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Besides money, how would you buy the loyalty of a master assassin?
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Besides money, how would you buy the loyalty of a master assassin?
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>>47096789
Depends on the Assasssin.
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love
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>>47096789
Hostess fruit pies.
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>>47096789
The same way you buy the loyalty of any man. Make your well-being his well-being. Marry him into your family, cultivate him as a friend, concern yourself with his problems, pay him well for his efforts. Fealty is a two-way street.
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Prove yourself a better assassin by assassinating him, then prove yourself a bro by paying for his resurrection.
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>>47096789
Depends how solid the loyalty is supposed to be.
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>>47096789
Best him in single combat, then demand his fealty.
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If you pushed him off a tower and into a haystack, would he die?
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>>47096789
Depends on the assassin and why they might do their work.
Offer them a chance at normalicy and to have a son or daughter.
Offer them a chance to leave such a life behind if they're simply tired of the killing.
Go with their religion?
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>>47097074
No.
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>>47096789
Allow them to get out of fuckin' Crawley.
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>>47096789
https://m.youtube.com/watch?v=FSVHx23ByhM

Thread theme.
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>>47096789

First, you ditch this asshole with the shitty wrist-blades and highly identifiable outfit.

Then, you find and free a wrongly imprisoned, highly skilled warrior who has just witnessed the death of their Empress/girlfriend and who needs to murder the fuck out of everyone in order to save their ward/daughter from evil, scheming bastards.
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I roll to seduce.
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>>47096789

Homoerotic bonding
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>>47097398
>The ripoff is better than the original.
Okay anon.
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>>47096789
I'd kill his parents using proxies when he was a young boy, then raise him as my adopted son with the promise to find and take revenge on the killers. He'd be unstoppable.
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>>47097435
I wouldn't call Corvo a ripoff, but he's definitely more highly identifiable than Ezio, what with the skull mask and being a prominent member of court.
>>
Homoeroticism.
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>>47096789
AC1 was good, but a tad too empty for all the territory it had.
AC2 was better, and one of the two games worthy of being AC.
AC:B was the best game in the franchise, it was a small town with fuckton of content, smooth gameplay and really solid aesthetics. It was the point where Ubi should've stopped.
AC:R is where it all went downhill.
AC3 was shit, AC4 was a pirate simulator, hich was good in its own right, but it wasn't an AC game.
Haven't played later games. Played some spin-offs, but none of them are worth mentioning, though.
>>47097435
>ripoff
If anything, Dishonored rips off Thief and Dark Messiah, and the second one was made by the same studio.
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>>47097472
Id say Revelations was a good game but the ending was pretty meh. It was the kind of ending that kinda makes sense but leaves a bitter taste in your mouth.

3 was actually pretty decent, but was soured by the 2 hour bait and switch intro. I thought Connor was a good character and there was some interesting social commentary at the end.
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>>47096789
By working with him through several contracts, potentially saving his life or even just hiding him out when hes on the lamb.

You have to find out what matters more to them than money and then be that.
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>>47097575
It irks me that for one of the largest cities on the planet at the time, there was so little to do in Constantinople. Brotherhood had faction missons and random Templar assassination challenges. Revelations had one mission for the gypsies and the thieves and that was it.
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>>47097472
Rogue was fun, basically AC4 but refined a bit and letting you play as a templar.
Pretty good for a game I paid jack shit for, in any case.
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>>47097575
I feel like the actual problem with AC series is that it doesn't know what it wants to be.
AC1: We want a murderhobo simulator in urban environments!
AC2: Murderhobo simulator: Electric Boogaloo! Now with more stuff!
AC:B: Okay, we reduced the town size and increased the quest density, this is the ultimate murderhobo simulator! Now with actual assassin helpers! And actually good turf wars!
AC:R: Uh, we increased the town size and reduced the quest density, 'cause we're dumb. Meanwhile, have this shitty tower defense game!
AC3: You can now murderhobo in nature environments! Also, holy fuck, animals! And you have a boat! By this point, it's not a murderhobo simulator anymore, but who cares! And we again reduced the quest density and increased the town sizes!
AC4: Everyone loves the boat sections in AC3, right? We should have more boat sections and less murderhoboing! Now you have to sail places before actually doing quests! We now have less quests and more territory than the first AC, now that's an achievement! Also, shitty first person sections everybody hates!
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>>47097942
The cities in the original Assassin's Creed are actually ridiculously small.
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>>47098122
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>>47096789
Have the same goals, bruh.
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>>47097401
With him you'd need to roll for initiative first.
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>>47096789
It's not easy.
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Depends on the assassin. Many kill for a cause, not money.
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>>47097398

Then you wait another decade and enlist his ward/daughter to take on a new batch of evil, scheming bastards

then bring him back into the mix anyway for funsies
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>>47097942
I thought the main problem people had was stale core gameplay. That and the yearly release cycle affecting development.

Also jesus fuck captcha
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>>47098213
This game looks like all kinds of fun.
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>>47098235
Stale core gameplay isn't a problem if you don't re-release the same game every year.
Rockstar doesn't (i.e. GTA), and they are perfectly fine.
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>>47097435

What exactly is original in Assassin's Creed?

>>47097466

He wears a greatcoat just like anyone else in the setting. He infiltrates a high-society party by just walking in and putting on his mask once inside, so he's not that identifiable.
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>>47098235
It'd help if the combat required effort, if stealth was actually part of the game, if it didn't do that "we're actually in a simulation" bullshit and if there were more things to actually do in-game.

Also yeah, take a few years to make a real game instead of half-baking one each year.
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>>47098270
>if it didn't do that "we're actually in a simulation" bullshit
To be fair, it was more-or-less good in the first game, due to the whole mysterious nature of what's actually going on and all.
And the ending of the second game was also great.
After that, it got stale, though.
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>>47098261

It should also be noted Corvo's iconic mask was not associated in-universe with "Bad guy, do not approach" until after that party.

For obvious reasons.

>>47098247
It does. If any game deserved a sequel, it's Dishonored. Honestly, that game really was amazing, and more than a few elements of it show up in game ideas I've floated around in my head. There's just so much great inspiration there.
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>>47098247
I'm looking forward to it, but the concept seems a little odd. I would have thought Emily had better things to be doing than running around being an assassin, what with having a country to rule.
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>>47098308
> If any game deserved a sequel, it's Dishonored.
>tfw we will never have Dark Messiah 2
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>>47098288
It was frustrating from game one, man. I was groaning and doing everything I could to cut through the "guy in a lab" segments as fast as possible every time they came up.

I didn't come here for some half-baked poor scifi ripoff of the Da Vinci Code, that book and its resulting movie were boring and predictable enough without a vidya adaptation.
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>>47098308
>It should also be noted Corvo's iconic mask was not associated in-universe with "Bad guy, do not approach" until after that party.

Are you sure? The impression I got playing the game was that people recognize it as being Corvo's mask, but assume he's some wag come to the masquerade dressed as an assassin, rather than the genuine article. That's what the "poor taste" comments seemed to be about, and how the "I'm an assassin sent to kill you" dialogue with the hostess seems to suggest.
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>>47098346
I'd say it was frustrating only due to how it was implemented (i.e. CUTSCENE CUTSCENE CUTSCENE). Actually, that's the problem with AC series in general - cutscenes and tailing/waiting missions.
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>>47098314

>what with having a country to rule

>It's happened again.
>Someone's pulled the rug out from under you.
>An empire at your feet, and you've lost it all.
>Be honest, did you really deserve any of it?
>More important...what would you do to get it back?
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>>47098314
I mean, look at her frame of reference.
>My mommy tried the politician route and got stabbed in the gut, resulting in the near collapse of the state
>My not-daddy decided to say fuck it to politics and murder everyone who threatened the empire and set things mostly right again

Kind of suggests to the impressionable mind of a child that the slaughterhouse hands-on approach does the trick.
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>>47096789
Hot gay sex obvs
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>>47097398
>highly identifiable outfit.
Thier outfits always represent the era
>Crusades they looked like monks
>Rennasaince they looked like over flamboyant assholes just like the Italians
>Revoultion they look like musketeers
>French Revolution they looked like french assholes
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>>47097409
>>47097467
>>47098376

GAYMIND
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>>47098373
That depends on whether or not Corvo actually kills anyone, though. I mean, to get the good end, you have to avoid it as much as possible.
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>>47098381
Anon, the Italian and Pirate one are the only ones where walking around covered in weapons wouldn't have gotten them murdered on the spot.
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>>47098351

I dunno, it's been years since I played it. All I remember is some of the partygoers would occasionally say the mask looked scary. Of course I also did a low chaos run so that might have something to do with it.

Even if what you're saying is true I imagine the mask was still more high-profile after the party than before.
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>>47098417
Still, that's a hands-on knockout festival.

Also I hope they don't do the "no murder = Good End" thing again as the fad was at the time. Making one route objectively better than the other is a piece of shit, give each one pros and cons and actually change the story up a little.
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>>47098351
Wanted posters with the mask do appear before the party. I don't remember under what conditions, though.
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>>47098373
If Corvo goes full murder machine, Emily becomes an execution-happy little tyrant who does not fuck around (assuming she doesn't die). If he avoids killing, she's a sweetheart.
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>>47098457
Murder machine was so much more fun, too.
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>>47098394
DON'T RESIST
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>>47098424
To be fair, it's been a long time since I've played it either, and I'm certain you're right that whether it was famous before or not, it certainly was after.

I would say that having a mask at all is fairly high profile, but a lot of church types wear them, so I don't know. He's obviously not in a church uniform when he wears it, so it could go either way.

He definitely needs to be wearing it, though, since without it he'd be pretty damn recognizable as the old Royal Protector, which is certainly something Ezio doesn't have to worry about.
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>>47098394
Zzzzzap!
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>>47098442
>>47098457

I always had a hard time buying the murderhappy route. Given what little we're told about Corvo, it just doesn't make sense he'd be so keen on murdering all the guys who used to be his mooks.

It's like if you watched a rogue cop movie about a framed detective. And that detective murders every street cop who tries to bring him in after he escapes from jail.
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>>47098510
I feel like he'd have a hard time murdering all of the bluecoats, but I can buy him not worrying about the church agents and Daud's gang-- and I think his stance on the bluecoats might get a bit more lax when he has to rescue Emily from the tower.
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>>47098563

Yeah, I forgot about those masked Church operatives. They were basically religious secret police, right? It's been awhile, but don't you basically have to have "bad guy" on your resume to be eligible for that position?

I guess Corvo wouldn't have a hard time icing them. Or the violent street gangsters.
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>>47098510
Corvo probably wouldn't kill the regular beat cops, no. Creepy cult of motherfuckers yes, gang of assholes who killed his waifu yes, thugs on the street who kill commoners yes. The people directly intervening in his dispensation of justice without a doubt.

Hell, probably even other blues if he saw them doing any particularly nasty shit. He likes good men, his loyalty is more based on morality and who wears authority correctly than the uniform that authority issues out.
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>>47098631
>It's been awhile, but don't you basically have to have "bad guy" on your resume to be eligible for that position?
You have to be an orphaned and/or poor boy who nobody would miss, who grows up to be a ruthless bastard under their care and survives multiple murder trials.
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>>47098650
Corvo proves able to come to terms with Slackjaw pretty well, and their elixir is exactly as effective as Sokolov's, so while they are shaking people down, they aren't poisoning them, and are probably actually saving the lives of people who can't afford Sokolov's stuff.

I imagine that they're very much like the mafia, a criminal organization with very old roots in serving the community, that have since fallen mostly by the wayside. I suspect Corvo knows that if crime is going to be happening in his city, it could be a whole lot worse.
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>>47098650

On that note, Corvo is finally getting a voice.

I hope you guys liked Belethor and Nick Valentine.
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>>47098442
While I would normally agree with you I think Dishonored makes it work pretty well. Part of the theme of the game is what you do when granted power, it isn't hard for Corvo to become an absolute combat monster and the more violent route is often the easiest. The Outsider pretty much expects you to use your powers freely and cause a whole lot of collateral damage, and the game makes it pretty clear that a lot of the people in your way don't necessarily deserve to die. Do you kill them because it's easier, or do you make the effort to avoid hurting them even if it makes things harder for yourself?
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>>47096789
By being archmaster assassin.
Or good apprentice if you are too pussy to be cool.
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>>47098308
There are wanted posters for the Masked Felon all over that level before you enter. You're retarded.
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>>47096848
>one trap leads to another

How shamefully true
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>>47098896
Absolute stealth?
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>>47096789
An exchange of favors.
Assuming you're powerful and wealthy enough to even consider hiring a master assassin, chances are you have some hand in the local law.
Help the assassin in his future endeavors, supply him, and give him a safe location he can retreat to if a job goes haywire.
In return, he will probably be the most loyal of any assassins you could hire, that is until someone wealthier does the same thing.

Alternatively, reveal your true form as a fucking dragon and explain you need eyes and ears on the countryside, who wouldn't want the support of a dragon?
Then when the time is right, seduce him.
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>>47098981
>Reward of 15,000 coins

Someone didn't think this through, you can SEE that there's more than one denomination of coin when you pick up money in-game. They should have just named the currency.

>I know where Corvo is!

>Great, tell me and you can have your fifteen thousand pennies!

>On second thought,,,,
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>>47099034

>implying that's not intentional so the government can bamboozle some cockney street goons.
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>>47098308

Dishonored has a great setting, good gameplay and an interesting Plot outline, but it still felt lacking. It could have been better, and that's what bugs me about it. Still fun as hell though.
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>>47098417
Wrong!

I killed most of the guards I encountered and did all the side missions. I spared the main Assassination targets because I wanted them to suffer before they died. Still got Good Ending.
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>>47097409
>>47097467
>>47098376
>>47098394

Assassin's Creed has SO MUCH gay porn. There's barely any straight stuff.
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>>47099116

It was really short, and the world itself wasn't too fleshed out. You're either in a slum, a mansion, or some bad guy's castle. The level design was transparently game-ist. You feel more like you're in a level than a living, breathing environment.

Which is fine, but it's an odd feeling nowadays. They say the sequel will expand alot more on it. The first one was a shot in the dark, so I imagine they didn't want to go overboard. Now they know they have a following, so they can afford to get more creative and wild with it.
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>>47098778
Easily one of my biggest problems with Dishonored. Silent Protagonists are rarely executed well.
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>>47096822
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>>47099190
The world was quite fleshed out in the books you can find and the DLC. Corvo's gets his fanon backstory from most of that.

>Street Rat
>Captured and put in a training school
>Trained as an Assassin for the Serkonan Doge
>Service was given to Empress Jessamine as a gift
>Became the Lord Protector after the previous one died

Eventually they fell in love and that's how Emily happened. I'm surprised the fact that Jessamine had a child out of wedlock isn't brought up more.
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>>47099199

Corvo's not totally mute; there are moments where you get a dialogue window. He just isn't voiced.

I think the idea was for him to be a blank so the players could project themselves. Problem is they wound up giving him too much personality.
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https://www.youtube.com/watch?v=JzY9TaNUBHo
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>>47099299
>Players could project themselves

I don't get why developers give this reason cause it's bullshit. That only works for completely customized characters.

And Corvo does talk, but there's points throughout where people are talking to him and there are pauses where it's obvious he's supposed to be speaking. That was annoying.

Oh, and it pissed me off that the way he gets his powers in game. The way the trailer portrayed it was so much better.
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>>47099278

I should say the world wasn't too fleshed out from a simple gameplay experience. Which, granted, is really hard to do especially when it's as short as it is. But honestly, if the worst thing I can say about a game is "it's too short" then I think they probably got it right.

As for how Jessamine kept it all under wraps, I imagine it's just a scandal she covered up. I imagine it wouldn't be too hard since it's obvious people had bigger problems than who their Empress is fucking.

Also:
>corvo was born with a special power. he was stronger than all his classmates in the serkonan assassin academy
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>>47099116
>worst stealth in the history of video games
>good gameplay
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>>47099386
True, it was fun, but it just needed "more" overall. More missions, more dialogue, etc.

Fair enough. Dunwall probably has different social mores as well.

It's only ever mentioned in game that he's incredibly quiet and a superb swordfighter.

>>47099429
>worst stealth in the history of video games

You've never played The Evil Within or Beyond: Two Souls, eh?
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>>47096789
Raise him from young age to believe in your cause
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>>47099278

I hope that's not canon since that's a shitty backstory.
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>>47099677
He's canonically a Serkonan Assassin who came into Empress Jessamine's service. What would you make his backstory based on that?
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>>47099694

Not him but I'd always figured Corvo was just some ace soldier with a distinguished war record who managed to rise through the ranks. Then he got promoted behind a desk, and Jessamine decided someone that capable (and dreamy) should work for her.

I don't dislike his real backstory, but I've never been a fan of "assassin school" tropes.
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>>47097575
As someone who finished 3 and the DLC this week, I can honestly say that Connor is Autistic. High functioning, but still Autistic as fuck.

Haytham was based and the Templars actually had credible goals this time around instead of being super evil like the Borgia.

It's impressive how accurately they portrayed the Borgia. Or rather, it's impressive how Villainous the Borgia really were.
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>>47099162
There is also a distressing number of AC/Prototype crossovers shipping Desmond and mercer.
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>>47099162

Well, I mean, there's like two recurring female characters in the entire franchise. And one of them doesn't even think it's worth taking off her earphones to talk to you.
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>>47098351
>>47098447
The posters differ depending on how much "noise" you generate. There are always posters up for Corvo Attano, depending on whether you leave witnesses or not there'll be posters up for your other identity; pretty sure the Watch never connect the two, though. You'd think if you hack everyone at the party to pieces and then sign your name in the guest register they'd connect the dots.
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>>47099694

I'd make him a minor noble or a member of a rich family who was put through prestigious military academy and came through with high commendations, was then sent to the court for some reason or other, Jessamine took a liking to him and he was later made Lord Protector due to his martial prowess and banging the Empress.

It's not original, but it's better than "lol from poor kid to fucking the Emprah"
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>>47099761
I recommend getting Rogue, it has more Haytham and templars being decent people.
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>>47099371
Which trailer is that?

Also, if I could rewrite Dishonored I'd have him speak in the prologue but have Burrows and the mute torturer remove his tongue before execution. Can't have him proclaiming his innocence on the way to the gallows, now. I feel like that could make the silent protagonist thing more interesting. You could even have him still able to speak to Granny Rags, or the Outsider, or Daud... or that mute torturer.
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>>47100070

You'd think it would be pretty obvious.

>Man, Batman there sure is dangerous, good thing we locked him up. Hope he doesn't get out
>Batman gets out
>Who's this stranger killing all our soldiers and making bee lines to our little Illuminati club?
>You don't think it's Batman, do you?
>Nah it must be someone else.
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>>47100172
I imagine the government knows, they just don't want to make it public in case people with leftover royalist sentiment end up helping him out a well known servant of the crown, instead of turning in a violent criminal-- like what actually happens, until the royalists turn on him. At which point they still don't want to make the connection public, because he has a better link to actual royalty than they do.
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>>47099371

>I don't get why developers give this reason cause it's bullshit. That only works for completely customized characters.

There are other instances. Like the main character in Myst is a complete blank, expressly for the purpose of letting the player put themselves in his/her shoes.

The problem with a mute character is if you give them too much personality, the reasons for muteness go out the window. I also think that was the original reason Link never talks, but by this point his lack of speech is as much a part of his identity as the green hat and Master Sword.
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>>47097074
It would be vary painful
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>>47097074
>That AC2 mission where you scale one of the San Gimignano towers to assassinate a Pazzi conspirator
>TFW you can toss him over the side, wait a bit then win
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>>47099845
Rebecca is hot though. I wanna squeeze dem titties.
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>>47100073
That wouldn't account for him being so ridiculously skilled though. That's mentioned multiple times throughout the game.
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>>47100160
Outsider visits him in prison and gives him powers, implying that was how Corvo escaped.
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>>47101548

Good luck tearing her away from her Radical Face playlists long enough to do that.
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>>47101788
How often did you actually talk to her? She had plenty to say whenever I left the Animus.
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>>47101839
Usually talked to her whenever I hopped out. Granted, I found the non-history parts of AC really dull so I wasn't paying much attention.

I'm just making a joke about the headphones. Not unplugging when someone's talking to you is a little rude.
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>>47101881
They're wireless.
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>>47096789
Handjobs.
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>>47101626

not him but the guy did say "with high recommendations"

That said I don't buy his idea much either. As far as I'm concerned, it's made very clear Corvo has participated in actual violence in one way or another. Any backstory has to factor in that part of his history.

Shoot, his introduction is him coming back from an expedition into Not!Africa, right?
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>>47101964

How does military training and experience cancel violence in his life? It makes him MORE capable than just being a random hobo off the street.
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>>47102207

It doesn't, but the way he phrased that backstory made it sound like he thinks Corvo should have gone straight from officer school to Jessamine's bedroom.

Modern military history is full of officers who go through school, get their commission, and never set foot in any kind of combat situation. The game makes it abundantly clear Corvo is not one of these fellows.
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>>47102207
>>47102319
>>47100073

Alright, craft a Backstory for Corvo that takes into account these facts:

>He is Serkonan (Not!Italian) and not native to Dunwall
>He is skilled in the Assassin's Trade
>He became Jessamine's Lord Protector based on merit.
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>>47098442
Here's the thing- it wasn't a "No murder" to get the good end. You could still kill all of your targets and achieve the good end. The problem was causing chaos by killing too many guards.
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>>47102406

See, I guess I didn't pay much attention when I played the game but I never picked up Corvo was supposed to be some kind of Assassin with a capital A. Not until this thread, at least.

Nothing he ever does makes me think he's had that kind of training. He doesn't even do any of the crazy freerunning you get in AC. He just sneaks around and knows how to fight really well. That's stuff he could have picked up at any point in a military career.

Which is why I thought he was just supposed to be a really skilled soldier with a distinguished service record. I figured Jessamine chose Master Chief as her personal protector because why the fuck wouldn't she?
>>
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Save his life during the end of the world.
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>>47099386
I imagined that it was more of an open secret. Everybody knows that the Empress is boning Corvo. Everybody knows that Corvo is Emily's father. Hell, Emily knows that Corvo is her father.

But it's one of those things everybody knows is impolite to talk about.
>>
>>47102471
I always thought he was one of those kinds of guys. He knows how to Air Assassinate, is particularly skilled at stealth killing and has the know how to operate a bunch of deadly tools, including that folding sword, which just screams Assassin to me.
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>>47102406

Why does he have to be "skilled in the assassin's trade?" Murdering fuckers takes no particular skill other than being really damn sneaky and being capable of murderfucking faggots with a sword.

Not to forget that Corvo is also an extremely capable warrior in a wild melee besides being really sneaky.
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>>47102595
Pretty sure not every soldier knows how to use a folding sword, razor traps and a hand crossbow.
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>>47102406
You forgot one.

>When he became Jessamine's Lord Protector, she was 12.
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>>47102640
Do we know how old he was?
>>
>Ctrl-f friendship
>no results
>damn /tg/ u lonely
>>
>>47102593
Air assassinating is just jumping on a dude and shanking him. A folding sword seems very convenient for protecting the empress. A bodyguard should also know how weapons work, so he knows how to counter them.
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>>47096789
The same way you would any other man.
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>>47102593

His method of "air assassinate" is just jumping from a roof with the pointy end turned down.

Those folding swords are shown to be standard issue for basically everyone who carries a weapon.

As for all the gadgets, those were custom made by someone he'd never met. I think his understanding of those comes more from just being really smart and able to improvise.

You don't need formal training to be sneaky. You just need agility and good situational awareness.

Again, all things which you could believe a distinguished career soldier would have.
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>>47102664
No, but he doesn't look much older than she is.
>>
Ahem.

>Born to a lower class family in Karnaca on the 25th day of the Month of Nets, 1798, Corvo originally hails from the island of Serkonos and is the first Royal Protector born outside of Gristol. As his father was a lumber worker who was killed in a work accident, Corvo grew up fighting in the streets. At age 16 he won the Blade Verbena, an annual sword duel festival, which earned him an early officer ranking in the Grand Serkonan Guard. After serving in Serkonos for two years, "demonstrating amazing talents," Corvo was gifted to Emperor Euhorn Kaldwin and then at some point "assigned to serve the Empress as a diplomatic gesture" after impressing the Duke of Serkonos, but the specifics of this assignment are unknown.

>He was later chosen to serve as Royal Protector to Jessamine Kaldwin, granting him a higher social status. He is described as being mysterious and quiet, with Wallace Higgins and Treavor Pendleton claiming that despite his high social standing, those at court know little about him.
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>>47102632

>Every soldier
>Exceptional individual hand-picked by one of the most powerful rulers of the world to shank every faggot who dares to look at her wrong.

Pick one.
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>>47102761
Corvo was 39 in Dishonored. Jessamine was 32. Emily was 10.
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>>47102847

This I can buy, and it makes >>47102640 a lot less creepy.

I can deal with the idea she's infatuated with this handsome but mysterious guardian. Especially since he shows up right when she's going through puberty.

If Emily was born when he was 29 and she was 22, then that means they probably didn't start banging until they were both mature enough to deal with it. Corvo doesn't strike me as someone who'd get involved in an idle fling.
>>
>>47102761
So, he's just really fucking skilled.

>>47102847
Surprisingly old too.
>>
>>47102934
>Corvo and Jessamine became lovers in 1823.

He was 25, she was 18. Took 4 years to get her pregnant.
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>>47096789
Through loyalty, of course
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>>47102938
Swashbuckling adventures and political intrigue keep you young, apparently.
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>>47102964

Seems a pretty normal age for both of them. Though I imagine she had a crush on him long before that.

As for why it took so long for her to get pregnant, I imagine that's for two reasons. The first is it would basically confirm the Empress is banging someone she isn't married to. The second is even in his youth Corvo doesn't strike me as a "milk's not the only thing that comes in gallons" kind of guy.
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>>47103043
Worked for Ezio.
>>
>>47103043
You shouldn't be too surprised. The human body stays in good shape for a really long time if you make sure to keep it that way.

Corvo definitely seems like he'd want to keep it that way.
>>
>>47098153
Underrated post
>>
>>47103300
Dude died at 65 of a heart attack.

Altair died at 92 though.
>>
>>47097398
>>47097466
>>47098261
>>47098308
>Corvo's iconic mask
>>47098331
>>47099116
Holy shit, I bought the game on Steam and hated it so completely I haven't touched it in almost 2 years.

Am I wrong here, or is it the children?

I don't care what anyone says, that sad puppy dog eyed skeleton mask is fucking ugly and I can't take the character seriously.
>>
>>47097575
Connor's character starts and ends at him being Native American. Easily the one of the most boring protagonists in the franchise. Only Arno was worse.
>>
>>47098258
Compare each GTA game to each other. They're wildly different games. Each successive AC game after 2 barely did anything new.
>>
>>47097575
I never understood why the assassins were helping the Ottomans of all people
Hell, one of the guys you kill is an Assasin who went rogue after they let the Turks take over his homeland
>>
>>47102742
No, everyone else just wears a normal sword in a scabbard, except the whalers, who have big fish knives. Piero invents the folding sword specifically for Corvo.
>>
>>47106714
Oh right, I forgot. I really need to replay the game.

But still doesn't look prove Corvo had to go to assassin school to do what he does.
>>
>>47102486
And by impolite we mean YOU STUPID FUCK HE'S THE QUEENS CHIEF BODYGUARD AND A MASTER ASSASSIN ARE YOU *TRYING* TO GET OUR ENTIRE FAMILY KILLED?
>>
>>47106317
You're definitely overreacting. I absolutely despised AC3 but I still made it through the game. Compared to that, Dishonored is fun, but missing a lot of stuff.
>>
>>47107683
He didn't, be just served in the Serkonan Guard. He was a prodigy with a blade though.
>>
>>47099830
I'm not one to really give much of a fuck about what people ship unless it goes against what I like usually, but I just don't' get that pairing. Alex is at least half a ton or so of viral meat slurry and bioceramics stuff into the shape of one of the biggest dickholes to ever pick up a petri dish.
>>
>>47097472

The best Assassin's Creed game is Middle-Earth: Shadow of Mordor.
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>>47096789
You never buy their loyalty. You only rent it.
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>>47099116
Dishonored was odd in that I've never played a stealth game that felt like it was actively encouraging me to go loud. It really felt like the game was designed as an action game first and a stealth game second.

I ended up going full chaos on my first playthrough and I ended up saving the non-lethal ghost stuff for the next.
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>>47111267
I think that was intentional. The main storytelling point was that power corrupts.
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>>47096789
Vaginas.
>>
>>47110510
SoM was more like batman and asscreed had a baby and it grew up to be a huge LotR fan.
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>>47098122
>Paris
Unity really rustles my jimbobs. It was about the French Revolution, THE defining event of modern history, and what do they do with the event?

Did they depict it as a templar-assassin conflict, in line with the "muh liberty" shit the assassins keep pushing? Did they switch things around, depicting the assassins as backing the orderly and slowly liberalizing monarchy with the templars wanting to radically overthrow it and its remnants? What about Napoleon? Didn't some sections in AC2 imply he stumbled upon the piece of eden in Egypt? Is he a templar? Assassin? Some random third party general who stumbled into an affair he didn't belong?

Oh wait, it's fucking NONE of that. The entire French Revolution is the templars infighting, the Assassins are perfectly willing to sit this shit out and the "plot" is some rehashed revenge story. You know, like that of Ezio? Except Ezio's revenge quest increasingly transformed to sympathy for the Assassin cause whereas this never happens explicitly with Arno because the assassins are SITTING OUT THE FRENCH REVOLUTION?

Oh, and Napoleon exists. Yeah, he just exists. Kind of like Ubisoft said "You know Napoleon, right? Well, here he is! I hope you're happy!"

Fucking hell, how could they have picked such an underused setting for a video game that was historically so important and fuck it up so hard?
>>
>>47111485
> SoM was more like batman and asscreed had a baby
To be fair, that's exactly what AC: Syndicate is.
>>
>>47096789
>tfw we will never have Prince of Persia: Assassins
>tfw PoP 2008 had a promising setting and actually interesting story, but it had an abortion of the gameplay, and we will never see a good game done in the same setting
>tfw the only actually good version of Forgotten Sands is the Wii one
>tfw existence of AC effectively killed the PoP franchise
Fuck you for reminding me.
>>
>>47096789
Extortion
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>>47112147
>Prince of Persia: Assassins
What makes you think it'd be any better than what we got?
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>>47106470
Assassins renounce any ties to countries, kings, etc. Basically any political entity because that entity will serve its interests first, rather than all of humanity.

That's the idea, at least.
>>
>>47112549
It's Prince of Persia, dude.
Instead of pseudo-historical sci-fi nonsense we got, it would probably be a proper fairytale. Sands of time, djinni and fairies, evil viziers, yadda yadda.
If there's anything I like, it's Arabian Nights fairytales like that.
Even Warrior Within, despite how hard it tried to be genuinely edgy, still felt like a dark Grimm fairytale (as in, before those were adapted into their kid-friendly versions).
>>
>>47111787
>Ubisoft
The answer is right in front of you.
>>
>>47112904
To be fair, this is the same Ubisoft that made the PoP trilogy.
This is the same Ubisoft that made the first three Splinter Cell games and revived the stealth genre.
This is the same Ubisoft that made Beyond Good and Evil and first Far Cry.
How did they manage to change so much in the recent ten years is fucking beyond me.
>>
>>47112947
Once upon a time EA was loved and respected too. Shitty studios don't hurt, what hurts the most is seeing good studios fall from grace.
>>
>>47112986
They grow big enough to rest on their laurels, getting fat and lazy. Corporate types gain more sway than the creative people, who often leave in droves. Priorities shift as a result. It happens to big game companies individually the same way it happened to Hollywood as a whole.
>>
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>>47112947
>>47112986

Success can do bad things to developers Anon. Bad bad things.
>>
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>>47112147
>PoP 2008
Man, that shit was beautiful.
Tedious gameplay (light sphere collecting), but everything else is great.
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