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Dark Eldar thread
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A thread for the master race.
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>>47573912
>Dark Eldar
>Master Race
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Non-Warhammer faggot here.

40k Eldar, are they actually elves or not?
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>finished assembling my fantasy Dark Eldar
>can't spray because the weather is awful
>am not going to fucking hand prime

Suffering.
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>>47574282
No, space elves is 100% meme

>Reference Xenology
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>>47574282
Nnnnno. Well, sort of. Depends on if you mean in or out of universe.

They're pointy eared super long lived magic humanoids with a god complex, so basically yes. They have a couple of physiological differences from normal elves like their crystal turds, but they're basically just normal elves in space, they even have their drow analogue in the dark eldar. So from an out of universe perspective, yes they are.

But if you're asking if they're literally elves from a fantasy setting who have been taken into space... no. They were made as biological weapons by the Old Ones. They never really went to earth, and they were always spacefarers. In-universe they are entirely their own thing and unrelated to normal elves.
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>>47573912
The Ordo Xenos would like to have a word with you.
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>>47574374
The drow analogue isn't quite there in 40k per se. In fantasy, Dark Elfs are pretty much that, evil outcasts. In 40k, both craftworld and deldar are different successor factions to the original eldar race. Craftworld Eldar aren't the "real eldar".
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Post more Dark Eldar.
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>>47574385
>>47573912
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>>47574282
>humanoid
>pointy eared
>long lived
>tall, thin and agile
>predisposition for magic
>created by a race of ancient gods
>eldar is another name for elf
gee, I dunno
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If they wouldn't appear so lolrandom evil I would like them way more. Their troops can look pretty good.
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>>47574442
If anything, DE are the real eldar.
>way more numerous
>former aristocracy
>better tech level
>continuing to party like they did before the fall
>not empire outcasts like the exodites or the craftworlders
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>liking cyberpunk street rats over glorious Dark Elves

Get styl'd on faggot
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Give me the silliest DEldar schemes and most convoluted plans.
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>>47574282
They are spesh elves, but they look freaky, and clearly inhuman.
Picture related is how they are described looking like in their codex.

Your picture on the other hand, is just generic jap elf in a deldar suit of armor.
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>>47574628
They're definitely one of the most evil factions (arguably THE most, since they don't really have the justification of being insane or a manifestation of dark emotions), but they're not as lolrandom as they appear.

Commorragh IS a death trap, and it's a constant fight to survive, but there is a method to the madness of the city. Random murder in the streets isn't usually tolerated, and many archons have patrols in their territories to make sure things are orderly. The reason being that chaos is bad for business. It's not just murder and mayhem in Commorragh; there are shops and other surprisingly normal amenities that help perpetuate an economy, which archons protect because it's part of their power base.

They also do terrible, terrible things, for sure, but it's also part of their economy. The slave trade forms the backbone of Commorragh's workforce and entertainment, hence the great importance placed on slave raids, in addition to vat-growing them.

Dark Eldar are also mercenaries, and will take work from other factions. There's even room for ancient hatreds against Chaos.

Hell, there's an archon whose kabal is dedicated to hunting the biggest, most dangerous beasts for sport.
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>>47574856
A wrack who was so sick of not being promoted stole his haemonculi master's hexriffle, traveled to a world under attack by nids, and shot a trygon that was in the process of swallowing a commissar.
The resulting glass statue, that held the commissar like an insect in amber, was delivered as a gift to the Wrack's master, and the master was so pleased that he made that Wrack into a lesser Haemonculi.
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>>47574916
> (arguably THE most, since they don't really have the justification of being insane or a manifestation of dark emotions)
They do have the justification of literally needing to feed off on the emotions of others in order to avoid being consumed by Slaanesh.
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>>47574976
Yeah, but most of then don't really care about that too much. They mostly do the things they do because they enjoy it.
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>>47574282
>>47574901
I find it funny that the armour and hair colour are exactly the same I used for a DE-themed alt costume for towergirls. And that was before I ever saw that picture.

Anyway, posting more proper artwork. Beckjann's stuff is better looking than 99% of the official art. They should just hire him to do all their DE pictures.
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There's something to be said about a faction that is simply Coldsteel the Eldar. Might as well have a faction that actually is pure edge, instead of just memed to be.
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>>47574856
Some particularly vain archon first had the faces of all the members of his kabal surgically altered to look like himself (ostensively to fool assassins, but in practice because he liked his own face so much), and then later took it up to 11 and released a mutagenic virus into the atmosphere of some Imperial planet, transforming the face of every living creature on the planet into his likeness.
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>>47574282
ayyy lmao elves
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>>47575112

He can actually make them look both inhuman and attractive, while official artists can only do either or.
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>>47573912
No DEldar babe will ever love you
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>>47575166
This is why I am in this thread.
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>>47574856
Vect's destruction of Shaa-don is a story I find legitimately hilarious, and displays why I love the Dark Eldar.

A rival empire rises up, so Vecr captures an Imperial warship, lures it into the heart of the rival empire. The ship explodes, destroying a large portion of the upstart city. With the ship's destruction, the gellar field fails, causing a daemonic incursion to pour into the realm. Vect the sealed off that portion of the Webway and left it to its fate.

I just love how absurd the Maximum Overkill is.
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>>47574856
The whole path of the Dark Eldar trilogy is just filled with layers upon layers of silly Deldar schemes.
It also features a Haemonculus, and his Wrack assistant, who for some absurd reason, reminded me of picture related. I kept reading their lines with the voices of these two.
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>>47574916
>there's an archon whose kabal is dedicated to hunting the biggest, most dangerous beasts for sport.
any idea who? sounds pretty awesome to me
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>>47575112
Yes it is
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>>47575628
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>>47574282
This is what the greatest pit fighter of the Dark Eldar looks like in official art.

Clearly they are Dragonborn.
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>>47575628
>tfw no videogames with the new Deldar look.

I'd kill for a quality, free roam shooter game taking place in Commoragh.
Grand Theft Jetbike, if you will.
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>>47575669
Her appearance varies from artwork to artwork.
The model also has a massive manface.
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>>47575693
Yeah. I thought I had her picture from the previous codex, but I didn't. It was pretty similar to this, but once again Beckjann's looks better than the codex art.
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>>47575693

I know it has changed, I was going by the most current artwork. That concept art is for 5e.
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>>47575087
It's stated in several places that this is both an act of self-deception, and an act to ward off rivals. Commorite society is so cut-throat that showing any kind of weakness can be lethal - a Dark Eldar who admits to being afraid of Slaanesh and wishing they could live a more moderate lifestyle is going to be seen as soft and unreliable, which would result in their allies looking elsewhere and their enemies moving in to finish them off. Most of these Dark Eldar probably die quickly, because they don't have the ruthlessness needed to survive, which only further enhances the illusion that their race genuinely commits atrocities for fun.

It's also a necessary lie which allows the average Commorite to get through the day. The harsh truth is that the utter majority of Dark Eldar are doomed. They aren't going to escape Slaanesh, because eventually they'll make a mistake that results in a final death. It's just a matter of how long they can put it off for. Consider what sort of effect that would have on a human - not just that they're going to die, but that when it happens they are 100% guaranteed to wind up being tortured in hell for all eternity - and then factor in the Eldar's typically extreme emotions. Your average Commorite desperately needs to convince themselves that they're a swaggering, immortal badass who tortures and kills for the sheer fun of it, because the alternative is a rapid descent into crushing nihilism and all-consuming depression.

Note that I'm not claiming that the Dark Eldar don't get a kick out of killing and enslaving other beings. But the first and foremost motivation for doing so is because they need to. They're a race of desperate, strung-out addicts, pretending not to care about the moral filth and squalor they drag themselves through to earn one more frantic day of existence.
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>>47576061
You put the essence of Dark Eldar condition far better than I could.

That aspect to their nature is precisely why I like them so much. Unlike chaos, which is just "lol evil/crazy" with very little else going on with them, the Dark Eldar are, in their own twisted way, tragic beings, who cannot escape their ways, even if they wanted to, because any attempt to change their ways would be seen as weakness by other Deldar, and be ruthlessly exploited.
The only ones who might be able to escape are ones who manage to somehow join other groups of Eldar, like Harlequins and Corsairs, and trough them, find an alternative to their horrible way of life.
The Deldar aren't truly irredeemably evil, at least not all of them. The big names, like the Haemonculi, or Archons probably are pretty much irredeemable, but your average, run of the mill Dark Eldar, is just trying to survive, in a society where survival requires absolutely heinous acts.
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>>47575581
Not off the top of my head, but I know he's mentioned in the 5th edition codex. I'd check, but I'm at work.
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New Dark Eldar dex when?
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>>47576181

One film I'm trying to find for Deldar inspiration is Johnny Mad Dog, a tale of child soldiers in Liberia. Given that the majority of them would be speed grown as half-born, they'd be popping out immature into a world of violence and ruthlessness and having to deal with that without having developed any means to handle it.
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>>47576406
I'd hope soon, but it seems unlikely. And given the current trends I'd assume it's just the current codex with new formations, a couple of new units and maybe some minor changes (like Tau getting a new weapon option for firewarriors and ability to take riptides in units). Which would still be better than nothing, I suppose. Some nice formations might go a long way to make DE useable as something other than cab drivers for the CWE cousins.
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>>47576459
I want Deldar to get something similar to battle focus.
Makes no sense that the Craftworlders can run and gun, but the Deldar can't.
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>>47576520
What I'd do is add the following special rule to all non-Haemonculus DE units and vehicles;

Immaculate Agility: Models with this special rule move at full speed through Difficult Terrain and do not suffer the penalties from charging through Difficult Terrain. Additionally, they run and charge an additional 3" and automatically pass Dangerous Terrain tests.

Battle Focus represents the superior cohesion of a Craftworld Eldar unit; the combination of their latent psychic powers and the focus and unity granted by the Path allows them to operate almost perfectly within their unit. What the Dark Eldar have, in addition to their Power from Pain chart, is sheer, breakneck speed and aggression. They might not be able to fire on the move or hit an opponent then smoothly withdrawn, but they can run like the clappers, swiftly maneuver through the most hostile terrain, and pounce on an enemy from far away.
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>>47576600
That's actually a very good idea, and fits the deldar better than just copying battle focus.

Also, speaking of the haemonculi, I wish that they would get some more units, or at least redone Grotesque sets in plastic.
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>>47576635
I always thought there was design space for a shooty Grotesque variant. Something a little bit like Obliterators or Centurions, though maybe with a focus towards suppressing and weakening enemy units instead of just killing them. So their guns wouldn't be terribly dangerous - St5 AP5, Assault 2 Blast, 24" range or something - but if the target unit takes any casualties, they drop to WS and BS1 and friendly units within 6" can re-roll FnP rolls.

They would allow a Covens-themed army to play a bit more like the walking circus freakshow they're often depicted as, instead of just another batch of melee assault units to be kicked out the side of a Raider.
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>>47574976
They could leave and join The Path.

It happens sometimes.

But they won't because murder-rape-torture-orgy is so much fun.
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>>47574901
Not even. Not nearly enough spikes for a kabalite nor enough skin showing to be a wych.
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>>47576406
SUPPOSEDLY this year, but very little details about it.

It wouldn't surprise me if it just turns out to be like the Black Legion and Crimson Slaughter rereleases, though. Supplements to give an army that lacks formations a small update.

If so, I hope for some more Wych Cult or Kabal formations. I seriously can't give a damn about Covens.
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>>47576773
A shooty grotesque, with nasty haemonculi weaponry grafted onto it, sounds like a fun idea.
The haemonculi are sadly unimaginative and plain on the tabletop, all things considered. They should have far more variety.

>>47576790
This more appropriate?
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>>47573912
>a dark eldar has taken up residence in your favorite tree
what do /tg/?
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>>47576885
Move the fuck away, with my family and loved ones.
I don't want to be tortured to death horribly.
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>>47576787
You're assuming that:
1. This is possible. To my knowledge it has happened once, in a BL novel, during a time period where the Dark Eldar fluff was very much in flux. The nature of the Thirst hadn't been fully pinned down, so whether or not one can get out of it in this way is up for debate.

2. The average Dark Eldar has the means to escape Commoragh on their own. Most won't. They won't own a spaceship, they aren't going to have an in-depth knowledge of the Webway's layout. Their could try signing up with a band of Corsairs or Rangers who visit Commoragh to trade, but their parent Kabal might look poorly on that and try to have them killed.

3. That the Craftworld they reach will be sympathetic to their plight. While the Craftworlders and Commorites aren't trying to wipe one another out, they're certainly wary and suspicious of one another. Craftworlds are rather insular communities, and members who can't control their emotions are regularly booted out - the Path of Exile is called that for a reason. At best, a Commorite is going to be a disruptive influence until he's learned to settle in. At worst, he might be a spy or infiltrator there to gather information or force open central webway gates prior to an attack. How many Craftworlds are going to take the risk of accepting him? How many will refuse to take him in and send him back, or just kill him? Is it worth the risk of trying?

Saying "oh, they can just go join the Craftworlders" is a lovely theory, but in practice it's going to be almost impossible for the vast majority of Dark Eldar.

>>47576883
>The haemonculi are sadly unimaginative and plain on the tabletop, all things considered.

I don't know. Their selection of models is obviously pretty limited, but they have a very strong aesthetic theme. I'd certainly love more of them, but IMO what's there works nicely. At least it was enough to provoke me into building a dedicated Covens army with the supplement.
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>>47576406
The Deldar should get an anti psyker unit imo.
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>>47576930
True, they have a strong aesthetic theme, however their limited unit range makes the style of army you can wield with them very limited.
They all boil down to just dumping melee hordes out of raiders and venoms, with pain engines providing a bit of firesupport, before getting stuck in. They have zero dedicated ranged options.
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>>47576883
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>>47576885
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>>47576885
>Drug
>Blindfold
>Chain to bed
>Assert dominance

Just like regular tree eldar but you have to watch out for the sharp edges.
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>>47577135
No Eldar want to touch a filthy Mon'keigh.
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>>47577196

Only normalfag plebs hate bestiality, meanwhile Vect has SoB slavesluts on the dais like Jabba.
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>>47575985
Something, something, go suck Beckjanns dick.
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>>47577645
What?
His art is pretty damn good.
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>>47577728
for a non-professional, yeah. But it's not half as good as the 5e codex artwork
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>>47577728
>no sweet scourge gf to fly with who coos when you snuggle
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>>47577196
So?
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>>47575676
I need to see this happen before i die.
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>>47578108
Despite of that, he still manages to capture the way the Deldar are described in their fluff far better than most official GW artist, let alone the wast majority of other fan artists, who just draw Eldar in general as pretty humans.
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>>47578108
Significant amounts of the artwork used in the latest codices is actually outsourced to artists who basically amout to paidn fan-artists, and while some of it is quite good, a lot of it is just terrible. This is far from the worst, but the pictures of the Tau vehicle models that have been lazily photoshopped on top of the background are pretty egregious. The same book also has several extremely off-model battlesuits, but I don't have any of the worst pictures saved up.
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>>47578768
This is shopped. I can tell from the pixels and from having seen quite a few shops in my time.
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>>47578768
Yeah, from what I've seen, the Tau codex has some of the worst art in the current round. Craftworld Eldar art is pretty bad, too.

The artist of the most recent Dark Eldar codex isn't terrible, I actually liked some of the art in the book. But it did bug me how he seemed to portray splinter fire as looking like a standard gun (pistol in the back). This might have just been an oversight, though.
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>>47578909
I didn't like the portrayal of the Wyches, though. I like the description from the 5e codex of Dark Eldar being outwardly beautiful, betraying their horrific under-layer.
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Personal favorite.
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>>47578909
What bad art is in the new Eldar dex?
I can't recall any.
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>>47579930
I don't have it on me right now, but the battle with the Saim-Hann Wraithknights.
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>>47584545
>tfw mandrakes suck ass.
They look so fucking cool, but they are completely useless.
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>>47586013
Well, not completely useless anymore, but their role is very limited and not all that important (they're pretty good for sitting on objectives in cover and harassing enemy infantry. Unless you have ignores cover weapons they're quite hard to remove for their poitn cost, and any ignores cover shot at them is less shot at your raiders).
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>>47574856
Vect stole the cookies from the cookie jar.

>>47576885
One time I got hornets in my favorite tree.

I apply the same principle. I move away, call an exterminator and only move back when the fumes have gone and the pests are either dead or stoned enough to be transported somewhere else.

>>47577135
The problem is, in the case of Deldar only attracts more and more until your tree collapses.
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Whats the best way to begin a Dark Eldar Army a box or two at a time?
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>>47586616
The same way as any army: start small, with the codex, a unit of troops, a HQ and a transport.
Dark Eldar are pretty unique in that they literally can't be played without transports. So I hope you enjoy assembling venoms.
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>>47586744
Sweet deal. I hope that I enjoy assembling venoms as well! Really wanted hellions to be good they most likely get some just because.
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>>47574682

Better tech level? How so?

I thought they were basically the same, the dark eldar just don't use spirit stones.
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>>47586744
Does the transport ruling extend to Kill Team?
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>>47587185
DE have more of the pre-Fall stuff. They've lost much of it as well, but they still occasionally pull out shit like black holes in boxes and sun-killing super weapons.
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>>47587185
It's explicitly stated somewhere in the dexes.
I don't know specifics unfortunately, but the Dark Eldar are stated to have the best tech in the galaxy aside from the Necrons.
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>>47587185
>Better tech level? How so?

Among things the Dark Eldar tech has been seen to do:
>Resurrection, with only a scrap of flesh to regen from. (All the time)
>Create clones that don't instantly go horribly wrong. (Society is based on it)
>Trapping people in the shadow realm. (Repeatedly)
>Put a black-hole in a box. (Once)
>Extinguish a sun. (Several times)
>Put a sun in a box, then leave it lying around for humans to kill themselves with. (BL book series)
>Open and close pocket dimensions. (All the time)
And all of this without dipping a toe into the warp.

Dark Eldar are less limited than Craftworlders, who are restricted by the Path system and a reliance on Wraithbone. And where other Eldar look to psykers to solve problems, the Dark Eldar recognise the danger and instead found technological solutions.

General tech level, from best to worst:
>Necrons
>Dark Eldar
>Mechanicus Best
>Craftworld Eldar
>Tau
>Imperium Average
>Ork Average
Though there are obviously areas where each side is better/worse than the others: Orks are hilariously good at teleporters for some reason, while Tau have none at all.
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>>47587462

>Create clones that don't instantly go horribly wrong. (Society is based on it)

I thought half born were just speed grown embryos which the parents didn't want to deal with?
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>>47576061
This and >>47578977 this.
If you look at the Dark Eldar with witchsight or psychic means they are horrible monsters. Empty shells, hollow crones and hideous shades of their former selves. To me Dark Eldar are elven in appearance but closer to the undead in nature.
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>>47576520
>>47576600
No, PFP is SUPPOSED to be their big "thing"
The problem is that the bonuses don't come quick enough to offset the loses
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>>47576930
>1. This is possible. To my knowledge it has happened once, in a BL novel, during a time period where the Dark Eldar fluff was very much in flux. The nature of the Thirst hadn't been fully pinned down, so whether or not one can get out of it in this way is up for debate.
It's actually proven in codex son. The Harlequins explicitly recruit from every walk of Eldar life, clearly demonstrating that any DEldar that really wants to can escape the thirst if they try

The Harly path isn't identical to the CWE, but that's besides the point, any DEldar can escape their fate.
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>>47587481
They are.
Retards just think they are clones because they are dumb shits who don't read the fucking lore.
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>>47587462
>>47587481

>I thought half born were just speed grown embryos which the parents didn't want to deal with?
Yes. Basically, when a DE goes to have an abortion, the haemonculus takes the fetus, sticks it in a vat, and speed grows it toa dulthood before dumping it out onto the streets.

Also, the "black hole in a box" thing was apparently done more than once, as the Path of DE books mention it as one of the possible boobytraps archons like to put on any "gifts" (it's also supposed to be very easy to detect, so it's usually not that effective as an assassination tool).
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>>47587462
>General tech level, from best to worst:
>DAoT humanity
>
>
>
>
>>Necrons
>>Dark Eldar
>>Mechanicus Best
>>Craftworld Eldar
>>Tau
>>Imperium Average
>>Ork Average

FIFY
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>>47587689
Dark Age of humanity was pretty baller. But if you include them, you better compare them to the Eldar Empire and the Necron Dynasties at their heights.

All three empires were way past their members needing to work for a living, had armies that were undefeatable, and had super-weapons that could do absolutely ridiculous things. And all three fell horribly. The current power of the races in 40k is 90% derived from whatever was left from these various falls.
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>>47587462
>>47587689
>human tech
>above Eldar or Necron tech at any point.

Seriously niggers?
How come you hfy fags cant' accept that humans never were the most technologically advanced race around. Eldar tech shits all over human tech, no matter if it is DAoT tech, or modern imperial tech.
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>>47587591
I have been wondering about this, where does it say that the fetus is grown to adulthood? The codex says that the fetus is speed grown, certainly, but is it grown to toddler age, teenage, adulthood or what? I figure that with Hellions being quite young even halfborn must have some kind of adolescent years? You are probably right, just wondering where it specifically states they are grown straight to adulthood?
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>>47587897
I beleive the implication is that they're grown to roughly teenager-equivalent. Old enough to survive in the streets, but not quite adult yet. Hellions are pretty much DE teenager punks with hover skateboards, and are mostly formed of halfborn DE not old enough to join a Kabal yet.
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>>47587942
I now want a cartoon series about totally radical teen aged Dark Eldar street punks.
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>>47587942
Sounds right. I`m not sure if all halfborn are cut off from their families though. I´ve only read the first book in the BL Dark Eldar trilogy but I remember the wrack saying that he was batch brother to a bartender or something. Trueborn are definitely kept by their parents as a sign of status, but perhaps not all halfborn are abandoned by theirs? Depends on the parents, I suppose?
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>>47588073

Maybe if you pop out from the same batch you consider them pseudo-kin, seeing as they'll be the first group you have available to associate with.
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>>47588073
>>47588094
Commoragh is such an interesting place in terms of how it works, the various sub societies within it, the way the Deldar deal with one another, etc, that it is borderline criminal how little attention the city gets from GW and BL.
Instead of exploring perhaps the most unique and intriguing realm in the setting, GW and BL both would rather just shit out more stuff about Muhreens.
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>>47587897
Growing a fetus to pre-teen size must take some effort or resources (even if it's not much), and for Dark Eldar the immediate question has to be "what's in it for me?". I doubt they just turn them out onto the street.

That would suggest that half-born are then effectively owned by either the haemonculous who grew them, or the Kabal who commissioned their growth. Some few would then manage to escape their servitude, either becoming Hellions, joining rival factions, or setting up on their own.
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>>47588142
Haemonculi could just sell them off to highest bidder as well.
Or make them into servants.
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>>47588116
I think part of the appeal though is how little we know

I remember thinking the Horus Heresy was some weird-ass shit when I heard about it. When all we had to go on was a short story and some codex blurbs, you could imagine that it was some incomprehensibly bloody was fought with unknowably intricate plots and impossibly huge battles. I remember all the minor theories me and my friends came up with just based on minor fluff. Angron and Sanguinus were twins/split personality since Sanguinus was primarch of the BLOOD Angels and Angron was obsessed with the BLOOD god. Horus actually killed the Emperor and but recanted and was put on the Golden Throne as punishment. I remember we thought for a while Guilliman was the only one who actually survived the Heresy since he wrote the Codex and none of the others were really ever mentioned after the Heresy

All these little things you could imagine for yourself, before someone took all the mystery away.
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>>47588094
Good point.
>>47588039
As for this idea, the theme song from "Denver, the last dinosaur" was the first thing that popped in my head. I now see Totally Rad Hellions and their lost, goofy and musically talented Talos friend, who they are constantly trying to hide from his mean old Haemonculus master and his incompetent Wrack henchman.
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>>47588171
The path of Dark Eldar trilogy left me hungry for more commoragh.
The problem with Horus Heresy series is that it is by large, horribly fucking written, and portrays the characters as idiots.
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>>47588116
True, but it does mean that you can fill the gaps yourself and make it "your guys".
>>47588142
The Haemonculi probably charge a small fee for the gestation cycle. Considering how many billions of Dark Eldar there are in existence the vat-growing is likely a large source of income for the covens. While the real source of their power is the ability to bring back the dead, this tech is generally reserved for the Cabals and Wych Cults (and the Coven itself of course), not for the plebian masses.
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>>47588142
>>47588317
Might also be that the Haemonvuli, being among the few DE who are likely to look tat things on a longer term than instant gratification, vat-grow new DE because if all the DE backstab each other into extincion, it'd be bad for their business.
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>>47588367
They probably make money on the abortion, selling or leasing the clone and final some sort of killswitch to extort said clone if it becomes a success.
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>>47573912
The only things in the fucking galaxy that fucked up more than the normal eldar, master race?
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>>47588171
>>47588190
It also probably helps that the Path of the Dark Eldar was written by one author, and lasted as long as it needed to.

You know, instead of being written by a dozen different authors and not being stretched out into oblivion.
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>>47575207
This is nicely done. Do you have equivalents for other species?
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>>47588465
Makes me wonder what sort of contraceptives there are in commoragh.
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>>47590363
Terrifying and prehensile.
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>>47590363
Rented dicks?
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>>47573912
I wonder if Slaanesh approves of the Dark Eldar.
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>>47590709
Most definitely they're still feeding it just by the virtue of what they have to do in order to stave it off.
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>>47577135
And if your not careful, the Dork Eldar asserts its dominance over you
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>>47587897
No, Necron tech shits all over DAoT tech and Eldar height tech, but Eldar hieght tech mearly spits at DAoT tech. So yeah, humans weren't the most advanced, but they were only shit on by the Necrons, and were spit on by the Eldar.
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>>47590976
And despite of that well established fact of 40k fluff, some HFY fags still claim that DAoT humanity ruled the galaxy and was equals to the pre fall Eldar, when both claims are blatantly untrue.
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>>47591367
I usually see DAoT humanity at about the Federation of Star Trek level and pre-Fall Eldar at equating to The Culture. Not sure what to compare Necrons to.
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>>47591594

Another, angrier culture.
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>>47591367
Something people often forget, was that the Eldar Empire and the DaoT happened at the same time.

The Eldar (and Orks, and Hrud, and a few other species) had been around for aeons, but were mostly content ruling their corner of the galaxy. When the humans arose and started spreading out everywhere, they learned to keep away from Eldar worlds pretty quickly. Then when they developed all the awesome DaoT stuff, both empires just ignored each other since there was nothing each had the other wanted that was worth a scrap.

Then Slaanesh was born, the Eye of Terror tore the heart out of the Eldar Empire, and the warp storms that rose up made the whole galaxy go nuts. That was the main factor in the Iron men going crazy, and the downfall of the Human empire as well.
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>>47587208
I don't think the craftworlders have lost tech, considering that much of their empire was in the webway (the black library, for example), and that craftworlds probably traded a lot of tech (like the bentusi in homeworld).
I've always seen they lack of nasty toys as a lack of manufacturing power added to a strong layer of ethics.
(and for the dark eldar, a lack of manufacturing power added to your coworkers trying to sabotage your work)

>>47587580
Since an archon managed to reproduce his face on every living being on a planet, and haemonculi can find a new body to live in, and that Fabulous Bile learned his cloning tricks from the DE, I think clones are very well within their abilities.

>>47591367
Is there an bit of fluff stating that the pre-fall eldar stuff was superiorior to human stuff, though?
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>>47592524
The idea that the Eldar empire was just located in a the region that became the Eye of Terror is an unfounded one.
There are ancient eldar worlds scattered throughout the galaxy, not just limited to maiden and exodite worlds. The heart of the Eldar Empire was located in the corner of the galaxy that became the Eye of Terror, but Eldar dominion stretched far beyond that region as well. Otherwise stories like this wouldn't be possible.
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>>47592614
The craftworlders barely have a fraction of the tech of the pre-fall Eldar.
Keep in mind, that the Craftworlders descend from what amount to over-glorified truckers of the Pre-fall Eldar empire, not military forces, or aristocracy with the authority to command such forces. The Pre-fall Eldar could snuff out suns on a whim, whereas to the craftworlders, the act of destroying a mere planet was something that they only recently rediscovered, due to the Deldar providing the Craftworlders with such a world ending device. The Deldar, being the descendants of the Eldar aristocracy, and high ups in general, have access to far, far deadlier toys than the craftworlders have.

And pre-fall Eldar empire existed both in the webway as well as in the real space. The Eldar homeworlds, and the wast majority of their civilization, infrastructure, and populace, existed within real space, not the webway.

In regards to cloning, nobody claimed that the Deldar can't do it. However, half-born are most definitely NOT clones. They are sped grown embryos. This is made very clear in the deldar fluff.

>Is there an bit of fluff stating that the pre-fall eldar stuff was superiorior to human stuff, though?
What we know of the Pre-fall eldar are mere scraps of fluff, but the little we know states that the eldar were "undisputed masters of the galaxy" at their height, and their realm was protected by automated war machines, that removed the need of individual Eldar ever involving oneself in combat.
What those war machines were like, and how powerful they were, we can only guess, because there is basically no info in regards to them. DAoT humanity was no match for them however, at least if we go by the Beast series, where an Eldar character states how her ancestors beat back humantity at it's prime with ease.
But seeing how that statement comes from an Eldar, we can't be sure of how truthful it is.

There is very little lore about Pre-fall Eldar and DAoT humanity interacting.
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>>47591769
A culture of entitled, middle-aged people with a serious case of emo
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>>47592847
True. However, I dislike the "undisputed masters of the galaxy, eldars on every world, can take out everything without a bruise, current eldars are cavemen compared to them" that some eldar fans have.

>tech
As I see it, technological decay is thematically redundant with the Imperium and the DAoT.

The fall of the eldar is one caused by their own decadence. A moral and cultural decay is much better suited to that, and it's the feeling I've got from most of the fluff.
The exodites and the craftworlders rejected a good chunk of the tech alongside with the culture of the empire, as a matter of ethics. It doesn't mean that they don't possess an understanding of it. Besides, artisanry and handcrafts seems very prevalent in every eldar society (the haemonculi and their apprentices, the bonesingers and worldsingers,...) One master should be enough to preserve knowledge (implementation is another issue).

Ofc, tech level is always hard to determine since it's not linear (for example, the tau being probably better in some areas of robotics than the DE, despite being vastly inferior in all other domains, especialy things like biology; 'nids being hard to place in the ladder at all, and so on), and also runs on plot contrivance and codex wankery in most of the fluff.


>galaxy-wide empire
Some books contradict it explicitely, but I will put that on GW fucking up numbers as usual.
However, IMO some elements points toward eldars being very cluttered.
>obviously, the existence of the Eye of Terror
>the existence of crone worlds only inside the Eye
>the theme of decaying society, and the absence of any need to spread. You got a big party in the capital, machines do all the work, and you can travel instantly everywhere. Why would you leave your pocket dimension or your condo in the main hive? You got the best of both worlds.
>the fact that machines can run the agri-worlds and manufactorias unsupervized.
(1/2)
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>>47593877
(2/2)
>the exile of those unsatisfied with the main culture instead of the creations of planets/cities/communities with a counter-culture.
>the existence of maiden worlds and exodites worlds stated to be outside the empire all across the galaxy.
>the presence of exodite worlds relatively close to the Eye, instead of being cluttered at one end of the galaxy.
>the existence of craftworlds (not using FTL to travel, which means vasts areas aren't covered by the webway, or at least its main arteries). Otherwise you'd just rely on smaller craft to visit systems next to the one with the portal.
>the existence of many other empires (mankind that essaimed quite well since you find archeotech everywhere, orks that are the most numerous race regardless of the period, a few other local powers that are only mentionned in the fluff)

Yes, the eldar had webway portails in every corner of the galaxy, but that merely means they explored it entirely, not that they settled it.

The other solution would have them spread very thinly across the galaxy (all distance is relative when you have the webway), but that doesn't fit with the survival of the craftworlds and exodites, and the death of everyone else.

For me, they're like decadent romans/british/americans (cross except for your empire of choice). Masters of the world in name, but completely withdrawn, bathing in the last remnants of their former glory. Still mechanically powerful, but the drive isn't just there. Mastery, but no ingenuity.
They were like that before the Fall, and so are they now. And the worst is, they were engineered like that.
Slaanesh only made the motion visible for everyone.

Much better IMO than '' king of the universe! * birth of she who thirsts * dead ''
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>>47593877
I have never seen anyone claim that the Eldar settled the whole galaxy, just that they obviously had a galaxy wide reach, and their had a presence across the whole galaxy, no matter how thin in may have been.

Exodite and maiden worlds exists all around the galaxy, not just near the eye of terror, and as I stated before, there are ancient eldar worlds that aren't maiden or exodite worlds, also all around the galaxy. Many of them probably were paradise worlds the eldar used to satiate their whims, but nevertheless, they were still worlds the eldar held all across the galaxy.
Crone Worlds exist only in the Eye of Terror, because Crone worlds are by definition, ancient eldar worlds lost within the Eye of Terror.


Also, Craftworlds used to be much, MUCH smaller back before the fall. It is feasible that they originally used to travel via big webway arteries before they were expanded and rebuild to serve as a refuge of the last shreds of the Eldar civilization.

Finally, the Eldar civilization crumbling after the fall, makes sense even if they had colonies outside of the core of their empire. Without support from the empire, such colonies would no doubt quickly fall either to the predations of Slaanesh, or hostile xenos, including humans.
Humans have in fact settled many old eldar worlds, that still have ancient eldar ruins.
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>>47592628
>dat story.
The Eldar don't mess around.
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>no 40k open-world Commoragh game
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>>47596223
Making a game that did Commoragh justice would take ages and cost a shitton.
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>>47589526
Its from the Xenology book published years back. The ltd edition was bound in 'xenos-skin leather' and came with a few scrolls of artwork.
Still got mine somewhere, might be with my 13th Black Crusade document bag and Tanith 1st box. Although I still say they missed a trick with that one by not replacing the card sealing the KFS set with a Departmento Munitorium one instead of 'Made In China'
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>>47595925
Dude, this must have been the 999th time you read it. Stop already.
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>>47597000
What?
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>>47597091
Not him, but I saw this pic posted as reaction to the story several times and it seems a bit forced.
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>>47597170
I didn't have any other appropriate image featuring the eldar.
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>>47597240
Well, then it's time to create some new ones!
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>>47575166
>vain
*Vhane
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>>47593877
Tyranids don't have faster than light travel or even supersonic travel. They don't even have tech properly.
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>>47575112
I like some of his stuff but the extremities are awful and the action poses are just off
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>>47587509

I kinda take the DE as the 40k equivalent of fantasy's vampire counts, as the DE are basically psychic vampires.
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>>47603461
That's what they basically are, which is a good thing because it makes them far more interesting than if they were just straight dark elves in spesh. It also allows for the relationship between the craftworld eldar and the dark eldar to be more nuanced than just "I hate you forever" shit the relations between high elves and dark elves is in fantasy
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>>47575207
Oh god my brain. None of this makes sense.

Got to lol at "ears erogenous" though.
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>>47602670
They have both and perfect biotech.
They are tech wise at par with the Necrons. Unlike them they went the biological route not the abiological one.
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>>47605669
Tyranids don't have the dimensional and energy fuckery the Necrons are masters of.
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>>47605669
>They are tech wise at par with the Necrons

No, that's dumb. You are dumb.

Tyranids have not shown technological prowess that comes near the Necrons. They don't bend time and space at the level the Necrons.
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>>47605718
The guy won said that Tyranids were at par tech-wise with the Necrons is just plain wrong.

But they can travel FTL, without using the warp: small bioships called Narvhals create "gravity tunnels" using their horns, which certainly counts as bending space. And they can strip a planet to the bedrock in weeks, with no one being able to explain where that huge quantity of bio-mass actually goes.

The three big-bads of the setting have always been Chaos, the C'Tan, and the Tyranids. Three extremes of Flesh, Metal, and Soul.
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>>47596223
Play the stanley parable and picture the narrator as a bored haemonculus.

>>47602670
>Narvhal bio-ship
>Hive-Crone
The nids can vomit plasma artillery shells, I don't think RL physics will stop them in any way.

They're far from the Necron's level, though. Everyone except the Old Ones is.
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>>47606157
>with no one being able to explain where that huge quantity of bio-mass actually goes.
It goes into the creation of new hive ships.
Tyranids don't consume worlds because they are hungry. They do it in order to reproduce.
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>>47606398
>It goes into the creation of new hive ships.
Some of it does. But when you compare the mass of a Hive Fleet to the mass of an entire bio-sphere, including oceans and atmosphere and large portions of the planetary crust it just doesn't add up. A single planet would be enough to grow the whole of Behemoth.

And that's before you take into account they have been know to strip the atmosphere from gas giants (yes, I know that makes no sense). These are in-universe questions, asked by inquisitors and such, it's not just "GW doesn't understand numbers".
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>>47606624
>Some of it does. But when you compare the mass of a Hive Fleet to the mass of an entire bio-sphere, including oceans and atmosphere and large portions of the planetary crust it just doesn't add up. A single planet would be enough to grow the whole of Behemoth.
>These are in-universe questions, asked by inquisitors and such, it's not just "GW doesn't understand numbers".

No, they are precisely a result of GW not understanding numbers and scale at all.
Where are these questions asked in universe, because I have never encountered them, and I collect tyranids. None of their codexes certainly mention any such questions being asked.
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>>47606693
From the 4th-ed Tyranid codex, on the invasion and subsequent assimilation of agri-world Dalki-Prime:

>Lord Commanders,
>I bring you grave news. The threat we face may be far more vast than we ever dreamed. Technical analysis of Dalki-Prime pre Tyranid consumption survey information when cross-referenced with the data from Dalki-Mons post Tyranid consumption shows some startling information.
>Dalki-Prime was an agricultural planet with a diameter of 12,500 km, slightly smaller than Terra. The Tyranid fleet was able to remove the following quantities of material from the planet within 100 days [Terran Standard].
>1.55 billion cubic km water, one cubic km of sea water weighs over 1 trillion kg.
>8.67 billion cubic km gases, at STP theoretically they could reduce this to 1 tenth its volume by super cooling and pressure (3 atm, and 0ºC).
>72 million cubic km soil and minerals, weighing 1.4 trillion kg per cubic km.
>It is nearly inconceivable how they were able to accomplish this in such a short time, much less explain where the materials were taken, as the typical hive fleets encountered historically are not capable of transporting even a fraction of this volume. Over 10 billion cubic kilometres of material was removed from the planet. This would require untold millions of ships and is far beyond the scope of the entire Adeptus Mechanicus to accomplish given a decade. Most astonishing is that this is insufficient to sate their hunger and they strike again and again, often within months. We must somehow determine if these fleets are somehow sending material back to their home systems for it seems obvious that they are not using all the materials.
>Detailed analysis of devastated worlds have yielded the following data in conjunction with orbital surveillance satellite and data recordings which were recovered.
>Magos Biologis Salk,
>Draco Legion Biomedical Research station, New Hallefuss
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>>47606794
That could simply be imperial agents misunderstanding nids feeding to sate their "hunger" instead of doing that shit to reproduce, and also underestimating the ability of a hive fleet to strip the planet bare.
What would require imperials "millions of ships" doesn't mean that the nids need the same amount of ships for the same feat.
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>>47606824
That doesn't matter.

The question is simple: where did the mass go? However the tyranids lifted the mass off the planet, however they rearranged it, whatever they do/with it, the mass remains the same. So: Where did it go?

It's not on the planet.
It's not in the fleet, because the fleet doesn't weigh a trillion-trillion-trillion tons.
When a bioship is killed, they don't suddenly spray compressed-planetary-matter out over a million kilometers.
It's not emitted as waste products, cause the planet isn't covered in nid-poop and that amount in space would create a new moon.
Where the hell did it GO?
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>>47606875
To the fleet. We don't know how much hivefleets weight, and there is no reason to assume that the imperials are correct in their assumption that the fleets are "not capable of transporting even a fraction of this volume".

Nids have never demonstrated any ability to create warp rifts etc, that would allow them to send matter somewhere else, so the simplest assumption is that the Nids consume the world, create new hive ships out of it's biomass, and that Imperials are simply wrong in their assumption that the fleets cannot transport that mass with them.
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>>47606924
>Nids have never demonstrated any ability to create warp rifts etc
Until the 5th edition codex (the one before the current one; I think it was released during 5th edition, at least), Nids used warp travel to get from planet to planet. At some point GW for some reason decided to retcon a lot of different races methods of travel. Nids got weird nonsensical "they use the planet's gravity to pull themselves to it over insterstellar distances", Tau lost their FTL capability for at least their first two expansions (although it was later retconned back into the fluff in a WD entry), and Necrons went from using non-warp-based FTL to traveling through the Webway.

There's also one very old and obscure mention of Nid bioships having organic teleporters, so theoretically they could use something like that to send extra biomass not used to spawn new ships for the hive fleet to the bulk of the Nid force still outside the galaxy.
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>>47606924
If the fleet contained planetary masses of material in ships the size of 40k ships, even the ones that're as big as islands, you'd start seeing significant gravitational effects.

And the easiest assumption is it's a dangled plothook for people to grab on for Their Dudes, that's 90% of what 40k is about.
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>>47607551
I don't think that the Necrons completely lost their inertialess drives.
I remember them being mentioned traveling without webways with ease even in recent fluff, so even if they at some point lost them, they have been reintroduced back to them. To my understanding, them also using webways was just a way for them to hunt down the old ones who lingered within the webway.

Also, the necrons still can teleport shit, and do all sorts of other dimensional fuckery that is completely unrelated to the webway. The idea that they solely travel via webway is nonsensical.
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>>47607617
The first Newcron codex had them exclusively use the Webway for interstellar travel, but later on there's been some mentions that might imply they have other means as well. Webway seems to be their primarily means to FTL travel still, though. According to the first Newcron codex at least they didn't even have FTL during thee War in Heaven, until they allied with the C'tan who showed them how to breach into the Old Ones' Webway network and use it to travel.
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>>47607725
That's just dumb and retarded, but oh well, 40k is full of that sort of brain farts.
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>>47577135
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>>47608225
>Is a nymphomanic
>Is unskilled at every kind of sex mentioned
Something doesn't add up.

Also, the proper term for a person from Comorragh would be Comorrite. Or at least DE are occasionally referred as Comorrite Eldar.
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>>47608258
Thanks for the tips
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>>47608225
Oh me, oh my
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>>47608225
source?
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>>47608258

>Something doesn't add up.

Nah man it's easy, she's just really shit at sex.
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>>47608225
Sauce please?
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>>47608225
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>>47608258
Fixed

>>47610592
>>47611668
Free Cities
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>>47612012
Fuck off.
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>>47587689
It's difficult to actually assess Dark Eldar technology on a scale since what you see on tabletop is them dialling their shit back to make it broadly non lethal.
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>>47612012
>Free Cities
Link?
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>>47612299
Hop on over to /d/'s game general thread. FC is pretty much the only thing they talk about these days. Just look in the pastebin in the OP.
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>>47608258
Just because you are a nympho doesn't mean you'll be chasing after sex all the time or ever learn to be good at it.

Queen Victoria was a total Nympho as long as her husband was involved in the act and she was considered a beacon of morality and self control by her people.
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How much for VIP escort service??
>>
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>'it was as if the subject had already been dead for several centuries and that its body had just caught up'
>>
>>47616350
>what is a psych vampire
They are born 'dead'.

Also,
>'the Eldar in general appear to make little distinction between the roles of the male and female genders - another example of their decadence'
Based IoM.
>>
>>47616350
>Kruellagh the Vile
Why hello there, Cruella de Vil. I see someone has been watching 101 Dalmatians...
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>>47573912
Master race? Dark Eldar is a funny way to spell humanity.
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>>47574385

Does anyone know who painted this? I like it
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