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What's the most nonsensical bullshit you've ever thrown
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What's the most nonsensical bullshit you've ever thrown at your players?
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Made them play 3.PF
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>>47615754
>the core of the planet is made of meat, the rock part is only a thin crust over it

This motherfucker has me beat though >>47615834
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>>47615754
It would be one of those homebrews some people on /tg/ keep recommending. I caved in give some a shot...

but >>47615834 is close second
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>>47616023
>ywn play a darkest dungeon campaign
Dazed, Reeling
about to break.
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Once threw a hive fleet at my players from day one. Genestealers to rippers to guants to warriors until they attempted to freeze themselves in a destroyed ships cryo vault.


>>47615834
>>47616023
>look ma, i did it again

Literally every fucking thread. If you hate it so much, why is it always the first thing out of your mouths. Evangelical fucks.
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>>47616077
it's a meme at this point
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>>47616077
I actually don't have a problem with Pathfinder and I'm working on a Spelljammer/Underdark-type setting for a campaign. I have a good group that doesn't abuse the system so it works fine for us.
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A female ruler.
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>>47617520
Hey now, female antagonists can be done well sometimes.
>Mrs. Coulter from the His Dark Materials series
>The Boss
>Hillary
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>>47615754
A elder vampire that "dragged" then to inside of his head. He existed since the medieval age so each level of this "dungeon" was based in time periods. The first one was a roman one, the second a dark age era, The third one was a renaissance one, this one was fun because a player of mine managed to get the help of Da Vinci so they used his sub and tank to "cross" the dungeon. The forth one was a Victorian age one and the last one was during the Second world war period. They needed to travel between the levels finding specific objects in each level. It was my most creative and crazy as fuck idea.
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>>47618151
That's pretty fucking awesome. I'm definitely stealing that idea.

>>47615754
In response to OP, I gave my players the task of infiltrating a pentaract at some point (based off this screencap, but edited so that it was actually a pentaract, not just connected tessaracts). I spent a month researching higher dimensional geometric structures, and figuring out how they would appear in 3D space. I set aside 5 sessions for them to spend poking around this thing, filling all the rooms with unique traps, monsters and dangers.

They walked in, and randomly started picking doors. After literally 5 rooms, they found the exit.

The dungeon that I spent every day after class preparing, they blew through in 45 minutes. So I guess that they got back at me for that one.
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>>47615754

First post correctest post.

But centaurs with ears in their hands and nostrils where there ears look like they are is close.
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>>47615754
The Cheshire Cat except as an extremely androgynous elf. Later fell in love with death. The platonic ideal of death. Talks in circular riddles that annoy the piss out of everyone.

Came up with it while high, knew it was a bad idea, turned out to be a great idea.
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>>47619587
what?
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>>47619587
that makes me unhappy
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>>47616077
>3aboo tears
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>>47619171
Did they get through it by blind chance?
Did you know the easiest route through it yourself?
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An animated statue of christ. It had to steal a car to get to where the players were, and it drug its cross along.

It attacked primarily with its cross but if it ever came up (it actually didn't) he could also fire the nails that were in his hands at them.

Also a 6 inch tall C4 golem, sent by the same guys (the players were a group of mages fighting another group of mages and neither side was about to leave their house)
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>>47615754
Only literal retards can't understand what King Crimson does
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>>47623882
Yeah it's powers are lazy and inconsistent writing, whats there not to understand?
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>>47619171
I'm doing the standard stacking tesseract from that picture in a short campaign over the next few weeks. Rather than having an exit the players need to find eight keys in order to unlock a teleporter to travel to the final boss room. This insures that I can manipulate their path to be as long or short as I want.
It will still screw with their heads.
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Rolled 5 (1d6)

1) The doors to this room are actually permeable mirrors, which create a mirror duplicate of the person walking through them. The real person falls unconscious when this happens. The mirror duplicate is destroyed the moment it sees a reflection of itself, and the real person wakes up again.

2) This powerful monster is naturally completely blind, deaf, mute, unable to feel, etc. Each turn it steals one random sense from everyone in range of it. It experiences things exactly as the person it has stolen the sense from experiences them

3) Using this soap correctly washes one sin from yourself as tangible muck. Nothing will be able to sense you committed the sin and nobody will remember you committed it - including yourself. Anyone who swallows the muck will find themselves associated with the sin in your place.

4) This room is perceived physically, but exists only in time. Every step you take will advance or reduce your age, according to the placement of the hands on the central clock in the floor. The hands of this clock can be easily manipulated.

5) Sipping this potion dives you into two selves, each exactly half your size. The process can be repeated. The only way to return to your normal size is to eat the other self.

6) This spell shapeshifts you into an random ordinary animal, but only you and your mortal enemy can perceive the change. Everyone else will still see you as your normal self and will expect you to speak, act and be capable in the same way.
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>>47623516
No, I did not. I went back later and found out that it was the shortest possible route.

It was the only time that I've ever had a mental breakdown while DMing
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>>47617514
Every system can be abused, though. The problem with 3.PF is that an entire -extremely shitty- subculture has sprung up centered around abusing the rules. It's so ubiquitous that even people who have never played the fucking game assume that they MUST powerplay every single fucking character.

I get the impression that it was a thing started as a tongue-in-cheek joke about the rules-heavy nature of the system, but people coming into it fresh assumed it was the standard. This one guy I play with seems to play with other groups who do nothing but this. They all enjoy it, and seem to do fun stuff, so whatever. But the problems start when people assume that shit is universal, and start haggling like sheep merchants over every tiny, little point and feat they invest.

No, That Guy, I'm not allowing shit from some obscure splatbook so you can pull off some trick.
"B-b-but you gave this guy a thing for free! Unfair!"
He's a fucking Fighter, son. Besides, he earned it through roleplay, being a solid teamplayer, and making the setting richer by engaging in it with me. The DM helps those who help themselves.

Just... the fucking haggling, the wheeling and dealing. Just play the fucking game, man. We're all flexible, here, and I expect you to be, too.
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>>47619171
Honestly, you deserved it.
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Lee Harvey Oswald is our villain.

Runner-up: we rescued a Wal-mart from a portal to the glove dimension.
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>>47616023
>>the core of the planet is made of meat, the rock part is only a thin crust over it
why?
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>>47617689
>Boss
>antagonist
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defeated basilisk, but half the party is turned to stone

nothing a mass-stone-to-flesh scroll can't fix right

surprise! the wizard built his castle out of thousands of petrified gelatinous cubes, roll for initiative
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I once defeated, seduced, and married a millennia-old evil dream-themed sorceress with my female custom-class DMPC who had a tendency to read people's deepest secrets against their wills upon meeting them. Then used her to invade the players' minds while they slept and make them save vs. wet dream.

Oh wait, no, I was one of the players. One of two who passed the check, and one of three who quit after it was clear he'd continue with this bullshit.
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>>47624122
I really like the sin soap idea.
And the splitting potion is so messed up, I hope it was for a horror campaign.
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>>47627830
You bastard

>>47628401
That bastard
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>>47615754
They had to go to not!firefly and starwars to get a soda for Loki.
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After sending some skeleton wheels at my players they were rather injured. The evil cleric was welcomed with open arms with no hesitation. The first went down with inflict wounds and he took another down dueling. No one died 10/10 players don't trust me now.
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>>47615754
Three equally-leveled(15) Nemesis Technicians, all denial-specced. Against a Wizard, Mentalist, and Warrior Summoner.
In my defense, they started it by picking a fight with an agent of Imperium.
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Noumenon
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I threw an enemy that could transport them into a board game dimension, made them play the goose game, and at the end they had to fight a giant goose.
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>>47615754
Zeruel
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>>47615754

>The only way for this to work is to fly the plane into the nuke
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>The final boss battle will be a boxing match between the party's Warforged PC scaled up to giant size, and a Stardust/Neutronium Golem.
>That's right - we're ending this campaign with Rock'Em'Sock'Em Robots.
>The world map is the boxing ring.
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>>47615754
GM made us play apocalypse stone.
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>>47626175
Interesting. Character wise, is he a generic villain or is he a sub par person just as he was in real life.
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>>47630136
Anima levels go beyond 10 for players? Fucking how?
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>>47623882
It removes the cause but keeps the effects, what's so hard to understand about that?
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>>47635438
That makes no sense you fucktard.

Get that bullshit in this thread. You on topic bastard.
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>>47615754

My character, while heavily inebriated, was convinced to do a drag show in the underdark

A dragonborn fighter with max strength. He put the drag in dragonborn.
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I attacked my players with a giant cooked Turkey purely because it was Thanksgiving. In my defense it was kind of a bullshit off the cuff campaign since I was running a b-movie style weird shit happens part of the week deal.
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>>47615754
The first real boss I ever made as a GM was an inter-dimensional mimic that ate children.
It was in the form of a Gazebo.
I regret nothing.
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>>47635438
Does it apply to a single person's actions for those ten seconds, or does it affect everything?
Could he use it to save himself or someone else from falling to their death by keeping the "they're on the ground" part and removing "they stopped falling quite violently" bit?
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The world is actually the "egg" of a cosmic energy being. The sun is a massive mote of magic energy put in place to incubate the egg, and billions of years of life evolving on the planet are just part of the being's bizarre, cosmic foetal development.

The apocalyptic event that took place a thousand years prior was the egg trying to hatch, and because the event was stopped, the baby is now overdue.
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>>47639637
Essentially he can control the outcome of any event over five seconds, where it is within his power to control it. Then when those five seconds are up, no one but him has any recollection of what took place.

Traps, suprise attacks and forces Diavolo can't control are the best ways of combating it.
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>>47615834
$.02 has been deposited into your account.
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>>47639718
Oh, so it's sort of like Agent Smith's bullet-dodge in The Matrix where it looks like he splits into multiple possibilities, or that one Nic Cage clip where he seems to savestate through a bunch of pistol rounds, except everyone else just sees the "final take?"
That actually makes sense, I think. And he can only affect the future he thinks will happen, leaving him vulnerable to things he doesn't anticipate (traps, surprises, etc)?
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>>47640080
Think of it more like this:
He cuts out two of these frames, whatever happened during those two frames didn't actually happen but he knows it happened because he was there and he cut those two frames out.
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>>47640217
How is it useful for stuff that isn't traveling quickly then? If someone gets shot in a removed panel, they're still going to be bleeding heavily in later panels, right? The damage wouldn't-
Oh, he can't actually use it to defend himself, but his attacks are nigh if not impossible to avoid?
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>>47627439
>posting on /tg/ and not understanding the difference between an antagonist and a villain
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>>47640306
>Oh, he can't actually use it to defend himself, but his attacks are nigh if not impossible to avoid?
Pretty much, there's also an area of effect restriction, which is why he's so paranoid about people knowing his identity.
His powers are always last resort and still he sometimes botches it.
For example during a fight he won he erased the frames in which the guy he defeated died, so that guy was dead but he never stopped being alive, the dude kept going around as a walking corpse.
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A talking mountain lion attempted to pull the Nigerian prince scam on the party, claiming that the king of the mountains needed a small sum of human currency in order to pay a fee to the banks to exchange his vast fey wealth for coin. The party didn't fall for the obvious scam, and refused him. The lion returned with a full squadron of flying, fey-magic infused mountain lions that blinded the party with glitterdust and stole some of their coin purses before flying away.

They were so furious they pretty much abandoned their current quest to go hunt them down through a thorn brush infested mountain pathway to the mountain king's lair, who was a gnome sorcerer, who was stealing vast amounts of wealth so he could use it to slay a dragon and become a hero.
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>>47640393
That's pretty kickass. I should read the manga at some point. Thanks for the patient explanation!
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>>47640466
That is pretty awesome
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>>47615834
>He's still mad that Paizo won the edition wars
I can still remember the sound of the ropes straining as every 4rry hanged himself when their shit game failed.
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>>47642882
nobody gives a damn about 4, 5 master race
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>>47627830
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>>47640393
Except he can use it to defend himself, like erasing when bullets hit him during the metallica fight. It's just inconsistent as hell. Only retards have trouble understanding the overall power, but the specific interactions are bullshit.
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>>47640551
It's completely fucking wrong though, King Crimson contradicts itself numerous times. When it kills Narancia for example.

King Crimson is extremely inconsistent and only autists or idiots think it makes sense.
It makes sense in CONCEPT and if executed properly COULD make perfectly good sense, because its powers are completely coherent. But in execution, it was a "just werks" piece of shit and a complete mess.

There's a lot of fucking retards who think King Crimson is sensible because they don't actually understand the implications of its actions during Vento Aureo. Ignore King Crimson posters. Hide King Crimson posts. Do not reply to King Crimson.
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>>47643212
Spot on. Its powers make sense, but the way they're used makes absolutely no sense and "just werk". People who haven't actually WRYYYD the manga (or are too stupid to understand why Part 5 is fucking hilariously plot hole-y) are the only ones who dislike the "just werks" maymay
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>>47643060
If I were the sculptor, I'd be damned proud of myself.
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>>47638691
Ahaha
Ahahahhahaha
AHHAHAHAHAHAHA
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>>47643614
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>>47640393
>For example during a fight he won he erased the frames in which the guy he defeated died, so that guy was dead but he never stopped being alive, the dude kept going around as a walking corpse.
what? that sounds like the fucking worst power ever
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>>47644209
It's also not at all what happened to Buaccarati and is a great example of why King Crimson makes absolutely no fucking sense whatsoever
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So nobody is gonna point out the utter bullshit that is Gold Experience Requiem?
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>>47615754
My players spent a solid MONTH of realtime avoiding my plots and de-escalating them before they ever got to the "4 retards jump down a hole to kill monsters" stage.

I got so fed up with them that I just dropped a fucking dungeon on them out of nowhere and had them make a DC21 Dm Fiat save to avoid it.

To be fair, 3 of them did enjoy the dungeon, and the 1 that DIDN'T enjoy the dungeon was the one that was always the quietest and least active in resolving problems through diplomacy. Sometimes I wonder what she even wanted out of the campaign, if it wasn't throwing a wrench into the diplomacy, or dungeon dicerolling.
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>>47617520
I don't see w-
>nonsensical
Oh you.

All that requires is making women able to vote, and having a woman's vote be worth the same as a man's vote.

Though you might argue that womens' suffrage is nonsensical, since Nations are backed by War* and voting is essentially payment or reward for defending your nation in war, and women do not take part in war, womens suffrage still exists IRL so it's not completely outside the realm of possibility.
*nations nowadays are not backed by anthing, but instead the nations serve as backing for Banking, which itself is backed by War. Given that women take part in banking just as much as men, perhaps universal suffrage is just an inevitable result of wars being decided more by banks than by the nations' own people.

So just make a lady Habsburg or a lady Rothschild or a lady Rockefeller or a lady Medici be the head of the dynasty. Bam, female ruler, AND plot hook.
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>>47624201
Not meaning to be a party pooper but some people think "flexible" means "bend to my ideal or fuck off", in the same way that some people think "tolerant" means "tolerate the things I like and the things I like ONLY. Tolerating things I dislike doesn't count"
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>>47646777
attention, anon, she wanted attention

women are aids in these groups, always and forever
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>>47647109
Nations are the collective identity of one ideal racial/ethnic group. "GERMANS FOR GERMANY" and "FRENCH FOR FRANCE". The common notion with this is that these races of men are dedicated to their own self interest and advancement.

Example: The German values things differently from his French counterpart. To have these two men in a Senate would create an inborn hostility.

Thus with the inclusion of Womens suffrage, we have the issue that women as a whole value things even more differently than their men counterpart.

Such in a hypothetical senate, we will now have 4 different, competing interests. Female Germans vote differently from Male Germans, and doubly so for French males or Females.

Therefore, Womens suffrage creates a disorganized and inefficient democracy. This isn't even considering the poor voting tendencies of women and their track record when concerning their rationality and competency.

But that's beside the point. Just do what Ck2 does, and simply have Female rulers when the inheritance is shitty. (No male heirs). It's an easier explanation for players versus dropping the Banking red pill.
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I wasn't the DM but we were playing in Greyhawk and one of our players accidentally spilled Orange juice on the DM's carpet so he made him fight Tharizdun. I stopped playing with that DM after that session.
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>>47647260
That is thoroughly inconsistent with the passive way she acted.
People who want attention tend to do things, and doing things gets you attention.

Either you're completely wrong, or there's some kind of "passive attention gathering" behaviour that I am utterly clueless about.

If you ask her, she was here because she enjoyed spending time with the rest of us. I see nothing inconsistent about this, but I have to wonder what she wanted us to DO. What task we were to work on, that she would want to participate in, and work alongside us.
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>>47647330
I'm not going to elaborate too much, but women don't lead, they follow. And she was there for the attention. The attention only undersexed nerds can provide, and she has to neither work for it nor sex them afterwards.

I wish I didn't lose my /tg/ folder with the couple that were practically dating but the guy was shonen-stupid. Needless to say, /tg/, bad with women since 2003.
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>>47647275
>Nations are the collective identity of one ideal racial/ethnic group.
They were, back when nations were still backed by war.
War forms along racial lines, because "Take stuff from someone who isn't my family and give it to my family" is in our genetic code, and your race is your extended family (sort of).

I get that having a shared system of values is inherent to a nation, but I think you've got the timeline backwards. A shared system of vales arises BECAUSE you share land with your kinsmen.

>Thus with the inclusion of Womens suffrage, we have the issue that women as a whole value things even more differently than their men counterpart.
Correct but irrelevant. Women have the same "take stuff from other families, give it to my family" drive as Men. Main difference is that women will happily poach from their neighbours (or the nation's taxpayers), while men prefer not to. This is probably because women were involved in the affairs of their close family, whereas men were involved in the affairs of their nation.

Strange, though. Women nowadays are involved in the affairs of the nation, but if anything they've become MORE self-interested. Wonder why. You'd think giving women the vote would make them more interested in supporting their country, but they use it for the opposite (on average).

>This isn't even considering the poor voting tendencies of women and their track record when concerning their rationality and competency.
They do perfectly well when trained for it! We just never bothered training them, and now it's 2016 and women #reking themselves with poor decisions is considered a fact of life that the patriarchy should counteract by throwing money at it.
(Hint to any Patriarchy reading this: throw training and grooming and domestication at it. Problems aren't solved by money, they're solved by people.)
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>>47647275
>>47647538
Anecdotes might be complete shit because you can prove anything with a sample size of 1, but:

In my World of Warcraft playing days, any guild that let women do whatever they want would implode on itself, because the women would inevitably use their feelings as a justification for booting out the effective (but "creepy") dps, but assigning loot to the ineffective (but "cute") dps.

This is because using your short-term and subjective emotions is a really bad idea when making decisions on long-term things involving numbers, and people will value their feelz by default (since feelz are pretty damn useful in most situations, just not this one).

Get a guild where you teach the women that it doesn't matter what they find "creepy" or "cute", and it doesn't matter whether your male members find the girl "hot" or "ugly", it's your Numbers that determine who gets loot, and who we keep when two group members are incompatible.
You fucking watch how hard the girls Number. Half of them will whine that you're being sexist or trolling or whatever and will instantly be given the gboot, the other half will GIT FUKKEN GUD so they can have power over the people they don't like. Get two girls competing for your guild's supply of e-dick, and tell them that the winner is the one with the biggest numbers? Good lord they'll top ther charts within 2 weeks.

See this with any guild run by a girl. Those run by feelz girls will collapse, but those run by numbers girls will instantly shut down any attempt to e-sex your way to the top**, and said female GLs will often be iron hardasses to any girls that try to pull the "im cute give purplz" shit.
Sadly, these guilds WILL collapse in a succession war when one female recruit outNumbers their leader, but it works fine until then.

**I've actually managed to e-sex my way into power with one of said female run guilds once. I'm not sure if I should be proud or ashamed of myself.
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>>47615754
I told one guy he was a wizard.
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>>47647456
>but women don't lead, they follow. And she was there for the attention. The attention only undersexed nerds can provide, and she has to neither work for it nor sex them afterwards.
Impossible because she never DID ANYTHING for the attention!
If a girl wanted attention, why didn't she take center spotlight for the roleplaying? why didn't she start barking tactics for the dungeon crawl?

I'm not saying you're wrong in the general case, but in this SPECIFIC case, you're flat out wrong. This girl never did anything that would suggest she wanted attention. I did try to nudge her into a more prominent role for a bit, but when she utterly didn't give a shit I just gave up and let the other 3 fight for it.

My 3 has one RP king that goes into autsimalfits when the others don't agree with his way of RP,
one Combat King that I'm pretty sure retreats into his own mind and starts planning character builds whenever NPC interaction starts,
and one Smartass that honestly provides pretty decent advice for both but you KNOW he's doing it for the IRL (You)s and the positive attention he gets from providing a good idea.
And the 4th, who doesn't seem to be having fun, and only really speaks up to antagonise RP king and contradict Combat king. Combat king will always, without fail, ask her for input. She gives none. 100% of the goddamn time.
When she says RP king isn't doing things right, we just basically ignore her because none of us can figure out how to get her to CHOOSE SOMETHING TO DO during the RP. "I ask for a quest" or "I disagree with him" or "I tell them we beat the {x}" IS NOT A CHOICE. It's the in-character equivalent of Skip Dialogue and you fucking know it.

It's not like the nerds were undersexed. Smartass had a GF. RP King, as far as I can tell, was Asexual. I'm not interested in adult women and Combat King was your typical basement neckbeard that I'm pretty sure was uncomfortable with Quiet's cooties or whatever.
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>>47624201
I can smell the factory freshness
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>>47647538
You seem to assume Nations as a whole are formed entirely or "backed" by war. Though your understanding of Tribalism and clannish behavior is superb, I still disagree with you on the first point.

War is a necessity, a tool for survival that allows society to either thrive or die. But often times for the benefit of said society it is more important and beneficial to grow under peace time.

As well as among the many tools of said society is the inclusion of Diplomacy and familial bonds. Nation may war, but in the end, peace is often the most desired path, and the inclusion of blood ties.

One does not make war against their brother, is often a good bit of logical thinking.

Thus my main disagreement with your statement is that War is but one of 3 tools of a society, and later Nation.

Also, you seem to prove my past statement on women. There tendency to "rek" themselves as you say, is due once again to their nature. Though true, they can be taught and trained, but this is only possible if Men have sole control over society, versus universal suffrage.
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>>47648290
I suppose you have some interesting points. Guess I'm reading up on how nations form tonight.

But is it really necessary that Man trains the woman?
Can't Older (and already trained) Woman train younger woman?
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>>47615754
Players in a Dread game (for those of you who don't know, you pull blocks from a Jenga tower to resolve actions) were up against a guy who could split time in two, choosing the more favorable path. This was represented by them having to pull a block, then replace it and pull a different block. Whichever outcome was worse was the one he chose. This battle took place in the manager's office of a local Walmart.
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>>47648333
That is how it works naturally. But just as every boy learns from the Father, so too must the girl. From the Father, she learns about the qualities of a good husband, the duty of raising her house right, and to be the peacekeeper for her new husband when he is troubled or stressed.

But in a time like this, when young and old women forget the important things of society, we must start the process again.
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>>47648688
Wonder if there's a different way.

The way I see it, we don't necessarily need to return to the old ways.

Just make it so the new ways involve people helping each-other to NOT rek themselves, instead of letting people rek themselves and blaming the white cis male.
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Not sure if this thread got meta in terms of providing bullshit or not.
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To show off the true powerful bbeg, I made him show up and kill the party, he is now the BBEG of the new campaign.
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>>47643060
Fug that's so cute.
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>>47649125
How meta is too meta anon?
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>>47616067
Don't trigger me, I just lost a full team of my best guys and trinkets

You cannot learn a thing
you think
you know
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>>47615754
I made them fight an undead dragon that wasn't undead but rather was so fucking nuts that it ascended the concept of being dead At level 1
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>>47643629
>People who haven't actually WRYYYD the manga (or are too stupid to understand why Part 5 is fucking hilariously plot hole-y) are the only ones who dislike the "just werks" maymay
I'll admit I haven't read part 5, but are you sure you aren't just basing it on the old, notoriously bad translations for part 5?
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>>47650799
Quality of the translations notwithstanding, Part5 is when JoJo went off the fucking rails with a vengenace.

The plot and lore went all over the place, the powers of the stands broke all previously stablished powerlevels with a fuckton of inconcistencies to boot, and the character designs went from "kinda weird but kinda cool" to "transexual fashion models doing transexual fashion model things". Those guys were supposed to be italian mafiosos for fuck's sake.

I can't wrap my head around why Part5 was and still is so beloved in Japan while Part4 got a terribly mediocre and lukewarm response.
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>>47650799
The horrible translations were actually part of the charm (and weren't half as bad as Duwang went down on Part 4, though to be fair part 4 got a much better translation way before Vento Aureo got its own improved translation).

I fucking loved the artwork and a lot of the fights from Vento Aureo, it was just an abysmal story because of how fucking boring and fight-y it was. It was Part 3 with someone equally autistic as Jotaro, but without the star supporting cast to make it bearable (and Diavolo is literally the worst villain of all time)
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I hit one of my groups with time travel in 3.5, so the enemy who started them off on their quest trying to kill them as young adventurers ended up being the final boss in the midst of a ritual designed to open a hole in time. Weirdly enough, it never felt like I was railroading them.

Later, they all indicated they wanted something science fiction, so I randomly grabbed a few books and one TV series, and stole concepts and plot elements. It started off as shamelessly Battlestar Galactica, then veered unexpectedly into the territory of The Quantum Thief and the Xeelee Sequence. Real high concept stuff, ancient conspiracies, technobabble up the wazoo, and no actual badguy, just a few factions who more or less wanted to be left alone while they prepared for the end of the universe and were tired of humans getting in the way.
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>>47653287
Duwang translations were funny. Vento Aureo's original scans were just fucking made up.
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>>47653821


Yeah. Part 4 was translated by someone that didn't have a firm grasp of English. Part 5 was translated by someone that didn't have a firm grasp of Japanese.
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A deity-in-training, the God of Fists. He was a giant flying head with 6 floating fists, his breath weapon dealt 3d6 double-monks, by which I mean from his mouth he spewed 3-18 creatures that from the waist up were a human monk, and from the waist down, where the top half of that same monk, again. all of which would fly through the air, flurry of blows-ing anything they flew by.
To date it is my group's favorite thing I've ever run.
>>
>Have an Old One Warlock in party
>The party is fighting a bunch of mind flayers
>Tell him that the Mind Flayers are actually related to his god
>If he fights them he loses some of his power and can feel yourself getting weaker
>If he doesn't fight his god becomes angry for not following his orders and harms him
>If he aids them the god gets even more pissed
>This conflict of interest drives the character mad mid fight and he faints from mental exhaustion
>After the fight he's revived and feels as though nothing's happened
>Adventure goes on
>Every once in a while make a roll with a d20, but don't explain why
>One day he does what I was checking for, he rolls the number I was thinking
>Tell him he finally accepts he's been in a coma the whole time ever since that fight
>He wakes up in time for the fighter to be mercy killing him
>Revert game back to the stats they had during that fight and give them all a completely different adventure from that point on
>It had been months since that fight

To this day idk why I did that.

I made the god thing up on the spot and thought it'd be funny.

They were too baffled to feel any emotion towards it.
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>>47635148
Living long enough.
The cap on the animaunico chargen site is 30.
Don't ask me what you'd be fighting at lvl 30, because by that point you've no doubt pantsed Barnabus.
Maybe Gaira and C'iel themselves?
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god damn son i absolutely fucking love to yell at women on the internet it's just so EPIKKK KKK KKK KKK
alaskan faggot goatfucker legion represent amirite
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>>47615754
I constantly had traps and enemies hide in the ceiling because the group would never look up.
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>>47648688
>>47648773
holy fuck just make out already and jerk off each other's dicktionaries
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>>47615754
A giant mech made out of a Spelljamming vessel piloted by an artificer possessed by the ghost of the most powerful psychic in the universe. It attacked them in the Underdark by blowing through a cave wall like the Koolaid Man and proceeded to kill 4/5 party members.
>>
in my original setting for Earth-22 I made them visit many of Earth-22's eras in the same timeline, and while everything was scripted I feel the urge to went full medievil II and carbon copied the whole musseum chapters (justified in universe, but wasn't there originally).
The funny thing was:
>1- the reanimated skeleton of the Tyrannosaurus was reanimated with one purpose, chase them and killing them.

>2- that the party accidentally placed one of the crystals that gave them the ability to move from era to era.

with that well... mr. boner jaws (as the party nicknamed it) followed them in many eras, always tearing down a wall Kool-Aid style.

the funny thing was that someway the existence of the skeletal dinosaur always ended up justified in a way or another without me having to mend shit, it just got justified naturally, thus it never caused time paradoxes, except for one, the cave where they "killed" it was the very same place where the musseum's original exposition said it was found out in the first place
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>>47636952
Sounds like worthy champion.
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Straight Glorantha.

Duck Men are legit, Broos are rapey goatmen can impregnate rocks and trees if they try hard enough, there's a monster that eats people's heads and then extrudes those heads from tendrils on it's back, and can use their memories and powers as it digests them, the entire world is a square clod of earth encircled by infinite planes of water below and the heavens above, on the low to high fantasy scale this shit is off the charts; your average peasant can probably cast a few spells and you can actually locally violate the laws of time and space by arsing up your sacred rituals, which can cause all sorts of unnatural bullshit to happen.

I legit haven't come up with any homebrew stranger, though now I think it I will try.
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>>47615754
Probably something straight out of the Princes of the Apocalypse 5e book. A necromancer takes up in a cave and has some zombies dressed up as a jester, a bear, and one in a dress and has them dance at the party and attempt to murder them. They kept giving me weird looks so I showed them I wasn't pulling a Magical Realm and it was legit in the campaign.
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>>47615754
Monks of the Order of the Dick.

A sect of Monks who have somehow come to believe that nothing can defeat the dick so they spend their days going around using flurry of blows with their dick to defeat shit.
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>>47615754
Denis the dancing Rat

the thing was that during one campaign they have to rest in a house that was positioned between a time-space anomally, thus the place's mirrors acted as portals to the house's parallel version (in my primary lane it was a simple two-stores abandoned house in the middle of a mountainpath, in the other side it was a 22 stores tower home of one necromancer.
thething was that when they came in one of my players found out a rat. a single rat. he tried to kill it with an arrow, but he missed, another of them tried throwing a rock to it, he missed, then in just a matter of second the whole party wa throwing shit to the poor rat, the fun thing was that, in a move of fate, the radio began to play MC Hammer's "Can't Touch this" while the rat evaded every single hit.
they spent like 4 minutes trying to kill the rat and failing every time. one of them said that the rat was dancing with the song and was evading every hit via dancing.
they dubed it Denis, and they moved on the quest. when they where heading out the next game session, they found out the same rat again, and like magic we found out an extended " U Can't touch this" as a youtube suggestion, so we played it and yes, they tried to kill it again. the result? they where unable to kill the fucker. Denis then began to appear here and there from time to time dancing to his theme song (that they played each time he made an appearence)

I tried to develop him giving him a backstory but I was never able to implement it on the story.
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>>47615754
it wasn't exactly nonsensical or bullshit as it was all explained and foreshadowed, but

>PCs run into the REAL PCs and it turns out they were golem-fakes all along!
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>>47658358
interesting.
I did something similar but for NPC the party was helping/traveling with (they where replicas more that golems but it's basically the same concept) how did you pulled it?
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>>47658097
Reminds me of an old /tg/ created monk style: School of the waist-down fist. Only available to halflings, dwarves and gnomes, it specialized in called shots to the crotch and knees of larger foes.
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>>47658291
I miss high school
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>>47635148
>Fucking how?
Longevity isn't exactly hard to come by in Anima.
>>
Made them fight a giant shrek + donkey on a frozen swamp, gave the dragonborn a regenerating onion he could bite into to refresh his breath attack
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The players walked into an extradimensional wizard's shop, a shop that had been set up so a dozen doorways in a dozen towns would lead into it. This particular one was in a town that was otherwise destroyed by undead. Anyway, they can't afford anything in the wizard's shop, but he whips out pic related and says if they can collectively get it down to 1 peg, he'll give them a pull from the deck of many things. No looking up the solution, obviously.

They only managed to get it down to 2, and made every attempt to find that wizard again and disguise themselves to get another chance.
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>>47647894
Because she's not a man.

also
>disagrees for no reason
>speaks up to antagonize RP king
>contradicts combat king
>not wanting attention

you realize RPing and being a productive part of the group would mean she got less attention, right? You realize the fact that you spent three elaborate posts describing her actions means she WAS getting loads of attention, from you specifically, at least?

Here, I searched for this image just for you.
>>
>>47615754
Our DM is a huge fan of tanks, being an avid collector of model tanks and going off on tangents about his newest acquisitions mid-conversation.

So obviously one of the bosses he threw at us was a gigantic, 40 ft tall tank. In a medieval fantasy setting.
The entire group went "OOOF COURSE IT IS."

This was during our first campaign, so I was super-dumb and super-inexperienced, which came back to bite me big-time.
The DM was super fuckin' giddy about us fighting his big ol' tank monstrosity, but the sorcerer was having none of that. So whilst my character was scrambling on top of the tank to throw his belt of Alchemist Fires into the hatch, the sorcerer yelled up at me "GET DOWN FROM THERE, I'VE GOT A PLAN!"
I, being an idiot, didn't listen.
He yelled a second time "SERIOUSLY, IF YOU DON'T GET DOWN FROM THERE YOU WILL DIE."
I didn't listen again.
So the sorcerer went "fuck it" and used Reverse Gravity on half of the tank, flipping it over like a pancake, with me on top of it.

After haggling with the DM to give me a Reflex Save instead of killing me instantly, I was one off of meeting his requirements and got my legs crushed under 1000 tons of steel. Thankfully the party managed to save me and my legs, but that didn't stop the DM from being SUPER-PISSED at us easily bypassing his big ol' tank.
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>>47617520
god save the queen
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Had a low level encounter where a weak reality manipulator type enemy attacked the party. What was so confusing is that it set up a field where if any creature damaged another creature the two would swap bodies as long as they are inside the field. My players didn't know the latter part and nearly ended up killing each other long after the enemy was dead.
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>>47615754
We're actually playing Nechronica...so yeah, probably that.
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Had the gang fight a Mozgus-style angelic priest. After he transformed and near death, everyone took a breath, and then a beam of light shot down. A true, humongous Cheub told him of his failure, and executed him upon a flaming wheel. And now he's angry.
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>>47634180
>those stats
do you really even have to stat the creature? can't you just say that he's invincible? i mean really, this is ridiculous
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>>47634180
Anon, perhaps you should completely read the stats before you get too excited about your giant robot prize fight.

Neutronium Golems are only 8" tall. I'm pretty sure your party's Warforged is already as tall, if not taller than it.
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>>47634180
But Neutronium Golems are only 8 feet tall.
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>>47624201
I've always wondered, if these guys like building and optimizing characters so much why don't they play GURPS or Savage Worlds, or any system that lets them build from the ground up?
Customization in D&D was a mistake.
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>>47643656
KC just cases a 10 second long lagspike at will, and only he can move freely within it.
Then any event that should be triggered during that lag spike, isnt, such as bucciarati's death, and he's left in a glitched state for the rest of the manga.
KC's real power is divination, but it has the downside of being brazilian and fucking up everybody else's ping
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>>47617514
>Spelljammer/Underdark-type setting

I require details!
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>>47669231
I call it Cave Space. I've been meaning to make a thread about it since whenever I mention it, people seem pretty interested.
So you know how the universe is mostly empty space and all the interesting stuff happens where there are large concentrations of matter?
Well, Cave Space is a universe made of solid matter where the interesting stuff occurs in the hollow regions.
You might also call it the Elemental Plane of Earth, but I don't consider it to particularly aligned to the element of earth.
The caves are so big in Cave Space that squadrons of flying ships can comfortable dog-fight within them without worrying about crashing into walls.
Some caves are so big multiple completely different ecosystems exists at different latitudes.
There would be no humans, orcs, gobilns, elves or dwarves and most intelligent lifeforms would resemble cave dwelling species. I would say the dominant lifeforms would be called Macropredators, which are basically kaiju.
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>>47656833
L-lewd anon...
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>>47669231
>>47672651
The game would be run sort of like a hexcrawl of intersecting caves caused by erosion from huge bodies of liquid, geologic activity and large burrowing creatures.
I'm still developing all the different environmental types that exist, but in general they would be magically enhanced versions of what you might find in caves.
There are no suns, planets or any sort of stellar body, but there are strange equivalents.
Such as gargantuan crystals that shine as bright as a sun and provide enough life to provide enough energy for light-hungry organisms to compete for that prized resource.
The powder from these crystals can also be used for firearms that produce no sound but create huge flashes of light. In the bright environment of the crystals, these flashes of light are not too out of place, but in the darkness of the lightless tunnels, the flash of a firearm can attract unwanted attention from far away.
I have other environments like mushroom forests, dung mountains and flooded caverns, but I could use some suggestions.
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>>47672651
I spent some time on a similar concept, but more aligned to the elemental plane of water. All of existence is a boundless ocean (with no gravity), and human settlements exist on bubbles formed by suns with a gravitational force that pushes instead of pulling. The bubble is formed by the pushing and landmasses (actually giant clumps of plant matter), against the interior of the bubble.
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>>47674379
That sound pretty neat, for my setting, gravity fluctuates depending and where you are relative to various "Cores" which are made of hyper-dense material. Basically, magic gravity rocks. The farther you get from a core, the colder and less gravity exists. Tunnels that are far from a Core often are filled with floating debris like asteroids or floating islands.
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