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/btg/ is dead, long live /btg/!

Bad Rulers Edition

Old Thread: >>47102534

===================================
First Succession War
http://www.mediafire.com/download/dp9iiecoaz4c29k/E-CAT35235_BattleTech+First+Succession+War.pdf
===================================

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing?
http://pastebin.com/pE2f7TR5

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out what BattleMechs a faction has?
http://masterunitlist.info/

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megameklab.sourceforge.net/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/9q792hobnbpw3/Battletech
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
>>
ONE TUKKAYID WASN'T ENOUGH
>>
>>47131274
GAS THE CLANS SPACE WAR NOW
THE MASTER DID NOTHING WRONG
>>
So, what about the new book? Did you like it? Is it worth its price (5 Touring the Stars)?
>>
>>47131893
I liked it. I'm a sucker for stuff like the 4SW Atlas and Brush Wars.
>>
>>47131907
>Brush Wars
My nigga.
>>
>>47131893
Not enough Clan genocide
>>
Would you be more likely to see a Hunchie or a Thud in a Drac force circa 3050?
>>
>>47131893
For a book that arguably never should have been made it's been a pretty fun read so far.
I'm generally not a big fan of their journeys into the past (like the awful 2765 Field Reports) to flesh out things that, in my opinion, are better left as hazy history, but FSW really does have some nice moments.
>>
>>47132457
Yes.
>>
>>47131893

Sort of interesting read, but not paying for anything until ilkhan.
>>
>>47132310
Awww, poor wittle innersphere double surat.
>>
>>47132457

Both are reasonably common.

Bear in mind that the Dracs have a bias against medium 'Mechs, believing they are a shit compromise between the speed of a light and the firepower of a heavy. Don't spend to long thinking about that and how dumb it is then that their favourite Light is the Panther and their favourite heavy is the Dragon. That way madness lies.

Any way. Which one of the two you'd be more likely to see in a given force depends on how prestigious a unit is. A highly favoured unit like the Sword of Light will be more likely to have the Thunderbolt because mediums are shit and they don't want them around. Not impossible to see it there, but a lot less likely considering they can requisition better stuff more easily.

A unit on the Legion of Vega's end of the spectrum would be more likely to have the Hunchback since mediums are shit and they can fuck right off to the worst-supplied retard units. Again, the Thunderbolt is not impossible to see there but since the Legions of Vega get the dregs, that makes the Hunchback the more likely to pop up.
>>
>>47132682
Since I'm using SoL colours, it'll probs be a Thud then.
>>
>>47132517
It really is up to you to break the cycle and not have kids with your sister or cousin.
>>
>>47132944

But I can't just STOP being an American...
>>
>>47132944
Is that where all her Stravags came from?
>>
>>47133164
>>/pol/
>>/int/
>>/out/
>>
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>>47132457
>>47132682
To expand upon what he said a little, the Arkab Legions are low on the supply totem pole for the Snakes, but they're unlikely to use a Hunchie or a stock Thud because of their low speed. Arkabs would probably use the -5SE Thunderbolt, though, since it's a durable raider with a 4/6/4 profile. Ghost units would be happy to take a Hunchie too.
>>
>>47131274
BULLDOG BEST DAY OF MY LIFE
>>
Speaking of dracs, would this be a reasonable periphery border garrison lance for them?
Merlin-1A
Panther-9K
Griffin-3S
Locust-1V
>>
>>47133864
And by Griffin-3S, I mean -1S. Dunno how I got that wrong
>>
>>47133864
Basically their Periphery garrison units are gonna be whatever they make a TON of, and have lying around, so keep that in mind when you build them. Most of them are probably two Panthers strong at least.
>>
>>47134101
Good point. Think I should swap the locust for a second panther, then?
I figured all the dragons would be assigned to better, more important units and these guys would be stuck with substitute standard stuff like captured griffins and merlins and such
>>
>>47134180
Yeah being a border unit they will have salvage. My general rule with stuff like this is:

-Pick two mass production Light 'Mechs
-Pick one common workhorse (typically a medium, but in the case of the Dracs, another Panther or possibly a Jenner)
-Pick something you like they could salvage to mix it up (the Merlin is a good choice here)

What you have fits, but it depends on HOW Drac you want it to be.
>>
>>47133864
>>47134180
>>47134243
Wouldn't a Charger also work, since they're mostly assigned to low-priority forces?
>>
>>47134243
So, three panthers and a Merlin?
Or maybe two panthers, a shad-K and a Merlin.
I think I like the second one, very drac but still a decent threat to my players, though triple panthers is pretty silly in a good way
>>
>>47134297
Snake Chargers are mostly sold to Liao. As far as unwanted shit you send to the Periphery though, a captured hatchetman is pretty high up on the list.

His list also depends on where he's stationed. The only really big periphery base for the snakes I can recall is on Bad News, so the Outworlds Merlin makes sense there.
>>
Periphery garrison-wise, I almost feel like a bug is obligatory.

My Marik space Periphery lance in a recent game was a Quickdraw, Wolverine, Hermes II and Locust, and frankly I was generous on weight.
>>
>>47134297
This is for the late 40s, and by then most of the dracs chargers had either been converted into configs that don't suck, or sold to the liaos. You have given me an idea, though.
Maybe their commander's ride should be an assault, but a shitty one. Maybe an original-model Mauler?
>>
>>47133864
>>47134243

I'd go with a couple of Panthers (always a solidly Drac choice) and a pair of mediums (since they get get no love in the Combine) like a Shadow Hawk-K or a Wolverine-K. If they have a salvaged unit, Merlins are a good option if they're one of those poor bastards of the 7th Pesht or that other lot on... Nowhere, IIRC (both face the direction of the OA and could reasonably have salvaged Merlins from pirates). Almost anything goes if they're on the Rasalhague periphery since they've got the bandit kingdoms to select from.
>>
>>47134436
Damn, missed this one. If you want a fluff-compliant assault but don't want it to suck, I'd suggest a Victor. The Dracs took the big Vic factory in the war of 3039 but since the Victor's so associated with the FS, they're given to dishonorabru units (Ghosts, the Legions of Vega) and the ones low on the supply totem pole (which would describe the thumb-twirlers on the Periphery border very well).
>>
Where does the MUL get some of its dates for when mechs are introduced? The example I'm looking at is the Jackal -55. It says 3066 but I can't find that date in any of the TROs.
>>
>>47134436
Depends on the story you cook up. Are these samurai with family mechs defending their home that in bygone days wasn't such a garbage backwater? Are they gymnasium scrubs with state mechs assigned to pirate hunting duty? That affects the composition way more than anything.

State troopers especially won't have nice things in the Periphery. They'll have relatively new things in pretty good shape like lots of Panthers, but not assaults.
>>
>>47134360
The amount of Chargers sold to Liao would be extremely small, because they're specifically noted as post-Kaeptyn Accord (3022) sales by Wells Tech (closed 3027). That's a pretty small window already, and then doubly so when you consider that in the middle of that is the 4th Succession War, where Kurita probably isn't selling even the shittiest of mechs and trade is going to be heavily disrupted to boot.

In any case, Chargers would be great for the Periphery, yes. Sadly, out there it could be a commander's mech or something.
>>
>>47134533
Once they declared the MUL its own canon, they stopped having to have proper references for all models and can just throw in whatever date they want.
>>
>>47134533

Some things they just make up. As long as it doesn't fuck with anything else (ie, some character was meant to have one in 3062 according to a novel, or the tech on the machine didn't exist for 100 years after its intro date) I wouldn't worry about it.
>>
>>47134642
>>47134666
Thanks anon and Satan. It did seem random but at least know why. And knowing is half the battle.
>>
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>>47134533
>Where does the MUL get some of its dates for when mechs are introduced?
Direct input from the line developers, for anything that's not already got a book date. They like the MUL because it's waaay easier to errata than a book.
>>
>>47134713
Just checked TRO:3055U and it says the Jackal-55 is "recently unveiled" while the book is dated at 3067. So 3066 makes sense.
>>
>>47134828
Yeah I made my peace with it. As long the MUL is 100% canon I'm good.
>>
hey folks, so the recent BTGRO preview has inspired me to take my pile of old designs and redo them into a more TRO-style format, rather than just HMP readouts. however, I can't draw and I'm not going to commission art for something that's basically entirely for my own private amusement, so I'm wondering what I should stick in the space where art goes in a regular TRO layout.
I was maybe thinking of either a chunk of IS map showing the world(s) where the unit is produced, or maybe like a one-paragraph description and force listing for a tiny (1-2 lance) mercenary unit
any thoughts or suggestions?
>>
>>47135746
>so I'm wondering what I should stick in the space where art goes in a regular TRO layout.

Photos of your conversions you did up to represent those units?
>>
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Playing ATB, unit has been going for a couple of years but I've hit a point that the game is just not refreshing the data on things like the hangar or mission screen properly. I mean, I can view the hangar if I click it, minimise it for a second then scroll down the list or change how it's organised, but if I don't it just looks blank and appears to have frozen. Advance Day also doesn't show updates.

Anything I can do about this? Second time I've had the problem so I assume it's something shitty to do with java or the code just stacking up too much shit. Moving the save between game versions does nothing either. I assume this is not just me...
>>
>>47136354
>Photos of your conversions you did up to represent those units?
I actually looked for those, but couldn't find them. Probably lost in one move or another in the decade where I wasn't playing. When the shimseen are out, I'll make some new ones, but I'm kinda stuck for now, hence the desire for placeholder things
>>
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For the anon in the last thread, I thought this might make a good purple bird take on the dualgauss Grand Titan.
>>
>>47136979
So it's a crappy KCG-001?
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>>47137189
I thought crappy was the goal, being a purple bird ride. I could just make a run of the mill dualgauss for you if you'd prefer.
>>
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>>47132944

fuck you dad I'ma fuck who ever's cousin I want while downloading copyrighted material on the innnnternet
>>
>>47137294
I would probably jam with a 4/6 if I was gonna just jam LGR on the thing.
>>
FWL needs a quad LGR machine, honestly
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>>47137536
Make it bro.
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>>47137375
I dunno, I guess I just don't get the Marik 4/6 and LGR obsession.
>>
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Speaking of lances doing garrison on the Periphery, what kind of 'Mechs would I find in a Davion version?

Say for 3025, 3050 and 3067.
>>
>>47137536
The Lyran fan TRO has one
As a Faf variant, hilariously enough
>>
>>47137536
>tfw Sea Fox creates a special Hellstar for the FWL, using LGR instead of PPCs
Is thats doable?
>>
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>>47138198
XXLFE is required, at least to move 4/6. Ugh, I feel dirty.
>>
>>47137605
>what kind of 'Mechs would I find in a Davion version?
>3025
Shad-Ds
Bugs
Centurions
Blackjacks
Riflemen
Definitely at least one Archer
Captured Vindicators, maybe?
Crusaders
Maybe a Assassin
Maybe *A* Clint
Maybe a Banshee or striker for a command mech
A Warhammer or Thud captured from pirates could also show up
A merlin might also show up if they're up on the OA side of the periphery, or a captured thud or marauder or Shad-H if they're down south
>3050
About the same, plus Cataphract-1Xs. By 3055, add a bunch of Watchmen if they're in the more drac-ward parts of the periphery. The BJs and maybe Shads and Archers could be upgraded, but probably not.
'67 is a bit beyond my expertise, unfortunately
>>
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>>47137605
>>47137605
>Speaking of lances doing garrison on the Periphery, what kind of 'Mechs would I find in a Davion version?
>Say for 3025
Cap-Taurian border: Valkyries (New Syrtis replaced nearly all of the non-Bug lights and Mediums in their second-line forces with Valks to beef up the "prestige" units), Bugs, a Rifleman or JaegerMech, maybe a Blackjack or Vindicator, Davion Crusaders or Marauders, and the odd Shadow Hawk D.
All along the Taurian border you've got access to most of the Unseen from the Taurian factories (jacked though they may be).
The Drac-OW-FS border, you're looking more at second-hand Drac lights, a dragon or two, and SHD-2Ds in place of the Cap and Taurian 'Mechs. And of course, the delightful Enforcer/Centurion/Dervish team. You might even find a few Primitive Swordsmen or Dervishes out in the boonies.

>3050
About the same, but the percentage of good heavies and mediums would drop soon after. The Davions really pushed most of their decent 'Mechs up to the frontlines and burned out a lot of their legacy Heavies in 3039 and the early Invasion. The odd "Steiner" unit will also start showing up.

>3067.
Watchmen stop being exclusive property of the Cap march and getting shuffled off to militia duties all over the Suns in the 3060s. You're also likely to see a heavier weight distribution, as the Davions switch over to the Enforcer III, Jager II, and upgrades of all the Unseen (plus all their other new shit) while shuffling the remaining legacy heavies and assaults and the 3030-50s desperation refits out of front-line units. Same thing with older salvage, you're gonna see a much higher percentage of the "crappy" (by comparison) short-upgrade models from the Caps and Dracs near their respoctive borders, as well as "tainted" Steiner 'Mechs once the Civil War is over and the Davs start restructuring.
>>
Have there been any good mech games since MW4? I'm dying for something that isn't free to play trash.
>>
>>47139401
>Unseen from the Taurian factories (jacked though they may be).
Eh?
>>
So what kind of Heavy and Assault Mechs did the Taurians have access to at the time of the Succession Wars?
>>
>>47139625
They actually had some surprising decent shit like Thundebolts, Warhammers and Marauders.
>>
>>47139625

And to add on to this, what was the disparity between the Taurians and Canopians in terms of mechs and military units like Tanks, Fighters and what not?
>>
>>47139701
TDF was something like twice as big as the MAF easy. Pretty poor on aerospace assets but the MAF probably wasn't much better. TDF was also massively better equipped and trained. Something like 80% or more of Canopian produced mechs were just bugs, and the average reading level in the MAF was at the 6th grade.

Then Calderon paranoia went too far and the Canopians acquired residual porchbux in the 3050s and the rest is history.
>>
>>47139764

Does that mean the Taurians always came out better in whatever conflicts they had with the Canopians.
>>
>>47139589
I think he means hijacked, as in salvaged, implying shitty condition
>>47139625
>Heavies
Thuds (lots of them, the backbone of the TDF)
Warhammers (in reasonable numbers)
Marauders (quite a few; three factories)
Archers (lots, just like everyone else)
These are the ones they actually produce, and they produce a lot of them (they seem to use heavies to make up for their shortage of mediums, I'd imagine they've got a lot of stinger, wasp, thud, marauder and such lances)
They've also of course got the same large quantities of crusaders and riflemen as everyone else, and probably a few captured davion Jaegermechs and maybe an ex-liao catapult or two. Probably also a few grasshoppers, as they can be found all over the place
For assaults, it's gonna be Stalkers, strikers, Longbows, Banshees, a few Awesomes. Probably a few battlemasters, a few salvaged Victors, and the occasional cyclops and atlas. Personally, I'd also throw a few -7 and -8 series mackies in there for a little color, but that's non-canon.
I personally also figure that the periphery armies should have somewhat more in the way of downgraded SLDF machines than the IS, especially in the assault range, for reasons I can explain in another post if anyone cares, but no real canon support for that beyond the fact that they're said to have Wyverns like everyone else, and some Guillotines that they put in second-line units cause they don't like em.
>>
>>47139909
It would make sense but I'm not too read up on their history. I do recall the one "war" they did have involved small numbers of troops and both sides generally getting nothing done before hastily ending the whole thing.
>>
>>47139909
>Does that mean the Taurians always came out better in whatever conflicts they had with the Canopians.
Thing is, they didn't HAVE any of those except for a tiny tiff during the 1SW when they were a lot closer to military parity, and they both ended up essentially fucking up and gaining absolutely nothing
>>
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Why do people keep whining about a Davion bias when they've been a punching bag for literally over a decade in the real world now?
>>
>>47140011
Usually?

>because muh faction had it worse in the factional dick measuring contest.

It's exactly like social justice warriors arguing about "privilege" it doesn't matter if you're winning so long as somebody racks up more misery points, you're still getting off too easy.
>>
>>47139764
>MAF probably wasn't much better.
The MAF's aerospace assets were absolutely wretched all the way up until probably after the jihad; IIRC in 3025 they had a hot hundred ASFs in their entire military and were either producing none at all or had a single line going, I don't remember, not to mention their poor quality of training.
>>
>>47140011
Hey I found your thread on the OF:
http://bg.battletech.com/forums/index.php?topic=47092.0

You can read mine here:
http://bg.battletech.com/forums/index.php?topic=46461.0
>>
>>47140011
Who whines about a Davion bias here? /btg/ is home of purple burd circlejerking and hating the Capellans.
>>
>>47140336
>Who whines about a Davion bias here?
Nobody, it's actually pretty amazing. Even our taurians hate the capellans instead.
I suppose it's an OF thing
>>
>>47140336
>>47140360
Speaking as a Suns player I enjoy the fact the spergs who hate the faction mostly reside on the OF.

What's your favorite Davion-made 'Mech?
>>
>>47140336
>>47140360

I rather like the Capellans myself.

They remind me of the Soviet Union in the opening phases of Barbarossa.
>>
>>47140388
They're fun until they got flanderized into space chinks.
>>
>>47140294
Not my thread desu senpai. I mostly just posted retro 3025 designs that no one gave a shit about.
>>
>>47140294
>Capellan fan
Dropped
>>
>>47140412

I thought they were still a blend of Imperial and Communist Russia and China?
>>
>>47140381
>What's your favorite Davion-made 'Mech?
Gotta love dat Caesar. I see the nightstar as more of a 50/50 Lyran/Davion mech, but if it counts it's tied with the Ceasar. I mean, the mutant lovechild of a Marauder and a King Crab? Sign me the fuck up
>>
>>47140452

Not since GRORIOUS XIN SHENG
>>
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Battletech: Chinese Democracy 2
>>
>>47140336
Lately nobody, but there've been some lovely shitstorms on here about it in the past.
>>
>>47140480

I can still see some of the Russian influence.

Namely in their military doctrines.
>>
>>47140452
AHAHAHAHAHAHAHA

not since GRORIOUS XIN SHENG comrade
we HAN CHINESE IN SPACE now
>>
>>47140526
>Lately nobody
I can't think of a single major instance in about the last two and a half years
>>
>>47140541
What, heavy use of unguided artillery and smoke combined with fully mechanized and fast-moving units?

Oh wait!
>>
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>>47140526
Oh hai
>>
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>>47140562
Here, lemme do a major instance right now.

SHIRO KURITA STRONG.
ANYONE WHO IS AGAINST SHIRO KURITA IS A DOG THAT NEEDS TO DIE.

DAVION.
WE COMIN' FOR YOU WHITTU PIGGUS
>>
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>>47140594
Let's go
>>
>>47140565

I also meant in their design philosophies as well.

Also in the manner at which their warmachine improved after a series of disastrous defeats.

They also make use of a lot of cheap, easy to produce and relatively dependable.
>>
>>47140621
>They also make use of a lot of cheap, easy to produce and relatively dependable.
You are aware that that meme applies almost entirely to Russian small arms, right? A lot of their heavier stuff is known for being horrifically unreliable and a maintenance nightmare
>>
>>47140721

>A lot of their heavier stuff is known for being horrifically unreliable and a maintenance nightmare

I was referring to examples like the T-34 = Po Analogue as well.
>>
>>47140721
Majority of Russian small arms derived from the AK design is wondrously reliable as its built with a lot of wiggle room. Outside of the AK design linage its more same as anyone else around the world, a hit or miss.
>>
>>47140567
Go away, you shouldn't exist.
>>
>>47140865
Ah yes the T-34.

>early T-34 tanks looked pretty but so internal engineering so badly bungled you might as well shoot the crew before they start the engine.
>As the war progressed things got way better but the tank got uglier and shoddier looking.
>>
>>
>>47140865
>>47140876
>>47140876
>Outside of the AK design linage its more same as anyone else around the world, a hit or miss.
Their electronics were known for being objectively worse than western equivalents, though.
For infantry-scale gear, you're pretty much right, though
>>
>>47140865
The Po is closer to being a Sherman than a T-34 really, but it does look like a T-series more than a sherman
>>
>>47141061
Po is a T-55 if it's anything.
>>
>>47140934
Aw man, the Rakshasa, I forgot about that thing.
>>
>>47141075
This.
Delicious Space T-55.
>>
>>47140865
>>47140621
Honestly, the FWL has a closer setup to the Soviets up until they get SGLRMs, at which point they go full NATO because SGLRM STRONK
>>
Rate my Davion company

1 Lance:
>DVS-2 Devastator
>GUN-1ERD Gunslinger
>PTR-4D Penetrator
>VTR-9K Victor

2 Lance:
>MGD-1A Rakshasa
>CN9-D Centurion
>BJ2-OC Blackjack
>BSW-X1 Bushwacker

3 Lance:
>FS9-O Firestarter
>NGS-4S Nightsky
>WVR-7D Wolverine
>PXH-3D Phoenix Hawk

Not certain on lance designations to use (Attack, Fire, etc).
>>
How do you guys feel about taking doubles, or hell, even a full lance of the same type of mech? Particularly for bigger games. Not even different variants, just something like maybe an all Hunchback 4G lance of a company in an urban fight, or a support lance of 3 Yeomen and an Archer for the leader?

Is this unacceptable? Should it be all mixed mechs, all the time?
>>
>>47141367
In nearly all the other wargames I've played most formations are pretty homogenous. B-Tech is damn weird about its heterogeny.

I hear the Star League managed consistent lances.

>Amatures study tactics, professionals study logistics.
>>
>>47140921

The Po wasn't all that great when it first started out was it?

>>47141011

>Their electronics were known for being objectively worse than western equivalents, though.

That about fits the Capellans doesn't it? I remember it being said or implied they lagged behind their neighbors in terms of technology.
>>
>>47141367
I do it all the time. Just last month I played a game of four Shad-Ds against four Blackjack -1s.
>>
>>47141463
>That about fits the Capellans doesn't it?
Not at all. The cappies are the biggest guys in the EWAR game, always have been
>>
>>47140516
CGL confirmed for not knowing what the fuck they are doing?
>>
>>47141534

I thought they were largely behind their neighbors (House Davion and House Marik) in terms of technology?
>>
>>47141578
>I thought they were largely behind their neighbors (House Davion and House Marik) in terms of technology?
In general, yes. In military electronics, no. After Xin Sheng magic, if anything, they're ahead
>>
>>47140516
When was this posted?
>>
>>47141651

It's about time then.

Though I suppose that could be attributed to them never going along with Devlin Stone's disarmament program.
>>
>>47141675
Yesterday, I believe
>>
>>47141651
ha ha no, the stone bullshit happened years after XIN SHENG XIN SHENG. And Cappies have been focused on EWAR since the 4SW.
>>
>>47141675

http://bg.battletech.com/forums/index.php?topic=52280.msg1214279#msg1214279
>>
So anyone has any info about what exactly are the campaign specifics for ilclan?

I'm also interested in the Campaign Companion info.

So far I've been running the Mercenary expansion campaigns and they are awesome, but I'd love to check out other ways to play the game.
>>
What is a Capellan "Shadow Lance" exactly?

And when did they first start using it?
>>
>>47142237

Lance of 'Mechs that all have Stealth armour.

Introduced after they made Stealth Armour in their Field Manual, so in the early 3060s.
>>
>>47141104
And deservedly so. The Rakshasa was objectively the worst of the "Inner Sphere clone of a Clan mech" designs.
>>
>>47142210
As far as I know is the idea was that clans finally take Terra, probably in response to whatever the Republic does when the wall finally drops, then wreck what's left of the rest of the IS as we know it.

They already have put a bunch of stuff in play that means the Lyrans can get taken over/torn apart by a couple of clans as well as clan Wolf having FWL holdings too, Ghost Bear is becoming more of a regular power, Snow Ravens got their own puppet state, looked like they were gonna pull a 1st/2nd succession wars tier fuckdump on everything but with more actual change of territory.

Otherwise, why the repeated calls to get it out the way and timeskip another century or so into the future?
>>
>>47141367
I do that a lot, it just makes sense from a logistics POV. The company I'm fielding atm is half WVR-6M Wolverines.
>>
>>47142368

>Snow Ravens got their own puppet state,

Their potential for expansion doesn't look all that great.
>>
>>47142392

Depends on whether they're allowed to use their fleet or if they have to act like retards.

CGL is writing it, we already know they're gonna act like retards.
>>
>>47141571
Actually, I think that's a good decision on their part, *assuming* that they've got the resources in place to keep at it.

If anything, I think the Dark Age could use some more fleshing out.
>>
>>47142727

Even with a fleet, aren't they lacking the ground element and personal to put it to good use in any attempts at expansion?

I read the Out Worlds half of the Clan-Periphery State is a somewhat ramshackle affair that isn't as interested in aggression as their Clan allies are.
>>
>>47142869

The Ravens are the only game in town on that side of the map. They could blockade worlds until they surrendered, a tactic that however dumb it may sound worked for Sun-Tzu with fewer ships. Worse ones too.

As for the ground forces, rebellions are some Schrodinger's-level shit in BT, they only matter if this time writers decide they do (and/or it's required for the Caps to win).

The OA isn't interested in expansion, but the Ravens might be.

The smartest play would be to turtle up and see what happens with the Dracs, but again, this is CGL.

>>47142821

They could still do ER 3150 instead of going back to the SWs for another year and a half.
>>
>>47143000

>The Ravens are the only game in town on that side of the map.

For WarShips, I mean. The Dracs and Suns literally can't challenge them.
>>
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What are must read LORE books?

In terms of supplimentals and novels?

ie, does the Twilight of the Clans and Blood of Kerensky series cover the Clan Invasion good enough?

Is there a similar definitive series of novels for the Succession Wars?
>>
>>47143396
>SW
Nah, but the Gray Death Trilogy is perfect for putting you in the mindset.
>>
>>47143396
Those 2 arcs are the mainline Invasion/Bulldog novels, so yeah, pretty much. There is a bit between them that you miss, but it's not much really.
>>
>>47143396
Gray Death Trilogy + original Black Widow Company book + TRO:3025 are the essential 3rd War stuff.

Original House books are the essential faction lore dated the 3rd War. These get a 3060's update in the Handbook series, but the old ones are more fun.

Warrior Trilogy is 4th War. "I give you the Capellan Confederation!"

20 year update/Historical 3039+Brush Wars the in between years, largely nonessential

Blood of Kerensky Trilogy for the Clan Invasion

Twilight of the Clans novels for Operation Bulldog and Serpent, also the Operation Bulldog and Twilight of the Clans sourcebooks for hard numbers and more art.

FCCW novels for the civil war

Jihad Hotspots series +dawn+blake docs for Jihad

And so on and so on.

Battletech rivals even something like the old Star Wars EU. A hundred and something novels, then comics on top of that, then a hundred sourcebooks and rulebooks on top of that.

So the real question is where would you like to start? I'd probably jump into the Blood of Kerensky Trilogy and then backtrack.

Also, don't confuse "Invasion Era" with "Invasion" The clan invasion was over in 3053 and the BoK books cover the entire thing, start to finish.
>>
How does the MoC actually work?
>>
>>47143665
Laid down in their back
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>>47140934
>>
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>>47143729
get out
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>>47142335
the 1Ar is pretty good though. MMLs and Snub PPCs.
>>
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>>47136358
>>47140478

>Boiled Dungeness Crab with Fennel

>Mince enough of the most tender fennel fronds to make 2 tablespoons, and mince enough of the bulb to make 1/4 cup; set both aside for the Fennel-Lemon Tartar Sauce.

>Coarsely chop the remaining fronds, stalks, and bulb, and place in a large (at least 8-quart) pot.

>Add lemon slices, 1/4 cup salt, and enough cold water to come within 3 inches of the top of the pot. Bring to a boil over high heat.

>While water is heating, set crabs on a rimmed baking sheet or tray, and put them in the freezer. (This dulls their senses to make handling them easier. The crab should be well chilled but not frozen; don't leave them in the freezer more than 30 minutes.) When water has come to a rolling boil, grab each crab securely at the back of its shell, and gently but swiftly drop it headfirst into the boiling water.

>Cover pot, and return water to a boil, reducing heat to medium if necessary to prevent water from boiling over. Cook crabs 18 to 20 minutes. Carefully drain. Clean crabs, and serve hot or chilled with Fennel-Lemon Tartar Sauce, Bloody Mary Cocktail Sauce, and Ginger Butter.
>>
>>47144232
I have missed this Shimmy KC
>>
>>47144232
I like chilli crab noodles.

>>47144268
I want a miniature of that king crab. Don't like either of the ones IWM does as the old one is fucking tiny and kinda carp, and the newer one just looks wrong because dark age.
>>
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>>47143758
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>>47144268
>>47144307
this is the MWO crab
>>
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Alright lads, I've got a small challenge for you lot:
The year is 3025, and you've been assigned to launch a smash-and-grab raid on a reasonably well-defended planet on the Lyran-periphery border. You may bring up to six mechs, weighing less than a combined total of 200 tons (there's only so much room on the DropShip)
What do you bring?
>>
>>47144996
I bring four panthers and a 3025 Grand Dragon. Show these stiener cowards who's side Zeus is REALLY on
>>
>>47144996
>Vindicator
>Panther
>Grasshopper
>Wyvern
All 4/6/4, all decent firepower, seven hands between them to carry shit. All in all, a pretty damn good raiding lance
>>
Apologies for the late reply; putting it in a spoiler to keep it from derailing the thread
>>47128882
[s]>>>47128495
>>Granted, it might have been written better and meant more if written by Europeans who'd seen their countries rebuilding after being flattened in WW2, rather than by Americans whose homeland has gone untouched since the Pancho Villa raid of 1916, if not even longer....

>>what is Pearl Harbor
>>What is 9/11
>If Eurocucks wanted to write it better they could have - but they've been too busy destroying their countries in every way for the last century.

>Pearl Harbor
A legitimate military target on an isolated island-chain far removed from the mainland.
>9/11
A terrorist atrocity without a doubt, but also a singular event that caused material damage only in a confined area.

Both were shocks to your nation and caused near-genocidal outrage. Neither is comparable to the material or economic devastation seen when entire cities are bombarded for months on end or flattened in house-to-house fighting.[/s]
>>
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>>47145280
And I fucked up the spoiler tags. Clearly I need to lurk moar.
>mfw
>>
>>47145280
Well you fucked up, so how about you just walk away?
>>
>>47145280
>butthurt Eurocuck can't spoiler

Ok kid
>>
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>>47144996
>The year is 3025, and you've been assigned to launch a smash-and-grab raid on a reasonably well-defended planet on the Lyran-periphery border. You may bring up to six mechs, weighing less than a combined total of 200 tons (there's only so much room on the DropShip)
>What do you bring?
The force is Santander's Killers/The Death's Head Raiders.
Debbie Malgur and her VTR-9A. 80t. Only got one hand, but it should be able to handle anything big the Elsies send out. She's also one of his more trusted lieutenants, which means she'd be likely to go on this kind of raid to begin with.
Spider: 30t of pure raiding awesome.Can do a -5D if we need to burn more shit, or expect to run into vees/civvies/things that can't be ransomed/flammable housepets, etc...
2 Wasps and a Stinger - 60t. We'll likely need the MGs to deal with soft targets on the raid site, and we can even load one of the Wasps with Infernos if we're desperate.The hands will come in really.. handy. Hurr hurr. Plus they're fucking cheap and we won't miss one too badly if things go south.
COM-1A Commando. 25t, works well as an "oh shit" unit, and gives us a little ranged support.

Overall the unit is a short-ranged nightmare, but the Victor will slow them down if they run into heavy fire support and have to bail. Still, the whole thing gets me 11 hands, enough machineguns/SRMs to fuck up militia armor and enough speed to run from Archers and LRMCs. Everything but the Vic is 6/9, most of them jump as well, and the armament is suited to a hit-and-run raid while having enough basic endurance to cover their retreat as well.

If I wanted to ditch the Victor, I'd swap out a Wasp, and the Vic for an SHD-2D and a PHX-1. Load flak in the SHD in case VTOLs show up. PHX is the command ride.

Now, I kinda picked this based on what models I have in my Santander's Killers company, but they still make a lot of sense.
>>
>>47145765
I could have sworn that Wasps only had one hand actuator since their right forearm is all gun, but fuck me sideways, when I checked the 3025 record sheets the WSP-1A does have two. It's actually the only Wasp model to have two hand actuators.

>>47144996
If I'm serving the Combine: Jenner, Shadow Hawk-K, one Wasp-1K, one Wasp-1A. Hopefully the stuff we have to carry away isn't very heavy.

If I'm a mercenary hired for ram-raiding, I'd say a pair of Wasps, a Wolverine, a Vulcan for dealing with all the softies plus perhaps a Thunderbolt-5SE or a Grasshopper for the boss. Mobility for days, some big guns, plenty of small guns and bigger carry capability.
>>
>>47146340
Fuck, missed that the Hopper option is overweight. Drop one of the Wasps then and bring a GHR or bring both and take the Thud.

Never do maths before the morning coffee has kicked in.
>>
>>47146340
>I could have sworn that Wasps only had one hand actuator since their right forearm is all gun, but fuck me sideways, when I checked the 3025 record sheets the WSP-1A does have two. It's actually the only Wasp model to have two hand actuators.
I always figured it could store the gunpod, attach it to the forearm or something if it had to have both hands free
>>
>>47142821
Except that makes no sense from a franchise perspective. One of the things you do when you make a major change to a franchise is get the change out there and then read the audience response before moving on.

Look at The Force Awakens, it does nothing but introduce the characters. There is next to no information given on Snoke, the backstory for just about anyone, or the situation in the rest of the galaxy because Disney wanted to see what the fans liked and didn't like before committing to anything.

I think CGL are fully aware that no matter what they do they are completely fucked, so they are going to just flood us with content and hope we don't have time to complain. Think about it most people would bitch if either the wolves or bears managed to breach whatever massive defenses Stone has cooked up and if it's just the Star Adders pulling an operation revival 2.0 then that would just be boring.
>>
>>47147049
I don't think that was really a feasible position for them, because anything they put out has tie-in to before and after. For example, they can't do Clan Invasion II and then see what people think and go "j/k lol"
>>
>>47147146
It's more that they can't react to what the Fans don't like and make changes going forward because they are fully committed to the storyline. For instance early dark age/Jihad fluff implied that everyone was knocked back to near 3025 levels. Everyone hated that so most of the the recent stuff has more or less had tech stagnate after about 3080 or so instead.
>>
You know, I wonder why there hasn't been a Fachan Protomech yet, it wolf have one leg, one arm, JJs and a Sword.
>>
>>47147373
Yeah but what I'm saying is that I don't think that's really an option for them, you can't drop a big twist and then say "Oh, actually it was aliens the whole time" or something
>>
>>47147049
>I think CGL are fully aware that no matter what they do they are completely fucked

Then they either need to do a complete reboot, or just shutter the franchise and go work on their boxed games. That's pretty clearly all Randall likes working on anyway.
>>
>>47147539
>not pimping VALIANT THE RPG all day erry day.
It's like you don't even Randall.
>>
>>47147560

That was almost 3 years ago. Right now it's all about the boxed family games like VIKINGS. You did know CGL produces VIKINGS: the game, right? It's based off the VIKINGS tv show, which is about VIKINGS, just like the VIKINGS board game from Catalyst Game Labs.
>>
>>47147780
As a proud white male, I'm sick to death of Vikings. Especially the pop culture version.
>>
>>47139401
>New Syrtis replaced nearly all of the non-Bug lights and Mediums in their second-line forces with Valks to beef up the "prestige" units
From what I understood it was the Bugs that were the ones explicitly replaced.
>>
>>47145765
>COM-1A Commando. 25t, works well as an "oh shit" unit, and gives us a little ranged support.
I think you mean 1D?
1A is the primitive Commando, 1D is the modern variant following the 1A concept.
>>
>>47147539
Yeah I get the strong impression that unless ilclan is a smashing success that Battletech is going to end up in an End Times situation and replaced with a different system that resembles 40k
>>
>>47148171
well 40k is more successful so that's not a bad business model
>>
>>47148254

CGL doesn't have the staff numbers, control over miniature lines, and cultural zeitgeist plus economic conditions that spawned the monstrosity that is GW though.

Shit, I wouldn't even say they have the talent of Mat Ward right now either.
>>
Good God, among the constellation of the Heinous Bastards of the Inner Sphere, this guy is a shining star. Reading the Reunification War and how this arsehole pacified the OA and Taurus actually pissed me off. And he got away with it, too.
>>
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>>47148822
Got away without having his face seen, as well.
>>
>>47148841
>>47148822
Yeah, Amos is pretty much the only BT character that's actually irked me as well
>>
MWO's Kodiak has retractable claws. Cool intimidation factor that you'd be willing to consider canon, or apocryphal MWO embellishment?
>>
>>47148841
Michael Ironsides?
>>
>>47149550
I thought they were supposed to be in canon.

Of course, it's not at all intimidating in MWO since there's no physical combat.
>>
Is there a list of stuff that has to be hardmounted on omnis?
>>
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>>47149658
I guess part of the reason why this dude of all the heinous people in the IS history pissed me off so much is that he reminds me of Total Recall's Richter.
>>
Battlebump
>>
>>47148303
>Talent
>Matt Ward

Choose one and only one.
>>
>>47150620
Hey, what are the Ravens doing about resources in the OA?
>>
>>47144996
4x Phoenix Hawks, 1x Stinger
or 6x Stinger LAMs
or 1x Quickdraw, 4x Jenner
or 1x Hunchback, 2x Whitworths, 2x Panthers
>>
>>47149704
structure, engine (including heatsinks hidden in the engine), gyro, cockpit, and armor (except modular armor).

I don't remember off the top of my head if there's anything in the "Weapons and equipment" charts that can't be pod-mounted.
>>
>>47148822
>>47148841
GAS THE SLDF, DEUNIFICATION WAR NOW
>>
>>47150729
Molesting the local women, children and livestock, as is standard for clanners, and stripmining a bunch of stuff, which the locals don't like much
>>
What's everyone working on right now in terms of minis?

Personally, I'm painting up a Griffin-proxy cobbled together out of a Heavy Gear mini and some other bits.
Will post pics once it's done.
>>
>>47151212
>What's everyone working on right now in terms of minis?
Waitin on them shimseen to replace all my old unseen that I sold when I quit.
Also, I'm thinking about buying and painting a primitive lance, maybe a Mackie and a couple griffins
>>
>>47151488
>Mackie
Which variant?
>>
>>47151574
A -6S, probably. Might also buy a second to kitbash into a -7A for my 1st succession war taurian assault lance, but that's for later
>>
>>47150960
MASC/anything that effects the myomer has to be hard-mounted.

Supercharger does not.
>>
Hey guys, I've got an idea for a design challenge: 3039-style downgrades of the SLDF mechs from 3058
>>
>>47151212
>What's everyone working on right now in terms of minis?
• Sculpting a twin-PPC arm for my other Mackie.
• The Black Widows are converted and ready to go, but only Gentleman Johnny and Colin McLaren are actually finished. Nasty Kay and Toru Ikeda have highlighting and blacklining done, and are waiting on their crimson detailing.
• Basecoated the Sixth Syrtis, and I have three waiting on highlights and metal cleanup on the desk.
• Santander's Killers have a pair of Griffins with completed conversions and bases, but they've only got the silver basecoat. Just got the paints I need on sale last night.
• I'm making a 28mm Thud from scratch as well. Did a foamcore test cut for the torso, and I'm adjusting a couple of the proportions before I move to wood and plastic. The first cannon I lathed out didn't have the proportions I wanted, so I'm heading out to the makerspace again in a week or two to do it in two folding sections like the original manga version. After that I might try something easier, like a Clint or 4e Assassin, but that's for another day.
• I'm back to work on the BT-scale 80's-style blade antennas, since I finally found the ziplock they were in inside one of my old tax records folders (God knows why..).
>>
>>47151731
Actuator-Enhancement System cannot be pod-mounted
>>
>>47151082
>and stripmining a bunch of stuff

which seems to me like a pretty dick move when Asteroid Mining is a thing. Ravens are even buddies with the bears, who are supposedly pretty good at that stuff.
>>
>>47140381
>What's your favorite Davion-made 'Mech?
Atlas III, baby. Dat RAC/2 w/ shields, makes me hard.
>>
>>47152531
>which seems to me like a pretty dick move
>clanners
gee, who'da thunk it
>>
>>47140934
Man, that Rakshasa has seen better days. I want to love that mech, it tries so hard and is decent as a mech, but it always lives in the shadow of greater designs. Very much the lesser son of greater sires.
>>
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>>47152531
A thing a lot of the IS Clanner players forget, especially Burrs fans, is that even the integrationist Clans (with the exception of the Nova Cats and Scorpions) are still in it primarily for the resources, not really administering a functional realm. They're all still pursuing the inherently short-sighted goal of gathering their strength to bum-rush Terra, and their entire societies are still bent to that end. No matter how much propaganda goes into the aether, at the end of the day a Clan government is still the literal embodiment of the military-industrial complex, and it does not give a single fuck.
>>
>>47152531
Purely a non fiat rooted question, but what *aren't* the Bears good at?
>>
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>>47144307
>I want a miniature of that King Crab.
>Pic related
I heard you talkin about me, thought I'd show up. How's it goin'? Sorry for the bad pic, I'm between paint jobs right now, just running around in my base coat.
>>
>>47152634
>gee, who'da thunk it

Asteroid mining is good for stuff you're using on-site and anything reasonably valuable, but if you need bulk materials on a plant, especially in a 'Clanner Patience' timeframe, the fuel cost of accelerating and decorating, say, several million tons of iron ore might be more than its worth.

Especially if you have slave labor.
>>
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>>47152717
Well, ever since Labor Factor Ditka died they've been struggling at their intramural sporting competitions..
>>
>>47152751
Would that one happen to be from our Russian friends?

If so how do you like the quality of their products?
>>
>>47152659
It really wouldn't take much, you know.
I would just drop the Artemis on the launchers for another sink and a medium or something.
>>
>>47152849
>I would just drop the Artemis on the launchers for another sink and a medium or something.
personally, I'd go with another sink and CASE, and replace the MPL with two MLs
I've done this with a Rakshasa that I rolled as my personal mech in a past campaign, and man was it an improvement
>>
>>47152828
I acquired that KGC from a very polite Australian man on eBay, actually. The quality is most excellent. It also came with closed claws, which I didn't like, so I didn't mount them.

He also sold me an unseen Warhammer, 2 unseen Marauders, and an unseen Marauder II, all of which were great, though they have very few posing options without a lot of conversion work. In fact, I'm picking up my Whammy and 1 Marauder from a painter tomorrow, I'll post pics of them at that time if anyone would like. (I had a professional paint me a ComGuard division, this is the last batch and the force is finished)
>>
>>47152717
Losing.
>>
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So, what are some of the most insane/bizarre/amazing/questionable designs you guys have come up with, considered, or actually been allowed to use?

The cryogenic rickshaw would probably take the cake for mine, but...
>>
>>47152924
>So, what are some of the most insane/bizarre/amazing/questionable designs you guys have come up with, considered, or actually been allowed to use?
The HBK-2CS4C. It's a Hunchback-4G that drops all the weapons and replaces them with a Gauss Rifle, an ER Large, and some ammo. It was pretty legit.
>>
>>47152960
>It was pretty legit.

So how did that get used? You've got a lot of range, so stand off and pelt people?
>>
>>47152924
>cryogenic rickshaw

Do I want to know?
>>
>>47152924
I had some balls to the walls Blakist variants I used when the Jihad was going on. Lost them when my computer was stolen, so I hope the jigaboo that took it likes WoB too.
>>
>>47153048
Yeah. The 2CS4C was used alongside a KGC-001 and a Marauder-5D as a gunline in a Tukkayid campaign. The rest of the L2 rotated a lot, as we lost a good number of mechs (we eventually lost the Hunchback and Marauder too), but they generally kept the Clanners off us and let the Gauss's and PPCs do the heavy lifting.

We finally were forced to flee before superior numbers and most of our force was slow (that damn King Crab especially) and we lost the Hunchback, along with the pilot (he was a proto-Blakist, he went out shooting a sidearm at a Clanner's cockpit).

It's a great campaign, we technically have 1 more battle to go too. The other guys in the game (GM and my fellow player) both post here, so they can chime in as they're available.
>>
>>47153162
>It's a great campaign

Sounds fun.
>>
>>47152828
I have an order from Warhansa on the way right now.
Will do a full overview when it arrives, but so far, things have been just as polite and professional as I'd expect from a local company (UK). So that's already beating a bunch of manufacturers.
>>
>>47153263
Yeah, I've got a Jenner and Dragon making its way towards me as well.

If they're quality stuff, I'll probably order a couple of extra minis from them.
>>
>>47153295
If they're as good as I hope, it'll be hard to stop myself ordering approximate 1+ of everything.

Awesomes are definitely on the list for that, if only to have some comparable in size to the more modern miniatures lines. And Dat Locust. One of my favourite shitmobiles in MWO, never liked any of the actual miniatures for it.
>>
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>>47152924
This fucking thing. Took it into a no-holds-barred IS Tech-only Solaris Slam. Chiyo would snipe open their CT for a couple of turns and then light off the "all the missiles" button. Managed to kill pretty much everything but the damned 7/11/11 MXPL whore. Fucking thirty-round fight that was.
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>>47153263
hot diggidy damn thanks for giving me the name. I'm definitely ordering some clan mechs from them.
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>>47152717
>>47152717
Making the first move. designing 75 ton mechs.
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Anon from the other night with the bros before hoes question. I held her butte, then made it to the game and headcapped two mechs in a row.

It was a good night.
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>>47152250
here's one for the pillager, complete to 3039-style fluff stuff
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>>47153144

Basically, it started out with a discussion involving cooling real-world nuclear reactors, and my GM challenged me to come up with 'a Mech that couldn't shouldn't be able to fight without melting' that actually worked.

So I showed him. I showed them all...

I started with a heavy mech, and while fitting all four ER PPC on with the necessary targeting gear, armor, and sundry while still being allowed to fire the damn things was tricky, it worked. With that much mech around me, I probably wouldn't even have to worry about radiation sickness from the Bremsstrahlung.

Fire in a technical sense, anyway, if not a practical one. That was where the rickshaw came in. It carried heat sinks in a bulk that outweighed most aircraft, along with an ECM suite to screw with the inevitable missiles.

Circulating coolant directly though the 'Mech and the rickshaw was an improvement over the somewhat problematic inital method of cooling. That being producing liquid nitrogen on-site, spraying it on the back of the 'Mech*, and hoping we don't run into any weird atmospheres.

I brought it to the GM. He couldn't decide if it was stupid but practical or just stupid, but agreed that it worked. So I went with it.

The rest of my Lance, being the wonderful bastards they are, decided that giving this monstrosity a fighting chance, if it worked or not, would be more fun than the usual. So they came up with some other outlandish designs to support it; this was how 'fixed-mount horizontal "jump" jets' came to be.
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>>47153773
Noice.

Also nice Sidonia pic.
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>>47152924
I didn't design it, but I did let it hit the table, and pic related performed exactly as expected.
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Doing a full-grog 3025 era game tonight. What mechs and tanks do the Davions make?
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>>47154098
You could try looking at xotl's assignment tables.
A quick google should lead you to it.
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>>47153803

Yeah - it really was that overblown.

Another guy was playing a medium piloted by a guy who really should have been driving a light mech. That was where fixed horizontal boosters came in; his epiphany was that you only need enough vertical trust to get yourself in the air, and then all you need more for is to move toward the enemy.

However good his judgement wasn't, he was a great interceptor.
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>>47154174
oh cool. I didn't even think to check on the OF tbqh.
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>>47151212

Just wrapped up a ComGuard painting commission that I have painted four times (varnish frosted, kid got into my paint booth and spray black around, and had the heat go out while I was out of town and a spray can exploded next to the freshly-varnished minis) and am in the process of packing them up to hand to the (very patient) gentleman tomorrow.

After this, I'ma give BattleTech painting a break for a little while and paint some stuff for myself. I have the entire OOB of the Battle of Dogger Bank (1915) - 73 ships - sitting assembled and primed and awaiting work, plus there's some miscellaneous SAGA and Infinity minis I've grabbed since November that I want to get painted up.

The next actual "BattleTech" painting I think I'll do is either this patient gentleman's next commission (IIRC, a superheavy in a diorama), or I'll take a trip to IWM and pick up an extra few hundred bucks worth of WarShips and a DropShip screen. I don't actually own many FWLN ships, so adding a Thera, x2 Eagles, x2 Aggies, x4 Zecs, and a miscellaneous ship or two (probably an Essex and a Black Lion), plus DropShips, should do nicely as a fleet base.
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>>47151212
Stuck some tanks on bases.
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>>47154520
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>>47154489
After posting here for a couple years one of my BT dreams is to play you in a game of warships someday, NEA.

So please don't die before I've bought the ships and can make it to some event I'll meet you at.

Inner Sphere fleets only, I'll let you pick your faction first.
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>>47154489
>a superheavy in a diorama
As the gentleman in question, you've got that correct. We'll talk tomorrow, NEA, there's developments etc. And no worries, I'm actually kinda stoked to hear the story of what happened to these poor ComGuard.

If it's cool with you, I'll probably share the entire force with /btg/ on Tuesday, when I have a chance to display them all at once.
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>>47154520
>>47154534
Eyy, where'd you get those models? Are they official ones?
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>>47154675
Ral Partha/ebay peoples selling on their old ral partha packs without using them.
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>>47154675
The Cat looks worked on, to me. The 'clops probably is too, if the guy ain't shy about it.
The vees, I dunno. Look legit.
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post music that you think would fit in perfectly in a Battletech movie.

>https://www.youtube.com/watch?v=R0OwQlZJZPk&t=1602s

This whole album. Literally "hardcore 80's: the soundtrack". I cant help but imagine an Atlas and Dragon fistfighting each other with this blaring in the background.
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>>47154733
The Cyclops has been converted, it's a crappy plastic introbox one. The Catapult is pretty bog standard though.
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>>47154858
I've only ever seen the intro Cat.
That is definitely not one of those.
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>>47154909
It's the later sculpt. It's actually a really nice mini.
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>>47151212
I'm doing some scale terrain, and I'm going to do a Mackie up in Grave Walkers colors.
Also, only kinda battletech related, but I'm going to do my XWM ships up in the Waco Rangers paint scheme, should be cool
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>>47154583

Oh, hey. Didn't know you were still checking /btg/.

Yeah, I'll give you the full story at the food court, but this commission has been CURSED. It's like Carol/Cheryl's fabled Gypsy Woman said.

Hey, actually, did you want to bring the older minis I did for you so I can put the ComStar decals on them, or are you going to do that yourself? If you do, remember that you'll need gloss varnish to paint over the matte to give the decal a good surface to adhere to, spray matte varnish to go over the whole Mech and protect the decal, and you'll need to re-gloss the cockpit canopies and the painted laser barrels.
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>>47153957
Those iOS LRM racks were at least loaded with specialty munitions, right?

Right?
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>>47154803
>liking metal
You must be 18+ to post on 4chan
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Why am I not surprised that Randall is Team "guy that fucks everything up because he protected his criminal friend "?
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>>47155461
No, they weren't. That's the worst part. He wanted "reusable" missile packs.
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Forgot pic
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>>47155832
>>47155797
>supporting team "muh government control"
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is Historical: Liberation Of Terra II in the OP mediafire?
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>>47155797
>>47155952

The only reasonable team is "Team Kill All The Enhanced People".

If you let them control themselves, then eventually they'll become corrupt and they'll wipe out/enslave humanity, because who can stop them? They're superhuman..

If you control them, then eventually the people who control them will become corrupt and they'll wipe out/enslave humanity, because who can stop them? They control all the superhumans.

Clearly, the only reasonable choice is to ID the enhanced at birth and kill them before they have the opportunity to become People of Mass Destruction. It's the only real way to save the human race.

>and then the aliens come and kill/enslave humanity because there's no enhanced people to protect the planet. No matter what you choose, you're doomed. Vision and Ultron at the end of AoU were correct.
>#TeamNihilist
>Poe's Law
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>>47156366
Senator Kelly? When did you get here? Was it before or after the midget made you a few giant robots?
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>>47156366
and what further red hot edgy opinions would you like to dispense on this thread, namefag?
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>>47156403

Bad analogy. Kelly wanted registration and control. He's not really different than SecState Ross.

Except for getting turned into a jellyfish, obviously.
Thread replies: 255
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