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Android: Netrunner General - /anrg/
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>Question of the day:
How likely is it that the news is a big box containing whats been designed of the next cycle, which will be the last ANR product as it gets the axe to make way for L5R and V:TES

>What is Android: Netrunner?
https://www.youtube.com/watch?v=VAslVfZ9p-Y [Embed]

>Android Netrunner Official FFG News & Spoilers:
https://www.fantasyflightgames.com/en/news/tag/android-netrunner-the-card-game/
http://boardgamegeek.com/blogpost/24049/netrunner-spoilers
http://www.cardgamedb.com/index.php/netrunner/android-netrunner-card-spoilers

>Floor rules
https://images-cdn.fantasyflightgames.com/filer_public/66/62/66628aed-d2e3-41c3-9ea2-1caae96b104f/adn-floor-rules.pdf

>Official FAQ (post-MWL), Compendium on rulings, and common mistakes
https://images-cdn.fantasyflightgames.com/filer_public/c9/e5/c9e522d2-d9f6-4053-9a80-684198c25fa5/adn_faq_v301.pdf
http://ancur.wikia.com/wiki/Project_ANCUR_Wiki
https://www.reddit.com/r/postalelf/comments/2sm1d2/welcome_to_netrunner/

>Netrunner Card List and Data Pack Details:
http://netrunnerdb.com/
http://blackat.co.uk
http://acoo.net
https://github.com/shyndman/ono-sendai (You’ll need to build it yourself)

>Deckbuilding Resources:
http://netrunnerdb.com/
http://meteor.stimhack.com/
http://acoo.net
http://www.cardgamedb.com/index.php/netrunner/android-netrunner-deck-builder (not recommended)

>Articles and Blogs:
http://teamcovenant.com/blog/category/netrunner-lcg/
http://cardgamedb.com/index.php/index.html/_/android-netrunner
http://stimhack.com/

>Podcasts
http://runlastclick.blogspot.ca/
http://canlaugh.com/nerdrunners/
http://www.northerngamingnetwork.com/tagme/
http://thewinningagenda.com/
>>
>>47106131
Why are the buildings on fire?
>>
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>>47106899
Because of Scorched Earth
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>>47107108
How often does Scorched Earth causes flatlines nowadays? Personally I've only ever used it to empty out the Runner's hand.
>>
>>47108307
That sounds prohibitively expensive, unless its against criminals and you can snipe an important breaker since their rigs are so brittle.

I'll go to Scorch anarchs and hit I've Had Worse with the first pretty often, but with Jackson Howard and Archived Memories I can pull the Scorches back to keep the fear alive.
>>
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So what do you guys think of pic? I've been playing around with him in some HB decks on Jinteki and he seems pretty strong.
>>
>>47108307
...Everytime it's played? At least thats the only time you should consider playing it, especially with Salem's to get rid of IHW
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>>47108884
>>47109391
What would be some strategies to using it then? I currently have a weyland deck with midseasons and data ravens for tags, but knowing other possibilities is always nice. Is it also mostly there for the psychological effect and keep the runners nervous?
>>
>>47110642
What expansions do you have?

SEA Source is a good option for killing with Scorched Earth, playing Sea Source -> Scorched Earth ->Scorched Earth will kill a runner behind a Plascrete and has a very high chance of killing a runner holding an IHW
>>
>>47110740
Only core set and Creation and Control at the moment, though I've played on Jinteki a few times, so card choice isn't a problem. Mostly looking for reliable ways of tagging though, especially in faction with Weyland, and ways to open up opportunities for flatlines, since Runners tend to end at 5 cards, not including Plascretes. So far I've only thought of Midseasons -> DRT + Scorched.
>>
>>47111132
Scorched Earth + Traffic Accident work well, especially with Faust going around, runners ending on 5 cards is rarer
>>
Is there a way to play this online?
All my friends are in different states/timezones and this looks interesting enough to pick up.
>>
>>47111495
http://www.jinteki.net
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>>47106131
white haired girl with a strand of blue and orange and violet. Why am I getting triggered?
>>
>>47111951
Because you buy into stereotypes or care too much about hair color.
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>>47109010
Seems like it would be good in Weyland with Capital investors, melange or even advance ice..
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>>47110642
My favourite combo card with scorched is Snare - it makes it much, much easier to kill someone who has got a plascrete on

>>47109010
Really interested in trying Jeeves out - the FA options look interesting for once (I'm not a huge FA fan usually), and I'm interested to see what else can be done with him

>>47112223
That's an interesting idea - what other HB cards would you put in Weyland?
One thing that is cool (assuming you have them all in hand) is that Jeeves enables SEA Triple Scorch.
I'm thinking Weyland, and as you say the Capital Investors combo is nice, but I'm also considering Custom Biotics
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>>47112475
>what other HB cards would you put in Weyland?
1-influence
>Corporate Troubleshooter
A classic given the amount of credits Weyland have.
>IT Department
Always fun (or not fun, depends who you ask), the card by itself is a menace that cost 4 to trash.
>Rototurret
A classic, trash and etr
>Team Sponsorship
Always good with so many Hostile Takeover around
>Peak Efficiency
I saw this and thought on all the rezzing cards Weyland has: Executive Boot Camp, OAI, Surat City Grid, Amazon Industrial Zone
>>
>>47112223
>>47112475
>>47112752
If you like the FA option, what's worked for me on Jinteki is Subliminal Messaging then Shipment From SanSan. Playing those two already gives you the 3 clicks spent for Jeeves to trigger since Shipment is a double. Subliminal giving you the click back afterwards is just icing on the cake. Comes out feeling like you're just spending one click to gain a credit AND advance something twice. Which is phenomenal.
>>
>>47106131
>How likely is it that the news is a big box containing whats been designed of the next cycle
I would say very slim, seeing as how big boxes are now eternal. They probably want to keep the amount of eternal cards down for the time being.
>>
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>>47112752
>Corporate Troubleshooter/IT Dept.
David makes me sceptical - I've run draco in a gagarin deck that's filthy rich, very fun but david has ruined my day more than once - but with multi-sub it might be an idea.
Also IT Department can benefit from Jeeves, which is nice
>>
>No ID in Salsette Island
>No Weyland ID in Demo and Dogma
Weren't we supposed to get an ID for each faction this cycle ?
>>
Is anyone else having a problem on Jenteki with the Mumbad City Grid decks and not being able to see the whole board?
also any tips aside from account siphon for how to deal with that all in wide mumbad city + museum deck?
>>
>>47114515
Use dat browser zoom. If you still can't manage it, make the room yourself and ask for no asset spam. Oh, wait, you're playing the MCG...

I think the answer to siphon is run a lot of assets that you can dump your money into while also generating passive income. So, the real answer to siphon is the deck you're currently playing.
>>
>>47114515
Now that I think about it. Leverage is brilliant anti Bioethics decks. You either get bad pub to trash things, or prevents all damage to trash Hostile Infrastructures/check archives.
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>>47114602
>Oh, wait, you're playing the MCG...
no i mean as the runner
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>>47114737
That's fucking brilliant - sure, it requires a HQ run, but it's a crim card, there's nothing new there.
Doesn't help against bio-ethics itself, but everything else is good.
And you can always play more than one
>>
>>47106131
>which will be the last ANR product as it gets the axe to make way for L5R and V:TES
Is there anything to this whatsoever?
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>>47115262
Not at all - while it is thought that L5R is taking a fair bit of the LCG design team's attention, there's nothing to suggest netrunner will be affected particularly, other than not being the new game that FFG is heavily promoting.

The V:TES thing is an long-standing /anrg/ joke.
>>
>>47106131
Reminds me of this
>>
>>47117365
and part 2
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>>47117365
>>47117382
Why would you represent the card game as a card game, rather than using the in-setting narrative that practically writes itself as the game is played? How flavorful the game is is, like, a third of the appeal, to me.
>>
OH God, at last I can post... that "Posting from your ISP, IP range, or country has been blocked due to abuse." was driving ma crazy (very frustrating to see posts/interesting convos going on without being able to answer).

So... musings on Jank.

This week I built and played some World Plaza variations. Bullet points:

- World Plaza is counterproductive if your goal happens to be smothering the runner's econ via asset spam. Not only does it come not built-in with the trash cost-raising clause of Full Immersion RecStudio, more importantly, from the get go, it kills one of the most meaningful cost-sink you can impact the runner with, by allowing all your assets to be picked off in one click.

There's no way for that strategy World Plaza is EVER going to compete with a mix of 0 cost assets and high costs + Breaker Bay Grid.

- The prototypical asset World Plaza wants to play is Elizabeth Mills. Effect on rez means you can treat her like an operation with potential added benefit later - which will trash her upon use, she's transient. Low trash cost means even if World Plaza is trashed to get at her, you're not caring too much, and more importantly, the runner isn't gaining on the exchange forcing his/her hand in trashing the Plaza anyway

There's complete lack of such Assets. Lilly Lockwell, looks interesting, but at 4 influence a pop far too expensive. The add campaigns (Adonis and Eve are jut too big and calling for immediate trash).

- Capital Investors is actually decent on there. Contract Killer is a bit of a mixed bag, given half it's purpose is to force a run. Exposé is barely worth it given the influence sink. Server Diagnostics... interesting besides, well, being Server Diagnostics.

In the end, I think the card has a lot of potential, but quite simply the assets it wants aren't there yet.
>>
>>47119668
I agree with this analysis. I don't see any combo with this card being better than the same combo without it. What is World's Plaza doing for your deck's game plan? Advancing agendas or protecting servers is the most expensive part of the game for a Corp, and this isn't really supporting either of those goals.
>>
Oh, and most ballsy opening of the month for me, playing Argus: click one Casting Call on Posted Bounty, click two install Dedicated Response Team, click three install Dedicated Response Team.

Pray the runner doesn't have Wanton Destruction to make me discard the Beanstalk Royalties and Scorched Earth from HQ.
>>
I don't remember who mentioned Chakana in Fisk (haven't yet given up on the poor guy... he's interesting to play at least), but thanks, tried it, and actually really liked it when I managed to get it going.

Still in the end preferred The Source + Film Critic given I was playing a Connection deck. Being able to tutor and install the bits and pieces I needed via Hostage was just too good to pass.

But, in another base rig, I think I'd try harder to keep it.
>>
>>47119668
Agreed. The only way I see it is playing Off the Grid. I think what I hate the most about it is that you can't install agendas in it. The dream of having both econ and agendas in the same server ruined.
>>
>>47108307

I don't know how things are elsewhere, but me I think a good majority of my corp wins recently have been kills.

Granted my two decks for a while have been IG and Argus and both kill decks. Faust helps a lot actually. That and the lack of protection all around.

Risky, but I just love that aforementioned Casting Call/Posted Bounty combo in Argus (add Hourglass for a laugh I guess). Time it right and it's murder. Hell, when I started playing that deck, Posted Bounty had been so out of use around here I managed to kill a couple people just playing it straight. They weren't used to it anymore.

Invasion of Privacy is still an old time fave too. Good piece to get rid of of those IHW (haven't tested the new Mumbad tech myself, so I'll refrain to comment on how it compares).
>>
>>47106131
Is a V:TES revival still a meme or has that been confirmed now?
>>
>>47122651
Paradox has been talking to the people here http://www.vekn.net/ and they seem to want to do something with the it.
Odds are it won't be a revival since they'd have to get the rights to the rules from WotC.
So it is KIND of still a meme.
>>
>>47122697

I don't know how to take

>A new card game representing the whole Classic World of Darkness, with vampires, mages, werewolves, etc. as playable factions, incompatible with V:TES.

from that survey... would that include a remodeling of original Jyhad using over formats?

Nice to now there are talks at least.
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>>47120238
>Invasion of Privacy is still an old time fave too. Good piece to get rid of of those IHW (haven't tested the new Mumbad tech myself, so I'll refrain to comment on how it compares).
Salem's looks a lot better, but the classics aren't aren't entirely dead
>>
Where were you when Slums saved the meta?
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>>47126565
>Saved the Meta

Bit late there pal, Kate Apocalypse has already been in the meta for ages
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So what are the "must have" cards for Adam?
I want to make it as aggressive as i can.
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>>47125345

I wouldn't say a lot. If we're strictly talking about getting rid of IHW before a kill, yeah, it's better. But Invasion of Privacy can allow you to pick the runner's hand clean if played at the right time.

Salem works as targeted (one of the reasons it"s not necessarily better, you need to know what you want to target) erosion. IoP is more of a bomb.

The Alliance mechanic could make it a lot better if imported (Hell, Mumbad City Hall)... but then unless you're specifically importing it to get rid of one card you'll probably also need to import some way to gather data.

On that front, the mythical NBN control deck looks like it might finally be coming.

I'm wondering about the Salem cards in a Gagarin lateral deck. I liked the idea of Student Loans to keep the runner out of reach of burst econ sources, but it was hard to pull. Add the Salems for free, Khala Goda Real TV, Blacklist, Underway Renovation... you now have a lot of tech to (pro)actively ensure those econ cards go into the heap without the runner ever benefiting from them. Add Housekeeping and maybe even Dockland...
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>>47129186
Never played adam myself, but a friend that only plays adam always say that public sympathy is essential.
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>>47129379
Ok, thanks gonna add that at least to the deck.
>>
>>47126636
Why is katepocalypse a thing?
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>>47130493
It's good against wide decks, and kate's more likely than most to be able to recover from it well
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>>47129186

The hard thing with that kind of questioning is you're always feeling like your answer is self-evident or already discussed to death, so apologies in advance if any or both.

So, Adam...

Between Safety First, Independent Thinking for surprise mass draw, and Drug Dealer (whose negative side effect uou can turn off via Lovegood) , you have an insanely good rig for Faust. I'd say Faust + Maybe some Overmind (helped by Brain Chip) support is your best breaker bet so far.

I'd say Paricia is your go to solution for lateral decks - you can spare the MU and the 0 install cost perfectly fits.

Public Sympathy vs Brain Cage is always a big debate, some prefer the later for not being trash-able once tagged and less costly, others prefer the former so as not to risk trashing a sensitive card.... depends on how much riss you're willing to take.

Speaking of tags, Dorm Computer is your friend. Allows you still go at it against those pesky tag-ridden NBN servers without a care. Can later be trashed to Independent Thinking once empty.

Then comes the Maker's Eye vs Demolition Run debate. Me I favor the later, if only because of your built in HQ multi-access, but also becasue if you have an opened R&D and a R&D Interface on the table, Demo run allows you to see four cards in two turns, while allowing you to still threaten HQ. Once the Turning Wheel can be added to Adam's rig, there'll be no question for me which I prefer. Some will say Utopia Shard is better bang for your influence buck, but I'd rather not miss access nor can afford to pay 7 credirs in most Adm builds.
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>>47131688
>Turning Wheel
Played against this the other day, it's pretty nice - the ability to stack the multiaccess, and not needing a successful run to add a counter to it is very nice
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>>47129200
>On that front, the mythical NBN control deck looks like it might finally be coming.
I would kind of like to see that - it's been a long time coming, but I do find it interesting that NBN seems to be getting targeted "damage", that can't kill
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There is so many tracer ICE that gingerbread can stand on its own.
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>>47133514

I really love the design of that card, and I'm glad it's going to be the de facto replacement to HQI/R&DI post rotation.

It's a much better card in term of balance and fostering play by rewarding runs.
>>
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So single i consider myself not good at deck building. What must change or add in your opinion?
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>>47136342
-3 cards.
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>>47136377
-3 what cards?
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>>47136342
+1 Sure gamble
-3 dorm Computer
-2 Always be running
-3 Neutralize all threats
-2 Safety first
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>>47136342
- the extra copies of your directives for a start
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>>47136417
So if i delete those, what do i add?
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>>47136540
But daily casts and public sympathy are already there.
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>>47136563
It's spring, I am blind because of allergies.
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>>47136599
I know that feeling anon.
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>>47136342

You don't need all those extra copies of your directives (not to mention since you already have one of each installed at the start, unless you own 2 boxes of D&D, you shouldn't have enough copies to put three in your deck anyway); you might want maybe one of each in case you or the corp trash them, but two is a bit much and three is overkill I think.

Dorm Computer, dependent on how tag-aggressive your meta, I'd say keep at least a couple for testing for now. You'll know whether you want more or less.

Independent Thinking, I'd say go with two, maybe even one; sure you can feed supernumerary copies to Faust, but you could be putting something useful instead. It's a card you're unlikely to play more than once, more than two makes little sense when you have no Levy.

In case you're suffering a lot against some specific ICE, Hunting grounds could prove useful too. Both for its effect and for the aforementioned Independent Thinking.

I liked Data Folding a bit in Adam, played it with Carreer Fair. Had a bit more 3-cost resources though... generally speaking, clicks are at premium, you want as much drip everything as you can get.

I'm somewhat amazed at no E3 Feedback Implant. Probably so automatic in my mind in Adam I didn't even think about mentioning it. With Faust/Overmind and NAT, it's a must have I would say.

>>47136599

I'm allergic to car exhaust, so it's all year round for me. I can sympathize, though. That shit is maddening. The sleep deprivation is the worse though.
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>>47136874
Hmm, something needs to be changed, because influence becomes problem.
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>>47137017
That's 47 cards, not counting the directives, right?
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>>47137229
Yes, but aside from that, i feel like something is missing or is wrong.
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>>47137258
What's the dorm computer for?
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>>47137364
So that i can run safely against some corps.
>>
https://www.tw tch.tv/frontiergamingchannel

Go there and support our guy Nyan once he's on cam.
>>
>>47137017

I don't think you're ever not going to be tight on influence with Adam. That being said, in foreword: you don't need to cram all propositions in your deck at once. Go with something a bit more raw, play, see what needs to be amended, keeping in mind what you didn't use, what fits. Well, at least that's how I like to build myself.

So, must have been a misunderstanding, you added more click-to-econ cards (Armitage, Kati...) just as I was pointing you probably could enjoy more drip (Data-Folding for one).

Another Anon recommended more Sure Gamble. I don't know that I like it in there myself. You'll see upon play, make your own opinion, but in Adam I find it hard to keep above the 5 credits range you need for it to be playable. And just about as hard to climb back to those five credits.

I'd say get one Paricia out. You can probably do with only two Faust too. That's what my later build ran. It's uncomfortable, but manageable.

>>47137364

Tag heavy meta, I don't know where anon plays, but me it was all NBN tag-wahetver while I was playing Adam, the Dorm Comp was a life saver. Not to mention Independent Thinking food. Obviously, if no one plays that where he plays, there's little point...
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>>47137561

Oh, and *do* keep the Drug Dealers. These + Neutralize All Threat are the engine of your deck.
>>
Oh, and since I'm a jank lover at heart, in spite of ALL: Bug + Mulithreader love.

That thing cracked me up.
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>>47137662
>Bug + Mulithreader
kek

Does it work though? - Bug's not written like a breaker or SMC/Savoir-faire, where the effect is clearly a paid ability
>>
>>47138024

I tested it specifically because Multithreader is one of the rare sources (only other one I can think of is Omnidrive with its classic Netshield combo) of recurring credits for programs that do not come with the necessity of being played with Icebreakers attached.

The credits don't have to be used for a paid ability - case in point, you can use Cyberfeeder to raise Darwin's strength. Or with Femme Fatale.
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>>47138188
>Or with Femme Fatale.
Ah, yeah if you can use it for that then yeah, bug's good
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One thing I sometimes wonder, especially with, as >>47119413 points out, the theme of netrunner being so strong, do your guys decks play in a way that fits the theme of the ID you're playing?

Like Gagarin, that's probably the best Weyland ID to be vanilla, for example.
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>>47139457
>to be vanilla
Doh, I mean vegan.

This is what happens when you drink and post
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>>47139457
Yes, I do. I often pick cards that fits the ID for flavour reasons over a better choice.
For instance, picking Daily Casts over Liberated Accounts for a Reina deck, just to broadcast all the wrongdoings of the Corps.
>>
>>47139965
Fuck I wish Headlock Reina was at least semi viable anymore.

With any luck next cycle will get some good vertical stuff and fix the econ spiralling out of control and she'll make a comback
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>>47139457

I love theme deck. Even better, theme deck buit in pir to be played against each other. Makes for great game.

One of the players at the local club is a huge Kit fan, and over games he created that silly banter talk about Kit being a Reina fangirl... so for next week I'm building a Kit bad pub deck using Fan Site/Frame Job and DaVinci/Activist Support.

Going to be fun.
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>>47140012
maybe Diwan Reina?
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>>47141868

I don't think so. At least not straight headlock as generally played right now.

Reina is devastating in the early game. Her forte are rush and to a lesser extent FA decks I find. She's never going to be as good as the Whiz against the slow, asset heavy meta.

Part of the thing Diwan is going to address is that the building of a server by itself is going to possibly become a hefty tax, no rez needed.

Bhagat is going to be interesting Lamprey support given you wants to aggro HQ anyway...

Maybe a deck abusing the cheap, 1 cost trash on purge virus with fester support?
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>>47139965
Nice.

I have to say, I do like that the IDs that get the best out of Turtlebacks are the moon-based Corp that produces them and the Corp that does the most research regarding space operations, construction and exploration
>>
So /tg/, I've been toying around with a really, really shitty combo deck. How does it make you feel?

Whizzard: Master Gamer

Event (20)
1x Amped Up
2x Career Fair ••
2x Déjà Vu
3x I've Had Worse
3x Inject
3x Inside Job ••••• ••••
1x Levy AR Lab Access •••
3x Sure Gamble
2x Surge

Hardware (5)
3x EMP Device
2x Grimoire

Resource (14)
3x Adjusted Chronotype
3x Daily Casts
1x Hades Shard •
3x Liberated Account
1x Salsette Slums
3x Wyldside

Icebreaker (1)
1x Faust

Program (6)
3x Incubator
3x Medium

15 influence spent (max 15)
46 cards (min 45)
Cards up to Salsette Island
>>
NYAN NOOOOOOOOOOOOOOOOOOOOO
>>
>>47144980
This is a nightmare. Untimed IG.
>>
>>47145060
HE SUBMITTED THE WRONG DECKLIST AND INSTANTLY LOST THE GAME
>>
>>47145202
A fitting outcome for such a shitty playing experience.
>>
So whens the next news item? I wanna see the next cycle that's gonna unfuck up the meta
>>
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Alright. So I've gone through the rules once and I've watched the tutorial.

Is there anyone on Jinteki that I can PM and get a test game going? I've literally never played before so be prepared for a ton of questions.
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Hey, /tg/, what's the best place to sell Netrunner cards in bulk?

As in, drop my collection.
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>>47147002
Your FLGS
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>>47143809
>How does it make you feel?

Like my mind is full of fuck. I can't even work out your game plan.

Something about glory runs with mediums, but then why no Hivemind?
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How do you Bank Job?

Lately I've been installing bank jobs the turn before I run.
If they take the bait they'll protect the remote, then I play High Stakes Job for maximum profit.
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>>47148926

Core days: don't forget to leave one credit on Bank Job to Aesop it later.

I do prefer to leave Bank Job on the table as a way to force the corp to protect remotes.

>>47148213

Hope I didn't come off as rude, I do have a hard time finding your strat here... the EMP device especially.
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>>47148926
>>
>>47148213
>>47149436
Basically how it works is you sit around for about 15-17 turns setting up and letting incubators cook. Whizzard's ability is namely just for trashing assets in the mean time and salsetting stuff out of the game if it's free. [that Hades Shard is supposed to be a Councilman. CVS was hurting my life]

Then your turn looks like this:

Click 1) surge incubator
Click 2) surge incubator
Click 3) trash incubator onto a medium
Click 4) play Amped Up
Click 5) trash another incubator
Click 6) Inside Job R&D. Trash your EMP device right at the start of the run so the corp can only rez one piece of ice on the server, which you'll get to bypass for free with Inside Job. Hopefully at this point in the game you have councilman on the board so when you run they can't purge with CVS
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>>47150966
Click 7 is damage control if you don't win. Draw up or whatever.
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>>47150966
>and letting incubators cook
You know they can still be purged, right?

Also what do you do if they pre-rez?
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>>47151095
They can be purged, but I really don't care if they do. There are enough inside jobs that you can inside job most remotes and break easily, and since you aren't running you have money to beat most upgrades
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>>47148926
I once bank jobbed against a sealed vault, playing against Titan.
Just felt so right
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>>47151169
That's going to my To Do Netrunner list.
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>>47151169
I wonder if there's some way to profit from it. Expo Grid+Sealed Vault?
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>>47151215
It's also worth noting, Bank Job gets you 8 credits, Sealed Vault's trash cost is also 8.
I really like that.
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>>47151215

I don't know about "to do", but yeah, really lovely.

>>47150966

Ok, nice idea totally missed that interaction with bypass. Variations exits on the overall strategy (love those to bits myself). I do think Hivemind would help you a lot. And probably Virus Breeding Ground. Renewable Surge - not like you need the surprise effect of the later much..
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>>47151261
That would work.
Shell Corp too, I guess, but that's just going to be trashed, so is much better put on a failed trap
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Do you guys prefer to jump around,or are you loyal to one corp/runner faction, or even one ID?
And which do you prefer, corp or runner?

Personally, I'm pretty loyal to Weyland - I like the blunt, murderous, big ice big money style of play.

Thematically, I like all the corps: Jinteki, deadly and inscrutable with old-school cyberpunk style, Haas, slick, strong and efficient, NBN, cunning, controlling and incredibly fast moving, but it's Weyland I like the best - the ponderous sense of wealth and strength, with the threat of violence always there under the surface.

Runner-wise, I haven't really found my niche, probably because I prefer corp play.
I do like to see the darker sides of runners though - I'd be really interested to explore the dark side of shapers more in particular
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>>47155423
I jump around a lot. Lately I'm hooked with GRNDL massive bank account in a rigshooter deck.
This started after playing a lot of Chronos Protocol Rigshooter, the ability just seems so incredibly unfair to pick apart the runner breakers and lock him out. So I scaled down and went for something more fair.
I fucking love GRNDL Refineries.

Runner side, I'm liking Criminal shenanigans to gain money lately. Although I'm shaper at heart.
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>>47106131
So I've been thinking about getting into this game but I wanted to ask a few things:

1. How bad is the power creep? If I split a starter set with a buddy am I going to be sad?

2. How big is the player base? I play MTG at the moment and I know it isn't as large as that but I'm curious.

3. Which "team" is more popular to play? Are there more hackers or more corps? Are matches played once or do people switch off (like 1 match on offense, one on defense?)
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>>47155553
>I fucking love GRNDL Refineries
They are the best

The Dedication combo is great, and if you've got a deck that can use dedication elsewhere it gets so much better - I've got a BWBI deck (I know, I know) that has used some truly massive fire walls thanks to dedication.
And I have a 1-of Swarm, which gets hilarious with it
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>>47155734
There's a fairly good hold on Power Creep - the core is very, very strong, the next 2 cycles (6 small sets of 20 different cards, with a full playset of each) are a little underpowered, but overall it's pretty even, save for a slight creep in econ over time.

The core contains some of the strongest cards in the game, though it's the only set that doesn't have a full 3x playset of every card - this is stupid and widely hated, but it's so the core can stand on it's own - the 1x and 2x cards are very strong.

However you may be sad if you split it, because a lot of netrunner play, and all tournaments, have you play one game as corp, one as runner.
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>>47155932
To clarify, there are currently 5 cycles, we're about 5/6 of the way through the 5th one, but the first two are a little weak, though they do contain some absolutely stand out cards

As well as the cycle packs and the core set there's also the big boxes, which contain cards for one Corp faction and one Runner faction, plus some neutral cards for both sides.
>>
Is it just me or is the meta lightening up? Still lots of NEH but that's probbly just the EtF effect.

Not a lot of Whizz and IG, I'm liking this change
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>>47156125
Thanks for answering, one last question (the million-dollar question you could say) How expensive is this game?
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>>47156295
$40 core, although there are discounts everywhere, I got mine for 22€. Bought 2.
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>>47156295
... that question I can't really answer as I'm a massive casual who almost always always plays online, and I haven't bought a pack in forever.
That said, going with retail (amazon) over FFG's prices:

Core Set runs about $30-40 I think - one is pretty much mandatory, but the 1x and 2x cards means that for a total playset you would need 3, but that's only for hardcore tourney play really, and singles are often available online (alt-arts from tourneys help this)

The data packs generally go for $10-15, though some may be more due to availability - if it's a while since they were printed usually.
There are currently 30 data packs (well, 28), and they come out every 2 months or so - the schedule is a bit messed up, and there have been supply chain issues in the past. You don't need all of them, especially right away

The big boxes are bit cheaper than the core, usually going for $20-30 (one of them is currently waiting for a new printing, so its price on amazon is hilariously high right now)
There are 4 of these, and while they're all good, you probably want to pick the ones with the factions you prefer after you've played a bit
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>>47156295
For a playset of every card it'll run you about 3/4 of the cost of a Modern MTG deck
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I'm wondering about Political Dealings in Biotech...

>>47155423

I try to play everything, but Anarchs clearly were my faction from the start, runner side And Reina's still my favorite ID there.

Corp-wise I love both Weyland and Jinteki for very opposite reasons: Jinteki for all the bluffs and mind games, Weyland for the forcefulness and complete lack of finesse (well, when it works).
I would love the fluid nature of NBN a lot more had things been balanced a bit differently I think. HB has always been the boring one to me. Too much efficiency, not enough style (that little shit Thomaas notwithstanding I guess).

>>47156229

I like that, well, it seems to me most build are viable, if not competitive, nowadays. You have enough everything to ensure that.
If not for the last cycle leaving me thoroughly non-enthused I'd be pretty satisfied about the state of the game as far as I'm concerned. Well, leaving community issues aside.
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Man I just love how tags work - when you've gotten on the corp radar:

The surveillance on you could increase, becoming harder and more expensive to shake off – they can leverage the judicial system to give them the right to do so at any time, even if you've done nothing
Your contacts or sources of income can dry up and disappear at any time. Sometimes silently, one at a time, sometimes explosively. Some people won’t even work with you and will cut you off, just on principle. Worst of all, some can be convinced you've betrayed them and seek revenge
They can use the threat of completely isolating you from any of your resources to blackmail away any moral support you might have from the public.
Your rig can get hijacked by malware, or your programs targeted directly, making you lose valuable software
One NBN division can know every option immediately open to you, easily using it to know what you can do next
Your credit accounts can be sucked clean of cash
They could leverage monitoring you to achieve their goals, your every move furthering their agendas, making their research more valuable or even using your intrusions as an opportunity to test their systems for considerable gains
They can give your information to freelancers and use them to do most of the things on this list faster and more efficiently
They can prepare almost any operation they need to deal with you and announce it to the world, using their media dominance to appear as the “good guys”
They can make you a media “star”, always in the public eye and making them money
A vehicle you travel in could crash "unexpectedly"
You could be pursued by a private security force, or a dedicated response team
Anywhere you go you could set off alarms or defences, and you find security tightening in your presence: entire ice networks may be alerted to your activities and readied pre-emptively
Or the corp might go for broke and your building, or even your block, will explode under suspicious circumstances
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>>47158537
>that little shit Thomaas notwithstanding I guess
He is a stylish bastard, make no mistake

Though as both The Source and as Thomas Haas he's just here to waste everyone's time and money, and is smugly enjoying every second of it
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>>47158663
Android Board Game Tommy
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>They can make you a media “star”, always in the public eye and making them money

Two can play this game...
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>>47158691
>Sex: Male (Earth)

Thomaas a clone of the entire planet confirmed!

>>47158663
>Though as both The Source and as Thomas Haas he's just here to waste everyone's time and money, and is smugly enjoying every second of it

That's part of the charm. Hell, I'm pretty sure mommy is at the same totally aware of what's happening in Hostage, thoroughly bothered by the pettiness of the endeavor, yet somewhat proud of the rascal son for pulling it off....
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>>47158709
You want to be careful doing that...

>>47158785
I'm sure she suspects, but I don't think she's proud of him doing it... I think he has links to Human First, and they don't like HB at all.
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>>47156876
>>47157012
>>47157079

Thanks guys. Do your FLGS usually have a playgroup?
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>>47158953

I see it has, she thinks it's wasted talent, but at least the talent is there...

>>47159035

Local board game club takes care of that, more or less.

So, I promised to make a deck that wouldn't be a kill deck for next week... would Chronos Protocol be cheating?
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>>47159035
Yes, we are always trying to attract new players and doing Demo Days every tuesday, for whoever wants to try it.
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>>47159158
>would Chronos Protocol be cheating?
It's not cheating if you're playing strictly denial over flatline.
I mean, what else can you do if they throw themselves into a Komainu with House of Knives scored?
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>>47159276
I wish the game stores near me did that.
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>>47159312

When you put it like that, I think I might brush some feathers the wrong way (however fun)... I guess It's time to try some more silly idea.
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>>47159423
You think so? You're not necessarily playing flatline. But House of Knives is a must in Chronos Protocol. And of all kind of net damage ice, Komainu is the most taxing. (You can always ignore the flatline chance though)

But the gameplay changes a lot.
If you're playing Neural EMP you're not waiting to trigger a Psychic Field-Lockdown combo for the kill. Or a Snare going off. You wait for a scoring window:
Maybe you play a Neural EMP, checking his grip for trouble, and IA in your scoring server if you think you're in the clear.

Chronos Protocol is certainly open for flatlines, hell, it's still Jinteki. But the dynamic is completely different from others flatline decks.

If you still decide against it. I recomend trying Palana Exhaust.
Playing Psychic Field, Komainu, Harvester, and Chetana. You won't kill the runner, but you will empty his grip every so often that he will run out of cards soon.
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>>47159830

Thanks for the idea.

I think I'll go with something that abandons damage altogether for now, but this looks interesting... will play it later for sure.
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>>47155423
I like and want to play Weyland for most of the reasons already said, plus it's also the faction that has space stuff and seems to be aiming for something bigger, which feels almost poetic. That said since my local meta is starting from first cycle to let the newer players catch up, playing the other corps is pretty tempting since it takes a while for Weyland to get the good stuff, though in the end I will probably make a deck for each faction on both sides once I feel less overwhelmed by options.

On the runner side, I like Criminals and how flexible they can be. My last two matches started off completely differently, but somehow went well. Fragile rigs are a bit of a problem though, losing my fracter early meant I had to rely on stuff like Crypsis for barriers, which got super costly. Hearing about rigshooters like >>47155553 sounds terrifying.
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>>47106131
Would someone care to explain this image to a random passerby?
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>>47162312
One of the game mechanics is to 'tag' one of the players, which allows you do all sort of nasty things to them. One of them is a card called 'Scorched Earth', the art for which the last panel replicates, that can win the game for the other side immediately.
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>>47162445
Thanks anon
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>>47159312
Hmm, I wonder if an uncorrodable (or more likely undecodable) deck could work in Chronosteki?
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>>47164752
Did you have a stroke in the middle of writing that?
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>>47164890
I did not.
"Uncorodable" is/was a Weyland deck type that focuses on trashing the runner's fracter, so that they can't break any of weyland's many barriers - as the most common fracter is corroder it was named uncorrodable.

Jinteki doesn't have as many or as good barriers, but they have a lot of decent code gates, and given that they're broken by decoders it would be undecodable

Chronosteki is the Jinteki ID Chronos Protocol

AI were nowhere near as dominant in the meta when uncorrodable was developed, but with swordsman being Jinteki and Turing being a code gate it seems like it could still be viable, especially as Chronosteki can snipe the decoders from hand.
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>>47165019
I've been running grail ice in Chronos Protocol very successfully for a while now. The flexibility of it allows me to pop the pieces of any rig thanks to Marcus Batty.
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>>47165307
Me too! I like to keep Galahad always in HQ while I trash his decoders/killers.
Also, that double menace with Swordsman. Both net damage and anti-AI. My favourite Chronosteki ICE.
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Does anyone have a list of the generic programs from Android: Mainframe?
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>>47164752
I was thinking of trying it out, with some of the new NBN cards this cycle (Salem and his Hospitality, Kala Ghoda Real TV)
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>>47164752
I'm playing Tsurugi for the tax and the etr, but it's fucking expensive. Should I try Pup instead?
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>>47166853
Is Pub a good idea in the current meta?
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>>47166853

Try it. Probably a better cost/return investment, especially in that trash everything meta of ours (your mileage may vary).

>>47165019

That's really something worth trying. We have code gates with ETR, and even then Inazuma (one ICE I always wonder why it's not more seen with Bioroids... apart from LOL positional I guess) can make the ETR behind unbreakable, then weird effects and relatively taxing ICE.
Plus Encrypted Portals. Been wanting to play that one for a while.
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Daily reminder, kids: Snares win games.
>>
Flashpoint Cycle: https://www.fantasyflightgames.com/en/news/2016/5/9/23-seconds/
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>ded game

https://www.fantasyflightgames.com/en/news/2016/5/9/23-seconds/

How about a new datapack?
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>>47170167
Beth and Mausolus are crazy good.
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>>47170167
Nice to see that the lore bit ties with the events of Android: Mainframe.
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>>47170167
>No big box
Cowards.
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Interesting. You can tag him, but you can't scorch him.
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>>47170576
Yeah, they want you to wait a turn and give them a chance to clear tags / install plascrete before you can scorch now.

Sync will like it, especially with zealous judge.
MN will like winning it reliably.
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>ICE with trash cost
Not sure what to think of that. Like the game needs more easily trashable ICE.
>>
>NO locations around me that play

I love netrunner, but no one wants to play.
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>>47170805
And operations apparently.

Also,
>and you'll find many of your favorite characters and themes revisited, even as the cycle introduces a wealth of new corporate executives.
New Jackson Howard?
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>>47170805
That new Weyland ICE seems really cool, although I'd have liked it more without the parenthesis thing. Was it too hard to say that it gains a copy of each subroutine after each one just like TLDR?
The parenthesis idea seems rather unpolished and inelegant.
>>
>>47170815
Just get a core set and force your geeky friends to play it. Worked for me 3/7.
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What would it take for advanceable ice to be playable? I mean Mausolus looks pretty good.
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>>47171113
>>47170186
I should really start refreshing before posting.
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>>47171113
The issue with advancement ice is the click economy for advancement is lagging behind as corps get better and better cards (more efficient clicks). Mausolus seems like a step in the right direction in that its above the curve before advancements, unlike the constellation ice.

Advancing Mausolus seems like an edge case scenario, since it only benefits you if the subroutines fire. But as part of a strategy with Markus Batty and maybe instant speed Firmware Updates on a runner blitzing through, Mausolus easily has the potential to kill an incautious runner.
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>>47139457
I play Vanity Project in Haarpsichord, becuase it's basically a sensie and builds very nice narrative around itself.
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>>47170805
>Not sure what to think of that. Like the game needs more easily trashable ICE.

Ice that protects your deck without being installed will be a great way to compress deckslots in decks of a style similar Cambridge PE, that focus on taxing the runner on access. It's also cool to note that you now need a Mimic installed against Jinteki to be safe while running, even if they have no installed ice or dosh.
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>>47170805
That's only when accessed in R&D though, you don't access while encountering
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>>47171299
I love that it's a 4 cost, 5 strength 3 sub ice - sure, it's not all that powerful, at least not unadvanced, but it's tough
>>
Never mind the gameplay. That new Sunny card is adorable.
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>>47171499
But it does give Ice another way to be trashed before it hits the board and becomes permanent.

One of the strengths of Glacier builds is that a good 40% of your deck can't be interacted with on access outside of some stupid programs. Having ice be trashable in centrals does lead to more porous servers over the course of a game, but each time they access and encounter it they are paying resources with 0 investment on the corp side. This new ice could lead to some powerful tempo swings out of nowhere.
>>
Arse
>>
>>47171499
>That's only when accessed in R&D though
Also HQ.
It just reveals itself when accessed in R&D.
>>
Rolled 8 (1d20)

>>47171742
Try that again
>>
>>47170576
Could this be a card to enable Psychographic decks after Midseason is phased out?
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>>47170576
You have less than 8 credits and no NACH?
Sucks to be you
>>
>>47171842
Something like that, but they still have a turn to clear tags, so you'd better be running SYNC.
And anyways, beale will be gone too by then.
>>
Is it weird that 23 Seconds makes me want to go out and buy Mainframe?
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>>47172173
I think that's intentional. Very nice tie in.
>>
Okay, now that we are almost out of Mumbad, would it this be good time to look back at SanSan cycle and ponder together as community what we liked and didn't like and what we think worked and what didn't?
>>
>>47172173
Honestly that's probably kind of the point.

Really like that they went with an event for the theme of the next cycle though

Also
"more aggressive identities for each of the core factions. You'll find one card each for the Runner mini-factions... a wealth of new corporate executives.", "open warfare between the corps" seemingly Jinteki vs Weyland, leading to them being more aggressive, using "much more hostile measures than are usually employed" it all sounds really cool
>>
>>47172173
6 credits and 3 clicks to force Runner to go tag me. (Will probably cost more since you need to beat Runner's link first.)

Sea Source
Closed Accounts
Hard Hitting News
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>>47170576
I'd rather use this as tagstorm or as forcing my opponent to sacrifice a turn, than a setup to a flatline.
>>
I love how Princes Space Kitten's avatar is a pink kitten wearing fishbowl "space helmet" and tiara.
>>
>>47172420
Holy shit, Beth Kilrain Chang is wearing "anti facial recognition make up"
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>>47172475
She is also getting shot at.

She appears to be a on-site reporter of sorts: the more the corp has going on (credits) the more she has to report on (runner benefits). Her quote has "...live from the front lines."
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>>47172326
Oh god, play it in SYNC
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It would have been even cooler if they teased one of the ID from the new cycle in Mainframe.
>>
>>47171728
That card made me realize that the kids in Ramujan Consumer grade are Sunny's kids.
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>>47173173
It's a fucking shame it doesn't trigger with Fisk.
Unless you include Woman in the Red Dress.
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>>47173204
It triggers off Palana Agroplex though.
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>>47173173
>>
>>47173317
I like that you can move her between servers.
>>
>>47173317
>>47173342
Oh, you were going to Au revoire? Let me just get to the server
>>
>>47120238
My favorite method of flatlining remains Cerebral Overwrite in a Government Takeover deck.

Sure, you know that facedown with six tokens is probably a trap stacked high enough to fuck you, but it's ALSO potentially six points and a huge econ advantage.
>>
>>47173317
>she does net damage by literally hijacking runners' voice line and yelling at them angrily
>>
I just noticed that Null is 2 card in the pack? What on earth could be Flashpoint 1? Aren't Anarch ID's supposed to be first card of Runner side of datapack?
>>
>>47173517
First card is system outage. Maybe out of flavour reasons?
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>>47173559
Sounds reasonable since it's what kicks this cycles story off.
>>
Any new meta for Reina? She's my favorite Runner for pure style and I like her playstyle, but she didn't feel real competitive against stuff like Replicating Perfection.
>>
Most the need cards look like unplayable trash.
None of them look playable in any of the Tier 1 deck lists. Looks like another dead cycle is on the way.
>>
>>47173204
Investment Seminar + Fisk = Works!
>>
>>47172988
Hadn't noticed that. That's double-plus wonderful.
>>
>>47170167
I fucking loved the Lunar Cycle because how much it changed the gameplay of the game. Blue Sun made rezzing ICE semiirrelevant and positional play feasible, NEH and IG making assets relevant, etc.
I'm getting the same vibe from this new cycle.
>>
Cool, back from work and new announcement... So, in no particular order:

- Not only I don't really dig Null, he's making me really reconsider my position against the idea that Anarch fixed breakers are severely limiting design space for the faction.
- I'm liking the idea Chrysalis. Trash Cost makes up for the capacity to fire like an ambush. Hybrid nature opens for interesting questions for deck building (do you count it as ICE or not for one).
- System Outage... interesting, will probably need more support... Might be interesting in Fisk? Probably not. And again, in the orange part of the pie.
- That's three currents in the pack? Yuk for me.
- The idea of Terminal Operations opens cool possibilities. Hopefully they ponder things better than with Priority.
- Mausolus... it's nice they're trying to change the quality of subroutines with advance-able rather than their number or strength, but while I understand they couldn't go for a strict numerical equivalence in the case of tag + ETR, I don't see why they just didn't go 1 credits and 1 damage per advancement tokens, while only allowing to advance the ICE three times.
- Beths has fuck Weyland/HB written all other her.
- On the one hand I like that Georgia can be moved around, on the other I'm quite saddened they seem to be giving up on support cards altogether for positional. MAkes me wonder why they just don't make a Jinteki ID that can swap cards around at a cost.
>>
Just hit me, funny that Hard Hitting News is a Terminal when Paper Tripping is a priority.

>>47173657

Ye of little imagination. Remember when Museum of History was going to be a shit card because of the 50 cards bit - and 50+ cards deck are shit of course...
>>
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>>47175649
>a Jinteki ID that can swap cards around at a cost.
Totally.
>>
>>47175717
MoH was never called shit.
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>>47175777

Shit? I may be exaggerating. "Jank that won't be worth a tier 1 deck"... yeah, I totally got that one more than once.
>>
>>47170805
So Another Day does nothing if the trace is successful right?
>>
>>47175765

Thanks. I knew I had read something along those lines. No wonder I couldn't find the card.

>>47176358

Seems so. I know someone that Power Taps in Sunny who must be grinning.
>>
>>47172251

- Public Agendas were a very cool addition to the Weyland arsenal. Glad to see them stay. Hopefully they get fine-tuned along the way Overall, in retrospect, in spite of the duds, the cycle was pretty good for the faction, especially filling missing assets.
- Surprisingly few operations.
- Cybernetics Division is pretty cool; nice to have a HB rush ID that doesn't feel like a variation of efficiency builds. Weirdly aggressive for the faction. I really enjoyed my time with it.
- Batty, while being a power card, was not the end of the world some expected.
- All runner factions got some pretty cool gear to play in low-econ mode.
- I still think the genetics/cybernetic subtypes didn't have enough room to come on their own. Probably going to have to wait for another cycle to do that, if ever.
- I like the breaking and entering suite, but it seems to me indicative of a problem the designers have with Criminal breakers and the ways designers tip-toe around giving them more efficient ones by tying defects to them. Makes for cool play though. I really, really dig B&E + central-only breaker decks. Tense games.
- Faust I think is cool as a card taken on its own. Enables non-competitive builds by its very existence (how else are you going to justify 3 Chrome Parlor in your deck?). Part of the problem is that Anarchs were always a synergy faction, and the synergies have become way too good, it seems.
- Gang Sign is cool design I find. Enabling to threaten a server you're not running by pressuring others. I really dig it, in spite of the non-interactive bent of it. And I think it's one of the things Crims have been in need of, since expose isn't working.
- I don't like Biotech. I find it clunky. Which is to bad, because I want to like it. The "average" build thing it has going for it is enticing to me.
>>
Given that there's atleast 100 different cards of each major type, assuming you have all data packs available to you, how do you guys go about choosing cards for your decks? In-faction first? Utility?
>>
>>47170934
Beth is gonna be fun as fuck, and I'm really anxious to find out what Rumor Mill does.
>>
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>>47179387
First, you decide how you want to be winning, then you pick your agendas, then you put in the key cards for your strategy (scorch, biotic, san san ect.), then you look for econ and ice. Usually the last thing to add is non-econ agendas and/or operations, though some will be important enough to your strategy that they come first, but otherwise they are helpful but not as critical.
There are exceptions - if you go with big agendas DBS might be very important, even though it's not a key part of winning - its about not losing
>>
>>47172420
where is this? I missed it and need to see it
>>
>>47180255
see >>47170934
>>
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>>47180375
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>>47179427
>>
I've seen >>47181518 on ffg's instagram, but where did you get >>47181511 ?
>>
>>47181549
Same
>>
What expansions do I buy to make Weyland and Jinteki less bad?
>>
>>47181897
Honor and Profit for Jinteki.
For Weyland probably Up and Over.
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>>47170934
>>47181518
Beth looks pretty cool, but you know what?
With Sealed Vault, you can say "I don't have any money, screw you", and not only is that a pretty cool interaction, it's also a damn thematic one - the 23 Seconds didn't bother you, you had all your cash safely locked away
>>
>>47182205


I'm wondering wether Beth means there's going to be more cards about hurting a corp with high liquidity.

Interestingly, Weyland is probably the best equipped corp to play low econ, a quality that has been so far relatively unused.
>>
>>47175649

To expand a bit on Null: I think he's fairly powerful, and I like the idea of throwing a card to obtain an effect. It's the associated effect I don't really dig.
>>
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>>47182418
>the Flashpoint Cycle introduces operations, events, and other cards that vary in their effectiveness depending upon how many credits either you or your opponent have at hand. In the midst of a crash, it's good to be liquid.

I think this may be part of how they're handling the econ situation that has slowly developed in Netrunner, which intrigues me - as a corp, if you've got over 15 credits you're handing the runner an extra click, so now I'm wondering what the corps will get against rich runners.

And yeah, even with the rep of being the money faction, Weyland can handle operating from low cash fairly well - nice to see something they can do well being encouraged/rewarded
>>
>>47182489
Huh. Makes me wonder what a tax deck will look like in the new meta, being as Reina-obsessed as I am.
>>
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>>47182510
They probably won't make your opponent being on 0 too good for you - it's a pretty big advantage on its own.

On the other side, I wouldn't be too surprised if we see something like this fan card
>>
>>47182510

It could be interesting to see an Anarch card that hurts the corps by how much credits it's spending.

Hurt the corp not by making it poor but by making it spend.
>>
>>47182489
>now I'm wondering what the corps will get against rich runners.

I could see an option to tag runners that have too much money. Another way to force people to use link rather than sit on cash to prevent traces. The corp outing you as a possible suspect for the 23s events because how else are you sitting on all that money?
>>
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>>47182707
I could see that - it certainly makes sense thematically, the corps know who the rich people should be

>>47182615
I always felt that sort of tax was more criminal (cortez chip, running interference, etc), but in general it's just fallen by the wayside. Certainly a cool idea mind, "if the corp spent X" would be an interesting mechanic - it'd punish transactions, so there's definitely something there, even if it's just from a theme perspective
>>
>>47182792
>I always felt that sort of tax was more criminal

Yeah, I'm talking from th side of the color pie wherein my heart lies (Xanadu, Rook, etc...), but Crims gaining some (good) support for that kind of play again is long overdue.
>>
>>47182792
I like running tag-me tax decks in Anarch, though. Using an Account Siphon into a Vamp is a really ugly two-for-one punch to the Corp's bank. Reina is my favorite for that, for obvious reasons - keep the corp poor and munch up what ICE you can. You can afford to spend the clicks to run a server twice if you keep the Corp poor and spend your money on denying them toys.

(Ironically, on the other side I run Blue Sun Government Takeover)
>>
Haven't played in over a year, what's the state of the game? I stopped a little after Creation & Control and at that point it was just Kate/Andromeda with parasucker on the runner side. On the corp side it was pretty much just flavors of FA. Did jinteki manage to get stuff that made the core ID decent? Did Anarch finally become a faction that was more than something runners splashed from? Has he playerbase's depth of card analysis gone beyond "lmao 1 click = 1 credit"?
>>
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>>47182977
C&C was more than a little over a year ago, surely?
Could have sworn it was out when my friend introduced me to netrunner, and that was almost a whole degree ago for me

FA and Kate are still very strong, but a whole lot has changed since then
>>
>>47182977
Card analysis is bad because cards in this game are subject to game state.
Jinteki and anarch are king.
>>
>>47181511
Princes Space Kitten!!
>>
>>47182977

One good thing I think the designers succeeded in is fostering various strategies across all factions.

They may not be "tier1" to use competitive parlance, but they're all viable and playable, whether it's Weyland FA, Jinteki rush or NBN lateral.

Same goes with runners, though things are I think a tidbit less gracefully working there I'd say.
>>
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>>47186749
>tfw actual Mars themed cards/cycle never
>>
>>47186987

Give them time.
>>
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tfw trashed Inti and Keymaster early. And then Corroder and passport later on.
>>
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>>47187667
>tfw Faust vs glacier HB
Feels good man.
>>
>>47186987
So is MegaBuy like the Walmart of the Netrunner universe?
>>
>>47188915
More like Amazon. Everything's delivered by drone in the cyberfuture.
>>
How necessary do you see to include 3 pointers in a deck?
>>
>>47189981

Depends on the deck. I think a good majority of competitive people would argue *against* putting three-pointers unless your strategy happens to be directly dependent on their presence in the deck (say, with a Harmony MedTech 3-pointer rush deck).

3/2 have the best point-per-advancement ratio, some of the best effects, and can enable both FA and NA strategies. By comparison, 5/3 are more costly, more risky, less versatile (IAA, AAA is basically your only "safe" window bet).

That being said, there *are* advantages to 5/3. Reducing density for one.

Me I say, go for the deck/cards you *want* to play and try to find how to make them work. But, hey...
>>
>>47179387

Ok, thought I had posted an answer to that, don't know what happened...

Basically there's two way to build a deck:

a) Top-to-bottom: decide your strategy, find the cards that fit it best and work best together.

For example, want to play FA. It funnels your agenda and support tools tremendously. You're basically going for 3/2 and the agendas that won't be probably are going to be agendas you plan on sacrificing to the runner (NAPD etc). Then you need upport to enable the FA (say Biotic Labor etc), then you need ICE that will be usable without killing you in your tracks (so mostly low-cost here), etc...

b) bottom-to-top: find cards you want to play, and look for a strategy you could use it with, or at least some tactical move from which to start building your game.

For example, want to play Aghora. What are other cards that synergize with it? If you're adding Rook, do you want to go full caïssa? If you're going Caïssa what econ and draw can you use that won't be too constraining with your necessary click spending etc...

In practice you're generally always doing a bit of both at the same time.

Then comes the adjusting to your own playing idiosyncrasies (I love my very aggressive Reina builds, and wouldn't think about putting Day Job in them, not wanting to lose a full turn when I could be pressuring the corp. Some people have no issues making the two work together though...)

And then comes the adjusting the local meta... trying to read what other people are or might be playing and figuring what is a good answer to it... say, everyone's playing lateral decks, so it's time to dust off good old Whizzard...
>>
>>47190492
I like Day Job but not as main economy, but to recover when you're short of cash. Better than Armitage really. Sometimes you need a turn to gather your resources, even in aggressive decks, and then keep going.
I guess something like Kati jones can fill that role too, but you need to dedicate clicks every turn for it, and there's always the risk of getting it sniped.
>>
>>47190960

I like Day Jobs as two things:

a) Kickstart econ. Sure, I'm losing a turn, but then I'm set up and I'm going to kick your teeth non-stop.

b) Surprise security buffer. For example, I know the corp now has SEA Source; I don't need to use that cash, but I do need to be sitting on it to keep out of harm's way.
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