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Guilty Pleasure Systems
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You are currently reading a thread in /tg/ - Traditional Games

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What systems do you enjoy, but would get you some flak for liking?

I've been liking D&D 4e a lot. The light out-of-combat rules gives me a lot of freedom and the abstract combat system has been really fun for the players.
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>>46995099
'abstract' combat system?
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>>46995128
I guess game-y would be a better word for it. I'm still kinda new to this whole DMing thing but DMing 4e has been a blast compared to 3.5 because of the fun combat system.
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>>46995143
It's always nice when people aren't permanently tainted by 3.5. 4e still has its problems, but it's definitely better to see people play that over 3.x
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>>46995183
I often see it happen to people older than what I DM. Most of my players are still in high school. We used to play 3.5 because it was faster. Our club only allowed 40 minutes of play time and a session was either all roleplay or all combat.
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>>46995231

how'd you get anything accomplished!? My group plays 5e, and except occasionally looking up a never before used spell, we've generally got the flow of the rules down...But shit, we're lucky to get through one combat in like 2 hours.

WE DISCUSSED FOR AN HOUR AND A HALF RATHER TO GO FORWARD OR BACKWARDS WHEN HALF WAY BETWEEN TWO CITIES.

How could you do ANYTHING?
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>>46995495

Side note, we're all college aged or above too, so having it all be highschoolers seems like it'd make it even harder to focus/decide, truly I am genuinely impressed.
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>>46995495
My players are pretty adamant about anything they do. Also only those who can do things quickly play magic users.
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>>46995099
Basically all of the systems I tried with my group that wasn't 3.PF or 5e.
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>>46995099
Is there any system you would not get flak for liking on /tg/?
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>>46995099
I love 4e, run 4e, and don't count it as a "guilty pleasure." If anything it's my go-to system. Then again, as the forever GM actually running games, I have some more choice in what system I get to play.
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>>46996994
If it's obscure enough that nobody's actually played it or developed a venomous dislike of those who have, you can slide by. Riddle of Steel comes up every now and then, for instance, but nobody's ever played it and it's not mentioned often enough to reach GURPS tier reeeee, so people just ignore it.
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>>46995099
I constantly get flak for defending From Another Time, Another Land.
As far as second editions go, it's such a good improvement that I wish more people would give it a try.
If only the character generator was updated... it made the game so much more digestible...

I might could just try to write one myself.
Most of the generation is random, and it would make for some fun threads.

The game will never overcome the reputation the first edition has.
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>>46995099
By your definition of guilty pleasure, Nechronica counts. Or would, if enough people knew Nechronica existed and what it entailed.
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You know, 4e is a great game for it's purpose, it's a brill tactical combat game.

I think WOTC would seriously benefit from rebranding 4e as like... D&D action/combat/tactical edition or something and continuing support, maybe make a few tweaks to the system as they go.

Make it something like hero quest, have a big set with several maps/boards, a ton of miniatures and sell new campaign/board sets to expand the game.
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>>46997334
4e could have been literal ambrosia from the heavens, and it would have run into the same problems unless it was another OGLd20 game. It might havbe gotten away with being as divergent as SW Saga, but that's about it. The unique cocktail that was 3e and the OGL dominating the market to an unprecedented degree at the exact same time that internet usage crossed the tipping point was too powerful and sticky. Hell even 5e had to be like 80% 3e to survive the residual effect 1.5 decades later.
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>>46997427
I know this gets thrown around a lot so it loses meaning but.
3.5 really is a cancer on TTRPGs.
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>>46996994
Super-micro games like Risus and Lasers And Feelings are inoffensive enough.
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>>46997334
>>46997427
You know what made 4e great for me? Gamma World. It's the D&D-for-the-sake-of-D&D stuff that drags 4e down. Mostly the bloated feat system (of all the things to take from 3.5...), but the gear being hewed down into a small handful of categories is great.

Granted, the card-based, booster-pack-based stuff was and is a bit lame, but it's still an enjoyable game regardless.
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>>46997288
Could you be more vague please?
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I KNEW /some/ of tg would come around to 4e eventually. FUCK it's taking forever, though.

3e was shit. Still is and nothing can change that. Agency over arbitration every time. Every edition, they at least tried to go forward.
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>>46998611
>Every edition, they at least tried to go forward.
5e exists, you know?
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>>46998575
Probably not, all things considered. But in seriousness, if you'd like an explanation, the idea is to play emotionally unprepared little girls turned into twisted undead abominatons in a post apocalypse, all for the pleasure of a sadistic necromancer. With nothing but the emotional support of the other unfortunate girls around you, which can easily veer into unhealthy obsession territory, you must try and stay sane as you're cut apart and put back together time and again and yet again. Also the official replay, essentially a recorded story of a campaign, ends in two girls of 15 and 11 re-attaching wombs to themselves to go try and repopulate the human race by themselves. All the while stuff like pic related is official art by the book's illustrator and would pass as character art.

Tl;dr: It's the sort of thing that would cause most people to start shouting magical realm on reflex.
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>>46998625
Like another anon said, it's 80% 3e. Huge step backward imo, for the first time in D&D's history.
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I really enjoy Pathfinder with the core casters banned banned, replacing them with DSP psionics and Path of War. I never really understood 4e hate.
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>>46998745
That's what I was saying, yes.
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>>46998710
If it wasn't for the "everyone is little girls" part I could see arguing why it isn't. But anyone who insists on keeping that specific part is making any claims of "it's not a thinly veiled loli guro fetish ERP" dubious.
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>>46998876
Well anon if you tried not to be an idiot memelord for 2 seconds you would realise it's mostly focuses around the juxtaposition of the innocence of the dolls in a literally dead world of horrors.
The impact of it would be wiped away buy gruff 40 something male zombies.
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>>46995099
I can't so much think of a system, but I know my players would look at me funny if they knew I'd enjoy a session where we all just chill out, chat in character and go have some fun bonding between adventures and shit.

I know that there's a whole lot of implied story-swapping and talking and just general hanging out in adventuring parties but I'd really like to do some of it in game. My group would look at me funny if I tried though.
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>>46998876
>keeping that specific part
It's a core part of the system and built in pretty hard senpai.
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>>46998906
So it's loli guro fetish ERP with a flimsy justification, gotcha.
when half your post is about loli guro fetish ERP, it's kind of hard to argue that it's ACTUALLY about the juxtaposition
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>>46998906
That just sounds like saying your thing for bloodied up prepubescent girls is somehow artsy, man.

I'm not saying you're wrong, I'm just saying it's really hard to take seriously when the game shoves little animu zombie girls at you all the time.
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>>46998926
That's actually a different guy. But that's not important, 'cause pretty much no one believes that line anyway. What is important is that, since it's a thread about games you could catch flak for, I emphasized the parts that would get the sort of flak you're giving. Mechanically, it is a really solid system, and none of the three different games I'm in are remotely ERP. But it is a hell of a hurdle to get someone past that initial "Wait, what?" and help them assume it's not.
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>>46998926
>So it's loli guro fetish ERP with a flimsy justification, gotcha.
Nice. Meme. Also not the original anon.

The core of the game is innocence in a dead world and inter party relations.
Having conversation with other party members is the main health restoration mechanic.

>>46998941
Think of it this way. What is more disturbing dead little girls getting cut up and going insane or badass male zombie guys doing the same?
It's supposed to make you uncomfortable senpai.
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>>46998922
It's been a while since I played, but I don't recall any mechanics that require the players to be young girls, beyond the game sating "make them female". It's just fluff.
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>>46998969
A large portion of the memories, treasures and fetters come off pretty odd for adult males dude.
Not to mention having to re-fluff a number of roles and classes.
I fucking hate you /tg/.
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>>46998963
To be honest, the only reason it makes me uncomfortable is how often the art uses the sense of decay in things to show off as much little girl skin as possible without being actual porn. I've seen the art that comes out of this shit.

Also if human suffering doesn't make you uncomfortable regardless of who's doing the suffering there's something legitimately wrong with you.
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>>46998984
Only the treasures seem out of place and those are easily changed. Why are you so bothered by this?
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>>46999029
The art that comes out of this is pretty varied.

>>46999035
Because it goes against the core of the entire game you fucking idiot.
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>>46999057
So it's badwrongfun, got it.
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>>46998984
Judging from that PDF, change a couple names and refluff the treasures and you could do it pretty easily.

It's not even that you *can't* be little girls in a horror setting. It's really the requirement that you *must* be, coupled with the boners over dead girls and the things they produce throw at you, that makes it horrible.
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>>46999074
You're fucking bad wrong fun.
Go.
Fuck.
Yourself.
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>>46999080
I'm so fucking done with you fucking faggots.
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>>46999057
The core of the game, from what I'm reading, is "the world has effectively died, and the last shred of humanity, hope and kindness is held tight in the grip of a handful of painfully flawed undead who must either struggle against the end of all things in an effort to let that glimmer of light last a little longer or give up on all of what they once were entirely and succumb to the uncaring decay around them".

That's literally Dark Souls and all the other grim fantasy settings that inspired it mixed in with a heaping dose of taking a moment to consider entropy and the very real world mindset of rebelling against an uncaring, godless existence and why we keep doing it.

Who the zambolies are is irrelevant, so being so buttmad that people don't want to play half naked twelve year old girls for you to spank to is what makes you look creepy.
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>>46999118
>That's literally Dark Souls
>creepy.
Fuck off you literal cuckhold
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>>46997807
I like Risus.
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>>46999131
>pedo gets BTFO
>proceeds to call people cucks and abuse the use of the word 'literal'
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>>46998822
>I never really understood 4e hate.
It wasn't 3.x.
That is literally what it came down to.
>>46999029
Anon, at least attempt to have a worldview not firmly based on American Puritans.
It's the same as how French horror films used sexuality to make the movies even more unsettling. The fact that you are so squeamish about the entire concept means it's working as intended and you don't even realize it.
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>>46999222
>baits
>has bait taken
>crows about it
Dude, stop, at least some people can see right through you.
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>>46999241
>Anon, at least attempt to have a worldview not firmly based on American Puritans.
I've met people who don't have those, they generally come off as faffing about all the time and being the sort of creep who'd fondle a passed out girl and claim there's nothing wrong with it. I don't want to be like them.

>It's the same as how French horror films used sexuality to make the movies even more unsettling. The fact that you are so squeamish about the entire concept means it's working as intended and you don't even realize it.
I fully realize that's their point. It doesn't change the fact that I think they're a bunch of fucking freaks and should be put against the wall and shot.

Not all disgust is born of ignorance, you know.
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>>46999261
I didn't post anything I don't legitimately believe. How is being honest baiting?
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>>46999268
>someone is exploring themes I'm not comfortable with
>they should be killed for this!
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>>46999340
>implying inferior cultures shouldn't be buried under the banner of those with the might to do it
This is what I meant by you lot all faffing about.
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>>46999268
Then it is your opinion, and no, you need not play the game.
However, your lust to control the writing others create because it doesn't match up with your personal moral standard means you ought to go to >>>/v/ and indulge your censorship desires there, rather than on /tg/.
>>46999279
Oh, Dark Souls? Why not Medievil, another game about an undead hero? Or lets go back to 1989, with the game Musha? The fact that you decided to namedrop Dark Souls is right up there with the screeching monkeys that howled that 4e was WoW or 3e was Diablo.
Further, the setting premise is not new, by any stretch, you can measure it back to classic Chinese/Japanese/Indian/Persian myth, all of whom had people risen back to life as shadows of themselves to right a world gone wrong.
You are either baiting, a shitposter, or a walking example of the kind of badwrongfun player that needs to not be a part of this hobby. Probably all three.
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>>46999241
>It wasn't 3.x.
>That is literally what it came down to.
There was also WotC making fun of people for playing 3.x.
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>>46999364
Like how they made fun of people for playing 2e?
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>>46997203

Riddle of Steel is my favorite system. It's the only system that actually feels like roleplying to me, anything else might as well be a videogame
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>>46999364
3aboos have such thin skins.
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>>46995099
I quite enjoy pathfinder, especially in tier 4 games

Character building for Pathfinder is really fun, there are a lot of options available, and even a lot of bad options can prove useful for some really niche build.
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>>46999379
Making fun of people for using the product of a different company is not quite the same as making fun people for using your own product.
Also, there was no Paizo waiting in the wings with a legal rip-off nor any appreciable amount of on-line communication to spread the word.
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>>46999389
Well, since I have a minute... Exactly what is roleplaying to you, exactly?
I have never ascribed roleplaying to a game or system, because to me, roleplaying disregards mechanics at a base.
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>>46998963
>The core of the game is innocence in a dead world and inter party relations.
>Having conversation with other party members is the main health restoration mechanic.
Why do you have to be a young lady at all for that to work?
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>>46999418
>there was no Paizo waiting in the wings with a legal rip-off
Because there was no OGL for 2e, but you are a fool if you don't know of the many, many ripoffs.
>nor any appreciable amount of on-line communication to spread the word.
The internet had existed for quite a while come 98-00, anon. Look, you are making it clear you weren't around for when this was happening, but I have fond memories of bbs' exploding when the news was dropped, and of the edition wars of the day.
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>>46999433
I suppose you could be a half-fae shota catboy trap for it to work, but that is really stretching it.
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>>46998963
>What is more disturbing dead little girls getting cut up and going insane or badass male zombie guys doing the same?

>>46999057
>badass zombie girl.jpg

You're kinda ruining your own argument here, mate.
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>>46999362
> and all the other grim fantasy settings that inspired it
It's like you can't read whole sentences or something, and just get tumblrtriggered because someone picked one you didn't like to mention by name.
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>>46999433
Well, it depends on whether or not you understand how horror, especially personal horror, works.
To answer your question, it's for the same reasons most horror movies have a sole female survivor, or that many horror games have a female protagonist.
>>46999460
So why even bring it up, if you acknowledge that the idea is old as dirt? Unless you actually don't know that name dropping video games is base level trolling on /tg/, in which case, lurk more, post less.
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>>46999445
It'd be something to talk about.
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>>46999480
>naming a video game makes me enter a frothing rage
Are you mad because your computer cost $200 and your mom won't let you have a console?
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>>46999418
>the product of a different company
Except they'd been making 2e for about 3 years at that point (after buying TSR in 1997).
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>>46999456
Not literally every character is going to end up a mewling pile of tears. Some do indeed harden to the violence and the horrors. And then you have jaded, stoic children, completely at odds with the innocence you'd expect. Which is another angle to explore, the breakdown of that innocence as someone turns into the sort to just coldly point a rifle at whatever is harassing their sisters next. Their coldness and distant attitude as they're further changed in ways that seem useful, but aren't wholly positive. Basically, so much as being badass raises its own questions which can facilitate good roleplay if you take it as a good angle instead of just going "Lol my character is too badass to care about this."
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>>46999493
>I'm gonna shitpost MORE huehue
Here is your (you).
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Having guilt for what you enjoy is fucking stupid.
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>>46999423

Roleplaying to me is exactly that: playing a role. Systems like DnD (and Pathfinder, FFG Star Wars, etc) are centered around pursuing gear and levelling up in an abstract and arcane framework that rewards conflict and blowing shit up.

Riddle of Steel is grounded in reality in that combat is extremely lethal and even a victorious battle can fuck you up for the rest of your life. Skills are improved through using those skills, not because you killed enough things to allocate points.

I guess one group wants you to run on a treadmull while the other encourages you to behave as if you are a part of that world.

It's also way easier to DM since all NPCs are humans and there aren't monster stat blocks to balance. If you get your dumbass into a one-sided fight you're going to die. Period.
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>>46999480
>To answer your question, it's for the same reasons most horror movies have a sole female survivor, or that many horror games have a female protagonist.
There're alot of horror movies and games that have a man as the protagonist as well. Silent Hill one and two would be great examples of video games with male protagonists that pull off themes of horror very well. And when it comes to horror novels and such there're slews of protagonists of either gender. To use a familiar name just try and find the stories written by H.P. Lovecraft that have women protagonists.

I honestly don't have a problem with nechronica, i learned about it from /tg/ years ago and it seems interesting (my group could never pull it off though), but the whole restricting PC's to being young females just seems like it was taking the easy route for "Horror", y'know?

It feels like just putting an innocent looking girl in a grotesque situation is as subtle for horror as a jump scare. It aims for a gut reaction rather than a cerebral one.

>>46999510
And that wouldn't work if that character was a guy?
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>>46999598
>all NPCs are humans and there aren't monster stat blocks to balance.
>what are wild animals
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>>46999598

You may really like Burning Wheel.
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>>46999615

Wild animals don't have hit dice, encounter powers, weaknesses/resistances, random abilities, etc. Just approximate physical stats and natural weapons and you're done

>>46999616

Never heard of it, I'll check it out
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>>46999657
>approximate physical stats and natural weapons
Most people would consider that a stat block, you know.
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I get flak for not liking FFG Star Wars, I especially dislike Edge of the Empire.

Bad gimmick, custom dice, obligation is retarded, and combat is stupid swingy.
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>>46999598
>Systems like DnD (and Pathfinder, FFG Star Wars, etc) are centered around pursuing gear and levelling up in an abstract and arcane framework that rewards conflict and blowing shit up.
Not only is that your opinion, it is objectively wrong. It seems more likely that you either had shit gms who don't know how to run a decent game, and rely on the system to do it, rather than the gm.
>>46999601
You are, however, assuming that horror in a rpg is as easy to bring across as film or vidya.
It's not. In fact, it's fucking hard. What Nechronica works on is a base built on a perception of weakness and innocence. In those films and games you mentioned with male protags, how many of them feature the protag breaking down in fear the way shellshock used to hit WW1 soldiers? They don't. I can, however, list a few games offhand that do, a few movies. Demento, Rule of Rose, Night of the Living Dead. Demento in particular is a great analogy to the game, with much of the same atmosphere of "Wrong".
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>>46997860
I liked the cards, honestly; it made things more fun with random but useful powers, rather than using the same carefully plotted powers all the time. The big problem is that you can't get those cards for love nor money anymore, so you have to print out a random table, and that loses the tactile reminders of your options.
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>>46999601
It's not that it wouldn't work. With the right mindset, you could roleplay anything in the system and still bring the themes across. But it hits harder when there's this presumption that the character in question should be innocent. Take, for example, a scenario where these 'badasses' protect some other, squishy party member. As some old guy, perhaps that might look like:

>Ragnar impales the charging man upon his blade, before kicking the bloodied corpse to the ground. "Ah, thank you, thank you!" shouts a voice. Ragnar turns back to grin at the mage cowering behind him, "Hardly a thing to worry about, that was barely sport. Didn't I say I'd keep you safe? So come, let us venture further! I am your infallible shield!"

vs. perhaps our rifle girl

>After one final report marks the beast's demise, Mary slings her rifle on her back by its strap. Another girl timidly makes their way to her, stammering out "T-thank you for helping." Mary hardly spares the second girl a glance, as she starts forward again. "I keep telling you. It's just my job. You can stop thanking me every time I shoot something that's running at you. We keep moving, that was our job after all."

Now I'm a faggot and my writing/roleplaying is terrible, so those two scenarios probably are as well, but the general idea I'm trying to get across here is that badassness is not some one note thing and can carry different tones. There are varying degrees of it, that can come from different places. Being young and female facilitates the latter, whereas being male carries presumptions that facilitate the former. But you are right in that it's not at all impossible to do roleplay in line with Nechronica as any gender or age: you just don't get that springboard the default age and gender do.
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>>46999657

http://www.drivethrurpg.com/product/98542/Burning-Wheel-Gold-Hub-and-Spokes

This is a free PDF of the first 70 pages of the latest edition's rulebook.

Skills and stats increase through advancement. Combat is unique and unpredictable, which adds to the lehality and the pain of recovery taking so long. Also, characters are defined by written beliefs and instincts, and the game's reward mechanism is based on playing to those.
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>>46999760
Here's a more useful link: Most or all of the Burning Wheel line.
https://mega.nz/#F!0pZkQAoY!WOv8QDEY6vaG1BdiVOBofw
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>>46999719

>Objectively wrong

lol
I'm sorry you didn't like my opinion, I'm just sharng my experience from playing and running lots of games in lots of systems. Most games are very gamey and not centered on actual roleplay, DnD just being the most readily-available example
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>>46999851
Your complaint is that the game knows it is a game, and doesn't mandate (or should I say force) roleplay on to the player.
Nothing you've said about RoS means it has better "roleplay" than any other game. Combat being deadly does not make for better rp. The system for improving your pc does not make for better rp, because you aren't "roleplaying" those skills, you are using them within the mechanics (and it doesn't even actively represent growth of skill the way it works irl).
What you are saying is that YOU are the bad gm that could not bring out the best in your players, and so found a system that uses mechanics to force what you could not bring forward.
It's sad, honestly, because you probably believe what you say.
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>>46999979

The system is just more conducive to a less-gamey mindset chill out bud
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>>47000417
>more conducive to a less-gamey mindset
That's what you say, but you've yet to successfully convince anyone.
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>>46995099
>What systems do you enjoy, but would get you some flak for liking?
Pathfinder, Corporia, and Shades of Earth.

All I can offer as insight is that I like them, because I do.
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>>47000490
>Corporia, and Shades of Earth.
What are these?
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>>47000494
Rather obscure RPGs that use their own unique systems. I like them but I've chosen to include them here because when I tell others about the games their usual question, before even hearing HOW exactly these systems work is "Durr, why don't you just run them in 5th edition?"

It's gotten frustrating enough that I've just stopped telling people about them.
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>You have to play a girl in Nechronica

I've got the book and the FAQ here. The setting encourages characters to be young and female but it's not a demand.
If you use the tables in the game your character will end up somewhere between 7 and 17 and if you use the setting included in the book your character can be male but will either look androgynous or feminine. The reason given for that is that the Necromancers are bad at creating dolls that look otherwise.
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>>46997275
>FATAL by it's full name
> roll for anal circumference
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>>46997275
You do remember what happened the last time a faggot defended Fantasy Adventures To Adult Lechery, right?
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>>47000892
That was the best thread
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>>46995099
>What systems do you enjoy, but would get you some flak for liking?
I actually really like pre-revision Vampire: the Masquerade.

Everyone else thinks it's shit. (and it is)
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>>47001021
It and the Jim Profit ban were amazing. Though the Questfag-ocaust is looking to be even funnier.
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>>46997427
>>46997485
>>46998611

Although I understand why people did not like 4e, I just do not understand how people came to be so attached to it.
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Exalted First Edition
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>>47001373
Because they actually read it
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>>47001373
Why not? It's not different from any other RPG, and people get attached to every RPG except for the overwhelmingly shit ones like FATAL
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>>47001373
It allows emulation of fantasy literature, movie, and yes, video game exploits. Unlike any other D&D edition where the closest you can get is a couple-level sweet spot right before spellcasters become full on gods.

People rave about the 4e Fighters, but the 4e Rogues are the best they've ever been, every class I've played was fun as hell.
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>>47001406
>>47001424
>>47001546
>mfw I fucked up that post massively
there were supposed to be two different sentences there.

I meant to say I don't get why so many people got so attached to 3.x.
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>>47001373
Although I understand why people did not like 3.x, I just do not understand how people came to be so attached to it.
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>>47001546
Fuck rogues get shit on so fucking hard in 3.PF
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>>47000774
So you mean that, using the mechanics of the game you end up playing a young girl, or something that closely resembles a young girl, the reasons for which are outlined in the fluff?

That's as close as a requirement as you can get in a tabletop RPG. It's like saying, "D&D encourages characters to be adventurers, but it's not a demand. There's nothing in the rules that says a dog can't play basketball!"
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>>47001583
>>47001546
>>47001424
>>47001406
>mfw i cant delete posts
>>
>>47001424

To be fair I've gotten attached to FATAL in the way some people people do bad movies.

It's a horrible monster of a game made by horrible people, but I'm glad it exists as a laughing stock. I still reread the huge review of it every few months because it's honestly one of my favorite reviews of anything.
>>
>>47001546

Don't forget 4e monks who actually had a role and purpose instead of the awkward spot they usually are stuck.

>There's nothing in the rules that says a dog can't play basketball!

Low int and and no skill training in basketball.
>>
>>47001710
>role
Speaking of roles, why do people kneejerk so hard a the concept?
There's like this elitism in roleplaying games where taking inspiration from video games is a sin or something.
>>
>>47001579
Ahh, but that's a different question.

Your first question was "how people came to be attached to it", your second, "how SO MANY got attached to it"

The answer to the first question is as I stated here >>47001424

The answer to the second question is simple. It came out at the perfect time, and came with the OGL
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>>47001605
As with all fluff you can just refluff it if you want to. It's just that a lot of the players don't want to change that aspect of the game, while others are completely distanced from the game because of it, and if you were to only remove those parts of the game you'd rip out a bunch of mechanics as well.
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>>47001794
Roles were just one part of 4e's "pull back the curtain" mentality, and people hated that mentality, they hated it a lot. I think that mentality, just behind OGL addiction, was one of the main reasons why people hate 4e
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>>47001590
>Rogue in 5e
>Can't stun
>Can't weaken
>Can't throw more than two knives
>They just go really fast
>And maybe hide depending on the DM's interpretation of combat stealth
>Enjoy your forever DC 10 marbles
>>
>>46995099
Dungeon World.

I don't even care anymore, bitch about it all day long, you ain't gotta play.
>>
>>47001710
You do not require Int to play basketball, any chimp can bounce the ball through the goal and score a home touchdown.
>>
>>47001835
>"pull back the curtain"
What do you mean?
I mean I sort of get it but at the same time I don't
>>
>>46995099
GURPS, (c)WoD 20th, DoubleCross, Eclipse Phase

Really anything that's not shitty D&D garbage gets relentlessly ceiticized on this board
>>
>>47001843
Rogues were supposed to be the "single strike" class of 5e

They just were never given enough to match the value of simply attacking more times
>>
>>47001860
>implying D&D doesn't get relentlessly criticized
>>
>>47001859
Make the mechanical working really obvious. Like, the job of the Fighter has always been to be in the way of the enemies, but only 4e actually called them a Defender.
>>
>>47001859
Older editions of D&D left you to figure out what everything was for. 4e outright told you. This led to 3aboos screeching about MMOs and "muh options."
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>>47001859
Not that anon, but it basically means 'making the mechanics obvious.' (the metaphor being pulling back the curtains on a stage that hide the areas where the stagehands work). A lot of games like 3.X relied on system mastery- there were lots of trap options, and it took experience to understand what the best choices were. This helps breed an attachment to the system, because people like being good at things.

4e made it very clear how everything worked- These roles work together in this way, this is your number of surges which work in a predictable way so you know how long you can go between extended rests, etc.
>>
>>47001859
To "pull back the curtain" is to separate fluff and crunch, to reveal crunch for exactly what it is.

Everything about 4e comes back to this design philosophy, how feats are written, how powers are displayed, how defenses work, how magic items work, and how classes work
>>
>>47001885
As evidenced by this very thread, D&D is basically immune to criticism on this board because of "muh editions", even though the system is fundamentally and critically flawed by virtue of its roots in actual wargames and its focus on combat.
>>
>>47001902
>>47001907
>>47001938
>>47001956
but why did people hate it?
I don't get it, making it obvious how things work seem to be a thing many systems could benefit from (like shadowrun, that and a fucking editor)
>>
>>47002001
The problem there is that since so many RPGs are so heavily influenced by D&D, a lot of those flaws are exceedingly common in RPGs

Personally, I wish vancian magic as an RPG concept would fucking die
>>
>>47002001
>s evidenced by this very thread, D&D is basically immune to criticism on this board because of "muh editions",

>every edition gets criticized therefore D&D is immune to criticism
what?

>s fundamentally and critically flawed by virtue of its roots in actual wargames and its focus on combat.
>focusing on combat is a flaw
I don't doubt that there's a critical flaw on the bloat of sacred cows every edition has, but I'm pretty sure "focusing on combat" isn't it, that's just a matter of preference. Plenty of other systems focus on combat.
>>
>>47000468

We're not competing for le upboats m8
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>>47002011
Because then it doesn't FEEEEEEEEEEEEEEEEEEL like DnD.
>>
>>47002011
Because it exposed the gamism inherent in the system and the quasi-roleplay-interested hangers on would not stomach the shallowness of their favorite system.
>>
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>>47002060
says you
I'm screenshotting this entire thread to put on leddit
>>
>>47001881
>They just were never given enough to match the value of simply attacking more times
Sneak Attack might as well be a ribbon ability.

And being good at skills sucks when...
>Need Stealth to sneak
>Need Thieves' Tools to open doors and disable traps
>Need Investigation to try and disable traps
>Need Sleight of Hand just because
>Need Acrobatics for chase scenes
>Need Athletics to climb and take hostages
>Need Arcane to find and disable magical traps
>Need Bluff
>Streetwise recommended
>Diplomacy recommended
>Disguise Kit recommended
>Poison Kit recommended if poison wasn't so shit
...it takes all of your class skills and then some to be good at basic Rogue stuff.

I liked: Thievery, Stealth, Athletics, done.
>>
>>47002154
Yeah but that would involve not dumping a big sloppy turd on rogues.
>>
>>47002058
Every aspect of D&D is designed around combat. It is not an RPG, it is a video game. The difference between 4e and 5e is like the difference between TOR and KotOR, both are games, it's just the level of fluff masking the mechanics that separates them.
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>>47002149

You motherfucker
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>>47002215
>Every aspect of D&D is designed around combat. It is not an RPG, it is a video game.
Oh I see.
Wait, D&D came out before video games. Shouldn't you say "video games are D&D"?

I wish I could find that one chen image with "I see" - >doesn't get it at all. Samus will do I suppose
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>>47002293
>one of the first video games known is a mainframe port of OD&D
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>>47002354
Not that one, obviously, but I don't have a screenshot of the actual one.
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>>46997275
Virt no
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>>46995099
Huh. Anyone got a PDF of OP`s pic?
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>>47002421
You want the characters too?
>>
>>47002073
I roleplayed harder than I ever did elsewhere while playing 4e. Drow who'd fled to the surface to study magic. Developed his own trade network of waystations through the deep using cleared dungeons as bases of operation.

Remade notes on old characters to run through Tomb of Horrors (again) and had a blast filling the gabs between locations.

Played the living shit out of Dark Sun and the city state intrigues.

No clue why folks say you can't roleplay in it, let alone gripe that there are "no rules for it", as if 2e had a chapter called "rules for being anything other than a useless fuck".
>>
>>47002471
If all your 2e characters were useless fucks, that's your problem. Even if you used 3d6 instead of 4d6k3, they still shouldn't be useless.
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>>47002496
>If all your 2e characters were useless fucks, that's your problem. Even if you used 3d6 instead of 4d6k3, they still shouldn't be useless.
It wasn't a problem and they weren't, I was talking about how 2e had no explicit directions on HOW to roleplay a character, or any other edition for that matter, and I think it's a goofy complaint to levy against 4e. No amount of great stats is going to make a motivated or interesting character.
>>
>>47002471
Honestly, I found roleplay in 4e very easy to get people into, because there wasn't big charts of NPC reactions, or a bunch of skills to master for specific scenarios, and you weren't encouraged to layer on spells before a conversation to get a +4 bonus.

You want to convince someone to do something? Diplomacy.

You want to scare someone into doing something? Intimidate.

You want to figure out what this cheeki breeki is about? Insight.

You can get them to forget about the rules and just have a conversation as their character, and as the DM you only have to occasionally ask them to roll one of those 3, or maybe a knowledge skill if you're feeling fancy.
>>
>>47001860
>Really anything that's not shitty D&D garbage gets relentlessly ceiticized on this board
Everything gets relentlessly criticized on this board. Lurk more you fuck.
>>
>>47002614
>>47002471
Seriously this.
The only explanation I have is 3.PF gives you brain cancer so you don't know how to interact with people without using a fucking chart.
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>>46998963
I like Nechronica because it's weird with a simple system and the character's strengths are immediately reflected visually, so during the character creation process you can make your choices based on aesthetic preference.
>>
>>47002471
>"m-muhditions"
Fuck off with your juvenile assumption that I'm defending any version of D&D. You people seriously have brain damage.
>>
>>47002707
It's a super fun system. That can have a lot of dark horror or shockingly heartwarming stuff.
>>
>>47002467
If you have them, sure. If not, no big deal.
>>
>>47002683
Hell I don't even hate 3.pf I just can't play it anymore without being severely reminded of it's shortcomings compared to other systems/editions. Or kludge my own 3.pf with shit like SWSE skills.
>>
>>47002756
I hate the system less than the cancer it infects on it's first time RPG players.
>>
>>47002732
I didn't think you were, I'm simply saying that as an RP heavy sort of dude 4e did anything but drive me away due to the underlying gamist assumptions.

I'd be inclined to agree that all editions of D&D are their own flavor of garbage, it just depends on what's palatable at the moment.
>>
>>47002215
>Every aspect of D&D is designed around combat. It is not an RPG, it is a video game
there is so much wrong with this statement it's hard to even begin to say anything, so I'm going to approach it from a different angle.

>implying video games are only about combat
sim city, banished, telltale games, platformers and many many other games want a word with o
>inb4 b-but that's not what I implyed
you said that being designed around combat makes it a video game. That's very much what you implied.
If you tried to be less elitist and just said "it's a tabletop wargame" you wouldn't have sounded so stupid, but since video games have more if a negative connotation you decided to call it a video game.

To be quite honest family, I will never understand the elitism that surrounds games of pretend. Like, what makes rpg gamers better then people who play vydia?
>>
>>47002785
>I'm simply saying that as an RP heavy sort of dude 4e did anything but drive me away due to the underlying gamist assumptions.

What gamist assumptions did it have that others didn't?
>>
>>47002738
Encounters, Season 5 - Dark Legacy of Evard.pdf
http://www37.zippyshare.com/v/DcFm6Yku/file.html
Belgos.pdf
http://www37.zippyshare.com/v/MTaaw8Jw/file.html
Brandis.pdf
http://www37.zippyshare.com/v/TK8glTLP/file.html
Fargrim.pdf
http://www37.zippyshare.com/v/iGQEkkXp/file.html
Jarren.pdf
http://www37.zippyshare.com/v/EEsgSlg5/file.html
Keira.pdf
http://www37.zippyshare.com/v/N26WjB3O/file.html
Valenae.pdf
http://www37.zippyshare.com/v/wGVLwnYC/file.html
>>
>>47002821
This board is for 18 and up, reported.
>>
>>47002011
The main complaints was it was "too gamey" and "didnt allow for roleplay." If those sound like bullshit arguments, its because they were. Roleplay has little to do with mechanics besides having "this is how you take that action" somewhere in the system, and 4e had that. The baseline mechanics were basically the same as 3.5 (roll d20 to hit or do something, roll other dice for result), but now there was something approaching class balance and an understanding of party diversity inherent in the system.

Most of the hate boiled down to two factors: Factor the first: it was different enough from 3.5 that people had to relearn the system. For people who had mastered 3.5 to the point where they could see the goddamn matrix in the game, this was a big turnoff as they had to now invest more time learning what was and was not good with the system. Fighter went from being the worst class in the game to one of the best, for example. Some people just couldn't deal with that, and badmouthed it without really playing it.

Factor the second: the game was not OGL and used a lot of online support to really get the most out of it. This is the most legit reason to not like 4e, but a lot of that got lost in the moaning of the first factor. The game gets much much better when you used the web based character builder and had access to the DM tools. However, it coasted 15$ a month, and that was the same as a WoW subscription. Even split between yourself and your players thats still a big hit for some groups, and it led to a lot of legal action against people who really loved the game. That meant that the game didnt have the reach it should have had to overcome people's doubts and get played. Unfortunately, this often just got rolled into REEE THIS GAME IS TERRIBLE without really being explored.
>>
>>47002844
Whoa sempai what in that post offended you so much? Was it the being called out for being elitist for no good reason?
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Player in a Nechronica campaign here to explain what's actually good about Nechronica and how to enjoy it without being a creep:

What's actually good: The mechanics and the roleplaying the mechanics enable (if you want to roleplay a crazy person then Nechronica is a pretty good fit considering how inherently twisted the things your characters will be doing in and after combat are.)
Nechromancers canonically being creeps is dumb so throw that shit out and build a better setting. Last I heard the canonical explanation for there being zombies seems to be nanomachines so yeah. Dumb setting.


How to not be a creep and still enjoy it: Don't be a creep. Ok, so you play a girl. Or a boy. That's probably young but honestly who cares?
We are literally talking about creatures that were put together using spare human body parts. Gender doesn't even have to matter. The only thing anybody in our group ever makes out of the gender of our characters is that we use "she" to refer to them. Because we're not creeps.

Nechronica was made by some creepy japanese dudes and they designed this creepiness into the lore itself because they're creepy japanese dudes. Solution? Screw the official art, screw the setting, screw the "ACTUALLY IT'S ABOUT INNOCENT ZOMBIES" shit and use what is an unconventional and really, really fun combat system in your own setting and have a good time.
Some people have looked at reskinning it for mech combat. That's brilliant and also a good fit.
My GM built his own setting only vaguely borrowing the notion of there being zombies that are created by Necromancers (who to the best of my knowledge aren't creepy old japanese dudes in his setting) and then just making everything else fit together with the idea of zombies that repair themselves.

Also, if you come here to defend Nechronica by claiming the official art and the official setting and really anything about official fluff of Nechronica is anything other than creepy pedoshit then you are an idiot.
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>>47002895
... I realized after posting this that I didn't actually explain why the mechanics are good, I just declared that they are. But I think the point was that the mechanics is the only really good thing about it.
>>
>>47002895
>creepy 9 times
You're either a fucking waste of human life or some fuck infested with nerd guilt.
Either way fuck off, your "defense" is fucking pathetic.
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>>47002839
>http://www37.zippyshare.com/v/DcFm6Yku/file.html
Prefect. Thank you Anon!

Have a Leaf Dragon as thanks.
>>
>4th ed campaign with 8 people
>each turn of combat takes about an hour

Fuck 4th ed
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>>47002857
Don't forget 'the online tools were garbage for a lot of the run of 4e,' 'senior members of the dev team like Mearls hated it and so they didn't do much to support it, including being in any rush to correct things like the broken monster math, and abandoned it as quick as they could leaving the game unfinished even today,' and the most common complaint I see from players, 'making everything into powers shows how similar all the classes are, making it feel samey.'

That last one is one I can understand, because a lot of the powers are more or less interchangeable- you can refluff most powers from any number of classes in a given role to create a new class and still end up with something playable, and there's a lot of overlap between different rolls when it comes to powers. In practise, people can see that each class actually plays very differently, and that just because the Wizard and the Fighter both have a power that slides an enemy and does damage does not mean that they are the same character. But it's definitely the most valid complaint you heard from people who read the system and didn't like it.
>>
>>47002999
>lying
>>
>>47003025
Okay, 2 hours
>>
>>47002999
>playing a complex system no-one is familiar with
>expecting people to manage their turns in 5 min

Maybe you're just retarded.
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>>47002999
Who the fuck plays D&D with 8 people? That's two tables worth of players. It's like putting 8 people into a sedan and complaining that you can't see out the back window.
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>>47003036
You little shit.
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>>47002996
I see your leaf dragon and raise you a dungeon pretzel.
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>>47002999

>Any RPG with 8 players
>Going to move at a reasonable pace.
>>
>>47003065
This seriously.
It's made pretty clear that 4e is built for 4 player parties. I wouldn't play much over 4-5 for anything except with the right kind of group.
>>
>>47002154

>I liked: Thievery, Stealth, Athletics, done.

And you still get 3 more skills to tailor who your character is outside 'Rogue'
>>
>>47002857
I didn't like the combat, is that not a good enough reason to dislike 4e?
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>>46999081
>>46999090
>>
>>46999657
Burning Wheel is also the favorite game of the guy who made Riddle of Steel, so there's that going for it.
>>
>>47003171

That's a more valid reason than 'It's gamey'. If something's combat doesn't interest you, it doesn't.

Like how I can't stand 5e due to how dull it's combat feels these days after playing games with serious combat options.
>>
>>47002999
>>47003065
christ...

You don't play the module with 8 people. It's a CHOICE of 8 characters to choose from for new players.

The module even mentions that if you have more than 6 people playing, that it is probably over kill ...
>>
>>47003171
Only if you also don't like 3e combat
>>
>>46999029
Well the artist for Nechronica, Radiohead I believe, draws primarily dickgirl porn most of the time. A porn artist drawing erotic or borderline erotic things is pretty par the course.
>>
>>47003210
They were all dwarf rogues btw
>>
>>47003209
I like 5e most in conceptual spirit but least in execution.

I'd have rather seen an entirely new overhaul than not3.pf.
>>
>>47003228
That's not fair. 4e players don't like 3e combat, as is showcased in this thread, because they're too different beasts. I think 4e is way better, but if someone gets their rocks off to All-Magic-Happy-Hour I'm not going to stop them.
>>
>>47003232
Being a porn artist and doing non-porn professional work is pretty common in Japan.
>>
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>>47002707
I just read up on this game and I have to agree with that other anon. This is straight up thinly veiled guro loli erp. Its basically "corpse party" the game, only more creeper/weeb, shit the goal is your little loli zombie girl somehow is supposed to give birth at the end. The book reads like a shitty fetish anime.

That being said if that's your thing more power to ya. Just don't try and sell it as something else. I could see a gagle or 14 year olds, or aging wizards get into this but I just couldn't.
>>
>>47003300
Don't a lot of famous manga authors have their careers start doing smutty doujinss?
>>
>>46999601
Well put. It is the easy way out. Honestly, the main thing that seems to be important about it is age. Young girls ad boys have just about as much innocence, and it's jsut as creepy to watch them be bent until breaking. Literally Lord of the Flies. By forcing it be only lolis, it's says one of two things: a)you are doing it as a fetish thing, or b)you have such a limited imagination and understanding of human psychology you think little girls are somehow the pinnacle of innocence.

Seriously though, this just sounds like zombie Lord of the Flies. That worked fine with all boys, and it would be more interesting to see the dynamics of anticipated societal children's roles of either gender be warped.
>>
>>47003322
Yes anon and for all the people who cry about it as well.
A lot of Japanese porn artists are female.
>>
>>47003322
Yep, that is pretty damn common. Some artists even do porn of their works, I'm pretty sure the GitS author was a fairly popular example of one of those, or maybe it was Black Lagoon. One of those, maybe both.
>>
>>46999746
Again, this sounds more like age is the deciding factor, not gender. The system being based around children would be an interesting angle that could still allow the pedeo stuff if you wanted to, but not force it down the throats as some hacky horror convention. Literally Lord of the Flies.
>>
>>47003344
>muh-muh-muh-magical realm
You people should all be put in the ovens.
>>
>>47003371
Probably GitS, I mean the manga outright has lesbian cybersex happening, so it wouldn't be surprising.
>>
>>47003285
I think what he's saying is that the difference between 4e combat and 3e combat is superficial. Attacks work in almost the exact same way, roll 1d20+bonuses, and having to call your attack calf-splitting dodongo buster instead of just an attack is a minor difference at best.
>>
>>47003371
The Etrian Odyssey guy is pretty famous for it.
>>
>>47001827
Is there any art that isn't terribad fanime bullshit? I think they say everything looks like little girls because it was all the artist wanted to draw.
>>
>>47003395
>stop not liking what I like
>>
>>47003436
Stop being a massive fuck of faggot about people liking things you don't.
>>
>>47003397
Probably was GitS. Although I do know that Black Lagoon's author does porn, mainly because I love his style. TEX-MEX is a pretty great artist.

>>47003411
Ah yeah, there's him too.
>>
>>47003371
Masamune Shirow's newer porn is really off-putting, the way he draws it is just odd. I haven't seen Rei Hiroe's but he publishes them under a pseudonym, apparently.
>>
>>47003447
>implying I'm the anon you were arguing with.

Nah bro, its just painfully obvious your into loli guro. Just own it instead of trying to pretend its something else.
>>
>>47003395
nigger what the fuck are you even talking about
>>
>>47003408
That's like saying that all percentile games have the same combat, but WFRP and Eclipse Phase are two very different games. Combat in 4e, with it's AEDU and standard-move-minor, is very different from the 7 different categories of action in 3.5.
>>
Star Wars Saga.

It was neat, had what we wanted for a star wars game and allowed those with rule obsession to easily look crap up and everything along.

Too bad it was short lived and a stop between 3.5 and 4. It also is shit upon by ffg star wars fans who enjoy their wh40k system dressed up to use fancy dice.
>>
I'd have to go with Magical Burst, it barely functions by any stretch of the imagination, but in its failings to be Madoka, it instead turns into magical girls as imagined by David Lynch. It can be the special type of fun. Also, anything involving the Interlock system.

>>47003310
That was in the Replay that they gave birth at the end, goals are variable depending on scenario but largely revolve around piecing together your memories. Combat is pretty fun and surprisingly deep for something that uses a more abstract form of representing combat. Actually, because of how the part damage and maneuver system works, it can easily be turned into an effective and fast-paced mecha game.

Also, Nechonica is a good litmus test for new groups, if they are unable to get into the role of something bizarre and come up with something interesting, then they are probably shit roleplayers and don't belong at my table, virtual or otherwise. GMs are in limited supply and as such I am the monopoly, way too many fish in the sea to waste time on shit players desu senpai.
>>
>>47003455
Is it the grease? The Horse Furries? But seriously I am beginning to think /m/'s theory that Shirow died in the Great Hanshin earthquake and his interns have been carrying on his name.
>>
>>47003585
For me it's the grease, he went way overboard with that.

On the note of that theory though, has he ever been photographed since the earthquake?
>>
>>47003582
>it can easily be turned into an effective and fast-paced mecha game.
That's something JTTRPGs like to avid though.
They don't have the whole 'hammer everything is a nail' problem their western counterpart does.
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>>47003582
You sound like a shit GM if your test for new groups is, "Play this loli guro game and have characters that meet my obscene standards, or I'm not going to waste my time with you."
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>>47003745
The loli test works literally every single time.
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>>47003745
Host your own games then, nerd, why should I waste my time pandering to you people by running fantasy40k shit xzy?
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>>47003582
You can keep your monopoly on loli-guro fetish games.
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>>47003745
>quickmeme.com
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>>47003792
Why would he want memeing cunts like you?
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>>47003509
Its not though.

No seriously, its not really different at all. The biggest changes are that saves got changed to attacks, which is basically just changing who rolls the dice, every class has "spells," marking mechanics for defenders, and the loss of the full round action.

Of those 3, the loss of the full round action and the marking mechanics are the most significant. But if you look at it, the only thing you really loose with the full round action is the full attack, which got replaced by multi-attack powers and powers you could use as move or minor actions. The marking mechanics are bigger, but effect only about 1/4 of the classes, and those boil down to powers the classes can use or addition to other powers.

Beyond that its the same combat. Standard action for making an attack or major action. Move action to move or take some action that prevents movement. Minor actions for quick, near-thought actions. Effects can target one creature, many creatures, or a whole area.
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>>47003787
I do run games. I do this crazy thing where I get together with my friends, ask them what they want to play, say what I want to play, and then we come to an agreement and play something we all enjoy. I don't force them to play fetish games so I can test them to see if they're worthy of being graced with my presence, because I actually respect them as people.
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>>47003408
>I think what he's saying is that the difference between 4e combat and 3e combat is superficial
Bullshit. 4E builds tactical combat into the core of the system - you only ever approach interesting tactical combat in 3E when you're using the subsystems that allow for it, which are vanishingly few because the majority of them are oriented towards being interesting to build rather than being interesting to play. Psionics, ToB, and to a lesser extent, spontaneous spellcasting are three of the few that have you making choices on a round to round basis as opposed to hammering a single button like normal martials or Warlocks or Dragonfire Adepts or using resources you prepared ahead of time to win button a combat in one move like Wizards or CoDzilla.
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>>47003874
>Making friends with plebs
As expected of a pleb.
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>>47001579
People got attached to 3.PF because of a number of reasons

1) "System mastery" is a powerful feedback loop that makes you feel very good when you get it right. It's like deck-building for MTG, which is no accident considering it was the first edition built by the MTG people.

1) OGL created a market ubiquity that the world had never seen. SHelves that were once full of a variety of games were filled with nothing but [insert genre] d20, so people who grew up with that as the norm in the gaming world, started equating one single system with role-playing as a whole, rather than just with D&D.

3) Internet usage, and all the marketing power implied therein, became a normal part of everyday life at the exact time that people started to "master" the "system" and feel that positive feedback, and provided the game with a decade's worth of free viral marketing and internet cred.
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>>47003823
Siding with this Anon.
4e has always-always struck me as 3.X simply with many of the rules stripped out, with few and slight modification to the remaining rules.
Then dress up all classes with "spells" that focus on a niche but tend to all function the same.
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>>47003430
Of course there is
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>>47003874
How can I respect people who are so inflexible that they can only play a certain preset of characters? I think you're far too gentle, and not quite understanding your value.
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>>47003934
Stripping some of the bloat out of 3.x is not a bad thing.
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>>47003582
The loli guro fetish game is good litmus test? Nah bro, I'm not gonna caper in my loli costume for you wank to later. And anyone who would put up with that nonsense deserves you.

>if they are unable to get into the role of something bizarre and come up with something interesting
You are forced to play a zombie loli, even if you don't want to. If you want a challenging RP experience why not try literally ANY white wolf game?

>you can keep your wizard club fampai
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>>47003988
It keeps scum like you out.
Seems effective to me.
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>>47003974
>How can I respect people who are so inflexible that they can only play a certain preset of characters?

We've played adventurers in Krynn, mother figures in the post-apocalypse, crime-fighting demigods in New Orleans, and the fodder for a Buffy episode. The players are plenty flexible in what they can play, I just don't force people to do something they don't want to do so I can decide if later I'll let them do what they want to do. My free time, and their free time, is more valuable than that.
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>>47003934

>Then dress up all classes with "spells" that focus on a niche but tend to all function the same.

But they don't function the same at all. At the most they have the same formatting and use codified terminology to make things easier to remember.

My bard was mechanically distinct from our shaman, paladin, avenger, and wizard.
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>>47004031
>normies get out
>reeeeeeee
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>>47003988
>>mfw pleasurethrone,com no longer exists
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>>47004060
Nice meme
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>>47003988
Because White Wolf can't design their way out of a paper bag.
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>>47003983
Not saying it wasn't, but making it slimmer doesn't make it drastically different, which is what a lot of Annons claimed when 4e came out.
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>>47004047
And playing a zombie looking for memories of her past life (which could be very much something unrelated to your external appearance) is that much harder? Doesn't even have to be anything lewd, I run this shit like it's System Shock and your Necromancer is AM, anything sexual that happens is in your court as I have already wanked off well before the session.

>crime fighting demigods in New Orleans.

You're a pass by virtue of hosting this though.
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>>47004236
>your Necromancer is AM
Who is AM? Ed Diego and SHODAN are responsible for the player's implants in SS1 and SS2 respectively.
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>>47004285
I Have No Mouth And I Must Scream
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>>47004236
>his sessions don't last a refractory period
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>>47004075
Sometimes you must let the meme arrows fly.
>>47004080
>Because White Wolf can't design their way out of a paper bag.
But the goal here is to have an interesting an bizzare RP experience (which is what white wolf is mainly for). Not have a tight combat system, you could play any of the DnD's (arguably) for that.

Frankly, if the game didn't try and pigeon hole me into some faggot otaku's fever wank fantasy role id be much more into it. You could even force the players to still be children ages 7-17. What bothers me is that it forces you to play a girl, or at the very least a very androgynous/femme boy. This is completely needless and just comes off as creepy japanese sexual repression.
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>>47004454
>creepy japanese sexual repression.
Good old irony.
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>>47004473
>no one gets your post
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>>47003769
What's the loli test? Sorry to be a newfag.
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>>47004588
When someone freaks out over loli they're probably going to be pretty insufferable to be around.
Note: Freaks out not disinterested in.
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>>47004588
It filters out non-pedophiles.
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>>47004588

It's just the other anon saying that someone who would wig out over Nechronica is someone he wouldn't want to play with.

Naturally, someone wigged out over it almost immediately.
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>>47003961
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>>47004618
>>47004624
Oh, it's a way for degenerates to find each other. Gotcha. Glad they know best to sequester themselves on their own.
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>>47004725
>>
I had a great time playing 2e
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>>47004747
It's such a comically terrible aesthetic. What is possibly the appeal? Like just legitimately bad technique.
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>>47004820
>What is possibly the appeal?
I dunno ask your mum.
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>>47004839
Good one. Really shows the age range and maturity that sort of trash appeals to.
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>>47004881
To be fair, if there's anyone who should be attracted to little girls it's little boys.
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>>47004656
No it's not
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>>47005194
But now that's just anime shit again.
Thread replies: 255
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