[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Age of Sigmar General
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /tg/ - Traditional Games

Thread replies: 255
Thread images: 46
File: Maw-krusha.jpg (314 KB, 1269x867) Image search: [Google]
Maw-krusha.jpg
314 KB, 1269x867
>resources
pastebin.com/J3Nv182k

Maw-krusha is CUTE!

>Tiny-minded and short-sighted, the thuggish Maw-krushas barrel across the landscape pulverising anything in their way, be it trees, settlements or screaming people. Their bellow is loud enough to rupture organs, pop eyeballs and pulverise bones. They are even capable of a semblance of flight with their stubby wings, though it has been suggested that this is more the result of gravity not wanting to mess with them. Most creatures have the good sense to steer well clear of Maw-krushas, but not the Ironjawz. At first, Maw-krushas were a chance for brave Ironjawz to prove their mettle – often with fatal results. Then, some Megabosses managed to ‘tame’ a Maw-krusha, either by yelling right back into their face or clambering up on their back where they couldn’t reach them and battering them about the head until they submitted. Maw-krushas never truly accept their riders and need constant reminding of who is in charge. Fortunately, the monsters enjoy smashing stuff just as much as Ironjawz do, and can be distracted by a good fight.
>>
File: 1460849220589.jpg (2 MB, 3264x2448) Image search: [Google]
1460849220589.jpg
2 MB, 3264x2448
Gold army best army
>>
File: 300420016.jpg (95 KB, 960x720) Image search: [Google]
300420016.jpg
95 KB, 960x720
>>47021239
Green army best army
>>
File: Sera.jpg (3 MB, 4160x2340) Image search: [Google]
Sera.jpg
3 MB, 4160x2340
>>47021239
>>47021252

Blue army best army
>>
>>47021239
>>47021252
>>47021295
Goddamn.
>>
>>47021239
Here's your (You)
>>47021252
Here's your (You)

Attention seekers. How many times have you posted these pics now, you sad cases?
>>
>>47021239
>>47021252
>>47021295
Where are thou red army ?
>>
>>47021239
>>47021252
>>47021295
This is it lads, Age of Sigmar is taking off.
>>
>>47021239
$$
>>
>>47021340
You know its bait right? Its all reposts.
>>
>>47021295

You erased your address this time, well done.
>>
File: Untitled 2.png (25 KB, 1638x248) Image search: [Google]
Untitled 2.png
25 KB, 1638x248
Repostan just this once for new thread. Ghoul reboxing/rebasing next, then silver tower.
>>
File: 1319766060724.jpg (95 KB, 237x250) Image search: [Google]
1319766060724.jpg
95 KB, 237x250
>>47021476

Praise Tzeentch
>>
Hey guys. So I got a question for you. Where do you think all this AoS releasing is going?

We've had a couple of decent bursts of army releases and it seems to be filling out nicely. What happens when they run out of stuff? So for instance, when the NewElves are released in a big burst and the old stuff that needs replacing is done.

Do you think we'll see some more new armies? given that an army these days could be quite small, such as fatdwaves or treepeople. Or do you think they'll pick the more popular mini armies and expand them? so more fatdwarves if people like them, or more trees etc?

I guess historically GW don't run out of stuff to release, seeing as we've got plenty of 6th ed minis right now still in existance. How's 40k doing for "rereleases"? seeing as that's the more popular product.
>>
>>47021239
>>47021252
>>47021295

>I have a Forest Spirit Warhost, 3 Treekin and a third unit of Dryads all boxed up ready to be made.

I'm not even going to take a picture and say "Brown army best army" because I know deep down it isn't even close.

Nature shall treefuck all of you though
>>
>>47021636
Once the old wfhfb races are finished with their releases, they will release new AoS races.
>>
>>47021636
From what Ive been told, all the stuff coming out now was made years ago, so it depends on what theyve got sitting behind the scenes waiting to be released. I feel we're going to see new slants on existing armies, like the Orruks and Fyreslayers. These are all the AoS-style reworks of existing lines. I dont think we'll see new races as such, because what we're getting now is tangent to existing lines.
>>
>>47021733
>>47021636
My gruntas mold was made in 2015 as per the sprue.... so they are planning all this for a long time.

I don't think all models will be updated "fast".
Whfb had horrendous minis like the still going 20 years later gobelin chariot, snot linge pump chariot, skaven gutter runner...

I don't think they will update all mini before at least 8 years
>>
>>47021825
Agreed. Old orc chariot with the 1980s boars is still "AoS-proof," since it's in the Start Collecting Greenskinz box.
>>
>>47021345

Khorne?
>>
>>47021707
I respect the dangus who runs trees though.

It takes a man with tact and class to do so.
>>
>>47021340

Give Josh a break, he needs to do the marketing as GW won't.
>>
>>47021825
>>47021901
I think theres going to be a lot of models labelled as 'still good' for AoS, like the chariot and the basic orcs. I think a lot of AoS releases for the next while will be focussed on replacing as much finecast as possible and bringing out newer, flashier specialist units, like the Ironjaws.

Then we'll see enough new releases for all tthe current factions so that units like empire halberders just pass into obscurity.

Then over time I think we'll see a move to phase out a lot of the pleb units like the old black orcs in favor of myre dynamic models like the ironjaws.
>>
>>47021930
I do hope they get some more units, especially since they cut the Tree Kin for some reason.
For now I can put up with using the old Tree Kin rules, and the occasional Great Eagle to represent angry woodland critters, but it would be nice to have some more supported variety.
Just one other kind of unit that isn't a monster would make me happy for now.
>>
What keeps the game from being a "run into the middle and everyone punches everyone" game? I like the idea of pick up and go games that dont take itself seriously, but what distinguishes the game?
>>
>>47022195

Having a decent amount of terrain that all have AoE effects going on I believe would circumvent the whole rushing down the middle.
Or making objectives rather than having it be a deathmatch straight up as in there can be alternative ways to win.
>>
>>47022224
What comp builder is the most common one, and are orcs any decent? Can I still use my old knights from betonnia/empire?
>>
>>47022478
>What comp builder is the most common one
There was just a tournament that used SGCT, so I imagine that one is popular

>are orcs any decent?
The new ones certainly are. I don't think any of the armies are "bad" except maybe Fyreslayers run on their own, but otherwise I am not that familiar with Orcs.

>Can I still use my old knights from betonnia/empire?
Yes, their rules are in their PDF, and you can still use them,
>>
>>47022478
Still assembling my skellingtons, but many of my once Fantasy- now AoS buds have been testing the comps and found that Clash pool/ SCGT has been the best in terms of army building and some of the rules. Haven't tried me self but soon.
>>
>>47021636
Not exactly age of sigmar but Blightknights had 2012 on their sprues,and I heard some khorne guys had even 2011
>>
>>47021707
Please post Brown army best army :'(
>>
File: photo-11.jpg (2 MB, 2592x2592) Image search: [Google]
photo-11.jpg
2 MB, 2592x2592
>>47022478
New orcs are very stronk.

>>47021707
You know nothing john now.
>>
>>47022958
Awww shit. I was on the fence about what army I wanted to do for AoS but seeing this, I'm leaning more towards trees now.
>>
I am on the verge of starting with Rats, but I am torn between Pestilens Rats and Clan Skryer. On the one hand all the Pestilens models are fine and in mass and with enough debuffs on the enemies Plague Monks are probably able to tear everything to shreds. On the other claw Engine Covens are just sweet, despire their retarded names. Then again it must be brutal going against a purely shooting (Jezzails/Canons/Stormfiends/Ratlings) list with a couple of Doomwheels in the mix. Would I be that guy if I tried to be super shooty?
>>
>>47023126
>Would I be that guy if I tried to be super shooty?

No it still has huge weakness, like flying units, hordes that respawn like the new orcs, summons, etc.

if you want to go for the theme then go Skyre but the Pestilans got their own book, powerful formations, and 2 really awesome cheap starters... also all models are plastic!

>>47021707
Seconded for brown army best army
>>
File: 1461910750420.jpg (52 KB, 1024x267) Image search: [Google]
1461910750420.jpg
52 KB, 1024x267
>>47023126
Yes. Shooting in a fantasy game is gay If over used. Play 40K if you want to go dakka.
>>
>>47021707
>Nature shall treefuck all of you though

true

>>47022968

I'm also on the fence... i think that as soon as they give them their own battletome with 3/4 more units i'm jumping on it.
>>
Thinking about starting an elf army. However, I fucking hate monopose figures. So Delfs are out. How do Welfs and Helfs do these days? ANyone have starter recommendations for either?
>>
Elf OP here. What about undead? Any starter lists? Asking for a friend
>>
>tfw when 2 tournaments are held in your area
>tfw when both of them ask only to use models froma single alliance and you have nurgle/destruction
pretty sad. I mght jump in for curiosity and give /tg a report anyway.
Building a stormcast force anyway, because when decently paited I think they have potential and the sculpts are pretty sweet. Getting starter set, a celestant prime and 2 drachots guard. Maybe a knight heraldor aka trumpet-in-the-eye-man.
After I paint that i was thinking about 2 more boxes of liberators(they are not that great but I love the shieldwall concept a lot of massed liberators give). Toughts? I really love the celestant prime but he doesn't seem as strong as other armies bigger kits. he can deal some damage but he needs to stay out of the game for a lot of turns...
>>47021252
Saw you on FB man, you are one crazy nigga. i can understand that many brutes but...4 maw crusha? You better have a lot of greenstuff to change at least the pose or they will look boring as hell.
>>
>>47023366
The start collecting sets are a great deal and a great starting point. from there, you'll need usually a lot more skellies or zombies. Like, at last 2-3 boxes.
>>
File: Skaven plague monk3.png (3 MB, 1536x980) Image search: [Google]
Skaven plague monk3.png
3 MB, 1536x980
>>47023126
You will follow the true path of enlightenment, yes-yes...Much-much power comes to those who tread the Pestilent path

The 13th one's true voice is the Withered Word, all other beliefs and thoughts are pox-bitten falsehood.
>>
>>47023185
>>47023212
>>47024094
Ît is decided then, I shall wander-trott along the path of decay! They seem interesting rules wise, pretty reliant on getting their support abilities off to get things done. With the starters getting a nice force doesn't seem that expensive as well.

Now only to decide on a colour scheme. Classic vomit green or new age yellow/black?
>>
File: 01.jpg (65 KB, 729x227) Image search: [Google]
01.jpg
65 KB, 729x227
>>47021476
Well, it was intuitable.
>>
>>47024614
What is this?
>>
>>47024094
I like how the stormcasts' expressionless masks still look disgusted by the filth of Pestilens.

>>47024614
Is this the Warhammer Fest timetable? Are you telling me there's a painting thing with Saint Duncan himself?
>>
>>47021295
So, what's the weather like in Hamilton, Ontario this time a year?
>>
How do you guys deal with summoning in your games? Now that AoS is getting a points system I'm going to give it a shot but the ability to summon any type of unit seems crazy. Is it a big deal in games or does seem worse than it is?
>>
>>47027467
my nigga just limit it to one summoning per wiz-bro per turn. Its a simple as that. Summon spam is so real but all you gotta do is just say "Fuck you m8, only once a turn and you can't summon anything using a wizard that was just summoned"
>>
Summoning spam has a real problem with double knight venators sniping wizards.
>>
>>47027467
It's getting a point system
>>
>>47027467
If your enemy has a wizard you need something to unbind 1 for 1. Other spells are usually the stronger cast compared to summoning something. Play some games with it, it's fine.
>>
I'd much rather deal with summoning spam that is at least counter able than deal with the broken shit you can pull off in 40k now. Riptide wraith knight super friends spam. Eldar basically dominating the game. Say whatever you want about AoS but at least all armies are VIABLE.
>>
>>47027889
Can you elaborate? I used to play 40k many editions ago ( probably before all this crazy shit). What makes the Space elves so shite? >>47027889
shitty?
>>
>>47021252
>All those Greenskinz

Do we have the Ironjawz or Destruction books scanned yet? From what was spoiled I can tell its going to be good. I especially love the story about that statue of Archaon that the Orruks keep destroying.

I want to create a band of Orruks that their boss basically believes that (since there are statues of Sigmar and Archaon everywhere) whoever has the biggest statue, wins. He travels the realms toppling statues and looking for a big enough stone to carve into his own likeness that is bigger than any other.
>>
>>47028090
http://www.mediafire.com/download/7lh13rqh33bv3dc/Five_Finger_MegaPunch.epub
>>
>>47021476
>pls birdmen
>>
Is the game like fantasy was where your starter sets are only to get some small stuff for 5 bucks off, or can you play right off with it?
>>
>>47028090
Mount Waaagh!more
>>
>>47028304
You can play right off the bat with the start collecting shit and they actually have special rules for the box
>>
>>47028304
You can play right off. Honestly I think it's the reason they had to do AoS - the barrier to entry is lower than before and they need new blood. You just buy some models you want, download the app and play...
>>
File: 1461949808060.jpg (36 KB, 640x640) Image search: [Google]
1461949808060.jpg
36 KB, 640x640
DOES FUCKING PELEANIAL WHITESTRAKE WORK FOR FUCKING GW OR WHAT WHERE ARE MY FUCKING ELVES GW REEEEEEEEEEEEEEEEEE
>>
>>47028400
>PELEANIAL WHITESTRAKE
dank reference
>>
>>47028384
>>47028396
Sweet, is the virulant horde any good, or skeletons? I love that giant rat monsters and the idea of skeleton god kings
>>
>>47028169
Thank you anon

>>47023442
I hope you do furnish us with a few reports. Nothing fancy, but a few pictures and a brief description of your army and a shot from a game or two would be nice.

>>47022958
>>47021707
How are the treemen in this game? I've actually been really tempted to get a force of them but I've not played AoS and am torn between picking a faction (treemen or Orruks), or grabbing the starter set.
>>
>>47024486
>Classic vomit green or new age yellow/black?

I personally feel the modern yellow robes are great, despite being an old Pestilens player i might paint a unit in their colours.

As you're starting fresh it would be a good scheme, plus it is more interesting to paint. look into the purple robes too
>>
>>47028453
I don't play either army, but from what I gather Verminlords are very good, and so are skeletons. Each army has keywords on their Warscrolls which affect how they synergise - e.g. the general may only be able to buff a certain keyword.

RAW you can mix any models you want, but some tournaments frown upon it. Generally because synergy is so heavily based on keywords, mixed armies are not particularly strong anyway so most people will be ok, especially if you fluff it nicely.
>>
What do you guys think of Malignants? I recently picked up the start collecting box and I'm thinking of doing an entire army of ghosts (everything in the start collecting box alongside cairn wraiths and banshees). The rest of the undead line doesn't hold a lot of appeal for me.

I haven't played AoS other than a couple demo games and I'm wondering if an all Malignant army would be viable. If it can work I'll probably pick up another two of the start collecting boxes.
>>
>>47028808 cont.
Honestly if you're just starting out - buy models you love and paint those. You'll very quickly grow bored if you don't have models and an army you don't love. What really turned me off WHFB back in the day was painting hundreds of infantry, but nowadays you don't need to worry about that too much. I personally have an all chariot army because I love the Gorebeast Chariot model enough to paint it three times.
>>
>>47020940
OH I see Maw-krusha's fly like the dragons in flight of dragons, by basically being hot air balloons.
>>
>>47028815
I mean in AoS RAW anything is viable because you should talk with your opponent about what would make for a balanced and fun battle while deploying. That said, we don't know the situation come points. For now, I'd just say go for it if it makes you happy.
>>
>>47028453
Skeleton starter bit is great, skeletons and grave guard themselves are good.

Virulent horde is perfect if starting a Pestilens force it comes with one of each Pestilens unit, but you need to consider whether you want to play Pestilens who specify in no armour save frenzied units supported by priests and Verminlords or Skaven as a whole, or a different clan
>>
So I was considering finally getting into Warhammer right when the the whole AoS thing happened.
No, literally like AoS had been announced or launched the same week I decided to look into it.
So naturally I decided to adopt a wait and see mindset.

With the soon to be inclusion of point costs, it seems to me that AoS is finally starting to resemble what I would consider a game, but since I never played WHFB I am curious how play actually works.

Could someone enlighten me?
>>
>>47029123
I was in the same position as you a few months ago. Basically, a lot of the rules for models are now on their war scrolls. List building is now a lot looser and more about synergy than anything else. In terms of gameplay, the movement phase isn't as make or break as it is in WHFB, and there are some weird rules like being able to shoot at another unit while still in combat. The combat phase is actually quite strategic - you pick a unit to fight, then your enemy does. That means that the Order in which you do combats matters as if you attack after your enemy has there will be casualties and your unit will be weaker. Magic phase is a lot simpler. Every Mage gets two spells and a unique one on their war scroll.
>>
The new orruks were a massive success

Even the haters agree the models are fantastic

AoS is gaining momentum with every release
>>
>>47029123
>>47029263 is the main differences between AoS and WHFB - as for general play I would recommend reading the rules to get an overview. They are only 4 pages so it's not much to look at. Everyone takes turns, and does things in phases - hero, moving shooting charging combat off the top of my head. Generally you'll have an objective like killing a specific model or capturing a location. You measure distances in inches and roll regular 6 sided die to do things like determine whether a spell succeeded, or if you hit and wounded another model.
>>
>>47023350
Having a a former fantasy wood elf army. I would have to say that the wild wood rangers/ Eternal guard kit is probably one of my favorites to build and paint. The wild riders where also pretty good.
>>
>>47026652
I hear afterwards he is going to anoint the crowd with Agrax Earthshade one by one.
>>
>>47028661
>How are the treemen in this game? I've actually been really tempted to get a force of them but I've not played AoS and am torn between picking a faction (treemen or Orruks), or grabbing the starter set.

Diccifult. You need the Wyldwoods to do really well, since a lot of your abilities depend on them. That being said, a unit of 16 Dryads in a Wyldoowd with Mystic shield cast on them is REALLY hard to move out of it because of their special rules. In a Wyldwood, a unit of at least 12 Dryads (box comes with 16), would have 2 attacks per model, with 2 inch range, that hit a specified unit on 3+, wounding on 4+, a 4+ save (3+ if you case mystic shield on them), and enemies have to subtract 1 from their hit rolls.
Treelords hit like a truck and can teleport from wood to wood in the movement phase, they are pretty tanky in close combat, but they rely entirely on their armour save against ranged damage, which is unfortunate since they are huge and not exactly easy to hide.
Treelord Ancients can do decent damage with their spell if the enemy goes into a Wyldwood, since their spell does D3 mortal wounds to enemies within 3 inches of it, and if the Ancient is within 1 inch of it, there is a chance it will do another D3 Mortal Wounds to the enemy unit, since any magic rouses the Wyldwood, and the enemy has to roll a dice for every model in a unit that charges or runs through a wyldwood, and every 1 means the model dies (except for heroes and monsters). Sylvaneth are immune to all of these effects.

Problem is literally nobody is going to want to try and charge you when you are in a wyldwood because why would they ever think that is a good idea.
>>
>>47021295
You saved my photo and cropped out the name? Why?
>>
File: img5725f9850e5ed.jpg (893 KB, 1200x3600) Image search: [Google]
img5725f9850e5ed.jpg
893 KB, 1200x3600
They look cool with any color but bright yellow.
>>
in my local store people have started complaining about cannons being too good. im more interested in playing in the spirit of the game and i think that most models will shine or suffer differently in the various scenarios. what do you guys think?
>>
>>47034608
>cannons being too good
Their crew is really vulnerable, 4+ save 3 model, you can clear them with a single lucky arcane bolt.
>>
>>47034740
to be fair arcane bolt is 18 inch range and cannons are 32
>>
>>47034851
True...but cheap light cav can do the same thing. Or even heavy cav might be able to pull it off seeing as how they can take the hit from a cannon and keep on trucking down to the crew.
>>
>>47034608
just get some flying support.. or use scenery (i know better said than done)
>>
>>47021239
>>47021252
>>47021295
>And all I had to do was take a second mortgage on my house.
>Best idea
>>
>>47029269
Keep telling yourself that.
I'll wait for the quarterly report.
>>
Can you guys help me out with a few tips?
I'm thinking of starting a Slannesh themed/based army both for the game and for narrative/story making. And I'm basically wondering where to start on starter models and where to invest my money on other models. First time using a Chaos Slaanesh army so it'll all be new to me.

Also, can I get any suggestions for conversions? I wanna try to get into that as well and I'd like to try and make a distinctive Slaanesh themed army. I've been thinkng of getting the Slaanesh Lord on demonic mount and replacing the head with something more threatning and serpentine, maybe a Tyranid head of some kind.
>>
>>47035053
Not them but seriously... if you don't have that amount of readily disposable cash, you failed at adulthood.

I've already impulse bought TV's 2 times the prices of those combined armies...
You must be american.
>>
>>47035053
Lawyer-anon here, my extremis army was paid for in about 6 hours worth of work. I work 12 hour days at $200 an hour.
It's not that big of a deal.
This hobby isn't as expensive as people say if you have a decent career.
But if you're making $15 an hour I can see how it looks like a fortune.
>>
>>47035053
Ameripoor spotted; Isn't that the nation where 63% of adults are 1 Oculus rift (a mere $600) away from financial ruin ?

I can understand this looks like a lot in a third world country like yours, but you know most of the civilized world can easily afford those type of spending without going to jail.
>>
>>47028860
The given explanation is that they scare gravity into allowing them to fly
>>
>>47028860
>>47035282

Which is going well with the lore of Orruks being reality warpers.
>>
>>47035266
>>47035192
>>47035119
>I have to justify my purchases somehow.
>>
Still trying to wrap my head around the lore.

Like how is Volkmar the Grim alive again? Didn't he get used up in a ritual to give Nagash a physical form? How the fuck do you recover from that?
>>
>>47034916
>>47034890

i dont have an issue with cannons. i do play dwarfs so i'm a little biased. but we do have an empire playing who brings a steam tank and 3 cannons to even low point/wound/model count games so some of the players less motivated to adapt started to complain and i got roped in.

cavalry-wise i think chaos and the new orruk cavalry are the only ones capable of not dying before they reach a cannon though.

i believe the battle plans are the best way to balance this game and allows both sides to enjoy themselves. i think it's great gw is releasing so many. we tried two of the ironjawz ones and they were pretty fun!
>>
>>47035548
He is not. He is ded.
>>
File: image.jpg (27 KB, 640x480) Image search: [Google]
image.jpg
27 KB, 640x480
When is GW gonna drop this memegame, write proper a fantasy rule set and a setting that's actually good?
>>
>>47035815
I thought he became death when he was transformed into Nagash?
>>
File: 1391092898745.jpg (57 KB, 684x1100) Image search: [Google]
1391092898745.jpg
57 KB, 684x1100
>>47036059
>Why doesn't gw pull out of retrograde
>>
>>47036059
>AoS general going 2.5 times faster than Whfb general

>only 40 poster in the Whfb general

Whfb was the memegame
>>
>>47036105
The transformation into Nagash consumed his soul. He ded-ded.
>>
File: Warhamfans_on_Age.png (20 KB, 1349x382) Image search: [Google]
Warhamfans_on_Age.png
20 KB, 1349x382
REEEEEEEEE
>>
>>47035815
Then why is he for sale on the storefront?
>>
File: image.jpg (59 KB, 517x418) Image search: [Google]
image.jpg
59 KB, 517x418
>>47036409
Isn't a third of the content in the AoS threads about how much AoS sucks, the second third is posted by people that enjoy AoS and the final third is entierly made up of posts by Carnac that feeds on attention like a digital tapeworm to postpone his suicide by yet another day?
>>
File: 1462176918296.jpg (65 KB, 517x418) Image search: [Google]
1462176918296.jpg
65 KB, 517x418
>>47036623
Isn't a third of the content in the Whfb threads about how much Whfb sucks, the second third is posted by people that enjoy Whfb and the final third is entierly made up of posts by Carnac that feeds on attention like a digital tapeworm to postpone his suicide by yet another day?
>>
>>47036728
No, its about a fifth how whfb sucks, a fifth how GW sucks, two fifths actual discussion, and the last some AoS attention whore.
>>
File: image.jpg (43 KB, 400x323) Image search: [Google]
image.jpg
43 KB, 400x323
>>47036762
Maybe /tg/ is just a shitty community ruined by aspergers and outcasts from RPG Codex?
>>
>>47036623
No, we are having chill threads recently. However, sometimes tryhard shitposters like you have to come in.

>>47036728
80% of /whfb/ is them arguing with the slav, 15% bitching about AoS, and 3% fanfiction and third party stuff, and 2 percent (being generous here) about whfb.
>>
>>47036549
Plenty of dead heroes are still on sale. What's your point?
>>
>>47036830
But there is no Be'lakor shitposter then?
>>
>>47036623
Kill myself? I just bought the Girlyman limited edition book. I am going to collect all the Primarch books. It will take 4.5 years for them to be released.

Also I want to see how the HH series is going to end. I want to know how much ANIIIIME can AoS get. I want to be there for the 40K End Times.

I ain't going nowhere. Death can piss off, as far as I am concerned, I am immortal until I see and experience everything I desire. I'll always be with you, anon <3.
>>
>>47036908
He makes the OPs of AoS threads
>>
File: Drach en fels.png (122 KB, 918x378) Image search: [Google]
Drach en fels.png
122 KB, 918x378
>>47036934
No, the Drachenfel guy does
>>
/tg/ is a lost cause.
>>
>>47037028
Still better than Warseer.
>>
>>47037069
Carnac really helps to tip the scale over in Warseer's favour. He is a black hole that ruins everyone elses fun with his autism because he doesn't realise that he is the only one having fun with his shitposting, or even worse he realises this and he keeps doing it. If he at least used a tripcode I could filter him away.
>>
>>47036953
>>47036934

Negative, I'm the fanboi Mannfred Starscream.
>>
File: Mannfred_von_Carstein.png (872 KB, 587x852) Image search: [Google]
Mannfred_von_Carstein.png
872 KB, 587x852
>>47037132
The only thing ruining the thread now is your posts about Carnac.

No one cares.

>>47037183
Good taste.
>>
>>47037183
That's the worst Mannfred.
>>
File: AngryDwarf.jpg (21 KB, 200x200) Image search: [Google]
AngryDwarf.jpg
21 KB, 200x200
>Feel hungry for new AoS content
>mfw this week and probably the next is for 40Krap

Going get bored out of my mind.
>>
>>47036953
>>47037183
They are all carnac.

>>47037132
At least he uploads content.
>>
>>47034512
Is that the PVP set for Warrior?
>>
>>47037275
see
>>47021476

Although I'm a little doubtful ghoul reboxing is all they're doing this week, when stuff's been reboxed previously there's been other, new, stuff in the White Dwarf as well. We'll have to see, hopefully today being a holiday in the UK won't delay shaky photo man.
>>
>>47037494
This. I'm already feeling the effects of leak withdrawal.
>>
So, after introducing my group to and playing AoS for about a month now I have come to the conclusion that the game is quite fun, but it really needs some work from the players to be really enjoyable.

First I introduced the system because we have a lot of WHFB miniatures but haven't played in a long, long time. Mostly because the games were too timeconsuming with most of us growing from students to fulltime emplyoees and family fathers.

First and foremost we had to settle for some kind of point system, just for practicallity. Bring what you want and counting wounds didn't work out too well in that regard.

Next the missions. The standart encounter is good to learn the game but becomes stale quickly. Book based missions are pretty much hit or miss depending what each player brings. What worked best in my oppinion was if someone just became 'DM' when setting the game up. Think of a quick mission, maybe give each general a unique ability for the mission and have a go at it. It doesn't need to be too fance. Go for McGuffin X or A tries to pass the woods of B and wins if he gets a certain percentage of his troops to the other table edge works fine.

Houserules are important as well. Nothing too fancy but we quickly said we's measure from base to base along with some light restrictions on summoning.

Also, one little thing that gets some player really invested in the game: Ask their general's name and tell them yours and refere to both by their names. It can really help to get rivaleries between the two generals and get very light narrative going, even if the player usually isn't interested in these kinds of things.

All in all AoS can be fun, but requires some work to tailor it to each playerbase. I'd say it is pretty bad and in some cases even unplayabe if you play it out of the box and straight by the 4 page rules.
>>
Is there another skirmish game that I could run a Minotaur herd in? When AoS came out I got interested in the idea of going for one, but... AoS.
>>
>>47038165
Infinity.
>>
>>47038165
Hordes and prox the shit out of the models.
>>
>>47038081
Why not use a generic game to play skirmish then? Song of Blades and Heroes let's you make your own warband and has expansions for everything, is pretty simple to play and it's pretty fun. And if you wanted a faster Whfb have you tried Kings of War/KoW? It's a leaner, balanced and fast wargame than has all the FB armies.
>>
>>47038165
frostgrave. haven't tried it but the feedback from the net seems pretty positive.
>>
>Nagash wants to reduce the Mortal Realms into dead wastelands where everyone are nothing but mindless extensions of his undying will
>Gorkamorka wants create a mighty Waaagh! that will flood all the realms in violence and destruction which will ultimately (and probably unwittingly) cause the obliteration of the Realms and all who live upon it
>The Incest Duo are probably plotting something sinister

With all these "good guys" around, I struggle how understand why Chaos and Archaon are viewed as exceptional in their evil. The guys of the Order side and/or former Order guys are equally as evil if not worse.
>>
Prizes? From GW? Unbelievable!
>>
>>47038081
Youre pretty much right on most points. Thats why Comp packs are so popular. SCGTs one is amazing, their scenarios and missions are great.

>>47038219
Some people actually like AoS once you iron out the shit.
>>
>>47038614
It's fine, but the same people could like other games too, than don't have to be ironed out of shit to be playable. My opinion at least.
>>
My first AOS league game is this weekend.

How the fuck am I going to prime and paint 30 Saurus Guard in time for that
>>
>>47038081
Agreed with you 100%. Once we started doing scenario battles and introduced a simple comp system our playgroup really started to enjoy AOS.
>>
>>
>>47038776
Those are literally crypt horrors built with the vargeist wings, aren't they?

Kind of works though.
>>
>>47038784
MUH EYES
>>
File: 2016-018.jpg (30 KB, 1200x161) Image search: [Google]
2016-018.jpg
30 KB, 1200x161
"Defend yourself mortals, a terrible quest awaits..."
>>
>>47038784
Are these new or just reboxed? I'm not very familiar with Death units
>>
>>47038708
Air Brush for most of it and you'll be fine. You should be able to nock out 90% of the work on those Saurus guard in just a few hours. You can even prime with the Airbrush.
>>
>>47038796
why are these leaks always in fucking 2 bit resolution jpgs where you can count the pixels

makes me think that GW is deliberately leaking as a teaser

>>47038796
keen for that big dragon thing desu
>>
>>47038809
OH BOY, OH BOY
>>47038816
>keen for that big dragon thing desu
Its just a rebases terrorgheist
>>
File: 2016-019.jpg (151 KB, 1200x900) Image search: [Google]
2016-019.jpg
151 KB, 1200x900
> Death Battletome - Flesh Eaters Courts - 20 €
> Boîte Crypts Ghouls (20 figurines) - 35 €
> Boîte Terrorgheist (et Dragon-zombie du coup) - 46 €
> Boîte Crypt Flayers / Crypt Horrors (3 figurines) - 37 €
> Boîte King Vlagorescu's Ghoulish Host (31 figurines) - 145 €
> - 1 Terrorgheist avec Ghoul King (ou Dragon-zombie et seigneur vampire)
> - 1 Varghulf
> - 9 Crypt Flayers / Crypt Horrors
> - 20 Crypt Ghouls
>>
>>47038815
I do not own an airbrush

How does priming with an airbrush compare to using a spray primer?
>>
>>47038811
I'd say that's just a reboxing. Those models pictured are as >>47038784 says. Just combining the two builds the box does already into a third combo model.

Looks like ghouls/vargheists/batdragon reboxings
>>
>>47038834
Is every sub-faction going to get its own battletome?
>>
>>47038834
oh my god how many books are they squeesing out? seriously another one. Fucks sake.
>>
>>47038834
Digging that art.
>>
>>47038828
>Its just a rebases terrorgheist
oh
>>
>>47038850
It certainly seems that way

I'm honestly shocked that Seraphon didn't get split into subfactions
>>
>>47038854
OCD detected.
>>
>>47038850
I guess every faction will get its own sooner or later.
>>47038854
Ad why would that be a bad thing?
>>
>>47038854
I thought you guys wanted more lore and stuff that is not Stormcast.
>>
>>47038836
Drying time is about the same or less, the big advantage is I can do it year round, in this cold, rainy place I live. So that is a pretty big advantage. Otherwise coverage and technique is about the same, same with drying time, but no toxic fumes so they can dry inside as well.
>>
>>47038873
Because I bet the warscrolls contained will get patched when points fall. So either out of date books, or reprints. Woop
>>
>>47038868
Lizardmen are neither popular or diverse enough to be split. Then there's the fact that they're part of Order and Order is by far the most diverse Grand Alliance.

Meanwhile Death was Vampires Counts and Tomb King, hold the Tomb Kings.
>>
>>47038948
They could have split them into Saurus, Skinks, and Slann + Monsters (kroxigor, salamander, razordon).
>>
>>47038809
thank fuck!!!!!
>>
>>47038966
that would make little sense considering that the seraphon are, fluffwise, just the slann and their merry memories, while the other factions have an independent fluff from each other.
>>
>>47038834
Ghoul King on Zombie Dragon?

>>47038784
New building option?

Interesting, are these new units entries, or just re-naming?
>>
>>47038910
Points values are going to be a separate document. Please try to keep up to date with the news. This has already been discussed.
>>
>>47038868
>>47038966
>>47039042

Pretty sure seraphon was rushed out, and they wernt exactly sure how things were going to work in the system, thats why the book is kinda shitty.
>>
>>47039042
Death are basically just Nagash and his servants but they still split it up into separate factions.

It's definitely possible to split the Seraphon up like that but I am glad that they didn't.

>>47039082
It's likely that it was rushed, but why do you think it's shitty? Seems fine to me
>>
>>47039098
>Seems fine to me
not him>>47039082 but the written fluff is rather repetitive and the artworks are mediocre in those few lucky cases.

One of the artists commented how he had to complete one of the pieces left unfinished by another guy a few months before the same year.
>>
>>47039098
>Death are basically just Nagash and his servants but they still split it up into separate factions.

Not all Undead serve Nagash. They have independent kingdoms and domains of their own.

Mannfred being the best example.
>>
File: gpm.jpg (4 KB, 120x208) Image search: [Google]
gpm.jpg
4 KB, 120x208
>>47039175
>Mannfred doesn't serve Nagash
>>
>>47039098
I should say its kinda shitty compared to other books. The fluff is kindof poorly written, and the whole book feels slapped together. Even the paintjobs in the books are pretty poor.

Its not terrible, but its not great either, it leaves a lot to be desired, and I say that as a seraphon player.
>>
>>47039193
He is currently on the run from Nagash because he doesn't want to try his new BDSM outfit.

Sigmar wants to capture him and deliver him back to Nagash as an offering on peace.
>>
>>47039217
Sounds like the basis for a new festivity, perhaps shortly before sigmax.
>>
>>47039157
>One of the artists commented how he had to complete one of the pieces left unfinished by another guy a few months before the same year.

wew, where did he make this comment?
>>
I've not played WFB in about 13 years, something like that, have an Undead army.

What the fuck is this Age of Sigmar thing, can I use my old models in it, and why does asking this question cause rage on various other forums?
>>
>>47039386
>why does asking this question cause rage on various other forums?

Because it's a troll question.
>>
>>47039386
Have a look in the pastebin in the OP, there's some summaries linked in there.

Yes, you can use all your old models (even models which they've stopped selling since AOS came out are going to continue to have rules going forward).

>>47039408
While a lot of trolls do indeed start with the "I know nothing about this" gambit, I like to give people the benefit of the doubt. It's when someone that claims to know nothing suddenly turns out to have an encyclopaedic knowledge of AOS that you know you've got a fisherman.
>>
>>47039386
>What the fuck is this Age of Sigmar thing
New game that takes place in a setting after the WHFB old world exploded

>can I use my old models in it
Yes

>and why does asking this question cause rage on various other forums?
WHFB players are notorious sperglords
>>
>>47039518
>I like to give people the benefit of the doubt.

I do not, this is the internet age, and Age of Sigmar is not exactly classified or arcane in anyway. If you can find your way to /tg/ and multiple forums you can find your way to google.
>>
>>47039661
this pretty much sums it

Anyway, still no leaks on the boxed game? We're going to get it in 2 week and still nothing? My hype is now IMMENSE
>>
The new Orruk models are tempting me to pick up AoS. I may wait to see how the new rules turn out first.
>>
>>47039682
Just points and new narrative campaigns. The rules will stay this way I guess.
>>
>>47039697
I am really interested in seeing how the points system will go mostly. I haven't really kept up with AoS much so I am on the outside looking in at this point.

I don't really mind the rules as much because they seems simple and quick with that extra layer on each battle scroll.

Are people having fun with it for the most part? I am sure some are still salty, I know I was at first.
>>
>>47039730
The general consensus (aside from butthurt WHFB autist fags that will never like the game no matter what) is that AOS is fun but it desperately needs a balancing system for traditional matches.

They are adding a point system this summer to fix that problem. It won't be perfect at first (nothing ever is) but it will be a good start.
>>
>>47039730
>Are people having fun with it for the most part
Yes. Only people arguing don't play it and never even tried it. System works, my games have always been balance even without points and the games goes pretty fast. Most of the rules stay on the warscrolls instead the rulebook. Best way to play the game is with battleplans-wich is theorically the way gw intended the game to played(at least, this far).
>>
>>47039408
As far as troll questions go, >>47039386 doesn't seem disruptive, or even that bad. Most troll questions are to point out something that is stupid, but the OPs question is pretty open ended.
>>
>>47039788
You have to be very careful to have a balanced game, plus lots of house ruling (summons, ranged in close combat etc). Plus GW doesn't seem to really know what they want, at least for what I seen.
>>
>>47039815
It's a song and dance that's been on repeat for a long time.

>I've not been paying attention to fantasy for [time period]
>What is this "Age of Sigmar"?
>You mean to say they blew up Fantasy for this?
>REEEEEEEEEEEEEEEEEEEEEEEEEEEEEE >>47039661
>>
>>47039796
>Only people arguing don't play it and never even tried it.

Those of us who tried and disliked the game just shrugged and moved on. I gave AoS a fair chance, approached it with an open mind, and found myself severely disliking it. So I went back to 8th and Warmachine, and pretty much stopped thinking about it.
>>
>>47039878
You need to stop letting it bother you. When you act like everyone is a troll then you scare off people that might actually be genuinely interested in the game.

You aren't helping anyone and being that negative all the time isn't good for you
>>
>>47039899
>You need to stop letting it bother you.

We learn from history, I just recognize the troll, and I hope you will as well in the future.
>>
>>47039929
If it's a troll, so what? Just don't respond.

If it's not a troll then you have acted like a shitty person to somebody that wants to learn more about the game.

There is no benefit to your shitposting
>>
For all stunties...

https://youtu.be/ytWz0qVvBZ0

CAN'T STOP LISTENING!
>>
>>47039944
>There is no benefit to your shitposting

It is my hope that others will learn to spot the troll and my one reply now will stop many others in the future.
>>
>>47039815
>>47039518
>>47039541
it looks... reasonable enough... so long as I can still use my dudes. I guess it just going to be a step-change thing like it was between 3rd Edition 40k and 4th Edition where they streamlined the game. Back then I read the new rulebook and thought it seemed like trash, but ended up liking it, got more games in that's for sure!

>>47039878
Nah, I ain't going to sperg out on you, as I say, I've not touched WFB for literally over a decade, my dudes have just been sitting in a box in the attic, so I don't have any real attachment to it.

Only real question I have is whats this deal with the "no points" thing? How do you make a balanced game?
>>
File: krok.png (816 KB, 1002x562) Image search: [Google]
krok.png
816 KB, 1002x562
>>47039368
His facebook page also has that skarbrand artwork that sometimes appear here but clear of the black spaces for the text.

>>47039386
Age of sigmar is a new game, quite different both in rules and setting which replaced the old world and the game of fantasy battles roughly a year ago; yes, you can do whatever you want; because the new game and the new setting is by many an unliked shift of tones from the older warhammer fantasy and having been built on the literal ruins of the old setting and dropped altogether certain models lines like bretonnians' and tomb kings' in favor of things like the new fantasy version of space marines, (the stormcast eternals which you must have seen googling about the age of sigmar) it really rustled the jimmies of people expecting something more to their taste and held dear the previous setting.

>>47039541
>WHFB players are notorious sperglords
>I'll insult a generalized group of people because they din't like what I like
You don't really help, m8.
>>
>>47040004
>How do you make a balanced game?
In OP pastebin, there is a few comp for balancing, azyr and SCGT are quite popular.
>>
>>47040004
People use comps, depends of were do you live one will be more popular than another. Also you could see alternatives, there are plenty of people than plays old hammer, than has made they own version of WH like 9th age or even try new games were you can use your old minis, if companies of warriors is your thing Kings of War is balaced, streamlined and fast to play.
>>
>>47040072
A massive sticking point for those that never even try it is, as in the 4 page rules, eyeball it and come to an agreement in deployment. Deployment is challenging and takes thought and consideration.

It's a great dimension on top of objective scenarios and it works - if you give it a shot
>>
>>47040098
>>47040072
But any comp is soon going to be BTFO by the official points system. thinking that they'll survive when real rules are established is a dream.

Just gotta wait for the pts system, we may be waiting a week or a month but there's little point in picking up a comp that will soon be left behind
>>
>>47038362
I think in the lastest novel concerning the orruks, an orruk explains that the reason they left the order pantheon is that what sigmar wanted to do is build and create stability with kingdoms and peace. The orruks want stability in the form of being a natural force that tears down those kingdoms and disrupts the peace. something along the lines of the stormcasts being "friends that just arent your enemies that day, but maybe tomorrow."
>>
>>47039788
Aren't they trying out Living rules with the new system? So hopefully, yes I know, it will stay relevant and up to date with needed changes.
>>
>>47040181
What can you do, GW doing this kinda of shit is pretty alarming, why they didn't put a point system first instead of what, nine months after? Something is happening at the HQ.
>>
>>47040191
>It’s not just the Ironjaw orruks who pay allegiance to Gordrakk, nor is it just the other, less-monstrous orruk clans. Just as the multifarious legions of Chaos are subservient to Archaon the Everchosen, and the forces of Death are in the thrall of Nagash, so too do all the forces of Destruction flock to Gordrakk’s tattered banner. Where the Ironjaw warclans lead, Destruction follows in their wake, with hordes of eager orruks, ogors and grots desperate to join in the carnage. From the lowliest Moonclan and Spiderfang grots to the mightiest Aleguzzler gargants, all of them want a place in the Fist of Gork’s Great Waaaagh!

>This is the most threatening aspect of Gordrakk, above and beyond simply being the biggest, meanest, toughest orruk on the back of the most vicious Maw-krusha in the Mortal Realms. The myriad forces of Destruction are individually dangerous, as anyone who has had to fight a raging band of Sourbreath Troggoths would attest, but they are hardly a threat to the Mortal Realms. But united under Gordrakk’s meaty fist, these hordes of savage warriors and monsters without counting are driven by a barbaric yet formidable intellect, and together they pose a greater menace to the Mortal Realms than perhaps even the legions of the Everchosen himself.

The thing about the Orruks that they have no self control, they will fight until nothing remains but ruins and ash.

In their way, they are as much of a threat to the Mortal Realms as Chaos.
>>
>>47040181
>But any comp is soon going to be BTFO by the official points system

I don't think so, there will be comp sysyem for tournament, GW point always sux, unless only, only if they update the point like... monthly via app, refresh the meta and stay communicate with their fanbase.
>>
>>47040244
I recall that bit yes, I dont have the excerpt from the book where I think they speak to Gordrakk? But they talk about how they fight as like a natural tester of everyones else's 'ardness. While I dont disagree with you that orruks can lay waste to everything if they tried, I feel like they wouldnt want to because that would just leave orruks fighting orruks and that will get boring.
>>
>>47040339
>‘The Hammer God misses his friend. He misses his brother. He misses fighting beside Gorkamorka and wishes to do so again, in the coming war,’ Zephacleas said. ‘He wishes that his warriors, and those of his brother, could march side-by-side, as we do now, to fight the Old Enemy.’

>‘Gorkamorka has been fighting them, hammer-boss,’ Gordrakk rumbled. ‘He’s been fighting them forever. But where is the Hammer God? Why has he not been fighting alongside Gorkamorka?’

>‘The Hammer God thought Gorkamorka didn’t want to fight beside him any more,’ Zephacleas said. ‘The Hammer God thought Gorkamorka had become his enemy.’

>Gordrakk laughed. ‘Yeah? So?’ He snorted and tapped the side of his head. ‘Hammer God never understood Gorkamorka, never saw. Gorkamorka wants to fight forever, but the Hammer God doesn’t. Hammer God wants to build walls and towers and castles... But what’s the point of that if you never knock them over?’ He snorted. ‘Even the Chaos-things don’t understand. They think the point is to kill everyone, but then who’d be there to fight? Nobody understands but Ironjawz, because we’re the smartest and the toughest.’

>Zephacleas stared at the orruk. Despite himself, he was beginning to comprehend how Gordrakk saw the world. For the orruks, there was no difference between an enemy and a friend. A friend was just an enemy you weren’t fighting at the moment, and an enemy was just a friend who was trying to kill you. He cocked his head, considering. Then, he said, ‘So? Why not show us?

-"Fury of Gork"

You mean this?
>>
>>47040375
Yeah thats it.
>>
So, I need some advice/help. We're doing a little campaign at the store (so far there's fifteen participants), where each player makes up a unique general for their forces, complete with warscroll and all. Rules have to be approved by the group, obviously, so no absurd bullshit, but otherwise anything goes.
So, in light of this and my eternal love for chariots I've been playing with the idea of a stormcast chariot, i.e a Lord-Celestant (and maybe a driver) on a platform drawn by a pair of drakoths. A box of drakothian guard and some leftover other bits should provide most of the stuff I need, but I am a bit stumped at what to use for the combat platform, at least in terms of what fits sigmarines style-wise. Any ideas or recommendations?
>>
Are Brayherds any good? I like the idea of a herd of satyrs and beast men going full Bacchus
>>
Anyone got that image comparing the size of the megaboss to a few other orcs?
Need it for another thread
>>
>>47040523
They fucking rule when you get a bray-shaman next to them, everyone moves 9 inches including him.

My beastmen force is a Chaos, Dragon Ogre / monster hybrid, but i'm going to run about 28 Gors, a chariot and 2 Shaman.

Bestigor are solid, about as good as any Stormvermin, or greatsword equivalent unit. Ungor raiders are fine low-tier shooting bowmen, i suppose if you take a big unit they start rerolling to hit and such

Beast lord's command skill is a bit shit but he will want to place Immune to battleshock on low leadership Gor herds anyway
>>
File: witchelfBattle.jpg (160 KB, 868x1161) Image search: [Google]
witchelfBattle.jpg
160 KB, 868x1161
why are witch elves so bloody expensive?
I just want an army of crazy homicidal sluts
>>
>>47036844
Point being why sell them for AoS if in AoS they aren't even supposed to be there? It feels less like they wanted to start from scratch, and more an excuse to sell more models of the old game.
>>
>>47041040
...which in and of itself is counterintuitive
>We want you guys to play our new game and forget the old one ever existed
>Hey want this badass looking character?
>Well too bad, he isn't in this one, he's in the dead game we'll never even mention anymore.
>>
>>47041069
Except a good model is still a good model. Which can be sold for people who want alternate heroes

Do you really GW of all companies would just burn all the old models? No they'll sell what they have left until stocks dry up and then that's it.

Balthaser Gelt is currently 'sold out' and on last chance, so he's pretty much gone
>>
File: image.png (6 MB, 1536x2048) Image search: [Google]
image.png
6 MB, 1536x2048
>>47040523
Yes, they are pretty decent.
Brayherds are blisteringly fast for a infantry force and decently punchy, but can't take hits that well outside of tanking them by dint of sheer numbers.
You also get devestating minotaurs, some very solid monsters and one of the most bullshit formations out there.
>>
>>47040977
Everything is expensive
>>
>>47041040
>Point being why sell them for AoS

Why waste molds?
>>
>>47041187
Holy fuck that's a powerful battalion
>>
>>47041251
Why bring in potential AoS players if only to introduce them to WHFB with models from WHFB?
>>
>>47041414
This.

Would have been more prudent to just group all their old whfb models onto a different store page and sell them as collector's items or something.
>>
>>47041414
It takes time to make new models. AOS would have launched with just Sigmarines/Khorne and basically nothing new in its first year. it would already be stale, which (at least from a business viewpoint) was the problem with WHFB.

It also completely alienates people that used to play WHFB if they weren't able to use their old models.
>>
>>47041414
>>47041435
What do you mean exactly, GW want you to buy their models, so if they got viable molds and think the models will sell then they will sell them.
>>
>>47041384
>5 wound bullgors; 13 wound ghorgons
>reroll charges
>Khorne keyword for shenanigans via Bloodbound buffers
The thing against the Tauroi clans is irrelevant, but everything else is just plain amazing. The only missing thing is a doombull.
>>
I wonder how they are going to handle Battalions in the point system.

Does the 40k equivalent cost points?
>>
>>47040244
>It’s not just the Ironjaw orruks who pay allegiance to Gordrak
>all the forces of Destruction flock to Gordrakk’s tattered banner.
>all of them want a place in the Fist of Gork’s Great Waaaagh!

nice "your guys"
>>
>>47041600
No, they are free, which is part of the problem, since not all formations are created equal. Compare the SM Skyhammer Annihilation Force formation to the ork Dreadmob.
The sm formation has easy requirements, consists of very decent units and has a wealth of very powerful special rules that can turn a battle around in one go.
The ork one is made up of a very awkward unit composition with at least one entirely useless entry, and has barely any special rules, none of which have any significant impact on the battle.
Yes, this is an extreme case, but that should illustrate some of the problems with free formations.
I really hope GW will put a cost on battalions in AoS.
>>
>>47041795
I don't think 0 point Battalions are a bad thing, especially if it makes you bring some underused units. They add another layer of depth to army building and I really enjoy that.

Some of the better ones (like the Bloodscorch Bulltribe) should definitely cost points, though.
>>
>>47041867
>I don't think 0 point Battalions are a bad thing, especially if it makes you bring some underused units. They add another layer of depth to army building and I really enjoy that.
>Some of the better ones (like the Bloodscorch Bulltribe) should definitely cost points, though.
100% agree, and I actually think this is how SCGT already does it. Some battalions are pretty much flavour and those are totally cool.
>>
>>47041921
Sorry, just double checked. It's Clash/Mo comp that has 0 cost formations.
>>
Does AoS seem to play better with smaller skirmish armies?
>>
>>47041988
Depends on what you mean by "better"

I know that moving a horde of 40 dudes is a giant pain in the ass
>>
>>47041788
My Brawl didn't pledge allegiance to that orruk, Is that a problem ?

No
>>
File: 1461771282924.jpg (64 KB, 600x338) Image search: [Google]
1461771282924.jpg
64 KB, 600x338
>>47040549
Here ya go.
>>
>>47041187
I'm not seeing what makes that formation so scary. The extra wound is helpful and rerolling charge distances is also pretty good, but that doesn't seem broken. Is there some Khorne synergy that I'm not thinking of?
>>
>>47041788
Are you an idiot? Some flock to his banner, it doesn't say all of them.

Furthermore, the battletome has Gordrakk going around defeating the bosses of destruction that refuse to join him. In his "Fist" there is two Warbosses that are looking for the chance to krump him and take his place.

Further-furthermore, Gordrak says that he cannot make the Orruks do something they don't want to do. When it comes down to it not even Gorkamorka can do that.

Gordrak just leads the biggest and meanest Waaaagh! around that keeps growing as a part of his storyline. There is room to build your guys.

This is all from the battletome and "Fury of Gork" novel. What's the point of people uploading them, if you aren't going to read it? You ungrateful bastard.
>>
>>47042301
Oh, wait. I just realized that the Bloodsecrator and Bloodstoker abilities benefit all Khorne unit sales. Skaarac's command ability also means the Ghorgons can now run and charge. Which they add 3" to because of the Bloodstoker's ability. And they also get another attack which they can reroll wound rolls of 1. Holy shit.
>>
>>47042407
Yup, super devastating with gorebeast chariots as well.
>>
>>47040977
They are probably the most disappointing kit I have seen of GW. One by one they look good but if you have 20+ of them the same poses are really noticable and the fact that every one of them is leaping from some kind of rock looks pretty retarded.

I gave my 10 capes and use them as assassins. Their rules are pretty shit as well. For a Save '-' unit their damageoutput and support just sucks. Compareable units like Plague Monks or Daemonettes are a lot better than them.
>>
>>47040523
Playing mainly Beasts with a few Minotaur and a Ghorgon to boot.

Brayherd models are with a Shaman to use his ability among the fastest infantry in the game. With 6" base movement + 3" from the Shaman + 1" from the banner + 1-6" running and a charge of 2-12" they have a threat-range of 13"-28". That goes for your Ungor, Gor and Bestigor.

That being said Gor are pretty much a tarpit. I use mine only with shields, because they have trouble killing stuff, unless you roll well for their Anarchy skill. Bestigor are a solid choice. Decent save and able to dent most things. Ungor are trash unless you play by points and need a really cheap tarpit or use them as ranged option.

I would always get some Warherd models though. They might be slower but give your group much needed oompf to smash things well.
>>
>>47038834

Units in battletome:
>ghoul king
>ghoul king on terrorgheist
>ghoul king on zombie dragon (!?)
>crypt ghouls
>crypt horrors
>crypt flayers (winged horrors, new rules?)
>varghulf
>unridden terrorgheist (?)
>unridden zombie dragon (?)

7-9 unit.
>>
>>47040004
What army did you have venerable anon?
>>
Anyone know when Aelfs are getting released?
>>
>>47043114
Rumor from faeit212.

http://natfka.blogspot.hk/2016/05/age-of-sigmar-rumors.html?m=1
>>
Hey guys, where can I find some of those blank Warscrolls that were posted here awhile ago?

I'm looking to try my hand at making a few so I'm also asking how some of you would go about making them if you ever tried it?
>>
>>47041497
Yes but by grouping them in the active armies tab, people can(and have) mistaken the old game models as part of AoS when that wasn't the case.

If people are still set on buying WHFB models, put it in a separate tab to show that they are not part of AoS.
>>
>>47043724
>Yes but by grouping them in the active armies tab, people can(and have) mistaken the old game models as part of AoS when that wasn't the case.

You can use them in AoS.
>>
>>47040523

Beastmen are at an unplayable level except the shaman.

Well that's not true, but you will get shitstomped by verminlords, lizardmen laser dinos, any stormcasts, or really by anything else.
>>
>>47043272
you'se a bro. thanks.
>>
>>47043114
>>47043272
>>47044224
Note that Allarielle isn't part of the Elves anymore, she is Sylvaneth, so even if this is true then it likely isn't an Aelf release.
>>
>>47042887
This is really weird, its a full battletome for fuck all units. Especially units with not a ton of background behind them anyway.
>>
Do you think the new AOS Realm of Battle tiles will replace the old hills or be release separately as a complement?

I'm trying to decide if I should buy the hills now or wait (unknown amount of time) for the new ones. I do like how the hills are painted on pic related
>>
>>47044373
Or you can get a mat and not have to spend $300 and worry about painting it.
>>
>>47044325
Look at the other releases so far, most of them don't have many units overall.
Fyreslayers have 12, of which 9 are heroes.
Ironjaws have 8, of which 5 are heroes.
Pestilens have 7, of which 5 are heroes.
Everchosen has fucking three, two of which are heroes.
Extremis is sort of an edge case, but it also has 7, of which three are heroes.

Going by this, the Flesh-Eater Courts fit perfectly with 7 units, two of which are heroes.

Really, Bloodbound, Stormcast and Seraphon are more of an exception under this arrangement.
>>
>>47044789
My issue is I have a smallish table, and want a sturdy board that overhangs (else I'd buy tablescapes). I'm storage limited as well. Playing on the floor is a bit hard on my back unfortunately too :(
Thread replies: 255
Thread images: 46

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.