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Warhammer 40k General
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An Actual General Edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>White Dwarves
https://www.mediafire.com/folder/tx4hcy4u487pv/WD

>Novels (Working link as of 02/02/2016)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
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Help me /40k/

I love playing guard, however recently I've been getting shafted when playing against crons. Now I know they're a hard codex and mine is objectively weaker however there must be a way of at least holding my own against them. It's not even their OP formations that are fucking me over - shit like lychguards buffed up escorting a lord and chariots chewing through my ranks along side wraiths. There's little I can do against it.

How do I win against them, am I being forced into having a boring "cookie cutter" army just for the chance to maybe be slightly closer to necrons or is there more freedom to the guard codex and I'm just being blind?
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>>47630654
>go to the first and old warhammer only store in my town
>check out the figures and paint and stuff
>get hype
>Look at prices
>less hype
Tyranids look bretty gud i could probably make some cool flood based ones off them..
>>
>>47630683
Guard can take out Necrons.

Care explaining the usual list he uses and point level you play? Not just briefly but with estimated numbers and load outs if possible.

What kind of models are in your collection and would you buy more?
>>
>>47630698
Buy offline, since Nids aren't at the best place on the table top the lots go fairly cheap on ebay.

The Start Collecting Box isn't terrible either, it give you the strongest HQ you will need so any lot + start collecting will probably get you started well.

there are alternative paints and supplies
>>
>>47630698
>Look at prices
this is the number one reason warhammer isn't as popular as it could be, its simply too dam expensive.

also xth for fuck eldar
>>
>>47630683
guns, lots of guns, more than that, keep going, good now bigger guns, much bigger guns, lots of big guns.
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>>47630737
>this is the number one reason warhammer isn't as popular as it could be, its simply too dam expensive.
lowering the price of the models would not increase sales enough to justify it
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>>47630776
it would definitely increase sales, especially for people who already play. you'd see a lot more people with 2+ armies.

if they wanted to drastically increase the sales they would have to lower the prices and sell the models pre built/painted. the artistic side of the hobby also pushes away most of the casual crowd.

basically warhammer is expensive and its a lot of work.
>>
>>47630732
I'm looking into buying them unpainted second hand on ebay. Maybe a couple cheaper boxes in store so i can convince the owner to help out with painting. Everyone was really chill there and willing to help out, which is a big part of the reason I think i'll actually commit to this.
>>47630737
As it stands now I'm looking into lore and character design more than actual game play. I'm coming from a clay-workering background so art is as big as gameplay for me
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>>47630776
>lowering the price of the models would not increase sales enough to justify it

Havent their box sets been selling fairly well. The better the deal the better people try.

How do they know it won't though? Theyve hardly tried it.
>>
>>47630776
lowering the price of models wouldnt even be the best solution

lowering the price of books, offering paper back codexes and rules instantly, selling core rules outside of the dark vengence box, would all lower the barrier to entry by a pretty significant amount
>>
>>47630827
>clay-workering background so art is as big as gameplay for me

I bet you could make some dank tyranid scenery.
>>
>>47630706
1500ish points at the moment; looking to expand the army with funds in the coming week.

Pask exterminator - MM sponsons/lascannon
Pask's bff exterminator - MM sponsons/lascannon
CCS - carapace, medic, x2 plasma, MoO, vox
Platoon command squad - 3 flamers, 1 heavy flamer
Vets - carapace, melta x3, chimera, vox
Vets - carapace, plasma x3, vox
Guardsman - grenade launcher, missile launcher
Guardsman - grenade launcher, missile launcher
Primis pysker - ML2
Vendetta
Leman russ vanquisher
Vindicare assassin
>>
>>47630827
I've seen a lot of artistic people get into warhammer without even knowing how to play the game. some of the best paint jobs ive ever seen were done by people that didn't know the rules and had never even played a game, they just loved the models.
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>>47630737

It's the reason all miniature wargaming isn't as popular as it could be.

The price it would take to entice the widest audience while still retaining model quality isn't feasible.

There are people who think $1 per figure would be too expensive.
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>>47630860
Vindicare seems like a waste of points.
>>
>>47630846
Honestly the book prices shocked me more than the box set prices.
>>47630857
Was thinking of getting some spare space marine parts and adding them to the scenery. would this be considered too garish or acceptable? Think i could buy small figures from defeated armies as i play the game and add the to my titans base?
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>>47630846

This. Base rules should be fucking free and army rules should come with the boxes the models come in. The codex should be an optional purchase if you wanted one book to collect all your army's rules.

The Start Collecting and other cheap boxes GW puts out from time to time already make this game extremely cheap to start playing. But then a codex and rulebook more than triple the entry cost from there.
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>>47630776
I agree with you, that's why they won't lower prices ever, just increase every few years, and release the "fun" boxes with some cheap generics trying to catch new prey.

But in the long run I think they'll need to make the hobby more attractive for new players, you know fatguys won't live forever and they're not the most social of people, you'll need new blood and the prices aren't very attractive to neither youngkin or nor hobbysts. Specially with 3d printing right around the corner, selling ultra expensive plastic is going to be a bad business when small companies can outmatch their prices very easily.
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>>47630886
It usually earns double or more of it's points per game, and saves more points when taking out doomsday arks at the start of the game - str10 ap2 against vehicles that's almost going to hit every time is great.
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>>47630904
exactly, i like the staff at my local store (even though half the shit i want they dont sell and needs to be ordered) but even then i flat out refused to buy the rule book and got a DV one from ebay for £10
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>>47630916
As it stands now 3d printing isn't on the level of the figures. However in 5-10 years. I imagine GW is going to take a hell of a hit
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>>47630916
3d printing may be around the corner, but it isn't even close yet

they've been trying with the build+paint sets of snap-fit models with paints and simplified rules included
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>>47630942
>DV one from ebay for £10
DV? I hate to admit it, but this is my first tim even on this board
>>
>>47630965
Dark Vengeance has a mini rulebook, just make sure you get the 7e
>>
>>47630965
>>47630983

this, you only have 2 options right now for rule books, you can either pay £50 for a hardback only 800 page rule book which has 600 pages of backstory, or you buy a DV book off someone who doesnt need the rule book (or if you want a marine army, buy the box yourself)
>>
Does the novel mega still exist? If so please provide link. Thank you so much in advance.
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>>47630883
It made me realize how overpriced shit is when I entered a dollar store, and saw some chineese knockoff that had not 1, but 3 or 4 different Wii accesories for $1 on a package, you know the car wheel, the golf club/racket baseball bat etc.

I know it's not the same, but certainly minis and magic have absurd costs considering it's just plastic and carboard, if my friends were willing to play something else besides WH and motg I'd probably switch to some cheaper alternatives.
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>>47631020
Makes sense. pretty much everything i get is going to either be the cheaper versions or used. I'm not above having codex with a coffee stain
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Do the Orkanauts show up in the Beast Arises books?

I see those things all the time in the rulebook lore, but they're never hardly present in the Black Library books.
>>
>>47631020
>>47631073
is it frowned upon to just have an illegal PDF and save it on your phone?

what about b/w copies?
>>
>>47631126
I wouldn't imagine so, but fuck dude, I just started looking into the species in detail a week ago. I like my physical paper though
>>
1500 points orks
GREEN TIDE FORMATION
>Warboss, Eavy armour, big bosspole, thinkin cap, powerklaw
>10 slugga boys
>10 slugga boys
>10 slugga boys
>10 slugga boys
>10 slugga boys
>10 slugga boys including nob with pk
>10 slugga boys including nob with pk
>10 slugga boys including nob with pk
>10 slugga boys including nob with pk
>10 slugga boys including nob with pk
CAD
HQ
>Painboy
>Lvl2 Weirdboy
troops
>10 slugga boys
>10 grots
>10 grots
Heavy support
>5 kannond, 5 ammo runts 10 extra gretchin
>Big squiggoth, combat drugs
Would zogwort be proud?
>>
>>47631126
depends entirely on the people you're playing with, but in Games Workshop official stores they'll kick you out on principle
>>
>>47631126
if you are going to local stores, then yes the staff might just not let you play if you are taking the piss

they are there to sell stuff, but at the end of the day you are blatantly telling them you are pirating their stuff

b/w copies would also be pirated as they dont sell them, just get the cheap rule books off ebay and for codexes you can make do with battlescribe on your phone if you really want to

I personally bought the codex from my store to support them, £30 for all the fluff and colour schemes of my race isnt that bad to be fair, but i draw the line at the rule book bullshit
>>
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>>47631193
Needs more DAKKA.
>>
>>47631177
No.

Boss doesn't have the mandatory Big Bosspole.
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>>47631177
no bosspole, also what are you attaching your painboy to?
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What's a fun way to run a Chaos Lord with the Crimson Slaughter supplement for a 1250 army?

One shenanigan idea I had was Sigil of Corruption, Daemonheart, Blade of the Relentless, Slaughter's Horn's and Mark of Tzeentch for the 2+/3++ and the extra attacks on charge. I could throw him on a Disc and put him with some Raptors perhaps but I feel like that would be too many points (210 total).
>>
>>47631236
>>47631277
Warboss has big bosspole which makes his unit fearless. Green tide formation makes all those boys 1 unit worth 11 killpoints.
Other 10 boyz ride in squiggoth so its fearless and wont run away.
Painboy to green tide
>>
Are space wolves competitive right now?
>>
>>47631333
Some builds are tier 2
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>>47631333
As >>47631343 said.

Their best pieces are part of SM Super Friends but that list is shenanigans.
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>>47631327
>Painboy to green tide

wait what, painboy can give FNP to an entire formation?

that sounds like bullshit
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Are there any useful WH40K apps for android?
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How would I get the color they use on the Dark Eldar vehicles? It looks like they use black, but they also say Incubi Darkness, but in my experience the Incubi Darkness is much more "green" than it is dark-green. Like, the Venoms look Black with green highlights and the Raiders/Ravagers look like they're coated in Incubi Darkness. Anyone care to offer input?
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>>47631526
Someone hasn't faced a green tide before.

I mean it makes the 10 Units of boys one unit so it makes sense that it works.

Also these are ork boyz we are talking about, they can't even take a transport, then need FnP.
>>
>>47631531
battlescribe is good for army building, it drinks your battery when you are loading a huge army though
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>>47631531
I mean Battlescribe is THE list building app, but if you are new or smart you should use a pen and paper for any finalized lists.

It is good for brainstorming though, has a dice tool and you can print off rules references fo your army.
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>>47631546
>Someone hasn't faced a green tide before.

nope, only had 2 matches so far and neither were vs orks
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>>47631523
Sm super friends?
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Building some Daemons while waiting for the CSM rumors to come true it's the real deal this time, right?

What would you guys recommend for proxying/converting some DPs and LoC? Most of the third party stuff I've seen has been KoS or BT material and I can't GS for shit so I've resigned myself to not being good enough for a GUO.
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>>47631537
I'm pretty sure they're either blended, or just the panel lines are highlighted so it tricks your eyes into thinking the whole model is not black.
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>>47631580
The nickname for a conglomerate of different Astartes Formations.

Usually a Dark Angels' Ravenwing Strike force Deathstar, the TWC star from Space Wolves and a handful of White Scar Librarians in a conclave. Sprinkle in support formations depending on what you need.
>>
>>47631620
You would think they would've covered the main color scheme in the fucking painting guide, right?
>>
http://www.ebay.co.uk/itm/Light-Up-Tau-Riptide-And-Piranha-/301971797061?hash=item464eebf445:g:0j4AAOSwt7pXMSjN

this this an actual thing or is this guy just compensating for not having neons on his car
>>
>>47631608
I use this Ushabti as my Thousand Sons DP. Dressed up his base a bit to also make him stand a bit taller and he's roughly the height of a regular packaged DP sans wings. Later on will try sticking some Great Eagle wings to his back.
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>>47631725
Probably just some engineer fag that got bored. It's what they do.
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>>47631725
It's commonly done but that's a pretty poor job to be frank.
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>>47631333
Unbound Thunder wolves and 2 Imperial Knights were at the last tourney my friends told me about.
>>
YLYL

http://www.ebay.com/itm/Eldar-Windriders-Farseer-Custom-/122003581132?hash=item1c67fae8cc:g:46UAAOSwAvJXCP17
>>
>>47631842
fuck i lost, thats amazing
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>>47631842
I lost. I'll admit it. Just because the proportions threw off what they were for a second.
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>>47631842
I didn't see that coming at all
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>>47631842
>babby's first piranha
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>>47631842
>tfw I didn't even think of looking for miniature ghosts for my Ravenwing Black Knights and their TL Plasma
>>
>>47631637

Is that really any good?

Maybe I don't understand what the spacewolves are bringing besides TWC but it seems like you would end up with like 5-6 units at 1850.
>>
>>47630846
That is a very valid opinion.

Having such prohibitive prices on bloody rules and fluff is the worst way to incite someone to play.

At least with models you have a proper use of it.

Unless you want to reread some stories and occasionally check some rules, you won't use them again, unlike models that have an infinite amount of possible uses.
>>
>>47631572
Battlescribe update for angels of death and the new CSM formations fucking when? It's been months.
>>
>>47631738
Sounds cool. But you made me remember Tomb Kings no longer exist. Fuck GW.

Any recommendations from the Fantasy/AoS lines? I've seen a few conversions involving them but I never did into Fantasy that much and don't know the range or the kits.
>>
can I use horse models instead of bikes for a bike army?
>>
>>47631537
painting eldar/dark eldar requires shading and blending skills. especially to get the effect those vehicles have
>>
How much should a Grey Knight player be concerned when his opponent fields a Culexus Assassin?
>>
>>47631938
>Is that really any good?

Tier 2 I would say.

The Ravenwing + Biker Libs are a durable shooty Deathstar with tons of Plasma and usually have the Darkshroud nearby for their no-later-than turn 2 assault so you cant overwatch them.

The Space Wolves (I have been using the new Start Collecting Formation with my super friends) offer the Big Dick TWC Star with a wolf lord, with enough shields and hammers they will wreck someone turn 1-2. The Start Collecting formation lets you run and charge the same turn so they smash shit up.

You can then add anti armor/horde Ravenwing Attack Squadrons or the overwatching of the Dark Angels Support Squadron, though at tournament levels it is a steep investment for anything other than pure Ravenwing.
>>
>>47631958
>using anything other than a proper codex
its like you purposely don't want to know the full capabilities of your army.
>>
>>47631958
Yeah I've kept checking for data to see if the CS formations are there but still no update yet.
>>
>>47632003
I'm very sorry but I can't say, I'm really not familiar with most anything AoS.. That said, perhaps you can use some of those old Vampire Counts Vargheist models? The ones that look like old-school Dracula's true form, a huge were-bat with the nosferatu faces. They'd make awesome DPs and even more so if you play something like Night Lords (despite the fact they shun chaos as a belief, some might still like the perks of daemonhood)
>>
>>47632037
Depends where you play and if the base is the right size. Keep in my the horses will be unavoidably taller which means easier LOS either way
>>
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>>47632051
The Grey Knight player should be pissing his/her pants.
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>>47632051

Best way to tackle them would be jumping a dread-knight on top of it and hoping a S10 punch goes through.
Keep everything else away.
>>
>>47632171

>Instant death vs Psykers
Never mind.
>>
>>47632171
>DK
>not a Dreadnought

Yes Culexus wounds DK on 6+ but if it gets through the DK will die. Culexus can't damage a regular Dread.to any appreciable degree
>>
HQ
Overlord: Warscythe, Phase Shifter - 125 pts

Troops
10 Warriors: Ghost Ark - 235 pts
10 Warriors: Ghost Ark - 235 pts
5 Immortals: Gauss Blasters - 85 pts <-Overlord here

Fast Attack:
3 Tomb Blades: Twin-linked Gauss Blasters, 3 Nebuloscopes, 3 Shieldvanes - 66 pts
3 Wraiths: Whip coils - 129 pts
3 Scarab Bases - 60 pts

Heavy Support
Spyder: Twin-linked Particle Beamer - 60 pts

Total - 995 pts

Posted this last thread, meta in my area is Marines, Eldar, and Tau with a sprinkling over everyone else. Anon gave me some advice with it (made the change on the Tomb Blades), but I failed to mention in my original post that it's a decurion + harvest formation, which is why it has scarabs. Unless there's a better formation to take with the decurion.

Trying to think how to free up 5 points for the Voidreaper though.
>>
>>47632152
>SENDING A BLANK TO DEAL WITH TAU

Why?
>>
>>47632289
Etherium.
>>
>>47632152
>literally soulless
does someone from 4chan work at games workshop?
>>
>>47632289

I wasn't sure either but he was effective as he caused Aun'va to flee in utter terror, the spiritual leader of the Tau fled through the streets shitting and pissing himself, cowering in doorways before eventually having his head smashed open against the floor
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>>47632289
They are still invisible even to Tau. Read about what happened to Aun'Va in Warzone Damocles. Those fuckers are nasty even to nonpsykers and they are highly trained assassins to boot.
>>
>>47632289

Obviously the Imperium believes that the Ethereals could be Psykers.
>>
>>47632152

The Farseer who was waxing lyrical about the Culexus who was on route to gut him, what was he referring to when he was saying

"The humans don't know what these things really fucking are"

joking aside, what did he mean by this?
>>
>>47632280
I suggest removing the twin linked particle beamer from the spyder. Because the spyder has to be within 12" to give the wraiths the bonuses from the formation and since the wraiths move 12" and the spyder only 6" it will have to run in the shooting phase more often than not to catch up with them. Removing the beamer gives you 10 points to upgrade to voidreaper. You could give the spyder a fabricator claw array with your last 5 points,could come in handy if you fix an immobilized ghost ark.
>>
>>47632405
He meant that humanity, which barely understands pyskers, completely fails to understand nulls.

Obviously the truth of nulls "really" are was left ambiguous because muh headcanon, but feel free to speculate that nulls are an aberration that imperils the very separation of the materium and immaterium, or whatever.
>>
HOW DO YOU KILL KASTELLANS
O
W
>>
>>47632289
Culexus are uber-deadly to anything, not just psykers. Plus the Tau don't even believe in this shit, and its not just a case of "Hurr magic is stupid", they are fundamentally wired to just not comprehend this shit. They barely have souls or a warp presence to begin with.

It's like if you're having a sandwich at the park, maybe giving some of your food to a stray doggo and suddenly the sky is deep crimson at 1pm, the trees are screaming and there's an massive Elder God eating a skyscraper.

It's kinda like that type of "Incomprehensible mind-melting moment". In the Tau's case, probably literally.
>>
>>47632490
>Plus the Tau don't even believe in this shit, and its not just a case of "Hurr magic is stupid", they are fundamentally wired to just not comprehend this shit.

They consider it "brain technology" and are aware of it.

Also, the Ethereal caste is aware of the Warp, but they choose to suppress that information.
>>
>>47632095
Ah, those looks like a good base to start with. My only concern is they look a bit smaller than the GW DP (although they ARE only T5...) but some base modelling will fix that heightwise. I might give these a go, cheers anon.
>>
>>47632405
Eldar are all psychic and a farseer is more powerful so they would feel a pariah's presence even more harshly. It's a pretty monstrous thing not to have a soul but all humanity does is bottle it up and turn it into a weapon.
Have you got a source on the waxing poetic? I want to read that.
>>
>>47632487
BIG
GUNS
NEVER
TIRE
until they're blown up
>>
Omniscope worth taking on las-cent sarge?
>>
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>>47632487
BEAST HUNTER SHELLS
>>
>>47632514
What, really? I was always under the impression they might have heard about it but can't physically wrap their minds around it, it's an aberration to them, something fundamentally wrong. I know I might catch flak for saying this but it's like when Eliphas talks to the Tau Commander in Dark Crusade, when you assault the Chaos Stronghold. All he hears is buzzing and he thinks its the Fire Warriors playing pranks.

And seeing how frayed the fluff is, everything is official until specifically stated otherwise honestly. I like this image of the tau.
>>
>>47632464
Oh, forgot about the claw array. Sounds like a plan.
>>
>>47630860
What is your true calling soldier? Foot guard or mechanised?
If you're having a tough time with a hybrid list, try focusing on one or the other. What about guard makes them fun for you? Flooding the battlefield with armour, or giving out orders like sweets?

I will say this though - your Russ weapons could stand to change. The lone Vanquisher I doubt does much work for you, and Pask can be a lot more devastating in a different tank. Also, get yourself some artillery soldier, it's one of our beat bits.
>>
>>47632405
They're Necron creations.
>>
>>47632516
No problemo mate. Plus you get 3 inna box and they all have wings. They have hunching issues but a bit of reposing and such and you're golden for DPs. And I think that since they make them for AoS, you'll get circle bases to boot!
>>
Alright, a friend of mine wants to start playing IG in our local club's escalation league. We were playing around with building lists but it would be nice to get some feedback from someone who knows the army a bit better before he finalizes a list. Right now he has a command squad, two ten man squads, two chimeras, and three armored sentinels. Here's what we were thinking.

Company Command Squad w/Chimera
Chimera has the standard multilaser and heavy bolter

Veteran Squad w/forward sentries and x2 meltaguns

Veteran Squad w/Chimera, heavy flamer, and x2 flamers
Chimera has x2 heavy flamers and a dozer blade

Armored Sentinel Squadron consisting of three armored sentinals with autocannons.
>>
>>47632579
>What, really? I was always under the impression they might have heard about it but can't physically wrap their minds around it, it's an aberration to them, something fundamentally wrong. I know I might catch flak for saying this but it's like when Eliphas talks to the Tau Commander in Dark Crusade, when you assault the Chaos Stronghold. All he hears is buzzing and he thinks its the Fire Warriors playing pranks.

They have incredibly weak souls, not no souls. So yes, their perception of the effects of the warp on the materium are incredibly diluted, but you only see a blue space marine shoot lightning from his mind so many times before you develop a working theory.

The Ethereal caste suppresses information about the Warp because they fear it might damage the Tau's sense of righteous/divine mandate (or manifest destiny, if you prefer).
>>
>>47632596

retconned, baby.

One of the newcrons comes across a Culexus and is all "what the fuck is this shit?"
>>
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>>47632605
Quick google search for size comparison gave me this preview (it's removed from the actual forum it was posted on so this is the best I could find). Basing and fixing the hunch would land you a stellar DP base. Best of luck!
>>
>>47632642
Fair enough, I guess I was just misinformed. Meh, I liked the idea that psychic shit was like Cthulhu-tier WAT to them. It would be a great contrast to their usual strong sense of being and destiny. Something to balance it out in the face of an uncaring galaxy they have so little idea about even now.
>>
>>47632624
Needs more baneblade
>>
>>47632751
>Meh, I liked the idea that psychic shit was like Cthulhu-tier WAT to them.

That wouldn't really make sense, though, because they have such weak souls that chaos doesn't register to them in the same it does to humans.

What a human sees as a tentacle rape monster who is actively consuming itself and then replacing the eaten appendages with lumps of regurgitation that fall out its rotten stomach yet nonetheless are functional as limbs, a Tau sees as a tentacley green dude who smells bad.

>It would be a great contrast to their usual strong sense of being and destiny. Something to balance it out in the face of an uncaring galaxy they have so little idea about even now.

That's exactly the Ethereals fear it is, and the reason they suppress it.
>>
>>47632759
He agrees, but that's a bit unworkable for the points and league.
>>
750 points of Blood Raven Space Marines (using Imperial Fist Tactics) using demicompany as a base, how am I faring?

Captain with Power Sword

Vanilla 5x Assault Squad

5x Devastators with 4 missile launchers in a Razorback with TL Lascannons

10 Tacs with Plasma/Heavy Bolter in a Rhino

5 Tacs with Flamer

5 Tacs with Lascannon

Going against gunline Tau, horde Tyranids and very melee CSM
>>
>>47632561

Yeah. Lascannon Cents aren't worth taking though.
>>
>>47632832
Oh, seriously? They perceive it differently to begin with? Then I misinterpreted it.
>>
>>47631126
If anyone asks tell them 1) go fuck themselves and 2) just say fuck you I scanned my book in to have an electronic copy.

GW should include the rules for miniatures for free with all the models. Overall rulebook should be dirt cheap as well for a hard copy. If someone wants to buy the big fluffy hardcover set for 100$ then sure. But offer a condensed paperback for cheap.
>>
>>47632876
Meh, I like them and already modeled them.

I'll buy Grav ones later.
>>
>>47632959

Hope you at least put missiles on them. They do look less stupid than grav cents.
>>
>>47632941
this.

between dice/scatter dice, measuring tape, templates, codex, and rulebook the average chump will be spending over 100-150 usd easily before any models. That's a hell of an entry fee to play 'by the books.'

Then you have the models, the paints, carrying cases, all the tools...
>>
If you have eternal warrior can you still make feel no pain rolls?
>>
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I WANT TO FUCK AN ELDAR TO DEATH THEN IMPALE HIM/HER/IT
FUCK
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>>47633031

Your question is worded extremely fucking stupidly, but I still understand what you're asking.

If a wound would inflict ID, Eternal Warrior saves you from instantly dying, however, it doesn't remove the special effect that prevents FnP.
>>
>>47633020
Yeah I did.
>>
Do superheavy vehicles roll dangerous terrain tests, and can they get imobile?
>>
>>47633116
Superheavy vehicles ignore all Vehicle damage table results except explodes
>>
>>47633116
Can you read your rulebook?
>>
does anyone have the details for the necron equivalent to smashfucker?
>>
>>47633154

Pretty sure it's the standard orb scythe weave overlord riding a catacomb barge from back in 6E.
>>
>>47633154
No
>>
>>47633055
me too anon. I'm also a sick fuck. It's best just to fap and get it out of your system.
>>
>>47633116
super heavy vehicles flat out ignore shaken, stunned, immobalised and weapon destroyed

explodes are semi-ignored, they take D3 wounds instead
>>
>>47633166

yeah, but there was an image where it was broken down in detail, did have it saved but i lost it
>>
>>47633154
There's two that come to mind:
>10-man Sword and Shield Lychguard with Cryptek/Orikan and Overlord, as much survival wargear you can muster.
or
>Conclave of the Burning One formation with both Crypteks having Phylacteries for IWND, 4++ and the God-Shackle for T8.
Enjoy being immune to S4 and the only thing that can take you down is either D to the face or a metric fuckton of accurate S8+ hits.
>>
I really want to buy a banehammer and use it as a transport for my normal troops or conscripts.

If i buy one, is there any possibility that someone will play with me?
>>
>>47633243

Don't know about the Banehammer but the Stormlord isn't considered cheesy and nobody really cares if you take one. All the Baneblade variants in general seem to be shitty enough that people don't get upset about them. Knights are more hated than Baneblades.
>>
>>47633243
The Knight players will play with you just fine.
>>
Should GW start a bitz service again?
>>
>>47633315

I have a feeling they'd charge more than eBay prices for the majority of bits. Might be useful for ridiculous bits like grav guns which go for $10 each.
>>
>>47633315
Yeah they should but they wont. Even just for special weapons they wont.

I am surprised they don't sell special weapon sprues as it is.

Anyone actually worried about WYSIWYG that doesn't just clone special weapons is either using chinaman or paying an inflated ebay like market.
>>
>>47632076
It's like I never said I exclusively used it.
It's a great tool for recording your army, though I tend to have to keep a printout of any formations that aren't in it's files.
Of course, none of that matters. Clearly battlescribe killed your parents and you're out for revenge.

>>47632084
I'm not sure, but it seems related to whatever update is coming out for battlescribe.
>>
>>47633344
Lol do they really?

I have a baggie filled with them because I don't use grav, I should sell them.
>>
>>47632152
I gotta admit, that's actually a pretty great scene for the picture.

>Tau: "Who the fuck is the Gue'la?"

>Culexus: "I'm going to kill you with my teacup."
>>
>>47633344
Checked.

I kindof agree. I brought up the subject mainly because of how expensive certain bits are, usually weapons you only get 1 of per box when the damn things can be taken by multiples.

For the price of a few weapons you can basically excuse adding a bit more to it and just buying a box of models. You'll almost always end up better off.
>>
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>>47632908

It goes both ways. Note that the Tau have an entire species made of space psykers in their empire.
>>
>>47633370
Or you could be a bro and trade them for bitz you want with other player in your local store.

At least, that's what we do.

Only way I was able to so heavily personalize my Slaanesh army by trading all the non-Slaanesh bitz to other Chaos players.
>>
Hey guys!
Brand new player and collector here!
I got some scions and I just finished basecoating and washing of my first mini.
Can I dump pics and get opinions?
>>
>>47633409
I don't play at my store, I play in my friend's garage and nobody else plays SM.
>>
>>47633358
nah i just get triggered when my friends use it and forget half of their shit and take like 20 minutes to do their turns. we end up taking 5 hours to play one game cause those jack asses can't just use a codex and memorize their rules.
>>
>>47633427
More suited for the WIP thread.
>>
>>47633400
They also make a point to mention that a corporeal Daemon (such as a Bloodletter) still has eyes and ears that work just fine, so Tau can't just stand in front of a Daemon and get ignored. They're just really, really hard to detect for non-corporeal Daemons (such as one seeking a host or still behind the veil of the Warp).
>>
>>47633427
>Can I dump pics and get opinions?
There is a Work In Progress general that is more suited for that.
>>
>>47633143
I'm lying in my bed. It's dark, and I'm too lazy to get out of bed.
>>
>>47633460
Oh ok.
Sorry.
>>
>>47633470
you can post them in here aswell, but the other thread will give you more advice and feedback
>>
>>47633468
>multiple excuses

How far is that getting you?
>>
>>47633470
Unforgivable
>>
>>47633462
>>47633400

I wonder if mankind used to be that much null before the Age of Strife, or it is a trait selectively breed for generations by the Ethereal Caste.
>>
I don't think there's even a WIP General up right now. If there is, not only is it using a dumb image, it also doesn't have any of the keywords in its title or OP.
>>
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>>47633193
This image was valid for the last codex. Some things have changed.

Sempiternal weave is gone,but you can get that 2+ from the nightmare shroud. MSS is garbage.
Phase shifter now gives 4++ instead of 3++.

So you end up with 2+/4++/4+++ rerolling ones with IWND and eternal warrior if you get lucky on warlord traits.
>>
>>47633399
Lemme give you an example. An Immortals/Deathmarks box gives you 5 of each type's head, guns and back torso but only 5 front torsos and legs.

Deathmark heads on bitzbox are 50p, backs are -10p-. Legs? 1.75 GBP. Front torsos 1.25GBP. To just buy 5 of each to assemble 5 Immortals AND 5 Deathmarks, you'd pay 15 pounds and that's without shipping. A regular box runs you 16.40 GBP with the 20% base discount they give before shipping.

For that price, it's always better buying more boxesand you'll get more parts to play with. Unless you convert somehow or sculpt.
>>
>>47633466
>>47633503
>>47633542
I couldn't find a thread.
Is it ok here? Just 4 pics of 1 model.
>>
>>47633551
Sorry, I meant the 20% discount is from Waylandgames.
>>
>>47633574
its fine, post away
>>
>>47633574
Go for it, make sure they are resized and not fuckhuge straight from the camera.

Better be well lit and not held in your hand either.
>>
>>47633640
Neat thanks!
Notes: There are some damage from poor assembly and the washes really surprised me with how thick they were.
It looked easier in the tutorial.
>Basecoated
>Washed
Still going to do clean up and hightlights.
I'm pretty happy for my first ever guy!
>>47633644
Ehhh...
>>
>>47632152
>Why the fuck did they deploy an anti psyker assassin against us?
>>
>>47633706
>>
>>47633706
That does look pretty good. It's a good nightfighting color scheme if that's what you're shooting for.
>>
>>47633706
looks good for your first mini. better than most here probably. welcome to the hobby.
>>
>>47633731
>>
>>47633706

66% is Still passing.

Looks pretty nice, especially for a noob.

Gonna need a few highlights and something brighter on the plasma to make it glow more.

All in all it looks god.
>>
>>47633525
Ethereals already keep breeding within castes. It's not a stretch to assume that may have bred warp-bluntness into Tau. However, whoever uplifted Tau by sending Ethereals and leaving a warp drive nearby could have just chosen that trait from the beginning.

As for humans, I think canon says that over time, a higher proportion of the population have become psykers.
>>
>>47632051
Terrified. My brother ate up an entire squad of Terminators with just one dude.
>>
>>47633760
Those backpacks still look silly to me because if you take off the box and bag the actual pack is in a really awkward spot.
>>
>>47632171
That's a terrible idea because the Assassin would go first and ID the dude and he wouldn't be able to have sanctuary
>>
>>47633706
>>47633731
>>47633760

So are you just in it for the hobby or did you pick Scions as your first army?
>>
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>>47633747
>>47633739
>>47633762
Nice! Thanks!
Yeah the plasma is getting more highlights also the little arm screens and the eye things.
The rest is just getting touched up and simple highlights.

I was actually using pic for inspiration.
I'm probably going to do an entire IG army like that.
And try to work my way up to camouflage.
>>
>>47633839
I'm going to try Kill Team with some friends at my game store.
But I'm aiming at full Imperial Guard.
>>
>>47632870
Do the Assault Marines have jump packs? They should
Cut the one Tac squad to 5 guys
Tac squads should either have a special weapon and matching combi-weapon plus a transport, or a heavy weapon and nothing else for sitting on an objective
Since you're running them as Fists don't bother with flamers as bolters and flamers have the same S/AP
This can let you.give your Captain better gear, possibly more transports if desired
>>
Hey there, need some opinion on my choices for my first army.

My friends have finally gotten me to start playing 40k and I know for sure I want to play some sort of Space Marines. I am sorry ahead of time if that triggers anyone.

I want a chapter that is fast and evasive. Being able to get where they need to be quick, pack a punch, then move on to the next objective. My line of thinking thus far is Shooting is Easy but Assault is Fun. I do understand shooting is potent in this edition though.

This would be a One Thousand Point Team to start with.

What I do not want is a bunch of the Drop Pods or too many troops. I like the idea of a more elite army.

Currently my choices are:

White Scars - Seem Pretty obvious, they seem to have a lot of solid SM stuff and everything Hits and Runs

Space Wolves - Their Start Collecting Formation and Box look like a great way to get in cheaply and space vikings. I wish they played that theme a bit more than the wolf bits everywhere but I can dig it.

Blood Angels - My friends suggestions and they do have some cool unique units. My understanding is that they specialize in jumping around everywhere.

Grey Knights - They have a bunch of guys that just enter the board. Was watching a batrep of them most recently and they seem like a solid force, though they were played with a few drop pods.

I am open to any and all Astartes Based Suggestions.

I have my rulebook and have just been browsing 1d4chan and the wiki. More so reading fluff right now.
>>
>>47634052
Definitely not Grey Knights for a first army. You'll learn QUICK how bad losing even a single guy is playing them, I learned this the hard way and now I always play like a bitch even if I happen to be borrowing my friends Orks or Necrons.. Unforgiving as hell. They have solid statlines and access to stuff (aside from skyfire), but they really suffer in the re-roll department, which if you're me, you're bound to roll nothing but 1's.
>>
>>47634052
If it helps they play Astra Militarum, Orks, Khorne Daemonkin, Adeptus Mechanicus and Tau
>>
>>47634052
>What I do not want is a bunch of the Drop Pods or too many troops. I like the idea of a more elite army.
Have you consider Ravenwing and Deathwing for a fast force that can perfecty teleport in elite units
>>
Does anyone really play with the "unbound" method? I imagine there's only battle-forged tournaments and such, or is there people that actually play this for fun and not as a competitive sport?
>>
Playing a friendly 750 point tourney soon. Wanna try tzneetch daemons. Would 2 greater daemons or one and a soul grinder be too cheesy?
>>
>>47634052
If your looking for fast and stealthy raven guard.
>>
>>47634155

Thanks for the headsup. When you say they dont have much rerolls does that mean for their defensive or offensive capability?

They looked interesting because no one seems to use the Psyker Phase in my friends group so it would be nice to own it completely, which is something GK can do I am told.

>>47634204

The Dark Angels? To be perfectly honest I got a bit confused by them as it seems like three types of armies thrown into one.

I do like bikes as I think they will fit my playstyle but aren't terminators somewhat weak? My understanding is the GK Termis are only worth it because they have a bunch more tools and tricks to play with.
>>
>>47634274
If the tourney isnt restricting you and lets you get away with it then go for it but yes I would consider that pretty darn cheesey.
>>
>>47634262
I use it for my space marines so I can swell my elites limit and include more dreadnoughts. Pretty much everyone at my flgs frowns on Unbound but nobody is going to complain about fighting a bunch of dreadnoughts.
>>
>>47634262
I play tau like that. And get shitty remarks about not using my army to its potential, and good paintjobs on crap loadouts. Oh well...
>>
>>47634274
It's a tournament.
>>
>>47634274
I see it at lower points or newer players. Sometimes at higher points I have had people go hey, I want to bring this unit but I dont want to make a whole CAD for it, mind if I toss it in Unbound.
>>
>>47634262
Unbound has had a bad reputation ever since 7th came out, but it's really a shit choice these days because formations let you load up on your cheese units and slap some bullshit rules on them on top of that.

At the very least you're losing ObjSec, which is a powerful tool.
>>
I don't like battle tanks but I do like transports since I get to decorate the interior and make it look tactically cozy. Are there any bits vendors that sell tank accessories? I'm looking for ammo boxes, jerry cans, stowage, anything relevant, really.
>>
So is the Windrider host +Wraith host the Eldar Wombo combo that will make people not play with me? I think the robots are cool and the jet bikes are cool, but idk if anyone will want to play with me with all of that...
>>
>>47634052
Second for Ravenwing but skip the Deathwing Entirely!
Fast and Evasive? Ravenwing's got it.
You want to be quick, pack a punch then move on? That is all Ravenwing does.
You want an elite army? Ravenwing's got it.

For 1000pts you can get a 6 man Command Squad, an Interrogator Chaplin or Tech Marine, a Darkshroud, a unit of Grav Bikers, 2 attack Bikes with Multi Meltas and a Double Multimelta Landspeeder and maybe a few more bikers (or drop the attack squadron and darkshroud for a support squadron at 1000points)

What I am getting at though is you just described what Ravenwing do.

Sure White Scars have quantities of bikes, but they do not have RWs quality.
>>
>>47634311
Like almost at all. Sure, you can upgrade your Justicar(Squad sergeant) to have a master crafted melee OR ranged weapon, but that's rerolling 1 die. You essentially don't have rerolls unless you're facing Daemons in specific circumstances. For being the Imperium's best psykers we don't have a formation that allows us to harness warp charges on 3+s that's less than 3000pts base, and we only get to reroll deny the witch on 1's. For being the "deep strike alpha strike close combat" army and Imperiums best psyker's, they're too addled by warp travel to charge from Deep Strike, but can run and shoot in the same turn if arriving from deep strike. And if we can't get into combat quickly we're supposed to shoot, right? Well, usually your squads will be shooting dinky storm bolters and 1 Psycannon. The best unit in our codex is probably the Dreadknight.

Essentially we're a jack of all trades, master of none. We can do A LOT of stuff, we have a presence in EVERY phase, but the Grey Knights have a lot of issues and the massive nerf from 5th to 7th was complete bullshit.
>>
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>>47634449
It's a powerful combination.
Instead consider using this formation. It's less cheese than a wraithknight.
>>
>Go to FLGS to play a game of 40k
>Everyone is playing Magic
>Ask if anyone plays 40k
>One guy says sure, 1500 points?
>I agree
>He starts pulling out Drop Pods
>Oh cool, he's running a zero deployment army. These are interesting sometimes
>Deploy defensively in a corner
>He places all four of his Drop Pods
>Hold up, you have to hold two of those in reserve
>Oh, no, these are Skyhammer Annihilation Forces. Everything comes in turn 1, devs are relentless, assault squads can assault
>MFW
>Well, it's a choice between a shitty game or no game so why not?
>Tabled on turn 3 despite the other guy rolling like shit
>Go home feeling profoundly unfulfilled
And that's how the Order of the Squirrelly Rabbit was killed to a (wo)man.
>>
>>47634311
I would say DW termies are better than GK against everything but daemons due to mixing weapons a n d a bunch of useful rules against non-daemons


They also are really cool
>>
so if i roll a one on my first roll with a weapon that has gets hot and twin linked, do i suffer a wound or do i get to reroll?
>>
>>47634508
B-but I like the giant robot...
>>
>>47634530
You automatically lose the game
>>
>>47634530
You reroll. You only take a wound if the reroll also comes up a 1.

Yes, this means Preferred Enemy basically removes the risk of Gets Hot. Note that Gets Hot weapons that use blasts, like Plasma Cannons, aren't affected by this so you still have a 1/6 chance of blowing yourself up.
>>
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>>47634559
Well then use the giant robot and tell everyone to stuff it.
>>
>>47634530
You reroll the first round of To Hit misses.
>>
>>47634465
>>47634524

I will go have a better look at what Dark Angels have to offer and come back now.

Would still like to hear about Space Wolves, Blood Angels and especially White Scars.
>>
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>>47634577
>>
>>47634577
>You reroll. You only take a wound if the reroll also comes up a 1.

Are you certain? I swear I remember the new FAQ saying that you get a wound anyway.
>>
>>47634693
You get the wound with blast weapons because the Gets hot! Roll with a blast is not a to hit so it's not rerollable
>>
>>47634580
The Dawn of War trailer made me want to field a wraithknight so badly.

https://www.youtube.com/watch?v=N_ZgyNoHtjw
>>
>>47630860
that list looks all over the place.
If he runs many warriors, consider Leman Russ eradicator. Ap4 ignore cover do a number.

against wraiths and command barges, you could do well to bubblewrap your precious tanks with cheap infantry and a commissar so they do not run.
Is pask worth ithere? Consider exchanging the exterminator and Vanquisher turret so you have a BS4 Vanquisher instead of gving that BS to the twinlinked gun.

Vets without a chimera/taurox.
also if you need points somewhere go from 3 plasma/melta to 2 as only 2 can fire out of a vehicle.

You could either do an asshole move (baneblade, banesword etc. to bring the really big guns) or scrap some equipment for more boys. Maybe boys with aegis defense line. Keep in mind the optional quadgun can fire on flyers AND antigrav vehicles. Aegis also protects your tanks, if you advance over it, you might want to buy dozer blades.
>>
>>47630827
Battle for Vedros is about to drop if orks or spess mahreens is your thing
>>
Guys I had a dream where Hive Tyrants and Tyrant Guard got a 2+ armour save if they footslogged, WHAT DOES IT MEAN?
>>
/wip/ is kill.

What should I be using as a palette?

I've been using an old DVD case and I suspect it might be at least somewhat responsible for some of my painting issues. I've watched videos trying to figure out how the FUCK to get the thickness of my paint correct, and the paint seems to behave completely differently on their various palettes compared to mine.

They thin some paint and drag it across their palette to demonstrate and it's so obvious it's correct versus not, but when I try it, my paint seems to possess no stage between thick as shit and thinner than a wash.
>>
>>47634518
Skyhammer Assault Marines have to have Jump Packs and therefore cannot take Drop Pods.
>>
>>47634693
The FAQ said you take a wound if you roll a 1 on the reroll after having initially missed with a 2. Basically Gets Hot only applies if the final result of the attack is a 1.

The same FAQ also clarified that it doesn't apply to Plasma Cannons because their Gets Hot roll isn't a roll to hit, not that I've come across anyone that doubted that before.
>>
>>47634518
>Two Skyhammers in 1500 pts
Kek, what the fuck? All grav?
>>
>>47634518

How have you not heard of Skyhammer? How terrible at this game are you?
>>
>>47634883
Well I'm looking into tyranids because I was thinking of doing a xenomorph/halo flood thing. But the ORKZ look like fun to play.
>>
>>47634925
Maybe he doesn't play with assholes.

Or Marines.
>>
What's a faction that I can go crazy with that is evil and Grimdark but still have a variety of models and not just spam shit?

I'm right now playing Tau but it's kinda boring. Stormsurges are the new hotness and I don't really like them. Plus fluff-wise the Tau are kinda boring. There isn't much room to "Your dudes"-em. Honestly in the new codex they shouldn'tve added the Stormsurges and that BS mobile wall. What I would've preferred is more unique, interesting, and badass independent characters; maybe a slight upgrade but hike in points for Riptides to make them more comparable to Imperial Knights and Wraithknights; and maybe a few tweeks to rules that I think are dumb instead of spamming overcheese formations. Also how can they be the shootiest faction in the game if they don't have even ONE sniper independent character. You'd think that with their warriors deriving from hunters and their whole emphasis on shooting that their elite would be some kinda cool sniper but there isn't any. I would've preferred a Tau Vindicare then 2x Stormsurges.
>>
>>47634945
>implying you have to be a marine player to know about marine things

That's like saying only Necron players know what a Decurion is.
>>
>>47634972
>evil and Grimdark but still have a variety of models and not just spam shit?

Multi-god Daemons with a lean towards summoning so you can bring in different choices.
>>
I want to take heavy bolter devastators for shits and giggles.
>>
>>47630698
Yeah to be honest miniature wargaming has always been an expensive hobby. But GW is unquestionably overpriced. Go online and get 20-25% off. Download the Nid codex from the sourcebin and plan your army out before hand.
>>
Can IG veterans take more than one doctrine? The wording on the codex doesn't make it clear and battlescribe seems to be ok with up to three.
>>
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>>47634992
Seems like Tzneetch and Slaanesh are lacking in any cool units. Khorne has a shit tone of cool things like LoS, Brass Scorpions, and D-Thirsters. Nurgle at least has Plague drones and Great Unclean Ones (with that sick Forgeworld one). Kinda sad for both of them especially for Slaanesh because the inner /d/eviant in me would love to field some deprived combined daemons and chaos slaanesh army with noise marines like pic related and maybe 1 hentai tentacle eldritch horror.

I'm pretty much on the fence about KD or Tyranids. On one hand I like the mentality of Khorne worshippers and I can have fun with "my dudes." But on the other hand I find the whole western demon aesthetic cliche and boring. But if I pick Tyranids there isn't really much I can do to make them "mine" since they're mindless bugs. I like the Dark Eldar fluff but their units are boring and I'm not digging the Necrons Egyptian thing going on. And no giant robots
>>
>>47635145
whoops didn't mean to spoiler the 2nd paragraph.
>>
>>47634972
>Also how can they be the shootiest faction in the game if they don't have even ONE sniper independent character
O'Ralai

>their whole emphasis on shooting that their elite would be some kinda cool sniper but there isn't any
Except their emphasis is on synergy and efficiency rendered in the form of shooting. Fuck the Ta'unar, Tau are supposed to be about a combination of units working together, not a tiny collection of elite Sues soloing armies. You have markerlights. You have deep striking elite units with powerful guns to make a pinpoint strike. Your HQs can supplement or SUPPORT both of these things.
>>
Are apothecaries still one per army or is it one per detachment?
>>
>>47634518
Moral of the story: Don't play faggots with meta WAAC lists
>>
>>47635051
Do it anon.

I almost made my Centurions have heavy bolters but opted for Lascannons because my meta has a lot of stuff that needs to be sniped.
>>
>>47635239
They're an upgrade for Command Squads, so one per Command Squad. Command Squads are Elites. So three per army, if you're so inclined.

You could also play Red Scorpions and take them as free upgrades for your Tac sarges.
>>
>>47635266
Ah alright great. So if you were using both Ravenwing and Deathwing Strike Forces (two separate formations) in the same list they can both have command squads with apothecaries?

Sorry its just the 1d4chan says otherwise in the tactics section.

I am the newer player from >>47634052
>>
>>47634897
This, senpai.
http://www.amazon.com/Sta-Wet-Palette-Keeps-Paints-Airtight/dp/B000C18GTE?ie=UTF8&psc=1&redirect=true&ref_=oh_aui_detailpage_o01_s00
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>>47635255
>buys centaurian devs
>doesn't take grav
lol, fucking retard
>>
>>47630683
Gentleman take note
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>>47635346
Oh, you're talking about DA. I would think you could, because the Ravenwing and Deathwing Apothecaries are different and the upgrade is for different types of unit. But I don't know DA that well so I may be wrong.
>>
>>47634910
There were two Skyhammer formations with two drop pods each.

>>47634916
One was two Grav, the other was two Melta.

>>47634925
I have, I just wasn't expecting to find two of them in a pickup game with no warning.
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>>47635346
Pure Ravenwing Player here, you can definitely have an apothecary in each command squad if you are using the two Strike Forces.

Otherwise I have gotten away with it for at least 10 games now but I don't see anything in my codex saying I can't.

Two separate units and two different formation.

I am the one that suggested the Pure Ravenwing to you, I honestly am not a fan of Deathwing unless I need to tone down my list or am feeling fluffy.
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>>47635361
OK.

And?
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I need some ideas /TG/. I'm painting some Khorne models but want to break from the usual color schemes.

Any recommendations for someone who doesn't want to just paint red?

Alternatively: would the old World Eaters color scheme be a good way to take my traitor's colors?
>>
Has anyone ever taken Colour Sergeant Kell? He seems really expensive for the points. Been on the fence whether or not I should get him because I've fluffed my Cadians and the 8th.
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>>47635780
Forgor bro combo pic related
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>>47635779

Why would you pose your marine like he's tripped and falling over?
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>>47635779
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>>47635902
That's a GW model. It's from the website pic for the Berserkers.
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>>47635907
Neither. I'm just looking for ideas because while I want to keep the brass trim on my models I don't know if red is really the color I want to go with for my KDK.
>>
Does this sound accurate fluff-wise? 1/2

Vaarvek Krul
-Survivor of Istvaan, escaped and formed a vengeful band of traumatised Iron Hands outside of uniform Legion dictat to chase roving Emperor's Children warbands alone, eventually leading to them chasing them into the Eye
-For 6000 years within warp space he and the surviving members of his brethren raided and hunted alongside the Legion traitors, living much as they did
-Satisfied their sole urge to avenge Ferrus Manus by scouring what Emperor's Children they could fight, even allying with the other traitor legions to do so in the Legion Wars, effectively sealing their fate as traitorous as the rest
-Eventually came across an Emperor's Children sorcerer that before death projected back a living memory of witnessing Ferrus' fall against Fulgrim, skewed by malicious intent to display Ferrus as weaker than he was with a portrayal of cowardice by warp touch and fuelled by the mounting insecurity of the renegade Iron Hands' doubts of their primarch's prowess in combat. The remaining Iron Hands had not directly seen his death, only the headless corpse or had only heard it on the battlefield. The true witnesses had long perished in the warp-distorted millennia before.
-Enraged and betrayed by this experience, the Iron Hands renounced their primarch and their legion - to witness the teacher/father that had taught them to abhor weakness ending so feebly wracked their souls and minds. They became fully-fledged fatalistic misanthropes, tearing from warp space to raid the long-aged Imperium as well as their traitor kindred.
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>>47635779
>>47635949
Make it a very bloodied white, and replace blue with brass.
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>>47635949
>>47635779
Dude its khorne.

Like you could make it predominantly bronze i guess.
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>>47635987
-With only 30 of his brothers remaining in the 36th millennium, Vaarvek came across The Purge in a shared invasion of an outer-rim world for rating slaves. Finding mutual philosophy, albeit his own tinged by his Iron Hands' gene hatred of weakness, his battered band painted their armour in the squalid livery of their new battle-brethren - finally finding solace in severing the link between their disowned legion and their weakling father
-The Iron Hands Long-War veterans operate autonomously in their original strike cruiser hijacked during the Heresy, recruiting thin-bloods and embarking on their own exterminationist ventures while attending to the greater Purge force when needs require it, and billions of souls are ripe for extinguishing
-Despise Chaos and those theistically inclined to celebrate it, all sentient experience is a cancer, will only interact with daemonic or Chaos forces when joint-operation is necessary
>>
>>47631537
its incubii darkness--the stark edge highlighting makes it look darker. Paint up a test one and check it out.
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