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/tgesg/ - Weekend Elder Scrolls Lore General
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Shitty Memes Edition

>Tabletop/P&P RPGs
[Scrollhammer - Tabletop Wargame] http://1d4chan.org/wiki/Scrollhammer_2nd_Edition
Discussion in #Scrollhammer (irc.thisisnotatrueending.com (port 6667))
[UESRPG 1e + other TES RPGs] http://www.mediafire.com/uesrpg
Discussion in #UESRPG (same server)

>Lore Resources
[The Imperial Library] http://www.imperial-library.info/
[/r/teslore] http://www.reddit.com/r/teslore/
[UESP/Lore] http://www.uesp.net/wiki/Lore:Main_Page
[Pocket Guide to the Lore] https://docs.google.com/document/d/1AtsWXZKVqB4Q825_SwINY6z4_9NaGknXgeOknOCDuCU/edit
[Elder Lore Podcast] http://www.elderlore.wordpress.com/
[How to Become a Lore Buff] http://forums.bethsoft.com/topic/1112211-how-to-become-a-lore-buff/

>General Rules
No waifus except Therana please.
Keep the MK/Lady N related squabbling to a minimum.

Previous Kalpa >>47469168
>>
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Just a heads up, we're not really gonna have a shitty memes edition. You can post some, but not too much.

Also, for some reason I couldn't find the last thread, only 2nd to last.
>>
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>>47587024
Nevermind, I found it.

>>47501535
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>>47587035
/tgesg/ version
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>>47587014
Post best out-of-game lore.
>>
What race makes the best booze? Which makes the best food in general?
>>
>>47587235
Actually, tertiary question. Is there curry or anything spicy like that in Tamriel? Cyrodil, Skyrim, and Highrock all seem pretty standard western food. Morrowind I'm really not sure of the cuisine. I imagine Orc food is largely pretty barebones.
>>
>>47587275
Morrowind cuisine will involve a lot of carbohydrates, like Ash Yams, mostly shellfish sort of meat or very tough meat from things like Guar and obviously a lot of spices.
So yes, expect very indian food but with a lot of shellfish meat because I expect they prefer it to tougher meat of larger animals...of course unless they also have some special preparation methods like boiling that meat for hours or some furnace pits and stuff.
>>
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Guys, do you think it's possible to manipulate firnament to change location of "stars" or Serpent?
I mean Dawn Magic can make moons disappear, veil has been changed twice once by Alessia and recently by Martin and shit like Numidium exists that can warp everything.
So imagine someone finding a way to change firnament to create a constalation that doesn't exist for some ritual or to make himself more powerful through pure creatia or something.
>>
>>47587323
More importantly, what do you think is nature of firnament and Mundus as a bubbled up plane in general?
Is it a bubble of Oblivion like other planes of Oblivion but with Creatia flowing into it and Akatosh sort of "strecthed" in and around it creating veil and time?
>>
>>47587323
It probably is, but this is world-scale magicks on the level of Middle Dawn.
>>
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>>47587235
>>47587275
>>47587290
>elder scrolls food discussion

I love this kinda stuff, even the small bits of information we get, like rat meat being common in stews, with lots of spices to make it taste less crappy.

What spices do we know of?
>>
>>47587643
Salt
Moon Sugar
That's about it.
>>
>>47587643
Basil
Ginger
Garlic
Elves Ear
Frost Mirriam
>>
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>>47587776
can't believe I forgot those spices Skyrim added, probably has to do with the fact that they weren't actually used in any cooking recipes
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>>47587807
It's strange that there is little to no info on spices used in Morrowind.
Redoran Cooking Secrets book mentions Bittergreen and Ash Salts used as such though:
http://www.uesp.net/wiki/Morrowind:Redoran_Cooking_Secrets
>>
ESO food is boring
>>
>>47588050
ESO _____ is boring
>>
>>47588050
I haven't actually played it, they removed all fantasy cuisine didn't they?
>>
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I'm recreating Mournhold in Minecraft

It's gonna be based off Tribunal's Mournhold, but with some artistic license applied. What would you like to see changed?

Currently I'm planning to make the Great Bazaar busier (atleast a dozen market stands instead of 2) and turn the plaza Brindisi Dorom into a lower class residential district.

Hit me up with your suggestions. What does Mournhold look like in your mind?
>>
>>47588544
Thirr river is all wrong.
>>
>>47588554
It only appears in Tamriel Rebuilt and not in any games or official maps, how am I supposed to know what it looks like?
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>>47588583
Oh fucking really?
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>>47588594
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>>47588594
I see. I'll have to talk with the admins about this.

I don't do terrain work anyway, I'm doing Mournhold like I said. Got any ideas for that?
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>>47588600
I made a complete map btw
>>
Did you kill Foryn Gilnith?
>>
>>47589231
Yes and no. It's obvious he was in the wrong though.
>>
>>47589231
Yes.

I don't even care if the Census & Excise office is really corrupt, I just want to use his shack as an early game home.
>>
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>>47587235
>best booze
Probably the Imperials, I wouldn't be surprised if they have ancient ayleid wines and 500 year old brandy.

>best food
If you want fanciful food that's going to be overpriced, Highrock.
Sweets are from Elsweyr.
The spiciest foods are probably from Morrowind.
Southern Cyrodiil leading into Black Marsh would be a good place to grow a lot of fruits to add to Imperial dishes.
>>
>>47587235
Cyrodil has alcohol with no negative effects, so probably them.

Highrock for the main course, Elsweyr for dessert.
>>
>>47588070
There's some you'll have problem recreating in the real world, such as Sweetmilk; a beer made out of glitter rock and amber malt.
>>
>>47588070
Senchal Curry Fish and Rice
Mammoth Snout Pie
Solstheim Elk and Scuttle
Curried Kwama Scrib Risotto
Grilled Timber Mammoth Kebabs
Kwama Egg Quiche
Grape Glazed Bantam Guar
Minotaur Slumgullion
Ashlander Nix-Hound Chili
Corinthean Roast Kagouti
Narsis Bantam Guar Hash
Necrom Beetle-Cheese Poutine
Ashhopper Dumplings on Scathecraw
Kwama Egg Omelet
Breton Bubble-and-Squeak
Falinesti Forbidden Fruit
Ashlander Ochre Mash
Khajiiti Apple Spanakopita
Summerset Rainbow Pie
Vvardenfell Cliff Racer Ragout
Direnni Hundred-Year Rabbit Bisque

Most of the strange foods seem to be higher level.
>>
>>47590346
>Risotto
>Kebabs
>Quiche
>Poutine

cmon now
>>
>>47590506
>>Risotto
As opposed to creamed rice.
>>Kebabs
As opposed to _____ on a stick
>>Quiche
As opposed to pastry
>>Poutine
well, you have me there.
>>
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>>47590742
ESO also has borscht which is pretty stupid
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Decided to look through the drinks as well
>Numidium Brandy
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>>47590915
>Numidium Brandy
Wat.
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>>47587323
The constellations are images brought over from a pre-existing world. They are aspects of the very idea of creation, in which Nirn was fashioned from.
It is very unlikely that they can be manipulated.
>>
It's painful when these threads aren't up and I have to resort to the official forum.

One day it's someone insisting that there's a canonized male Nerevarine, the next it's "I don't like the esoteric lore, it's so weird!" then directly after "Why are Nords so boring?" in the same thread.
>>
>>47587323
>>47590963
During the Middle Dawn, "eight (?) stars fell from the sky," or something like that.

The Magne Ge come down during dragon breaks.
>>
>>47590985
You mean the bethesda forums? Those are pretty crappy, yeah.
>>
>>47590951
>Fyr's Hyperagonal Potation

>Sload Slime
>Dreugh Spit
Who would want to order these at a bar.
>Yes, I'll have the Sload Slime
>>Y...you what?

http://esoacademy.com/provisioning-recipes/
>>
>>47591008
Unfortunately, yes.
>>
>>47591002
Yah, and during the Middle Dawn Cyrodiil became an egg and the world spread to be part of the stars.
>>
>>47591016
Maybe they're just creative cocktails.
>>
>>47591039
Yeah, I figure that's what they would be, but I imagine an Imperial on a business trip in Morrowind sitting at a bar, staring at the barmaid as she asks if he would like to try the Sload Slime.
>>
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>>47590915
>Numidium brandy
and people still don't believe me that ESO has terrible lore.
>>
>>47591074
Sload Slime and Dreugh Spit are both drinks, not ingredients, probably could've formatted that better.
>>
>>47591016
>>47591039

They're both simple tonics with sea-weed in em so they probably got the names from sailors thinking they taste like shit.
>>
In other news, Elon Musk has achieved CHIM.

http://www.gameinformer.com/b/news/archive/2016/06/02/elon-musk-discusses-possibility-of-life-existing-as-a-simulation.aspx
>>
>>47590915
I actually like eso but this fucking killed me.
>>
>>47589231
He gives me the ring which was all I really cared about anyways, no reason to spill more blood.
But he should be dead. I just hate removing characters from the world. It's the biggest reason I hate Oblivion schedules and the dark brotherhood quests in 4 and 5.
>>
>>47590985
Other than the "choice is yours" argument with the nerevar body being mutilated, is there any evidence the nerevarine is female?
>>
>>47591952
>I just hate removing characters from the world.
Thought I was the only one who's severely autistic about this. I can never get myself to kill named NPCs in towns.
>>
>>47589300
Don't you dare talk like that about The Census and Excise Office...
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>>47592059
Note the 'if', I don't know if they are corrupt or not.
>>
>>47592059
Or what, you'll tax me more?
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>>47592003
You can make a female character in Morrowind.
>>
>>47592239
fucking SJWs ruining our games
>>
>12 june Bethesda Press Conference at E3

fingers crossed
>>
>>47592578
>Morrowind: female reincarnation of a male hero
>Skyrim: maxweight lesbian female dragonkin
Morrowind was the start of the decline of The Elder Scrolls.
>>
>>47592856
I liked how the weight slider in Skyrim allowed you to change muscle mass only. No fatties allowed.
>>
>>47592833
>having faith in Bethesda
>2011+5
>>
>>47591111
There's a cool bean here and there. I don't play, but I do dig through Imperial Library articles looking for building blocks for me UESRPG games.
>>
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>>47592833

>Blizzard-quality cinematic opening shot of an old elf leading some people over mountains, alien terrain and flora in the distance
>Cut to gameplay footage of fightan and blastan
>Back to cinematic of cities slowly growing, something like the Civ5 intro
>Gameplay again, now of building those cities up oneself, using the workshop/settlement system of Fo4
>Back to cinematic wide shot of a very large, console-melting city
>Shot pulls back through the clouds to show the entire landmass of Morrowind, continental and island both
>The Elder Scrolls numbered, spinoff, Adventures, who cares: Resdayn

Experimentation with building and crafting materials to produce different styles could be fun, given the House structure wouldn't exist yet. The autist in all of us could assign House identities by region occupied and give them mostly-lore-correct buildings, or not, and RP-lite what might happen if, say, the pre-Redoran settled in the east, or what have you.
>>
>>47593253
MUH MUATRA
>>
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>>47592901
>>47592856
>>47592578
>>
>>47593303
thanks, I got a whole 2 (you)s
>>
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>>47590915
>brandy is typically an aged wine
>its named after numidium
I don't understand what this means for the brandy. Maybe some dipshit saw some writings mentioning numidium and thought it sounded cool.
>>
>>47592239
Made the time with alma all the more interesting, if you ask me.
>>47592901
Can't beat if you're not rich. That's how it used to be, only people who could afford a shit ton of food got fat. Except for people with thyroid problems, but even then a lack of consistent food probably limited the fattening.
>>
>>47593253
>revisiting a main-game setting
>4E 406
I award you no points, and may the reclamations have mercy on your soul.
>>
>>47593541
How do you feel about TES6 potentially being set in Hammerfall?
>>
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>>47593253
We have the MMORPG spinoff nobody in particular wanted, and a upcoming card game that no one asked for. Yet I bet we're never going to see another "Elder Scrolls Adventures" game, or a "Elder Scrolls Legend".
>>
>>47593825
HammerfEll
fuck off, it's early
>>
>>47593889
I don't get it.
>>
>>47594090
I had to correct myself before nitpickers descend in clouds worse than Cliffracers
>>
>>47593426
>adventurers find ancient dwemer text in old ruins
>not far from it they find a bottle of gold liqueur
>the text details the Numidium
>they think it refers to the brandy
>dwemer engineers were just alcoholics
Muhlore
>>
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>>47593541
Not that guy, but why not?

We haven't seen the mainland, and Vvardenfell would be very different without the empire, house hlaalu, and with the oblivion crisis and red year fucking shit up.
>>
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>>47594115
nah, ESO devs just throw in a 'CHIM' and 'Numidium' here and there to satisfy /r/teslore
>>
>>47593426
I'm going to guess it either tastes or looks like brass
>>
>>47594168
Or you guys can try not being /v/-tier haters and accept that words sound cool and characters dont have to know what a numidium is to use it for a drink name
oubt anyone knows what the white tower is in skyrim, but they named a drink after it too
>>
>>47594202
They could've named it "Centurion Brandy" or something that makes them not look like try hard fan fiction writers.
>>
>>47594247
>And where does he live? In the Imperial Palace, in the center of the Imperial City, in the White Gold Tower which was built many ages ago by the godless, Daedra-loving Ayleids.

From guide to the Imperial City in Oblivion
>>
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>>47594107
>>
>>47594150
It's almost guaranteed that the game would end up being disappointing. Even if it was well done, the expectations for Morrowind v2.0 would be unrealistically high.

Add to that the issue of there just not being that much interesting shit going on there after the events with the Nerevarine.

I think of all the settings, Black Marsh or Valenwood are the most interesting right now. Summerset Isles could also be cool, but unlikely to happen as it would be quite difficult to explain not-Elves in Nazi Elf Land. Unless they decide to do another huge time-skip, but fuck that.
>>
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>>47594247
>Blackwood Borderlands

Where were you when Cyrodiil jungled?

hate ESO all you want, but it does shit like this.
>>
>>47594357
Bless St.Jiub. While we were off doing worthless shit like killing the dead-yet-dreaming god, he was tackling the real issue.
>>
>>47594306
>>47594247
Misread that last part, my bad, but it's called the White Gold Tower in Shezzar and the Divines, and Before the Ages of Man, which also appear in Skyrim. Anyone taught the history of the empire would know it as the White Gold Tower presumably.
>>
>>47593426
I'd guess it's just a marketing ploy. We're talking about a game where you can find a guy who bound his friends ghost in a museum, making him pretend he's an ancient warlord.
>>
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>>47594247
I'm not hating, I'm even playing right now, but how often does the word "Numidium" get thrown around that someone would name a beverage after it?
>>
>>47594611
Saying "Numidium" in public should get you abducted by the Blades, some Marukhati Temple Zero types, or a Tharnatos cult.
>>
>>47594808
Or all three at once
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>>47594864
>The Elder Scrolls Adventures: I Said Numidium
>>
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>>47594891
>Generic 'you are the chosen one' adventure like Skyrim but with an added twist of being chased down constantly

I'd play it
>>
>>47594935
By the third abduction, you're just annoyed.
>>
>>47593857
>We have the MMORPG spinoff nobody in particular wanted
I don't think this is the case, unfortunately. A few years ago I remember talking to a number of mouthbreathers in my university's shitty nerd club who were gushing about the possibility of an elder scrolls MMO. Like most franchises, the fanbase (and therefore the target audience for future iterations) is just shit.
>>
>>47593825
I say it's one of the more likely choices, and probably my second favorite idea after ES6: Dominion covering Summerset, valenwood, and Elsweyr.
>>
Would development of TES VI have started already?
>>
>>47595107
Early stages such as story planning, but the actual game development is normally held off until the DLC for the current game is all pushed out.
>>
>>47595107
Yes. Pete Hines mentioned that it's probably coming around 2019, and that's only three years away.
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>>47595173
>2019
fuck

it better be good then
>>
>>47595107
They probably started work the day after FO4 was released. A company isn't going to let their developers sit around with their thumbs up their asses - either they're working or they're getting laid off.
>>
>>47595107
Most probably. I suppose they will do the same thing as with fallout 4: they will suddenly announce it saying "lol we actually were secretly working on it for years and it's coming out in half a year". Didn't one of the designers or someone actually told without permission that they are doing it and it's set in Black Marsh on his twitter or something? I recall something like that about a year or two ago. Evveryone obviously called it fake then but considering that exactly the same thing happened with fallout 4....
>>
Have remixes of the Elder Scrolls/Morrowind main theme based on the musical styles of Daggerfall and Arena ever been made?
>>
Nordic throat singing when?
>>
>>47595350
https://www.youtube.com/watch?v=wHSd6RzJyms
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>>47595429
I mean, take the Morrowind/Oblivion/Skyim tune and make Daggerfall and Arena themed remixes of it.
>>
>>47589231
I just pocket the gold off the taxman's corpse and fargoth's stump money and skip town.
>>
>>47595199
Nah, it's not going to be Black Marsh.
>>
>>47594389
>after the events with the Nerevarine.

I meant Resdayn when I said it, the elf in the cinematic would be Veloth. I'm talking prequel.

Likely to happen? Fuck no.
Awesome? Yep, at least til it actually became a reality.
>>
>>47590915
Clearly the Tribunal used the Numidium in Red Mountain as some kind of brewery before handing it over to the Empire.
>>
>>47591682
That's not what CHIM is about
When he somehow makes all of his mind believe that everything is him and he is everything to the point he goes mad and starts warping reality...now that's chim
>>
>>47590915

My headcanon explanation will be that it's just referring to the color of the drink.

The actual explanation is that zenimax are hacks
>>
>>47594150
>What creates gravity
Earthbones
it's always Earthbones
>>
>>47596231
>>47596240
>>47596265
>>47596291
>>>/vg/
>>
>>47593541
>>47593825
>>47595052

We've already been to Hammerfell. Twice, albeit only portions thereof. But then so was Vvardenfell. So 'revisiting a setting' is a non-argument.
>>
>>47596630
We already went to Solstheim too.
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>>47593825
I like the idea a lot.
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>>47596690
>2019, TESVI comes out
>2020, new Solstheim DLC!
>>
>>47596754
S'cool.
>>
>>47596754
Will it be skyrim or morrowind stroking
>>
>>47596800
Obviously it'll be Orcish
>>
>>47596800
It'll be a Falmer utopia.
>>
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Recently I've made a lot of progress on the overdue completion of UMSO, planning on making it compatible with Morrowloot 4E from the start this time. Oh, and spears are going to be in(as an option because the animations are a bit off). Any interesting ideas for Skyrim-related lore or artifacts you want me to add to the game and upload to the nexus?

Anything new for Scrollhammer? Any plans to write Elder Scrolls rules for Age of Sigmar?

>tfw Duke quit chapter master
>>
>>47588544

Will you host this map on a server when you're done?
>>
>>47587235
Imperials seem to have some of the best booze - most of the wine and brandy comes from the Imperial provience.

However, you could argue that the dunmer make the best drinks, since they have some of the most variety. Most of the Imperial beverages are good due to age more than anything else, and they really only make brandy and wine.

Nord's sucks because they only have three kinds of mead and some vague ale. Even the mead with the juniper berries is all but lost.
>>
>>47594410
It's interesting to realize that in Kvatch, you can find a severed head in one of the houses. Later information in Skyrim makes me think that was probably Jiub.
>>
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>>47595429
I wish I could really appreciate the good parts of Daggerfall, but as a whole it feels old and clunky to me, and a little generic compared to Morrowind. Even Oblivion is at least fun to play for its generic-ness.
>>
>>47596911
Haven't played Skyrim for a long time now, but I might hop back into it when this is done. No lore tidbits to throw in, but I'll be sure to grab it and leave an endorsement when I play through again.
>>
>>47597265

Well thanks, sounds great.
>>
>>47594389
>Summerset Isles could also be cool, but unlikely to happen as it would be quite difficult to explain not-Elves in Nazi Elf Land.
This again...it'd be hard to explain humans, yes, but the Thalmor don't particularly hate the others /as much/.
I doubt you'd see orcs or argonians since they'd have no reason to go there in the first place, but khajiit and bosmer are citizens of the Dominion. Dunmer wouldn't likely be there either, altmer in general I think have a rivalry of sorts with them.
>Unless they decide to do another huge time-skip, but fuck that.
I doubt that heavily, because the main reason they did one for Skyrim was because the over-arching story of Dagon preparing for, and then succeeding in, the invasion of tamriel, and the story of Uriel trying to keep tamriel together after the simulacrum, all that was wrapped up and little remained to work with in that era. Not enough for a game at least. The Great War had the opposite problem, too much for a game, and thank the gods they didn't try it regardless of that.
Might be a decade skip at most, but anything at this point is just rumors and conjecture. Hopefully they'll say something in their coming conference.
>>
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>>47595195
I think after Skyrim they might've actually learned to give themselves some time.
And this time there won't be a triple-number release date that'll fuck the scheduling. Should at least be solid.
Also this: >>47595170, there's still a bit of fallout 4 dlc they're wrapping up, so the actual development probably won't get much momentum until the last patches are done and released.
I for one, am very excited to find out what they're going to do next.
>>
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>>47596911
>Duke quit

Fuck, I've been out of the loop for too long.

And Age of Sigmar might not be a bad way to do ES. WFB is great, but it's all for its own universe, and there seems to be general agreement that AoS could use some more flavor, and ES might bring some much-need flavor and thereby rigidity.
>>
How has Alinor traditionally been ruled? What has been the normal system of government?
>>
>>47597687
High Kingship (first one was probably Auriel)
>>
This is what's gonna happen at E3.

> End of the show
> ESO makes an apperence
> New DLC
> Takes place in Vvardenfell
> The DLC after that takes place in Murkmire
> Maximum pandering
> The DLC's will somehow be connected to Elder Scrolls VI: Black Marshes
>The lizards have raised a great civilization, fucked around with the Black Marshes to the degree where there's no problem for other species to live there
>Environmentalism is a big deal
>Dunmers are slave labour, other races oppressed
>They've lost the connection to the Hist due to some fuckery with Sithis
> An-Xileel are as much a Sithis-cult as a political party
>The player character is "The First Argonian", since Argonian isn't really the name of the lizards but anyone connected to the hist, and it's up to him or her to help the other few people he or she helps to connected to the Hist to stop the Sithis-worshippers before they destroy the world and send everyone into the Void
>>
>>47597640

Duke quit chapter master and he hasn't done anything for Scrollhammer for like a year.

AoS is such a barebones system that you could basically design Elder Scrolls stuff for it from the ground up, and still have it be cross-compatible with GW rules. Plus being skirmish based with lots and lots of summoning is perfect for TES.
>>
There any connection between Dibella and the Ancestor Moths? Her totem in Skyrim is a moth, so I'm curious if there's a link between her and those things.
>>
>>47596911
>Anything new for Scrollhammer?
I've been bitching at Felineknave to test it out but no one really seems to want to. The few times I played it was bretty fun.

Also considering renaming it to ELDERHAMMER again and investing a little more time into the thing.
>>
>>47596911
Kinmune.
>>
>>47598630
I'm going to have to think about this.
>>
>>47599620

iirc I added some books written entirely in daedric letters to Apocrypha, and one of them was KINMUNE
>>
>>47594247
Prior to Zurin's reconstruction and discovery of Numidium, it was a complete unknown. The only people who knew about its existence was likely limited to the Tribunal and associated higher-ups. It's almost completely left out of the histories of Morrowind save for brief mentionings of the Dwemer trying to create their own god. They wouldn't have even called it the Numidium back then, but rather "Anumidum."
Following Tiber's use, the Numidium was only known in legend, incredibly obscure ones at that, most seemingly not even mentioning Tiber's involvement. The truth of the Numidium was a tightly kept secret that even most Blades were not aware of. The only reason the Bay Kings knew about Numidium was because of the Emperor's misplaced letter, which Gortwog needed the King of Worm's help to even make sense of before he could leak its info.
After the warp in the west, a large amount of people were made aware of the Numidium's existence, but only in the manner the 'legends are true manner.' Its origins, purpose, and true capabilities remained a secret to just about everyone (Actually, even the Emperor probably wasn't all too aware of most of that).

So do you understand now why "Numidium brandy" is a bit fucking ridiculous?
>>
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>>47593253
You'd fucking better be Todd Howard giving us an anonymous cheeky leaky because if this shit ain't real I'm going to do a screaming nosedive off a cliff.
>>
>>47593825
How do you feel about TES6 being set in Stros M'Kai
>>
>>47590742
>>47590506
Quiche was already canon, you swit.
>>
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How long do the races live?

Do all dunmer and altmer live hundreds of years or is it just the more powerful magic practitioners?

The human races from what I can tell live as long as us with the exception of bretons who live longer due to being elf mutts.

Don't even know about orcs, khajiit, and argonians
>>
>>47601308
The official statement is that Elves live to 300 or 400, and the beast races live as long as humans.

Mages live longer, this is true.

The thing I tend to go off of is
>Alvur Relds: Well, I'm fifty, done my twenty years in the Service, and I'm in the prime of life. I expect another fifty good years, and then I'll be old, and slow, chatting with gaffers around the hearth for another twenty, thirty years. I've known mer still mind-sharp in their late hundreds, and heard of folk 200 and older. My family usually makes it to 120-130, providing we don't get sick or poked in the eye.
>>
>>47599327
Those are some fine looking lizard tits
>>
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>>47601651
You know it.
>>
>>47601308
All I know is that Barenziah has been alive since Tiber Septim's time (she was 18 when she first met him, or thereabouts), so dunmer must live to at least 500.
>>
>>47601718
Someone call House Dres, this thing is freaking me out
>>
>>47601468

In Skyrim there are a LOT of Dunmer who remember the Red Year.
>>
Just explained the lore to some of my friends who only like Skyrim, but also like sci-fi and other weird shit. Went pretty well.

I know that The Song of Pelinel, Feyfolken, and TEG about Aetheius are all sci-fi stuff, but can you guys think of some more?
>>
>>47602159
Look, I know the lines are tenuous, but I'd call even the deep lore stuff about TES science fantasy at best. The world itself has essentially medieval technology, with anything that is more modern being a creation of magical manipulation, not technological skill.

That said, try Sotha Sil. I'm pretty sure one of the theories about him is that his mind was uploaded into a big computer that was the Clockwork City all along.
>>
>keeps an asteroid suspended as a show of power
>can't extend ghostfence high enough to block cliffracers from escaping
why are the tribunal the worst
>>
>>47602213
I never really said it was sci-fi, just that is had some sci-fi elements.

Thanks, m8.
>>
>>47602237
Because ghostdome doesn't sound as good
Also it took all their power just to maintain the fence, coupled with being powered by the dead spirits, they would need mass genocide to power that dome
>>
>>47601782
What's wrong, anon?

Don't tell me you don't like Argonians or something.
>>
>>47602448
Not him, but that looks like some uncanny valley shit. Like how Fursuits are creepy.
>>
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>>47602494
>>
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I am not going to let this thread die because of a creepy costume.

How did Divath Fyr get so strong? Daedric armor is amazingly heavy in Morrowind, and he's got no enchantments on it.
>>
>>47603719
He probably has a billion constant effects in constant cast
80% sure one of them is a version of nighteye that sees through clothes
>>
>>47603719
>How did Divath Fyr get so strong?
Daughter waifus.
>>
>>47604042
Like he's siphoning their strength to add onto his own?
Or distributing the armor weight among them
>>
>>47602237
You realize by that time the Tribunal have been cut off from their source of power for centuries and barely have enough power to give the appearance of pretending to be gods, much less actually contain Dagoth-Ur or the blight, right?

It's _literally_ lore reasoned.
>>
>>47604271
They went to the power source constantly, they were hardly cut off yet
>>
>>47604298
They hadn't had access to the tools or the heart for centuries at that point. They were cut off in the second era.
>>
>>47604271
If they had lost all their powers by this point, they wouldn't even be able to maintain the appearance of godhood, and Dagoth-Ur would've started conquering the place already.

They just were losing more and more every day, and what little worship rejuvenated them and what little they could do to ease their burdens didn't give them much wiggle room.
>>
>>47604329
It was a slow process, but they were nowhere near full strength in the third era. It's even mentioned in the chronicles of 1E 2920 that even at that time they were struggling to get access to the tools.
>>
>>47604310
I don;t know when exactly they made the fence, but I doubt it was long after getting cut off
>>
>A strong gale picks up, and blows his ashes back to Skyrim.Wulfharth adopts and is adopted by the Nords then. Ysmir the Grey Wind, the Storm of Kyne. But through Lorkhan he lost his national identity. All he wants the Nords for is to kill the Tribunal.

So wait, why does it say Wulfharth was just then adopted by the Nords? And lost his national identity? Also if he is the one who wrote this, why does he talk about himself as if he knows he lost his identity?
>>
>>47598180
I'm pretty sure that the Hist are Sithis-worshippers.
>>
>>47598180
>The lizards have raised a great civilization, fucked around with the Black Marshes to the degree where there's no problem for other species to live there

Fuck I can see Bethesda doing exaxtly that and it would ruin the damn game. For me the best thing about Black Marsh setting would be that you can mainly travel by boat and all the deep inland areas are pretty much death wish of you are not properly prepared for venturing into them.

>>47599327
Damn, I'm not sute if I want to fuck, kill or enslave that thing.
>>
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>>47596911
This version of imperial armor looked better.
>>
>>47605295
>For me the best thing about Black Marsh setting would be that you can mainly travel by boat
>Travel by boat
>Boat
>Not rootworms
>>
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>>47597023
it's not my map, it's already on a server
I'm just a lowly builder, don't blame me if anything's off, but do give feedback

tamrielcraft.tk
use /warp to get to places
>>
>>47605434
>people think this belongs anywhere other than the saltrice paddies
I want n'wah to leave
>>
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>>47605545
that silt strider looks pretty comfy
>>
>>47605559
I imagine that with their size, they would be incredible beasts of burden as well, probably able to carry several times as much as a pack guar with no problems at all.
>>
>>47605545
I don't have minecraft
>>
>>47597442
It is actually stated that even Bosmer have trouble getting on the Isles currently.
I will find sauce.
>>
>>47605659
>>47605447
>>
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>>47605659
>>47605737
Don't get it just to check the server out. Minecraft doesn't offer a lot of fun if you're not underage or autistic (and I'm not kidding about this)

I just use it to build comfy stuff in creative. Here's Falkreath.
>>
>>47605581
Wish we could have gotten a yacht strider
imagine an entire level on a huge silt strider
>>
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>>47606074
make a mod with a giant silt strider, claim it's dwemer genetic manipulation
>>
>>47606107
Too late and too busy
>>
>>47606114
Making Hammerfell with Todd?
>>
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>>47606114
>>47606140
Sword singing will be identical to Skyrim's dragon shouts.
>>
>>47606140
>Hammerfell
Man what is it with you guys and Hammerfell, what would you even DO with that.
>>
>>47606041
It could be pirate friendly
>>
>>47606165
Are you Trainwiz?
>>
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>>47606193
Presumably.
>>
>>47606221
>>47606165
Fuck, then why did they get you, dreamboy? Valenwood+Elsweyr would be even better, but they'd retcon so much of it. You don't have to confirm it's Hammerfell, but denying it...
>>
>>47606186
it's not

cracked servers are flooded with all types of scum
>>
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>>47606165
stros m'kai
pirates
sword singing
giant sandworms
fancy architecture and clothing
thalmor killing
>>
>>47606279
think he means more main quest oriented
>>
>>47606221
You have ideas or something, don't you.
>>
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>>47606301
return of the dwemer, and you have to get them to fuck off again
>>
>>47606338
I always do, but you'd rather them be a surprise
>>
>>47606301
Pankratosword
Make TES more like Fallout, by introducing nukes
>>
>>47606165
Caravans, hidden cities, huge tombs, traps, new monsters, and proper redguard lore
>>
>>47606165
Because Alikr Desert. You'd have to prepare to go into or you'll get buttfucked, it's where all the high level dungeons are and some wandering unique mega hard bosses. The days are blisteringly hot and require you to have fire protection and find shade, the nights are chillingly cold, you need frost protection and have to wrap up warm.
>>
>>47606364
Didn't you have something once about Volenfell City being built on a massive series of tracks and that it could move around?
>>
>>47606532
It's not like the dwemer don't now have a precedent of having their cities able to move.
>>
>>47606553
Which one?
>>
>>47607204
He probably means that one underwater dwemer ruin from Dragonborn.
>>
>>47607234
I should play it already, shouldn't I?
>>
>>47602213
The world has a medieval level of technology...currently. That's not to say that during the Reman dynasty, and in the far future of the ninth era, their spaceships and laser guns aren't still based in magic, but it's way more "science" then.
>>
>>47607260
Nah, it's nothing but cheap fanservice.
>>
>>47607260
>>47607365
it's still pretty goddamn good
>>
>>47604837
This reminded me of the King Dead Wolf Deer theory.

Maybe, at this point, his identity is so jumbled and lost that he writes his own past in the third person.
>>
>>47607260
I think it's cool. Some of it is pretty lame fanservice, and I wasn't the biggest fan of Miraak, but I liked the Apocrypha.
>>
>>47607365
>>47607387
How is it fanservice?
>>
>>47607492
I guess I exaggerated a bit. The only fanservice in that DLC that actually bothered me was Neloth. Some of it is pretty good though, like seeing how Raven Rock evolved.
>>
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>>47607828
I liked Neloth though.
>>
>>47587179
But the Argonians zerg rushed every gate and defeated them with sheer power of numbers instead of using homeland advantage
>>
>>47606165
CONFIRMED FOR NOT HAMMERFELL
>>
>>47608514
I'm new here, who's Trainwiz? I understand he's a modder, does he work for Bethesda now?
>>
>>47608549
He was supposed to get an interview. When asked if he got the job, he said he's not allowed to confirm it.
>>
>>47608655
if he hadn't landed the job he wouldn't say such a thing

TES VI is gonna be gr8 m8s
>>
>>47608811
We have one of us in there.

Trainwiz, will you bring back Mysticism if you were hypothetically hired by Bethesda?
>>
>>47607492
Solstheim was pretty obviously designed to bring in a 'little piece of Morrowind' into Skyrim. The settlements, the ash, that's all pretty unexplanitory, especially seeing as Solstheim did not look like that in Bloodmoon. I mean, they put in a silt strider for the sole purpose of giving you Morrowfeels, if that's not fanservice I don't know what is.
The lore is almost completely stuff taken from Morrowind or stuff made to explain what happened after Morrowind. The main quest is also pretty clearly designed to reflect Morrowind's main quest.
Not that this really bad or anything.
>>
>>47608655
That's pretty cool. So there are people working there who actually (presumably) care about the quality of the games. Is there hope for TESVI?
>>
>>47608900
No, Beth will just corrupt him into Toddwiz.
>>
>>47608938
Has he been observed lying and avoiding questions at all lately?
>>
>>47608938
You see that train? You can ride it.
>>
>>47608965
He avoids questions about his involvement in TES VI, which is a good thing actually, cause it means he's part of the team :^)
>>
>>47608811
>>47608900
>>47608995
How is this good?
>>
>>47604837
Wulfharth gets canonized into the Nordic god Ysmir, in other words, they basically become the same thing. All his actions just become a continuation of the pre-existing immortal spirit and the individual himself becomes mostly forgotten, now characterized primarily by Nordic ideals, rather than his own identity.
>>
>>47608995
But that could also just be him lying
>>
>>47609084
He's not known for being a cunt. Maybe a trickster, but not a cunt.
>>
>>47609047
it means trainwiz is gonna work on TES VI, which means it's gonna be great
>>
>>47609060
But wasn't Wulfharth Atmoran? According to the five songs of ysmir(I forgot the exact name of the book) Shor/Lorkhan rebuilt Wulfharth, who died from becoming really old after that "orkey wakes alduin" myth from ashes and marched to morrowind where the war happened and then arcturian heresy happens. Im probably missing something here...
>>
>>47609363
It would take much more than just one trainfag to salvage modern ES games.
>>
>>47609390
Ysmir, the spirit, is Atmoran (because where else would the spirit of the Nords come from). Wulfharth most likely wasn't actually historically born in Atmora, but since he is Ysmir, he was now.
The same applies to Talos.
>>
>>47593253
terrible
>>
I'm trying to draw an image of Shor reanimating Wulfharth from his ashes, but I was just curious what you guys thought Shor looked like to you.
>>
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>>47609706
All I can really think of are fox totem aesthetic and the heart ripped out of his chest.
>>
>>47609706
Bloodthirsty Odin with serpent symbolism
>>
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>>47609706
I remember some fan art from some nord, might have been shor, with feathers and horns in his head but that was someones fanon

SO I guess he is a man with long blond hair wearing some fox stuff
(God why are all these pictures so small, fuck)
>>
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Dunmer and Altmer are natural enemies. Like Nords and Dunmer! Or Dwemer and Dunmer! Or Argonians and Dunmer! Or Dunmer and other Dunmer! Damn Dunmer! They ruined Morrowind!
>>
>>47609841
>this is what Ashlanders actually believe
>>
>>47609706
I wish he had REALLY long flowing blond hair, floating, almost naked except for fox headress like in >>47609837 and glowing blue eyes

sadly im pretty sure he looks like just your average Nord but bigger
>>
>>47609806
Something like this then?
>>
>>47609969
yep, That could literally be any Nordic jarl, warrior, merchant, poet or god
>>
>>47609909
>sadly im pretty sure he looks like just your average Nord but bigger
What the hell are you talking about?
He's a fucking god dude, its not like he has a real likeness.
>>47609969
With a gaping chest wound though.
>>
>>47602448
Disgusting
>>
>>47605447

I'll have to take a look some time.

Are there spawned enemies on this server too? Does anyone take zombie eggs and toss them into tombs and barrows?
>>
>>47598180
>>47605295
Y'all don't remember shit.
Other races have been to black marsh a ton of times, remember that book about that imperial scholar learning about how the language Jel works?
There were Imperial Missions, settlements, prisons, etc. They didn't last more than a few years except the prisons, but it's not like people are killed within a few days of entering the place.
It's like real swamps. You can live there if you're enough of a stubborn bastard, but why the fuck would you? It's awful and not worth it.
I hate this borderline meme that black marsh has almost a magic barrier that kills people upon entry. Almost as bad as Summerset being nothing but crazy magical bullshit cities, or at least Alinor being nothing but 100% magic shiny Crystal. The fuckers in the lore who said that weren't even in the city, they were sailors seeing it from outside.
/rant
>>
>>47606165
Do you think Hammerfell's a shit?

Seriously, I get that Bethesda has been making the human provinces pretty boring so far, but that doesn't mean they have to be that way, and it doesn't mean that Argonia or Eleswyer or Valenwood are automatically going to be better.
>>
>>47609363
I don't actually agree with some of his ideas so I dunno I feel it's kind of shit
>>
>>47606344
>dwemer returning from being Numidiums brass skin
That's bad and you should feel bad.
>>
>>47608861
>The main quest is also pretty clearly designed to reflect Morrowind's main quest
How so?
>morrowind
>released from jail to help blades, help investigate 6th house, get corprus and "cure" it, learn about your destiny, become incarnate through deeds and determination, rally the houses, get the tools, fight to get to the heart, destroy the heart before Dagoth ur uses it to become a god by changing mortals into warped God-magic creatures
>Dragonborn
>get a hit put on you, follow clues to find ancient plot, meet the fucker, help Skaal and others with the stones, learn new powers, ally with a daedra, hunt down your rival dragonborn, and kill him before he uses your soul to fuck with mantling and become some measure of a god, or even try to fuck with the Dreamer itself through mantling fuckery.
The biggest similarity is the attempt at ascendance, but the means are vastly different, as is the reasons and scale. Dagoth wanted to do what he saw as a freeing from false-worship, and expanding the average mortal's scope of reality. He acted like a misguided "hero" type. Miraak was power hungry and sought to become a god-above-gods, he might've achieved Chim had he succeeded, if not more. He was a power mad warlord.
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