How would you integrate something like this into a fantasy setting?
>>47478325
1. He has balls of steel
2. If your game system can't handle a guy in a suit covered in wheels going downhill, then I feel bad for your system
Cuts travel time by 50% between connected points, you don't need to make navigation / pathfinding checks. Having quality roads is awesome.
>>47478422
There might be a version of this in a more modern edition, but back in AD&D 2E, there was an artifact that was basically a gigantic monster truck steamroller about fifty feet high that constantly moved over the world magically leaving what amounted to an asphalt highway in its wake. Whenever it rolled into water that was deep enough to submerge it, it would plane-shift to a different world.
I always thought it would be cool to use that as an excuse for a trans-continental highway suddenly springing up in a medieval-fantasy simulator.
>>47478325
Looks like a summer version of Skeleton
>>47478325
Someone watched too much of the early 2000's CG Action Man.
>>47478325
And they said transforming robots was dumb.
>>47478325
Local tribe/village/town has religious/government area set up on a large plateau/mountain/hill and the young ones treat it like a sport. My question is how do you get up there, just walk up? How would the elderly get up there?
>>47478325
https://www.youtube.com/watch?v=nk2wViKSh_M
Like this.
>>47483303
>in a fantasy setting
>how do you get up there
Magic. DUH!
Pic OP-related
>>47483303
Dire mountain goats.
>>47478325
Read as
>How would you impregnate something like this into a fantasy setting
>>47488257
You've gotta ride the open road a long time before you're likely to get it pregnant.