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Weird low level spell combos
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>invisibility + unseen servant
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Creative magic bump. I'm curious what this thread may bring
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Summoning a horse above enemies
Find Steed and Cone of Cold
Decanter of Endless Water perpetual motion
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>message + bat familiar for scouting comlink and sonar
>>bat Scouting drone
>fog cloud + bat familiar to deliver touch spells
>unseen servant +torch + pyrotechnics
>divining wizard + luck feat + blindness
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>ray of frost + flaming sphere (and if you have the prep time, mould earth into difficult terrain all over the place
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>>47169243
Mold earth is the perfect batman wizard spell
>>orcs incoming in three minutes!
>>be in an open field
>>dig a trench 30 feet long and 5 feet deep, put difficult terrain in an area around the Trench with a thin pathway through
>last round, make an illusion in the corner for the rogue to stealth in
>>web
>Ray of frost every round until the web dispels, then flaming sphere for cleanup or just more rays of frost


>>rope trick = spider climb for the whole party in a limited area, sometimes able to go from the bottom of a castle ramparts to the top

>>find familiar + guidance/cure light wounds
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>Flesh to Stone
>Stone to Mud
>Purify Water
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>>47169423
>Not including lower water
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>>47169423
>>top 100 low level spell combos! #27
Will blow your mind

>>flesh to stone is a high level spell
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>Baleful-polymorph
>wait until just before polymorph ends
>Resilient sphere
>That's_a_spicy_meatball.png

For higher level shenanigans use polymorph any object on a large volume of water and place it within the sphere. Suddenly you have a large volume of water in a small volume of space.
>I_am_become_Death_destroyer_of_worlds.gif
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>>47169389
>DMs hate him! Check out this one weird trick which will make encounters with preparation time a breeze, and mysteriously remove all loose soil from the campaign setting!
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>web + fireball
>>the web is flammable, put a 20 foot burst of burning silk on the field for one turn

It's good if everyone escaped the web
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How do you recon the damage calculation for hijinks like pic related would go?
Enlarge doubles the dimensions of any object and increases it's mass eightfold. So, assuming it's a longbow, would it result in 2d8 or 8d8? Or will it simply add a 1d4 as if the effect was on the creature wielding the bow?
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>>47172811
Potions dont work on nonliving things.
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>>47172943
What if you skewered a small animal on the end of it? Dude gets hit by a giant flying frog with an arrow stuck in it
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>>47169389
Technically you won't be able to do all that stuff in 3 minutes. If you make the trench shorter, though, it's perfect.
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>>47173300
using mold earth you can excavate a 5 foot cube every round, so that wouldn't take that long

obviously you wouldn't be able to dig it by hand
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>>47173154
Hey, let's stick a thingy in front of the arrow's path. And then let's stick something onto the arrow. Something like a frog, so that even at three times its size it'd do no damage on impact, but could fuck up accuracy. Then we can sell it as kid-friendly, since it's dangerous to absolutely no one.
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>>47173509
>do this
>create a line of nerf bows and arrows covered in dead frogs
>make a million dollars as a toy magnate

i fail to see the problem!
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>>47172811
>>47172943
>>47173154
More to the point, potions have to be ingested
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>>47172943
Assuming they did, how would fa/tg/uys calculate the damage?
I'd go with (8*2)/2 = 5d8
The bow delivers most of it's damage due to the kinetic energy (mass), but if the projectile was a broadhead arrow the puncture size (volume) would matter greatly as well.
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>>47173667
Is there an oil that can do that?
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>Be a Warlock
>Disguise Self as a cantrip
>Cast Friend
>Undisguise self
>Person who was friended is now hostile to whoever you were disguised as
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>>47168594
>Silent image + Ghost sound
No need to get Minor Illusion anymore
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Prestidigitation + Create Water = A sterile cup for sterile water. I'm sure you can think of multiple uses for sterile water.
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Levitate + Stinking Cloud in 5th, though you'll need a 2nd spellcaster since they're both concentration spells.
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I remember reading a thread where a guy cast grease on an enemy then used some minor evocation spell to set him on fire.
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>>47169670
Well that doesn't seem that -
>Cantrip
Oh.
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>>47173730
For you penis!
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>>47173702

Energy is finite and conserved. the arrow would slow down proportionally and would have no additional effect.

Sorry. Magic has rules, too.
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Best thread on /tg/ right now.

Is nobody going to post simulacrum?
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>>47173990
wasn't there some old thing in DND where potions would mix in your stomach and they would cause all kind of weird reactions?
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>>47175599
GET OUT DWARFS
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>>47168594
>Sorceror/Monk (or Monk w/ caster initiate, or muscle wizard, etc.).
>Expeditious retreat
>Shocking grasp
>True strike

I call this combo "fuck you, in particular."
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>>47169111
>Decanter of Endless Water perpetual motion
There's an entire setting devoted to this
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>>47176164

Sauce
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>bump
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>>47176226
The Tippyverse, also known as Points of Light In The Darkness

http://pastebin.com/F8zDqEZE
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>>47179311
okay, this shit is rad.
Are there any others like it?
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more clever wizard tricks!
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Grease + Hit it with a hammer
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>minor image to create the illusion of a solid, magical shield to create cover (best to set up before combat)
>enemies at a range do not get to freely notice the image is an illusion and take cover penalties

>owl + touch based spells/help since flyby attack is still relevant

>>unseen servant to block movement/ranged attacks


>sorc x/warlock 3=infinite sorcerer spells
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>>47183201
>>sorc x/warlock 3=infinite sorcerer spells
Explain.
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>>47183250
Warlocks revover spells every hour, but they are far more limited. You can convert Warlock spell slots to Sorc points. Pretty simple, not insanely useful unless your GM rules short rest is 5 min.
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>>47182329
Thread replies: 45
Thread images: 7

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