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What type of roleplayer do you find most obnoxious /tg/? For
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What type of roleplayer do you find most obnoxious /tg/?

For me personally as a GM I think it has to be the people who try way too hard to be overtly evil at all times no matter the circumstances.

Don't get me wrong, I've run some evil campaigns where whacky cartoon villainry were perfectly welcome. But honestly it becomes tiresome when you know most of your playgroup like to play good aligned archetypical hero characters, paladins, clerics, avengers of gods like Evaldir.

Then along comes jimmy who intentionally rolls a fucking half vampire necromancer character whose overarching goal is to create a warcraft style plague of undeath...
To top it all off? He refuses to hide this fact, perhaps instead keeping it a clandestine character secret to be sprung at a dramatically appropriate time, and calls foul when the other members of the party in character decide they've had it and stake him to a tree.

>tl;dr its considerate to consider whether your character is appropriate for the campaign and group you are joining guys. though im sure most of you know it

What about you guys? Any types of player or specific players to tell of?
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Feel free to storytime anything too

Advice for helping to solve disputes between awkward players and playgroups would also be v welcome
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>>47354915
Captain Ayn Rand McBackstabbity Faggot.

The motherfucker who always plays a character of neutral-leaning-evil morality, not a bad person necessarily, but one who just absolutely cannot work along with people in good faith. The party is hanging out with some friendly locals and chilling with the local church, this fag is scheming with the thieves' guild. We're a group of good-aligned people who generally try to do nice stuff for its own sake and other assorted acts of friendship, and this guy is like "nah that dudes a nigger fuck him".

I just want a coherent party with similar goals.
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>>47355047
Last time I played someone like that my friends and gm all talked about how great it was and how interestingly it affected things.

I still helped the party with whatever they needed though, so it might've played out differently.
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>>47355047
Yeah, its like those players never realise how much harder they are making your life.

As a GM we want to be the ones posing difficulty to the group, but it really hobbles you when you know some motherfucker would stab them all in their sleep and steal their shoes for basically no reason whatsoever????
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Lolsorandumb fucks who think that the essence of roleplaying is emulating Sir Bearington or Old Man Henderson every chance you get. DMs who encourage this behavior by giving out "roleplaying XP" for the funniest non-sequiturs.
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>>47355254
This
I mean sure have your random freeform fun every now and then
But some people want to lay down an interesting narrative, and be a little immersed
Joking is great but dont turn the entire session in to one big extended joke ugh
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>>47354915
I don't hate people, never have, never will.
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>>47355341

I don't recall mentioning hatred anywhere in my post.
Finding someone obnoxious and hating them are worlds apart.
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>>47354915
The most obnoxious are SJWs who inject their politics into every game situation, because "everything is political" and other horseshit.
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>>47355481
I think we have a WINNER
"Uh, you have slavery in your setting? THAT TRIGGERS ME!"
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>>47355481
I hate when people are incapable of roleplaying a character with values different to their own real life values.

If your character has all your values and opinions you are just playing your fucking self.
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I have a player who always decides to play evil leaning characters. He'll try to do all his RP in secret, pass me notes about what he's doing, generally acts as if he's against or doesn't care about the other players and tries to make the entire campaign I've spent so much time working on more of a background thing. He always has a Mary Sue character with backstories that clash with my political ongoings. He'll invent kings he's slain, groups of allies hes had and expects to have Not! Dark brotherhood contacts wherever he goes. Claims to be a leader of an assasins guild, or theives guild, or runs an evil church, praises a god he made, and gets mad when I deny the backstory hes made for his level 3 character. He then tries to go have his own adventures reguardless of what the party is doing. Usually revolving around some stupid vengance/revenge quest from his backstory. He expects me to tailor the game around him, and gets upset when hes not in the spotlight.

>The party is resting for the night before they go into the dungeon.
"Im going to wander the town looking for trouble"
>You find nothing of interest.
"Im going to break into the magic store."
30 minutes of indecision later, nothing is accomplished and he's wasted everyone's time, broke a window and ran away when the alarm spell goes off.
>"Why would the high level wizard who sells powerful magic items have any protection in his shop?"

Gee, I dont know. To prevent people from breaking in and stealing things?
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I have a player right now that is currently playing a Kitsune Magus/Samurai. (Pathfinder) His previous character aquired a magical scroll that held the instructions for lichdom through his backstory. Long story short the "main character" killed him and buired him in a shallow grave. He used to be a commanding & seductive badass that I loved to have around every session.

His new one is a bastard child (literally) of classical Japanese high society and a drunk Irishman that can only speak in shouts. Every fifth word out of his mouth is "fuck" and he completly disregards the social rules I laid out for the party. (Don't say "Hi" or "what's up?" in character) He is riding a Lion (Because Samurai) that he made giant by forcing an actual wizard into casting Enlarge Person and Permencancy.

Most of the time he dosent even play, he whips out his Laptop and "works" on a game he has been making. He is also trying to invite his timid as church mouse gf over, even after I said "You don't invite people in, I do."
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>>47354915
Angsty and edgy fags. I hate those
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>>47355481
Maybe it's just because I live in Texas, but I've only seen this behavior from hard-line conservatives and jesusfreak types.
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>>47355254
>DMs who encourage this behavior by giving out "roleplaying XP" for the funniest non-sequiturs.

This. By far this is one of the worst plagues on modern RPG books, because the direction they give is always, "Someone who plays their character well, or doe something that helps the party have fun." This in turn is always interpreted by rookie DMs as, "Well, Phil told jokes and did some silly antics, and people laughed, so he deserves a bonus." And Phil interprets that as, "Being a clown and doing random shit is not only OK, it's good because the DM rewards me for it. I should do this all the time."
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>>47355047
Those guys are the worst. Gaming is supposed to be a group activity, and they generally trash that aspect of it. If your character concept basically goes "no, this isn't going to be a group activity", then it doesn't belong in a roleplaying game.

I've seen too many selfish little shits fuck over groups with this, and then point at characters in books / films / tv shows as examples of how that sort of character "can work". No, fuck you. This isn't a novel. This isn't a film.
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>>47354915
The guy who makes a character thinking who's gonna be that "Cool, silent mysterious type"

In reality they just end up playing a character who just sulks and broods in the corner. Never makes any effort to interact with the other players of npc's. Basically they just make a pouty pauly character who'd rather sit all alone in the corner.
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>>47355621
On university campuses you'll see all kinds of social justice idiots doing the same thing. It's obnoxious no matter who does it.
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>>47356082
I'm playing a campaign right now, and one of them walked his Dragonborn into an organization led by an NPC known to be unwilling to deal with Dragonborn, deliberately started an altercation demanding racial equality in a city that happens to be raided by Dragonborn every few months and then wanted an Inspiration point for it. The DM refused on the basis that he already had one, but I feel as if the player deliberately put himself into a situation where he could "play as himself" in order to try to get the point, given he asked for it immediately after.

The player says he did it "to mess with" the racist NPC, and nobody else seems to have an issue with it except myself, it seems. The player's a good guy and isn't at all a social justice advocate outside of the character, though, which makes me feel even more so as if he was trying to game for the inspiration point.

Not really anything to add, but I'm just really not sure whether I'm reacting overly negatively or that everyone just happened to miss it.
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>>47356524
*one of the players
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>>47356524
>Inspiration point
What are you playing?
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>>47356408
I went to Evergreen, look it up. Its an SJW capital, but even there, I never once encountered anyone getting triggered in any of the games.
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That one fag who always OOC points out the most trivial illogicalities. Things like "this guard tower should be a few meters farther to the left so it can cover the area better."
It's doubly infuriating because I have a fetish for logical area and setting design too and go out of my way to make sure everything makes perfect sense from a practical standpoint. The end result is that 90% of the time he's wrong or his character simply doesn't know some important fact yet. But it's the 10% when he's right that hurts the most
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>>47356524
Asking for benny points is worse than Hitler.

>>47356816
Canadafag here, I have played with a girl I know has put out warnings in-game about things that would have triggered her.
It helped me open up about asking not to have violence against children in games anymore
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>>47357080

> can't handle violence against children

Holy shit grow up already. My game has lietral child rape in it, I think you can handle a few little Timmies getting killed by orcs.
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>>47354915
>people who try way too hard to be [any single alignment, emotion, or personality trait] at all times no matter the circumstances
This is a pretty big one for me, but at least they're making an effort, and that's a good sign. That implies they can be led to improve once shown that good RP involves a characters' emotions and mental state changing in response to things.

>>47357042
>it's the 10% when he's right that hurts the most
No-one's perfect anon. That kind feedback is critical for improvement, I'm happy you have that.
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>>47355481
>tfw I played in a game where the DM inserted Barack Obama into his generic fantasy setting out of nowhere
>He was an advocate for gay rights throughout the realm
>He started making everything about gay rights
>When no one's characters really cared about gays one way or the other
>He was confused when our characters wouldn't drop everything and join Obama out of nowhere

He was a weird guy.
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>>47355548
My "fucking self" can't cast magical spells or slay dragons or topple corrupt corporations in the cyberpunk future. Playing a fantasy version of yourself is kind of the point, as much as I get and am all for wanting to mix it up.
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>>47357212
I know what I like, and what I want to spend my free time doing. I've had enough of people trying to out-edge each other by coming up with backstories of child abuse, or ways to use children as weapons, or bragging about how having 'literal child rape' is a selling point for their game.

Side note, when you graduate high school and start hanging out with adults you'll find that it's usually parents who don't like violence against children. We have enough worries about that, we don't need to get our rocks off pretending to do it.
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>>47354915

I can't stand busybodies. Players who make every aspect of other characters their business. Who go out of their way to insert themselves into every situation even if it doesn't involve them. And will actively sandbag any player choice he doesn't like--regardless if his own PC is in a position to even know about it--because "you shouldn't do that".

>but anon why aren't you letting that player stop the lolsorandum CN faggot? you must hate quality games

There's a difference between trying to curb disruptive behavior and dictating how everyone else should react to every situation.

>>47357080
Seriously dude? Child murder isn't fun, and I'm usually shocked when it comes up in a game. Even my evil characters will shy away from it. But I'm not gonna tell my GM to avoid stuff just because I get booty-bothered. It's a game of pretend.
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The type that tries to play smart characters when they're retarded

One player I had just watched Death Note and wanted to be some kind of evil genius, manipulator type but he couldnt plan or roleplay for shit
All his schemes went tits up and he wouldnt stop bitching about it
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Not so much roleplayer necessarily, but the type of person who will argue for medieval accuracy in a fantasy game. At worst they're tacitly advocating caster supremacy and keeping martial classes terrible, and at best they're arguing for boring minutiae for their precious "verisimilitude" about the Middle Ages, in a setting that doesn't take place on Earth let alone in the past.
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>>47357397
Eh, you don't expect players of strong characters to be strong in real life, or tough, or nimble, right? The character's smartness is as mechanical as those.
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>>47357415

I have a player who wanks over halberds and opted for one as starting equipment even though they're only okay in the system because "muh best medieval weapon". I told him off the bat I don't care about haldberds or how great they apparently are. Fortunately he got the message and the game's free of sperging.
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>>47357397
To be fair, that's an incredibly hard role to play. I've tried it, and as a player who by the nature of the game has to share what he's doing with the GM and the other players, not to mention what information he recieves, it's very hard to set people up properly. I only got away with it for a bit because I pulled the fae 'letter of the law' trick when they weren't expecting it.

>>47357452
Not quite. I don't expect the guy playing the barbarian to be super-strong, but I expect him to know what sort of stuff he can lift and that he can't ride a horse up a vertical cliff Elder Scrolls Style. The manipulative guy doesn't have to be able to convince everyone, that's what Charisma checks are for, but he does have to have an end-game otherwise it's just lying to people.
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>>47357458
If he thinks the weapon is cool then that's plenty reason to use one in itself, but if he was trying to talk you into making it better because he thinks it was the master medieval weapon or whatever, then yeah, he can fuck off.
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>>47357538

Fortunately he didn't try to do that. But I think I remember he expressed some disappointment with its stats.
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>>47354915
>Be me, the kinda stupid Dwarf
>Half the party has darkvision or ways to compensate. Half the party does not.
>We see dwarven slaves being carried along by hobgoblins.
>Nope, gonna stop this. Order the party to follow my lead and jump over. Did I mention I'm a bard?
>Rest of the party decides this is stupid and chooses not to help. I'm fine with this, because DM knows I have a plan on screwing with things from the inside of prisons.
>Halfling player, who is usually playing candy crush and goes "Huh" when we ask for her attention rolls initiative. Goes after the ranger.
>Ranger and I are cool bros of players and play up the elf vs dwarf rivalry except that I'm a classy as fuck Dwarf Nobleman and he's the rude rabblerousing soccer hooligan Wood Elf. He says "Nope not gonna help. Not even gonna throw a torch over and give away our position."
>Halfling yells at him out of character for not throwing a torch over so she can see what she's firing at. We tell her to throw her own torch, she says, and I quote, "But then I won't get to attack."
>MFW DM tells her "It's not just about you."

I hate players that expect everyone to bend over so they can be cool.
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>>47357514
Makes sense. I guess I just have a knee jerk reaction from having seen people try to seriously argue that you should have to be smart to play a high intensity character. Usually meaning "stay away from my magic mans you jocks".
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>>47356619
5e, though the setting is homebrew.
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>>47357583
That is a potential problem, pic related.

Being manipulative and clever does require the player to be manipulative and clever; they don't need a silver tongue, but they still need to be able to see how they can use other people to their advantage. It's not really something you can work around, in the same way that someone playing a thief still needs to have a reasonable idea of what they can steal, where they can hide, and how they can get away, because just having a Dex of 20 doesn't do it.
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>>47354915
>For me personally as a GM I think it has to be the people who try way too hard to be overtly evil at all times no matter the circumstances

This, and also the guy who is constantly trying to get his character laid and brings it up every time we stop anywhere there might be whores.
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>>47357362

Except my group is 25+. Checkmate.

Also, easy solution to that: Don't have kids, you fucking idiot. None of us did, and that's why we are playing RPGs whenever we ant instead of wasting our weekends wiping diapers and watching "the little guy"
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>>47357978
you're virginity is showing senpai
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>>47357302
I tend to have my characters in vidya gaems be a complete self insert. My TTRPG characters are a bit more complex. I will look at what I want to play, such as a Paladin, and build it around one of my major personality traits, such as wanting to help and protect others.
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>>47354915
The guy who plays a power-wank fantasy of the same trope every fucking time.
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>>47357978
NEETfag detected. Kill yourself you edgelord faggot.
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Contrarian players are the most obnoxious to me.
>Everyone else is being/playing/doing "x"? I'll go "y"!

>>47354915
I'm not the type to always blame the GM, but you know you don't have to accept an evil character if all the others are good, right?
Rejecting characters that won't work is part of the GM's job.
That said, one of my biggest failings is not seeing the signs they won't work before it too late.
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'The game should be (x) way'

'How do tiny nanomachines inside someone's body generate cryogenic stuff'

'Change it now it DOESNT MAKE SENSE LOGICALLY'

I hate these people. Sure, it might not make sense 'logically' but who gives a shit it's a game nigga
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>>47357080
Sometimes the 'violence against children' is a good way to show that 'holy shit these guys mean business', but it should be used very rarely if at all.
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>>47355520
How about doing some fucking liberating instead of sitting there bitching about it?
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>>47357978
>Except my group is 25+. Checkmate
>We're like totally mature playing awesome games of pretend literal child rape. I win at internets, yay!
Just stop.
I'm not that anon and I don't care what you play, if you "breed", or if you really are virt, but after this post your position is indefensible.
Move on.
I am.
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>>47358324
>Contrarian players are the most obnoxious to me.
>>Everyone else is being/playing/doing "x"? I'll go "y"!

Especially when it's 'contrarian race/class' choices. No one is impressed by your Elf Barbarian in D&D, or your pacifist Scum in DH, or your Troll Face in SR. Anti-minmaxing doesn't make it a better character, especially when you act smug about it, and especially when the rest of the table wants to keep playing while you want to brag about how unique your character is.
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>>47355047
>>47356225

As a long-running GM? This this this a thousand times this. Not that everything else listed here isn't horrible in some way or another, but this is the fecal cherry on the shit sundae.

Tipping my own fedora into the ring, my personal gripe is players who will latch onto an inconsistency or problem with something an NPC did, and instead of realizing that something might be a sign that said NPC is lying/concealing something/flat out isn't what they're pretending to be, and investigate the dangling plot thread, will drag the game to a grinding halt while they try to convince me I'm doing <insert thing here> wrong.
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>>47358713
>an inconsistency or problem with something an NPC did
Heh
My favorite thing to do when this happens to me, whether the npc did it intentionally or not, is to just ask leading questions.
>Why *would* he do that?
>That *does* seem strange doesn't it?
Of course I don't have to deal with the lampreys you seem to.
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>>47357978
Are you the one from the "playing a game with seven year olds" thread? The one who was forcing his "don't have children" opinions on everyone?
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>>47358874
yes
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>>47358849
Yeah. it's fun because when it does go right the players will start picking apart everything they thought they knew and they can end up in exciting places.

I've only really had break like that a couple times. Most players I've dealt with are pretty regular, munchkins and weeb wankery aside, it's just the crazy ones really stick in my memory.
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>>47358934
>it's just the crazy ones really stick in my memory
Fun fact: that's a survival mechanism.
You never forget eating the red mushroom.
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>>47358925
Ahah! I have deduced your identity! Now I... don't know what to do with this information. I am fairly certain that you are too dead set in your opinions for me to change your mind, so I will tell everyone this: this man is unreasonable and will criticize any parents that he speaks with, just for having children. Ignore him.
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>>47357978
>Entire group is 25+.
>No children.
Lol holy shit you guys must be abnormally disgusting.

Also kids grow out of diapers pretty fast if you're not a troglodyte and get on top of that.
Not to mention kids are awesome, I babysit a 5 year old who loves my kingdom death monsters for example.

I feel bad for you and your friends..
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>>47358324
>>47358588
Contrarianism is a cancer. The beauty of it is that it takes absolutely no effort to look at trends other people have already noticed for you and do the opposite, and for some reason you can pretend this makes you clever. Worse yet, a distressing number of people actually will tell you you're clever for it- "You mean the husband is cowardly and effeminate and the wife is commanding and dominant? And the MECHANIC is a GIRL? Wow, Joss Whedon, you're literally the greatest screenwriter in history!" That's not to say I'm part of that weird group of grognard counter-contrarians who insist that the only right way to do things is the way they've always been done, but people who do this crap rarely stop to think why things are typically done a certain way, and usually it's for a good reason. Joss Whedon is an extremely competent writer who understands how to make good fiction in spite of his annoying tendencies and that is why he is as successful as he is. You, player who thinks a barbarian with maxed out INT is the most creative idea in the history of tabletop, are not.
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>>47359100
>Cuck trying to shame people into having children
Get rid of your crab in a bucket syndrome, friend. Just because you have to waste all your time and money on a spawn in a fit of instinctual delusion doesn't mean you have to resent those with a stronger mind.
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>>47359218
>picks on others for having kids.
>implying you'd ever even have the chance to accidentally have a kid
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>>47359323
I'm not picking on you.
There is no rational reason to have children. Children yield no benefits except emotional, which can easily be gotten through other means.

You're LITERALLY being a slave to your instincts when you have them.
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>>47359365
I don't have kids, and my girlfriend is sterile.
I'm just not a cunt who thinks he figured out some ancient secret just because nobody will fuck him.
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>>47359404
It's pretty sad to harass people for not having/wanting children just because your girlfriend is sterile
You are a cunt, you literally just attacked someone for saying no one in their group has kids for no reason just because he ( correctly ) stated that not having children means you don't waste your time taking care of one.
You're way too asshurt about this. If you really want kids so bad get a new girlfriend instead of dating a defective human.
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>>47359404
>>47359478
Take it outside gentleman.
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>>47354915
Players who go off my carefully constructed rails.

I am flat out not good enough to deal with this on the fly, and as such when they do it game quality takes a sharp drop all around.
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>>47359576
>tfw try to stick to the rails out of respect for GM
>tfw he later tells us we actually went off the rails

I'm never sure how to feel about this.
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>>47359609
I fully acknowledge it's not really the player's fault entirely, but still, those are my least favorite type of player.
Maybe one day, when I am better at GMing, I will have the luxury of having a least favorite type of player based on what kind of characters they play.
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>>47359576

Having trouble improvising is fine. We've all been there.

The important thing to know is you shouldn't take it personally. Players "ignoring" your story aren't necessarily doing it because they hate it/you.
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>>47359576
Stuff like that makes me happy that i am as good as i am at improvising.

Anywho, to be on topic:
>It doesn't work that way/That's not how physics/That's not physically possible! guy
Yes, because in a world where +20ft giants are dime a dozen, planets don't rotate and people make miniature universes inside balls just so they can play god it's clearly the biggest physical impossibility that the PC just dead-lifted +600kg while on magical steroids.
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>>47359633
Yeah, I never really like the people who do it intentionally either.
>Playing mage college game
>All mage party
>Mage college full of awesome toys like magic cannons and shit
>DM has all kinds of fun stuff in the center-ish area, cities, history, quest areas, etc

>other player looks at blank corner of the map
>LET'S GO THERE
>I'LL FAKE MY DEATH SO WE CAN BE PIRATES INSTEAD
>she drags us away from all the cool toys the DM set up
I'm better at dealing with those people now, but it felt like she got a christmas present and just started pissing on it before even opening it.
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>>47359766
I've never had a problem, as a GM or a player, asking people to stay on the rails.

"You guys agreed to an L5R of Imperial politics. If you want to have some fights, I can make that happen; if you want to bring the campaign to an end and we do some hack & slash, that's fine too. But I don't want to watch you drag your courtiers out to the Wall and throw yourselves at demons that are going to shove your shit in."
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>>47359478
Lol, one person is certainly asshurt.

Calm down junior.
>>
Avatarfags
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>>47359912
we're talking about the tragic necessity for railroads right now, anon.
Join us in mourning our lack of improvizational ability, or relish your own aility.
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>>47359912
I have nothing to be asshurt about. I'm not the one who brought up the sob story about my sterile girlfriend
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>>47354915
Most obnoxious are the ones that play low intelligence characters and think this means they must always make bad decisions. Seriously, just cause your INT score is less than 10 doesn't give you the right to ruin your fellow PCs plans and then claiming it was "just in character".
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>>47359940
Different person, but you clearly have a chip on your shoulder from your inability to get your dick wet.

You follow me chubs?
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>>47359993
>Different person
Okay, cuck
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>>47357302
Power fantasy players are the worst.
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>>47360057
>pol buzzword
>confirmed untouchable virgin

I bet you call yourself MGTOW too, you pathetic loser.
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I don't GM, but I hate the people who break the first rule of improv as players.
>I do thing X!
>No! My character does thing Y and stops you!
And i'm not talking about attacking fellow party members or hindering the quest either.

Also edgelords.
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>>47360057
kek

Oh sweet summer child.
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>>47355481
#NotAtMyTable
Fuck those sjw faggots.
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>>47360130
>>47360152
>Samefagging this hard
Even if it's no it's still pretty sad because all it means is that it's TWO (2) cucks who are upset they have vile spawn and have intense crab in a bucket syndrome to drag every down to their life of no free time and responsibilities for no gain.
Literally the only insult you can come up with is virgin.
But you guys don't even need to be insulted, your lack of freedom is insult enough.

Tick tock normie, enjoy your 2 days of free time before you head back to your wage drudgery. Oh wait, you have to look after you kid. There goes your weekend! At least you have enough time to shitpost on 4chan about how good having kids are.
>>
>>47360152
>>47360057
I said take it outside gentleman. Now.
>>
>>47360247
Either buy a drink or get the fuck out. Your ruining it for the other customers.
>>
>>47360247
>All this insane dribble.
>That's actually 2 different posters.
>You're actually a crazy virgin.
Top. Kek.
o
p

k
e
k
>>
Players who give "helpful tips" or "useful suggestions" to the gm, based on their laughable/useless experience.

I don't care how many games you think you've run successfully; keep your fucking opinions to yourself fucko or leave the group
>>
>>47358036
>>47358279

Neither virgin nor NEET. Just a gamer who doesn't want a bunch of shitspawn parasites in his life. And I am happier for it.

You are the manchild, who needs some small shitspawn to make him feel good about yourself. Here's the deal: your kids are going to be just as much of shitters are you are, and you will spend a million dollars just to avoid being alone.

I will spend that on guns and RPG shit and retire early.

Have fun loser.
>>
>>47360394

> virgin
> virgin
> virgin

You do know birth control exists, right retard? That's how I get to have sex WITHOUT having children to take care of, and have money to do the things I enjoy. Like fucking your wife while you're at work earning money to raise your shitspawn while hoping they might grow up and play RPGs with you.
>>
>>47360413
Thats it im calling security
>>
>>47360409

People who flood you with unsolicited advice are closet control freaks and a pain in the ass.

But spazzing out every time someone offers a tip because "shut up I know what I'm doing" is also obnoxious behavior.
>>
>>47360394
>V-virgin!
Okay, I don't have sex.
I can get a whore if I was really desperate for sex.
You can't unbirth your life draining spawn. Great job for doing something everyone can do! Well, except for the guy with the sterile gf.
>>
>>47360413
>>47360430
>He's still going!
You're a bastion of virginity.
>>
>>47359100
>Not to mention kids are awesome, I babysit a 5 year old who loves my kingdom death monsters for example.

Guess what? I play with four other adults who like my campaign as well.

Fortunately I am actually a skilled GM who doesn't need to play with children to not have a million plot holes poked in his shitty campaign. Good to know you spend so much time with your intellectual equals! And pay a million bucks for the privilege! Have fun!
>>
>>47360436
True dat
You hit the nail on the hard about control freaks though.

And they always butch about getting too little spotlight, but don't actually SPEAK UP IN PLAY

FUCK YOU STELLARSJAY
YOU FUCK
WITH YOUR BULLSHIT
>>
>>47360450

Literally your only argument is "virginity". You are massively retarded.

Fine. Say I am. What about that makes your situation any better? You think you need to have kids just to enjoy sex? You can literally have sex, RPGs, and other shit without having kids. There is no reason to have children when RPGs are better fun that wiping shit out of a baby's cunt.
>>
>>47354915
bulbasaur is such a cute motherfucker
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>>47360439
>>47360454
>>47360490
>t. virgins
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>>47360436
>Chive filename

For shame, anon. If don't want to come up with a filename, at least punch in some random numbers and pretend you scraped it from a chan.
>>
Can you retards stop taking the bait and replying. Shitting up a good thread right now.
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>>47359728
>Players "ignoring" your story aren't necessarily doing it because they hate it/you.

This. They are usually doing it because they want to do something different, and you should try to adapt. RPG campaigns are a compromise. But the GM isn't there to suck off the players, you should be having some input, too.

>>47360502

> t. retarded childfags who have no other argument than shouting "virgin! virgin! virgin!" pic related
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>>47360511
>>
>>47360596
Basically this
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>>47355565
Enlarge person doesn't work on animals, call that nignog put on his bullshit
>>
>>47360555
>Being this mad that sally said you were gross.
Are virgins just saltier these days or what.

>>47360511
It's a whine thread.
It started out as shit.
>>
>>47360555
I'm not trying to argue with you (pointless since you won't try to see things in another way), I'm just making fun of you
>>
>>47360706
Seconded.
Who is the gm? Him or you?
>>
>>47360725
He probably enjoys quests.
>>
Why do you people do this? There was a good discussion going on, and now the thread's got all this
>children are a waste!
and
>you must be a virgin!
crap all over it.
>>
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>>47360824
>>
>>47360824
>pissing into an ocean of piss
>>
Mods delete this shit its not mods worth saving
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>>47357302
Ew.
You're gross anon.
>>
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I once started a thread asking which of the following buzzwords people found the most and least bearable:

>Edgy
>Randumb
>Kawaii

While ideas varied, the general consensus was that edgy people were at least putting a serious effort into the game, and could eventually use their powers for good. Randumb people, with no code of conduct or logic, exist only to ruin the game for other people, and can't be saved. The Kawaii were some sort of middle ground that could go either way.

Dunno if opinion's changed since then.
>>
>>47354915
The easygoing type. I don't want to waste an entire evening I dedicated to playing a game on a friggin' chatroom when we can do that every single day as it is.
>>
>>47358874
Got a link to this thread? A post number? Something?
>>
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>>47354915
>What type of roleplayer do you find most obnoxious /tg/?
Well, since people who don't pay attention aren't really roleplaying at all, I'd say bunker/coward players.

Nothing kills the flow of a story faster than a guy who refuses to go on any fucking adventure because it might be dangerous, and instead builds some indestructible base and hides in it. And nothing pisses off other players more than when they get killed because one of their teammates keeps running away and abandoning them because he doesn't want to risk taking damage.
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>>47355520
I had some of my players get super angry about there being slavery in my game. Which took place in ancient Rome. They basically locked up and wouldn't do anything for half a session but try to free slaves and give speeches in the street to get people to change their ways. They got super butt-frustrated when standing in the forum yelling "slavery is bad, mmkay? didn't make the whole city rise up in revolution against the practice. they got even more infuriated when they freed some slaves, and some ran off, and one of them refused to go, because he was a loyal citizen, and had gone into slavery to pay off his debt, and wouldn't run away, since that would have been breaking the law. This made them accuse me of being pro-slavery.

So finally I gave them a mission to go and kill a slave trader. They took this as a victory, despite the fact that the guy who hired them was another slave merchant who was trying to get rid of a rival. After that I just never used the world "slave" again and they forgot the whole issue existed.

Good example of the sadly all too common "triple idiocy".
>>
>>47356323
They are used to anime and Final Fantasy games. they assume that if they play an unlikable and non-verbal doucebag, all the other players will be endless interested in them, and constantly try to engage them in conversation.

But real people don't do that, so they just end up being an asshole.
>>
>>47363362
All very true. I think why it bothers me the most thou is because you get this air about them that they don't even really wanna be there.
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>>47363244
I used to be that way after I got to play a nonhealer for once and the new cleric refused to heal me because he "Needed to save them for dire times". I died. It lead me to building lots of shield heavy defensive builds because I couldn't trust the fucker. He's left now and we have a guy who like playing druids so I've been enjoying a shieldless life as of late.
>>
>>47363244
Dear god that pisses me off. I had a rogue/assassin halfling in my group once who would spend every fight hiding. He didn't like it too much when I got sick of him, picked him up, and threw him at the enemy. Fucker wouldn't even sneak attack out of fear of attracting attention and dying
>>
>>47363244


Knew a guy like that. Apparently in one game I wasn't in, he spent all of his time between amassing an army of henchmen and building an almost inaccessible fallout bunker with full amentities a hundred feet underground. And then just sat in there for the rest of the game.

That's an extreme example, but every game this guy would just play someone with no interest in helping the team or advancing the plot, instead opting to empire build and hide behind walls and mooks.
>>
>>47359478
>If you really want kids so bad get a new girlfriend instead of dating a defective human.

That's a pretty messed up thing to say, even on 4chan. There's a person on the other side.
>>
>>47359766
>We never got to play/watch that yearly game of mageball
Why even live?
>>
>>47357080
Under-prevalent and underrated practice: actually asking players about their thematic preferences and if there's anything they'd rather not deal with.

While I, personally, don't mind even nasty topics being used for genuine thematic/story purposes, some people struggle with that, and some things for the gratuitous sake of them are... why. Why would you ever.
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>>47354915
>that person that plays a morally ambiguous caster/mage every game
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>>47357978
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>>47358588
contrarian players are the worst
I don't get why they need to be opposite from everyone. Not even "different", but literally the exact opposite
>>47358341
>Player starts bitching about something not being logical in a dungeon
>one or two rooms after our caster/strategist peeked around the corner and dropped a twin empowered Freezing Sphere on a the wounded red dragon's head and literally froze it into a fucking popsicle
I get there's logic stuff that always makes sense, but when you get to a certain point in a lot of RPGs logic takes a long walk off a short cliff
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>>47359478
>>47359365
>>47359218
try stepping away from the computer anon, you're getting angry
Maybe eating some food'll help.
>>
>>47364875
I used to be like that when I was younger. I didn't like some things in my spare game time. Now though it's more about presentation. Yes the totally not the Red Army raped and killed thousands of not Germans, just don't fetishize it in our game of trying to capture not Hitler before the dinomechs get us.
>>
>>47355548
fortunatly i can do that

i play 2 character per week

a neutral arcanist who does the right thing for his own reason. he wants power and reject the gods but doesnt want to enslave or kill anyone. a what i can ultimately reach kinda guy. big ego.

other character is a L/N inquisitor. deeply religious. believes strongly about destiny and his place as a hero but is far from an idealist and is willing to do some shady things for the greater good/order of things. think zelda's link with judge dread
>>
>>47355548
not all people CAN do that, ever ask a sjw to roleplay someone who is not screamingly against slavery? that
>>
>>47354915
The guy who intentionally makes a loner that doesn't work well with others and then sinks the game because--surprise, surprise--they can't work with the other people in the party.
>>
>>47358341
>'How do tiny nanomachines inside someone's body generate cryogenic stuff'

drop the possible microstates of subatomic particles with liek lasers and shit
>>
>>47356524
>>47357080
I used to think something similar, but then I realized that GMs will almost never award them on their own. Not necessarily because they dont know the rules, are malicious, or any other reason, other than that it isnt really the thing at the top of their mind so they will forget entirely. And some games are designed to work in a setting where GMs are handing out at least a few each session between the whole table.
>>
>>47354915
I'm sure someone's already said it, but the ones who're vicariously living out their serial murder fantasies in game.

also, less of a roleplaying issue, but the players who just wanna kill people on a whim.
>>
>>47363998
> instead opting to empire build and hide behind walls and mooks.

If you're going to build an empire at least conquer shit god damn
>>
>>47365174
addendum: players who feel compelled to create an ineffective character because it's "interesting." note that I don't mean giving your character a disability, or playing up your character's deficiency as a character flaw, I mean shit like "lol what if I made a ranged dex based barbarian?!?!" or "what if my wizard had low dex and con, wouldn't that be challenging?"
>>
>>47362586
Sounds about right to me.
>>
Players who refuse to bite on plot hooks, yet don't have any agency of their own. Do you really want to spend an entire session doing nothing?
>>
>>47354915
> first time dm
>group all have cool and unique characters with stories to match
>all but a weeb in the group
>female elf rouge thief with some story straight from multiple animes
>goes on about wanting a succubus as a pet
>ended up in jail most of the time for fucking around, flashing blacksmiths, trying to kill various people
>obsessed with wanting to use dual rapiers but always uses a bow
>other typical weeb shit
>group eventually fights an air element, one member needed to kill it to charge his item
>makes it clear when it's got little health left, even says it's basically dead
>rest of the party sits back so member can finish it
>weeb's turn
>kills it anyways after member says if anyone kills it he will murder them
>the party sits back and watches a halfling weretiger monk pummel this poor elf to death.
>weebs second character is some basic anime thing as well

I'm sure you can take a hint at what I find obnoxious...
>>
>>47359210
And its only propogated by >>47355254 these types of people. Because when one person had a good time doing a thing that doesnt happen often, its obviously a sign that this type of thing needs to happen all the goddamn time, right?
>>
>>47365302
But neither of those are necessarily ineffective at all. Unless they tried to play them exactly like a non-gimped version of the same class, I could see both of those being extremely reasonable characters.
>>
>>47365558
I mean this from a "have to be special" standpoint, and not like in a "special snowflake" way either. like being a ranged barbarian for the sake of making a character who's not powerful. barbarian rage doesn't work well unless you're in melee combat, and mostly plays off your strength. now if this character's player went out of their way to explain why their barbarian happens to have high Dex and generally does ranged combat then whatever, fine, suddenly this character is a lot more interesting. or the wizard with low dex and con, like you need at least one of those to be average if you expect to survive your first encounter, but a story like "lol he's an old fucker, but tries to hide behind cover all the goddamn time" makes that character fun. not quite on the same level, but my own eldritch knight has Wis as a dump stat instead of Cha. I just like the idea of my fighter being headstrong yet clueless.

but if you just want to make your ranged character a barbarian because barbarian isn't a ranged class, then why? why not just make your character a ranger or fighter who comes from a nomadic tribe? why make a bard with low charisma or fighter with high intelligence and no strength or dex? if the answer is a flat "because it's interesting" or "it's a challenge" then why the hell are you even playing roleplaying games?
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>>47365788
Depending on the edition, damage on ranged weapons scale off of STR. And if an explanation is all it takes for you to be happy, then you dont have a problem with people making suboptimal builds, you have a problem with bad roleplayers.

And sometimes it is a matter of picking the class that has the abilities that you want.
>>
>>47365821
As a gm: players who meta game all the fucking time, starting with them meeting, where they immediately hit it off like old pals, and are always 100% open to the rest of the party.

And then complain that they aren't getting extra exp for good roleplaying.
>>
>>47365861
That is... surprising.

Would you rather have your players bickering and never able to agree on anything ever? I have personally been called out for doing the exact opposite of what you described, on multiple occasions. I would say that that is the exact correct level of metagaming that should be allowed and encouraged.
>>
>>47365879
No, but I expect people to at least give it some time. I prefer when they become best of buddies through time and experiences, rather than the extremely odd "i feel like I have been waiting for you guys my entire life!" soulmate bullshit.

I love it when someone doesn't want to give all of their personal information and entire background story to the rest of the party 5 minutes after meeting each other. It just never happens.
>>
>>47365821
no, I still consider this a bad gamer issue because the problem is suboptimal for the sake of suboptimal. a bad roleplayer can cause issues, but if a bad roleplayer makes a functionally optimal character then the only real problem is if they start shit in-world. I've seen good roleplayers do this, too. like their suboptimal character might have a fleshed out personality and even backstory, but none of this can't explain why their archer ranger with 6 Dex hasn't died from accidentally shooting themself.

like goddamn, there's no shame in min-maxing your character so long as you're not an asshole, please make sensible choices.
>>
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>I stab him
>I will stab him
>I will stab them
>if anything happens I will stab them

Players who think they can stab anyone and everything before even asking question or looking around the room, has given me a love of making campaigns much more lethal.
>>
>>47357042

I feel your pain. Being a science uni-fag I play with a bunch of scientists and whenever something concerning [their specialty] comes up, they have to fucking nitpick it. The Biologist keeps fucking talking about 'actual toxic plants', the computer 'science' nerd keeps saying his magic is based off computer language and the fucking teacher-wanna-be yammers on about how to actually talk to people.. with a charisma score of fucking 7.

My suffering is eternal.
>>
>>47365952
knowing how dungeon crawl-y early D&D was, I kinda want to know how much more acceptable these sort of players were back then. though I'm sure the DM had to draw the fucking line somewhere.
>>
>>47359210

>Contrarianism is cancer

Aren't we on 4chan, where contrarianism is the norm?
>>
I hate players that are arrogant in rl and they "roleplay" character that is yet more arrogant in game. It almost feels like they try to find place where they can be obnoxious all the Time.
>>
>>47354915
The ones that for no reason whatsoever must always kit out their PC in order to counter/fight other party's members even if it is not necessary, eventually ending up useless in any other circumstance because their whole focus was to beat the party
>>
>>47354915
Inattentive ones who don't take the time to think up their character's motivations or establish some kind of entertaining theme to them. But I'm not uptight about it, and it's usually newer players.
>>
>>47355548
This. As a corollary, anyone who takes what happens or is said to their character "personally". I know there's always some vicarious enthusiasm one has for their character, but if you mess up and your character has bad consequences the only part of your ego that should be bruised is your improv ability. Unhostile and unpleasant situations create adversity, which is interesting.
>>
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>>47366012
>Aren't we on 4chan, where contrarianism is the norm?
True.
Cancer is the norm in a cancer ward too, doesn't make it wanted or a good thing.
Pic related is not intended to imply you're a troll, just expanding on my point.
>>
"I need your character motivations."
>I want to have adventures
"Why do you want to have adventures?"
>I want to become the strongest person in the world
"I'm trying to figure out specific objective motivations so you can be integrated with the party and I can tailor the game to everyone."
>That's fine, I'll do whatever everyone else does.
"How about taking some disadvantages that give your character a chance to develop or conflicts they need to overcome?"
>Nah, I don't want my character to be affected by things outside of my control, free will and all that.
"Ok, well, this is putting the impetus on you to create your own character development then."
>That's fine, I just want to go along with the party.

Few Sessions later
>I can't help but notice that my character isn't getting any interesting plot hooks or character development. All my character does is support other people and fight. How can YOU fix it?

And it's the same two people every campaign.
>>
>>47366604
Or that fucking player who keeps talking about how he could solo the rest of the party.

As for GMs, i can't stand those GMs where all opponents are invariably irredemeable assholes, and will always gloat and act superior. It gets kind of dumb after a while, as it absolutely destroys any kind of moral questions that might arise.
>>
>>47360439

Go away virt.
>>
>>47362586
I remember that thread. I still think Randumb people are the shitties of the bunch.
>>
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>>47367336
Ugh
Fuck this guy
I kicked this guy in my most recent campaign. He just role played less and less and less until it was just "how up, throw dice, go home". Why were you even here fucker?
>>
>>47367617
In the back of my head, the weird thing is that I'm not exactly blaming the person for that, because I guess by not outright vetoing it even though I can hear all the alarm bells a mile away screaming "this guy is so lazy, he can't be assed to tell me what his idea of fun is, of course he's not going to take initiative during the game to create his own fun, and of course, he's going to blame it on you... AGAIN"
I feel like I communicate that there is a problem sufficiently, but it never sinks in, and I fret over turning into a kindergarten teacher by saying things that should be plainly obvious to an adult, or having to get firm over a repeated issue. "If I just gently say, no, that's not how it works, this time, for sure, he will get it."
So desperate for players though... but just found two that are long time friends that are interested, and one is an English Professor, and one directs and acts in plays at a local theater, so... hopefully they know how to roleplay and make a cohesive character?
>>
>>47367902
Just be point-blank with him and get the problem over with.
>>
>>47355481
Everything IS political, but there's a difference between slavery existing in a setting and wanting it to exist IRL, just as there's a difference between having demons devour people in a setting and wishing demons devoured people IRL.

I mean, shit, I'm left wing as fuck and I can see that.
>>
>hurdur my character likes bombs
>ill throw a bomb at the dragon and have a 50% chance of killing the party
>oops, were all dead
>im so wacky

Fuck "Chaotic Neutral" players.
>>
>>47368264
In theory, there's a difference between CN and lolrandumb in that the former is just in between good and evil (just as TN is) but doesn't like authority and structure, and/or is extremely impulsive. Meanwhile the latter is "holds up spork."
>>
>>47354915
Edgelords.
Especially the assholes that, after having their first edgy character rejected, change it on surface but then proceed to pull retardoevil shit once they're in the game.
>>
>>47368328

It's a shame so many people conflate Chaotic Neutral with "disruptive asshole". It's one of my favorite Alignments.

I've played plenty of games both as a CN character and with CN characters and it's never once been a problem.

People on /tg/ sure have shitty luck with groups, apparently.
>>
>>47355548
A good character will have a bit of yourself in them though. Doesn't have to be a 1:1 ratio
>>
>>47354915
One of these two.

>The betrayer
He thinks it's okay or even funny if he steals from the party, keeps all the loot for himself, even betrays them directly.
Then, when the rest of the party finds out - they are going to kill him.
He thinks this is bad roleplay / stupid because it offs his character.

>The beta orbiter
The guy who will let female characters (especially PCS of the aforementioned kind) get away with anything. She tried to kill you, and you almost kills her in self defense? Well he better get her out of there and help her get back on her feet.


God, I hate some people.
>>
>>47365981

Probably much less, actually. The oldest editions of D&D discouraged unnecessary combat, because it was just too deadly. Experience was explicitly tied to how much treasure you could /recover/ from the dungeon, with much smaller, paltry amounts given for killing its previous owners. In short, if you could find a clever way to deal with a situation that didn't involved fighting, that was preferable and encouraged in B/X D&D.
>>
>>47371017
I once had a TN rogue help a female NPC beguiler steal an inequitable portion of the loot in a game back in the day.

To be fair:

1. She hadn't actually hurt us in any way.
2. I didn't know she was a beguiler.
3. I'd decided my character was infatuated with her before this came up.
4. The party never found out.
5. He later pushed her off a roof and then filled her with crossbow bolts when she tried to kill a party member.
>>
Have a guy I play with who insists on applying video game logic to the games we play. Its a constant issue with him, and we have to explain that's not how things work here. This same guy also has all his different classes and characters act the exact same, and at the drop of the hat will abandon quests the party has been working on for months cause he doesn't wanna anymore.
>>
>>47371296
What kind of video game logic? What's the funniest/most ridiculous example?
>>
It really depends on the day. Sometimes its something about how certain characters or elements of the story to work, to trying to air juggle people as someone who is completely weak. Things like "This backpack can hold a certain weight, but that weight is the total max of all the weight I can carry". Or completely failing to understand how healing works. Or constantly wanting to fast travel to "Get to the cool shit".
>>
>>47371341

This. "Video game logic" can mean a lot of different things applied to a lot of different contexts. We need more.
>>
>>47370972
Truth there, you draw from your own experiences to make a character breath. You might not be a puppy-kicking faggot RL, but maybe you and the character both enjoy a good scotch.
>>
Most of it comes down to a basic misunderstanding of DnD for him. Lack of rp or meaningful interaction aside from "I shoot the crossbow" or "I go there and do the thing" both of which he actually frequently. I suppose when I say video game logic, its cause it feels more like im helping him play WOW than i am DMing a campaign. That said, that entirely noninteractive way of playing drives me up the wall
>>
"lol why you gotta be so serious lol its a game were just havin fun who cares"

Fuck that. Fuck you. Fuck off.
>>
>>47357452

If you want to be smart/likable as a character, it helps if you have a basic understanding of how to achieve those goals as a player.

I dude rocking a solid 6 INT IRL shouldn't try playing a character with a genius level IQ and then get butthurt when his plans don't work either because they're too complicated or he jumped the gun and tried inserting a square peg into a circular hole.

I've played in games where people thought a +3 or above in INT meant that everything they planned had to go off without a hitch and then become irrationally angry when they do stupid shit like announce to the party how they're going to kill them OOC or trying to drug Dwarven guards with a bottle of wine laced with sleeping potion.

>inb4 YOU MUST LIFT THAT REFRIDGERATOR NOW VILE PEASANT!

Even a dude with a +3 in STR can't lift and throw mountains and the guy with +3 in DEX isn't going to be allowed to jump chasms that are a km wide.

Every stat has a defined limit for what's expected, it's just that mental skills have the added difficulty of the player having to roleplay how they achieve their goals rather than depending on RNG to achieve the outlandish goals that they're trying to do.

Granted, a decent roll would, if I was running the game, give you a hint or a "you remember..." to help them get closer to achieving their goal but if they ignore it or do something stupid based off of a wild assumption then that's entirely upon you.
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>>47360497
\thread
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>>47359478

>If you really want kids so bad get a new girlfriend instead of dating a defective human.

Whoa man, that's too goddamn far man.

I'd expect to see this on /b/ but not on /tg/, we're supposed to be better than this man.
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>>47359365
>rational reason
So what? If I want to do something, I do it unless I have a good reason NOT to. Why do I give a shit if you think my reasons are "rational" or not? That's some Randian bullshit right there. My self-interest does not have to be rational.
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>>47371089
Yeah, well that's pretty good justification. But usually they wont give any reason other than "But my character wants money"
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>>47368212
Dis nigguh gets it
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>>47357978
Come on man. It's one thing to be a NEET, but it's another to be a NEET that shits all over actual adults with responsibilities and children.
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>>47362586
I might swap Kawaii and Edgy personally, but a lot of this comes down to the player in question. Unfortunately Randumb has, by far, made up the huge majority of the bad players in my game.
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>>47373677

Except I'm not a NEET you fucking autist. I take care of myself, I'm not a virgin, I just don't have children and think its' a fucking retarded idea to have them.

Especially because they take away from RPG time.

I hope your kids die of cancer in the near future. Like this:

https://www.youtube.com/watch?v=6L6pcUIOHDM

You get that, while I get to play RPGs in my free time as much as I want.
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>>47375221
I bet you get this assblasted during games.
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>>47354915
>Playing as an evil dickass character in a campaign now
>Worry that I'm being one of those guys
I haven't tried to murder the entire party, but still
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