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Pathfinder General /pfg/ Player Did Everything Wrong Editio
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Pathfinder General /pfg/

Player Did Everything Wrong Edition

Have you ever failed your party, /pfg/?

Unified /pfg/ link repository: http://pastebin.com/hdPm41ad

Ultimate Equipment Errata (updated 5/19): http://paizo.com/products/btpy8tmc?Pathfinder-Roleplaying-Game-Ultimate-Equipment

Please search for the unerrata'd content here: http://web.archive.org/web/*/http://www.d20pfsrd.com/

Old Thread: >>47520506
>>
What class is Elsbeth anyway?
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>>47532941
Wizard/Warder, I think?
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>>47532780
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What are some comfy quality of life Wizard/Sorcerer spell? I can cast up to 3th level spell.

Prestidigitation
Unseen Servant
Polypurpose Penecea
Web Shelther
Tiny Hut
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>>47532977
Tailful Polymorph
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>>47532960
I think she's pure Wizard with Martial Training.

There's a Warder in the party.
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>>47533140
How does she use a Scythe?
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Playing a Kitsune Sphere Bard specializing in fire-based magic and probably cheering people up.

Any ideas for archetypes or do I just stick with vanilla bard?
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Can you deliver a maneuver through, say, a lasso?
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>>47533237
It's a staff
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>>47533248
Magician. Grab some fire spells from the Sorc/Wiz spell list and have fun
>>
>>47533237
Half-elf alternate racial feature, I think? Lets them trade Skill Focus for a Proficiency.
>>
>>47533285
Sphere bard replaces spells, I'm afraid. Besides, I don't like vancian after trying out SoP
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Can I TWF using armor spikes with one arm and then armor spikes again with my other arm?
>>
I joined a new campaign yesterday night and made an extremely optimized character.

We TPKed in the first encounter of the game after I spent no less than five rounds rolling around being grappled by a small-sized dog.

I hate every GM.
>>
>>47533324
Armor spikes only deal damage in a grapple, so probably not.
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>>47533324
Unless you can somehow get double armor spikes or two sets of spikes on the same armor I can't see how that would work
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>>47533346
>>47533324
I'm retarded.

Ask your GM, but probably not.
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>>47532780
>Have you ever failed your party, /pfg/?

No. You can't prove it either. There isn't a body left intact to find.
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>>47533324
>>47533348

Armour spikes are like unarmed strikes, you can make them with any part of your body/armour, so I believe so. There's better TWF weapons though, so I can't recommend it.
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>>47533324
Logically, yes, you could make two blows with different limbs.

Mechanically, no, armour spikes are one weapon. If you want to TWF with them, you'd have to buy a second set and enchant them separately.
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>>47532780
I spent three rounds accidentally healing the BBEG before I realized that the heavily-armored dude with the sycthe is actually undead underneath.

Granted, only the Barbarian died and he always wanted to roll a PoW Warder for next week.
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>>47533324
No, and you can't get two weapon defense just for having armour spikes either.
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>>47532962
Still Neutral or Chaotic Evil.
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>>47532780
I tried to set up an an awesome thing on a dragon in a previous campaign.

>Level 15 Monk
>Sneak into a Huge Dragon's horde as it sleeps.
>Climb a flight of stairs to get a height advantage
>"I activate my quick-runner's shirt to get a speed bonus, and do a lon-"
>"That's not how that works."
>"Get an extra move action, fuck off, and long jump off the ledge, and when I'm in range, flurry of blows the bitch."
>"Hmm, nice idea. You need to roll an acrobatics, got to beat...ten, twenty...you got to beat forty."
>Acrobatics was at twenty-seven.
>Roll.
>Die bounces as group leans in.
>DM takes a swig of his drink, not looking.
>...13
>DM's dog wakes up, bangs head under table.
>Die shifts
>3.
>DM looks.
>"You fall twenty feet short, and you wake up the dragon. Make a Reflex, flat footed, to avoid the fire breath."
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>>47533593
>dog's head high enough to reach table
>dog's big enough to shift a stationary die that is on the table

Sounds like your GM needs to upgrade to a smaller dog. Or a taller table.
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>>47532780
Is there any way to play a Paladin without being LAWFUL good? I just want to smite evil and protect the innocent. Who cares if the rogue breaks into the big bad's house or steals a GP or two from the douchebag shopkeep?
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/PFG please help. I am having character creation block. I have to create a 1PP only private eye guy in sci-fi pathfinder. I really don't know what to go with as I am so used to having 3PP available. We are using the class that gets gunsmithing replaces it with firearm training rule and all tech items cost 10% of what they normally do. I want to be able to wield a gun and be a detective, but past that I am having trouble figuring out what else I want to be able to do... Ideas?
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>>47533928
Wizard/Arcanist
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>>47533928
Look into the Sleepless Detective PrC. It's good.
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>>47533928
Investigator

Occultist
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>>47533237
Generally with two hands.
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>>47534044
Needs holding with both hands.
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>>47534176
It's fairly long after all.
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>>47533248
Who is this cutie?
>>
>>47534347
looks like anthro-fennec fox pokemon starter from whatever gen that was
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>>47533888
What if I told you, it's possible to play LG without being a pretentious douchebag?
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>>47534397
Or to start as kinda a douchebag and then calm the hell down.
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>>47532780
I lost my Arcanist due to a combo of a poor spell loadout and questionable tactics. I am now playing a monk as a self-imposed penance.
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>>47534347

No idea. Reverse google image search yielded nothing. I got this picture off /pfg/ a couple weeks ago, when everyone was still hyped about a Kitsune with Companion to the Lonely.
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>>47533888
You emphasized lawful as if it was separate from the goals of good. It is not just the means to godness, but the nature of goodness.

If someone is doing something evil, you're allowed to resist. You're allowed to rebel and fight back. Lawful good is SUPPOSED to shut down tyrannies.

You're supposed to look at a monopoly and say 'hell no'. You're supposed to see a sweatshop and if the government refuses to protect them, you should.

Many lawful good people would see if they could make things work within the system as it exists, but that doesn't mean you're hobbled by it.

You have a code, and that code is the ultimate ends of goodness for you. Petty theft without a goal is enh, even if it happens to jerks, but if it goes towards the right purposes, then many would be all for it.
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>>47534533
>>47534347
It's a cropped photo of a male and female anthropomorphic Fennekin/w/e the evolution they are is.

I'll give it a looksie.
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>>47534347
>>47534533
Only searching for less than a minute, damn that was some cancer.

Found it, though.
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>>47534462
Good evening Gareth, and good evening /pfg/.

I've been working on my homebrew Path of War discipline again.
Please tell me what you think of it.

https://docs.google.com/document/d/1EtAfFqS8MEY1riV9MgCjHkoYY_ZWQ-rpLPQlrt1oB-E/edit?usp=sharing
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>>47532780
>Player Did Everything Wrong Edition

On a scale of 1 to 10, how bad is starting the setting equivalent of WW1?
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>>47534578

Found it as well, but I can't find the source outside of pintrest
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>>47534598
My friend, I ain't got time at the moment. I am sorry, but...them's the shakes for awhile.
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>>47532780
No, but I do know a player who failed pretty much every five sessions or so.
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>>47534462
You're still writing the Mourners book, right? I liked the short stories.
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>>47534632
I'm not quite a detective yet, but...
http://sakihata.deviantart.com/
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>>47534622

6ish? It's not ideal, unless you're an arms dealer playing both sides for hilarious profit. But hey, could have been worse.
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>>47534638
Okay, another time then. Sorry for bothering.
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>>47534638
How's the boyo?
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>>47534462
Another excellent option, if you the rest of the table is cool with it.
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What are the best feats for an aether avant guard kineticist? I have at least two slots open.

Also is taking brutal mutation or intelligent mutation a good idea? If it matters the favored class bonus is reducing burn damage by one every two levels and the race is healing as if I rested for a night every hour.
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Man I just want to play a fear-based martial, why does it have to come attached to the one class that forces you into unplayably retarded fluff? I'm pretty sure Adolf Hitler would have been like "dude what is your PROBLEM you're more of an enemy than the enemy" if there was an antipaladin in his party. And then it comes with Smite Good instead of the ability to usefully damage anyone ever - even an evil campaign will, more likely than not, be about fighting other evils. Why can't I just play a Paladin who gets to choose his own fucking alignment for once, and then each alignment feature? Every combination could be EASILY fluff-justified in one devoted character or another, that is EXACTLY the shit that you are supposed to leave up to the PLAYER instead of fucking roleplaying FOR THEM.
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>>47534462
So start as a Paladin, then lose all your features at some point when you gradually play it less and less like a Paladin?
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>>47533888
>Who cares if the rogue breaks into the big bad's house
Any good person has every right to be concerned if the house has innocents in it (wife, kids, servants, local guards that may respond to the break-in...) and the rogue only did it to steal panties or something. If they actually need to break in to stop demons from murderraping a city or whatever and getting in legally on time isn't viable, a paladin would kick the door down himself. He might consider paying for a new door and apologizing later, but still.

>or steals a GP or two from the douchebag shopkeep?
Did the shopkeep actually do anything bad besides not acting sufficiently nice to the kleptomaniac? If not, he's one of the innocents a paladin is supposed to be protecting.
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>>47534826
I mean, you can play a Tyrant Fearmonger Antipaladin for it to be Lawful Evil instead. You can even become a Hellknight for the 'demoralize to frighten' easily.

If you're cool with some psionics casting, Dreads are the most focused fear based class.
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>>47534826
Play a dread.

I do agree that paladins should be able to be more than LG, maybe nothing that's morally neutral though.
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>>47534578
Why does the left girl have that symbol beside her? Is she looking for males? Is she aware that all kitsune are female?
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>>47533956
I really like the 10th level ability, but I also really dislike the entire rest of the class as it seems like an extract-less investigator.
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What is the biggest bullshit your GM ever pulled? I'm talking 14 Words, Shrek's-Gonna-Have-Kids King Crimson Time Erasure bullshit. What is the biggest load of nonsensical horsecrap you've dealt with?
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>>47534896
I read that in goodraposter's voice. Which I've never heard but I imagine sounds both desperate and nasal.
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>>47534650
The writing is done. The book is now in Layout Hell. You can see the cover art here: http://i.imgur.com/GNmtQfQ.jpg

We're also doing an anthology of the other short stories!

>>47534729
Havin' fun.

>>47534852
No. Start as an asshole, then become less and less of an asshole as you start to realize that being a Paladin isn't about Smite and Cleave.
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>>47534908
Had a GM who would try to railroad us down a 100% prewriten (including what we were supposed to say) plot where if we differed too much or seemed to stall she'd start counting and pretty much threatening to drop rocks on the party. We met twice, maybe three times, before we called it.
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>>47534908
Four 4th-level barbarian goblins with battleaxes and a pair of 2nd or 3rd level goblin rangers with longbows versus our party of six 1st-level characters.

When asked why, after we ran from an entirely unwinnable fight, he would do that, he said, "It seemed like a balanced fight when I planned it."

I've since taken to going over his numbers prior to sessions because A) he's new to being the GM, and B) he needs to learn how to ride this horse before he takes it for a run.
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>>47534908
I've never really seen crazy amounts of bullshit out of a DM except when they fucked up the CR of something. Which is itself sort of baffling because CR is not fucking rocket science.
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>>47534963
Some don't understand the hidden math behind CR, for example how certain things that aren't listed affect it and that two encounters with the same CR but one with multiple monsters and the other only one are actually very different fights.
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>>47534852
No, start as Lawful and Good, and slowly forge them into Lawful Good.
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>>47534908
My DM's pretty great, he's quick on his feet and rolls with the punches. He also likes to try new things and experiment with new mechanics. The problem is that he seems to get bored easily so he does this all the god damn time. Our last attempt at a 4E campaign started off with the inclusion of a sanity point system. But this was no mere attempt at injecting horror and the loss of your mind, no, this had possible benefits! You could "suffer sanity damage" to do things such as metagame or alter the effects of dice rolls. That Guy very quickly began abusing that second aspect and wasted almost no time at all transforming into a fire elemental. As the campaign went on more bullshit was included, such as super special "Level Powers" and the fairly broken seeming "Campaign Power."

Our villains were all a load of bull, too. The Big Four's power sets were Illusions (including pushing us into alternate worlds, which itself included a Super Powers in High School setting), Mind Manipulation which began with NPCs and willing dolts of PCs being controlled and culminated in a trip through each character's mindscape, Time Fuckery which ended up with armies of time clones, and a cowboy Halfling with Reality Warping powers. He was an alright guy. The BBEG had the best power of all: he could rework the mechanics of the game to suit his needs. His end goal was to kill us; the players. You see, as the sanity damage wore on we began interacting more and more with mysterious "voices" from beyond the veil which I guess turned out to be us, hence the ability to metagame. So this villain in the game we were playing wanted to kill we who were playing.

The whole thing collapsed when two players said they couldn't make the game anymore and my DM had a mini breakdown. I really need to run something for him before it happens again.
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>>47533468
What did she do that was so wrong? Rewrite reality so that her friend wouldn't have to labor outside of reality rescuing souls forever? And before that she made preparations to put herself into literally an eternity of torture to spare her friend from being enslaved by aliens. Sounds like a hero to me.
Homura did nothing wrong.
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>>47534963
>tfw fighting against ECL 16+ bullshit in 3.5 more than a few times because no DMs other than me in my entire goddamn city actually know how Level Adjustment and RHD work, and sometimes don't even know one of them, but always think they do anyway
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>>47535027
she went KABUTOMUSHI on everyone's ass; she unnecessarily rewrote reality against the wishes of her crush just so she could wallow in her own self pity while basically imprisoning her.
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>>47534908

We were running Half-Dead City and ran into the adherer near the start of module 2. It grappled our samurai, who reversed the grapple and eventually coup-de-grace'd it. Our DM tried to give us "evil alignment points" on the grounds that we'd killed a helpless creature.

That night ended with a TPK by a homebrew creature of his that had to be at least CR 5 or 6, and we bailed.
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>>47535027
She devoted her entire life, through near endless do-overs, to trying to help out and be with a girl she clearly didn't actually know that well. It's the most pathetic kind of hero worship that bleeds into causing actual suffering to the people Madoka was trying to help when she made her ultimate wish.

Basically, she's almost as big a loser as Sayaka.
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>>47535056
>imprisoning her.
Madoka would regain divinity eventually, so in the long term, the only permanent change was that now Kyubey took over her shitty job.
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>>47535087
>Madoka would regain divinity eventually

I must have missed that part from the end of Rebellion.
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>>47535117
Different anon, but you know that the Madoka series is still a living project, right?
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>>47535117
I guess you did, because it's explicitly stated
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>>47533888
Grey Paladin
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>>47535232
Too bad it isn't a good non-good paladin.
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>>47533888
Nightguard Paladin, any Lawful. Although the archetype is more about smiting monsters than protecting the innocent. There's some homebrew on a CG Paladin of Freedom, but nothing else I recall.
>>
My players seem to be completely offended when enemies choose to run rather than fight to the death. The vast majority of humanoids I field against them will either attempt to flee or surrender rather than die, and for some reason this irks them.

Basically I am trying to realistically look at whether the individual would be willing to die for what ever cause they have in that situation, most aren't.

As well unless an animal is cornered most will try and escape rather than die.

Is it me or is it my players?
>>
>>47535232
Choke to death on your own balls please.

Core needs a fucking rewrite already, everything is starting to feel like a mountain of grody bandaids that don't work right or wind up costing you the whole other leg.
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>>47535281
Players
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I just reach level 10 for the first time...

You guys really weren't kidding about caster having the power to change the course of the story. And I'm not even a fullcaster... just a guy with Craft Wondrous Item.
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>>47535281
Tell them you get XP and loots whether they live of die. Your player are probably on videogame "must kill everything for extra xp and drop" mentality.
>>
>>47533888
>>47535257
This guy has the right idea. You would really want to look at Nightguard Paladin from Lords of the Night.

First few lines from it:
Nightguards are paladins of a sort; instead of dedicating themselves to righteousness, nightguards dedicate their lives to hunting down and destroying those monsters and forces that threaten civilization. The distinction seems subtle, but is all-important. Nightguards kill monsters, and leave defending the weak to others. Thus while nightguards are sometimes considered paladins, they do not use that title for themselves, and usually encourage others not to as well.

Alignment: Any lawful (see code of conduct, below). Aura of Law (Ex): A nightguard’s aura of law (see the detect law spell) is equal to her class level. This replaces aura of good.

Gravekeeper’s Blade (Su): Beginning at 2nd level, weapons and natural attacks wielded by the nightguard gain the ghost touch property in addition to any other properties, even if they are not otherwise magical.

This replaces lay on hands.

They proceed to get their choice of monster killing fuckery in place of Mercies.

Oh, and their code
Code of Conduct: A nightguard must be of lawful alignment and loses access to all class features if she ceases being lawful until such a time as she becomes lawful again. Additionally, the nightguard’s code requires her to destroy those that threaten or harm the innocent unless those beings can prove that they are no longer a threat to the innocent (she may still choose to destroy such beings), destroy or safely contain artifacts harmful to the innocent, and to actively ensure the safety of lawful societies.
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>>47533888
DM here.
I allowed my player's Paladin and AntiPaladin to be ANY alignment so long as they obey a core tenet which is a lot easier to enforce than a broad scope like morality.
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>>47535294
>tfw no Fighter Unchained, Paladin Unchained and Ranger Unchained book, with special noncore guests Gunslinger Unchained and Swashbuckler Unchained
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>>47535294
The problem witha core rewrite is that it requires the majority of the playerbase to grab a new book. That's the only issue I see that and the fact that paizo is creating it.
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>>47535341
If enemies escape they don't get what the enemies are carrying, that would be silly. They still get loot and I stick to approximate appropriate wealth for difficulty, so that's fine.

Even worse they freaked out when an enemy group was willing to blow themselves up for revolution, they said that wasn't realistic. I told them suicide bombers are actual things, hell it was two days after the paris attacks.
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>>47535368
>Fighter Unchained
PoWter
>Paladin Unchained
PoWladin
>Ranger Unchained
Hunter
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>>47535329
Yes, if your GM doesn't handle it properly magic item crafting makes WBL meaningless. Items are a large part of a character's strength.

>>47535356
That's dumb, you're dumb.
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>>47535387
Sorry to say but your players are idiots.
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>>47535368
I already did a fighter and paladin unchained. Honestly paladins do not need much of a bump at all, they're already in a very good place for power. I'll be honest literally the only change I gave them was they get two domains like a cleric

Fighters need more of one and I reconciled it pretty well I think Hell I could put the changes from notes into a google doc is people cared.

Gunslinger I have been doing a draft for but nothing serious.
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>>47535393
>That's dumb
Not really. A paladin could represent a cause rather than an ideal.

Things like a crusade to purge orc lands, a mission to smite the undead, etc.
>>
So I've been playing a zealot and I have an issue with it. Everything seems to work far too well as a destruction zealot.

The party bard in my party is behind me on buffing and general utility, which is the bard's whole thing. However even with this I'm still really good in combat and able to mitigate damage better than the cleric (though the cleric has more spell versatility). My defenses are great due to maneuvers and with stances I am generally nice and versatile out of combat. In combat I have a ton of options.

Really I am unsure what I am missing. I out fight the fighter, out buff the bard, and out heal the cleric all at once.
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>>47535393
I'm not even talking about actual strength here, but narrative power. I can pretty much solve most problem by creating the right magic item. GM tried to limit me by saying "this town is too small" or "you are in the wild, you can't find materials here" and I just whipped out Marverlous Pigment and paint my own materials for other wondrous item..
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>>47535411
Paladins need a rewrite for reasons other than power you stupid fuck, read the thread
>>
>>47535257
Not homebrew, 3.5 material. There were paladins of each alignment extreme. They gained a different aura at 3rd level, but otherwise, CG paladin was identical to LG paladin, and LE paladin was identical to CE paladin.
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>>47534908
Superman showed up at the end of a Mythic campaign I was in, in addition to a myriad of other DC heroes, villains, and even some anime characters. Also, instead of fighting the actual BBEG, the villain built up throughout the campaign for about 4 months, we got to fight one of the Henchmen of some asshole wizard who was supposed to be important or something instead. We'd never met the fucker, or even heard of him once.

Also, the henchman the wizard had summoned was Mordred Le Fey.

I'm not even mad anymore. I'm just disappointed. Confused and disappointed.
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>>47535411
"Unchained" doesn't mean "buff".

It can mean "sidegrade". Look at the Barbarian.

It can mean "nerf". Look at the Summoner.
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>>47535484
>GM tried to limit me by saying "this town is too small" or "you are in the wild, you can't find materials here" and I just whipped out Marverlous Pigment and paint my own materials for other wondrous item..
Not how it actually works. You can't create the stuff to create magic items because the stuff to create magic items isn't mundane. Same reason you can't just draw magic items.

As well creating magic items takes time and energy. If you have nice 2-3 week wait times to make just the right item something is wrong.
>>
>>47535498
Yes, but Paladins, Fighters, & Gunslingers need buffs. Paladins a slight one, fighters a reasonable one, gunslingers an entire rewrite for the class.

>>47535487
Again most people seem to think that means making them not a paladin. Paladin as the game describes it is a very particular thing. I was never a fan of paladins of freedom personally and believe they should just be inquisitors (if we're talking PF). I can understand others wanting it different though.
>>
http://www.d20pfsrd.com/classes/core-classes/paladin/archetypes/paizo---paladin-archetypes/gray-paladin-paladin-archetype
>>47535238
>Alignment: A gray paladin can be lawful good, lawful neutral, or neutral good, though she must still follow a lawful good, neutral good, or lawful neutral deity.
>neutral good
>>47535294
>>47535294
I'm going to bite and ask how what you said relates to what I posted. I'm geniunely curious.
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>>47535518
You can have whatever specific thing you want because the class's fluff should allow for that. It should just ALSO allow for other things.
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>>47535531
See I'm not sure I agree with that. I think it's ok for some classes to have narrow concepts. Not everyone needs to be broad and interpret able.
>>
>>47535505
Most materials for Wondrous item is mundane just like how Spell Component Pouch is mundane. There is nothing magical about Bat Guano
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>>47535491
You know, sometimes as a DM I have this strange urge of ending a story in the most absurd and surrealist way after a rather vanilla-themed module run.
I have no idea why this urges come up, but I guess your dm felt the same and the madman actually did it.
>>
>>47535505
Most spell components are very mundane objects.

Something like mithril for a mithril weapon is ineligible though, yeah. Mastercraft standard iron is fine though.
>>
I'm setting up to start creating video guides to various pathfinder archetypes and classes.

What's a good video editing software to use?

Win 7
>>
>>47535558
Yeah, that wouldn't fly in my game. No one can it not create items of value, which the stuff to actually make an item magical would be, but also violates the GP requirements for magic item material worth.

You'd end up with a bunch of stuff that looks like what you need and end up with a headband that looks right, but it isn't made of the right stuff. The actual required "magic goo" as it is loosely defined, would not be create able.

Any GM who says otherwise is a shitty enabler.
>>
>>47535573
Spell components are, magic items are not. What goes into a magic item is very loosely defined, but costs enormous amounts of GP. A headband of mental perfection costs 200k, or 100k of materials. This would fall of items of value.

Because it is loosely defined what this actually it a player could argue against this. I would tell them to shut their whore mouth.
>>
>>47535588
Why would you make video guides? They'll be outdated soon, and text guides can at least be easily updated.
>>
>>47535592
If the components cost less than 2,000gp, can fit in the requisite space cube, and are non-magical/precious, then the rules say nothing to stop it, and why would they? You're spending 4,000gp to get 2,000gp.
>>
>>47535592
>>47535602
As well the part of the item description saying:
>The user can create normal weapons, armor, and any other mundane item (including foodstuffs) whose value does not exceed 2,000 gp.

I have always interpreted it, because it specifies "items" that this is all items the pot makes. The total can not be over 2000gp. Even if I allowed magic item stuff to be create the total amount would not be able to exceed 2000gp, not 2000gp per painting.

Otherwise individuals could easily game the system to pull hundreds of thousands of gp out of the pot.
>>
>>47535615
I would say the actual required "stuff" to make a magic item magical would be defined as precious. The actual required things are loosely defined. It is not as if you're spending 2000gp on the leather for that headband (if you were purchasing leather that fine actually the pot wouldn't recreate it, too precious). Some component of it costs thousands of GP, which I would define as precious.
>>
>>47535592
Sound like you're a shit GM with control and power issue.
>>
>>47535612
Because I've got a sudden burst of inspiration and I've been wanting to, for a very long time.

It's more about me actually doing something productive.

Basically, I just want to.
>>
>>47535640
Sounds like you're an entitled little shit of a player. Cry more buddy.

Hell the fucker even came here saying he was too strong because of it. I say I don't let that stuff fly, and suddenly I'm the bad guy. Marvelous Pigment should be able to make mundane non-magical stuff, and essentially allow someone to save space and allow for purchases to be made on the fly in the wild. However I define the stuff required to make a magic item as magical.

Get fucked.
>>
>>47535526
Sorry, should I have said a competent non-good paladin? Because Grey paladins are shit.
>>
>>47535654
Look like someone is mad for being wrong. Enjoy your houserule, but like any houserule don't think anyone here will abide to it.
>>
>>47535668
Fair enough
>>
>>47535677
Even if one does use it to make generic magic items stuff they can only pull 2k gp out of it, so at max they can get a 4k gp magic item. Essentially conservation of total material.
>>
>>47535621
The paint doesn't allow you to create "object of value" not anything that has value in it (weapon and armor are fine afterall and those things cost more than 1gp).

Material component for crafting were never specify. It could be a mountain of bat guanos that cost 2,000gp for all we knew.
>>
>>47535685
several pots.
>>
>>47535695
>Material component for crafting were never specify.
Yes, which is why it is perfectly reasonable to put them under "precious" as it is never specified. I simply know that the stuff can:
>make an item magical even is no magic was used in the creation, therefore the items themselves must be magical (this is known because master craftsman can create magic items without needing to cast spells)
>the material costs a large amount for raw material
>the items when finished what ever the process required to make the item almost never weight much, so likely they did not weigh much to begin with

If a player wants to come to me and say that it isn't precious, that they use bat guano, then fine. I'll tell them no, you're making use of valuable precious materials to make magic items.
>>
>>47535718
Again the issue with this is even if he does make thousands of GP worth of material he needs quiet time for 8 hours a day for possibly weeks to make the item. If there is so little urgency a player can just go "well we can solve the issue in a few weeks, lets rent an inn and wait" then it's more the GM's fault than the player.

Also situations that can be solved with application of a single item are far too simplistic.

However I still believe the generic "magic item material" that goes into items should be defined as precious. We have no idea what it is, but it costs hundreds of GP.
>>
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>>47535505
reminds me of when my Scarred Witch Doctor, having ranks in survival, knowledge nature, and craft alchemy, who had Cauldron, was trying to make potions in the jungle with a big pot.

>You can't find the materials needed for potions.


Yes, he did talk like Pootie Tang.
>>
>>47535744
Magic item creation is screwy like that. You need to harvest hundreds of gp worth of magical plants and shit. Hell it's not even plants, it's generic magic goo.
>>
>>47535238
Champion of Faith Warpriest?
>>
>>47535052
Level adjustment isn't even a thing for NPCs, though.
>>
If I store touch/ranged touch poer in power storing weapon and hit creature, do I still need to roll touch attack and do I need stay in range of power?
>>
>>47535733
With 8 hour? You could get up to 2,000gp worth or 4,000gp with Familiar.

It's easy to get those hour in via other spell or just ring of sustenance too. These thing should be non-issue for level 10 party who could just teleport to anywhere they want.
>>
>>47535870
At level 10 though if all your problems can be solved by a magic item costing less than 40k something is wrong.

Even then he's gonna need multiple days. Where is the sense of urgency?
>>
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>>47535641
No clue about the software, but I'd like to encourage you in your endeavour.
>>
>>47535883
Are there any problem that can't be solve with enough Feather Token (Tree)?
>>
>>47536135
A Feather Token (Tree) golem
>>
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>>47535281
There's an in-character aspect to it, and a mechanical aspect to it.

In character: These fuckers just tried to fucking kill you, they would NOT have stayed their swords if you were in their position, and now they dare run away? As if you'll let them!

>Note that if the running away is handwaved so as to prevent some often effective parting shots, THAT is being fucking shitty on GM's part

Mechanically? "They got away" is in the top handful of reasons why you did NOT receive xp or loot. Anything that gets away - in far too many experiences for the paranoia to ever dissipate ever again - literally got away with everything: You've wasted resources, suffered damage or conditions, and literally got *nothing* to show for it.

There's a reason those abilities that force enemies to run or auto-exit them are reviled and never used, in Final Fantasy. Sneeze is literally fucking yourself over, and if it even works it means it's something you could've easily taken out instead.

Given this "no, you didn't even defeat them. they got away" often happens at the table as well, many players view allowing enemies to escape as literally cheating the party out of its hard-earned dues.
>>
>>47535588
Video guides are a terrible idea, and every time I click a video guide to anything, my first step is to check if there's a text version in the description, my second is to check if there's subs I can rip and read, and my third is to bail completely.

If you're dead set on this course, I recommend Camtasia Studio, it's idiot proof. I know because I'm an idiot.
>>
>>47536150
>"They got away" is in the top handful of reasons why you did NOT receive xp or loot.

Bullshit. Experience is gained because you just learned how to beat the ever living shit about the one that got away and can do better next that there wouldn't be another chance for them to escape again.
>>
>>47536171
We're not talking hypothetically, we're talking about what ends up happening at the table.

"you'll get the xp when you defeat them guys, you didn't do that"
>>
>>47536183
And that's when you walk away from the table, because there's no reason to play with a shitty GM like that.
>>
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>>47535588
FUCK. VIDEO. GUIDES.
no one wants to hear the talking. no one wants to hear the bad injokes, no one wants to hear the inevitable tangenting.

Type.
Write it.
Those class guides are linked to and treasured for fucking YEARS. I still fondly remember how much the 4e Warlock guide helped me out, and Njolly's kineticist one has been fairly useful.

On the other hand,
>heeey everybody, welcome to my weekly pathfinder ratings, I'm going to tell you all about the Holy Gun this week
Is of very little use, PARTICULRLY as soon as it gets changed or gains new options a few months later, as you can't just hit backspace and write in a few new lines on a damn video.
>>
>>47536226
They're also long. to those of us that can read several pages of information a minute, and scroll around as required to check referential powers or abilities, having to slog through a video is hell. Having to search back and forth through one to re-check various ability interactions? Damn near impossible.
>>
>>47536226
>>47536247
Plus text guides are fucking searchable.

The only downside is when, like with the kineticist guide now, the author decides to rewrite it and basically scraps the whole thing.

Anyway, back to folding clothes and mulling over a kineticist build.
>>
>>47536271
Well you COULD have saved the first version back then...

I've learned to after the WOTC loss from a forum change a few years back.
>>
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>>47536271
>kineticist guide

Step 1: invest in charisma or intelligence
Step 2: roll a fucking sorc or wizard
Step 3: look in the mirror and wonder what happened in your pathetic life where you'd thought rolling a fucking kineticist was a good idea
Step 4: laugh at the pathetic martials for not rolling a god caster
Step 5: Whine to the DM that PoW is overpowered in order to secure your superiority
Step 6: rate my review 5 stars.
>>
>>47536309
0 out of 5 stars I invested in charisma and rolled a wizard and it was terrible.

WORST GUIDE EVAR.
>>
>>47536309
Why not Havoker Witch? They get all day blast.

A L L D A Y
L
L
D
A
Y
>>
>>47535588
Wouldn't work for Pathflounder. Video guide should be 2-3 min at most.
>>
When I create a trap of Summon Monster... can I specify the trap to attack on certain creature?

How much control do I have as the trap creator?
>>
>>47535588
What is it about pathfinder that needs to be conveyed in a visual medium?

What're you even going to DO for visuals anyway?
>>
Building a Level 6 Strix Fighter, wondering which archetypes to take to make the most use of ye olde Weapon Master's Handbook.
>>
Teach me, /pfg/
What's the fastest method to become a metaforge?
>>
>>47536426
Now, I'll make the obligatory "play a myrmidon" if PoW is available to you.

in lieu of that, really consider Lore Warden
>>
>>47536443
1) Suck you GM dick.
2) Get him closeto climax
3) ask him to let you start as metaforge or else you won't let him cum
>>
>>47536447
>Myrmidon

I literally forgot this existed. Thanks!
>>
>>47536301
Since I'm mostly dealing with 3pp shit in a non-standard build (it's functional but largely being built to fill a hole in a party/support others/just exist for shits and giggles) the missing part doesn't matter much and I can just archive it back.

>>47536309
This is partially because it's funny, partially because it's a better rogue than a rogue, and mostly because I felt like playing non-martial in this party and was banned from playing a full caster (I'm not even the one that should be worrying with full casting, I usually ToB/PoW martials or gishes).
>>
>>47536443
Don't? Metaforge is shit because you only boost your sword and armor but not any of the cool toys associated with them (blade skills, etc.)
>>
Hello /pfg/!

I remember reading about a creature that's the ghost of a child and it was pretty creepy.
However, I can't remember the name, and googling it reveals nothing. Does it ring any bell?
>>
>>47536489
http://www.d20pfsrd.com/bestiary/monster-listings/undead/attic-whisperer
>>
>>47536489
More info please?
First guess is
Attic whisperer?
>>
>>47536503
>>47536510
That's it!

Thanks anons!
>>
>>47536443
Fastest? The only relevant requirements for Metaforge are the level 3 class features for both Aegis and Soulknife. So.. Aegis 3, Soulknife 3, Metaforge 1 is your fastest way.

Metaforge is crap though. Even if you're dead set on having it, don't go past 3. Dark Tempest is better if you MUST have full Blade and Suit progression, and if you don't mind sacrificing two levels, Awakened Blade is even better.
>>
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http://overwatch.gamepedia.com/Pharah

Alright, /pfg/, need to build pic related by some means below Level 10.

While I don't necessarily need her to have an actual rocket launcher, I do need her to deal splash damage from range while flying around.
>>
>>47536503
The neat thing about the Attic Whisperer is how players deal with it a lot of the time. Different groups of players respond to it much differently. Sometimes it comes out really, really bad.

When it came up in my GM's Rise of the Runelords campaign, the party cleric is the one that goes up to figure it out, since she's got the primary knowledge of the undead. as soon as she's identified it, she asks my barbarian to go to the docks and grab an empty barrel. not really understanding, I ask why, and she just says "you'll see", and like a good party member I go and grab one. She dumps a vial of water in, and then goes up to the attic whisperer.

Ten minutes of RPing later, she's made friends with it, being motherly and everything. Listens to it talk, talks back. Generally treats the it as any young child. then she picks it up and takes it back downstairs, talking about introducing it to her friends.

She then drops it in the barrel, slams the lid down, and sits on it so the attic whisperer can't get out. Dozens of voices scream in fear, panic, and betrayal as it starts to melt in the holy water she dumped in, as the cleric closes her eyes and hums a lullaby to herself.

We all needed a drink after that one.
>>
>>47536470
you can stack lore warden and myrmidon
fighter with 6 skill points a level
>>
>>47536611
That's fucking horrifying, she was the monster all along
>>
>>47533888
Fun fact, trips: Thanks to Dragon Magazine (I want to say.. Issues 39 and 103?) AD&D had paladins for EVERY alignment.

>LG: Paladin
>NG: Myrikhan
>CG: Garath
>LN: Lyan
>TN: Paramander
>CN: Fantra
>LE: Illrigger
>NE: Arrikhan
>CE: Anti-paladin

In fact, they all had different hit dice and proficiencies, too.

But somehow, as the years went by, 3.5 could only handle five types of Paladin, (LG, CG, TN, LE, CE), and Pathfinder, only two (LG, CE).

Shame. Illrigger is just straight-out fun to say.
>>
>>47536609
Construct Rider Alchemist
>Armor
>Flight
>Rockets and Bombs

Aegis Dip + Warsoul PsyArm with E.FLux or Solar Wind
>Power Armor
>Flight
>Rockets and Bombs
>>
>>47536636
I wish Paladins could just be any flavor of Good, and AntiPalis could just be any flavor of Evil.

Basically, the gods don't care for your methods, just the results and motivations for those actions.
>>
>>47536643
>Aegis dip

This intrigues me. How far in does one dip?
>>
>>47536657
I wish they made the Paladin modular, and let you assemble whatever set of abilities you liked.
>>
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Which country in the Inner Sea has the most prestigious and overblown reputation in Tian Xia, compared to how decrepit it is in reality?

People from Tian Xia come to the Land of the Linnorm Kings all the time, so the stories about it are accurate. But what Avistani or Garundi country gets glorified the most in Tian Xia?

Maybe Taldor?

I want to know, so that I can make a reverse-weeaboo.
>>
>>47536668

At this rate, I wish all classes were modular
>>
Tell me what you think about this idea /pfg/?
It's a modern game where the players investigate a mysterious disappearance in the woods
They see a number of staircases, with no accompanying house, just staircases and most seem to be of a spiralling design

They see other odd unsettling things

They discover the hatch for an underground bunker, which they descend and it turns out to be a cathedral of metal

There are windows but the Vistas they see are planets and stars

Turns out they've been transported onto a derelict ship in the deep reaches of space

And that's when the horrifying fun starts
>>
>>47536665
three levels, then take student of the astral suit. That way you'll get seven levels worth of customizations for the price of three.
>>
>>47536636
>>Paramander

Aw yiss. Bitches don't know about my Azure Flame.
>>
>>47536683
Isn't there a trait for two more?
>>
>>47536689
I don't believe there is, no.
>>
>>47536689
That's soulknife.

There SHOULD be, though.

DSP, fix that.
>>
>>47536706
DSP doesn't need to. They laid the groundwork with the soulknife trait, all thats needed is the DM's permission to take that same trait but make it apply to Aegis instead.
>>
>>47536776
Homebrew =/= printed material, even if it's 3pp.

Not all GMs are down with stepping outside of what they can get in a book.
It's sad, I know, but it happens.
>>
>>47536776
...This whole time, my group assumed Psionic Knack applied to Blade or Suit progression. It doesn't, does it.
>>
>>47536803
I'm sorry you had to find out this way, anon.

But as long as your party doesn't know, what they don't know won't hurt them.
>>
>>47536609
Blaster Armorist could do it.

They can slap Flight on their armor at level 7, even if it isn't the best (Neither is hers, if we're honest), but the star of the show is the Arm Cannon.

The Arm Cannon and Improved Explosive Orb, which lets you fire explosive orbs of reduced size with no spell point cost, meaning you can full-attack with them without running out of spell points faster than you can speak.
>>
>>47536803
Just for Soulknives, anon. But its fine. I'm sure DSP won't come to your house to tell you you're wrong.
>>
>>47536609
Spheres Aegis might work.
The Aegis continues upgrading her suit.
The Spheres continues upgrading her rockets.
>>
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>>47536675
Ackchyually it's called a westaboo.
>>
>>47536821
>(Neither is hers, if we're honest
Doesn't show in the game, but its different in the comics, showing that it does boost her strength enough to open several tons of a steel hydraulic gate or toss cars around.
>>
>>47536803
>>47536819
The trait just specifies "a class with a manifester level", and the aegis class has text under the power points/day section stating "ability to manifest some of their abilities".

So I mean, it's arguable that it already applies.
>>
>>47536839
If they're into Scandinavia, are they sweeaboos?
>>
>>47536678
> modern
> mystery
Use other system.
>>
>>47536852
Well, that would be Strength, wouldn't it? At least by how PF works. Nothing to do with the speed or maneuverability of her flight.
>>
>>47536609
Speaking of Overwatch.

Whats a better way to build Hanzo?
>Eldritch Archer Magus
>PoW Stalker

Kinda wished DSP would make a PoW Marksman much like what they did for the Warsoul.
>>
>>47536860
Or specifically America, are they Freeaboos?
>>
>>47536942
Eldritch Archer for that Ryuu ga waga teki bullshit

PoW for that weaboo fightan style

Marksman for that volley combat style
>>
>>47536942
PoW Stalker

Get a Penetrating + Driving + Beaming Bow. Fluff that as his ult.
>>
>>47536942
I'd say either Marksman or Eldritch Archer, yeah.

But he also has a few levels of Ninja. At least two, for Wall Climber and Because he's at least a little bit ninja.
>>
I come bearing good news, /pfg/. Thanks to the effort of a friend of mine, at least a portion of the old Razir minus archive has been recovered, along with some additional stuff.

It isn't particularly organized, but it's something.

https://www.reddit.com/user/Razir6112/

And an additional album repository: http://shadowwulf.imgur.com/
>>
>>47536942
>PoW Marksman

This is easy to Homebrew.
Trade away his Psionic Powers for PoW initiator levels.

Its that easy.
>>
>>47537000
Anon, stalkers can get rogue and ninja talents.
>>
>>47537026
Fucking whatever maaaan.

Darnit Gareth. There's plenty of shit in Stalker Arts that's applicable to Ninjas and Rogues. Don't deny me my Stalker Art Rogue Talent.
>>
>>47536942
They... did.

Mind's Eye Disciple. It's in PoWE.
>>
>>47537088

Unfortunately, the mind's eye disciple still fails to address Wind Reader being a competence bonus rather than a circumstance bonus, preventing it from stacking with Favored Weapon.
>>
>>47536963
If they're into France, are they Ouiaboos?
>>
>>47537146
If it's Spain or Mexico, would it be Siaboos?
>>
So a wizard with magical lineage, etc. can craft a scroll with a +1 metamagic feat with no spell level increase on the scroll.

Can a metamagic rager bloodrager do this with the meta-rage ability, and scribe scolls (or wands, staves, potions, w/e) using metamagic-altered-for-free spells?
>>
>>47537146
Greeaboos vs. Turkeeaboos.
>>
>>47537186

Yeah but aside from a few edge cases it's not too bad, and in those edge cases your dm will fuck you.
>>
>>47536866
Heh, was just wanting opinions on premise and set up
>>
>>47536443
Step 0: Natural Blade is a good idea. Probably should start with soulknife in 1 if you do so.
Step 1: Level 3 Aegis or Soulknife(personally I like Warsoulbolts)
Step 2: Level 3 the other one
Step 2.5: Student of the Astral Suit or Fighter's Blade, whichever you 3'd first.
Step 3: Student of the astral suit or Fighter's Blade, whichever you still need.

Finally, continue down your path of these classes, the end.

>but where's the metaforge class?
No. It's detrimental.
>>
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>>47536675

Really though, are there any other countries aside from Taldor suitable for this?
>>
>>47536665
Aegis needs 3 levels for a "dip" but you can easily go to 4 or 5. It's a full BAB class with strong Fort/Will, so you're never really hurting yourself if not-caster; you just have to be careful not to actually prevent or render what you really wanted to do/be too late.

Personally I stick to 4.
>>
Alright, so a few days ago I posted about running a Witcher / Monster Hunter (Low Magic, High CR, etc, etc) campaign using multiple 3rd party books and will be running it this Thursday, thing is:

>My players don't seem to understand SoP / PoW, is there like a dummies guide or maybe a quickstart manual for either or both?

>If a player rolls a druid (for example, other classes do similar things in regards to my question), do I do both Druid and Cleric spells/magic from SoP or a mix between Base and 3rd party?

>I have a projector that I was planning to use with a whiteboard so I can project the world map / state map, then I can mark where the party has traveled to and from: Do you think this would be just a niche or an actual benefit to the party?

>>What music, if I should have music, be in the background?
>>
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>>47537394

ah fuq, forgot to attach an image.
>>
>>47537394
... if they'... no they can't have played 4e or they'd understand PoW.

... Tell them spheres is a warlock with extra stuff they pay MP for, and tell them PoW is weapon techs you add to your actions and can do at will but need to reload if you want to do the same one more than once a fight.
>>
>>47537394
Why would they do Cleric magic from SoP? I mean, first setting aside that SoP literally doesn't divide magic by class, why would you assume a Druid would get Cleric magic?

Anyway, no, SoP completely replaces 1st-party spellcasting.
>>
>>47537419

Oh fuck, I read Nature Bond completely wrong, my bad.
>>
>>47537371
Looks like you've got the blues

<harmonica riff>

Mmm yeah you've got them kohai blues

<harmonica riff>

You've got them
"no matter how hard I try
he won't call me kawaii"
Them "every plan goes awry
just notice me senpai"
Yeah the "kohai without a senpai to notice them" bluuuuuues

Nobody cares, 2hu.
>>
>>47537371
Come on you fucking bakas, how is Numeria not top of the list? The pseudo-nippons are totally all over the idea of nonmagical robots and shit. They want to go star in their own anime adventure.
>>
>>47536309
>not a Gambler Kineticist
ayy lmao
>>
Does anyone have that story of the Paladin and the Antipaladin PCs spending all week trying to kill each other, before getting bored and going out for drinks?
>>
>>47536678
>>
>>47537394
If a player rolls a druid, he's just a druid.

If he takes the Spherecasting Druid ARCHETYPE, then he has no vancian casting at all. He's a Spherecaster.
>>
What are the effects of a weapon being a discipline weapon and where is it written?
>>
>>47537605
They are in the systems and use of PoW. You get a +2 to the save DC of the maneuvers of the discipline while using them. Additionally, Broken Blade strikes get a +2 to damage while performed with discipline weapons. Finally, a few maneuvers are limited to discipline weapons, although they are the exception rather than the rule (and are mostly in Piercing Thunder).
>>
>>47537634
Thanks, familia.
>>
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Is Wordcasting any good?
>>
>>47537663
It's fun and I like it, but in terms of pretty much any metric it's weaker than regular spellcasting, except for pure summoners or blasters.
If you want actually fun blasting or absurdly broken summoning, go for it.
If you want literally anything fucking else, avoid it at all costs.
>>
>>47537663
It's good and fun but it has too little support and Paizo drop the system entirely.

I would recommend you picking 1 or 2 Experimental Word caster feat to get the feeling of it, while retaining the normal spells.
>>
>>47537663
It makes casters T3 without completely compromising everything. So yes, it's pretty alright.
>>
>>47533324
Armor spikes are always an "off-hand" weapon, I think. You probably can't.
>>
>>47533888
>Who cares if the rogue breaks into the big bad's house or steals a GP or two from the douchebag shopkeep?

The Town Guard? Certainly not the Paladin's job, unless he's moonlighting. Now when you got a necromancer creating an undead horde to lay siege the village? Call the Paladins the fuck up.

How do so many people confuse "Holy Soldier" for "Police" or "Cleric"?
>>
>>47534908
>Introduces three paladins to the town giving us all kinds of grief with "detect evil inspections". One of them is invisible at will always stalking you.

>One time town got attacked by a white dragon, an aboleth, and then two monster things erupting from an orphan girl and her pet violently killing them horribly.

>Paladins are conveniently "busy".
>>
>>47535281
Your players. Tell them to quit acting like little bitches.
>>
>>47538201
You sure the "paladins" weren't your monsters?
>>
>>47534908
>Excruciating Deformation is too powerful. Fuck you for spending a spell on it.

Yes, thank you. I much prefer being relegated to Ice Tombing everything.
>>
>>47535392
Hunters don't even have full BaB, they suck dick.
>>
>>47535392
>PoWladin

PoWladin is basically a different class entirely. NOT a paladin.
>>
>>47538255
Fine, Knight Chandler Mystic.
The magical girl of paladins.
>>
>>47538255
I'm going to go with the PoW Paladin being significantly closer to what most people think of when they think of a paladin
>>
>>47538265
Knight-chandlers don't even have a familiar or a transformation sequence.
>>
>>47536678
Starfinder will be out soon :^)
>>
>>47538314
MAGICAL GIRL VIGILANTE A SHIIIIIIIIIIIIIT
>>
I want to play a dragonfire adept!
>>
>>47538336
For certain "next year" definitions of "soon"
>>
So, any particularly worthy Minor Artifacts to craft with a level 5 Forgelord? (Steelforge, and not taking into account abilities that may require Mythic Point expenditure).
>>
>>47536678
Oh I want to use that Sin Laboratory with the runewells as sort of inspiration
>>
>>47535467
PoW is overPOWered

More seriously, the zealot outfights the fighter because the fighter is shit, outheals the cleric because until Heal comes online, 1pp clerics can't do combat healing (and shouldn't even try), and outbuffs the bard because the zealot, like the rest of the full initiators other than harbinger and warder, does waaaaay too much for a class.

Retrain into a knight-disciple paladin or something.
>>
>>47538492
There are some utterly amazing ones... if you're willing to look deep enough.

For my own character's sake I cannot divulge one in particular. But some have pretty awesome functions and/or are worth many times that 50k in what they can replace.
>>
Can you augment Psi-like Abilities?
Thread replies: 255
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