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Warhammer 40k General
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Grenades Are Hard Edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>White Dwarves
https://www.mediafire.com/folder/tx4hcy4u487pv/WD

>Novels (Working link as of 02/02/2016)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
>>
FIRST FOR SHITPOSTERS MAKE ME MAD
>>
>>47298711
3rd for 5th General in a row with the same OP Image

>>47298725
Thats not only okay, but probably their goal. Don't let them win.
>>
>>47298738
8th for its only because I was busy
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What's a good unit to stick with a jetbike Farseer?
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>Ork boyz are only S3
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Which are a better use of slots/points for an allied detachment? Assault marines or vanguard vets? I'm running skitarii and want to add a some mobile CC support.
>>
Dark Eldar question, what's the best use for scourges? I'm thinking a 5 man deep striking squad tricked out in haywire blasters to nuke anything I don't like. Not using Scourges is not an option due to them having such sexy models.
>>
>>47298774
0/10
Not even the proper format.
Apply yourself.
>>
>>47298759
So I am doing your work for you?
See, we are already friends.
Just let it happen.
>>
Whats the best way to get Sternguard in a RG Talon detatchment?
>>
Reminder wraithguards and wraithknights are pure cheddar but wraithblades and wraithlords are totally fine and bro-tier, especially if you fluff them out in your army.
>>
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Lets krump em!, Just remember to give 'em the first swing ladz, it aint sportin' otherwise
>>
Posting here again. Tell me something one of your units did, perhaps a particularly heroic deed in the tabletop or just something fun. Bonus points if it's fluffy.

I love reading those kind of things.
>>
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>>47298919
I once assaulted a space marine with 20 boyz and two power klaw nobz.

He won combat.
>>
Orks should get:
>Better furious charge
>Hammer of Wrath if over 10 models
>Old Mob Rule Ld, plus can elect to take D6 S4 hits to reroll failed Ld check
>Better wargear options / prices
>Vehicles all have stealth to represent being ramshackle collections of superfluous components that won't be missed if shot off
>>
>>47298919
I had a Imperial guardsmen with a plasma gun explode a tau bomber from the back of a chimera once. Was pretty hilarious.
>>
>>47298919
Same guy who posted about his burnt Termi Lib.

This one is a bit older but a Bloodthirst of Khorne charged my Interrogator Chaplin (Warlord) and his command squad, with some significant help in overwatch the daemon challenged my my warlord and being the inspiration he is to his battle brothers he accepts the challenge. Then he proceeds to save 4 of his D wounds AND take off his last two wounds.
>>
>>47298919
A single Firewarrior killed the enemy HQ (some generic chaos unit) in melee.

I promoted him to Shas'ui for all subsequent games.
>>
>>47298919
I once had a veteran beat typhus in assault.

I mean he dealt most of the wounds to himself via daemon weapon but he did squeeze one wound past the 2+ of his own accord
>>
>>47298952
>Stealth
So all parts become essential once in melee or if shot wth ignores cover.
>>
>>47298952
>>47298991
Making ramshackle the equiv of a serpent shield would be more in line.
>>
>>47298804
1st company veterans in pods? Wickedly nifty formation that can handle many threats.
>>
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>>47299003
>30 point transports with stock serpent shields
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>>47298809
Wraithguard arent cheddar. The are decent unit with low survivebility and strong-but-short offensive ability.
>>
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>>47299026
>hatred for 1PPM
>>
>>47299033
T6, 3+ is "low survivability" now?
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>>47298919

Guess I'm reposting too

>6th edition eldar running a guardian heavy list
>6th edition daemons running a khorne/tzeentch group lead by a daemon prince of khorne
>Got a on foot seer council running like fuck away from said khorne daemon prince
>they have the relic, and its turn 3
>got half a squad of guardian defenders nearby
>they contain some of the first models i ever put together, and their poses are a little silly, kind of an eyesore desu
>the hero of our story is one guardian in particular, who is posed like pic related
>the KDP flubs his charge into the seer council, but they don't stand a chance against that bastard kos its a warlock and a 1 wound seer left
>charge guardian squad into KDP, KDP destroys 3 dudes.
>fails to wound one of the models, this is where it begins.
>smashy attacks back, rolls a 5, then a 6
>KDP fails save, goes down to its last wound
>smashy rolls snake eyes and stays in the fight
>KDP players turn, starts mopping up a lot of my army, everyone too far to help smashy.
>KDP rolls to hit, hits once and wounds
>let the turret take the hit
>smashy fails LD, but doesn't get sweeped
>consolidates away.
>turn 4, smashy fires his catapult at KDP, doesn't do anything
>charges KDP, survives ANOTHER round of combat (the KDP player has always had awful luck, he doesn't take the Grimoire because it always turned against him)
>fails to wound
>turn 4, KDP tries to kill smashy
>misses all but one attack, fails to wound
>smashy attacks back, one attack, 6+ to wound
>wounds
>KDP dies.
>smashy gets slay the warlord
>turn 5, variable game length
>game ends
>slay the warlord+relic nets me the win
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>>47298785
Does it have to be an Allied Detachment? The Vanguard Veteran "Assault from Deep Strike" requires some scouts, but it makes the odds of your Vets actually doing something worthwhile that much better.
>>
>>47299022
Seems the best, Not sure how much use they'll get of the fear and -2 ld aura though, not all that impressive when you commit to 3 squads.
>>
>>47299026
They'd still die to a stiff breeze, they just wouldn't explode as soon as you look at them.
>>
>>47299045
He's an Eldar player. Like Tau players, their perception of balance is utterly fucked by how OP their books are.
>>
>>47299075
I'm an Eldar player too, but I mean, T6 and 3+ is rather tough unless you're facing ridiculous amounts of S5+ AP3 fire. And even then combined with how many ways Eldar have to improve, reroll or get cover saves they will still take a shitton of damage.

Strong-but-short offensive ability is also a bit of an understatement. 5-10 D shots per turn for 32pts per model is not "strong", it's pants on head retarded.
>>
>>47298809

D-scythes are pure chedder
vanilla wraith cannons aren't too bad because of the range and the fact that you have to roll to hit, and can get charged
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>>47299131
>charge wraithguards
>they OW
>one shot hits
>it's a 6
>i don't have a unit to charge anymore
>>
>>47299045
In the end, yes. When youre just 5 guys without ++ then youll get shot to hell pretty quickly.

>>47299075
I play IG. I know all about shooting overpriced shit with melta, plasma, earthshakers and TL- punisher cannons.
>>
>>47299148
Wounds don't spill over from D shots man.
>>
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>>47299131
>charge
>7ed
>>
>>47299159
Wraithguard can be a lot of things but overpriced is not one of them.
>>
>>47298919

I've got a wraithknight as the centrepiece of my army. his name is Tel'thas the Inferno (the spirit within the suit at least) and he and his twin where fire dragons in life, he grew to become obsessed with fire, and became an exarch while his brother left the path, disgusted by his change.

he was a master of siege warfare and murdered his way through many a enemy war machine, but was eventually struck down by a bane blade during a death or glory run. miraculously his spirit stone survived, but he was unable to find piece within the infinity circuit and was consumed by a compulsion to unmake the warmachines of the lesser races.

so his heart broken brother, seeking to grant tel'thas respite from the agony of his existence, joined him as the human pilot of a wraithknight, and never leaves his brothers side

the wraithknight in question is armed with a suncannon, two starcannons and a wraithglaive, thanks to a bit of simple conversion work, and its very good at murdering TEQ's and light vehicles
>>
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>>47299054

Smashy walked the path of the custodian. The warzone was just another mess hall to clean up and the KDP just another stain.
>>
>>47299057
I was going to run an allied detachment so I could throw the Imperial Space Marine in on a Tac squad (with drop pod), and so I could have a heavy support slot to throw in a Stormraven for jump pack squad and the jump pack HQ guy. I might look into formations, but I'm kind of old fashioned, somewhat lazy, and turned off by the idea of carrying around a zillion codexes and supplements.
>>
>>47299181
>glaive

Can't see him being bad at murdering heavy vehicles as well.
>>
>>47299165

first

>Sleep snug smug

second, wraithcannons have 12 inch range, so they need to come to you if they want to hit you, in which case anyone with a brain would charge them with whatever they wanna attack if its infantry, or just move back at combat speed and laugh at them if its a vehicle

they are almost as expensive as terminators for this, and can only reliably murder single high toughness/AV models because of short range and low volume of fire.

>>47299148

>wraithguard overwatch, 1/36 chance to remove one model from the fabric of causality

>4/36 to bounce off an invulnerable save or see above

>31/36 chance of doing absolutely nothing

and then they get murdered because D wounds don't spill over you useless mother fucker and wraithguard can be tarpitted by almost every troop choice in the fucking game.
>>
>>47299221
>actually expecting to play with the Imperial Space Marine
>actually expecting to play with the Imperial Space Marine in an allied contingent
Good joke. Tell us another.
>>
>>47298919
The last bolter armed marine who survived a Vultures attack run with punisher cannons spend two turns tanking a veteran squad and a valkyrie before getting into hand to hand combat, killing a veteran sergeant and overrunning the rest. He was the lone survivor of the battle. He earned a marking on he right greave.
>>
>>47299294

Its technically not allowed in codex but people are usually cool with it because it means giving up my invulnerable save, and if their not then I just run it as a suncannon knight

I also add 100 points to the cost of wraithnkights to bring cost more in line with imperial knights because I'm a reasonable human being and houserule a lot of the stupider rules of my codex away

Another rule I have is that wraithcannons are just S10 AP2 Fleshbane/armourbane instead of the D, and that D-scythes are S1 AP2 fleshbane
>>
>>47299221
Take a skyhammer formation. Two squads of sternguard vets with relentless out of the pods and two squads of assault marines that can assault from deep strike. Also, they all come in automatically at the same time. I forget if it's just for the first turn or at the start of any friendly turn.
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>>47299447
Devastators not Sternguard. You pick first or second turn.
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>>47298919
In 3 edition, I destroy a Monolith in the first turn whit onle single shot whit the unique missile launcher I have in the army.

In 4 edition, my alone veteran sargent BA whit power first assault a Spectral Lord and win.
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>>47299385
Are you as open to buffs for the weaker codexes? Would you play against SpaceOdin's Ork fandex? Either way, you sound like a cool guy; the community needs more blokes like you.
>>
What are people's thoughts on fortifications? Are they likely to be permitted in games where superheavies would be banned (I don't mind them, but I know a lot of people refuse to play against them)? Is 3-5 Exorcists on a Skyshield with a void shield generator waacfaggotry or just smart play?
>>
https://m.youtube.com/watch?v=xwJylu3KR4w
Is this the closest we'll get to having an Ork game?
>>
>>47299571
it would be something to agree with your opponent beforehand, its very easy for me to put a fortification in for a total overall cost of 4 points (60 points, comes with 4 drones at 14 points each) which sounds hilariously unfair
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>>47299497

I'm always Up for fandexes and houserules for the weaker codexes, as long as they are thematically appropriate

For example, one of the ork players in my group plays orks with an updated version of here we go that see's orks get stronger the more casualties they take, and another rule that means that wrecked ork vehicles that are not immobilised have a 4+ chance of continuing to work next turn, continuing on until they collide with terrain or are immobilised and suffering an explodes result, this can also be triggered by attempting to ram a target, making the front armour of the truck count as 14 but destroying it after the collision

another rule he runs is that orks never have to snapshot under any circumstances, this is because they where never really aiming to begin with

i allow these rules because they strike me as "Propah Orky" but would not be quite as happy about a rule that makes loota's S:D base or other such nonsense, I left that shit out of my own codex for a reason.
>>
new stuff about the new Barracuda:
http://www.advancedtautactica.com/viewtopic.php?p=310901#p310901
>>
>>47299603
>4 drones at 14 points each
>Implying anyone buys loose drones when the drone formation is effectively mandatory
>>
>>47299637
fairly sure you can attach the drones to a passing commander or something to make them not shit, my point is that the fortification is almost free if you can make use of the drones normally
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>>47299637
You get both. The fort's drones will be BS3 for a while. also, you get a movable 4+ hover saucer
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>>47299625

>"I'm a little disappointed to see it's not a full railgun. Swiftstrike could mean it fires fast or it has a high velocity. I hope its the former so its mulltishot. As well as Str 9."

>"multishot, As well as strength 9"

Jesus fucking christ tau stop being such faggots

Just the marines having one is bad enough, we don't need another one to make my void ravens cry
>>
>>47299701
I'd settle with S8, but at least 2 shots. As you guys know from Dark Lances, RoF1 weapons are quite the turn-off.
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>Orks suck!
>Not really, here are my experiences with them against a wide variety of opponents and it's gone well for me
>y-your meta is s-shit!
Everytime
>>
>>47299603
>it would be something to agree with your opponent beforehand
Yeah, that's kind of what I'm asking. How likely is it that someone will agree to allow it. Are fortifications considered normal play or is it thought of as some weird shit cheesers pull out of a decade old codex to fuck you in the ass with?
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>>47299607
These sound proper orky rules. Hope the ork fancodex anon sees them.
>>
>>47299757
Is that some hippie Ork?
>>
>>47298919
I had this huge game against a Grey Knight player, and it was sweet. I was playing as Chaos Daemons, so it was a pretty classic match up. The end game, however, was something of legend.

>Central objective marker was inside of a ruined church, worth several points
>Held it at first with a Chaos Decimator, which murdered a unit of 5 Terminators.
>He sends a fat unit of Paladins, accompanied by a Grand Master (I think thats what he was called), and a Librarian. They swiftly deal with the Decimator
>I summon a shit ton of Daemonettes to swarm the structure, accompanied by my big baddy..Samus!
>Daemonettes start whiffing against the Paladins, not making any rends at all, so the valiant Grey Knights defeat something like 40-50 of them, only losing 2.
>However, while they were occupied, Samus had ripped apart the Grand Master, taking only two wounds in return, as well as the Librarian, taking another 2.
>The Paladins turn around after killing the Daemonettes, and avenge their leader, but not before losing 2 more guys.
>Summoning Daemon Prince outside the Church gets sucked back into the Warp because Tzeentch was tired of his bullshit

What made this all so cinematic was just the imagery of all of it, the fact all this shit was going down inside of a Church.

That was probably my favourite moment overall, minus a 'Thirster of mine soloing almost an entire Ork army.
>>
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So I'm thinking of getting my very first 40K thing, obviously space marines can I paint them however I want for like a made up army, or does it need to be a specific already existing canon one so I can play with other people?
Do any of you have any custom armies?
>>
>>47299755

I would personally allow it if it was for fluff reasons like assaulting an outpost at night, but in friendly matches i can't see people agreeing to it in small armies
>>
>>47299725

It was the having my cake and eating it mentality that really annoyed me

>"swiftstrike could mean it fires fast or it has a high velocity"

>"so obviously the rules should treat it like its both"

and how annoyed the cheekie breekie was that its not a S10 AP1 death cannon on a flyer, that pissed me off too,

but yeah, since it only has the one and a selection of S5 secondary weapons it should have some kinda stopping power

also, don't fucking talk to me about hating single shot Mr Markerlights, tau are my nemesis : ^)
>>
>>47299766
Smoke Ethereal 'erryday
>>
>>47299789
I know, we have a DE player around (he's more keen on trying Corsairs for now)
But every army has people asking for more.

>>47299785
bro-tier groups don't care about that. You should get one before buying minis, though.
>>
>>47298711
>White Dwarves
>https://www.mediafire.com/folder/tx4hcy4u487pv/WD
Anywhere I can find PDFs of the current run of WD (i.e. newer than 2014)?
My google-fu is weak and I can only find the old ones.
>>
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>>47299785

My Kustom Kraftworld is host to a bunch of deranged pyromaniacs who are trying to bring back their god Khaela Mensha Khaine, they are also host to the largest and first fire dragon shrine in history, and as a result i always take at least 3 squads of the buggers in a aspect shrine formation

and >>47299181 this guy

in short, do what you want, people will play with you anyway unless you're a cunt.

You're not a cunt are you?
>>
>>47299855
>My Kustom Kraftworld is host to a bunch of deranged pyromaniacs who are trying to bring back their god Khaela Mensha Khaine, they are also host to the largest and first fire dragon shrine in history, and as a result i always take at least 3 squads of the buggers in a aspect shrine formation
>deranged Craftworld
Tell me more.
>>
>>47298919
>5th
>My Skull Champion with PF in CC versus Warboss with PK
>Same Initiative but I need 4 attacks to kill, he needed 1 (instant-death)
>His landed, I landed all 4. Canonically he cut him in half and with the last ounce of frenzied rage he had left, screamed "BLOOD FOR The bLOOD GOD" and mashed the Warboss' face into a gory mess
>Earned a broken ork skull on base

>3-man Oblit team reduced to 1 in CC with an SM chaplain
>Last Oblit gave him a powerfist uppercut ID attack
>Chaplain skull with missing teeth and a bit of spine, Mortal Kombat style on base

>7th
>Fire Warrior Strike team brutalized in 1 turn by Wrath of Khorne Bloodthirster
>Next game
>Same team blew him out of the sky with multiple unsaved wounds and the crash reduced him to 1
>He still managed to murder my Commander and half the team but hey, its still a feat

>Rubrics tie up GK Dreadknight for half the game in CC
>As soon as he gets free, Land Raider busts him open with Lascannon barrage
>Also same game, lone Aspiring Sorc held his own for 2 turns in CC with 5 paladins and killed 3.
>>
>>47299739
Do elaborate.
>>
>>47299865

the craftworld in question is known as craftworld dath'rama, among the first of the craftworlds to escape the eldar realms, the craftworld can now be found in the upper region of segmentum tempestus, and usually operate within this area (when they are not pillaging the eye of terror that is)

craftworld dath'rama is one of the larger craftworlds in the galaxy, although it is not exactly in the best of condition, as dath'rama has a violent history, which combined with the dry and arid nature of the ships biome and the whole dying race thing has lead to most of the starship being deserted, most of the citizens of dath'rama live in two cities, known as the sun unbowed and nights end respectfully, located at opposite ends of the craftworld, with a vast plain separating the two, dotted with lesser settlements and manufacturing centres, and filled with both mountains and valleys were many combat exercises take place, all protected by the hull of the vast ship.

but by far the most famous location on the ship, and the one for which the craftworld has received its infamy, is the vast fire dragon warrior shrine that dominates the centre of the world.

known as the shrine of the sons of fuegan, this shrine is the oldest and largest dragon shrine in existence, and fully martialled its forces numbers 2,000 aspect warriors and including fully a hundred exarchs.

the shrine has always been lead by the current wearer of "the mantle of starfire" a suit of armour so ancient the original occupant was among the ancient aspects warriors shown the path of fire by fuegan himself, although she did not become Exarch until significantly later, the sons of fuegan are among the greatest demolitions experts in the galaxy, and everything from the mighty war engines of the imperium to the ancient and terrible relics of the necron dynasties and even the lumbering bio-titans of the tyranid scourge have met their end before the baleful gaze of these warriors.

1/2
>>
>>47299739
>[Faction] is [Derogatory]
>Not really, here are my experiences with them.
>Anecdotal evidence doesn't count, only mathammer
>>
Black Templars vs Chaos Daemons. Game was in its final player turn (Templars), he charges my 3 pink horrors grabbing an objective.
If he kills them, he gets 2-1; if I survive, I get 2-1 (we both ahd distant units grabbing other objectives). Of course he attacks first. In the end, I needed to pass on 3 saves. I roll.

>6
>6
>6

Tzeentch smiled at me that day.

>>47298973
Heh, happened with me as well, but his rifle's butt met the face of a power fist-wielding Lord Commissar.
>>
>>47299925

The craftworld itself is best known for their unique position among eldar as religious fanatics, they believe reverently that the glories of the gods of old can be brought into the modern world, and that the true path to the salvation of the eldar lies not in ynnead, but in another god entirely, to put it bluntly, the eldar of dath'rama seek the reconstitution of khaine.
to this end the eldar of dath'rama make frequent expedition's to the eye of terror, seeking a way to bring about khaine's triumphant return to glory, they ransack crone worlds and daemon worlds alike, picking through the ruins of ancient eldar for anything relating to him, and bringing purifying fire and plasma to the servants of she who thirsts, who laid him low.
the eldar of dath'rama will also defend any sites of religious significance with a zeal many of their critics have compared to the fanatics of the ecclesiarchy, and will bring a brutal end to any who desecrate these sites.

they also have one other major exploit, one which has brought disgust and disdain from their craftworld kin, the dath'rama eldar will track down craftworlds that have fallen silent, and the shattered husks of those who failed to escape the fall, and once there they will brave the dangers of the ruin to break into its wraith bone heart, and remove the avatar.
many of their kin consider this akin to grave robbery, as these actions desecrate the final resting place of those who called the world home, and they are NOT gentle with the removal, often times shattering great works of art and ancient constructs not pertaining to the old gods to assist in escaping with their prize, this makes them appear to be cruel, disrespectful zealots who care not for the pains of the past, and would rather satiate their own doomed obsession than respect the fallen, but the dath'rama care not for the concerns of their "unenlightened" kin, and pay these complaints no heed

2/2
>>
>>47299907
>explain a way to run nobs
>le nobs are bad meme
>explain how it's worked and how it's point effective, 4 big choppas 1 pk in a trukk for 200, add in mega armoured lukky stikk warboss for more shenanigans
>always end with accusation of meta being shit
Every single time, people can't accept the fact that orks can be good In certain scenarios. I play at 3 different stores with various metas and I do fine. I don't win tourney lists but that's not the army I bring for tourneys. Accusing someone's meta to be shit is like saying "I don't believe you fuck you I'm right here's some backpaddling:
>>
>>47299785
I've got an admech/skitarii army WIP that is based on ratmen(skaven)
The tech priest dominus was being accused of heresy for working on a xeno organism that took over his body, so he escaped Into warped to a unknown part of the system where his ship crashes on a unknown planet, the planet inhabitants where rat like humanoids that showed potential intellect and revered him as a God for falling from the skies in a star
He shows them the way of the omnissiah and leads them into battle for the omnissiah and Emporer
>>
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>>47299938
>mathhammer is reliable in a game with dice rolls.
The dumbest shit.
>>
>>47299925
>>47299966
Thanks, Tzeentch, for telling me about your fire loving, grave robbing Eldar. How did they become like this? What made them this way?
>>
>>47299989
Indeed.
>>
>>47299966
>>47299925

The reason I built Dath'rama is because I wanted to really highlight the obsessive nature of the eldar race, and go against the common stereotype that they are as a species enlightened and wise individuals, above the failings of man

Its something different from the "generic mysterious manipulators" that most other craftworlds seem to match
>>
>>47299989
>we should recommend units and make game balance decisions based on luck
>>
>>47299789
its got missilepods too for some extra punch.
>>
>>47300049
>everything is luck so lets choose less mathematically reliable units over more mathematically reliable ones
>>
>>47300042
>I wanted to really highlight the obsessive nature of the eldar race
I sort of have a craftwork like that. I wanted to make a Craftworld filled with neat freaks but it's turning out to be Craftworld Imperium with Farseer Not!Ron Paul.
>>
>>47299781
i'm surprised samus survived, he's rather fragile for 300 points or so with only t7 5++ but -1 to blessings and the warlord trait sound nice. i'm tempted to get or proxy cor,bax with my metal GUO
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>>47299989
>Orks are good because you can roll 6s to hit and wound with 500 gretchin and charge whatever's left
>>
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>>47299607
>another rule he runs is that orks never have to snapshot under any circumstances, this is because they where never really aiming to begin with
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>>47300074
was for >>47299989
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>>47296916
>he made them stupidly loyal and extra killy to deal with rouge legionaries
Was this ever confirmed and if it was, why would Big E do that? If SW are genetically more loyal, then why not give the same treatment for other legions? And why would he make SW more lethal/better at killing marines? What if they had rebelled? Wouldn't it be better to keep all legions equal and use numbers to stomp any rebellions (presuming that it was 1, maybe two legions instead of half of them) than make a police legion who nobody polices?
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>>47300077
That's funny cause THE HAPPENING already did happen, so Not!Ron Paul could actually have precedence in not letting it happen again.

In fact.. isn't that how Eldar are like in general?
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I'm wanting to pick up a 40k board game and debating between Betrayal at Calth and Execution Force. Any one have any experience with either? I'd like some help deciding.
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>>47299989
It's more often right than not in my experience and if you have no better alternative...
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>>47300003
>>47300077
>>47300144

due to popular demand, the history of the eldar of Dath'rama is as follows

The eldar of dath’rama where a mixed bunch, one man was warned of the coming destruction, revealed to him in a prophetic vision, an old farseer equivelent, a psyker called Cenwyn who stylised himself as a prophet of the old gods, when he saw what was to come, he rallied all who would listen to him to construct a ship so that they may escape.

when it was revealed that khaine was broken to pieces after khorne used him as a blunt instrument to beat slaneesh over the head with, the craftworld had a minor freak out before being calmed by Cenwyn who convinced them all that khaine could be repaired if all the pieces of his soul were brought together

now unsurprisingly there were some people who were skeptics, unfortunately for them Cenwyn was fucking insane and grasping on straws so he politely told them to fuck off and to get off his craftworld, naturally these eldar didn't fancy their chances attempting to survive in space on their own and the fall had happened recently enough that people were around who had lived through it, so they politely told him to fuck off and that it was THEIR craftworld now.

The absolute CLUSTERFUCK of a civil war that followed tore the craftworld to pieces, weapons were employed on both sides that were so destructive that they permanently changed the biome from a verdant landscape to a ash filled desert shithole. this battle raged so fiece it reached all the way to the craftworlds heart, were Cenwyn duelled with the rebel leader theris the turncoat, unfortunately for Cenwyn melee combat wasn't his strongsuit due to his advanced age and semi crystal body so theris beat him like a red-headed stepchild and left his broken body at the foot of his "dead god" before leaving to assume control and bring order to the war-torn battlefield dath-rama had become.

1/?
>>
>>47299989
>what is probability

Back to school, kid.
>>
>>47300208
>what is probability
Dull homework and a even duller game.
>>
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>>47300192

with his last breath Cenwyn offered his soul to khaine and beseeched him for retribution, Theris dismissed this as the ravings of a zealot and left him to die, it is a pity that he never looked back to the statue of khaine, because he might have seen its eyes glow with a baleful light

it just so happens that when Cenwyn offered his soul, the fragment of khaine was listening, and it just so happens that poor Cenwyn was adequate enough as an applicant for the dubious honour of being a "Young King." within the craftworlds heart, khaine began to awaken

when Theris left the heart alone, it shattered the resolve of the khainite cultists (because lets get it right, they were) who began to despair at the loss of their leader, after this all of these cultists were led into the great crystal amphitheatre that sat above khaine's chambers.

Theris, ever the merciful soul, told cenwyns supporters the truth, that they had all been deceived, lead astray by a charismatic madman clinging to a scrap of meaning he had used to justify countless atrocities during the fall, but that their was still some hope for them, that they could redeem themselves in the eyes of their fellow eldar and live in peace, Theris preached the necessity of order and solidarity in the face of a hostile universe, he said that if they were to survive the fall, then dath'rama would have to cease the delusion that they had all fallen into, accept the mistakes of their past and the death of their gods, and begin to work towards a better future

of course this was ruined when theris was challenged by Cenwyn's most diehard supporter stepped forwards, this being his sister arya. She decried Theris as a traitor and a blasphemer and argued that the gods could not be forsaken in their time of greatest need. Theris countered by asking about THEIR needs, dath'rama's needs and told arya that gods who could not help the eldar were unworthy of worship

2/?
>>
>>47300218
mfw fire warriors are great in close combat because even though they are WS2 its just luck so they'll be fine
>>
>>47300230
good for you.
>>
Tyranids question: The Skytyrant formation allows a flyrant to join a unit of gargoyles, letting it pass Look Out Sir! rolls on 2+. For this purpose, do I need to have the flyrant be the closest unit to the incoming fire, or can I assign all wounds to the tyrant for purposes to toughness and armor saves before LOS?
>>
>>47300219

This annoyed arya who was second only to her brother in terms of religious piety, she began ranting at Theris, calling him all manner of hateful things and bidding khaine strike him down, Theris welcomed this ranting as a golden opportunity and challenged khaines power directly, he invited khaines judgement and shouted his name to the skies, daring the dead got to attack him

in a bizarre case of almost cinematic timing (or the machinations of one of the galaxies numerous trickster gods) Theris' little blasphemous boast was followed almost immediately afterwards by the molten avatar of khaine charging through the gates of his own chambers, crossing the distance between him and the podium in three titanic strides and impaling Theris through the back with the wailing doom

in full view of everyone

right after his little taunt

in the middle of a crowded amphitheatre filled with people who revered khaine as a god

with the leadership of both factions gathered ready for the unconditional surrender of Cenwyns boys

this went about as well as you would expect


key word? not very.

The entire amphitheatre exploded into almost immediate violence as the cultists used this distraction to restart their little war and, propelled by the presence of their god, killed most of the leadership of Theris' faction and scattered its lesser commanders, the cultists then proceeded to win several engagements with the reeling forces of the now deceased turncoat and push them off world because it turns out that having an incarnation of your war god on your side is a real help when plotting military strategy

after the "redemption" of dath'rama Arya was named the first "speaker," (a representative to khaine himself) and since then a speaker has lead dath'rama

3/3

and that's the ancient lore of my craftworld, dath'rama
>>
>>47300218
And this is why people who crunch the numbers win and you suck.
>>
>>47300144
There was a miniture Happening when one Chaos sorcerer violated the sancitiy of the Craftworld, did horrible things to the citizens of Craftworld Ids'Hadedin.
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>>47300049
He's kind of got a point (although not the one that he was trying to make, I think).

Mathammer as most people do it is shit. You need to look at the distribution, not the average result.
>>
Are twin linked flamers better than dual flamers on crisis suits?

I know that theres no point twin linking burst cannons, but does the same hold true for flamers?
>>
>>47300266

what do you think? good, bad, mediocre, nobody gives a shit, IDK I just wanted to tell a story

and yes, they are SUPPOSED to be deluded lunatics, infact most fellow craftworld eldar think they’re worst than the imperium when it comes to narrow minded idiocy, the dark eldar think they're hilarious and the harlequins enjoy performing for them, but hate having to work with them
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>>47300302
you could do a story about why harlequins are taken seriously

Craftworlds are mostly not retarded and are very intelligent, so why do they buy into spooky god people telling them the spooky god is watching them
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>>47298919
After countless games of cheating death, killing above their paygrade and surviving impossible odds, my two named Dire Avenger Exarchs finally died in a game.

It was a themed game, and they went out like fucking heroes at the last fighting Daemons. If I can trust my modelling skills I'll probably turn one into an Asurmen count-as.
>>
>>47300299
2 hands work better then 1, with twin linking flamers you reroll wounds compared to causing more wounds
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>>47298919
My three talons of 9 ironclad dreadnoughts wiped the Phoenix Court of Khaine off the face of the fucking Earth in two assault phases.
>>
>>47300299

You can overwatch with Dual Flamers now. Twinlinked is unnecessary thanks to FAQ. You only want 1 twinlinked if you go for 3 flamer slots.
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>>47300299
Would you rather have twice as many hits or rerolls to wound?

Think about that for a minute.
>>
>>47300049
>>47300208
Why don't you pick what you think is fun and good and move on? Luck is 80% of warhammer anyways.
WAACfags need not apply
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>>47300325
They're taken seriously because they're telling a true story about how their entire species assfucked itself. They're so devoted to this story that one of their members (the solitaire) willingly sacrifices herself to Slaanesh.
>>
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>>47299989
>There is no faction nor unit that sucks
>You just have to learn how to be luckier
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>>47300254
You keep the Flyrant away from the fire and use Look Out Sir! in case of Barrage or Precision Shots. The unit is wounded by using the majority toughness of 3 but saves are taken individually
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>>47300208
Probability is an unreliable source of information as its based off luck and chance them hard math and evidence. Enjoy that genders study major.
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>>47300192
I like Cenywn. He's my type of Elf.
>>47300219
>>47300266
>>47300302
I like it but the descent into lunacy seems a little too short.
>>
>>47299972
That's a lot of points in a flimsy trukk. Along with your warlord, presumably. You're putting a lot of eggs in a flimsy basket. How do you protect the basket?
Perhaps it's not as large a points sink as I'm thinking, what size game do you use this tactic in?
What does the rest of the army look like?
What army do you bring to tourneys, and why?
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>>47300371
>you just have to learn how to use them
Ftfy
>>
>>47300325
>Craftworlds are mostly not retarded and are very intelligent, so why do they buy into spooky god people telling them the spooky god is watching them

>what is culture
>what is religion
>what is spooky farseer divination shit
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>>47300325

because the spooky god people have routinely proven to have supernatural abilities I would assume

and saying that craftworlders are "Mostly Not Retarded" is being kind and you know it, the competent leaders of the eldar are few and far between, most of them seem to be manipulative and conniving wretches drunk on their own inflated sense of self worth and infallibility
>>
>>47300363
All those Tau, Eldar and Marine players must be really lucky.
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>>47300386
>What army do you bring to tourneys, and why?
not orks;THEY ARE SHIT
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>>47299625
>long barreled burst cannons
>Heavy burst cannon
>Barracuda specific ion cannon which means buffs
>Barracuda specific rail gun which means buffs
>long barreled cyclic ion blaster which means bluffs
I'll take three thank you
>>
>>47300375
Way to demonstrate that you have no understanding of probability or statistics.
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>>47300302
Nice change of pace for Eldar homebrews, way better read than my ship full of Phoenix Lord fanboys.
>>
>>47300386
The trukk isn't in full front view as its a trukk. Usually each table side had 2 Los blocking terrain and I deploy blocking Los from my trucks, including tankbustas trukks.
I send out of the trukk of nobs usually second turn when my other line is in their face and go find a target and destroy.
>but what if barrage?
Then fuck me sideways, I pray
Usually play 1500
I usually run 2 battle wagons, 3-5 warbuggies, shoota Boyz in battlewagons, 2 squads of grots, tankbustas trukks and lootas with sag and sprinkle the rest with what I want.
I play daemons when I want to be competitive
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>>47300427
Prove me wrong then cunt
Probably, meaning uncertainty originates from probability
>>
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>>47300375
>>
>>47300375
Probability isn't supposed to be an accurate source of information.
It's a tool used to help you make better decisions, based on the average likelihood of favourable outcomes occurring.
The more games you play, the more the results of your games will resemble the predictions based on mathammer.
You dumb cunt.
>>
>>47300363
Nigga I run a fuckin possessed and daemon engine heavy word bearers list, I Do run what's fun. That doesn't change the fact that possessed are fucking garbage and I'm not A) Going to pretend that because I like them they're not shit when we're talking about the fucking balance of the game or B) Tell a new player "IT'S OKAY ALL UNITS ARE BALANCED"

Remove your head from your ass you dense mongoloid.
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>still waiting on Blood Angels Battleforce
>put together SM side of Dark Vengeance, will begin sanding and painting soon
>turns out Blood Angels are shittiest tier of Space Marines
Go figure, it's like any rpg I play. Choose the one I like most and always find out its shit. Agi Knight in Ragnarok Online? Shit. Affliction Warlock in World of Warcraft? Shit. Dragoon in XI? (at the time) Shit.
>>
>>47300375
Oh you sure showed him...
>>
>>47300468
Right, it's used to aid you in making decisions, not be the only thing being used as something to be an answer.
And no, the more games you play doesn't relate to your mathhammer as luck is in play and it can easily change a variable.
Faggot
>>
>>47300486
But, but, but, bowling bash! Haha iRO is pretty great. I def tried gc sader first. Womp womp.

Oh, and I started 40k with dark eldar in 4th ed -_-

And played a ret pally prior to BC/Wrath.

Why do we make horrible decisions
>>
>>47300455
Now that's just cool
>>
>>47300505
you dense motherfucker. luck is incorporated in probability, as small as the chances are, they are there. nevertheless are there outcomes that are more likely
>>
>>47300482
>pick what fun and good
>and good
>GOOD
learn to fucking read, I understand codexs have bad units but don't let 1 units flaw prevent you from taking them. I know possessed are shit, and so are storm guardians, wyches and shit, that's not what I'm saying
>>
>>47300517
what are you even trying to say?
>>
>>47300526
That's literally what I said. If luck is in play it isn't reliable
>>
>>47300431
Seems a solid list, but nothing spectacular.
What does your bosstrukk typically achieve? Does it swing the game?
Your opponents sound pretty lacking if they let an AV10 transport of a big chunk of your points sit around till turn 2.
What lists do you usually use the tactic against?
>>
>ITT: 2+ and 6+ are equal, because both are determined by random chance.
>>
>>47300384

the decent into lunacy was brought about by the event in the amphitheatre, many of the khainite cultists where lead into the obsessive fanatasism by cenwyn, when cenwyns prediction came true this faith in him was renewed, they where certain he could not be wrong, that he had the gods blessing and that the will of the gods was alive in him, but when cenwyn died this faith was shaken, if he truly the chosen one then why did he fail? they started to re-evaluate their beliefs, started to really think about what theris spoke of, and started to see the truth of his words. then theris challenged khaine to strike him down, and that was a gamble. because if his challenge went unanswered the people would have no choice but to admit that the gods had fallen silent, but if the gods answered, even subtly, it could be assumed that they where still watching over their people in some way.

a 20 foot molten metal statue of your god of war kicking down a door and impaling the man who challenged him is anything but subtle, and we can see from the eldar codex that the presence of the war god invigorates the eldar to acts of wanton slaughter and destruction, so the demonstration of divine judgement combined with the omnipresent aura of "KILL MAIM BURN" drove the cultists completely off the deep end
>>
>>47300528
>fun and good

So, what should people who don't play Tau, Eldar or SM do?

Or is this the part where you tell me that I should be running the SM codex.
>>
>>47300517
Bowling Bash is so awesome, I don't understand why they felt like adding that gutter effect. Anyway, I guess we just prefer fun over winning.. I guess I'll enjoy my glorious army as it gets ravaged by the forces of Chaos.
>>
>>47300556
ok here's what you gonna do: take one dice, roll it a million times. note the outcomes, and how they are extremely close to 1/6. empirical matches statistical data
>>
>>47300560
It's an anti tank unit, so generally tank or teq units. It's hard to shoot at a hiding trukk when 7-9 other vehicles are charging you. Warboss has swung the game sometimes, rerollable 2+ is good, but ap 2 can fuck that squad so I act careful with them.
Mech guard, horde and monstermash nids, smeldar, iron hands (assholes keep repairing) ultramarines and gunline tau are what I usually fight
Gunline tau is tough as hell though to fight 2bh
>>
>>47300584
Read the codex and try it out?
>>
>>47300505
Probability = luck.
It literally factors in the likelihood of a favourable outcome. That is why it exists.

I totally agree that mathammer isn't the only factor when predicting how a game will go, because a game is determined by more than luck. No-one is trying to argue that mathammer is the be-all-end-all of determining who wins a game.

What stops you charging space marines with gretchin and expecting to win? Is it previous experience? Or is it an estimation based on the two unit's stats? Probability is an estimation based on the two unit's stats.

Are you seriously saying the only way you believe a unit's worth can be decided upon is through trial and error? Are you fucking stupid?
>>
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>mfw my bloodthrister breed combat fails to kill a firewarrior and then gets his shin knocked up

there's like a less then 10% of this happening
>>
>>47300571
Forgot about how Khaine drives the Eldar nuts.
>>
>>47300627
Do you determine how reliable or good a gun or car is by math or trying it out for a long time? Yes some math is in there, but it's mostly direct input.
>>
>>47300657
No, it's mostly math, followed by a lot of bias and marketing, followed by a tiny amount of user input at the very end, and most of that user input is garbage colored by bias and ignorance.
>>
>>47300608
Orks v Guard or Nids is a good fight. Without knowing the marine or tau lists I can't really comment further.

When people say orks are shit, you realise it's hyperbole right? For a pick-up game you'll likely have a good time.

It's just that the lack the potential to be anything more than a pick-up game. You know this. It's why you don't bring them to tournaments. And that fucking sucks.
>>
>>47300332
>>47300340
>>47300347

thanks, twinlinking it is (i would go twinlinked + 1 more flamer, but im starved on points

the list right now 500pt

HQ + Heavy support
Naked Ethereal - 50pts
2x Firesight, 6x Sniper drones - 116pts

Elites -
Crisis suit, TL Flamer, Trusters - 37 pts
Crisis suit, TL Fusion, Targetlock - 47 pts

Troops -
2x FW units, 9x FW, 1x Shas'ui + ML, SMS turret - 250pts total

2 cheap suits backed up by tonnes of dakka and triple shot sniper drones, ethereal is a little weak but has stealth from the drone squad
>>
>>47300414
I want 4. I want to test some... attack patterns.
>>
>>47300657
Are you seriously telling me that when you look at a unit or a weapons stats, you can't predict how it will perform in-game?

Are you seriously telling me statistics and predictions are a waste of time because individual experiences can vary?

I bet you're an anti-vaxxer.
Jesus fuck.
>>
>>47300745
dude, 2 weapons are better than 1 twin-linked
>>
>>47300657
What the actual fuck?

>This thing with loads of complex moving parts subject to immense pressures is analogous to rolling a die, adding a number, and comparing it to a second number
>>
>>47298919
My Librarian tanked 6 hits from my friends termie chaos lords weapon which gives him d6 additional hits. The next turn he rolled a one and his WS dropped to 1 which let me sink my two Force attacks into him. Friend swears, sighs, and grabs his lord and a knife. He proptly pops off his guy's head and gives it to my lib. Now I just glued it to his hand so it looks like he is holding it out in front of him.

He said he wanted to replace it with a tusk styled helmet anyway.
>>
>>47300804
fuck im retarded and read everything wrong, twinlinking it isnt then

i cant not twinlink the fusion blasters though, costs too much and would put me over
>>
>>47300827
you keep what you kill
>>
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Guardsmen sacrificing themselves so vehicles pass difficult terrain tests when?
>>
So, I have been playing with the known Tau lexicon for a bit. What do you think about these names for people/planets/stellar objects?

He'da: Infinite Darkness
Sho'an: Place of Energy
Da'sho: Dark Energy
Mon'sho: Black Energy
Kles'sho: Exceptional Energy
Tash'sin: Enduring People?
Tash'sho: Enduring Energy
B'mont: Deadly Guide
Nem'ol: Piercing light
Mont'Shase: Deadly Star
Kai'o: Big Boss
Bork'an: Ice/Snow Place
Ru'sho: Manufactured Energy
Mon'myr: Black blade
Cal'Run: Strong Building

The meanings are roughly what I want to convey, not like it matters if it is or not correct. It's an incomplete, made up, alien language and I doubt many people would even take the time to decipher the meanings.

http://advancedtautactica.com/viewtopic.php?f=5&t=21234
>>
>>47300445
The whole point of probability and statistics is to define the range of results, the distribution of those results and the degree of certainty.

You can roll ten hits in a row at bs5 or bs2 but one is more likely.
>>
>>47300827
>He proptly pops off his guy's head and gives it to my lib

I want to say this should be a rule, but i can see myself having to repaint an ethereal head every time someone deepstrikes
>>
>>47300837
Why don't you field the Crisis separately? You won't need the Target Lock and they can grab 2 different objectives.
Don't get the Shas'ui in the FW units. His ML isn't networked, meaning his own unit won't benefit from it.

>>47300861
true soviet adaptability
>>
>>47300781
Yes. It's worked for me, keep crying lazy ass
>>
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>>47300894
>infinite darkness

damn, i'm naming my khorne herald that now
>>
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>>47300826
>TFW a motherfucker on the internet is trying to tell me that warhammer, a game based on rolling dice, an action that is a perfect example of the principle of probability at work, is in no-way determined by probability
>>
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>>47300605
Does software dice count?
>>
>>47300745
You chose... Poorly.
>>
>>47300933
>17%
>17%
>17%
>16%
>17%
>17%
What a crisp clean 1/6 chance
>>
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Finally some antimatter nukes.
>>
>>47300898
Both our armies are WIP so it didn't matter. One time he fucked up my assault squad so I gave him two spare chain swords I had. He put them on his cultist leaders as a gift from their dark Lords
>>
>>47300921
Keep being ignorant.
>>
>>47300918
>why not separate

simply to avoid people complaining that i have 2 elite squads in a 500 pt match, apparently thats a thing so i might aswell avoid it (although putting something other than a "shoot me" robe on the ethereal would be nice with that 5 points saved)

I dont quite follow, the MLs on the sniper drones arnt networked yet the sniper drones fire after the ML's so they get to use the tokens, why is it any different for FWs?
>>
>>47300980
Keep making unintelligent unformulated opinions and trying to pass them as fact
>>
>>47300943
You chose...not to say what is poor

maybe help a nigga ou
>>
>>47300954
to play devils advocate: the amount of dice you roll over a game, campaign or even a group of campaigns dosent even come close to the level you need to see a good distribution; the practical up shot of this is that whilst you can use the distribution as a nice guide,and build lists by it, dont be surprised if you dont always get the same results as you expected
>>
>>47300963
what are the ion cannon arm rules do we know?
>>
>>47300921
"Because you use probability to predict the likelihood of your space marines winning a round of combat, instead of repeating the scenario over and over again and noting the most frequent outcome, you are lazy"

"Because you calculate the volume of a building through geometry, instead of filling the space with water and measuring how much water you used, you are lazy"

"Because you use mechanical equations to predict the time taken to reach Pluto, instead of just flying to Pluto and timing yourself, you are lazy"

Please understand just how stupid you sound.
>>
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>>47301012

Tri-axis ion cannon
- Standard 60" 7 3 Heavy 6
- Coherent beam 60" 9 2 Heavy 3

The other option is :

-Fusion eradicator 24" 8 1 Heavy 5, Melta

The new weapons replacing the old Pulse ordnance multi-driver are:

-Heavy Rail Cannon Array
-Nexus Meteor Missile.
>>
Ork 600pts speedfreakz

>TROOPS
X3 9 Orks+ boss nob and big choppa eavy armor
and give each a trukk w/rokkit (dedacated transport)= 324pts

FAST ATTACK
X2 5 war bikers =180 pts

HQ
painboy on gazbagz blitzbike + bosspole=90pts

total 594pts
rate me
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>>47298787
No. Use 4 scourge with Dark Lance's in a Raider.... In all seriousness either heat Lance's or Haywire's are fine. Heat Lance's scare people more because they first assume it's s8 and are seen as deep striking fire dragons to those who don't know better.
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>>47300963
best looking Tau'nar weapons.
>>47300986
>apparently thats a thing
Uh? Never heard of that. Is that in your group or internet? People complain about some choices being spammed, generally in the Elites slot. Not all units in said slot.

And no, the Firesight's ML (the guy with the sniper drones) isn't networked as well. Which means the drones don't enjoy it too. Another unit will, though.

ML sources are better fielded in their own units (drones with a Drone Controller suit, Sky Rays, Tetras, Pathfinders).
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>>47301012
Since some people are retarded and can't goto the forgeworld website.
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Are there any books that are Krieg-centric? I know that there's Down Amongst the Dead Men, but are there any others?

Can I have pdfs for them? Including pic-related?
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>>47301000
>dice gods can fuck you over
everyone fucking knows this anon that doesn't mean you should scrap every unit in your army and just do whatever because the enemy can always fumble every role
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>>47301030
>comparing apples to bricks to trains
>implying probability is used to calculate volume or distance
>implying you have any idea what you're talking about
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>>47301040
Since when a Raider can carry jump infantry?
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>>47300963

Or'es'ka was right! Weapons of Mass Destruction are the Future!
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>>47301065
fuck fuck, didn't notice the sarcasm. Please ignore.
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>>47301062
Oh get fucked dude. I thought you were genuinely a fucking moron. Turns out you're just a master ruseman.
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>>47301000
That's not really Devil's Advocate. More like "Guy standing several meters away randomly interjecting with an irrelevant tidbit that isn't even in contention." Nobody expects units to perfectly conform to mathhammer. Mathhammer just shows us what will happen on average and how likely deviations from that average are.

Trying to argue that mathhammer is worthless because their is uncertainty involved is grade A, should not be allowed to vote, would probably be euthanized in Nazi Germany- tier retardation.
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>>47301042
dont be such a dick
>>47301036
cheers brah
Ahhh GW/FW are ALL your big melta weapon universally shit
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>>47300861
The brown-orange mags are made of Bakelite. Each one costs about 30-50 dollars. this guy's a fucking idiot even if he's ingenious.

>>47300894
Sound real good. You the guy that linked the lexicon a few threads back? I'm still brainstorming shit for my forest stealthers, though I'm totes calling my Commander Kai'O
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>>47301044
Dead men walking
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>>47301044
i have a load of epub files if those suit your need including down amongst the dead men

as for your questions these are among them but i haven't read them yet
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>>47300963
>>47301036
>>
footsloggin or speed freaks dis grot needs advice
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Someone can update the 7ed Reference Sheets link to _V8 - there's a new one out.
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>>47301091
Considering they're the secondary weapons to a 7" Destroyer Pieplate, a pair of Heavy 5 Multi-melta's sounds pretty fucking swell to me.
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>>47301153
Speed freaks is more durable imo
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>>47301171
>that giant bust cannon
man it just looks SO shit. likes
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>>47301171
This is too sleek to be Tau.
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>>47301171
Now this is a proper aircraft
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>>47301178
sure, but vs the heavy 6 autocannon that can also be a heavy 3 lascannon, its just kinda meh. especially with that shit-ass range
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>>47301101
>>47301121
Thanks mates!

I'm looking to download them on my phone to read later, mostly for when I'm on break or just not home. Going to be in a place with no internet for a month or two, so I'm stocking up on books to keep me company.
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>>47301171
isn't symerty kind of important in aircraft ?
like i understand its not neccecary but comon
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>>47301171
Gah,is that drone piloted? the scale looks so off
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>>47301171
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>>47301180
m'kay just conforming my tactics
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>>47301206
I agree with you, but Ta'unar has the survivability to get near eanought o use those meltas and his main enemy (grav-wielding fellas or melee big guys) have short-range anyway

>>47301221
nope
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>>47301094

Indeed. Feel free to use Kai'O, if you like it.
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>>47299832
I tend to just go to KAT.cr, type "Warhammer" or "White Dwarf" into the search bar and then organize by newest every couple of weeks.
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>>47301206
You're correct that the other option is vastly superior. The melta should be the base weapon and it should cost 25-50 points per arm to swap.
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>>47301240
i dunno, i feel that if you are paying for a 72 inch dick cannon,you might as well pretend to be artillery.
>his main enemy (grav-wielding fellas or melee big guys) have short-range anyway

exactly, if you get close all his weaknesses become exploitable. also knights can get to you. and thats bad
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>>47301209
welp here are some of the other ones to give you inspiration incase you like guard
good luck finding pdfs though , had to look ages for a down amongst the dead men torrent myself and that was an epub
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>>47300278
I get to field units I like with wargear that's thematic against opponents who do the same.

I consider that the only win that counts.
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>>47300400
I attended a GT in Toledo with 30+ players. There was one Ork player who finished in the top half. It turn out that when everybody is fielding shooty-craftworlds or 18-drop-pod-SM lists having an assault list based on everything moving 12" is pretty good. He spammed trukks and bikes and krumped some gits.

His army was also beautiful.
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>>47301225

If I guess the weaponry, full Ion must be something like 11/13 S7 shots. Probably expensive but fuck.
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>>47301036
Still auto-lost to 18 drop pods or anybody who knows to kill the markers first.
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>>47301291
Thanks mate! I suppose I'll just keep looking around, love to read about the Guard, though funnily enough none of the books I've read are Guard-centric.
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>>47301262
Well, I was planning on hiding a lot of MGS references in my Tau army anyway. Ghostkeel with markings and barechested Tau with blonde hair, Darkstrider with a Bandanna and possibly a cig and Commander as Big Boss (which his design looking like Jehuty from Zone of the Enders)

I'd like to do something with Shadowsun and my Fireblade but the former doesn't fit Sniper Wolf and the latter's already done. Making a Pathfinder team leader as Ocelot just doesn't fit his status.
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best thing to add to a 30 ork footsloggin unit
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>>47301036
Why's his head so small
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>>47301041
Hmm, well the snipers dont really need mls but losing ignore cover is annoying

The rule thing is from my local GW shop, was an argument recently
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Can someone explain Twink-Linked to me a little better? It says you re-roll all failed To Hit rolls. What if your re-roll also fails, do you keep rolling until you hit? Say you're in the shooting phase and no special rules apply that would be effected by a roll.. Can you just call them automatic hits?
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>>47301445
beacause high ballistic skill is linked to having a small head
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>>47301445
Why would it need to be big?
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>>47301460
no it's only one reroll
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>>47301460

Twinlinked just give a second chance for the missing hits. You only re-roll once for the missing ones.
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>>47301445
It's sensor systems, not where the pilot stays. No need to be big.

>>47301455
>a GW shop rules out more than 1 Elite unit in a CAD
wat
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>>47301460
The BRB explains that any time you re-roll anything, you can't reroll the reroll
I unfortunately don't remember where in the book it is, but yeah
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>>47301460
If that where the case the rule would just be 'Twin-linked weapons always hit'.

Every die can only be rerolled once.
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>>47301272
> what if I told you my internet provider blocks torrents?
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>>47301468
>>47301473
He looks dumb with those big feet and that head.
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>>47301460
You can't reroll a reroll. This is a good thing to remember.
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>>47301216

It's a big gun.
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>>47298919
I've posted this before but
>my heavy flamer termie lined up to burn 15+ ork Boyz
>only thing that can shoot: 1(!) Gretchin
>whatever dude 4+ to hit
>whatever dude, you need a 6 to wound
>whatever dude, 2 plus armour save
>sigh... 6+ FNP?
>fuck.
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>>47301171

Main gun:

Heavy Burst Cannon.
Barracuda Ion Cannon.
Swiftsrike Railgun.

Secondary Armament:
Missile Pods.
Decoy Drone.

Auto-tracking Turrets:

Long-barrelled Burst Cannon Turret
Long-barrelled CIB
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>>>47301455 (You)
>>a GW shop rules out more than 1 Elite unit in a CAD

In 500pt games
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>>47301504
Move to a 1st world country mate
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>>47301574

Also Seeker Missiles.
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Anyone have experience with AoS to 40k mods? Looking at grabbing a set of Liberators for my GK, adding on some termie heads/gear/seals to make it more 40k-y.
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>>47298919
Had a piranha jink around a bunch of sorcerer witchfires, and on the jink, hit their land raider, get past its smoke launcher cover save, pen, and explode it. Turn 1. It was the only melta on my entire list.

Same fight, a bunch of breachers managed to tank Khârn's charge with their guardian invuls and kill him. Granted he was down to 1 wound from lots of shooting (against sorcstar invisibility), but it was still pretty funny.
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>>47298919

Dreadnought vs Ghostkeel one on one in close combat. The Ghostkeel won.
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>>47301624
the sigmar guys are about terminator size so it's pretty fitting
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