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Infinity General: No Girls in Yu Jing edition
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Infinity is a 28mm scale skirmish game by Corvus Belli where cute Asian girls are only found in Japan.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
http://www.infinitythegame.com/catalogue/

>Rules wiki:
http://wiki.infinitythegame.com/en/Main_Page

>Official Army Builder:
http://www.infinitythegame.com/army

>New Official Army Builder that still doesn't work properly but is slowly improving:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>N3 Reverse Index Web App (so you could compare units across factions)
http://n3index.bastian-dornauf.de/

>Batreps:
http://www.youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
http://pastebin.com/Hy9SRkmJ

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>Latest news is the Economically Questionable RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>The Actual Faction Poll
http://strawpoll.me/5146634

>Scans (More Needed):
http://www.mediafire.com/download/a6nel34mw0la3bb/Infinity+1st+edition+Rulebook.pdf
http://www.mediafire.com/download/wd3pbtpjp5w9dig/Infinity+-+Corvus+Belli+S.L.L.+-+Human+Sphere.pdf

>Check out Operation: Flamestrike
http://flamestrike.warconsole.com

>Character Creation
http://infinity.modiphiusapps.hostinguk.org/

Previous thread
>>47079149
>>
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Does anyone have one of these for Tikbalang and Bagh Mari?
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>>47151159
>>47079149
>>
>>47151172
I meant non-blurry ones.
>>
>>47151136
>no girl Wu Ming

I guess it's Haramaki/Domaru Links for me.
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>>47151159

AVA 4 because why the fuck not?
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Is anyone else tempted to run a list with A core Domaru/Haramaki link, Haris of Karakuri, and a Shikami?
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>>47152088
Nix that, this is the list I want to field, with the ITS legality being right.

Core Domaru/Haramaki, Haris Duo of Karakuri, and a Shikami Duo. Pure Heavy Infantry. I've got to find myself a casual game, this just has to happen.
>>
>>47152419
Wait, how did you get HSN3 profiles in there? Is the downloadable version updated?
>>
>>47152629
probably one of those people who edits the values
>>
How do you build competitive lists in ITS for vanilla yu jing? I feel like without the HI links of the sectorials, even access to tigers, daofei, and guilangs isn't enough.
>>
>>47153286
Use your power pieces like scalpels and bring versatile pieces that can deal with fire teams. You have be willing to dig deep in your toolset, but in general it works fine for things that aren't Biotechvore.
>>
>>47152714
>>47152629
Yep, edited it through inspect element. I think it's just me who does this.

Going to try that second list out. Hilarious to me.
>>
>>47153286
Add MSV 2/smoke.
>>
So I was looking through rumors on the forums, apparently Bostria said in Madrid that a HSN3 pdf will come out tomorrow? I remember Adepticon had it announced for May 5-8.
>>
So if I wanted to get started with ALEPH/SP where should I begin after getting a starter set? Haven't really decided which to play though I might get both starters as a base to work from.
>>
>>47154428
Well, I don't really know if the SP starter is good for vanilla ALEPH too, but a Support Pack is a popular choice. The Sophotect is a great specialist unit, Yudbots are as useful as they are cute and you'll probably need some Netrods.
>>
>>47154478
You can't bring the Sophotect in Steel Phalanx though. The SP starter is probably better if he wants to go between both, since all those units can be used in Vanilla too.
>>
Americans can't into deep strategy edition
>>
>>47153286
>>47153702
For example, a list I tend to run goes:
Group 1
1x HMC Yan Huo LT
1x Spitfire Su Jian
2x Sensor FO remote
1x Rui Shi attack remotes
2x FO Guilang
1x Yuriko
1x Yaozao
1x CG hacker

Group 2
1x CG KSCD
3x chain rifle Kuang Shi
1x chain rifle Shaolin

Here's the though behind it. The Guilang contest the mid field, steal objectives, and provide reliable orders if my opponent doesn't dig them out. Mines provide board control and anti fireteam tools. Can also punish foes who attempt to strike deep and provide repeaters.

The FO remotes are similarly versatile. Sensor to deal with camo and Triangulation Fire for special situations. Fast specialists and extra repeater coverage.

Rui Shi is a problem solver that gets really nasty with smoke and marksmanship. Put in suppression and you lock down a good amount of turf.

Yuriko keeps the REMS and Su Jian happy. With most of the power pieces using STR, an engineer is more valuable than a doc. Also provides base defense with mines.

The Su Jian and Yan Huo are arguably the muscle of the list. The former is a hyper versatile rambo that packs both durability and speed to root out cheerleaders and occasionally fight with elites. It has the weapons to deal with everything, but the super hard stuff. With an 8 inch cautious move with climbing plus you can usually force situations where you are the bully. The Yan Huo is there more as a threat, forcing your opponent to hide out of LOF or eat HMC.

The impetuous order group is also multi function. All those chain rifles provide excellent corner defense. It also comes with two sources of smoke, with the shaolin providing cover for the impetuous elements. The chain rifles, particularly the dogged Kuang Shi can act as suicide pieces to trade for fireteams and expensive pieces.

The list loves to use coordinated orders to maximize pushes, and has enough orders to use it from either group.

Weaknesses are lack of doctor and to decapitation strikes.
>>
>>47154428
If you're playing Aleph, there isnt much SP stuff that would be super useful especially those characters that work best in fireteams. However, regular Myrmidons work well in Aleph and is a necessity in SP. Also the Rebots and Probots could be useful in either army

>>47154989
Sure, but the Netrods are pretty valuable in SP. And non-linked units can use Yudbots.
>>
>>47155414
that's actually a very solid list and gives me a lot to think about. Thanks
>>
>>47155483
>If you're playing Aleph, there isnt much SP stuff that would be super useful

Drakios is great value for both, Thorakites are solid order donors even for vanilla, The long range MSV on Agemas is useful, Machaon remains a decent LT option even in vanilla, Achilles is just as good in vanilla, if not better for the fact you can't roll an ODD fireteam around.
>>
>>47156751
I dont disagree with any of those. But Thorakitai, Machaon, and the other characters have the frenzy issue and/or slow. And Devas and Asuras make for better Lts in Aleph, and will get more LT options in HSN3.

Drakios, Achilles, and I'll even add in Scylla are pretty good even in vanilla, I agree.

As for agema,...sure? I rarely use them even in SP. But Vanilla Aleph has decent long ranged units like Proxy Mk2, Naga MSR, Daysu MSR, and Dakini HMG.
>>
>>47154989
>>47156751
>>47157206

So I guess I should get the SP starter and work my way outwards from there? With support pack for vanilla, and I guess some of the greek heroes for more Grecian neck stomping?
>>
>>47157909
I think the Steel Phalanx sectorial is a solid start mostly because CB's recent releases are focused on SP.

Playing vanilla Aleph is okay too, but the OSS/vedic themed stuff wont be getting much until we get closer to the next expansion where the OSS will certainly get it's own sectorial. Same goes for SWF, IA, Tunguska, etc etc. Who knows? Maybe even a new starter box?
>>
Finally built that Noctifer and even worked it a bit to not need the ruined stairs.

Now to determine my next CA purchase while painting.

Any current wishlist items you want or projects you guys have going?
>>
>>47158178

Okay that makes sense. I have noticed that Aleph is currently very... Greek. And just seems to keep getting Greek releases.
>>
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Random grumbling for a post or two.

So it turns out the best way to counter template weapons is to just make 10+ dodge/armor rolls in a row. That seems totally cool and not the most frustrating thing ever. I love spending giant piles of orders and only killing one dude.
>>
>>47158722
Yeah. But if you really dig the OSS stuff, there's no harm in collecting them until CB starts focusing more on them.

For me I have a lot of both armies, but I genuinely enjoy playing my Steel Phalanx. I'm loving all the new toys and models. Still, I look forward to Aleph getting some love.
>>
>>47158828
obligatory infinity General, "you should probably stop being shit" . what was doing the templating, and what was getting templated?
>>
>>47157206
>As for agema,...sure? I rarely use them even in SP

Seriously? Agema Missile is like an autoinclude for me, deals with groups, deals with big solid things, deals with hard to hit things (Camo/ODD), so long as you are at range picks out TR bots with no risk of crits, hard to dodge through smoke due to the quirks of the template rules, can deny return fire by coordinating shots through smoke.

The value they bring is off the charts IMO.

I get that you can match the smoke mod with TO, but there's utility to smoke that TO can't match.
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>>47159151
Thanks for the obligatory unhelpful line. I appreciate it mate.

It was Jaguars with chainrifles vs aleph myrmadons. Not much I could have done better. My opponent fucked up and placed his link teams of easy walk and shoot range of multiple jaguars. He opted to dodge multiple times and his dice were just on fire for a turn.

Incredibly frustrating but then my Jaguars killed all his dudes with an ARO so I guess justice was served. Eventually
>>
Local gaming group won't stop complain I ng saying Tohaa are OP.
>>
>>47159560
They kind of are. Tell them to git gud anyway
>>
>>47159560
Anything specific annoying them? I often find people grumbling over Clipsos and Rasails more than other units.

The rest of the time I learn few people around here and a few other metas tend to neglect templates.
>>
>>47159193
The Agema ML is nice, and the only one I take, but rarely. I sometimes take Atalanta, because she's a lovely miniature. But again it's not often (maybe more so in HSN3 where she's 4pts cheaper).

I've just never had the need to take an Agema. Even against TR Rems, I use Smoke to block LoF and ignore it. OR if it really needs to die, Phoenix or any other ODD Myrmidon has proven to me that ODD+Cover is just as effective as Smoke+MSV2. Against Camo/TO, I'm also applying my ODD+Cover modifiers plus any bonuses from Fireteams, OR just use DTW. Even for a non-ODD team like with Hector or Nesaie, it's not too bad if I can get into the positive rangebands because Hector is tough. He can take impacts and dish out a ton of punishment while Nesaie rolls 5 dice in the Active.

I use Agema if I have the points and SWC to spare, but more often I'm spending that on someone like Thrasymedes infiltrator. But I'm not denying that the Agema MSR and ML are fantastic platforms for both Active and ARO.
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>>47159629
I feel the Clipsos is way too undercosted. But meh, it doesnt bother me all that much.
>>
>>47159560
Pre or post HSN3? Because they just got buffed to a stupid degree.
>>
>>47159061

I'll probably get some on the side once in awhile. Slow-grow that part of the army. Do you have suggestions for what I should look to do to expand the starter box into 300 points? Or just models that are a must-have or super nice?
>>
>>47160314
For Steel Phalanx, Myrmidons are a must have. The SP starter already has an Assault Hacker myrmidon and Eudoros. So you need 1-2 more for a Fireteam with Eudoros. Nesaie alke is necessary to form a fireteam with the 3 Thorakitai. Also if you're okay with rest of the box(or a box split) the Netrods from the Aleph Support Pack are VERY good filler. SP can only take 2.

Machaon is a great WIP15 Doctor/Lt option. Phoenix is an incredible HRL platform. He's got some nerfs in HSN3, but still pretty good. Drakios and Scylla are pretty fun but they get a buff in HSN3. Hector is a solid option as well. He's expensive, but he's tough and carries a Plasma Rifle.

my suggestions are mostly based on my own experience and playstyle. Also I mostly build my army based on how the models look, and if I like them or not. So overall, I'll say pick models you like, play around with Army6, and then get them to start with.
>>
>>47160599

Awesome, thank you so much anon. I'll start putting a shopping list together to start chipping away at once my CA is mostly done.
>>
Except for the thorakitai, who are probably getting a box soon, I don't use any of the models from the Steel Phalanx starter. Here's what I would grab:
Myrmidon box
Phoenix
Machaon
Achilles/Ajax
Diomedes

After that core, go for remotes and a myrmidon officer.
>>
Has HSN3 been received in anyones local store yet?
>>
>>47161242
I know some Aussies have recieved their copies, one from UPS, and one from CB themselves. I ordered mine from Combat Company, and am hoping for it tomorrow.
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>>47151159
won't they come in 2s like Gecko?
>>
>>47161115

Okay, good to know. What are the relative advantages of using Ajax over Achilles? I know of Achilles of course but haven't seen much discussion about Ajax.
>>
>>47151136
Damn still no tittyming

But i always think they are androginious, maybe to cheapen the cost since they're expendables anyway.

Just like you never see women convict wearing feminine armor in StarCraft Terran Marine.
>>
>>47161704
He's half the price. Ajax is cheap as balls for what he is.
>>
>>47161345
>I ordered mine from Combat Company,
Would have done that if I hadn't run into finical issues.
>>
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Recently bought Spitfire Druze. Do you guys think the Druze will get resculpted?
>>
>>47161816

Sweet. Thank you for the help anons, hopefully I'll be running a Steel Phalanx in the near future.
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I'm looking to get into the game with Corregidor possibly, I honestly only based this off what very little I know of the game and the fact that I love the ___cats models. Would something like this be viable? Or what changes could I make?
>>
You e been at work for 20 minutes CB where is the pdf?
>>
>>47162825
It's good. If you're playing objectives, might be worth buying Paramedic on the Hellcat. If not, Lupe isn't all that.

You might find going full link team at 200 pts a little 'eggs in one basket' though. One big template can end the game for you if you roll badly.
>>
>>47162825
You need more orders even at 200pts. You'll start the game with 7 assuming the Hellcat stays in AD; 5 orders if your opponent strips 2 using Command Tokens.

A solo Lupe is alright I suppose, but she's best in a fireteam of Alguciles. At 200pts, I think you'll be better running a Core fireteam of Alguaciles instead of Wildcats. Currently the Wildcats are eating up a lot of points without offering much in specialists and only a single support weapon.
>>
>>47162891
Ssssh. It's siesta.
>>
>>47162825
I wouldn't take a Wildcat link at 200. A HRL is massively valuable for a link, and one of those plus a spitfire is 3.5 SWC. I'd make the Intruder a sniper too so you don't need to divide your orders.
>>
>>47163213
It's 11:14 wake the fuck up. This is why you lost to the English Armada
>>
>>47163901
Maybe you should write the rules yourself if you're in such a hurry, gringo.
>>
>>47164164
The rules are written already
>>
>>47163901

It was (and now is) merovingia's fault.
>>
-V- just tweeted that today is the day to update Army for HSN3
>>
>>47151136
>computer generated models made by someone who clearly has no idea what looks good as an actual physical model

Gross.
>>
>>47164867
Why so salty, dear luddite?
>>
>>47164867
You do known the sculptors used to be traditional right?
>>
>>47164914
Eh, let him pointlessly romanticize hand sculpting if he wants to.
>>
>>47164798
Aaaaand according to his tweets, something bad happened, and we may not get it today.

Time to kill myself.
>>
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>>47165340
I don't even know what I was expecting..
>>
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>>47165340
Welp, im off to look at anime tiddies and cry myself to sleep
>>
https://twitter.com/BuhoJedi/status/729662073223942145
>>
>>47165706
>3 hours ago
Vamos a ir subiendo unos miles de archivos... ^_^

(We will be uploading thousands of files [positive face])

>2 hours ago
"Salvo catástrofe". Para qué habré dicho nada... T_T* Me temo que hoy no habrá actualización...

("Barring catastrophe." Why did I say anything? [crying face] I'm afraid there might not be an update today)
>>
>mfw none of my gaming related orders have turned up, and all are over a week late or delayed
not even worth living any more, is it
>>
>>47166273
>package has stuck on the border for almost a month
>tournament is near
Seems no minis for me,
>>
>>47166427
International ordering, ouch. I'm lucky in some respects that most stores in the UK stock what I need.
>>
>>47166534
My first attempt with FedEx. I think should stick to USPS instead.
>>
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>>47151170
OMFG they actually called a unit that?
Capitaine Haddock would be proud.
>>
>>47166932
Bashi Bazouks were an actual guerrilla unit in Arab warfare.
>>
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Probably a stupid question but can a hacker perform an ARO on a model that walks through zoc of a repeater? If so does the hacker need los to the enemy model or can they just do it?
>>
>>47167344
Yes.
No.
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>>47167379
That's crazy good. Thank you for the feedback
>>
>>47166932
>>47167261

They even have the looting, irregularity, and lack of control built in.
>>
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>>47163155
>>47163372
Is 9 orders alright or am I 'really' pushing for 10?
>>
>>47167440
No probs. Enjoy your space sorcery.
>>
>>47167726
You are 8 orders - Hellcat will hurt the order count.
>>
>>47167747
Well, I meant 9 total 8 if it's in AD, but yeah. I guess I could change that to something else. Not sure what though.
>>
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>>47167519
>looting,
They don't have Booty

>irregularity
Ye.

>and lack of control.
They're not impetious.
>>
>>47167726
8 to 9 orders is fine for 200 points. You should be good to start learning the game and from there you'll figure out what you want to play.
>>
>>47167834
>They don't have Booty
They have scavenge though.
>>
>>47167894
They don't thou
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>>47167440
If the unit has stealth you need line of sight for movement actions
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>>47167726
For 200pts it's fine.
>>
>>47167939
I thought they got it in HSN3?
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>>47168056
Oh well Corvus is busy having Siestas so maybe they will, I don't know personally.
>>
Will the HSN3 be released tomorrow, then?
>>
>>47169406
Siesta now, release mañana
>>
>>47169406
Most likely, if it doesn't get delayed even more. But I've got no games until the weekend, so it's not the biggest deal in the world to me.
>>
What are your favorite 12XP Spec-Ops loadouts? My group will be running a league sometime in the future and spec-ops can earn XP over the course of the league. So far some loadouts I've made for a Treitak are:

-Boarding Shotgun, Hyper-Dynamics LVL 2, +1 BS, Holo LVL 1

-Plasma Rifle, Mimitism, +1BS

-NWI, Doctor, +1WIP

-Boarding Shotgun, Minelayer, Hyper-Dynamics L1, Specialist troop.

Leaning towards the first myself. As soon as he gets 1XP I'll throw on specialist troop and move up from there.
>>
>>47169733
Spitfire, Specialist, Holoprojector L1, +1 BS. Simple and obnoxious.

>>47167834

Hmm, yes, disregard that, I was thinking of Yuan Yuan.
>>
>>47169733
Depends from the faction. I don't usually run thorakitai links, so Chandra usually has something simple and shooty, like Multi sniper, mimetism and something for the 2 EXP. like doctor or hacker. Indigo has hacking device, molotok and something else and act as a corner stone for Metro link.
>>
>>47151136

>Dat stolen Hector pose

unashamed.
>>
>>47170263
Hey, he's Chinese.
>>
Is the new Imperial Service starter pack a good entry into the game? I'll be learning the game with a friend and he'll be using the PanO from Operation Icestorm.

I'm mostly interested in Yu Jing for the Japanese models but from what I've read it's better to go vanilla rather than JSA, especially when starting out. The new IS models are rad though so I won't mind starting with them and then expanding into vanilla with the cooler Japanese models (Domaru/Raiden/Haramaki) if it's viable.
I'd buy the JSA starter but the Keisotsu's heads are fugly and I'd rather wait for a resculpt
>>
>>47170827
The ISS starter isn't super great for vanilla, since you can only field 2 of the 3 celestial guards outside of the Imperial Service. However, both the JSA and Yu Jing vanilla starters are old as all hell, so those aren't great entries either. You might want to join the 'Waiting for Resculpted Starters' club.
>>
>>47170085
>Spitfire, Specialist, Holoprojector L1, +1 BS. Simple and obnoxious

I like that loadout a lot so I imagine that's what I'll take, thanks. Killing things gets XP so a killy loadout isn't a bad way of going.

Also is there ever a reason to take Corax spec ops? I'm not really sure seed-embryo/Shasvasti are worth what you lose with the Treitak.
>>
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>>47170827
I was told that their starter sets were all balanced against one another pretty well

is that true because if so then that would make getting others into the game a lot easier.
>>
>>47170949
Well, for the most part, some, like NeoTerran stand out due to being made out of very expensive units. And any starter with Medium Infantry as the 3 basic guys instead of LI (like NCA, Steel Phalanx or Corregidor) is going to be a bit harder to kill.
>>
>>47170949
Except USAriadna starter since it's about 100 pts.
>>
>>47170949
They don't come out to the same points or anything, I think they're all six dudes so six orders.
>>
>>47171229
IIRC CHA is in the same ballpark.
>>
>>47170918
>you can only field 2 of the 3 celestial guards outside of the Imperial Service
I don't really mind that, it'd be a good excuse to play ISS every now and then to vary things up.

I'm more concerned if starting with a sectorial would impede me or my friend's learning experience by having weird extra rules or ignoring certain core rules, or if they'd be frustratingly hard or different to play as. The one thing I know about is linked teams but it doesn't seem too complicated.
Another problem would be if the units in the ISS starter box in general are useless or impractical when playing vanilla, do you know anything about that?
>>
>>47171737
Oh well if you're cool running ISS foe now, then it's a fine place to start. The celestial will be your cheerleaders, but you can proxy one was a great 14 WIP hacker. The Zhanying is a Light Infantry plus with a good long range gun. The Pheasant is getting a buff with HSN3 and provides valuable chain of command. The Crane is a really unique HI profile that comes with a lot of tools like a hacker profile, sensor, and close combat skills.

ISS is a really solid Sectorial overall. Their main gimmick is playing straight and beating the tar out of the enemy. They're short on specialists and surprise units like Air Deployment or Camp troops, but the only extra rule you'll need to learn for them is fireteams.
>>
>>47171806
Sounds great, thanks!
>>
So what's a mercenary option that isn't normally available to a sectorial that you think meshes really well with it? Either in game play terms filling in a role that combines well or fits in, or in fluff terms in that you don't know why it isn't available to the sectorial?
>>
>>47173466
It's a god damn shame they got rid of mercs as a faction.
>>
>>47173466
I wish they could add Anaconda to generic Ariadna.
>>
>>47173493

Nah the old Merc rules were fucked, sure you could use them to do fun things but you could also use them to do absolutely broken things.

Besides, we are getting Merc Sectorials back apparently, which I'm really looking forward to.
>>
>>47173637
What a lovely new model that is stranded in a single Sectorial that isn't going to be touched for at least two years.
>>
>no HSN3 update
what a fucking massive disappointment
>>
>>47174048
>Believing CB is punctual and will stay on schedule.
Hahahhahahahhahahaha.
>>
>>47174048
Let's calm down Anon, they've only had the finished files since Adepticon, it's not like there's a lot of time with all these afternoon naps.
>>
>>47174153
I'd settle for a copy pasted word doc without the pictures or fluff just so I can know what to buy to get started. Seriously, I have 2 starters and I'm thinking of getting a completely different army because it's the only one with info out!
>>
>>47174153

>since

Unless there has been another reprint/full errata, making those early copies not up to date, all the new stuff has been finalised months ago.
>>
>>47175034
I mostly remember the interesting changes. what factions are you looking at?
>>
Just getting started, got the US ariadna starter.

What are some must have models to get to expand?

And I'm really afraid of getting into an army and finding out I like the playstyle of another more. Ariadna seemed to be hordey and some camo shenanigans. Are they kind of a sneaky trick my opponent army that doesnt come across as a 1 trick pony?
>>
>>47175034
Check the forums, all the changes are up there
>>
>>47176356
>>47175034
NO do not ever check the forums. They are worse than fucking 4chan because everyone is a namefag
>>
>>47176373
You're proof that you don't need to be a namefag to be a fag. The forums have all the information on HSN3 up already.
>>
>>47176373

Listen to this man. The infinity are some of the worst forums I've ever been on.
>>
>>47176346
USAriadna only has so many releases right now. Do you want to expand into Vanilla Ariadna, or stay entrenched in your Sectorial? Some support would be great for the latter, like a 112 Doctor Blister and the Traktor Mul Box to take advantage of all those Foxtrots.
>>
>>47176346

Well are you going full USAriadna, e.g. as a sectorial where you can only (mostly) take USAr units, or as a base for a vanilla force? Either is fine, but it affects people's suggestions.

>And I'm really afraid of getting into an army and finding out I like the playstyle of another more

Don't sweat it. You can always start a new force for (relatively) cheap, and at least according to the last poll I saw most infinity players have between 3-5 armies. This game seems to naturally encourage multi-army collections.

>Are they kind of a sneaky trick my opponent army that doesnt come across as a 1 trick pony?

Only if you play them as an advent calendar (all camo tokens). The army itself isn't a one-trick pony since as with all the armies there are lots of configurations and strategies you can depoly. Ariadna tends towards the 'lots of bodies' style strategies overall.
>>
>>47176399
good1

>>47176346
USAriadna is a pretty well balanced sectorial. There aren't many models out for them just yet, but priorities are:
Grunt SWC box
another foxtrot (girl gunner)
Marauders (haris and HRL)

After that, nothing is really a *must have.* Blackjacks look promising, though.
>>
>>47176373
Nobody's telling him to post there or look at people's shit opinions, it's just a place to find the HSN3 changes.
>>
Apparently the Kaauri Sentinels do have STR as their wound quality. So they are bioconstructs.
>>
>>47176603
Oh, didn't even notice that. Finally Tohaa can do test run.

But how does that dossier picture translate into s1?
>>
>>47176647
Compare the height of the dude to the length of the sniper rifle, they're almost the same.
>>
>>47176647
They're short and lanky. I'm surprised they're even CC12 when they're so tiny. Something that small could be made airborne by a good kick from a human.
>>
>>47176448
I liked the look of the US and the lore, Ill get the normal box and the other sectorials over time, just wantes to get a good basis.

I was thinking getting a chasseur, an anti tank guy, and the some paras.
>>
>>47176673
That is going to look wierd.
>>
>>47176405
Why are they so bad?
>>
>>47177812
Giant forum populated with wargaming nerds. Plus the standard spotlight effect- give someone attention for saying dumb shit and they will continue to say dumb shit. Striving for recognition, etc. We've probably been on enough forums to know the formula.
>>
>>47177812
My biggest issue is how quickly the forums become an echo chamber. So and so unit/loadout not ideal 100% of the time? It's garbage and you're a total scrub for using it, here's three people's anecdotal experiences to prove it.
>>
>>47178496
Sounds just like here
>>
>>47178525
Yet to really see that other than for TAGs.
>>
>>47178496

I keep seeing people on there saying that models from 2013 and 2014 -NEED- resculpts -NOW-. It makes me mad.
>>
>>47178534
Igao, ??? Agent, Yu Jing CC tax, Bolts, I'm sure there's more
>>
>>47178542
They idiots remember most people are morons.
>>
>>47176356
Really just need it in a form I can read through and compare so I can make a decision. The type of models I have at the moment are a bit odd for my recent ideas (Meaning I bought the promo Joan de'Arc with out having any Pano). Also, wanted to find a faction that can use a tag and also have a cheap monetary cost.
>>
>>47178772
If you have Joan and you want to use TAGs, why look another further than PanO?
>>
>>47178566
>Igao

In defense of the forums, it's really fucking hard to justify taking an Igao over a Clipsos (I think the problem is more with the Clipsos than the Igao)
>>
>>47178496
There are some troubling echoes here.

One particular trend I've noticed is the push for Sectorials here over Vanilla. More than a few times I've seen the notion that to play competitive, you have to go Sectorial.

Another is the rote spamming of Polish style. While a lot of it is mentioned with a wink and a nod, enough of it is being said completely straight.
>>
>>47178566
YJ CC tax mostly went away with N3, and the most glaring example of it (Pheasant) is getting fixed in HSN3.
>>
>>47179228
Only time I've felt out-gunned/paced/etc against a sectorial is biotechvore. But then again I've seen a lot of sectorial players become terrified of templates in that mission.
>>
>>47179229

Except too many of the existing units still have to pay extra for just +1 CC when others get much more CC for free or even pt cuts in comparison.
>>
>>47179509
The only one I can really think of that's shit because of it is Zhanshi.
>>
>>47179228
>Another is the rote spamming of Polish style. While a lot of it is mentioned with a wink and a nod, enough of it is being said completely straight.

But huge order pools are the strongest way to play the game.
>>
>>47179585

Units like CG and Wu Ming are affected as well, never mind other staples like DaoFei or GuiLang.
>>
Am i looking in the wrong place or do these minis seriously cost $10/model for basic infantry? Why would I not just use GW minis instead?
>>
>>47179680

Because you need way less of these minis in general. You only need like 10-20 models instead of 100. So buying GW shit means you're going to be seriously overpaying for minis you'll never use.
>>
>>47179680
Because GW minis look like toys or cost even more next to CB minis.
>>
>>47179616
I can see the case for CG, though they do have BTS over Ghulam. They even pick up a 13pt BS FO in HSN3.

But Wu Ming definitely do not pay for that CC. They have super budget loadouts, even getting a MR + LGL for 39 pts/0 SWC, the same price as the MR+light flamer Mobile Brigada. That's not even counting the new SMG/CR and Combi/Mines loadouts.

Daofei is paying for infiltration and camo. Guilang is paying for that +1 armor and MSV1.
>>
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>>47179680
gee i wonder whos behind this post
>>
>>47179731
Even if that's 10-20 unique models, it's about the same price as GW. If there's 5 of the same model, GW is significantly cheaper.

>>47179791
CB is equally Jewish from what I'm seeing.
>>
>>47179840
Infinity minis are nicely sculpted metal minis, they have much more realistic proportions and most of them look cool and sci-fi.

GW minis fit their aesthetic, but they have goofy inhuman proportions and generally aren't as good looking.

I mean hell you may as well say "why should I buy Infinity minis when I can use labels stuck to blank bases?"
>>
>>47179840
There's a reason GW abandoned pewter and moved to cheaper material.

+ GW pewter was pretty awful
>>
>>47179840
>GW army for $100 to $200

Maybe off ebay or with recasting.
>>
>>47179021
Used to play 40K when I started up playing wargames....I'd rather not be another SPEZMARINE player in the mindless blob that comprises that game. The fact that they are one of the main factions ( or at least one of the most supported) alongside the blue color scheme makes me wary.
>>
>>47179858
>Infinity minis are nicely sculpted metal minis
Oh, that makes a lot more sense. I was browsing on my cell phone and thought they were charging $10/model for plastic.
>>
>>47179902
No, that's Malifaux's shtick. CB produces its models in house, the production line is separated from the office by 1 door. Still, they upgraded their facilities massively last summer, before that their production, design and warehouse was located in apartment that was basically an old garage.
>>
>>47179840
gives away the rules for free=\=CB is equally Jewish from what I'm seeing.
>>
>>47179840
>Even if that's 10-20 unique models, it's about the same price as GW. If there's 5 of the same model, GW is significantly cheaper.

Sure, but 5 of the same model is... pretty rare in Infinity. You usually only need 1 of those $10 blisters for any given unit. Sometimes you might take 5 of your basic line infantry but you get three of those in a starter pack anyways. Even if it's more expensive on the most plentiful guys, I think it balances out on a much lower price cap for the force as a whole.
>>
>>47179979
>>47180004
See: >>47179902
I retract my earlier statements. $10/model for pewter is fine, $10/model for plastic is criminal.
>>
>>47180050
It really is a different kind of beast. The models are very nicely detailed, so you generally don't feel like you're being ripped off. Furthermore, as people have pointed out, the optimal number of units in an army is 10-16, 20 if you are stretching things. Furthermore, things are always priced according to production cost, not according to 'game cost.' So while you're going to spend just as much on a Tac Marine squad in 40k as an HQ choice Terminator Librarian, a 70 point Hac Tao camouflaged heavy infantry costs just about the same as a 12 point doctor line infantry.
>>
>>47180050

Your reasonableness confuses and scares me.
>>
So, Infinity is blowing up hugely at the store and I am in a mood for a new game anyway, so I figure I may as well get into this one.
Is a starter a reasonable way to get into the game? I've been eyeing the Neoterra Capitol Army box with its pretty minis...
>>
>>47180358
NCA is one of the best armies out in my opinion, can do so much different stuff well. In the long run you will want both the PanO and the NCA starter, unless you want to try splits.
>>
>>47180358
B O L T S
>>
>>47180358

The starter packs are usually a solid place to start collecting a force. Keep in mind the NCA is a sectorial force so you'll have to decide if you want to just stick with the NCA for awhile (getting all those sectorial bonuses) or use it as a seed for a vanilla PanO force.
>>
>>47180358
Yep, starters are a good starting point. Some of them are pretty old, but Neoterra is a recent one.
I personally wouldn't use the NCA starter as your very first intro to the game. It's full of expensive units and you're unlikely to use all of them in a list, so I'd start with the normal PanO starter instead and pick up the Neoterra one later.
>>
When do you think the Army app will get updated with the sectorial changes (such as ORC troops in NCA).
>>
>>47180636
within the next 6 hours
>>
>>47180693
Really? I've been sad since I'm pretty sure I'm going to miss the entirety of Operation Flame Strike, so this would really be a boon.
>>
>>47178496
Such is the nature of games, decent isn't the best. It leads to binary looking at units and something CB should be more aware of. You can certainly play with some less than optimal configurations but your success will depend greatly how competitively your meta wants to play. When even casual game is taken as "training for X tournament", the more fun units such as Igao probably aren't going to see much play time.

>>47179228
>One particular trend I've noticed is the push for Sectorials here over Vanilla.
Most of the time I've seen the notion that you should go sectorial to enhance your play. There's not much point to field 3/4 - 4/4 sectorial models and not use sectorial benefits. Other times the increase of AVA or availability of new units can give you exactly the tools you want to use but can't get them in generic force. I don't think even official forum dares to say that vanilla is inferior to sectorial play in all things.
>>
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Its some sort of code
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>>47180420
With how things have apparently been going it shouldn't be difficult to find someone to split the base game with, which I've been given to understand contains two starters and some additional stuff.

>>47180421
Yeah, I was mainly going for those Neoterra Bolts, though the Aquila Guard is also cool. Power armor and trenchcoats are a sweet combo.

>>47180429
Actually, is it advisable to start with a Sectorial force? I assume those have some additional rules over the regular forces?
>>
Local game store said they'll have the new book in two weeks. Kill me.
>>
>>47179589
Exactly. With ITS more orders mean more chances to do things. Anyone that spams orders is a hack.
>>
After long discussions and checking out every model of the factions, I finally narrowed down my faction choice to ALEPH and Yu Jing.
Anyone having convincing arguments to help me pick?
Only downside o ALPEH I see right now is that they have less units, but I guess ALEPH might get new models in the future?
>>
>>47181275
Everyone gets more models. If you would rather a faction that sort of has a niche generally cut out for it for you to master, go Aleph. If you'd prefer a more toolbox faction with variety then pick Yu Jing
>>
>>47181275
How do you feel about Greeks, asses and Greek asses? Because that's more or less the essence of Aleph.
>>
>>47181291
A niche in what regard exactly? The playstyle? Is it that different from other factions?
I played with a PanO army of the guy that introduced me to the game, so right now, I have yet to see what each faction FEELS like.
>>
>>47180765
What does it say? I don't speak paprika.
>>
>>47181359
It says:
"When I die, I must go before Crom, and he will ask me, what is the riddle of steel? And if I do not know it, he will cast me out of Vahalla and laugh at me. That's Crom. Strong on his mountain."
>>
>>47181412
Lies
The Spanish word for Valhalla is "grand siesta" and it's no where in that screenshot.
>>
>>47180765
Right now he's tweeting "No, me temo que esperando a que me den luz verde. Una vez más. Y una vez más creo que toca posponer... :P"

He's saying he's waiting for the green light and once more is probably going to be postponed.

In other words, HSN3 update never.
>>
Based on V's last tweet looks like no army update today.
>>
>>47167261
>>47167519
I know that, half the names Haddock calls people are groups of people, usually foreign warrior types.
Still funny as shit that they named a unit that - it just sound silly.

https://fr.wikipedia.org/wiki/Vocabulaire_du_capitaine_Haddock
My personal favorite is either Zouave or Mamelouk
>>
>>47182332
You sound silly!
>>
>>47182397
Yes I do, but that is beside the point.
>>
>CB hopes to have the PDFs up before the weekend
So end of may, got it, CB
>>
>>47182736
Good news, Spanish weekends start on Thursdays, so update tomorrow!!!
>>
>>47182736
"Está ya listo, pero tenemos que revisar los PDFs que se suben conjuntamente. Esperamos que sea cuanto antes, y antes del finde." - V
>>
>>47182319
Well, my book is already on its way, so I get the rules one way or another.
>>
>>47182883
I know you're joking, but I really hope it's up before Thursday.
>>
HSN3 Dispatched from trader FUCK YES
>>
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My flatmate got his copy of HSN3 today. But we work different shifts so he's not shown me yet.
>>
>>47183684
It would actually be pretty absurd if they somehow got it delayed to next week.
>>
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>>47184165
>>
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>>47184188
>>
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>>47184198
>>47184188
>>47184165
These are all pretty sweet. Is this from the new RPG book or something?
>>
>>47184239
From the latest Kickstarter update.
>>
>>47182332
Zouaves are a thing in Infinity, how long until Mamlukes? With the Sultanate?

On the other hand, I'm sure caliphate Haqqis spit at Saladin and call him a mamluk of ALEPH to his face.
>>
>>47184314
>Sultanate
I'd rather have a Shogunate
>>
>>47184350
Know your place islander.
>>
>>47184392
あなたが嫌いな人です
>>
>>47184423
>嫌いな人
Google Translateを使うな、外人
>>
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>>47184458
>>47184423
What's going on in this thread?
>>
>>47184248
Waitwhat? A P&P game for this? Release of Pdf 2015 December.
Let me guess, there were delays.
>>
>>47184248
Has anything been sent out for people who pledged on their site outside of kickstarter?
>>
>>47184584
>>47184646
Yeah, there were. Little wonder considering how much stuff they promised.
They released a few previews, latest one about Haqqislam.
>>
>>47181340
Niche in that they get NWI like candy and generally have better equipment than their equivalents elsewhere. However, they pay for that extra capability and tend to run smaller forces.

It's worth noting that the majority of ALEPH players are the Steel Phalanx sectorial which plays radically different from vanilla. Very much an aggressive force that leverages fire teams. This part of the faction has received the lion's share of updates recently.

HSN3 gave vanilla a major buff with the changes to post humans which looks to be transformative. Workhorse models like Naga and Dasyu also picked up new profiles.

Yu Jing in comparison has a number of cheaper options to fill in the gaps better.
>>
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>>47178566
ORCs!

But Bolts are the big one, along with the CC tax.
>>
I just bought a lizard and a haqq support box.

The support will be converted into a daktari and clockmaker because i dislike the current nomad support box. The lizard i WAS going to leave as is, but... its so small next to my iguana...

Since I will unlikely ever use two tags, should I...

1)build it and not bitch
2)customize it from scratch
3)frankenstien it with my iguana
4)order new iguana

Also post bakunin profile sheets? I could use inspiration for sculpting.
>>
>>47180812
>Actually, is it advisable to start with a Sectorial force? I assume those have some additional rules over the regular forces?

There's nothing really wrong with it. Sectorials are limited to a small selection of a faction's units in exchange for link teams (groups of models that all move and act as one, making them very order efficient, along with some bonuses), and more of the few units they get. For example, in a normal PanO army Hexas are AVA 1. In the NCA, Hexas are AVA 3. So while you could normally only take one, you get a lot more in the NCA.

So there's not really a problem with starting off with a sectorial. You'll have a much more limited selection of models to choose from but you get link teams and more of those models to play with. It is really your call on if that's where you want to begin.
>>
foxtrot ranger
>>
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Guijia
>>
>>47179509
>>47179585
>>47179616
Ahh, the Yu-Jing tears have returned, how we missed ye.
We had to make do with PanO whining while you were gone. And they're the ones who are supposed to give you an inferiority complex.
>>
Neema Satar
>>
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Mobile Brigada wants you to remove PanO
>>
I be Hsien you later
>>
>>47179228
Fun fact: Warsaw has an Infinity League and Warsaw scene is oversaturated with Ariadna. Yet the league organizer (who shamelessly plays 30-order CA drone lists) always puts Biotechvore as one of the random scenarios for the league.
Maybe, if I stop sucking so much, I may sign up for the next edition and go with a Wildcats + Geckos list and laugh every time Biotechvore is rolled.
>>
>>47179885
Don't worry, PanO is more like Tau than Marines. They've got their share of nice heavy infantry shouting about God and whatnot, but their real strength is firepower and accuracy. They don't even really have a "real" CC warband unit.
>>
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>>47180421
Having a giggle, cunt?
>>
>>47180812
Well, the only real problem with starting with NCA in particular is how bloated the starter is. Seriously, a Swiss and an Aquilla at the same time is overkill, especially when used in tandem with Bolts.
You actually need to get another set to go *below* 200pts after getting the starter. People will probably push the Auxilia on you and they wouldn't be wrong.
>>
>>47180889
Look on the bright side: a reason to live for at least two weeks!
>>
Anyone know if Infinity has a presence at all in the San Jose(California) area? I'm going up there for school and haven't been able to get into contact with the Uni club yet.
>>
>>47186526
There is definitely a Bay Area presence, they might be contact with any groups in San Jose.
>>
>>47186526

Definitely groups in San Fran, there's them at least, and they'll probably know about any that might be in San Jose specifically. I play in the south though so I don't have many specifics.
>>
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Someone in the mood to rate my list? How would this fare against Tohaa, (which is why there is no hacker included)? Also how would u use Scarface? Thanks in advance.
>>
>>47186962
I don't think HMG is necessarily the best weapon for a lone Djanbazan with a small orderpool. Second Engineer looks a bit redundant too, when you can't reroll repair rolls towards your TAG. A bit undergunned imo, but your abundant AD should help to knock off some Tohaa teeth before bite.
>>
>>47186526
Game Kastle is right there in San Ho and has people playing Infinity. Also Endgame of Oakland is the shit if you get the chance to head into the East Bay. Good group there.
>>
>>47186962
polska? siema kurwa.
>>
>>47186621
>>47186658
>>47188709
Glad to hear that things are active!
>>
>>47189121
Nice meme
>>
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Just had an intro game with a friend of mine and a local guy that plays, picked up the JSA starter.

Looks like we're gonna be playing a few 150 point games to start out, is this list looking okay for that or is it bad?
>>
>>47189245
That's a bad list, and here's why:
-Oniwaben Lt. either starts the game off the table, so you start in LoL, or starts as a marker, which seriously devalues TO camo
-Highest burst weapon is a linked combi rifle, try to fit a HMG into the link
-Links are limited to 5 dudes, so one of your keisotsu will be standing there with his dick in his hand, waiting to be shot.
>>
>>47189245
Looks good for the point level.

I'd offer the following tweaks though: trade your MSR for a missile launcher Keisotsu. It's a more potent ARO piece and still pretty brutal in active. Also take those extra points to make your Keisotsu forward observers and maybe a Paramedic. Even if you don't need specialists, the flash pulse FO's get are excellent AROs particularly at burst 2. Doubly so in HSN3.

Also consider making your Domaru the LT as opposed to the Oniwaban. This allows you to hidden deploy the Oniwaban.
>>
>>47189245
try this maybe
>>
>>47189397
>>47189428
>>47189465
Thanks duders.
>>
>>47186962
Consider using Hafza as your main gunners in the Ghulam link, for 2 points over the Ghulam you can take a Spitfire Hafza, you change range bands (but you have a long range weapon in the link already) and lose 1 damage, but gain 1 ARM and 1 BS and the ability to psyche people out with Holo1 until you first fire it.

I'd say downgrade one of the ghulam doctors to an FO to afford it (Ghulam FOs in 5 man links are great, WIP 17 B2 flash pulses make for sick AROs)

Come HSN3 I'd also wonder if a Hafza Heavy Rocket Launcher makes more sense than the Missile Launcher given you already have a panzerfaust for hitting big mean things, that would cost you the third point of the doctor downgrade to FO.

More HSN3 speculation here too but, like others I don't think the Djanbazan HMG is worth it in such a small pool, I'd look at running a shock marksman rifle version (saves 6 points and 1.5 SWC) and I'd use that to make the Kaplan a sniper because Kaplan snipers are really solid reactive pieces IMO. and you already have an engineer with a Nasmat.

Leaves you floating 3 points so chuck in a warcor and call it a day.
>>
>>47190335
>for 2 points over the Ghulam you can take a Spitfire Hafza

That should be, 2 points over the Ghulam HMG
>>
>>47189465
needs Kempei CoC for good Domaru killing.
>>
Wont xeodrones come in 2 per box like Geckos?
>>
>>47190385

We don't know for sure. Given that they're AVA 4 in Onyx I sure as shit hope so.
>>
Can anyone with the new book please be the first in the world to summarise or photograph the background for:

The Unknown Ranger
Blackjacks
Nexus Operatives
Ayers
Taskmasters

Thanks!
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