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Infinite Stars Quest 19
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Twitter: https://twitter.com/MercCommand

Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Infinite+Stars+Quest

Other Quests: http://pastebin.com/sYpqmWZg

You are Captain SAMANTHA WELLINGS, a newly minted captain of the Centauri Accord!

Currently, you were looking through the camera feed of one of your scout drones as it watched a masked stranger casually tearing parts and components out of its comrade's chest cavity. The masked stranger then looked up to see the second bot and froze like a deer in the headlights.

>Attempt to communicate.
>STOP RIGHT THERE CRIMINAL SCUM.
>Other
>>
>>47377729
>STOP RIGHT THERE CRIMINAL SCUM.
>>
>>47377729
>Attempt to communicate.
>>
>>47377729
>Attempt to communicate.
Hey kid you wanna get adopted?
>>
>>47377729
>>Attempt to communicate.

>>47377787
It's like the future's version of white vans.
>>
>>47377729
>Attempt to communicate.
>>
>>47377729
>>Attempt to communicate.
'hello there, we got a lot of electrical components and whatcalit in our ship, wanna go with us?'
>>
>>47377729
>STOP RIGHT THERE CRIMINAL SCUM.
>>
>>47377729
>>Attempt to communicate.
Use the Universal Greeting!

https://www.youtube.com/watch?v=CzE2BoNW6bc
>>
>>47377729
>STOP RIGHT THERE CRIMINAL SCUM.
>>
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>>47377729
"Who is that?" You blink in wonder.

"A scavenger of some sort." Bradford observes. "Judging from the conditions of the clothes, he's probably not part of the salvage crews."

"Independent? All the way out here?" Amy frowns.

"You'd be surprised where the dregs of society would hole up." Bradford grumbles and turns to you. "Captain, what's the call?"

"Open up the speakers." You say. "We'll try to communicate. Maybe they can help us out here."

"Yes, Captain." Bradford nods to Lida, who hits a key.

"Um, hi there." You speak through the remaining drone. "I'm Captain Wellings. You by chance wouldn't mind helping us out a bit, would you?"

The masked figure looks at you, or more accurately the drone, for a few seconds.

"Hello...?" You ask, wondering if the mystery person even heard you.

And then the mystery figure bolts in the other direction, carrying as many bot components as he could in his arms.

"Go after him!" Bradford barked. "That's Accord tech he's getting away with!"

"Rerouting all drones." Lida nods.

"Captain." Bradford turns to you. "I suggest we get a full search team in there. This is no regular distress signal."

>Just let the drones handle it.
>Send in combat bots.
>Send in TANK.
>Other
>>
>>47378337
>Send in TANK.
They'd probably ambush and take apart the bots and drones.
>>
>>47378337
>>Just let the drones handle it.
>>
>>47378337
>>Send in TANK.
>>
>>47378337
>Send in TANK.
>>
>>47378337
>Send in TANK.
>>
>>47378337
>Send in TANK.
>>
>>47378337
>>Send in TANK.

Boy, i want to see Tank go together with Doomguy.
>>
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>>47378520
>Literally Warhammer 40K
>>
>>47378337
>>Send in TANK.

Clearly the BEST option! But more seriously, Tank is probably much better than even entire squads of robots at this kind of thing, and would be able to react and adapt with his human-thinking, skills and experiences. Also, this gives him an opportunity to Hunt for !fun!!
>>
>>47378520
We need to get him a toy space marine so he can fist bump it.
>>
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>>47378337
"Forget the bots." You shake your head. "Whoever this is, if they could take down one of our drones with ease, they've probably got a way of dealing with bots. Send in Tank."

"Understood." Bradford nods. "I'm sure he'll be happy to have something to do."

>Actually, you never explored a derelict ship before...
>Continue to monitor from the bridge.
>Other
>>
>>47378694
>Actually, you never explored a derelict ship before...
>>
>>47378694
>>Continue to monitor from the bridge.
Merc, can we switch to Tank PoV?
>>
>>47378694
>Continue to monitor from the bridge.
>>
>>47378694
>>Continue to monitor from the bridge.
>>
>>47378694
>Continue to monitor from the bridge.
>>
>>47378694
>Continue to monitor from the bridge.
>>
>>47378694
>Continue to monitor from the bridge.
>>
>>47378694
>>Continue to monitor from the bridge.

This is NOT like the other missions, and requires treading into dangerous and unknown territory. Thus, there's no reason why the captain should be risking herself for some fun. In fat, by going on the mission, she would be a liability that Tank would have to protect, which would hinder and slow Tank down.
>>
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>>47378694
You decide to stay on the bridge for this, and activate your tactical display to see through Tank's visual feed. From there, you can see Tank ready and waiting, sitting patiently in the shuttle as it headed back to the derelict cruiser.

>Battlefield Management
>From the Eyes of the Tank
>>
>>47378960
>>Battlefield Management
Mission control time!
>>
>>47378960
>From the Eyes of the Tank
>>
>>47378960
>>Battlefield Management
Gotta make sure old weapon systems don't turn on and shoot us.
>>
>>47378960
>>Battlefield Management
Watch over and guide him.
>>
>>47378960
>>Battlefield Management
>>
>>47378960
>Battlefield Management
>>
>>47379027
Because qst is shit.
>>
>>47378960
>Battlefield Management
>>
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>>47378960
"Bradford, do we have a map of the ship's interior?" You ask.

"Of course. The Hegemony has been using the same ships for almost a century. We have most of the basic data for them." Bradford nods. "Even if they did modify it over the years, the same basic layout should be the same."

"Bring it up." You instruct.

A hologram of an intact version of the stricken cruiser winks on in the bridge. Green highlights showed sections of the ship already explored by the drones. A large blinking blue dot signified Tank's position, disembarking at the location of a large hull breach torn into the side of the cruiser.

"Now, normally, the bridge is located on the bow of Hegemony ships." Bradford points to the front end of the cruiser. "Crew habitation modules are located on the underside of the ship. And of course, the rear is dedicated to the engine and engineering spaces."

"Our preliminary sensors sweeps are indicating trace energy readings from those areas." Lida adds.

You know Bradford was listing the most likely places for a person to hide on a ship such as this. In order to control any still working systems, you'd need bridge access. If the mystery scavenger was living on the wreck long term, then they would need to have the habitation block online in some capacity. Finally, anything worth scavenging would be found in the engineering spaces.

>Send Tank to the bridge.
>Send Tank to the habitation block.
>Send Tank to the engine room.
>Other
>>
>>47379310
>>Send Tank to the bridge.
>>
>>47379310
>Send Tank to the engine room.
>>
>>47379310
>>Send Tank to the engine room.

I'm guessing our Prospector went hiding in the remaining machinery.

I wonder how good Sam is in Management of a battlefield compared to her other skills.
>>
>>47379310
>Send Tank to the habitation block.
>>
>>47379310
>>Send Tank to the bridge.
>>
>>47379310
>Send Tank to the bridge.
Get control first.
>>
>>47379310
>Finally, anything worth scavenging would be found in the engineering spaces.
>And of course, the rear is dedicated to the engine and engineering spaces."

>>Send Tank to the engine room.

Yeah, if we're dealing with a scavenger, then the right place to go is definitely the engine room, where she would keep all of her loot.
>>
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>>47379357
Next thing we need to do: Find out how /fit/ Sam is, and whether she can CQC
>>
>>47379310
>Send Tank to the engine room.
>>
>>47379436
Time to start training with Tank, in suitability thin and breathable training tank top and shorts for ease of movement and sweat management. Oh yes, and remember to do lots of stretches for preventing injuries, and let Tank help her bend in all~ the ways for better flexibility, hue hue hue...
>>
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>>47379310
"Tank, head for the engine room." You say. "If there's a scavenger on the ship, that's the first place they'd go."

Tank click back a confirmation, and you see him turn and head towards the stern of the hulk.

Almost immediately, you could tell there were signs of external tampering. RECENT tampering. Fresh parts, jury rigged machines, and all sorts of hasty and patchwork repairs could be seen on not just basic systems like door controls and locks, but also major components like cooling lines, electric wiring, and major bulkheads.

"That's weird..." Amy frowned.

"Yeah, it looks like, like somebody's trying to FIX the ship." Elsa observes.

"Just that one person?" Bradford asked skeptically.

"Who knows?" Elizabeth smiles. "That scavenger has evaded our scans. Who's to say there isn't a tiny colony of them hiding out on the ship?"

"Oh, NOW you point this out to us?" You groan.

"Despite how... crude these repairs are, these certainly required a lot of work and time." Bradford says cautiously. "Perhaps we should pull Tank back and send in reinforcements?"

>Sounds like a good idea.
>Whatever's there, Tank can handle it.
>Other
>>
>>47379689
>>Whatever's there, Tank can handle it.
>>
>>47379689
>>Whatever's there, Tank can handle it.
>>
>>47379689
>>Whatever's there, Tank can handle it
>Whatever's there, Tank can handle it
>>
>>47379689
>>Whatever's there, Tank can handle it.
>Tank do whatever you need too, your safety is priority. Collateral is acceptable.
>>
>>47379689
>>Whatever's there, Tank can handle it.
>>
>>47379689
>Whatever's there, Tank can handle it.
>>
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Rolled 15 (1d20)

>>47379689
>Whatever's there, Tank can handle it.
RPG LOGS WHEN FUCKER?

Also, how's that going?
>>
>>47379744
>>Whatever's there, Tank can handle it.
>>Tank do whatever you need too, your safety is priority. Collateral is acceptable.
>>
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>>47379820
>Also, how's that going?


We're just finishing up a major arc!

2-4-11
>>
>>47379689
>>Whatever's there, Tank can handle it.

>They are cunning, sneaky, without mercy.
But you. You will be worse.
Grab and bag, until it is done.
>>
>>47379689
>Whatever's there, Tank can handle it.
>>
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>>47379841
Exactly where she belongs
>>
>>47379689
>Sounds like a good idea.
>>
>>47379841
No bully.
>>
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>>47379689
"Whatever is in there, Tank can handle it." You assure Bradford. "Tank, keep going!"

Tank nods and continues deeper into the engine room. Signs of repair and habitation grow heavier and more evident. You also notice strange markings scrawled on the sides of the walls, but Tank pays them no heed so you never get quite a good glance at them. Instead, his gaze is drawn towards what looks to be a sealed bulkhead, a large glowing red light on the panel indicating the lock was powered.

"There's... there's atmosphere behind that bulkhead." Lida blinks. "Whoever was here, it looks like they set it up as a makeshift airlock..."

Looks like you were on the right track...

"So, how do we get in?" Bradford wonders.

Tank punches his palm with hits armored fists. It's clear what his choice is.

"Well, you better watch out for explosive decompression then." Amy warns.

>Force it open.
>Knock?
>Investigate the area.
>Other
>>
>>47380104
>Investigate the area.
>>
>>47380104
>>Knock?
>>
>>47380104
>>Knock?
"hello, do you have time to hear and learn about our wonderful petite captain?"
>>
>>47380104
>>Investigate the area.
>>
>>47380104
>Knock?
if that doesn't bear fruit
>Investigate the area.
>>
>>47380104
>Investigate the area.
>>
>>47380104
>>Knock?
>>
>>47380104
>>Investigate the area.
>>
>>47380104
>>Knock

Keep it civil for now.
>>
>>47380104
>Investigate the area.
>>
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ALSO, BREAKING NEWS

So our second major arc concluded, and, well... this is partly a sendoff to one of our players who's going into Army training next week.

https://www.youtube.com/watch?v=OKlNdzpICW0

F
>>
>>47380104
>Investigate the area.
>>
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>>47380104
"Tank, why don't you investigate the area for a bit?" You ask. "Maybe you can find a clue or something to open up that door."

Tank stomps his armored boot on the deck to signify his disappointment at not being able to resort to force, and the helmet view begins to swing side to side as he actually starts EXAMINING the surrounding room.

>Roll 1d20
>>
Rolled 12 (1d20)

>>47380331
>>
Rolled 12 (1d20)

>>47380331
INVESTIGATE
>>
Rolled 18 (1d20)

>>47380331
>>
Rolled 19 (1d20)

>>47380331
MAXIMUM INVESTIGATION
>>
>>47380346
Did Tank find a Blue Keycard that's outside the Blue Airlock Door for some reason?
>>
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>>47380263
A toast to him. May the game stay joyous ever onward, and the player have a hell of a time in the military
>>
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>>47380331
"Wait a minute, Tank." You tell him. "Can you look at that wall for a second?"

Tank acknowledges and turns to face one of the walls with all of the writings scrawled onto it. And now that Tank is actually focusing on the writings, you can tell what they are.

THE SHIP MUST MOVE

And it says that over, and over, and over again.

THE SHIP MUST MOVE

"Okay, does anybody else find that extremely creepy?" Amy looks around. "Like, even a little bit?"

"What does it mean?" Bradford frowns.

"Um, I think I know." Scott says a bit nervously. "That line... it's supposed to be the motto of the Cogs."

"Cogs?" You frown.

"Um, yeah, they're kinda an urban legend among us engineering folk." Scott says a bit nervously. "The story is, they prowl the spacelanes, looking for derelict or damaged ships, and then fix them up. If the ship's still inhabited, they let the crew go on their merry way and don't ask for any payment. If not, they just take the ship for themselves."

"So... basically a mechanic service?" You frown.

"It's more than that." Scott clarifies. "Um, as the stories go, they're kinda... dedicated to their craft.They worship ships like deities, which is why they go around making sure every ship they come across is in working order. It's like their form of worship."

"Religious nuts with engineering experience? Wonderful." Elsa groans.

"This does not help us get through the door." Bradford points out.

"Actually..." Lida squints and taps several keys on her console. Several of the letters light up on the display. "There's a rudimentary cipher hidden in the writings. It looks like a door code."

"In case more of their kind come along, I assume." Bradford nods. "I guess we have our in."

Tank cracks his armored knuckles again. All that matters to him he can finally open the door.

>We're supposed to come in peace, Tank.
>Go in hot, Tank.
>Other
>>
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>>47380559
Amen to that!
>>
>>47380598
>>We're supposed to come in peace, Tank.

We know that there's at least one of them who may or may not be sweating bullets.
>>
>>47380263
>>47380559
>>47380615
Cheers gents. It was an experience.

>>47380598
>We're supposed to come in peace, Tank.
>>
>>47380598
>Shield up, but keep you weapon holstered, for now
>>
>>47380598
>We're supposed to come in peace, Tank.
I mean, if they go around helping stranded spacers for free, then they're pretty okay in my book, even if they are a bit of a kooky cult.

We can mark up a lost drone as a miscommunication, in that case.
>>
>>47380598
>>We're supposed to come in peace, Tank.
Please try NOT to break any part of the ship Tank. We do want to talk after all.
>>
>>47380598
>>We're supposed to come in peace, Tank.
>>
>>47380598
>We're supposed to come in peace, Tank.
>>
>>47380598
>THE SHIP MUST MOVE

Why the hell does that tagline sound so familiar?
>>
>>47380783
>THE SHIP IS ALL
>THE SHIP MOVES
>>
>>47380783
likely from some game/etc; Merc is fond of such references.
>>
>>47380783
https://1d4chan.org/wiki/The_ship_moves

I remember reading this, was kinda crazy for a setting.
>>
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>>47380805
>>47380829

Aaaaaand there it is. Now I remember--that was 50k, wasn't it?
>>
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Rolled 7, 18, 2 = 27 (3d20)

>>47380598
"We're supposed to come in peace, Tank. Stow that weapon."

Tank makes it clear he is VERY displeased with this mission as he reluctantly stows his heavy plasma rifle on his back weapon mount. He then punches in the code Lida transmit to him into the keypad next to the bulkhead and the heavy doors hiss open. On the other side, you can see that indeed, a makeshift airlock has been constructed out of plastic sheeting and another sealed hatch at the end. This one isn't locked, so Tank easily opens it once the bulkhead closes.

Now that he was out of the vacuum, Tank's audio sensors begin picking sound. The gentle hum of running machinery and the slight electrical buzz of partially working lighting. And more writings and the images of a large machine cog were scrawled all over the walls.

"Okay, now this is getting WAY creepy." Amy bites her lip.

"Do you see anything, Tank?" Bradford asks.

Tank shakes his head no.

"How about your sensors?" Lida asks. "I'm not getting anything, not even your beacon-"

>Roll 1d20
>>
Rolled 6 (1d20)

>>47380904
SURPRISE
>>
Rolled 3 (1d20)

>>47380904
We enter a Saloon.
>>
Rolled 11 (1d20)

>>47380904
>>
Rolled 15 (1d20)

>>47380904
>>
>>47380907
>>47380918
>>47380920
Looks like it's High Noon

https://www.youtube.com/watch?v=Q3Yc3HhSl1Q
>>
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>>47380904
Suddenly, Tank's feed jolts, as if something had dropped down on his back. Almost immediately, gloved hands scrabble over Tank's view as his unseen attacker apparently tries to pull his helmet off.

"Tank? Tank!" You yelp in concern.

Tank indicates that he's got this. Hopefully. Maybe.

>BLOOD AND THUNDER
>Try not to hurt them. Much.
>Other
>>
>>47381006
>Try not to hurt them. Much.
>>
>>47381006
>>Try not to hurt them. Much.
Tank is more than strong enough, try not to kill the other guy(girl) ok?
>>
>>47381006
>Try not to hurt them. Much.
>>
>>47381006
>>Try not to hurt them. Much.
>>
>>47381006
>BLOOD AND THUNDER
>Try not to hurt them. Much.
Use intimidation, extreme intimidation.
>>
>>47381006
>Try not to hurt them. Much.
>>
>>47381006
>>Try not to hurt them. Much.

"Go LOUD Tank. As in make a bunch of noise and scare the shit out of them."
>>
>>47381006
>Try not to hurt them. Much.
>>
>>47381006
>>Try not to hurt them. Much.
>>
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>>47381006
"Try not to hurt them. Much." You instruct Tank.

Tank acknowledges and reaches back, easily grabbing his attacker and tossing her off of him and down the hall. The scavenger, even having been taken off guard by the throw, easily transitions into a combat roll to absorb the impact.

Wait a minute.

"Her?"

Tank nods. Her.

"H-how can you tell?" You blink.

Tank just knows these things.

"Well, just try and subdue her!" You order.

Tank nods again.

The masked girl stares at Tank, as if daring him to make the next move. You see a small knife in her hand, though not a regular one. A high frequency knife, capable of cutting throw armor plate like butter at the right angle.

>Speak softly but carry a big stick. (Diplomacy)
>YOU CALL THAT KNIFE? (Intimidation)
>BRING IT ON! (Fight)
>Other
>>
>>47381177
>>Speak softly but carry a big stick. (Diplomacy)
>>
>>47381177
>>Speak softly but carry a big stick. (Diplomacy)
I'M STILL GONNA ADOPT YOU
>>
>>47381177
>YOU CALL THAT KNIFE? (Intimidation)
TANK LOOM
>>
>>47381177
>Speak softly but carry a big stick. (Diplomacy)
>>
>>47381177
>YOU CALL THAT KNIFE? (Intimidation)
>>
>>47381177
>>YOU CALL THAT KNIFE? (Intimidation)
increase eye glow luminosity
>>
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>>47381177
>>Speak softly but carry a big stick. (Diplomacy)

Join us, we have cool shit.
>>
>>47381177
>>Speak softly but carry a big stick. (Diplomacy)
Let the cap speak through external-speakers: "Unhm, we are offering a trade, more technology and material assistance for the purposes of repairing this ship as a sign of goodwill for your co-operation! More details if you accept!"
>>
>>47381177
>Speak softly but carry a big stick. (Diplomacy)
>>
>>47381177
>YOU CALL THAT KNIFE? (Intimidation)
>>
>>47381177
>>Speak softly but carry a big stick. (Diplomacy)
>>
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>>47381177
"Wait Tank, let's try diplomacy." You request.

Tank pauses. Really?

"Pretty please?"

Tank shakes his head. Are you serious?

"I'm the Captain." You remind him.

Tank reluctantly accepts, but he wants to do the talking this time.

"Are you sure?" You frown.

He feels they he and scavenger have something in common.

>Trust Tank to do the talking.
>See if you can bribe the scavenger with tech.
>Invite the scavenger onto your ship.
>Other
>>
>>47381345
>>Trust Tank to do the talking.
>>
>>47381345
>Trust Tank to do the talking.
>>
>>47381345
>>Trust Tank to do the talking.
AFter thirty seconds of quite staring an agreement is struck
>>
>>47381345
>>Trust Tank to do the talking.
Or lack thereof.

Silent Protags have oddly high charisma.
>>
>>47381345
>Trust Tank to do the talking.
It's gonna be a masked people telepathic staredown isn't it?
>>
>>47381345
>>Trust Tank to do the talking.
yes i gotta see two non-verbals "talk:
>>
>>47381345
>>Trust Tank to do the talking.
>>
>>47381345
>>Trust Tank to do the talking.
Fine...
>>
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>>47381345
Tank stares at the scavenger and the scavenger stares back, their blank, lensed eyes gazing at each other. No words are spoken, but you can see the pair emoting. Well, the scavenger girl seemed to be far more emotive, her hands and arms a flurry of movement as Tank just stands back and nods.

...

...

...

...!

"I don't understand a goddamn thing they're saying." Amy grumbles.

You can catch bits and pieces of it. Apparently, the scavenger girl was in awe of Tank's armor. She's never seen something so sophisticated before. Tank just nods, obviously basking in the praise the girl was heaping upon him.

"Ask her name." You whisper through Tank's comm.

Tank points to the girl, and then back to himself. He goes over to the wall and scrawls the words TANK on it. The girl immediately gets the point and hastily writes ARTYA in crude letters next to Tank's. Then she draws a little heart in between the two names.

>That's kinda cute.
>JEALOUSY
>Other
>>
>>47381544
>>That's kinda cute.
...........
>>JEALOUSY
>>
>>47381544
>>That's kinda cute.
>>
>>47381544
>>That's kinda cute.
>>
>>47381544
>>That's kinda cute.
>>JEALOUSY
>>
>>47381544
>>JEALOUSY
.....
>Wait what?
>>
>>47381544
>That's kinda cute
...........................
>JEALOUSY
>>
>>47381544
>>That's kinda cute.
Want, want badly... Join us...
>>
>>47381544
>>That's kinda cute.
>>JEALOUSY
>>
>>47381544
>That's kinda cute.
>OTHER: TEASE TANK MERCILESSLY
Consider transmitting this to the entire ship.
>>
>>47381544
>That's kinda cute.
>JEALOUSY
>>
>>47381544
>That's kinda cute.
>JEALOUSY
>>
>>47381544
>JEALOUSY
>>
>>47381544
>JEALOUSY
>>
>>47381544
>>JEALOUSY
>>
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>>47381544
Heh, that was kinda cute, actually. There was something endearing about seeing two mute, masked people bonding together so quickly. However, that moment is short lived when the amusement gives way to a different emotion.

Envy.

There was little piece inside you that was dearly wishing that YOU were there with Tank, and getting HIS attention. You're not quite sure why.

>Just... just keep watching.
>Tell Tank to get to the point.
>Talk directly to Artya.
>Other
>>
>>47381642
>>Just... just keep watching.
Let it simmer, make tank sweat when he gets back
>>
>>47381642
>>Just... just keep watching.
>>
>>47381642
>>Just... just keep watching.

Fester the jealousy!
>>
>>47381642
>>Just... just keep watching
>>
>>47381642
>>Talk directly to Artya.

Time to become passive aggressive?
>>
>>47381642
>>Tell Tank to get to the point.
>>
>>47381642
>Other: Talk to Scott
The way he was talking about them, the Cogs wouldn't attack people. Why did that one Cog attack a drone, when it was obvious it was responding to a distress signal?
>>
>>47381642
>Talk directly to Artya.
>>
>>47381642
>Just... just keep watching.
>>
>>47381642
>>Just... just keep watching.
>>
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>>47381642
You... you just decide to just keep watching to see what happens.

>Roll 1d20
>>
Rolled 20 (1d20)

>>47381806
COME ON!
>>
>>47381642
>>Just... just keep watching.
I want want Tank to really be Dad all along!
>>
Rolled 15 (1d20)

>>47381806
>>
Rolled 1 (1d20)

>>47381806
Snow!
>>
>>47381820
BOOOOOOMMMMM
>>
Rolled 15 (1d20)

>>47381806
>>
Rolled 12 (1d20)

>>47381806

>>47381806
Hooooly shit
>>
>>47381806
>>47381820
>>47381828
Merc? Why does this happen every thread? Hmmmmmm?
>>
>>47381828
What happens with both a crit sux and crit fail on the same roll?
>>
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>>47381820
>>47381828
>>
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>>47381828
Goddammit, you just had to fuck things up for us, didn't you.
>>
>>47381849
The third roll gets taken
>>
>>47381861
So we got a 15 then. ANd I was so happy at the critical to getting an Artya.
>>
Eh, at least we've got a 15.
>>
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>>47381828
>>47381820
>>
>>47381828
No more Snow, ever, at least for this quest.
>>
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>>47381806
You continue to observe the two silent figures "converse" more. You then see Artya's figure twitching wildly as if she were laughing, and Tank gives a nod of approval. And then... and then...

He HEADPATS HER.

HEAD.

PATS.

"Awwwwwwwww!" Amy, Elsa, and even Lida chime happily.

Even normally serious and stern Bradford can't help but smile at the sight.

>Oh god that's just too cute.
>REEEEEEEEEEEEEEEE
>Other
>>
>>47381848
/tg/ dice are flawed on top of being used in ways never intended.
>>
>>47381963
>>REEEEEEEEEEEEEEEE
>>
>>47381963
>REEEEEEEEEEEEEEEE
>>
>>47381963
>>Oh god that's just too cute.
>>
>>47381963
>>REEEEEEEEEEEEEEEE

Also not mentioned: "Hissing, Cursing, and other expletives"
>>
>>47381963
>>>>REEEEEEEEEEEEEEEE

So is Tank our husbando?
>>
>>47381963
>Oh god that's just too cute.
>>
>>47381963
>>Other
Make no emotions obvious
>>
>>47381963
>Oh god that's just too cute.
But also

>REEEEEEEEEEEEEEEEs internally
>>
>>47381963
>>REEEEEEEEEEEEEEEE
>>
>>47381978
At this point, I don't know anymore.
>>
>>47381963
>REEEEEEEEEEEEEEEEE
>>
>>47381963
>>Oh god that's just too cute.
Aw...
>>
>>47381963
>Oh god that's just too cute.
>>
>>47381963
>Other

DEMAND TO BE HEADPATTED!
>>
>>47381963
>>Oh god that's just too cute.

But in reality we mad as hell
>>
>>47381963
>>Oh god that's just too cute.

Yay for more daughterus to gush over!
>>
>>47381963
Externally
>Oh god that's just too cute.
Internally
>REEEEEEEEEEEEEEEE
>>
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>>47381963
>Oh god that's just too cute.
>>
>>47381963
>Other
"Ooookay that's enough of that"
>>
>>47381963
>>47382015
Supporting this.
>>
>>47381963
>>Oh god that's just too cute.
>>
>>47381963
>>47381978
Changing my vote from this to>>47382015
>>
>girl concealed in gas mask
>tank concealed in power armor

FUCK SHE'S AFTER OUR HUSBANDO
>>
>>47381978
Some are aiming for that. Hopefully they don't repeat VMQ2's mistakes.
>>
>>47381963
>Oh god that's just too cute.
>>
>>47382055
>VMQ2's mistakes
What were they? I thought it was just regular waifu wars.
>>
>>47382055
in what way? I remember VMQ2 going down in flames because of worse girl.
>>
>>47381963
>>REEEEEEEEEEEEEEEE
>>
>>47381963
supporting >>47382015

>>47382085
I wasn't there for it, but when I read the archives it just seemed lacking in general.
>>
>>47381963
>>Oh god that's just too cute.
Mine! mine mine mine!
>>
The thought that everyone's going "D'awwww" while Sam's losing her mind (internally or externally, depending on how votes go) is making my day.
>>
>>47381963
Backing >>47382015
>>
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>>47381963
"Awwwww, that's so cute!" You agree openly with a forced smile.

But inside, deep deep inside, your inner self was SCREAMING AND TEARING AT THE WALLS. HOW DARE THIS STRANGER COME ALONG AND TRY TO STEAL AWAY YOUR TANK FROM YOUUUUUUUU!

W-wait, what were you saying to yourself? "How dare she?" "Steal away your Tank?" Why the hell were you getting so worked up over this?!

>Tank is one of your most trusted and reliable crew!
>Do you... LIKE him?
>He's just being a little TOO trusting here!
>Other
>>
>>47382199
>>Do you... LIKE him?
>>
>>47382152
Wouldn't be surprised if Sam just wakes up in the Infirmary after passing out due to the stress.

>>47382199
>>Do you... LIKE him?
>>
>>47382199
>>Do you... LIKE him?
Just admit it Sam
>>
>>47382199
>>Other
he's like a second dad!
>>
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>>47382199
>Do you... LIKE him?
>>
>>47382199
>Do you... LIKE him?
>>
>>47382199
>>Do you... LIKE him?
>>
>>47382199
>>Do you... LIKE him?
>>
>>47382199
>>Do you... LIKE him?

Merc, I think we know what's winning at this rate.
>>
>>47382199
>>He's just being a little TOO trusting here!
I-it's not like I'm w-worried or anything! Hmph!
>>
>>47382199
>Do you... LIKE him?
In before Tank is a girl under the armor.
>>
>>47382199
>Tank is one of your most trusted and reliable crew!
>>
>>47382199
>He's just being a little TOO trusting here!

She took apart one of our drones, and now he's being all buddy-buddy? What the hell?
>>
>>47382225
The real mystery here is what Tank looks like underneath the armor.
>>
>>47382199
>>He's just being a little TOO trusting here!
>>
And now Sam starts awkwardly avoiding Tank

At first Tank is relieved for a little space because s/he was still feeling awkward.

Then it feels strange but maybe she's busy yeah...

And then tank is worried

And then everyone is wondering what the fuck these two are even doing
>>
>>47382249
I wonder when Sam will see if there's room for two in that power armor.
>>
>>47382232
That'd be a plus for a solid number of us I suspect, plus I can't recall any MC in one of mercs quests actually going for their own gender.
>>
>>47382199
>Tank is one of your most trusted and reliable crew!
>He's just being a little TOO trusting here!
>>
>>47382199
>>Do you... LIKE him?
>>
>>47382265
If Hoel doesn't fuck Anna the entire Navy will be very confused
>>
>>47382199
>Do you....LIKE him?
>>
>>47382199
>He's just being a little TOO trusting here!
>>
>>47382282
Point (though im still hoping for Port), guess I was thinking of completed quests, even the magical girl one he ran ended with us as a single mom until we met some guy in the epilogue iirc
>>
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>>47382199
W-wait a minute, it couldn't be because you... you LIKE him? In THAT way?!?!

And that's when Tank offers his hand to Artya and she gladly takes it as he leads her back to the shuttle. Artya was literally skipping along, no doubt excited at the prospect of getting to see some of the most advanced technology in the known galaxy.

"Captain, is something the matter?" Bradford asks, noticing that you were a bit more distressed as usual.

>You have the bridge, Bradford! I have to- AAAAAAAAH!
>I-I'm fine, Bradford.
>Other
>>
>>47382338
>>You have the bridge, Bradford! I have to- AAAAAAAAH!
>>
Rolled 14 (1d20)

>>47382338
>I-I'm fine, Bradford.
Rolling to hold the spaghetti
>>
>>47382338
>>I-I'm fine, Bradford.
keep steady, girl.
>>
>>47382338
>>I-I'm fine, Bradford.
Time to meet Artya.
>>
>>47382338
>I-I'm fine, Bradford.
>>
>>47382338
>>I-I'm fine, Bradford.
Keep cool for now
>>
>>47382338
>>I-I'm fine, Bradford.
>>
>>47382338
>>>You have the bridge, Bradford! I have to- AAAAAAAAH!
>>
>>47382338
>>I-I'm fine, Bradford.
IN TOTAL CONTROL HERE, YEP.
>>
>>47382338
>I-I'm fine, Bradford.
>>
>>47382338
>You have the bridge, Bradford! I have to- AAAAAAAAH!

Losing control of the situation.
>>
>>47382338
>>I-I'm fine, Bradford.
Gotta be cool and calm...
>>
>>47382338
>I-I'm fine, Bradford.
>>
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>Suddenly more voters when a romantic rival shows up
>>
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>>47382338
ROLL TO MAINTAIN CONTROL OF THE SITUATION

>Roll 1d20
>>
So how passive aggressive are we going to be?

Highschool Girl Passive Aggressive?
Court Intrigue Passive Aggressive?
Or just plain bitchy?
>>
Rolled 3 (1d20)

>>47382441
Thread replies: 255
Thread images: 44

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