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DeadZone
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You are currently reading a thread in /tg/ - Traditional Games

Thread replies: 148
Thread images: 68
Does anyone play this? Its Mantic's 40k nonclone.
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Silly boy, it's Mantic's Necromunda clone. Only a clone that bears little in common with Necromunda other than the scale and army size, oh and keeping Necromunda's "explore your territory" stuff in campaigns.

Oh and yes some people do play it. Which is a good trick seeing as it's not actually released (in 2nd edition) till next week or so.
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>>47353392
Can't wait. 40gay is 2normie4me
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>>47354171
Fucking gaming edgelords
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Imma dump some of my Deadzone stuff. Would love to see other people's work!
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>>47355596
Camera(man) is pretty shitty..
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>>47355640
These are Reaper Bones minis, not Mantic.
Those IMEF Marines I believe? Might be wrong though.
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>>47355678
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>>47355752
Are these images xboxhuge or fine? Does anyone care even?
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>>47355786
Somewhat modified Strider. Good for fighting big gribbly xenos.
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>>47355814
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>>47355853
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>>47355873
Switching to some more of Delta Squad.
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>>47355889
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>>47355905
Yeah I know, cheesy effects made in photoshop.
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>>47355926
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>>47355945
Does no one read the signs?
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>>47355786
I think of these as the right size for images. Also, I'm monitoring this thread since I enjoy tiny dudes, got my dz2 shipment recently, and am curious how the game actually plays after the update.
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>>47355974
Big fan of all the different Rebs aliens. Like these yndij. Everyone knows 4 eyes are better than 2!
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>>47355985
>>47356006
Ooh still waiting on my Warpath stuff to arrive. But I've lost track of time so I'm unsure when they're supposed to ship.
I also am a fan of people posting their wips and works, thought I'd contribute.
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>>47356074
"John, last survivor of the doomed planet Reach"
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>>47356101
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>>47356120
Looking forward to that new sphyr dude with the gun.
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>>47356150
The Rebs are mostly done but I still have a small army of Veer-myn, Enforcers, Marauders and Forgefathers to paint. Though they're all in boxes atm.
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>>47352849
Yes.

Second edition is a massive improvement on 1st. 1st had too much stuff going on and terrible balance, 2nd trims it all down neatly while still keeping the feel..
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>>47356179
Painted up most of my Asterians too but haven't taken pics of them.
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>>47355786
Is that a Warzone 2nd ed trencher head?
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>>47356201
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>>47356101
Got a pic of the Forward Observer? He's basically new Doomguy: the Model.
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>>47356211
Yes, yes it is. The "theme" of the Rebs are a mishmash of Killzone ISA and Helghast, sort of. My second commander has one too.
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>>47356237
You were not kidding. Didn't get him but now I wish I did!
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>>47356237
The render. Also apologies, it's called N7-117, Forward Observer is some kind of Enforcer rank.

Got a copy in my KS, assembled but not painted. There's only one colour scheme I can possibly paint him up in.
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>>47356248
Early pic of my Plague. Never liked the stage 2A who jumped the barricade so changed the pose a bit and voila! There's also a "stage 2D" there.
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>>47356248
My nigga
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>>47356277
And to think the KS backer kicked up a stink when they changed the look to that. I'm putting some Pig Iron helmet heads on my enforcers and painting the whole lot green.
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>>47356326
Doing some last dumps of Delta Squad. Then there's a bunch of roughs from the Plague but I won't bother you with them.
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>>47352849
Nope cause they still haven't sent my stuff.
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>>47356354
In case the inspiration was not apparent. Delta squad are from Gears of War.
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>>47356381
And the Plague are the Locust Horde from the same game.
Sidenote, the Engineer here is just a slightly converted Sniper.
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>>47356345
Pic related.

Also, I discovered that if you fill in the plastic Peacekeepers head slots with balls of green stuff, you get a model that looks almost exactly like the Terran marines from Starcraft.
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I wish I could say "they look better in person" but.. After seeing them again this up close. Sheesh. Though I'm still pleased with them so whatever. Thanks for watching and may your shipments arrive soon!
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>>47356419
>Terran Marines
Say what!? Gotta try that out. Thanks!
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>>47356419
Damn. The models look much better with the Pig Iron heads.
You should convert one with a chainsaw.
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>>47356445
Please bear in mind that I haven't played the games for seven years. But yeah, they look like pretty good Terrans to me. Just roll up a ball of greenstuff and carefully put it into the gap where the head goes.

Don't bother with the metal and restic Peacekeeper captain. Their suits are built slightly differently. Just use the plastics.
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>>47356472
Wow, just had a look and I have a spare chainsaw in my bits box. My painted Enforcers will have a chainsaw guy in it.
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>>47356277
>>47356309
Wait, is this a single or are they changing the direction of the aesthetics?
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>>47352849
There are weekly threads(Warpath Wendsday) so yes, /tg/ actually plays it. I am currently assembling a Rebel warband with some Infinity and Reaper miniatures. I plan on getting the actual strider once it goes back on sale of course, along with the rest of the reb models.

I like the direction the rules are taking so far. I like how their game is meant to scale up with Warpath Firefight and Warpath proper, though I don't plan on playing either soon unless there are sufficiently cheap reb plastics.

>>47356405
Out of curiosity, what are you using these as?
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>>47356779
That's a different mark of armour as used by "forward observers". The plastics remain the standard for normal Enforcers.
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>>47356735
>My painted Enforcers will have a chainsaw guy in it.
That makes me happy.
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>>47355786
>Warzone bits
Oh God. If only Prince August still sold that big plastic bundle.
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>Upholding the honour of the Sphyr
>Only works for plague
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So according to the PDF and the hardcopy rulebook Forge Father Specialists can't take magma cannons but can take magma rifles. Is this a missprint? according to the store page pic related is amagma cannon not a rifle.
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>>47358751

Forgot my pic like a tard.
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>>47358763
Just got FAQed on the forum to quote:


Basically, yes, that should be a Magma Cannon in Deadzone, to match the other games. Thus the below bit of errata:ta:

Page 68: Steel Warrior Specialist (Stormrage Veteran): Weapon options: Small Arms, Light (Automatic, Explosive, Assault) Heavy (Automatic, Assault)
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>>47352849
It's a brilliant game. I love it. And I usually do a Warpath Wednesday, but I missed this last wednesday for reasons, but I'll be sure to do one next wednesday. I'll go ahead and pose the OPpasta in the threads here for people's reference.

What is Warpath?
https://warpathuniverse.com/

Mass Battles: Large scale battles with big blocks of troops and vehicles (think 40k Apocalypse) - Open Beta
https://www.dropbox.com/s/dwkk5x5ooszx0zu/Warpath%20Beta%2014-03-16.pdf?dl=0

Firefight: Focused a little more on big battles, but not as big as above (think 1000-1500 pt games of 40k) - Open Beta
https://www.dropbox.com/s/hyc72fvva6e3dmf/Firefight%20V%201.3.pdf?dl=0

Deadzone: Small scale skirmish on boards with lots of terrain (think Infinity, but simpler) - 2nd edition, some preorders up, release in May
https://www.mediafire.com/folder/woayb5yb9fke1/deadzone
(Link also includes Containment Protocols, an anthology of short stories set in the Warpath universe, and 1st edition rulebook and expansions)
How to play videos:
https://youtu.be/OyeTtVgJPFY
https://youtu.be/inuJFLv89-k

Dreadball: Galactic and brutal sports game set in the universe (think bloodbowl, but scifi) - Available
(No links to rules, yet)
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And you guys may notice they just put a bunch of stuff up for preorder for deadzone.

>industrial terrain sets
>lots of mercs like the ogre and teraton shock trooper
>infestation campaign pack which includes the new piper mini (pic related), new map, some industrial terrain, and the infestation campaign book
>asterian and veermyn faction starters and boosters

We havent gotten anything new on the warpathuniverse website though yet. Im looking forward to the other factions' dossiers
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I feel Deadzone needed more testing.
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>>47364314
It did, but only with the army list balancing. The rest of the game is pretty sound when it comes to gameplay.
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>>47355786
Is that fucking desert punk on the left?
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>>47357793
well, she did go insane from the infection and sees shit completely wrong.
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>>47364477
Oh yeah, the core is solid, but the army lists are all over the place.
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>>47364572
I agree. They are doing a big faq and a lot of players are airing their grievances about the lists on the forums.
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>>47364314
yeah i brought it up in the playtest but i feel that having weapon replacements not refund the cost of the weapon being replaced is kind of fucking garbage
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>>47354171
Bet you say the same thing about sucking dicks. At least it's different, eh?
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>>47364612
They should've just left it a lower base cost and no pre-equipped weapons on any with options, would've made things easier.
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>>47364665
Sorry friend, but according to the United Nations putting willies in your mouth is A-OK.
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>>47352849
I kind of want to buy into this, but I'm not sure if I want to drop 100$ on this, or Kings of War.
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>>47364833
Well it's probably not much help, but $100 will likely get you everything you need for Deadzone, wheras that sum would put you well on your way with KoW, but you'd probably need to spend another $50 or so to get a competitive army together. A lot more if you need to build and populate a gaming table too.

KoW does have better "market penetration" at the moment though (not least by being actually available to actually buy right now), so getting a game of KoW is likely to come easier at the moment. Perhaps that will change if Deadzone does take off, but that remains unclear right now.
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>>47356921
>Rip and tear until the task is done!
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>>47356873
Was thinking of using them as Enforcers (since Cog soldiers are such badasses). But honestly, any force might work as long as it fits with the models. Maybe Marauders?
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>>47368521
Enforcers make the must sense overall. I like how each model actually is distinct from the other ones. Also next time around, thin your paints.
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>>47368521
I'm actually using mine as rebs. A human-centric rebel force.

The NOVAcorp guys are rebel troopers, the IMEF (not CoGs) are rebel grogan counts as (heavier armour accounts for the better survive, and grogan can go in just rifles now. I have one with the gatling gun which is the counts-as onslought). Then the chick with the sniper rifle is a rebel sniper, and I have a couple other chronoscope minis that can counts-as rebel commanders.

I was thinking enforcers, but the IMEF guys are not big enough to be peacekeepers, and enforcers are a little taller than the NOVAcorp guys. I find they just fit with rebels better.

Im thinking they will also be a well funded reb organization, probably from a corp who primarily targets and sabotages their rival corp.

Pic related: left to right:
>rebel commander with blaster
>rebel commander with long rifle
>rebel sniper
>rebel teraton
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>>47370218
forgot pic
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>>47370218
>>47370237
That's not too bad. I imagine that the prices must put their Mantic equivalents to shame. I plan on getting some of the Reaper Greys to use as Zees, along with some GW Vespids to use as Kraaw(They can't take blaster apparently so I will just fluff their weapons as rifles) and a bunch of Infinity Haqqislam guys as the human troops.
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>>47364688
That's rougher on people who want to pick some crap as listed out of the book and play right away, though.
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>>47371841
I honestly get why they are doing it this way. Just the weapons that replace the existing ones are priced with the refund in mind. Not all of them are that way, but it works for some.

Think of the rebel grogan with rifle. He's 12 pts. Giving him an onslought adds 3 points. Pretty cheap for a supression weapon. If you want, you can consider the onslought as being 5 pts because a rifle is 2pts,

So a naked rebel grogan *shudder* would be 10 points, and add 5 for an onslought, and it comes to 15 pts, same in the current system.

Most of them work out this way with the weapon options. Sure there are a couple weird quirks with some of the models+weapons, but for the most part it works.
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>>47371995
The biggest problem with the system is some of the leaders with specialized kit and models already with non-basic gear. Veer-myn have it the worst, the Brood Mother is costed with weapons that you'll most likely trade out, and their specialist has a 6 pts gun on it standard, without cost figured for weapons like your example.
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>>47372046
I get it.

Honestly my brother and I are thinking of running a campaign soon, and we would most likely strip all models down naked, reducing their model costs base on the weapons they are carrying, then go from there.
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>>47372119
It works for Necromunda.
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>>47364572
>>47364599
Anything in particular fucked with the army lists?
Beyond this model/weapon price problem?
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>>47374843
Not really, just pricing on things. Forge Fathers and Veer-myn are bit expensive compared to other lists, while things like Marauder suits are slightly under-priced.
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>>47374951
>while things like Marauder suits are slightly under-priced.
Slightly? The ripper rainmaker is fucking insane. Can you believe people are saying it should have fire control?
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>>47374843
>>47374951
Oh, and the weirdness of the Asterian Cypher Prime not having a shoot stat, even though it can take ranged weapons.
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Any more pics?
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>>47355678

THIN YOUR PAINTS MAN! THIN THEM!
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>>47378070
pics of what?
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>>47378399
i think he wants pics of minis and stuff. i got a bunch

this is a conversion I did, that i'm pretty sure is legal now. It's an assault enforcer on monowheel scout bike
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>>47378399
NOT MINE but I like the scheme.
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>>47378972
And this is what I did with the pathfinder that was on it. Shes just a regular pathfinder now
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>>47379007
And this is a plague 3a general. The cloak and beret are from the tempestus scions kit.
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>>47378972
That's pretty cool! Gotta check out the new book. Seems I've missed a lot of new rules.
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>>47379007
>>47379039
Haha I love the general! Good use of the pathfinders too. Might snag that idea mate.
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>>47379039
the rest of my enforcers

>>47379044
The new book is here >>47362885
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>>47379069
My forge fathers, and the kitbashed thor pattern iron ancestor.
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>>47379093
Here's the iron ancestor. Made from the dreadball iron ancestor and a bunch of other bits. He's Dunhill the Indomitable

Currently the thor pattern iron ancestor is super overpriced with little benefit, but the conversion project was fun nonetheless.
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>>47379130
These are some item counters I made out of dreadball xtreme crates. I ground out the original symbols under the lids, printed off deadzone item symbols on label paper and stuck them inside.
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>>47379172
And here they are with their lids on. You randomize which lids go on which crates to avoid unfair advantages.
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>>47379199
and Ill dump some of my favorite well painted minis i got off the forum for the fun of it.
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>>47379230
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New pictures appreciated. Been thinking about trying to get it started in my area.
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>>47379265
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>>47379344
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>>47379366
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>>47379384
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>>47379413
>>47379413
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>>47379434
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>>47379453
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>>47379484
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>>47379510
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>>47379542
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>>47379575
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>>47379600
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>>47379628
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>>47379660
The mini in the top center there is the one that I found is ideal for mounting on the monowheel bike. I just had to stick him in hot water for 20seconds and spread his legs a little.
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>>47379434
What is the powerlifter being used as? I don't see that in the Reb rulebook. Is that just a proxy for some other unit?
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>>47379781
A chief ragnar (merc) proxy for his rebs
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>>47379680
Aah thanks for pointing that out.
>>47379093
I've seen those before. Really loving that Iron Ancestor. Looks great! Also thanks for posting some more pics friend.
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I suppose i should actually sit down and get to updating the necromunda gang list i made for DZ1 to DZ2
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>>47364688
What's weird is that most of the lists spray with this way - Enforcer and Marauder Specialists, for example, don't come standard with weapons. But Veer-Myn Malignus comes with a chem-thrower. It seems like kind of an obvious oversight.
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>>47356190
>1st had too much stuff going on and terrible balance, 2nd trims it all down neatly while still keeping the feel..
mind going into more detail about what both "too much stuff going on" and "trims it all down neatly" means for those of us not completely familiar with this game?
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>>47355596
The mutants have a rekt dreadnought? Who's controlling it? is there some Dead Space meatsack in it?
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>>47379510
Oh fuck yes, this is basically the Blood Axes I've forever wanted for 40k
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>>47384182
Piloted by a Plague Stage 3A. Sames as the rest of the Plague's foot soldiers, they've retained some technical knowledge from their pre-plague existence.
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>>47384182
It's a piloted mech, not a brainpan with legs. It's piloted by an infected plague dude, stage 3a, one of the guys holding guns. Same as with the other strider variants >>47379453
>>47379366
>>47379344
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>>47384420
>>47386402
They also ride around in modified army APC.
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Any chance of a Table Top Simulator port?
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>>47386402
He's hilarious, but I can't find a good picture. I'm mad.
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>>47386775
Not gonna lie, that's a pretty damn cool kit. That and the forge father tank are showing mantic is at least decent with vehicles.

10/10 would proxy for taurox with
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Who's ready for 2nd edition? Can't wait to play my mauraders.
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>>47389605
2 forces and a tables worth of scenery ready to go, just need to find time for a game...
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>>47383594
-Cards and command points changed into command dice.
-Break away action included within normal move and fight actions.
-Lots of unnecessary modifiers taken away.
-Lots of unnecessary special rule rolls taken away or simplified.
-Lots of nested special rules broken off, shown with move stat or indicated by number after special rules name (tactician & strategist -> tactician(x)
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Actually like this Piper more than the KS exclusive one.
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anyone else just getting 404s? I can't see any pics in here.
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>>47391316
Nope. Just you. Whole of 4chan would be down if you were really getting nothing.
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>>47389484
>That and the forge father tank are showing mantic is at least decent with vehicles.

They also showed off a render of the Forge Father half-track
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>>47394652
Hmm, I'm not sure I'm quite sold on it yet vs the tank.
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How many units to a match?

How good are the faction starter packs?

I really like the asterians, in terms of aesthetics and being not retarded eldar/tau combo. How are they?
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>>47396636
The asterian faction starter is enough to easily do 250 pts, and that's considered a large game.

People are saying about 150-200 pts is a standard game size.
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>>47396840
Do the other starters provide that many points, or are they an outlier?
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>>47397121
More like an outlier. Around the same points come in each. I havent calculated each starter set, but the booster i know more than doubles that. The starter and booster is way more than you need for standard games of deadzone. Supposedly they may do expansions that cover bigger battles later where you could field most of that.
>>
>>47396840
>>47396636
Hrmmm... I'm still looking at factions, but I really like the asterians for some reason. The Eldar were just retarded, and the Tau were kind of cheesy+chunky.

How well do they translate into firefight and warpath so far?

>>47397239
Yeah, but the other gamemodes field more units.
Feels good to have overlapping game rules for different levels of engagement with the same armies.
>>
>>47397442
Not interested in firefight or mass battles, but in deadzone the asterians are kindof glass cannons. they are fragile but have a lot of access to shields. Their guns are mediocre, but they have the best shoot stat among the factions. So they have really good shooting.
>>
>>47397527
>best shoot stat
Reliable shooting, then?
>>
>>47397571
their cyphers, which are a troop, have a shoot stat of 3+, and one of their leaders grants the cyphers with an ability that allows them to reroll misses. So yes, very reliable shooting.

But good shooting isnt everything. Armour and tough mitigate most damage, and AP alleviates that. Their biggest weakness is most of their models never get injured and auto-die when they take any damage, but they have the most access to energy shields (which work as a separate survive roll against damage, like feel no pain)
>>
>>47379434
Is this a mod? mine just has a brick at the end of her right arm. also no smoke stack
>>
>>47390331
Don't we all
>>
>>47392912
There have been plenty of times when just images were gone. It's just one of many kinds of fuckups moot could make.
>>
>>47392912
Actually didn't they make separate server for images a while ago?
Thread replies: 148
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