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Frostgrave "It's Friday somewhere"
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Resources
FAQ thread where you can ask to Joseph A. McCullough, Frostgrave designer (forum handle joe5mc)
http://www.lead-adventure.de/index.php?topic=80477.0

Online warband creator
http://www.battletortoise.com/frostgrave/roster.html

Rulebook:
https://mega.co.nz/#!CVF3GTIS!i0V9IaACpjj1s1Bq2wqvZII5T5ad8UULZYWW3mpefc0

Lich+Golem+Sellsword:
https://www.mediafire.com/folder/1e68645496dga//Frostgrave

Warhammer Townscapes: old school Warhammer Fantasy print buildings
https://mega.co.nz/#F!OgpwzAKS!a5eVE6pOagTTOWEr5tEaEQ

Official Miniatures
20x Soldiers and a lot of bits
http://www.northstarfigures.com/prod.php?prod=7467
20x Cultists, and a lot of bits
http://www.northstarfigures.com/prod.php?prod=7731

Wizard sheet
https://drive.google.com/file/d/0Bwx8Os21jzeXdkRYZlM5TjhRSDA/view?usp=sharing
spell cards
https://drive.google.com/file/d/0Bwx8Os21jzeXV3psZ0hOT1AwMEE/view?usp=sharing

Don't forget - you can use any miniatures from any manufacturer, regardless of their race - just make them obvious what they are.

"Required" scenery
>6x6 mausoleum
>6 special treasure token - 3 per player
>Various spooky skeletons
>A Genie
>10 inch+ high tower and enough broken wall sections to make a 12x12 ruined building
>Zone mortalis kind of board + 4 doorways
>6x statues
>1x giant worm (human sized)
>6 small buildings without roof
>6 wraiths
>a well
>4x 2" diameter discs
>6 columns or ruined columns (or re-use the statues)

If expansions are in play, add-
Hunt for the Golem
>One Granite Golem
>Five corpse markers per player
>Ruined factory terrain

Sellsword
>Six pillars
>Four additional wells
>Nullmen miniatures (suggested number: 2-5 per player)

Thaw of the Lich Lord
>Assorted cultists
>6 Rangifiers (reindeer beastmen)
>One ship
>A cart
>Seven independent doorways
>One Ghoul King
>A throne
>A large cauldron
>Banshees (1 per warband)
>A 6" wheel/circle
>A Lich Lord
>Two Wraith Knights (+1/player beyond two)


It's that time again, anons. Frostgrave Friday is back.
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>>46995770
Thread topic!

What're you working on? What do you want to get done?

I've got one of the soldiers I'm going to do some special stuff to, so I can see how much bang I can get out of him. I'll post pics when he's finished, so you can see how he looks.
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Woohoo! It's back. I have Warpath Wednesdays and now Frostgrave Fridays. An exciting week.

I may need to actually paint my dwarf warband now.
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Oh, yes.


Alchemy is now in the files.

Enjoy.
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This is inspired by Mordheim, right?
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>>46995915
Oh cool thanks. Didn't even know this came out. See this is why i need you, I am so out of the loop on these things outside of /tg/
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>>46995781

I've been working on a WIP of a Faun Wizard for my Frostgrave warband.Well, and also just to put my sculpting skills to the test.

She'll be head of a band of Wood Elves, though they're actually just High Elf Shadow Warriors from WHFB painted like Wood Elves. Thinking of subverting the standard "wood elf green" scheme by painted them in autumn colors instead. Also I've decided I'm using the mouseling rogue and assassin from Reaper as my Thieves.

Haven't gotten to assembling and painting the team yet. Should get that going when the rain stops.
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>>46995781
Ah, screw it.

I'm magnetizing two dudes. Their arms are thick enough I can fit one in, and the arms are all close enough I should be able to swing it with matching up the top parts of sleeves. I'll post pics when everything's done.
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Is there any really good size comparison for these to GW? I kinda want the cultist blob but I also want them to be compatible with my current shit.
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>>46997136
I can post one tomorrow. I'll toss together a GW elf I have, and show how they look side-by-side, for size.


But they're mostly the same size, with Empire and Frostgrave being good for sharing bitz.
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So it looks like the official miniatures come with 25mm bases... the rules don't list a basing convention, but has the community come up with one anyway? I could see potential rules cheese with using 30mm (or bigger) bases (specifically with group activation and forcing combats).
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Finished painting my first warband. I've posted pics of a few of them before but they are finally all done.

I'm not the best painter and my camera has serious issues with how dark they are but I'm pleased with how they've turned out.

First the wizard.
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>>46999191

Wizard's cape
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>>46999198

Knight
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>>46999207

Infantryman (this guys been posted before)
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>>46999236

Archer
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>>46999246

Another archer
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>>46999256

Theif
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>>46999262

Captain
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>>46999270

Minotaur 1
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>>46999284

Minotaur 2

I use these guys as stand ins for bears summoned with the Animal Companion spell.
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>>46999301

Demon 1
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>>46999309

Demon 2

These guys were for when my Wizard brewed a Demon in a Bottle with the Brew Potion spell but I see that you can't do that anymore.

It was pretty broken to be fair, the new potions are much more balanced.
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>>46999334

And finally some Imps (although they do occasinally serve as hounds too).
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>>46999124
Just Base. Most people I've played with use 25mm round, some people use larger warmahordes bases or whatever the fuck sigmarines come on, some use squares or 20.9mm round pennies. It doesn't really matter much.
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>>46999124

You could just measure from the centre, base size doesn't matter as much then.

Anyone know when the Gnolls are out?
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>>46996612
These guys are drying, since they've been primed.

They'll be painted by the end of the night, and look like they'll be fine when I get that done.
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Time to shill some of my Frostgrave sculpts.

https://www.etsy.com/shop/CyclopsMiniatures
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>>47002038

Can you group up barrels and boxes separately, or combine a few different-sized ones so I can buy selectively instead of from the grab-bag?

Those treasure chests are tempting, I might just. Two of those and you have enough treasure for any normal game. Three and you have enough for whatever abilities and special treasure might influence the number of chests on the board.
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Anyone tried playing this on Tabletop Simulator? Any suggestions on good terrain or pre-built cityscapes?
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>>47002220
Yeah, definitely, just send me a message on Etsy and I can turn it into a custom order, I price all those at $1/piece.
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>>47002038
>Note: these are original designs, not castings from Hirst Arts molds.
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>>47002351
Its true though, no reason to lie about it. Hirst allows you to sell his shit just as long as you mention it.
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>>47002341

Would be nice if you had it standard, but I'll send you a message eventually once I've got my purchase planned out.
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>>47002385
...But he could have also said nothing, and I don't think anyone would have thought twice about it.
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>>47002417
Etsy is kind of a bitch to do mix and match like that aside from having a separate listing for each item, in which case fees kill making the money back.
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>>47002443

Ouch. Separate listing was what I was suggesting, a listing of maybe five of each time a thing, but I can easily just shoot you an email for a custom order if need be.
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>>47002420
Most of shit like this on Etsy is Hirst casts, and I'm just getting it out of the way if people were worried about pieces looking the same.
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>>47002468
Ah, that's fair then; I'm not up on the Etsy scene when it comes to wargaming stuff.
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>>46997159
Thanks. Can't resist plastic cultists, but I want to do some part swapping even more.
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>>46995979
essentially, yes.
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Muh wizard.
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>>46999124
Actually, they are 20mm. Measuring from the center is the way to go.
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>>47004772
Muh apprentice.
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>>47004772
That's pretty slick. What model is that?
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>>47004825
Dark Sword Miniatures model in the DiTerlizzi line.
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>>47004772
>>47004814
These two are amazingly chock full-o character. Would love to see the rest of the warband.
What kind of wizards are they?
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>>47005287
Enchanter, which humorously enough ended up being the muscle wizard build.
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>>47005081
>DiTerlizzi Line.
Nice.
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What are people making for terrain? Examples and inspiration desired.
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>>47010422
I'm gona take my old busted up Mordheim terrain, remove the cardboard and make walls out of 1mm plasticard for the old plastic frame. It's gonna be a challenge to get the walls right.
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>>47011369
Are none of the cardboard walls in good enough shape to make a good pattern?
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>>47010422
I'm mixing and matching.

In preparation for Breeding Pits, I bought three or four things of the Hirst cavern mold casts.

Gotta get those suckers painted.
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>>47013659
If I go insane I am going to make a 2'x2' sewer level for coreheim.
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>>47014878
That would be cool, too.

I swear, I just want to buy all the Hirst molds and just go crazy.
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>>47014878

I like the idea of underground terrain, especially complicated sewer systems that might connect to overworld structures. A tower with no entrance but the sewers, each game detailing accessing the sewers, fighting through them into the tower, and the frantic looting of the tower itself in a short, three game mini campaign.

Bring in some weird enemies, some terrain rules, and scenery, and you're set for a short scenario like the Golem and Dark Alchemy games.
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>>47015426
You can do some crazy stuff with those molds.
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>>47013169
I'll use them for reference, but I probably wont make an exact copy of every little detail.
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>>47015426
>buy all the Hirst molds and just go crazy.
you will go crazy
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Cheap way of doing ruins: buy a couple of cheap knock-off jenga sets. "Distress" them by throwing them around and hitting them with a knife or rocks or whatever. Spray them grey or black, line them up and go crazy with sponge-painting in various greys. You can line them up, do one side on all of them, then turn them all over to do the next, and so on.

There you go, a bunch of big stone building blocks that look cheap and are cheap, but are good for filling space until you build something fancy.

(advanced mode: little almost-squares of thin card glued to the sides so they almost look like each piece is multiple blocks or large slabs for a building, this also helps cover up logos if you bought a brand fancy enough to have a logo (or got official jenga blocks for pennies in a charity shop))
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>>46995770

What is the main appeal of Frostgrave? Is it the rules set or the fluff or the miniatures?

I really hate the official paintjobs. Everything looks soft and undefined.
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>>47018375
The miniatures are great, but they're not required as you can use what you like. It's the ruleset; basically it's wizard duels plus henchmen in a fast-to-play chaotic skirmish wargame heavily focused on scenario play with enough campaign rules to keep things interesting.
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>>47018605

Yes, I like the look of the plastic warriors and cultists, but the official paintjobs don't do them any favours.
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>>47018689
That could be said about a lot of official miniature paintjobs.
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>>47001076
July.

>>47018218
That's not a bad idea.


>>47018375
The rules. The minis are pretty nice, but...
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>>47018375
The rules, a lot of the appeal is using some of your models from whatever game you play regularly, like WHFB or AoS or KoW. I know in my area folks ahve been using it as an entrypoint into AoS, rather than the single hero+unit games that arent particularly exciting.
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>>47018375
Scale? Warband games are cool. Warband games with a focus - in this case, wizards - are cool, especially if they run with the idea that your wizards are the protagonists, and the rest are minions who may achieve some fleeting distinction. Warband games with some nod towards a campaign are cool.

It's not perfect, but neither was Mordheim, and that's more or less dead.

Doesn't hurt that there's no requirement to use certain minis, they just released a really good range of wizards and cheap soldiers and so on if you want them. I think the Osprey blog had posts where they were talking about how fun it was playing using Lego minifigs instead of proper miniatures.
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>>47018689
The "Dallimore Look" works for some minis and not for others.
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>>47018375
>soft and undefined.
It is a light armor setting, for the most part.

If the minis can take a paintjob that allows you to ID them on the table and not look embarrassing when well painted, they are accomplishing their goal.

Let the Golden Daemons die. They've done what they needed to.
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