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Cryx still gets all the best toys edition.

Warmachine/Hordes Books, No Quarter, & IKRPG
textuploader <dot> com / 5wm4h
PP Youtube (gameplay tutorials, tournament coverage, and announcements)
https://www.youtube.com/user/PrivateerPressPrime
List building at
https://www.forwardkommander.com
http://schlaf.github.io/whac_online/whac.html
Latest Errata
http://privateerpress.com/files/WM%20MKII%20Rules%20Errata%20Jan%202016.pdf
Steamroller Rules
http://privateerpress.com/organized-play/steamroller-tournaments
The Giant List of Podcasts and Blogs
http://privateerpressforums.com/showthread.php?76379-Warmachine-Hordes-related-blogs-websites-and-forums
Table of contents for all NQ issues
http://www.privateerpressforums.com/showthread.php?4313-Table-Of-Contents-For-All-No-Quarter-Issues
Abridged Lore
gargantuans abridged:http://pastebin.com/XPKMKYUc
Exigence abridged: http://pastebin.com/6D1fwSgv
devastation abridged: http://pastebin.com/KxkzfnXj

Lexicanum Iron Kingdoms Lore wiki:
http://warmachine.lexicanum.com/wiki/Main_Page
>>
Couldn't even drop him to P&S 16?

He actually needed to keep P&S18 and 5 focus in an army with shitloads of access to Dark Shroud?
>>
>>47315327
He wasn't even too strong before and they nerfed him significantly in many ways, so no more upkeep casting, his healing is significanty weaker, he can't get souls.
>>
>>47315327
Because 23 points for P+S16 would be garbage
>>
>>47315327
He wasn't used widely before anyway. With ps16 he will be on the shelf, collecting dust.
>>
>>47315356
>He wasn't even too strong before
Are you fucking kidding me?
>>
>>47315358
BUT IF YOU USE 6 FOCUS BY ALLOCATING AND USE PARASYTE HE GETS TO GIVE IT +3 IT GETS TO 19 HOW DO PEOPLE DEAL WITH THAT
>>
>>47315378
Are you a whiny bitch who just needs to git gud?
He didn't see wide use for a reason.
>>
>>47315402
>hurr I'm obviously wrong so I'll spout and hominem and git gud
Okay sure. Now have a look at recent Cryx pairings. He's in >>50% of them. Must be because he's total trash.
>>
>>47315421
He's a great jack, that's for sure.
Doesn't make him broken.
PP seems to agree with the relatively small changes paired with the price going down.
>>
>>47315443
>Doesn't make him broken.
Did I fucking say that? I said he was strong and widely used. And you're telling me - against all objective statistical evidence - that he isn't.
>>
>>47315421
Not him, but I'll look.
> Gigacon 2016 (May 07, 2016)
Cryx - 1st place. No DJ
> Adepticon Masters 2016 (April 02, 2016)
Cryx 3rd. No DJ
> Italian Masters (April 01, 2016)
Cryx both 1st and 3rd. No DJ in both
> Crucible Masters (March 18, 2016)
Cryx 3rd. No DJ
> Perth Championship (March 05, 2016)
Cryx 3rd. No DJ
> Captain Con (February 07, 2016)
Cryx 1st. No DJ
-----------------
For year 2016. From 17 tournaments, info on which I looked up, there was 6 with Cryx in first 3 places. And in that Cryx lists there was 0 (zero) DJs.
>>
>>47315463
> against all objective statistical evidence
enlighten us with hard proofs maybe?
>>
Has DJ been spoiled already? And source?
>>
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>>47315504
>>
>>47315421
If you exclude body and soul. How many times does he appear in?
>>
>>47315504
Last thread.
Same stats, can't cast upkeeps, costs 23 points, can't get souls but has snacking.
>>
>>47315510
Thank you kind sir
>>
I'd realy love spoilers for 3 things in MK III
pRhyas, I hope she can actualy do some butcher stuff now.

Angelius - biggest question we all have in legion I guess aswell

Xerxis2 - Hope wheelchaired dude is still awsome.
>>
>>47315549
too bad invalids irl aren't as cool
>>
what factions do you play, not just own but actually play?

http://www.strawpoll.me/10138678
>>
any new spoilers to spoil saint anon?
>>
>>47315549
One of the people said Rhyas is still basically the same "she's still a badass ninja chick" IIRC. I assume they'll have tweaked her a bit but it won't be anything revolutionary like making her FURY 6.

Which is a shame because shes probably my favorite caster in the game.
>>
>>47315870
Old Witch
>>
>>47315870
Nightmare or eSkarre
>>
>>47315870

would love some skorne stuff that actually got better in mk3...
>>
Calaban / Bullsnapper anything Minions
>>
>>47315870
Goreshade3!
>>
>>47315870
Garryth.

My friend is a gigantic faggot for him and I want him to be sad.
>>
>>47315880
>>47315887
>>47315888
>>47315902
>>47315916
>>47315933
Poor show Anon
>>
>>47315888
Ferox and Void Spirits got better. That's enought to justify nerfing the entire rest of the faction into oblivion.
>>
>>47315970

aww yeah, now i can look at my 300 points better.
>>
>>47315963
indeed but I really want eSkarre for best tits in wmc
>>
>>47315998
>SPD7
Fuck, she's broken!
>>
Mulg or Harbinger!
>>
>>47316072
Also, I'm a giant bitch.
>>
>>47316081
And I get my own title wrong. Fuck me, I'm retarded.
>>
>>47315888

Yes, Skorne Please. Still can not understand, why they nerfed this Faction..
>>
>>47316118
The guy posting only has Cryx.

And basically loves lording the fact that he has spoilers over everyone. Don't expect anything.

We want the Frenchman from yesterday back, if he shows.
>>
>>47316118
Molik was too strong. So they nerfed everything except for Molik. Makes sense, right?

And yes, this guy only has Cryx. The other one probably got cold feet, not that I can blame him.
>>
I am not a Skorne player, but if someone can actually give some love to them I would appreciate.

It seems that PP want to kill the faction.
>>
>>47316094
Maybe I should just go kill myself and save everyone the hassle of fixing my mistakes.
>>
>>47316150
Fun fact: Hordes was created mostly because they wanted to put Skorne into warmachine, but couldn't justify warbeasts.

They don't plan on killing Skorne. They just have no fucking idea what to do with the faction, it seems.
>>
>>47316150
Hordes was created for Skorne.

I don't know what's going on, but it's not an intentional murder. Hopefully there's some kind of magic bigger picture that makes all these changes okay, and we're just not seeing it yet.

That said, Xekaar a shit, no matter the picture.
>>
>>47316149
Then he should post the Coven. The guy that introduced me to Warmahordes mained them all the way through Mk2 even after the Shadowbind nerf, so it would be nice for him.
>>
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>>47316139
fuck that guy
>>
>>47316189
I dunno man. Some of his pieces feel the most like we're missing something, because holy shit his feat is ball busting.

Dead Weight is great for Marketh to cast, and Mortality is a really solid offensive spell, especially now that it stops repair on warjacks as well.
>>
>>47316198
Nice, thanks
>>
>>47316198
Oh shit, you're the one with all the spoilers, aren't you?
>>
>>47316198
Nice, thank you.
>>
>>47316195
I want to play the Coven so bad, but I'm waiting until they get models worthy of their art. Would be super-curious to see their new rules as well.

Also, the Satyxis Raider sea witch. We know the Raiders lost Advance Deploy and CMA, which both feel totally justified, but I really hope they didn't lose Force Barrier as well.
>>
>>47316198
....why the fuck did they nerf so much?
>>
Couldn't really keep up with the spoilers yesterday - was there something for Ret besides the new Warcaster?
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>>47316228
They nerfed the feat and what else? Future Sight is fucking amazing.
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>>47316228

because other than haleys she was one of the most played tournament casters
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>>47316244
I think Black Spot got better as well, or could it always trigger on melee attacks?
>>
>>47316244
I would argue that her feat isn't much of a nerf either. The old one wasn't able to affect Colossals, the new one clearly can. And -5 to attack rolls is pretty brutal.

I'd also say that Soul Strike, while more expensive, is a better nuke than Perdition. It's a nice way to kill problem solos.

>>47316254
You're thinking of pSkarre

>>47316261
Her list is the same
>>
Remember that eSkarre already had Future Sight for her battlegroup, so that's not a buff.
>>
>>47316234
The whole battlebox if I'm not mistaken.

>>47316278
>the new one clearly can
Oooh. Right. I am so playing Cryx in MK3. I love their walking Jack designs. Now if only the spider ones were just as pretty.
>>
>>47316198
So her feat is just strait up worse.
She lost one of her signature spells which made her playable basically. Assasination runs can't be done by the trick any more.
Black Spot costs 3. I guess it's better because they all have more guns now.
Overall, she went from a good to a bad caster. It would be okay if her feat didn't do dmg.
>>
>>47316303
Her feat is not that much worse. -5 to attack rolls might as well be no attacks for a lot of models, and again, it can affect Colossals this time. And +5DEF and no charges is a pretty safe as shit mode anyways.

And Perdition was a janky spell that really only worked when your opponent didn't know what it did. Soul Strike is great solo removal for her.
>>
>>47316334
I mean fuck, she can make a Cryx Colossal DEF15 and can't be charged. If you don't see the merit to that shit, then fuck you.
>>
Give us Dawnguard Destors ! The worst cavalry in the game should have had some love ...
>>
>>47316357
No! Only Cryx may have spoilers!
>>
>>47316356
speaking of that.. does anyone have the cryx colossals to spoil?
>>
>>47316244
Future Sight was in MK2 already.
Feat is much worse. No Perdition.
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>>47315510
That's really watered down from the character it used to be.
>>
>>47316413
It's mostly unchanged.
>>
>>47316417
The removal of perdition kills her.
>>
Do you guys think any colossal will actually change much? I mean, looking at shit like the Hyperion or the Victor, they are all fairly straightforward and aren't exactly in much need of an overhaul, some minor adjustments notwithstanding.
>>
>>47316301
>The whole battlebox if I'm not mistaken.
is that somewhere in the archive or did someone save them?
>>
>>47316443
If anything changes it'll be the core colossal rules. I doubt the second wave colossals will change but the first lot likely will.

Stormwall DEFINITELY will.
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>>47316443
There was a Stormwall card posted on the 4chan. Here
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>>47316422
Cryx is getting hit in every unit that was ever used, I don't see why things like mechanithralls would be nerfed and why eskarre lost perdition.
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>>47316472
Look up previous threat the archive
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>>47316198
>this is a bad 'caster, according to Cryx babbies

lel okay
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>>47316477
Stormwall basically didn't. Biggest change was it throws down wall templates instead of aoes for the chain guns.

Junior didn't really change either, so get used to arm 22 colossals
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>>47316520
I know, I look at the nerfed version of their dream team and I'm like "hey this looks like a good caster."
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>>47316520
She was already not the best and got hit. She was an assasination caster, removal of perdition is unnecessary.
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>>47316520
> The grass is greener on the other side
Cry me a river and water your lawn
>>
I'd be interesting in seeing the seether chassis and Barathrum in particular
>>
>>47316543
They removed her main tech bro, the lack of the essential spell is what hurts.
>>
>all this Cryx crying

Your nerfed warcasters are still better than what most factions can bring.

MKIII is clearly a downshift for most factions. Everyone is being nerfed a little, except the factions that were pure shit in MKII. Your casters are still great, they're just less bullshit than they were.

Compare new Skarre or Gaspy to your average Khador or Ret caster. They're still better.
>>
>>47316549
Nigga your worst casters, with the exception of that one guy nobody even remembers the name of, were on par with the best of most factions.

Any faction would love this new Skarre.
>>
>>47316573
>Your nerfed warcasters are still better than what most factions can bring.
The units are the problem, like Mechanithralls. They lost power, can't revive and activate, they lost a point in def.
Bane Thralls are now complete victims, like storm units in cygnar, but they instead can't get +3 arm.
Everything is still usable, but they are nerfing stuff that already wasn't broken.
>>
You will never make love to a beautiful Gorax and see her arms flail with pleasure as you impregnate her to celebrate her 5th warjack kill while battling for your home at the forest moon of Endor
>>
>>47316607
Which ones exactly? Give me examples of the caster which is so bonkers and the shit everyone else has.
New Skarre is decent, but her main game, which was assasination, is impossible.
>>
>>47316530
Stormwall only gets limited pods now, which might be a big deal.

And it lost 2 POW on the side guns, making the covering fire shit less threatening.
>>
>>47316549
She play pretty much however she wants. Her spell list is amazing.
>>
>>47316624
And she traded that for some pretty good fucking defensive mechanics while still keeping her general ability to gunline.

Her new feat is one of the straight up best in the game for protecting a huge base model.
>>
>>47316642
That's a problem when you can't afford a colossal.
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>>47316660
Well, the new Colossal kits are going to be cheaper, so there's that.
>>
>>47316483
So, basically unchanged outside of general colossal special rules and the template change on the chainguns?
>>
>>47316669
Limited number of pods, lost two POW on the chain guns.

Also costs more to put Arcande Shield into the list, since you have to bring a warjack with junior. No more 3 point junior sitting in the back doing nothing.
>>
>>47316660
>can't save up ~$100

how poor ARE you?
>>
>>47316706
Monetary difference + student in a country which has massice economy problems so the existance isn't secure.
I haven't bought a model in 3 years.
>>
I'm not really seeing "Colossals have similar power levels to three jacks!!" yet. Hopefully that changes when we get to see everything.
>>
>>47316660
If you can't afford a colossal you probably shouldn't be playing a miniatures game.
>>
Any chance of the new Withershadow?
>>
>>47316731
I mean, the Stormwall was already the best warjack in the game in terms of raw stats and abilities, and it went pretty much unchanged.
>>
>>47316741
We saw spoilers in one of the other threads that they're now an attachment, I don't think we've seen anything else though.
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>>47316731
Stormwall is EASILY the equivalent of three jacks, even before Mk3
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>>47316749
>>47316757

Yeah, I'm really hoping that taking the same value in jacks is actually worth it now over taking a colossal.

Collosals should be a situational toy, not an always-take.
>>
>>47316198
Could you please post the cards for the Cataphracts? I need to know how bad it is.
>>
>>47316768
The danger there is going too far the other way like the first round of Gargantuans in MKII. "Why would I take this piece ever when 2-3 Juggernauts are so much better?"
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>>47316624
1. Every Cryx caster except Sturgis is higher than average. I don't need to list them. The only reason solid casters like Venny or Goreshade 1/2 or Witch Coven saw no play was that Cryx's big names, like Gaspy and the Dennys, are so good there's almost no way to justify running anything else.

2. She's better than decent. She has an amazing spell list, great utility, and awesome tech for both offence and defence. She doesn't play quite like she did, but she's still great. The Skarres and the Witch Coven were the only casters I've ever been interested in playing for Cryx (I want a horny pirate army), and I'm still interested.
>>
Terminus full card please.
>>
>>47316825
He's supposed to be pretty much exactly the same.
>>
>>47316778

Yeah. It's a balancing act.

Though I'll admit, I'd rather see that direction than just seeing collosals.
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>>47316612
The thralls come at a great price point, and do better what other more expensive infantry ultimately tries to do: jam. They could do that, cheaper, had great hitting power, like pow 15 on the charge hitting power, AND the attrition game wasnt actually attrition, it was just you talking no losses.

So they can't activate any more, well neither can anyone in mk3. Shit, pMakeda still couldn't in mk2, with her fucking feat. You guys aren't getting a really bad deal here.

So their stats are bad, if only your faction had ready access to debuffs and channelers. Oh wait, that's what you're known for.
>>
>>47316776
God, I hope they're not still ARM 15. 10/15 with 5 boxes is straight-up victim stats.

I feel like there HAS to be some kind of new utility piece we're missing to make up for the shittiness.
>>
>>47316851
This sums it up nicely.

X is bad because it's worse than Y
But X is in a faction that has ABC abilities, which make X perform better than Y if played correctly
>People whine that X is worse than Y because now your army isn't super units steamrolling everything rather than supporting each other.
>>
I really wish some of the unused stuff would get spoiled.

Stuff like the Coven, Bloodgorgers, ghost pirates etc. Even if its only Cryx spoilers, it would be nice.
>>
>>47316919
BG got spoiled.
>>
>>47316919
Bloodgorgers got spoiled already
>>
>>47316851
>faction had ready access to debuffs and channelers
Deneghra can debuff MAT and STR. What else increase suitability of a 11/12 jam unit?
>>
>>47316778
Imo, most gargs are going to see play by virtue of Fury management being nerfed. It's a lot easier to manage a model that can do the work of 2 beasts, but only has to deal with Fury 4/5
>>
>>47316680
Now you get a 2 point Junior that actually does things, while upkeeping AS. Seems good to me.
>>
>>47316965
Nothing. They are not a jamming at all. That's the satyxis.
McThralls die to EVERYTHING. And having no reach means they can't jam at all.
Even with all the possible buffs, they die in 100% of shots that aren't something like rat 3 pow 7.
>>
>>47316969
Good point, hadn't thought of that!
>>
>>47316198
Could you post Makeda2 please?
>>
>>47316999
>The thralls come at a great price point, and do better what other more expensive infantry ultimately tries to do: jam
> Nothing. They are not a jamming at all.
Ok
>>
>>47317007
Could we update the OP that we only seem to have access to Cryx spoilers at this time >.< lol
>>
>>47316965
Do you. ..do you know what a jam unit is? Is fucking 12/13 one box better? No! 13/14? Maybe against blast damage. You're literally one point lower, and it didn't put you into or out of any hit or damage threshold. You get more disposable infantry per point.
>>
>>47317013
I don't know how you are supposed to jam with speed 6 and no reach while having pitiful defensive stats.
They were a great unit for sure, but now they lost the abitiy to crack armour (you can expect only 3 in btb, I don't remember a situation where I had more).
>>
Is he still around posting right now? Dude should show us the corruptor so I can know if it's worth my time to magnetize those parts
>>
>>47317063
plot twist, best new jack in the game
>>
>>47317034
> >.<
Stop that.
>>
>>47316573
>except the factions that were pure shit in MKII.
sad_skorne.jpg
>>
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>>47316919
Not hero kun but i saved some of the images from yesterday
>>
Less of the Scary Khador spoilers, more of the regular Khador spoilers!
>>
>>47317089
Never!
>>
>>47317049
But anon I'm replied to thinks bad stats doesn't matter, because:
> faction had ready access to debuffs and channelers
And he thinks they're good jam unit. Ofc he knows nothing about this game, but it's funny to talk with him
>>
Witch Coven
>>
>>47317041
>>47317041
So, I got my 0.5 model killed by your 0.75 model. Then your 0.75 model kills something else next turn. And this is good, right? Because it's not like one your model should kill one my. There are sprays, and blasts.
>>
Spoiler bro please come back! I need me some good pirate news :(
>>
He abandoned you because you failed to post anime tits you know.
>>
>>47316919
Forum spoilers say that Revs get d3 models back each maintenance phase and Rengrave has call to sacrifice[revenant] plus veteran leader doesn't require LOS anymore, but is only +1 to hits now.
>>
So, Ive done some thinking, but I'd like to hear other people's thoughts. What is your take on the Skorne battlebox?
>>
>>47317223
If anime tits is what he wants then I have anime tits
>>
>>47317063
Necrojector is P+S16 and psycho venom can turn a model around.
>>
>>47317293
Look at the archive. Thats all the alms he was begging before when posting spoilers. Now he isnt even getting those.
>>
>>47317284
Reduced point cost on Gladiator is good, reduced point cost on the Savage prolly isn't enough to get him played, but it isn't bad.

Raider may never see play again... We don't have a caster who wants Far Strike (I think Mordikaar and Zaal are the only ones with guns, and they don't use them a whole lot), so he has to be worth the points on his own, and he doesn't seem to be.

The caster is interesting. It does more to support our Infantry with the Mat debuff, what with our Titan defense turning to poop, but the Strength debuff is nice. Mortality is sweet, I have a reason to field Marketh again.

Pow 9 Weapon masters always make me sad though.
>>
>>47317307
Well basically shitll shit?
>>
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>>47317312
Witch Coven spoiler please?

I submit anime tits in return.
>>
French guy isn't posting again, PP found out where the leak was and told him to knock it off or they're pursuing legal action.
>>
>>47317352
Serious question, who faps to that?
>>
>>47317380
Really? How do you know? Are you the French guy?
Also, why do they care so much?
>>
>>47317410
Weeaboos.
>>
>>47317422
Honestly, I don't understand either. I think they wanted to do a big Christmas for everyone, but we're peeking at our presents early.
>>
>>47317441
If by everyone you mean circle and cygnar
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>>47317441
I can get the pedo desires, but the malformed tits are the super strange.
>>
>>47317307
Unless it costs the same as a Slayer I see absolutely no reason to use this thing, even in MK3.
>>
>>47317458
Can't forget Ret. They're getting good stuff too.

Also goddamn, that Cyclops Raider is hot garbage. Jesus.
>>
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>>47317464
Its just hyper-exaggerated sexuality. Nothing wrong with fapping to it, everyone has their thing.
>>
>>47317474
Maybe the node ability will work in 360 or have a buster 4" blast
>>
>>47317528
it's pretty degenerate
t. Aristotle
>>
>>47317542
/pol/ pls go
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>>47317588
pol doesn't like theory of natural law and moral theleology
>>
>>47315510
He cant go over 5 focus now because he lost cull soul, lost healing cant cycle upkeeps and isnt much cheaper to reflect that.
>>
>>47317331
Remember not every animus has a home at this point. Next book Skorne may get a ranged warlock who does want snipe.

When designing models you don't just design for immediately, you also leave yourself options for later. Skorne have ranged units, it's not a stretch to imagine one of those guys becomes a Warlock at some point and will want far strike.
>>
>>47317681
That's cool, so my skorne get to sit on a shelf until some hypothetical models in the next expansion. Because nothing I have seen so far make me want to play them, mk3 spoilers just want me to take out my shelved khador.
>>
>>47317588
We will always be here.

Watching
waiting
masturbating
>>
>>47317695
Cool, do it. Maybe then you will stop crying because you have seen some nerfs and don't know what context your units work in any more.
>>
>>47317695
You do realize that they're watching this thread? Start to express hope in khador and theyll crush that dream.
>>
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Venethrax is looking really solid in mk3 considering he was only a step above Sturgis in the Cryx warcaster ranking.

Changes from mk2:
>lost Feat: Charnel Flames
It's a passive effect for his weapon now so you won't need a dozen 3" templates anymore.
>lost Caustic Presence (Corrosion)
You'll bring fewer Bile Thralls from now on.
>lost spell Dragonslayer
No more +2 STR and ARM upkeep that turns fury into focus. That blows.
>lost spell Hellfire
Are command checks a thing in mk3?
>lost spell Soul Harvester
Soul Collectors pretty much replace this.
>gained Field Marshall (Countercharge)
Passive that gives warjacks a free charge when an enemy ends its movement within 6".
>gained spell Deadweight
RNG 8, POW 12 offensive spell. When it boxes an enemy another enemy within 2" must forfeit either movement or action.
>gained spell Mortality
Target suffers -2 DEF and ARM, loses Tough, and cannot have damage removed from it.
>gained spell Terminal Velocity
Mortenebra's signature spell. Warjacks in Battlegroup beginning activation in control area can charge or make power attacks without spending focus, gain boosted melee attack rolls against living models, and gain +2" movement when targeting a living model with a charge or slam attack.
>gained Feat: Vengeance of the Dragonfather
Enemy models cannot allocate focus or leech fury from models in Venethrax's control area for one round.

Countercharge and Terminal Velocity make a case for 'jack heavy lists while Deadweight, Mortality, Lamentation, and Vengeance of the Dragonfather make for a strong denial game.

He still rolls an additional damage die when he hits a warbeast in melee and Terminal Velocity allows his 'jacks bonus movement and boosted melee attack rolls against the living so he's decent against Hordes.
>>
>>47317695
>so my skorne get to sit on a shelf until some hypothetical models in the next expansion
I'm not too sure. I'm fairly certain that there will be 1-3 playable lists. Mordikaar took the nerf bat to the face, but should still be playable. I plan on combining him with whoever runs the Mammoth best (maybe X1?).

Shame about the internal faction balance though. It was among the better ones. Not perfect, but good.
>>
>>47317669
>>He cant go over 5 focus now because he lost cull soul, lost healing cant cycle upkeeps and isnt much cheaper to reflect that.

well he gained rfp and healing via snacking.
>>
>>47317721
Yes, whoever runs the newly AoE 3 mammoth best.
>>
>>47317721
I'd argue the internal balance in Skorne was pretty bad in mk2, but mk3 seems to be making it much worse. There's goimg to be even more autoincludes and less faction diversity.
>>
>>47317737
What other beasts do you want to play? Castrated Titans or newly nerfed Cyclops'? Or maybe the Rhinodon which lost all of its offensive capability? Or the Archidon, which might be good but can't serve as the backbone of an army? Or Aradus' that threaten a whopping 14" with their guns?
>>
>>47315510
What does the hammer icon mean?
>>
>>47317737
That honestly might be Xekkar. Making the Mammoth Rat5 and Pow 17 vs a target should let it mow down heavies pretty well while providing a nice spot for him to hide.
>>
Skrone players are the biggest fucking babies
>>
>>47317759
>I'd argue the internal balance in Skorne was pretty bad in mk2
Well if they had nerfed Molik and Fist, given everything else just a slight buff it would have been perfect. Instead they nerfed things seemingly at random.

>>47317784
Construct.
>>
>>47317737
Yeah the mammoth picked up some boxes and it's gun became explicitly worse, confirmed no ancillary attack on any known solo or mechanic, and we don't know if eyeless sight on a stick is still a thing.

We know Skorne picked up flare, there's a vent or Dakar that buffs artillery, it may work on the mammoth.

My beef with the Skorne spoilers so far is that the models that needed appeal haven't gained much, and 2 agonizers, a krea, and min handlers is already 26 points of support bloat which our stuff is losing stats to compensate for. We still don't have the whole picture, but Skorne's game hasnt been shown to be improving yet
>>
Any chance to see any of Skarre 1's spells? Need to know if my woman has Dark Guidance still!
>>
>>47317808
Every single beast shown so far has in some way gotten worse except the aradus soldier. Even the fucking cyclops savage found a way to lose armor.
>>
>>47317771
It's looking to be the year of the Titan Sentry and Aradus Soldier since the former is now Mat 6, the latter hits super hard, and both have 2" reach while neither will be trivially removed by shooting.
>>
>>47317794
Only Sith deal in absolutes.

Personally, I like the new caster. And I'm happy with the vast majority of the changes I've seen.

Agonizers look sweet, and Slingers never saw table time... Immortals have souls, and while Marketh can't cast upkeeps anymore, it's because neither can fuckin skarlocks, and now he gets to cast spells with his own stat, rather than our shitty fury stats. This Skorne player is content.
>>
>>47317724
Yes, I saw that after I posted.

>>47317718
The new venethrax is interesting, however I'm actually sad he lost caustic prescence. My current 'fuck it' list has him with 3 bloats and its pretty degenerate.

Countercharge is kind of dissapointing if I want to bring seethers, that already have it. Soul collectors are really hard to get utility out of, because they are so fragile. Also i wish his sword obtained the dragonslayer spell effect of eating focus instead of eruption of ash...that thing that prevents him from collecting souls from people he kills
>>
>>47317841
>Slingers never saw table time
They were already really good for 6 points. They might become auto-include now.
>>
>>47317798
Basically. Skorne players in mk2 needed that shit to even tread water because everything else in the faction was so bad. But PP decided to blanket nerf four heavies and three units based on "fluff reasons" and gave you guys cement shoes to compensate. Unless the rest of your caster stable has received a massive improvement, I think your faction may actively be worse in mk3 than in mk2.
>>
>>47317872
For 6 points I always used karax.
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>>47317872
I'm with >>47317884

Especially after they got set defense, and now they're going up to Speed 6.

BUT, super excited about Mk 3 Slingers.
>>
>>47317884
>>47317898
Well Slingers were mostly a thing with the Zaals and/or against Cryx.

>>47317883
Pretty much my thoughts. I don't think Skorne will be unplayably bad, just >50% of the selections the faction offers.
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>>47317841
I have issue with the Slingers. They're still rng 10, rat 5 and PP has confirmed that you still need to hit in order to trigger Flare. So against the stuff we'd actually want to debuff their defense, you're relying on one guy rolling hot, you can only remove stealth on guys within 5", and the package is still a 12/12 single wound unit. Unless they get CRA or their base stats change, I don't think they'll help much.
>>
Isn't the Mammoths gun ROF D3+1 AoE 3 now? Why did they have to make it AoE 3?! Was it that broken before . . .
>>
>>47317918
Zaal1 was one of my main lists and I gave him karax and swordsmem. Karax with last stand can do a big fuckoff cma and only the dude who makes the roll died. And they're pretty tough with his arm buff.
>>
>>47317918
I never understood Slingers against Cryx.

Bane Thralls have stealth, Bane knights would vengeance and kill them, Satyxis are too high defense to hit...

I dunno. I thought I might just be bad with guns, but I moved over to Cygnar and they seemed to work just fine.
>>
>>47317924
>PP has confirmed that you still need to hit in order to trigger Flare
That sounds hilariously bad. I retract my previous >>47317872 statement.
>>
>>47317942
>Why did they have to make it AoE 3?
because skorne isn't allowed to have nice things
>>
Like 50% of this thread is just Skorne people crying how everything for nerfed and is worse, while missing that they keep saying how good the Krea and agonizer is.

So which is it? Is everything worse and unplayable or did you get 2 solid units?
>>
Looking forward to the mk3 Steamroller rules.

Have to make sure I have room in my bag for two 100 point tournament lists.
>>
>>47317950
Well like I said, they are mostly anti-Cryx-tech and the Zaals were commonly dropped into Cryx. If Zaal is your main guy, you're less likely to field them.

>>47317962
>they keep saying how good the Krea and agonizer is
Saying it doesn't make it true.
>>
But yeah, unless our warlocks are now mk2 cryx tier nutso skorne is actively worse than in mk2
>>
>>47317924
Meh. I can see your point, but you have ten chances to hit whatever you're throwing at... I suppose we'll see what happens

>>47317950
This is exactly what I would do. Karax always make a block around Zaal, and they smoke shit end game.
>>
>>47317842
I think the secret tech is Counter Charge on a bunch of cheap, hard hitting jacks to maximize your chances of taking out an important system or branch after softening the target up. Or just let Big V get Mat 8 Pow 15 4d6 (or effective Mat 10, Pow 17 4d6) charging damage vs Warbeasts, as I'm pretty sure that will cripple/kill something.
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>>47317962
Sorry but thats the truth. Good one Krea, Agonizer and of course the new Caster isnt suggar compared to a lot of nerfed or useless Models. Especially a never op faction...
>>
>>47317962
krea/agonizer nerf is bad
>>
>>47317967
Has anything about the mk3 packet been spoiled? Because bitching about rules and shit could fly out the window depending on how scenarios and objectives are set up.
>>
>>47317794
I guess they don't want to be considered the worst faction any more.
>>
>>47317995
>Krea
Is just way worse now.
>>
>>47318042
Hey, as long as I can still say "At least it's not minions" come MK3, I'll be happy.
>>
>>47318028
Yes, like 6 months ago
>>
>>47318088
I heard minions are getting quite a bit of love in MK3. They could be the "at least we're not Skorne" faction.
>>
>This thread, like the last one, and the one before, going back to the first Skorne spoiler.
>7 pages of Cephalyx tears in Privateer Press Discussion

I haven't even checked the Skorne Community yet.
>>
>>47317962
Our "solid units" are actually sidegrades of their prior incarnations. The Agonizer is now more fragile (10/13 13 boxes from 13/16 8 boxes) and has lost potency vs jacks (no longer denies focus allocation) while nearly doubling its cost from 4 (2 pts in mk2) to 7 and requiring fury management. In exchange, it now no longer requires resource investment from the caster, has a great animus (Repulse), and it's crying affects all models within a set area (but it can't cry and run anymore). The Krea's animus now affects a wider area (3" from 2"), but now only gives +2 def vs shooting and blast immunity vs +2 def and arm vs shooting and -2 to enemy def.

So in the Agonizer's case, it's become a more fragile and expensive, but more general use support model. The Krea has shifted from protecting beasts vs shooting to protecting infantry vs shooting. In either case, their basically still auto-includes, which pisses people off since support bloat has been Skorne's problem since mk1 and it doesn't appear to have been addressed.
>>
>>47318125
The Skorne community is reacting pretty positively to xekaar for some reason. It's still 90% Erishkigal or whatever bitching
>>
>>47318042
They were never the worst faction in mkii. They were roughly Khador tier.

The only really shit factions were Minions and Ret.
>>
>>47318125
It's a lot of upbeat stuff mixed with sadness, but I think it's mostly denial of how fucked their faction is.
>>
>>47318167
It can cry and run.
>>
Is PP trying to reinforce Skornergy by making units weaker by themselves?
>>
>>47318167
>The Krea's animus now affects a wider area (3" from 2"), but now only gives +2 def vs shooting and blast immunity vs +2 def and arm vs shooting and -2 to enemy def.
Which is just infinitely worse. It could be a sidegrade if "immunity to blasts" also meant "immunity to fire/corrosion from blasts" and all of those "definitely not blasts" effects like Mage Storm or Breath of Corruption get changed.
>>
>>47318179
Skorne, minions, and Khador were decidedly unimpressive and had big holes in the game they could bring. Skorne's big issue was scenario game, and a lot of their stuff relying on the opponents not shutting it down, like 3makeda's feat. If something has self sacrifice or somebody passes some tough roles, it's just not gonna work.

Ret had force wall and eVyros, I'm not sure how far that got them.
>>
>>47318191
No it can't. The rule reads at any time during the activation, as soon as the run is concluded, your activation ends immediately... There is no point at which to activate it.
>>
>>47318179
I'd argue Ret was better since they had stronger casters and units and overall better internal balance. Skorne had to crutch hard on tier lists because most of their stuff outside of a few models/units was just mediocre at best.
>>
>>47318219
It, in fact, can "Cry and run", it can't run and cry, no.
>>
>>47318219
The old one read the same. You cried, ran, activation ended. It's gonna be really hard to keep it alive, and for 7 points you're going to want to. You also can only repulse after moving 5", without rush that's gonna be tricky.

I don't have much of an issue with the Krea, I used it to cover infantry and it has a wider range now. It'll depend on the points.
>>
>>47318206
Yeah, forgot about that. Hopefully that changes in mk3 and immunity to X means that model is immune to all damage and effects of X.
>>
>>47318233
>>47318250
I read run and cry, my bad.
>>
>>47318218
Skorne were nowhere near as bad as Pigs. Or Ret.

Ret had two okay but not amazing theme lists. Fist of Halaak was more consistently effective than either of them. Hell, the boomerang cyclops king was more effective than either of them.
>>
>>47318250
True that. I just hope it kept Flank. Taking down heavies and shit with the Krea/Drake combo always felt satisfying.
>>
>>47318276
Fist of Halaak, the utterly bland armbox spam that was worse than MMM, and never took down a major tournament despite being all over the damned place? That list was so fucking predictable even a phone psychic could tell you what your opponents next activation was going to be.
>>
>>47318276
>Ret
>Bad
What even? Vyros2 was legit one of the best anti-hordes list out there and Issyria/Rahn/Ravyn tier were all solid ass lists in MKII.
>>
>>47318299
Same goes for Ret's big two theme lists.

If you see Force Wall or Murder of Griffins on the table, you know exactly what your opponent is doing.
>>
>>47317100

Anyone else thinks Parlay makes casters Stupidly resistant to assassinations? Sure, blasts have been boosted in mk3, but its not something Id count on when doing a descent assassination.
>>
>>47318341
>Force Wall or Murder of Griffins
You are forgetting Will of the 9 Autowins. Okay, only against certain factions.
>>
>>47318276
Different Skorne anon, but I guess my view is kinda skewed since every time I played Ret it was Rahn, Vyros2 Griffin spam with Imperatus or a proxied Helios, Force Wall, or Ossyan and none of those games were easy by any stretch of the imagination.
>>
Anyone has pics of the Skorne Battlebox, I heard it was all shit, but thats coming from the whiny bitches over at Skorne forums.
I was interested at getting a box on release, only to play box fights with.
>>
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>>47318366
>>
>>47318357
Let's be honest. Even against Menoth, probably the best match up for it, it was only auto win if your opponent had no idea what the MHSF do.

Still, glad to see it go. That was some faction warping shit.
>>
>>47318366
http://imgur.com/a/Xu6gD All of em. Take them with context. The battleboxes all look really well balanced.
>>
>>47317718
Hellfire ignores tough now.
>>
>>47318360
Rahn was probably their true best caster. He required capable hands, though.

Ret got a lot more viable once PP set out to fix them with theme lists (an approach I hated, but I guess it at least got them into tournaments). They spent a lot of time as literal garbage before that, and that just made specific lists viable.
>>
>>47318411
Truly revolutionary
>>
>>47318350
Just shoot Corbeau, she can't sucker forever.
>>
>>47318378
I wanna know what the fuck witch mark is gonna do for him. Is Skorne getting a Bushwhack animus or something? Also really disappointed with a MAT 6 melee weaponmaster. Enrage is kinda nice on the battlebox caster, but he's sorta underwhelming.

I keep hoping we're just seeing parts of a whole, and together there's a lot of synergy, but I don't want to have to take two agonizers and a krea every game.

I love the look of Skorne, but a lot of the MKIII stuff falls flat. Maybe the Master Tormentor thing is now for all Paingiver models? Even then, that's MAT 8, which still isn't gonna consistently hit a lot of warnouns.
>>
>tfw still no new CoC news
>>
>>47318483
We've had bushwhack, no clue if it is staying.
>>
>>47318483
Skorne already has the Bushwhack animus, along with Sprint and Fatewalker.
>>
>>47318484
not a real faction please leave
>>
>>47318484
>tfw you aren't a real faction.
>>
>>47318499
You PP staffers just keep getting meaner and meaner
>>
>>47318499
>>47318508
this.hopes=0;
>>
>>47318483
Easy: You put Sprint on XXXekaarXXX, charge him up to his target, kill it, realise Witch Mark now no longer has a target and Sprint back with your tail between your legs.

Or: You put Sprint on Xekaar, charge him up to his target, hit it but don't kill it and cast a spell on it. Then you realise you can't sprint back and die like a bitch next turn.
>>
>>47318366
Xekkar seems decent, but super fragile. Feat is great, spell list is good, stats are crap. 15/14 with 16 boxes on a frontline caster seems bad. Also, he's Mat 6 with 2 Pow 9 weaponmaster attacks that have 2" range; the witchmark gimmick seems like a trap.

The Savage seems eh, but it's animus seems necessary considering Xekkar is Fury 6 and wants to be throwing around Mortality. It might be okay with Xerxis2 and Makeda3, assuming they keep their mk2 spells/feats.

The Raider is just bad at 9 points for absolutely no change in rules or stats and its animus being restricted to Self only. Why am I paying 9 points for a single shot gun that ignores Stealth only while aiming and is Rng 14, Pow 12 with Burst Fire. I'll guess it will be cute in the battlebox for a Rat 7, boosted Pow 16 gun under Mortality.

Gladiator actually seems decent bordering on good. Even with the Def 10 nerf, it still has 30 boxes at Arm 19, Rush, Fury 4, and can still be Enraged for two pow 18s and a pow 17 with three bought attacks at mat 6 after charging. The price at 14 points is what makes it work.
>>
>>47318525
>setting variables directly instead of using a setter function
AAAAAAAAHH
>>
>>47317430
>Weeaboobs
>>
>>47318532
My hopes are fragile
>>
>>47318529
Everyone always ignores grand slam and followup and free slams on the gladiator...
>>
>>47317993
That's what I'm thinking, have a core of cheap models for countercharge (slayers, maybe helldivers) to deal with melee armies, and organize your stuff so that anything big charging has to eat a lot of counter-charges, or you get to charge stuff out-of-activation to screw with the lanes of charging units.

I'm wondering, though, does Field Marshall: Countercharge imply charges could be directly towards now?
>>
>>47315397
>BUT IF YOU USE 6 FOCUS BY ALLOCATING AND USE PARASYTE HE GETS TO GIVE IT +3 IT GETS TO 19 HOW DO PEOPLE DEAL WITH THAT
So instead, if you do the same, he gets to 21, with 5 (potential) focus. Might as well be a Warpwolf Stalker that doesn't have to frenzy.
>>
>>47318529
I'm really curious what the Sentry's card looks like now. With pXerxis confirmed to keep Defensive Ward (after Makeda lost it), I want to run a pair of sentries with an Agonizer behind them with Def. Ward on the front one and turtle scenario.
>>
>>47318605
The Gladiator isn't bad, it's just the def reduction included for fluff, essentially, while a lot of the other spoiled basic heavies got the same point reduction, but either no changes or buffs. It's still pretty good, just feels a little "kicked while you're down"
>>
>>47318680
Him keeping it is not confirmed. Him losing it just hasn't been spoiled.
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