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/srg/ Shadowrun General
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...Identity Spoofed
...Encryption Keys Generated
...Connected to Leek Routers
>>>Login: *********
>>>Enter Passcode: *********
...Biometric Scan Confirmed
Connected to THE GODHEAD...

*Welcome back to /srg/, chummer
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>Make sure your back is straight
>Conserve words
>Mind your manners
>And never, ever, settle for less than the money you're worth
>Not like the lot of you are worth anything
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What is nitro? Is it in an inhaler device, or do I spray it on my mouth and nose mad max warboy style?
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>>47582569
Well i would think it comes in a inhaler like for people with asthma.
But druggies always trick out there shit
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>>47582569
Whatever you want anon. Whatever you want.
>>
Think we'll be seeing any more magic books?
Any spells worth pilfering from earlier editions?
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I think I have a better understanding of AI Rigging now. And this is fucking stupid.

So in order to Rig, an AI would need to install itself on the RCC or on the Drone. I would say the RCC would be better, because direct install to the drone results in using the drone's generally bad device rating.

And of course any action you want to take with it involves some stat conversion.

It's incredible to me that they took something interesting and made it so miserable. I mean, even by Shadowrun standards.
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>>47582638
I just want you to witness me bloodbag
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>>47582511

hey /srg/!

How would you Jet Set Radio?
>>
>tfw no more Harebrained vidya

suffering
>>
>>47582954

High Charisma, perform. Face. Cyborg legs with huge agility and installed skimmers.

Can't figure out the gun though.
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I'm looking for which books talk about police procedures. I looked in Vice, but it's more general information. I looked in Lone Star but it only has descriptions of the patrols and what happens if you are arrested. What happens during the actual stop?

Say the cops see an ork walking around looking like a street tough. He probably has drugs. What is the procedure?
>>
>>47582954
>Jet Set Radio
>Not Summon Shotgun
>>47583023
Tried hitting up real life stuff?
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>>47582749

I just realized:

Hey, yekka. How do I bypass disabled skills for AI? With the ability to re-assign the stat for them, it seems like I might be able to make this slightly less of a headache and actually put points into this I'd otherwise not be able to use.
>>
Hoi chummers. Could I get a bit of help with Chummer 5? Specifically, how does restricted gear work and how do I apply weapon mount visibility, etc. to a specific weapon mount? I'm fiddling with it right now and it seems like it's just a flat 4k to apply "weapon mount visibility (concealed) to the vehicle, not the mount.
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>>47582258
Sure, but the alternative is AI not working.
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>>47583173

What I find particularly funny about it is that the AI section says to refer to the foundation table.. Which doesn't make a lot of sense, because then you're dependent on a device or emulated device for a skill check.

Someone in a reddit thread suggested using the astral attributes table instead for a houserule, which makes MUCH more sense.
>>
What is the dumbest thing you have seen or have gotten away with in a run?

>be technomancer
>helping out gunbunny with sniper rifle
>need to make difficult shot to kill some gang leader held up in some building.
>ask my pic related machine sprite to give the rifle a diagnostics boost
>she straddles the barrel and starts rubbing her nonexistent vagina along its length complete with moaning and heart eyes
>sniper fixed to the scope doesn't/cant see the sprite acting like a turbo slut on her gun
>asks me if anything went wrong due to my initial reaction
>make up some excuse like some Nigerian prince sent spam to my brain or something.
>she buys it, makes the shot and we're out of there
>turns out my registered sprites hang out in matrix porn whenever i go to sleep.
>>
>>47582954
Cyberlegs + skimmers.
My group has a sammy with those who runs faster than my van.
>>47583023
Assume it's like real life but worse. In the case of Lone Star, they probably just beat up random folks chicago pd style.
>>47583050
>playing an edgelord
Like, if the edgelord was also a waifu I'd put up with her, but still
>>47583235
That... would actually work really well.
>>47583250
>about to raid horizon prison
>need excuse to get in
>decide we're a horizon subsidized TV show, something between scooby doo and the blair witch project
>summon a spirit of man and put a bedsheet over it to function as the ghost
>HIJINKS!
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Worth it?
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>>47583163

I tried playing around with it some to see if you can attach it to specific weapon mounts, but it doesn't seem that it's able to be nested in it. Even if you do "Add location". Unfortunately, it seems it just has to be a part of the vehicle overall?
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>>47583327
Sure, cuz it lets you summon force 7 spirits without taking physical drain. If they have engulf, they will go through mundanes like a hot knife through butter.
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Guys, I need ideas.

My crew is preparing for a new mission, a bank job. Their job is to get into the facility, go into the the vault and steal the contents of a security box, and make enough of a mess on the place to make sure that nobody figures out that they were looking for that specific box.

Since I hope that one of the things to do is open as many boxes as their guts and greed allow, I need a few ideas of what is inside of them, they don't need to be worth money, simply things that are would be put behind all that security.
>>
>>47583023

Check ID. Ask simple questions. Find probable cause. One pats down for weapons or drugs while the other guy stands nearby but outside of range that would get him involved in the fight. (i.e, maybe about 10 feet back. Not that he'd have his gun drawn, but if the suspect starts fighting his partner, he'd be in a better position)

In more dangerous areas it would be more cops, because someone has to watch out for the gang coming to help out a member, maybe.
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>>47583327
Yeah, if you've invested into Summoning.
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>>47583392
>>47583361
I'll keep that in mind.
Anything else I should snag as a summoner?
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>>47583362

Things with high sentimental value or historical value. Paper documents containing sensitive data from before the digital era. Antique weaponry.

Or you could just go the payday route and have gold bars, straight cash & bonds, and jewelry. But these aren't necessarily mutually exclusive with the traits above.
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>>47582954
>>47583050
>>47583297

We're all soldiers now. At least i am.
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>>47583438
>That fake sin name
I love it
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>>47583438
>Su Dohnym

I'm stealing this. It's too good.
>>
>>47583362
There was a scene in the movie Sexy Beast where they drill in from a next door bath house pool undergound directly into the vault. They do this over the course of a few hours, using scuba gear and industrial equipment while the pool is closed.

The vault is flooded when they get in, but they get everything.

Precious stones/jewelry, gold, bank notes, incriminating bdsm photos for blackmail, foreign currency, important financial documents, black book lists ect.
>>
Hey guys, I'm new to GMing Shadowrun, and I was wondering about the importance of inter-party balance, with stuff like optimization and role-overlap.

I've played Shadowrun before (5th) in a short lived campaign, but now I'm looking at running a game (also likely 5th) and I'm concerned that my lack of experience with the crunch might mean that I'll miss issues until they become a problem.

As a specific example, it seems like spirits are really strong. If someone specs that way, will that make a Street Sam useless?

Thanks for any help/advice.
>>
>>47583362
Documents detailing the precise orbit of the space station Freedom (now Z-O), placed there by a downsized NASA employee who was assassinated before he could do anything with them.
an object on which a powerful free spirit has used hidden life
Maria Mercurial's sex tape
A spyglass foci that, if properly bonded to a mage, allows him to see as far as he wants in a straight line. Yes, he can cast spells through it.

>>47583415
A tradition with good spirits to summon.
>>
>>47583560
>will that make a Street Sam useless?
In most cases UNLESS enemy mages have ranks in banishing, at which point spirits go poof.
In general, if the party mage is being too much of a dick, just throw out enemies with banishing and counterspelling, at which point the party mage becomes useless until those enemies die.
>>
My GM wants pics for all our characters. Anyone got anything a green haired gnome with a shotty?
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>>47583932
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>>47583710
You can summon any spirit though? Tradition just dictates what spells you can stick them to?

Or am I confused again from last thread?
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>>47583994
you are a little confused

each tradition is limited to the spirits listed as its combat/healing/whatever for summoning.

the spirit of that type is also limited to sustaining spells of its same category - so health spirits can only sustain health spells, and different traditions will have different types of spirit as their health spirit
>>
>>47583994
No, you can summon any of the five spirits associated with your tradition. These spirits can then cast spells associated with their roles in said tradition. You don't get to summon spirits outside of your tradition at all as far as I know.
>>
>>47583994
>You can summon any spirit though?
No. Otherwise the calling ritual to summon a specific, non-traditional spirit, would be pointless.
>>
>>47583250
>be scamming some bunraku parlor operator out of the names of a bunch of corrupt cops
>team decides to send me (the hacker) into the meet with the guy, because "Hey, you look like the kind of scumbag would order a specialty meatpuppet." Thanks, chummers. You guys are faggots.
>guy leads me to his office and makes a big deal (like, the kind of "oh, I totally forgot I had this really opulent thing out" kind of big deal) out of showing off his prized meatpuppet
>it's a biosculpted teenage girl with cosmetic cyberware to look like an anime catgirl, hanging half-naked by her wrists.
>He says he uses her as a stress-relief punching bag.
>Asks if I want a turn.
>I shoot him on principle, and then shoot him three more times.

Actually finishing the run after that required a ton of extra legwork and a lot of bribes, not to mention our pay getting cut for the extra dead body. Getting the girl to someone who could look after her while we figured out who the hell she was also required burning a bridge or two (which didn't pan out anyway) and after we got her a new life with some on-the-level friends of ours, we never saw her again anyway. Looking back on it, it probably wasn't worth it in the long run. It probably wasn't even worth it at the time. But damn it, I wrote "I've got principles" on my character sheet and I fucking meant it.
>>
Friend is getting into a SR5 game, and may be dragging me in with him. I have some experience building characters for 4, but never played more than...1.5 sessions.

What kind of dice pools should I aim for at character creation?

Is going nartaki and multi-weilding guns at all viable? I'd wager that, after splitting the dice 4 ways, you're not going to hit much, if anything.
>>
>>47583994
Nah, you summon spirit types dictated by your tradition. So, for example, Hermetics summon fire spirits for when they need something set on fire.
>>
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>>47584232
Good on your, chummer.
Principles keep the cyber-psychosis away
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>>47584232
Ya done good, anon.
Ya done good.
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>>47584232
Nice.
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>>47584232
Getting shot is really his own fault for not checking a client for weapons at the door.
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>>47584232
>>47584294

I am normally a huge moralfag but I made my Punching MysAd have Superhuman Psychosis because of the melee benefit

I am wondering if I fucked up or if I can twist it back to my moralfag ways
>>
>>47584294
>>47584349
It being the right thing to do is the only reason we didn't bomb the run out of hand. That we didn't pariah ourselves from our Johnson's entire social circle or bring the wrath of the Yaks down on us is why I consider it a case of "getting away" with something.
>>
>>47583135
I'll have to take a look into it, skills section was rewritten by one of the other devs and it kinda scares me at the moment.
>>47583163
Restricted gear is kind of lazy and may also still be broken for things with mods. If you have it, you can have one item that's over the availability cap.
I haven't looked at mount stuff in a while, it was handled as a data shim before. Lemme get back to you on that.
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>>47583982
1/3 parameters met.
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>>47584448
You can always buy away the quality after your runner has a moment which restores their metahumanity.

>>47584462
I imagine that most Johnsons wouldn't condone what that guy was doing. Johnsons are suits after all, they have daughters and wives too.
>>
>>47584445
It's a social kind of thing. Like, you know the guy's carrying, the guy knows you're carrying, but neither of you want to say anything about it because then you'll have to confirm that you're both carrying and suddenly what's supposed to be a simple deal for a high-grade meat puppet in exchange for a handful of deadbeat clients turns into everyone worrying about whether or not someone's going to get shot.

Not investing in better business-casual body armor, though, was totally his fault.
>>
Is there any way to be a Norse mage without being the Winternight kind of crazy?

Are there pagan mages?
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>>47582749
If you have "Pilot Origins", you can jusr replace the Drone's pilot program. All tests through the drone become Depth + Skill (or autosoft rating.)
>>
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>>47583438
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>>47585433
While Ragnarok is a prominent feature of Norse mythology, I don't think it's necessary to want to bring about the apocalypse in order to follow the tradition.
Um. Yes? A bunch. Shamans, druids, Aztecs, etc. are all fairly prominent. What sort of paganism are you even looking for?
>>
>>47585625

Well, Norse, for one, but I'm also a huge Egyptaboo. Would the latter be as simple as making a Beetle or Jackal Shaman, or can I build out a whole other tradition?

I'm the guy from the other thread who still doesn't get what trafitions do.
>>
>>47585775
Oh, okay. Hello!
Well, there is an Egypt tradition pre-made. It's in Shadow Spells, along with the Norse tradition. I'm assuming 5th edition, but they're both somewhere in 4th, too.
So yeah, go look at those, and then look at the mentor spirits and choose one that you feel is appropriate if you want.
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>>47583050
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>>47585450

Got a pg#?
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>>47585814

Thank you so much!

BTW, that book doesn't seem to be in the Pastebin.
>>
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>>47585856
>>
>>47585875
It is though. In the 5th edition folder of the mediafire folder. Shadow Spells, 2nd pdf down.
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>>47582954
Cyberlegs+Skimmers, not-"Ares Screech Sonic Rifle" weapon.
>>
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>>47585856
>>47585888
>>47583050


Needs a little more oomph
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>>47585915

I was looking in alphabetical order, my bad.
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>>47585433
There are wicca mages if that is what you mean.

Pg 51 street grimoire
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>>47586139
Also black magic and chaos magic, which are pretty neat.
>>
>>47585873
On the phone right now, I'll get back to you as soon as I am behind my PC.
>>
>>47584291

any advice for someone new to sr5?
>>
So is the Shadowrun 2050 book any good?
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>>47584291
>>47586253

Dicepools need to be between 10 to 15+ on your "main thing".
Splitting dicepools are not that great on this system unless you get really lucky, since most boost only apply to the total dicepool and not each individual throw. So you end up throwing down 4 dice against 5/6 on average, and at that rate you will barely hurt them.

The most simple for a newcomer is to stay away from hacking/technomancer/rigging and spirits. Adepts, "caster" magicians and sammys are easy to pick up and the first two don't require a lot of minmaxing to be effective.

Try to find out what are making the rest of the party, because it's more important you all cover eachother holes. Also, try to have a shared background with one or two players so you don't all meet up in a bar as strangers. Even "we worked before once or twice" is a big deal because gives you a bit of IC trust.

Negotiation, etiquette, perception, a melee and a ranged skill are a must no matter your role, at least a few points. Most importantly, make your character memorable in some way, give him a personality, and care a bit less on making him a murderhobo and more of someone who chose the Shadows and has a reason, even if that reason is making money to not die on the streets.
>>
Question for those who know more about this game:

Aspected magicians, are they worth it? I read that they are the most common type of magician in-universe but seeing as they lose the astral ability and are limited otherwise so I am wondering if making one of them is worth the trouble.
>>
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>>47584291
For Dice pools: 6 is competent, 8 is good 10 is excellent

For Nartaki: Mechanically, every hand but one counts as and off hand, so you take a -2 for each you use a weapon with (so max -6 with 4 weapons, splitting dice 4 ways). I believe you can take ambidextrous multiple times for each hand though, 3 times max. Recoil would be a bitch though.

>>47586253

Skills you should always take include

Perception
A melee range combat skill:this should generally be unarmed combat or clubs
A Firearm Skill(automatics are good, pistols also covers tasers and are more concealable)
Con/Etiquette
Computers
First Aid, or someone else in the party should have it

Skills that are useful to have:

Sneaking/Stealth
Swim
Disguise
Survival
Gymnastics

Honorable mention Survival

Skill groups:

Athletics
Electronics
Stealth
Influence

honorable mention Acting
>>
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>>47585450
Pilot Origins doesn't do that, it gives you the benefits of a control rig while jumped into a specific category of vehicle. It's for jumping in, not being a drone rigger. You're able to use autosofts as though they're skills, but that doesn't carry over to any drones you're issuing orders to.
>>47584291
As far as dicepools go, I generally recommend you try for 12-16 at the thing you do best at, but ask your GM what everyone else is like. If the other combat guy is throwing 8 dice and you've got 20, you're going to throw the game balance out of whack and make the fun of the game go away.
>>47586425
Aspected magicians in 5th are absolutely terrible. They cost way too much for what they can do in priority, and the price gap in karmagen isn't high enough to justify not just taking Spirit Bane or a geas as a negative quality to scrape in the karma for becoming a full magician.
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>>47585775
>beetle
No chummer, Insect shamans not allowed
>>
>>47586425

They are useful for three things, low power games, very specific builds, and if when you make your first shadowrun character, to not feel tempted to spread out too thin.

The two schools you can use with it are Sorcery (Spellcasting in general) or Conjuring (Dealing with spirits). Enchanting is really good, but it's not a good PC specialization, because you end up with a lot of limits on what you can do, lose versatility mid-run (an important thing to have) and most of the enchantments are crazy expensive in drain.

They are not bad, and if you are using Priority and want to spend a few less points and get a cheaper mage they are good, just know your limits.

But, don't forget something, runners are the "best of the best" so to speak. You are the only people of doing this kind of jobs without any real backup from a corp or goverment, so the average shadowrunner decker/mage is a couple of times better than you corp slave of the same kind. After all, the only way to keep living on the shadows is to be the best.
>>
>>47584232
Reminds me of one run I ran.
>Player wasn't using a fake sin, I found out.
>They did some terroist level shit, jacked an aires convoy
>Lonestar got evidence, they were sloppy.
>Lonestar took a PC's kid, turns out lonestar was taking them, and making them into pedophilic benraku puppets.

They ended up flooding the building with heating gas and being the kind of the rhumba beat.
>>
>>47586372
>>47586457


so stat+skill+mods in double digit is solid. for guns, 5 agility +5 skill +2 spec +2 smartgun gets you to 14, and that's not capping anything


Also looking at maxing out Edge, but that seems to go against splitting pools as well. the oomph of adding 6 dice to an attack is somewhat lost when that gets spread around.

I'm thinking I'll go elf w/ maxed agility and edge, and focus on putting solid shots into whatever is downrange.

Although, I did just learn that we're not restricted on gear selection at game start. Only thing we can't get is cultured bioware, for some reason. Nartaki+4 laser pistols could be a fun combo. No recoil, and shears through armor
>>
>>47586595
>Lonestar running a bunraku operation
Wut?
>>
>>47586604
Corrupt cops, it wasn't on the books.
All those foster care kids got to go somewhere, might as well make some extra nuyen, ya know?
>>
is the adept power motion sense always on? how does it work
>>
Is it generally not a good idea to create a "hub" area of general contacts and NPCs when writing a campaign for your players?

I just finished playing SR Hong Kong and it's kind of a neat idea to articulate a space like that and populate it with wonderful, neurotic weirdos.
>>
How bad of an idea is it to use K-10 as your go-to combat booster? What can I do to keep myself from getting addicted, while still enjoying it's benefits to the fullest?
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>>47582961
Have they confirmed that they're done making Shadowrun videogames? I was holding out hope...
>>
>>47586697
>K-10
>go-to combat booster
>go-to
Oh god what
>>
>>47582961
>>47586707
They're doing Battletech right now. They'll go back to Shadowrun eventually.
>>
>>47583710
>Maria Mercurial's sex tape
YOU DON'T SAY THAT! SHE'S A NICE LADY!
>>
>>47586707
I vaguely remember hearing if they did it wouldn't be for a little while and they'd like to use a different engine
>>
>>47586735
Maybe it was secretly filmed? Or it could be a fake that someone bought and placed in the vault thinking it was really valuable.
>>
>>47586681
The wonderful thing about tabletop games is that you aren't limited to what you can do in a videogame.

Shadowrun Returns is nice, I guess. I just can't help but feel disappointed by each game they come out with.
>>
>>47583994
One thing to note is that you can have services from any kind of spirit, but it's usually only going to be from your tradition.

To get services from another kind of spirit, you have to be present when the spirit's banished and then successfully make a Mag+Summoning roll versus their Force before they fully disappear.

So you basically need to have a plan (and probably spend edge) or have a partner.
>>
>>47586800

IMHO, Dragonfall and Hong Kong are some of the best RPGs to come out in the last decade. They could certainly stand to be meatier, but they're quite good.
>>
>>47582511
I want to play a Christian Theurge. Anyone have any experience with them? How do they fare on the "scale," of traditions?

For what it's worth, I'm playing a character who's also going to "back-up sam," because he doesn't want to be immediately identified as the group theurge and draw a ton of aggro. So he's going to look and act like a sam, pack heat like a sam on-mission, and try to avoid revealing his nature unless the group needs magic support.
>>
>>47582511
Is it possible to get shades or other glasses that give you the same effect of advanced cybereyes?
>>
>>47585775
Keep in mind that you can probably take some or any of the core totems/mentors and rename them to fit better with the Egyptian paradigm.

And while >>47586541 there are actual totems/mentors that are insects without being the Bugs. But lots of people would probably shoot first, so consider taking Bad Rep. You've fried enough people that you've got a bad name, but at least pretty much everyone that matters in the shadows knows that you're not a Bug.
>>
>>47586961
Sure, most of the augments can be installed in your natural eyes for a small essence cost, or installed in things like shades as Vision Enhancements
>>
>>47586974
Could you say which insect mentors aren't bugs? Cause the only one I know is Spider, which isn't an insect.
>>
>>47586961
Glasses have much smaller capacity, so fitting every eyeware upgrade into them won't be possible, even if you combine them with contacts.
>>
>>47585873
>>47586493
>Pilot Origins doesn't do that

Data Trails is a hot mess, but:

Data Trails pg. 152 upper right:
>Only AIs with the Pilot Origins quality may use autosofts in place of active skills, they also use their Depth in place of the Pilot rating of vehicles/ drones they are running on.

And pg 158 upper left:
They start programming on their own and make a Software + Intuition [Mental] Test; divide 12 by the number hits on the test to get the umber of days it takes to learn (the program). AIs then spend 5 Karma to learn a regular program.

Then the Pilot Origins Quality itself:
>The AI is also capable of loading, converting, and using drone autosofts as programs

And finally pg.146 under Depth:
>AIs can learn a number of programs equal to their Depth + Essence.

Conclusion: Get depth 6, enjoy your twelve skills with a rank of 6 for 3000 nuyen/5 karma apiece and a base dicepool of 12. And Rigger 5.0 conveniently gave a lot of skillset autosofts to pick from. (And if you load your virtual ass on a powerful enough chassis, you can run a couple of those on the chassis directly on top of yourself.)
>>
>>47587022

I recall mantis spirits are bug spirit hunters, but don't quote me on that.
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>>47587022
Insect spirits are categorized as either 'social' or 'solitary' spirits. The social category includes Ant Spirits, Termite Spirits, Wasp Spirits, Fly Spirits and Firefly Spirits. Their solitary counterparts include Roach Spirits, Cicada Spirits, Mantis Spirits, Beetle Spirits and Mosquito Spirits.
That being said, I would still avoid taking (or at the very least, be extremely covert about having) a mentor spirit that manifested itself as anything remotely insectoid. Most people just know that magic bugs = bad and start shooting, they don't know the intricacies of the spirits themselves. And yes, that would include arachnids, I don't think the average corp sec would make a distinction between them.
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>>47586541

I just want to revere Scarab.
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>>47586835
As CHA-based tradition it works best with summoners. Being summoner helps you avoid unwanted attention since nobody can tell who commands spirit without accencing test.
The fun part about Christian Theurgy is that official church doesn't approve use of spirits because they aren't sure if they are angels or demons or whatever.
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>>47587072
>wanting to revere an insect that spends all day working with literal shit
t. Egyptian tradition mage
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>>47587022
Now I don't know a big huggy bunch about ancient Egyptian religion and magic practice (my old world knoweldge is mostly late Greece and Rome), but here's a few I can think of.

Bear isn't a great fit for a scarab or beetle, but as a protector type, it does work. Peacemaker or a healing-type mentor easily slots in for one possible scarab mentor. The other one being another guardian type.

Flies could get Mountain or other enduring type totem.

... Probably Great Mother as Bee? Like I said, not something I know a lot about, but that's what I got with what I do know and some quick, quick searching.
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>>47587060
To be fair, you're a runner.

It's not like corpsec is going to care much about totems. It's all shades of 'try hold 'em in place without getting shot, until the big boys get here' to them.
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>>47587074
And if I plan on him being in-character as far as respecting the Papacy's wishes on spirits? I want him to be just a little bit uncomfortable with them, preferring not to rely on them and do good himself.
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>>47587088
Heard you talking shit
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>>47587110
While you probably wanted a gun anyway (because no-gun either means high-value extraction target or mage and the second one means kill fast), put a few more points in.

Smartgun in the gun, smartlink in glasses, goggles or headgear. Get a powerful gun, take advantage of the better aim action a smartgun gives you, and use it if you don't think you'll have a few actions to clean up any astral signature you're going to leave casting spells.

Oh, and use bursts as much as possible.
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>>47587107
That's true, but I was more using corpsec as slang for 'extras with guns and shit'. As a runner, you probably shouldn't be shooting up every place you go to that has security personnel. Hence the need for a degree of secrecy.
>>47587115
That's terrifying. Just imagine how quickly the infections would set in!
the joke is that scarabs spend all day in contact with shit.
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>>47587138
See >>47586835. I'm this guy. The character's planning on avoiding the stereotypical mage look, and plans on looking like an either un-augged or--to the untrained or rushed eye--a bio-augged street sam. Body armor, shotgun, the works.
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>>47587160

I would recommend going then health spells (for buffing up people), longarms (for shotguns and snipers) and pistols. Choose a melee of your taste.

With longarms you become the supporting member, since you can scope with snipers, rush in with shotties, panic summon an angel, machine pistols for supressing, recovery for the meat shields and buffs for the less combative.
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>>47587160
Ah, then you definitely want a smartgun system. It's +2 accuracy and the smartgun aim bonus.

So don't worry about low accuracy in that case, just keep in mind that most of the auto-fire capable shotguns are F rated.

But in that case, if you have some spare skill points, put 'em in Automatics and get a machine pistol. If not, try substituting using your longarms skill, or just scare up two karma if your GM is going to be a complete ass about that. Eventually nine if they're actually that much of a pain.

Don't draw it unless somebody's being a super-dodgy pain, and aim+autofire. Stick-n-Shock ammo for it.
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>>47587188
>>47587196
Thanks for the suggestions. Are there any other quirks about playing a theurge other than spirits being an awkward point for them?
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>>47587213
Not really. Although if you feel like looking through the real world stuff about various saints and angels, you can probably find a fitting entity for a mentor spirit if you take the quality.
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>>47583327

> Indebted spirit whisperer mage with 6 in pistols
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My friends and I are going to be running a game soon. Most of us aren't familiar with the rpg, just the setting. So what are the main requirements for a shadowrunning party? I know decker and mage for astral and matrix access, but what else?
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>>47587115
Kinky
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>>47587418
A face to sweet talk their way past problems.

A street sam to murder everything when any other of the three fucks up and lead starts flying.
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>>47587418
Always need a good rigger.

Nothing says fun times and hijinks than having your driver ram full speed into thing to start a mission off.

Bonus points if the vehicle was a semi-truck with a trailer, literally, filled to the brim with C4.

More bonus points if they know how to steal a car afterwards.

I...kinda had a crazy rigger, though, so don't completely quote me on that.
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>>47587461
Noice, I was reading TwoDee's storytiem and they had an infiltrator,not a face. It is worth having both, or is the 4th spot just kinda whatever it wants to be?
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>>47587471
Back when we were playing Shadowrun and had *no idea how anything worked*; our mage summoned the man spirit of Henry Ford to possess a van and ram it into a gang hideout.

So yeah, can confirm having slamming vehicles into buildings is the best way to start off a run.
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>>47587475
If your mage has a CHA tradition, they can double as a face.
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>>47587368
I think the only reason why In Debt is so popular is because people think you get to keep both extra karma and money.

Though it's still handy for Priority and Sum to Ten.
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>Players go on a run worth 500k+
>remind the players they should think about what they buy for the job so they can be ready for anything.
>They don't buy anything outside a new car that's not suited for the job
To make it clear they know the thing they are after is heavily guarded and the current plan is driving in and shooting everything. I don't mind them going about it that way but it looks like they underestimate how serious this is.

I'm going to remind them if they do want to buy anything else they can but after that should I just let everything ride out?
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>>47587475
Personal opinion, but I find it more worth to have a Face.

The infiltrator's work can be done by the Face/Decker/Mage pooling their specialities to do recon. On top of liberating info from NPC's by charming them, the Face can get you more money from Mr. Johnson or any goods you acquire, find you rare gear and/or make you pay less for it.
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>>47587513
Give them one last chance to reconsider. If they don't, kill them all.
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>>47587513
How did they get to this point? I know not everyone follows this place's definition of black trenchcoat, but diving headfirst into armed security should typically be a carefully weighted decision.
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>>47587471
Our rigger was more or less The Stig.

He didn't talk to the group, only with nods and shit, and he owned a lot of cars. Like A LOT of cars. It was really to a point that he spent time getting his cars into positions for nearly anything that could go wrong/right. And he'd always be ready with a get away car or van and drive that thing like he was straight out of Initial D.

And the great part is: not a single drone. Unless you count remote-controlled mini cars and motorcycles drones that had a tendency to do burnt outs and otherwise ram into everything that wasn't the runners.
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>>47587559
My guess involves regular use of explosives, grenades, and missiles.

Like, about enough to make an army company blush.
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>>47587530
Yeah they did a bit of pre fun work so they know a bit more about what they have to do so I plan to ask them before we really start stuff.
>>47587559
The game has been going on for a year now and its very combat heavy because most of them are new and they didn't want to play a hacker. At the start I was really forgiving and the such even when they fucked up hard I do something so they can get away and over the weeks I been slowly being less forgiving on them along with telling them that the last few weeks they seem to understand they should think more about the actions they are doing. The task at hand is very easy to sneak into but it looks like they didn't want to go about it that way. No one got silencers I think the mage forgot he has concealment and they spent 90k on a sports car that has no armor and just goes faster then normal. I will admit they did something like this in the past and got the job done but unless they do something I wasn't ready for they are in deep shit.

To follow up with that I plan to end the "campaign" soon so if they all die I might just call it early if it ends in a full tpk
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>>47587581
More or less this really all of them have maybe 7 grenades I gave them all 50k to spend on whatever they wanted too at the start so its odd they didnt good in deep.
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>>47587708
go in deep*
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>>47587675

Well, you can always try that the Johnson wants to pay them in specialized tech. He wants this specific approach and is willing to outfit them to make it easy, and they can keep it in exchange for the pay.

Either give them a catalog and a amount of "cash", or just handpick their tools, but make sure it's more than the actual value of the run...
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>>47587708
One day, I want to try and partner a Centering/Apotropaic(Shielding)/Absorption mage with another mage to try setting up for Force 12 AoE Indirects with only a little phys taken.
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>>47587722
I don't really care what they spend with the money but they didn't spend any of it on the run that I pretty sure will kill them
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Besides Seattle, what are the cities/settings with the most descriptions/detail to be found, that are not post apocalyptic places (Like chicago or Boston)?
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>>47587825
Go through the 4e pdfs; there are a few that deal exclusively in cities.
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Does anyone know any good homebrew liminal bodies?
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>>47587985
The only two I could think of as being useful would be some kind of snake-like body (more maneuverable than the Tank!, but less capacity. Perhaps also lets you keep non-magnified aim bonuses even with a move action) and and a two-wheeled lower body.

Even faster than the Wheeled Warrior, less capacity, takes terrain worse, and makes you easier to knock over. But it's also a good bit cheaper.
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>>47587985
>homebrew liminal bodies
Meaning what, exactly?
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A friend on mine wants to make a street sam that's basically Mcree from Overwatch. I'm looking at the rules for multiple attacks to see if he's able to shoot a bunch of dudes in one turn. It seems like it means you can fire multiple weapons in a turn, not fire a single gun multiple times. Is that correct, or is there a way for him to split his dice pool 3 or 4 times for a single revolver or something?
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>>47588149
Semi-auto burst, burst, long burst and full auto fire; depending on what the weapon can do.

Although telling him to pick a mechanically more viable concept might be easier on him.
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>>47588149
If he fires a semi auto burst (3 rounds) or a long burst fire burst (two 3 rounds bursts), then he can split two or three ways.

It's not a good choice without a really large pool of dice.
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>>47588195
Yeah I told him that he'd be rolling really small sets of dice if he split it like that. It'd probably be best to have a crapton of initiative and go multiple times in a round.
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>>47588205
This is probably the best way to go about it. A single round is only 3 seconds long, so if you can get 4+ init passes per round you'll be able to clear a room of baddies before the first one hits the floor.
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>>47584522
>I imagine that most Johnsons wouldn't condone what that guy was doing. Johnsons are suits after all, they have daughters and wives too.

Johnsons also work for corps, doesn't mean they don't want you to fuck up a corp that is not their own. A level of clinical detachment is important in this line of work. The Johnson may not condone what that guy was doing, but priority is getting the run done.
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>Johnsons are suits after all, they have daughters and wives too.
Not if the corp has their way about it. Transferring familial ties to the corp is one of their favourite things to do.
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>>47587054
Mantis Spirits are Insect Spirits that happen to enjoy the taste of other Insect Spirits. They're just as unnatural to this manasphere, and just as willing to kill and eat regular people (not to mention using metahumans as hosts for their offspring, it's not a full hive but it's still plenty of lives destroyed).
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>>47587213
In Imago Dei is the official stance of the Catholic Church on magic, and the Awakening in general (it was written in 2024).
>All metahumans have souls, not just humans. I don't know if they've made official statements about non-metahuman sapients like naga, shifters, etc.
>Magic is not inherently evil, and neither are spirits (they are manifestations of nature). However, conjuring cannot be done by non-clergy, and even then they require explicit permission from Rome. Banishing and exorcism, on the other hand, totally cool with that, and it's in character.

There's also the Order of St. Sylvester, which is the magic arm of the Catholic Church. If you show magical potential (and were a baptised and attending member of the church when you Awakened) they're the ones who probably approached you, taught you how to use magic beneficially, and encouraged you to join their order to help Mother Church.
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>>47589210
Oh yeah; the Church is now extraterritorial (citizenship is mostly for clergy and Swiss Guard [who are now more like a corporate security force], the lay members are citizens of whatever country their diocese is in), ladies can be priests, and there's a guerrilla war in Aztlan led by underground Catholics.

A few militant orders, like the Order of Saint George (monk and lay adepts), the Order of Saint Michael (non-magical militia, usually seen in countries where there's no strong law enforcement), and the Order of Mary Magdalene (all nuns, all adepts, all virtuous, all asskicking all the time)
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>>47589135
They're decent 'allies' of convenience, though. Just follow it, it'll lead you straight to the nest and distracts the other bugs. (Who'd rather not be eaten.)
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>>47589642
t. Bug Spirit

Good luck trying to stalk an Awakened killer with an inhuman mind as it hunts other inhuman Awakened killers. Plus, it's unlikely that they'd go for the hive directly; predators prefer to pick off isolated and weak prey, not run right to where the prey is strongest.

Also, never forget that 'solitary' is a matter of perspective. Instead of a hive of dozens of fleshforms, Mantids work in family groups with 10 or more members, multiple Mother Spirits, and possibly multiple shamans.
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Is military service a plausible way of getting a SIN? Seems like the military would have a pretty good source of potential manpower from the SINless since they tend to be poor.
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>>47589795
Act of Congress in the UCAS to issue a SIN to a non-SINner. Easier to recruit real people to serve, train them well and use them wisely, and subcontract to a corp who will hire a bunch of SINless as cannon fodder. You just don't look at the documentation too closely, and you save yourself loads of money in everything from training to VA.
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>>47583438
>mfw I was going to name my MAGA super patriot mage old Soldier when this was first posted.

oh well, I guess this just gives me an excuse to come up with another, more creative name
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>>47585433
Shadow Spells has a Nordic tradition.
>>
https://www.youtube.com/watch?v=F_1MPYda_KI
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>>47587042

Thanks chummer.

Looking at the skill list in Rigger 5 definitely solves a lot of issues. I'm not quite sure it makes a functional character yet, but it starts to get me there.
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Does melee really have anything going for it? I've only made ranged characters up til this point and I'm not really sure how melee works, but I think monoswords look cool.
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>>47591255
Melee advantages
>style
>most people don't have appreciable melee skills, so you can kick their ass
>when you do fight something that's good in melee (like most critters, razorgirls, etc) you don't get your ass kicked
>shooting into melee is a bad idea, so if your opponents have any regard for the lives of their comrades you can ping-pong around in relative safety
>lot of different martial arts means you can do some surprising, nasty, and effective things
>save money on bullets and endless gun accessories
>style

Melee disadvantages
>unless you're very fast and still have decent armour, you're going to be shot to shit before you're halfway across the street
>no fancy bullets means more limited options- you don't get to choose between multiple kinds of non-lethal damage, various levels of armour piercing, etc
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>>47589283
>the Church is now extraterritorial
Isn't it already? Last time I checked, with the exception of a short period after italian unification, they've been a country for most of history.
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>>47589713
Truly bug spirits are among the most treacherous things you could ever deal with.
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>>47591337
forgot the most important disadvantage
>if you ever get stuck (pinned behind cover, the enemy has a sniper, etc) and you were dumb enough not to invest in a backup gun, you're dead meat
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>>47589830
I thought that was for a SIN to be given to a non-metahuman.
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>>47591144
what is this? Who are these people?
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>>47591405
Linked it because it seemed to fit in the "weird dystopian shit" category.
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>>47591354
There's a difference between Vatican City, and Sixth World Vatican City. Namely, that the latter can turn any of their basilicas in any nation in the world into extraterritorial property, if they follow procedure, and they can make their priests citizens of VC and thus protected from regular authorities. Also, their military is definitely larger than the hundred-odd guys it employs now to keep the tourists in line.

>>47591373
The wording in the old sourcebooks are unclear. Every citizen of the UCAS got a SIN, and people who were ineligible for a SIN but still lived in the UCAS became 'probationary citizens'. Getting a full SIN if you were a probationary citizen might require an act of Congress, as Dunks did, or it might not, and he required special clearance due to not being a metahuman. Certainly you can get a SIN through immigration, though it's debatable whether or not you'd need a SIN from another country/corp before you could even start that very long and difficult process.
>>
What does the increased rating do on a sensor? From what I'm reading it seems to be both the limit and the capacity, in the sense of an array?

So you can only plug 4 ratings worth of sensors into a rating 4 sensor array, and using that sensor array has a limit of 4, right?
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>>47591337
>>47591360
Thanks! I think this'll work great.
>>47591357
chills just ran down my spine
and I also have a huge boner what is wrong with me
>>47591455
I'll be honest, it seems more Paranoia than anything else with all the horrific ways that could go wrong.
R&D wants you to test this in a mission. If no-one has any cholesterol problems they want you to eat lots of fattening food while on the mission in the hopes you'll develop one.
>>47591507
I imagine it'd be you'd have to prove you were born inside the UCAS, which would be a real bitch if you (like most sinless) weren't born in a hospital.
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>>47591560
>I'll be honest, it seems more Paranoia than anything else with all the horrific ways that could go wrong.
>R&D wants you to test this in a mission. If no-one has any cholesterol problems they want you to eat lots of fattening food while on the mission in the hopes you'll develop one.

Retsuprae has done commentary on a few of their other videos. I recommend a watch. It's all ludicrous shit.
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>>47591539
Sensors Ratings apply to limits, the amount of dice the sensor rolls, and (for cameras and microphones) how many add-ons a sensor function can use. In an Sensor Array you can have up to 8 sensor functions at once, the rating of the array does not factor into how many sensors can fit into the array.
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>>47591582
oh myg od drive market would be perfect for a paranoia game centering around the free marketeers.
Their mad scientists have created the most capitalist thing, sure to defeat the computer!
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>>47591657
Check this one. This is the best.

https://www.youtube.com/watch?v=FXTSx0RvwEM
>>
I intend to throw quite new players in a corporate gig. Johnson is Aztec guy and wants the runners to do a run to test their systems. The catch is that runners don't know that he is Aztec and Johnson will order the run to be non fatal so gel and stick and shock only.

What could I do to strike Aztec fear to players that isn't super over the top. HTR team kidnapping them after the run is over is going to happen.
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>>47591560
>and I also have a huge boner what is wrong with me

Things, probably.
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>>47591674
This is everything the free marketers sell now. Nothing can be useful, everything is bad.
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>>47591674
The restaurant looks like something from Paranoia that kills a troubleshooter during a briefing.
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>>47591674
>oh my family
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Any advice for a good melee weapon? Monoswords seem cool but after looking at them they don't seem to be really at all that good.
Also, drones use body for strength, right?
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>>47592572
>>47592572
Highland Forge Claymore is best sword 5e, Collapsable Polearm is good for range bonus, Katana has massive accuracy.

IIRC yes, unless you get a drone arm
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>>47592572
>Any advice for a good melee weapon?
Good ole Combat Ax makes wonders.

>Also, drones use body for strength, right?
Drones have AGI & STR equal to their base BOD, unless you customize them, yes.
>>
>>47592657
>>47592684
If my drone's bod isn't high enough to hit 12p damage, would it be easier to just give it a monofilament weapon? That'd still be the gunnery skill, right?
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>>47589830
>To the first one thousand SINless metahumans to show up at the Seattle offices of the Draco Foundation at 10:00 a.m. on the 12th of October, 2058, I bequeath one valid SIN apiece.
That does give me an idea to run something like the Warriors in reverse, the PC's are a bunch of Barrens metahuman hoodlums who team up in order to fight their way to the Draco Foundations offices in Seattle in time to get a legit SIN
>>
>>47592874
Do you mean you want to give your Ares Duelists mono whips?

I'm not sure you use gunnery for attacking with melee weapons when jumped into a drone.
>>
>>47592968
As far as I know gunnery covers all mounted weapons
And i was thinking the chainsaw from R&G cuz it's moderately cheaper and avoids the whole "crit glitch dismembers your drone" thing
Tho given my budget I might end up having to settle for a monosword. Bleh.
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>>47592880
There was a lot of talk about that very scenario back when Dunkelzahn's Will first came out. Don't know if anything official happened with it.

Also, the Draco Foundation is a AA corporation, they can issue SINs in their own name. Even if Dunkelzahn wanted to issue UCAS SINs, he couldn't- 12 hour presidencies don't enable you to leave citizenship rights to random people in your will.

>>47592874
>>47592968
>Drones attack using their Pilot + [Weapon] Targeting autosoft rating (p. 269), limited by Accuracy. Drones
must have an autosoft appropriate to the weapon they are wielding in order to attack. They cannot fire a weapon untrained.
p. 183 core

Duelists have a special Targeting (Blades) autosoft, but monowhips need an Exotic Melee skill to use, and there are no autosofts out there for that.
>>
>>47593038
Though it's very unlikely that Kyle Haeffner wouldn't honor the Big D's wishes. I think it would find a way to pass through.
>>
>>47583982
I'd hit it.
>>
>>47589210
>>47589283
Where is all this written, if I want to find more on it?
>>
>>47593141
Even if Haeffner wanted to, that's still likely outside the jurisdiction of the President of the UCAS.

The most a US president can do is grant honorary citzenship, which has only happened 8 times in USA history, still needed Congressional approval, and most importantly doesn't actually do anything, legally speaking- no one has really tried it's limits, but it doesn't allow you to have a US passport.

You need to be naturalized as a citizen, which is handled by Citizenship and Immigration Services in the USA and Citizenship and Immigration Canada in... Canada. In either case, it's not a right bestowed to the Executive Office, because that would be a massive overreach of their authority. Given how the UCAS has tightened up citizenship restrictions on things like jus soli citizenship, it's unlikely that they'd hand over that measure of power to the President. Especially when the UCAS was born in a very turbulent time where the lines between who did and did not count as citizens of this new, very vulnerable country, and even who did and did not count as a person, were very much in question. If making people citizens was an executive power, I suspect that the SINless situation would be much less severe.
>>
>>47593415
Well, I figured since Haeffner is the president he would have congressional/senatorial support for some legal shenanigans, though you make a good point. Though, given the divergent point in history and how far into the "future" it takes place, I wonder how similar the constitution of UCAS is, in general.
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>>47593398
Old sourcebooks. Shadows of Europe and Tír na nÓg would be where I'd start, that's where I got most of that from, but I couldn't tell you it's all from there, or where the other bits are.

>>47593474
The UCAS constitution is basically the American constitution, minus a few liberties and the electoral college. Coming up with an actual syncretic answer to what a union between America and Canada would be is too hard, better to just have Canada fold and immediately surrender all autonomy and nationalism, while the UCAS continues to be the USA with a couple dents to make it more cyberpunk, and no change at all in general political views or opinions when the South rose again. It's not like anything interesting is ever going to happen north of the 49th over the history of the Sixth World anyways.
>>
>>47593474
>>47593415
Considering the Supreme Court ruled in favor of corporations having the right to defend themselves (aka extraterritoriality) I'd say the US was already bumfuck retarded in shadowrun even before the awakening
>>
>>47587825
Hong Kong, Neo-Tokyo, Los Angeles, some stuff for Dubai, Cairo and Capetown, and a little bit about Lagos. Also, there's a bizarre amount of information about Montana scattered throughout the fluff.
>>
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>>47593474
>>47593595
Here's the appropriate section, from the Neo-Anarchist Guide to North America
>We, the people of the United States of America and the Dominion of Canada, in order to form a more perfect union, establish justice, restore domestic tranquillity, provide for the common defense, promote the general welfare, and procure the blessings of liberty and security for ourselves and our posterity, in spite of all enemies foreign and domestic, and the travails of our two nations, do ordain and establish this Constitution for the United Canadian and American States.
>So goes the preamble of the UCAS Constitution. Though similar to the old U.S. Constitution, its differences are telling enough to reveal the terrifying social disorders that gave birth to the Act of Union and the establishment of the UCAS.
>Many amendments to the U.S. Constitution were incorporated into the body of the UCAS document. Deadwood was eliminated, including the 18th and 21st Amendments (Prohibition and its repeal).
>The president and vice president are elected to four year terms, but by a simple majority of the popular ballot. The UCAS has no electoral college. There is also no limit on the number of terms a president may serve.
(1/2)
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>>47593654
>The UCAS legislative branch is constituted much as it was under the U. S. Constitution, with a Senate and House of Representatives. Each state, and Seattle, elects two senators to six-year terms. Representatives are elected by districts of approximately 50,000 full citizens, with districts reapportioned based on a census held every ten years. >Neither probationary citizens nor out-and-out SINIess inhabitants count toward congressional districts, and they cannot vote.
>The federal judiciary is structured exactly as it was in the U.S., and U.S. Supreme Court decisions are considered binding precedents in UCAS law.
>The UCAS can suspend habeas corpus and various other civil rights in time of war, insurrection, or declared national emergency. Over the past two decades, various regions of the country have been declared in a state of emergency for periods of up to two years.
>The first ten amendments of the U. S. Constitution exist unchanged in the UCAS Constitution, and are still referred to as the Bill of Rights. Much of their effectiveness has been weakened by recent Supreme Court decisions, however.
>Other amendments to the UCAS Constitution include:
• 11th Amendment—The rights of UCAS citizenship, by birth or naturalization, are not to be denied to any individual due to race or creed.
• 12th and 15th Amendments—Expanded powers to state and local (i.e., Metroplex) governments. The central power of the UCAS government is greatly reduced.
• 13th Amendment—UCAS recognizes contracts between corporations and their employees as binding. Upon due process of law in a Contract Court, corporations may extradite persons found guilty of unlawfully breaking their employment contract.
(2/3, misjudged the length)
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>>47593679
• 14th Amendment—The so-called "SIN Amendment," ratified in 2036, established the System Identification Number, requiring the registration of every UCAS citizen. Individuals residing in the UCAS without SINs are defined as "probationary citizens," with sharply limited civil rights. Probationary citizens are not permitted to vote in federal elections. Species other than Homo sapiens are eligible for probationary citizenship in UCAS, but full citizenship may be granted to a non-human/nonmetahuman only by act of Congress.

If it wasn't for the A FUCKING LEAF (x5) on the flag, you'd never know Canada was even a thing.
>>
>>47593716
The flag also looks like fucking dogshit
There are like, three decent flags in all of NA in shadowrun, and one of them is Quebecs flag only because it's literally the real life Quebecois flag.
>>
>>47593716
>>47593791
the UCAS flag looks more like a sweater pattern than anything to me
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>>47593791
You're a genius
Someone get this sweater design with the D's face on the back
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>>47593791
>>47593869
It could have been much worse.

>>47593888
I'll buy that for a nuyen.
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>>47593869
>Make UCAS comfy again!
>Let us knit ourselves a great new future
>Don't sweat it!
>>
>>47593791
>>47593869
>>47593920
Why, Why! Cant they make good flags. Goddamit!

My headcanon is that UCAS flag is literally US flag wit Canadian Coats of Arms (minus Quebec) replacing the star part of US flag. CAS flag is the original CSA flag with correct amount of stars.
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>>47594046
>Canadian Coats of Arms (minus Quebec)

I can't imagine Canada using that anymore in 2077, due to the whole 'not having a queen' thing. Also, what do you replace Quebec with?

Also, most of the flags are crap, but I always liked the Sioux, CFS, and Tsimshian flags.
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>>47594046
Look at this shit man
The only decent flags are Sioux and Quebec, and Quebec is just the normal Quebec flag but marginally worse due to the thicker white lines
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>>47594096
>>
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>>47593920
didn't they change the CAS flag in 2072 to pic related?
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>>47594111
>>47594102
The AMC isn't bad.
>>
>>47594096
Reason is simple, Red Ensign wonderful flag and I quite like it. Maybe in strange future of Shadowrun Canadians look back towards the Empire and GB in trying to find who they are.

>>47594102
Gotta agree. Tir I like, it is simple map. California still has the bear, but it is meh with the sun. Caribbean is also meh. CSA is better than the old shit.
>>
>>47594127
was going to say this. not much to it really but then again its hard to screw up if you don't have much to work with.
>>
>>47594196
The issue with most of the flags is that they look like US state flags (which are basically "HURR LET'S PUT OUR SEAL ON A FLAG") and they are over-designed pieces of shit instead of being simple and easy to identify (you know, the point of a flag)
>>
>>47594214
I always judge flags on "how hard will this be for a 7-year-old in geography class to draw?"
>>
What the fuck goes on in the Tirs, anyway?

And why do dwarves have so little material compared to every single other metatype?
>>
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Is enchanting worth it?
Toss me some neat ideas to use with enchanting.
>>
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Random thought I had on the way to work today - runners can have civilian jobs, right?

I was on my way to a set up for a concert, and I thought, "man, riggers are nuts".

Then I wondered if a shadowrun rigger could work as a rigger, and thus be an expert at all things to do with cables, harnesses, climbing and working at altitude and off the side of kinda rickety structures, even in baking heat or pouring rain. And because shadowrun probably grappling hooks and ziplines too.
>>
>>47594291
Honestly, not much. Both are pretty much irrelevant, despite the remarkable hate they used to receive.
Tir tairngire is going through the aftermath of a revolution that ousted Lugh Surehand and his kind, things are a bit more racially equal now.
Tir na nog is even less relevant. Don't know if we have received any indepth information about them in ages
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>>47594291
>What the fuck goes on in the Tirs, anyway?
Elf stuff.

>And why do dwarves have so little material compared to every single other metatype?
Because dwarves are boring in Shadowrun. They're just short humans, who explicitly don't have some sort of racial superiority complex or need to gather together/get involved politically. They just quietly work and get along with human society, occasionally the fluff mentions dwarves preferring to work with other dwarves, then says that there's no dwarf conspiracy worth mentioning.
>>
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I understand AI better now, but I feel like it doesn't solve my issue.

Maybe I should just have a character with enough 'ware to be a cyberzombie and go from there
>>
>>47594456
AI are some of the most complicated characters to play, mechanically and in working things out with the GM.
>>
>>47594456
Ironically playing a face AI is the easiest way to play one because you can simply ignore the half-baked AI Matrix rules for the most part.
And exceptional entity means you can start the game with 13 cha and have no natural maximum for it
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>>47594503
>13 cha
Sounds interesting
insect
>>
>>47594503

AI face seems really weird to me.

I assume they would have no way to directly interface, seeing as the only way for them to actually interact with meatspace would be to be on a drone, and anthropomorphic drones are specifically missing from the "Pilot Origins" (That they also can't take, because of exceptional entity). So.. they just sit on a device or comlink and then act as the groups' face via matrix interactions, and that's their only role?
>>
>>47594224
Agreed, simple is beautiful. Well few naval jacks do want to disagree about that.
>>47594243
That is good one.

Alright fellow chummers, New York City. Dream place or nightmare? My campaign is going to happen there and as a new GM I am going to start slowly with my new players. Sadly the wikis NYC article is just a huge slog to read through so is there a book aboit running in NYC?

Campaign is going to be a simple for starters, mafia inner fighting and adventures with street gangs. Then kiddie seat is off and corporation jobs ahoy. Red line still will be one yet unnamed mobster who is trying to elbow his way to Manhattans most powerful. Runners end up doing gigs for him either directly or indirectly.
>>
>>47594593
Anthro drones fall under Walker drones.
>>
>>47594580
>insect
>not I-i-i-insect
Bitch, you're ruining this for me!
>>
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>>47594627

Right. Which pilot origins specifically does not list.
>>
>>47594602
Stolen Souls actually updated Manhattan, so read that. Read that, realise it's no place for new people, and run Seattle instead.

NYC is all the regular Shadowrun problems, but with Orwellian overtones and megas who work together to stop anything egregious from happening in their own consortium-owned city.

Unless your players want a game that is 90% careful positioning and logistics, and 10% running (which never involves using a lethal weapon, so help you God) it's not a good place to be.
>>
>>47594669
That's just ridiculous. CGL writers deserve to be burnt at the stake!
>>
>>47594593
During social situations acts as the face, either feeding people lines or acting as the voice on the other end of the phone or via matrix meets, etc, etc
During combat, she uses her 21 dice in leadership (13CHA + 6 skill + 2 specialty) to give people ~7 extra dice to any check, or use rally to give everyone 3-4 extra initiative.
>>
>>47594745

The good news is I'm mostly the rules lawyer for my table. I know more and I've studied more than my GM. So I would definitely be asking to house rule the shit out of this.
>>
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>>47594593
>I assume they would have no way to directly interface
It's 2077, chummer, everyone has AR. The big drawback is obviously that you need someone to carry a device you're loaded onto into every meeting, and that a fair number of people would be offended at having to negotiate with someone who didn't bother to show up to the meeting in person.
>>
>>47594881
Eh, Matrix meets happen.
>>
>>47594375
Yeah they could have job for their premium lay low fake SIN. Rigger Rigger would have to have proper skills to go with his profession as cables, harnesses and shit is a skill that can be used.

I've had jobs for every runner I have played. One Elf Sammy was very good house painter and renovater and he did freelance gigs for his mate (who was also his informant and fence). At campaigns end he retired from running and started his own successful renovating business.

Another Elf, who was rigger used his knowledge in chemicals and medicine to open his own pharmacy/doctors place/organ legging business. He did jobs as call doctor and a lot of charity work in Redmond Barrens. He spent his freetime to try to make his homeplace better to live in. In Elf Sammys campaign he had managed to do so by rising into pillar of community and by chopping all hoodlums to pieces and selling them away. He never got away from his serial killing past.
>>
Who here elf?
>>
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Am I correct in assuming that a NEONET Juggernaut is something like this (Obviously no pilot)
>>
>>47594910
Rarely, in my experience. Unless your Johnson is coming to you from a strong tech background that can ensure privacy, and they don't trust you or any place you might meet personally, usually the meeting is face-to-face (which also gives then the chance to look you over and judge you before actually hiring you).
>>
>>47594960
I here elf. My last character took the "human-looking," quality because I wanted him to be a long-lived every-man-looking motherfucker. He was our sam, but wound up acting as our face most of the time because we didn't have one and our mage (who, from what I understand, is the dude who usually faces in Shadowrun meta?) couldn't roleplay for shit.
>>
>>47594979
It looks more like this.
https://www.youtube.com/watch?v=A9l9wxGFl4k
>>
>>47594375
>climbing and working at altitude and off the side of kinda rickety structures, even in baking heat or pouring rain
That's what drones are for so, yeah, a Rigger could probably do quite well as a rigger.
>>
>>47594680
Well Manhattan is going to be the final showdown place in the campaign as the mob figure operates in Bronx,Queens, Brooklyn and so on. City that big cannot watch everywhere and when the corporate runs starts, players should realize the risks in it. But I will read Stolen Souls.
>>
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>>47595002

Says it's anthro and it has arms though.
>>
>>47595152
It also has weapon mounts in each arm.
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>>47595152
It says "hand actuators" with weapon mounts on the arms. Your second pic is much closer to what I'd realistically expect, not something that looks just like a big armoured suit with human arms (4 of them, no less) and hands.
>>
Looking to get in to Shadowrun, which of the editions/books should I start with? I'm a little lost with the pastebin link.
>>
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>>47595242

Looking for more designs I could reference, since the District 9 Mech has a really weird shrimp body to it. The arms and legs on it are top notch, though.
>>
>>47595361
5e is the most current. Read core.

If you want more background fluff, the 4e Sixth World Almanac has plenty.
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>>47595376
The world is not short of giant robot art.
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>>47595551

I guess the parameters make it difficult, as does my actual taste of these things of things.

At least Herr Sekretary with realistic features can just use a picture of Dorothy from BIG O
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>>47593679
>girl with eyepatch and red banner
Who is this and why is my dick so hard?
>>47593791
>Quebec
Their IRL flag is shit.
And to be fair, most of the nations in the UCAS are state sized, and if you go look at state flags it becomes very clear that states should not have flags.
>>47594046
>coats of arms
Jesus christ no those things are hideous and should never be put on a flag.
>>47594102
I love how the azzie flag has a blood splatter on it so everyone knows that they're evil.
>>47594326
no and rolling up a different character
>>47595152
That thing has arms and legs, plus fits the fluff.
>>47595361
SR5, get the corebook.
>>
>>47595589
>Everyone knows that [Aztlan is] evil
t. Amazonian bio-terrorist
>>
>>47594375
Oh shit, my rigga! So I'm not the only person who gets paid to recklessly endanger life and limb. In all honesty, in Shadowrun I could almost see flesh and blood riggers getting replaced with hover capable drones with arms, at least where they could afford it. It would be a hell of a lot easier to get to high, awkward spots if you can hover, and not having to worry about falling deaths is a plus. Of course, where people were too cheap to spring for drones there'd still be work. Sketchy, sketchy work.
>>
>>47587042

Follow up question:

Could I do Depth + Autosoft-turned-Program + Autosoft ontop of that for something like using an Ares Alpha? (Resulting in an okay 14 dice at creation)
>>
>>47595589
>coats of arms
>hideous
You disgust me. Heraldry is pretty fucking cool.
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