1 ML per every 5?
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>>47654666
but then cents have nipple bolters as well to make up for that, they're pretty cool all round.

>>47654699
It's from when desu was used as a full stop, (t)(b)(h) is more often than not used in the same way on the shittier boards.
>>
>>47654699
"Desu" doesn't really mean anything, and neither does the phrase "to be honest" the majority of the time.
>>47654666
Grav is king. It does pretty good against hordes. The numbers are posted pretty frequently.
>>
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>>47654654
>He never got to experience Sustained Fire

>>47654666
>Daemons player
>tfw opponent brings gravspam
>>
>>47654750
imma have to see the numbers on gaunts or orks being somehow vulnrable to grav
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>>47654736
in 3ed it wasn't restricted, you could just take two per squad.
>>
>>47654777
>How about an "informal" request?
>punches you in the nutz with a powerfist
>>
>>47654556

They probably wouldn't be taken today even if they still had CML spam like back then.
>>
>>47654736
That's how it is today, yeah. I'm talking around 4th ed where you could take two heavy weapons per squad and TH/SS was a free swap.

>>47654777
Oh shit I forgot about sustained fire! I never got to experience it in 40k but man, it reigns supreme in necromunda.
>>
>>47654823
>You fool!
>I gave my testicles to chaos long ago!
>>
>>47654834
what is "sustained fire"?
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>>47654860
Basically instead of being 'assault 2' or whatever a weapon could have the option roll a number of sustained fire dice, which are basically d3s with the chance of blowing up with certain weapons. For example assault cannons were sustained 3 I think, so you could get 9 shots out of it if you were lucky, and you have 2 in each terminator squad.

There's a rule in necromunda that allows you to spray out the shots into other targets within 4" of the original target as well, but I'm not sure if it was in regular 40k.
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>>47654777
Nice trips
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>>47654472
Okay, I need some clarification on some points.

Your captains. Why are they on foot? Why do they not have artificer armor? Why does one have a combi plasma? What unit will they be sitting with? Walk us through your plans for your captains.
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>>47654647
Well it makes them less shit when they're BA or SW. Since the former make you do +1S and +1I (with formations) and the later basically get +1A.
>>
>>47654843
>his testicles are replaced by huge eyes
>eyeballs if you will
>>
>>47654526
>tfw made mine lascannon devs because i don't like grav
i should have magnetized...
>>
So I want to start a Space Marine Army.

Would Betrayal at Calth and three Rhinos be a good start?

Would I be better off with two Start Collecting boxes and two Rhinos?

I am trying to decide between Salamanders and Dark Angels.

Is Battle Company the go to base for an army. I understand I can build it in demi companies.

What would be a good Auxiliary to bring with?
>>
>>47655047
Grav will likely get a nerf somehow. I think current Grav weapons should be limited to Centurions with Grav Amps.

But then again, I play BA, so I don't get Grav anyway *kicks can away*
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>>47655083
Grav really needs a role change instead of competing with plasma.
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>>47655083
I don't have a problem with grav on the units its on or the profiles they have, I just don't understand why they gave devastators grav amps.

buff plasma pls
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>>47655077
First things first. Unless you're buying a large army for dirt cheap on Ebay/Craigslist/anothersite, don't buy in a big lot. It may seem awesome to do so and it may seem awesome to get the boxes open and see the cool shiny boxes with artwork inside.

But then you open a box and realise that it's a lot of fucking work, even if you don't shave off the mould lines and stuff.

Other than that, there is a price thing out there which explains how much you save with the Start Collecting boxes.
>>
>>47654703
I'm hoping this happens, with a points increase as well.
>>47655083
>>
>>47655083
We get it on our sterngaurd but it isnt worth it to take em just for grav
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>>47655083
Hmm, if a nerf comes maybe I won't regret the las-cents.

Either way I think they look cool as fuck so c'est la vie.
>>
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>>47653885
pic or never happen
>>
>>47655121
>>47655109
I meant the current stats of gravs be on Cents + Amps only. With Devestators or whatever, should be weaker to represent the less power they have to spare or some shit.

Plasma is neat only when it's like the Ad Mech guys which shoot 3 times. Buffing plasma isn't the solution as it turns into power creep more than it already is.

Nerf grav, take the slings and arrows of grognards and make it worth it against heavy vehicle armies and stuff. Make plasma worth it some way else. As it is, plasma is just a weapon which can fuck you up and there is little benefit for taking it over grav.
>>
>>47655143
We also get them on our Command Squads, but they're not what others consider 'grav', ie; the big boys. It's a shame.

If GW give us Death Company Terminators, all will be forgiven.
>>
>>47655207
Well plasma is never going to be worth it over grav, as grav does what plasma is meant to do just better.
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>>47655207
The whole invuln save equal to your toughness value thing some anon suggested a while back is a really nice way to nerf grav.
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>>47655006
They are still shit even with the +1s and +1I since its only on the charge and you cant sweep
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>>47655242
Yes it will, then we get stupidly strong crazy people with an invuln give em hammer/shield and theyll be unstoppable
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>>47655077
BaC is a good start in my opinion, and since you're goinng for one of the founding legions that means that you'd be able to play 30k as well.

>>47655129
The problem with the SM start collecting is that the only savings is the captain. That's it.
>>
>>47653885
Mix in Menstrual blood for slaanesh. It's way more edgy.....
Assuming, of course, that you can get it. For you, it might be more of Tzeentch thing, because, as women may be out of your league, it counts as MAGICAL SUBSTANCE.
>>
>>47655038
lol, you 1 funny motherfucka
>>
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gonna bump this one
>>47651221
Tl;dr Tool sets, citadel is over priced, i was looking at a different one. other options for kits. this is one i was looking at
http://www.gntools.co.uk/top-quality-tool-kit-ideal-for-airfix-models-and-warhammer40k-games-workshop-model-makers-set-8-255-p.asp
>>
would you pay 40ppm for a vanilla terminator with an extra wound?
>>
>>47655273
I never said they were good, anon. Only they were better. Which is true.

>>47655292
My guess is it'll happen when we get back to Invasion of Baal. That event they retconned after 2008. Basically Dante will go "fuck it, just leave them in the Terminator armour, they'll do more damage with it on and what's the use of preserving them if we just die anyway?"

Also, according to Black Library, teleport homers in the Termy armour follows the return signal request even if the guy is dead inside. So the DC could literally all die in terminator armour then the teleport could summon them back and a new guy shoved into it.
>>
>>47655344
Thanks anon.

>>47655308
It's why I bought the Skiitarii and Seraphon boxes. Insane savings.
>>
>>47655361
I'd rather they got some firepower.
>>
>>47655361
No, because they still die just as easily to melta and lascannons.
>>
In your experience what works best most of the time, lots of footmen, or a heavy amount of vehicles/armored units?

Can you ignore infantry altogether and have no real drawbacks?
>>
>>47655361
No, because Paladins already exist and they suck ass due to being T4 and S8 being common as fuck.
>>
>>47655361
T5 is a better change than extra wounds.
>>
>>47655361

I currently pay 35 points for vanilla Terminators that have one wound, so what do you think.
>>
>>47655481
It depends entirely on what is being brought against you. Thunderfire cannons will just delete blobs from existence while meltaspam will spell a short game for a pure tank army most of the time.

In my opinion the universally best troops are tough, shooty and mobile. Bikes, Crisis suits and fucking Windriders all come to mind.
>>
>>47655481

Neither work best. That's why IG sucks so hard.
>>
>>47655565
>IG
>suck

Top meme.

>>47655555
>>
>>47655599

Link an IG GT top from 2016, baddie.
>>
>>47655361
Make terminator armour like bikes, so they give +1T.

There. Now they're worth taking as there is less S10 AP2 blast weapons out there.

Or, allow Termies to roll Invul + Armour.
>>
>>47655632
>if it isn't a top placing army WAAC list it sucks

This is why 40k has turned to shit. IG, by no stretch of the imagination, are bad.
>>
>>47655545
well, i was kinda aiming more towards people who no longer (or have never) played termies.
>>
>>47655648
>>47655515
except they will still die just as easy to plasma, grav, and melta. T5 makes no difference and is just as bad as extra wounds.

Terminators need 4+ Invulns and possibly T5 as well.
>>
>>47655665
>the meta is cancer
>everything is viable

Relative to other armies, IG are not very powerful. If you are playing against a cheesy Eldar list you are at a disadvantage before the game even starts because your units are just not as powerful as their units, point for point.

If you and your group decide to fuck the meta and do your own thing, more power to you. The hobby needs more players like that. But don't pretend the game is balanced or that there isn't a strong established meta in which Guard are mid-tier.
>>
>>47655702
Terminators suffer more from having terrible firepower more than survivability.
>>
>>47654982
Way late but anything plasma is from the Dark Vengeance start kit. That means my bike squad, one tactical squad, a captain, a terminator squad, and a librarian aren't something I chose to make. The other captain, the dreadnought, and the other tactical squad are from the BA Battleforce that I put together myself. Everything is currently on foot because I just started and have played exactly ONE game against my friend who is using the CSM side of Dark Vengeance but recently purchased the Daemons of Nurgle starter kit and since I don't know how he plans to customize it I made a rough list of what he has as seen here >>47654552
We're taking it slow while trying to figure out the rules but sadly we're having trouble finding a good time to play since I work weekends and he works weekdays til 5pm and is usually dead tired after work.
>>
How do you feel about missile devastator squads 40kg?
>>
>>47655702
That's fine, they're not meant to be invincible.
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>>47655729
firepower is a whole other buff that they need. They need both.
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>>47655632
Let me tell you something.

40k is not a competitive game.
40k is a casual game meant to be played while drunk
It is not meant to be played for money
It is meant to be played for fun.

Fuck off nigger, you should try playing counter-strike if you want something competitive.
>>
>>47655739
It's shit. Shell out for lascannons or don't bother.
>>
>>47655755
>>47655665
>hurr IG is totally good
>prove it
>LISTEN HERE THIS GAME IS ABOUT MORE THAN JUST BEING GOOD
>>
>>47655712
I never said that they were as good as Eldar, or that the game was balanced. I just said they're not bad. They're not. I said they're not bad, they are mid-tier. Mid =! bad. As bad as Orks? No. As good as Tau/Eldar? No.
>>
>>47655738
Also the closest fucking store that carries anything W40k related is a minimum of 35 minutes of driving away so even if I wanted to play with other people, it's difficult. Chances are Wednesday I'll just say "fuck the police" and drive out to a store to maybe buy paint and see how the W40k community is. Our first (and only) game was roughly around 520 points and I fucked up interpreting a lot of the rules. I probably would have still won but I definitely didn't do my friend any favors (rolled for armor saves AND invuln saves as an example) and since CSM is confusing as fuck we ignored challenges. We also didn't use Warlord traits and.. unfortunately several other things that may have changed how the game went.
>>
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>>47655779
No, it's not about being good. It's about pushing plastic toys army men across a fancy table. You're a delusional faggot if you think it's anything more than that.
>>
>>47655779
>Shitposter-kun reads "IG aren't bad" as "IG are good"
>proceeds to sperg out
>uses humour chevrons
>I AM SILLY
>I AM SILLY
>I AM SILLY
>STRAWMAN
>I AM SILLY
>>
>>47655665

They have no mobility and aren't as powerful as the most powerful armies, of which there are now many compared to previous editions (Daemons, Knights, vanilla marines, Eldar, Tau, Necrons).

IG are average at best, and that's only at kill points. They are terrible at any real game.

I sure wish /tg/ would stop discussing things as if they had any competence or experience if you're just going to default to "but muh fuuun" when exposed for being ignorant and bad.
>>
so whats the basic setup for a gladius, and is it bad if i go for drop pods, rather than razorbacks? what to do with the captain and chaplain, as they dont really have any useful units to go in
>>
>>47655819

I love how literally everything in this post is maximum hypocrisy and applies 100% to itself. IGfags and casual scrub scum, everybody. It was about time the Tau cancer tagged out with the old IG cancer. Maybe we'll get some BT and CSM faggotry next? Just like good old times.
>>
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>>47655819
>>
>>47655837
Rock your cap'n'chap with bike+grav+stormshield command squads.
>>
>>47655837

Razorbacks are the worst option of the three. Most people just shove them in random squads to provide 4++. Most players, like White Scars, take Khan on a bike and put him with the bikes they took as the fast attack tax.
>>
>>47655859
>>47655840
Clone Bundle of Sticks.
>>
>>47655755
So why are you even responding? Nobody is talking about how fun IG are.
>>
So I have an Apoc game going on tomorrow against what I believe is a White Scars list. The way this is working is that I have two friends with me (Black Legion with KLoS and another player who runs Necrons) and we're going 4000 against 4000.

So far on my list I have 1267/1333.
CAD (Chaos Daemons)
-Wrath of Khorne Bloodthirster (Warlord, 300 pts)
-Daemonettes x10 (90 pts)
-Pink Horrors of Tzeentch x10 (90 pts)
-Soul Grinder with Phlegm Bombardment and Daemon of Nurgle (180 pts).

AD (Crimson Slaughter)
-Sorcerer with Prophet of the Voices, Spell Familiar, Force Sword, ML3. (155 pts).
- Possessed (130 pts).
- Heldrake with Baleflamer. (170 pts).
- Obliterators with Mark of Nurgle x2 (140 pts).

I'd appreciate any thoughts and critique. We're playing with 4 objectives if that adds anything.
>>
>>47655871
>>>47655859
>>>47655840 (You)
>Clone Bundle of Sticks.

It's always hilarious when dipshits try to claim samefag and fail.
>>
>>47655861
>Razorbacks are the worst option of the three
worst as in the worst choice, or worst as in least fun to play against
>>
>>47655894

Worst as in the least efficient choice. They'll still rape most people due to the turrets on them, and they also give the biggest "free" bonus.

People take Rhinos due to firing grav cannons and melta guns out of the top hatch, or Drop Pod to be a podfag.
>>
>>47655779
Name me a single competitive thing which is balanced. I'll wait.

I guess the Semi-Pro soccer teams in England should be moaning that billionaires own their top tier clubs?

>NOT FAIR
>NOT BALANCED
>THEY HAVE SUPERSTARS ON THEIR TEAM AND WE HAVE PLUMBERS
>FUCKING BULLSHIT WE DESERVE PEOPLE ON £300K A WEEK TOO!

Or what about farmers?

>FUCKING MCGEE FARMS! THEY HAVE LOTS OF COMBINE HARVESTERS AND TRACTORS AND 5000 PIGS AND CATTLE WHILE WE ONLY HAVE 1 OF EACH!
>FUCKING UNFAIR! SHOULD BE BALANCED!

Or boy bands?

>FUCKING CUNTS GET AUTO-TUNE AND STYLISTS? HOW IS THAT FAIR WHEN WE HAVE TO GET TIMS MOM TO DO OUR HAIR!!!
>SHOULD BE BALANCED!

Fuck off son. Literally nothing is balanced. Also, nobody you quoted said IG were good. So, good reading skills bub.
>>
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>>47655871
Nigger, fuck off. Is it inconceivable that people have different opinions, or can have the same opinion?
>>
These are the win percentages of all the armies from NOVA.

IG aren't just mediocre, they're bottom of the barrel.

They were also one of the most unpopular armies, so maybe the few people who brought them were just bad, thus skewing the data. I'm sure if only one IG player attended and won his games through skill, he'd make IG look like a top army. But data is data and it's all we have at this point.
>>
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>>47655945

>>47655914

Chess. Go. Competitive rock paper scissors (which is an actual thing). The more options a game has the less competitive it is. That's why competitive video games always end up with the same top tier guns or characters or strategies, and why actual competitive games are just mirror matches.
>>
>>47655308
>That Skitarii box

Wow.

So say I want to build a War Convo, should I get two of those?
>>
>>47655914
If IG don't suck you'd think they'd at least place at a GT. Even Khorne Daemonkin, Orks, Tyranids, Dark Eldar, and Chaos Space Marines can. All armies commonly considered worse than IG. And here's the actual evidence showing IG are shit.

>>47655956

So how about you try showing some evidence that IG don't suck then? You don't even need to show evidence that they're good. Just that they don't suck. But you can't. Because they do, in fact, suck.
>>
>>47655956
>Sisters of Battle

Literally fucking who?
>>
>>47655956
>Tau low
>Sisters and dark eldar high

When the fuck was this, 5th edition?
>>
>>47655975
>>47655988
Hell froze over, or the Tau there were decent people and used only Kroot and Vespids.
>>
>>47655956
>decide to roll Blood Angels
>literally fucking last
I really have a knack for picking winners....
>>
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>>47655956
>>47655975

Players attending. You have to look at both charts to make sense of the numbers. Only 2 people played SoB, so they weren't complete shit and got a positive W:L ratio.

Either all 5 IG players are shit, or, IG are just bad for tournaments due to the objectives.
>>
>>47653280
Do ya'll think a full grot/gretchin themed list (500-1000pt) would be fun? I don't expect it to win, but at least survive a couple of turns
>>
>>47655881
Apoc?
You just bring an army, no tricks no nonsense you bring all the tools for an army. No deathstars.
>>
>>47655967
Give us actual numbers for the total numbers of armies of each faction then... Cause, you know, if there is 20 players and 10 are Eldar, with 1 IG, it's going to completely throw the numbers off because that IG player is going to go against the best and likely lose.

First rule of statistics is; you can make it say anything you want it to say, prove any point or side you want it prove, and twist it to seem concrete.

So fill us in on the total armies that played and the actual numbers of each.
>>
>>47655988

Took place 1 month before 7E Tau book came out, so they didn't have Stormsurges or the Riptide Wing and other Montka shit yet. They still had Riptides and Farsight Enclaves.
>>
>>47654558
How have I not seen this pic? It's amazing
>>
>>47656027

Here they are faggot >>47656008 How about you just shut the fuck up and accept that IG are shit instead of arguing from a position of ignorance with people who know far more than you do.

Literally any fucking person who attends or looks at GT results knows IG are not doing well, because they can't cope with maelstrom objectives.
>>
So why are tau such a bad faction? I keep hearing from all my friends that their biggest and most expensive units suck and should never be taken.

I mean, why should a 190 point model have only toughness 4 and 2 wounds? Shouldn't it have more? When is GW going to buff them?
>>
>>47656027
The fact that people don't even bother to bring IG to serious major event should already tell you they're not good.

You can just look at the ITC scores by faction and see this as well. IG's 1st rank player has 300 points. Eldar and Space Marines have 450+ points.
>>
>>47656008
As I said in another post, I needed to see this picture. Which supports that argument you mentioned.

Skiitari, in the first picture, are apparently the 3rd best army in the game. Okay, fair enough. But only one player played Skiitari. Meaning every game he won was counted. Meaning it skewed the 'power level'.

As you said, 5 IG players doing non-WAAC losts, or 5 IG players just being shit, again, skewed the results. The sample size is so fucking pathetically small that if you posted this in any reputable scientific journal you'd be laughed at out fhe room.

160 players there. If it was 1,600, sure. But 160 is too small, especially when Space Marine players have over 6 times the amounts of players.

By this fucking logic, SoB are better than Adeptus Mechanicus. Harlequins, a fucking ally dex, is better than Adeptus Mechanicus.
>>
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>play with a group of friends at flgs
>decide I want to play necrons for one game again after switching from admech
>teams are nids and necrons vs orks and ultramarines
>everyone but me brings a super heavy or gargant
>turn 3, 2 marine units left on the board due to wraiths
>stompa has taken 8 glances from ignores cover gauss bikes
>friend playing marines uses his knight and charges my character death star after shooting down the lychguard
>he kills imotekh with D
>Obyron and generic lord with a war scythe pen the knight to death
>Obyron makes the 4 up invuln against the D explosion
>generic lord fails his invuln but passes the reanimation with 2 6's and a 5
>he throws his knight against a wall and concedes
>friend playing orks looks board since they only killed 2 necron models but 3 flyrants and a demicuron
>mfw I'm not playing necrons against my friends again after the shit storm I just witnessed
After that I've learned to stick with skit/mech
>>
>>47656008
>>47655956
>h-h-here is proof t-t-they s-s-suck
>160 people
>the very evidence you use says that FUCKING ORKS
>ORKS
>FUCKING ORKS
>IS A BETTER ARMY THAT TAU AND AD MECH
>ORKS

Fuck off. This has been dismissed, as it should have been right at the fucking start of this argument. This is fucking pathetic.
>>
>>47653471
>>47654483

How much are you getting paid to post here?
>>
>>47656048
I never mentioned Maelstrom Objectives. I wasn't talking about objective ability. I was talking about the codex itself. Which isn't bad.

>Orks
>Better than Tau according to that chart

Uh-huh. Great evidence you got there m8.
>>
Is deathwatch overkill and eBay the only way to get gene stealer cult stuff? I don't want the space marines at all, I just want the cult and preferably unpainted and unassembled.
>>
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>>47656067
Please don't stir up Anti and pro-taufags.
>>
>>47656016
Big Mek With KFF, two Troops of Gretchen, spam meek guns with grot crew.
>>
>>47655956
Tau confirmed for Orks-tier.
>>
>>47656082

>>47656072

You have yet to post evidence, either. Back up your claims or stop talking. People who are better than you don't even bother with IG that's how shit they are.
>>
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>>47656044
Have the other one.
>>
>>47656105
I get paid in the butthurt I get from fucknuts like you. Thanks for the (You).

How much are you paid here to be around something you don't like or hate?

Or are you so deep into the spectrum you've doubled back on yourself?
>>
>>47656082

Do you think SoB are bad and IG are good? I already knew you were a shit player but damn.

>SoB
>bad

Talk about "top memes". With the amount of melta they bring in addition to things like Immolators and Exorcists, in a rich environment filled with Knights and Rhinos, SoB are above average.
>>
>>47656145
What are you talking about? I just really like Commander Crisis Suits, but why do they suck? I spent 190 points on upgrades for them, they should be rapetastic.
>>
Guys how much money would I need to start a list nowadays?

Last time I built my army of orks, ork boyz were $22. I want to start a horde guard army.
>>
>>47656067
The riptide is such an ugly model
Im glad I convinced myself to go with chaos instead of tau in the beginning of this spiral of self loathing we call a hobby
>>
>>47656153
I don't need to post shit, when you posted stuff for me that supports my claim.

But before I laugh myself off, answer me thing one question

>Are Orks a better codex/army than Tau?

Simple Yes or No, please. Anything else will be dismissed as the (You) hungry shitpost it'll be.
>>
>>47656145
Don't reply. Leave him be.

>>47656105
>GW can pay someone to shill on a Mongolian throat singing forum, but not to fix their shitty codices
I believe it.
>>
>>47656122
>>Orks
>>Better than Tau according to that chart

5 is greater than 5, okay champ. If you're this ignorant about the competitive meta, you're not skilled enough to judge a codex's viability anyway.
>>
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>>47656188
>>
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>>47656175
You'll get it once every Tau player walks over a set of these.
>>
>>47656175
Because just slapping upgrades on something doesn't make it better.
>>
>>47656151
>>47656122

Tau had higher win percentage than orks. And that was before they got their huge buffs. People are providing you charts and evidence and you still can't be bothered to read or use your brain. Why demand proof in that case?
>>
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>>47656156
Sweet! Thanks
>>
I want to play a faction with mechs but I don't want to be a waacfag who people decline games from
>>
>>47656171
I never said SoB were bad. I just said by that logic. Wow, you can bring x3 Exorcists and Retributors, neat. So? That's not what I was talking about.

>IG aren't bad
>YES THEY ARE CAUSE THEY DON'T WIN IN GT AGAINST WAAC NETLISTS
>But that's not what I was saying...
>IF TH EY DON'T WIN GT THEN THEY SUCK
>(another anon) But this game isn't just about tournaments...
>YES IT IS IF THEY DONT WIN GT THEN THEY SUCK HERE IS EVIDENCE OF A SMALL SAMPLE SIZE WITHOUT ANY DEEPER INFO ON WHAT TYPE OF GAME WAS PLAYED OR ANYTHING
>>
>>47656184
I really like the riptide.
I don't like the new crisis suits though, I prefer the more robotic look the older ones had.
>>
>>47656096

You only think orks are shit because you're a bad player. You can make them work, you're just ignorant of how or refuse to do so. Same with CSM and Tyranids.

I'm not even going to bother explaining why the NOVA Invitational is relevant despite its small sample size, because you'd just call me an autist for referring to the regular multiple time world champions who attend them as such.
>>
>it's a 'army codex is shit if they don't win tournaments against people who mix/max' episode

Bit fed up of this show, desu. I'm going to change the channel and let the show run it's course.
>>
>completely ignorant about the competitive metagame or being good at the game in general
>gets educated
>hurr it doesn't matter
>continues to argue

You'd think after all these years of herp derping on 4chan and being abysmally shit at this game you'd improve at least slightly.
>>
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>>47656209
No, I spent 190 points on one guy, he should be a walking engine of destruction. He should be able to shoot people with strength D and shit. Like that smashfucker character.
>>
>>47656245
I hope you say this to everybody who mentions how poor the Ork dex is, cause this is the first fucking time I've heard anybody say this.

Not him btw.
>>
>>47656171
>tfw you realize how much more effective grav, D, and haywire are compared to melta against AV13/14.
Melta is for assraping light armor. It's just moderately useful against heavy armor.
>>
>>47656169

Don't delude yourself into thinking the start collecting kits are a bargain. That 30 dollar character model used to be a rhino, 5 tactical marines, 5 scout marines, and 5 assault marines.
>>
Welp. I'm out. I got my (You)'s. I'm gonna save it into my bank of things to mention in a new thread. Cheers guys, good fun.
>>
I'm confused about D
It says that wounds from D attacks don't carry over to a model in the unit
Does this mean that if I have a D-thirster in cc with a blob of guardsmen that all the hits made can only be allocated on one model in that blob?
>>
>>47656242
I think is mainly the guns that kill it for me, the ones I've seen look too boxy and front heavy
The FW ones look much better
I do really love the ghostkeel though, and am strongly considering getting one to convert into a helbrute
>>
>>47656214
I never claimed they didn't. I just pointed out that they had very similar win rates and both got thrashed by CSM.
>>
>>47656287
>>47656105

Eh? I never mentioned SC Kits. I mentioned the neat looking characters. Which they are. They are expensive, sure, but I still like the way they look.
>>
>>47656263
Smashfucker doesn't get the D. Anyway your characters should not become exponentially more powerful the more points you sink into them. Your dude has a role to play that he will accomplish quite well with two specific guns, tacking on another two guns isn't going to help him do it any better.

The Commander in particular is an excellent support unit. If you're trying to use him as a straight gunboat he is not very efficient for his points despite the tasty BS5 and will probably leave you disappointed.
>>
>>47656072
>the ITC scores
House rules will not tell you how good a faction is
IG can do well, but IG suffers thanks to max grav spam killing vehicles easily.
>>
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>>47656299
Yes, they carry over to other models in the squad. Haven't you looked up how Wound allocation works? Fuck off this board and go read the rulebook.
>>
>>47656299
No, each hit can only kill one model. If you roll a 6, you only remove one model and not D6+6 models. If you roll five 6s, you remove 5 models.
>>
>>47656335
Maybe you should read about how D works before you try and correct people.
>>
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>>47656072
> ITC
Fuck off shill
>>
>abloobloobloo waacfags
>IG are totally not bad
>that data isn't accurate enough
>can't even back up their own claims

pathetic
>>
>>47656334
No. They can't do well. We have proof. So shut the fuck up. See >>47656245
>>47656214>>47656196>>47656153 >>47656008 >>47655956
>>
>>47656288
Is your life so pathetic that you have to bother people on the internet to find meaning?
>>
>>47656150
Wow, that actually sounds halfway decent. Thanks!
>>
>everyone biting the most obvious bait
damn, you guys got even dumber
>>
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is it just me, or this guy are overpowered as fuck?
>>
>>47656356
>>47656334
Why does Guard suck in ITC? Is it the detachment limit, the missions, or something else?
>>
>>47656396
Remember to spread your grot squads in front of the artillery gunners to give the artillery a cover save.
>>
>>47656335
Just how does that work? Do they really wait in line to use the gun, or are they wrestling over control for it?
>>
>>47656416
not half as overpowered as grav, and they got worse in the last release, but what the fuck are you doing playing 30k vs 40k
>>
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>>47656354
Maybe you should read the goddamn rulebook, or try not getting dropped on your head. See? I even screenshotted the page!
>>
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New Tua player here.
Was wondering why this vet player recommend 3 Riptides and two stormsuges. Now that is a lot of investment and I an not a fan of the low model count. On the other side of waht I saw, I saw a guy put ALOT of space marines on a table and just out diced this other army, nercons I think. I am conflicted.
>>
>>47656354
>He says before jumping in to a conversion he doesn't understand.
The hits carry over.
>>
>>47656380
They're not when you play the game outside of a competitive setting. Using the niche of the niche as an example of whether or not something is good or not is the definition of pathetic anon.

It's not about backing up claims, since the two things being compared in the argument (which I've just read through) is that

1. IG aren't bad
2. They are bad because they place poorly in TOURNAMENTS which have over 6 times the amount of Space Marine players who will likely be fielding shit loads of Grav

There is an anon in this thread who uses Lascannon Cents cause he likes the model. That is not the optimal killing machine he could choose, but he didn't choose it to kill well, he chose it cause he liked it. This means, obviously that an opponent will have it easier.

Going X is bad because when you compare it to a min/maxing WAAC list is disingenuous at best.
>>
>>47656288

I've got more upvotes than you have (you)s ;)c
>>
>>47656449
>>47656442
"Multiple Wounds/Hull Points inflicted by a Destroyer hit do not carry over to other
models in the unit (any excess are lost)."
>>
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>>47656445
>Was wondering why this vet player recommend 3 Riptides and two stormsuges.
Don't do it. You will become a pariah.
>>
>>47656462
Bastard. I'll just have to gather more than ever before. I have several things on my .txt file which will piss of /40kg/.
>>
what beats grav spam?
>>
>>47656485
KILL THEM
KILL THEM ALL WITH FUCKING RIGHTEOUS FLAMES AHHHHH
>>
>>47656514
Autistic sperging between a person who was saying a codex isn't bad in a friendly, non-competitive setting, and anons who said that the codex is shit cause it doesn't do well at GTs.

That's the ultimate power. Autism, anon. Autism.
>>
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>>47656481
You're quoting the book wrong. Here's the rules for them.
>>
>>47656481
>"Multiple Wounds/Hull Points inflicted by a Destroyer hit do not carry over to other
>models in the unit (any excess are lost)."

Precisely. The rules for D weapons are VERY clear.
>>
>>47656528
I guess I got a bad copy or something.
>>
>>47656528
Le seems legit meme.
>>
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>>47656514
Closed helms, Sallets, and Great Helms. Your opponent will amend their WAACfag ways at the sight of such stylish helmets.
>>47656516
That one wasp has stood upon a mountain of his brothers' corpses, Anon. I think he beyond mortal means to kill.
>>
>>47656514
a gorillion khornedogs?
>>
So /tg/ how do i cook smoked sausage i thought since its a wiener fest in here one of us is bound to have a decent easy recipe.
>>
>>47656516
>implying they're not going to combine their souls like the Shamans did for the Emperor and form a super hornet God.
>>
>>47656543
>>47656542
>>47656533
>>
>>47656542
You do not. He is a faggot.
>>
>>47656551
/ck/ here
its a smoked sausage, so its likely already cooked
throw it on the grill/in a pan till its hot through and the casing gets a little crispy
>>
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>>47656485
Oh, What would you recommend for a list? Around 1850. I have few suit models here and there. I want to stay alive and S8+ is very common stuff. I guess I am just a fan of anime and mecha. Are you SURE this is not the age of heavy mechs?
>>
>>47656514
Full squads of Repentia and Death Cult Assassins.
>>
>>47656588
thanks i was wondering if there was anything that would go well with it.
>>
>>47656593
https://www.youtube.com/watch?v=YgHNtzxO0y8
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