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Are there any /tg/ approved videogames?
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Are there any /tg/ approved videogames?
>>
>>46930542
>Kohan
>Dawn of War
>BFG:A
>HOMM
>>
>>46930542
Dark Souls and BB are definitely both there.

Any 40k or WH game in general.
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>>46930776
>Dark Souls and BB are definitely both there.
No they aren't. Those games are shit.
>Any 40k or WH game in general.
And those games are EXTRA shit
>>
King of Dragon's Pass
Vampire the Masquerade: Bloodlines
Arcanum
Darkest Dungeon
Sunless Sea
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>>46930866
>And those games are EXTRA shit
exactly, that makes them stay close to the source material
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>>46930866
Fuck off /virgin we're here to recommend games not shit on them for no reason
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>>46930910
Dwarf Fortress goes in without saying. As do all the classic Obsidian RPGs and the original Fallouts. More than a few Sierra and Lucasarts titles too.
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>>46930542
I actually just recently finished my first round of Dragon's Dogma and I recommend it highly. I cannot speak for the expansion content in Dark Arisen, though I imagine it's at least on par with the standard postgame.
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>>46930981
DDDA improves a lot of the stuff from DD base, assuming you wanted a mega dungeon.
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If it was made by Black Isle, Bioware (except the ME series and DA2), CD Projekt Red, or Obsidian, it's at the top of the list.

Beth games are debatably there.
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>>46930542

>MLB: The Show 2015
>Peggle
>Call of Duty Black Ops 2
>Grand Theft Auto 2
>Bomberman Legends

Those are about it, you'll see threads about them on here all the time.

Okay, actual nonjoke answers: Baldur's Gate, Icewind Dale, Planescape: Torment, the various 40k vidya, Dwarf Fortress, the Souls games, Vampire: The Masquerade: Bloodlines, the Elder Scrolls games (though mostly Morrowind), Fallout 1 and 2, King of Dragon Pass, Dragon's Dogma, and some others I'm definitely forgetting
>>
My list would be:

Dragon's Dogma
Knights of the old Republic 1&2
Dragon Age: Origins
Morrowind
Dark Souls
Maybe Divinity: Original Sin
>>
i started playing dark souls 2 (sins of the first scholar or whatever), and i like the system and the lore but the gameplay is a bit repetitive.

the only way you can find out about new enemies/areas is by trying to fight them/explore but in doing so you always die and then have to slog through a bunch of shit you've already done again. i don't mind hard games but fighting the same guys over and over is kind of monotonous.

i tried to jump from a tree to a ledge because i didn't know if i could make it. i died. so then i had to fight the same twenty guys over again...and i still don't know if i can reach that ledge or not.
>>
No one here plays medieval 2 TW?
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>>46930949

Speaking of LucasArts, since we have X-Wing Miniatures, I'd add the X-Wing and TIE Fighter games to the list.
>>
>>46931184
I do but as a representation of medieval warfare it is atrocious.
>>
Legend of Grimrock 1 & 2
Fallout New Vegas
Dungeons of Dredmor
Not mentioning anything that has already been mentioned in this thread.
>>
>>46931165
Dark Souls 2 is an odd one, it improves a lot of things, but also messes up a lot of things, before DS3 came out I played it a bunch cuz of how much better the multiplayer worked than 1.
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>>46931498
should i try bloodborn or something? i really can't play ds2 for more than an hour before getting exhausted by the repetition. i really don't mind games where you fail a lot but the time that i am alive in ds2 just isn't very fun? i wish i could get my money back to be honest.
>>
>>46930542
I cannot speak for /tg/, but since I am on /tg/, I will speak for myself.

>Anarchy Online
The only sci-fi mmorpg that was any good.
>Master of Orion 2
The only sci-fi x4 game that was any good.
>Deus Ex
I never played this, but it's sci-fi western rpg, and it's a meme too so why not.
>Half Life 1,2,3
Very good sci-fi FPS. 10/10 nuclear physicist pushing buttons and strollers.
>Dawn of War
Because wh40k is cool as shit, and starcraft is fucking koreaboo shit rts, and sci-fi.
>FF7
It was pretty good for jrpg, and still sci-fi. I fucking like sci-fi.
>Fallout 1,2
pretty fucking good, sci-fi.
>S.T.A.L.K.E.R
because i love u communist bros, also sci-fi.
>X-COM Ufo Defense, Terror from the Deep, Apocalypse
These are very good tactical sci-fi games, the newer ones are shit and you should kill yourself if you disagree with my opinion.
>Something that's not sci-fi
I wouldn't recommend it.
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>>46931566
I've heard bloodborne is pretty good only played a bit at a friends on account of not owning a bloodborne machine, I'd try Dark Souls 3 if you haven't I think it's the best of the Souls series, it is a bit shorter than the other tho.
>>
>>
IMO, Fallout New Vegas
Dragon's Dogma
Most of the Might and Magic games but namely Dark Messiah on grounds of being fun as fuck
Dwarf Fortress, for obvious reasons
X-Com for essentially being Dark Heresy but older than Dark Heresy
You could argue Mass Effect for the setting but not so much for the later games
Balder's Gate, Pillars of Eternity, most isoCRPGS

That's just of the top of my head
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>>46931966
New Vegas best NuFallout.
Hope Obsidian does another.
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>>46932070
I think I might like FO Power Armor more than 40K power Armour
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>>46932149
I like it more too. It looks more realistic, and the pauldrons aren't Warcraft hueg. There is something about the gritty military green design that can just be understood.
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>>46930866
>Those games are shit.
some scrub hasn't gotten gud yet

>And those games are EXTRA shit
I don't know, I really liked the chunky semi-in-your-face action in Space Marine

>>46931165
>the only way you can find out about new enemies/areas
NOTES ON THE GROUND NIGGA, DO YOU READ THEM?

>>46931566
no shields in bloodborne worth having, gameplay is WAY MORE aggressive.

I like it too.

>>46931606
>I think it's the best of the Souls series, it is a bit shorter than the other tho.
the mechanics are most certainly.
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>>46931566
As, >>46931606 said, DSIII is probably the best in the Souls(discounting Bloodborne here) series, but you really shouldn't play it unless you've played the first Dark Souls. A lot of that 'bestness' comes from the fact that it so beautifully links back to the first game, and a lot will be lost if you haven't played it. It only vaguely references 2, so you won't miss anything by skipping it. The first Dark Souls is far better than DSII, I think you'll enjoy it a lot more.
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>>46931022

Seriously though, fuck Bitterblack Isle. Its the very definition of a meatgrinder, with a load of practically unkillable enemies, that weird "kill X amount of creatures to spawn a super monster" mechanic, and some of the most unforgiving level design.

Still fucking awesome though. Wish we were getting a proper sequel.
>>
Chivalry: Medieval Warfare is fun. Mostly for the taunts though.

"Are you lost in thought? It must be unfamiliar territory!"
>>
Planescape: Torment
Baldur's Gate I & II
KOTOR I & II
Fallout I & II
TES: Morrowind
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>>46935683
I'll probably pick it up. I actually got fucking invested in the quest to kill Grigori in a major way, and every nonmagic class was a blast.
>>
>>46931602
>FF7
FF6 is waaay better, had better character development, and had you suplex a spooky scary train. SUPLEXING A TRAIN!! FF7 suffers from nostalgia lenses terribly.
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>>46930542
I'm sorta a /vr/ faggot here, so good luck finding physical copies of theae games.
>gold box games
>Order of Griffon
>Wastland (2)
> Baulders gate 2
>krater
>Escape from Hell
>Ultima series before Pagan.
>Phantasy Star series except for generations of doom
Just to name a few.
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>>46935882
I'd agree, but you're probably too hard on FF7. It's still one of the best in the series.

I'd rather play Chrono Trigger, though.
>>
>>46935821

The only magic class I enjoyed was the Magic Knight, because when you can't be areas with spells and that shitty targeting system, you just buff your gear and go on a face-smashing spree.

Good times.
>>
>>46935882

>FF7 suffers from nostalgia lenses terribly.

Does it really? I never played it, but it seems like every time I hear someone talk about it it's always about how shitty and emo the protag is and how everything about the game was the worst thing ever.

Like, I know it has some kind of following weebs?, but I've never heard anyone talk positively about it, so I wouldn't say it suffers from nostalgia goggles.
>>
>ctrl+f
>"Magicka"
>0 results

The fuck, /tg/?
>>
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>>46931137
good taste anon
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>>46935785
obvious ones 10/10
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>>46935890
I think you still get a free copy of wasteland 1 if you buy wasteland 2 on steam.

I expected to see at least one X3: Albion Prelude in here. I'm a little let down. Shadowrun: Dragonfall's not bad.
>>
Chrono Trigger
>>
>>46930908
fuck dude calm down.
That shit is too real
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>>46930885
>>46931444
These and System Shock (2), Deus Ex (1), Jagged Alliance (2), Underrail, Paradox strategy games and Age of Decadence.
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>>46930885
>>46935785
All these, I would also add everything ever done by Spiderweb Software (Avernum - Escape from the pit, Avernum II - Crystal Souls & Geneforge 1 in particular)
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Demon's Souls is pretty great as an inspirational reference of how to present dark fantasy correct. The atmosphere is top notch, the environments are fantastic, the exposition is on just the right level, the characters are wellrounded, their motivations are interesting and it really does feel like all human civilisation is on the brink of death.

Don't be a sucker and think that Dark Souls does any of this better. Dark Souls is a lot closer to high fantasy than dark fantasy and it doesn't give you a good representation of what the vast world outside the land of the gods is like.
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mount and butter
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>>46930885
>Vampire the Masquerade: Bloodlines
Still the best role playing video game I've ever played.
>>
>>46931086
>Bioware
MDK 2 is still the best game Bioware ever did.
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>>46935974
>I've never heard anyone talk positively about it
Dunno where you live, I never hear bad things about it.
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>>46930542
outdated rpg list.

Also many TBS, and some RTS
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>>46938532
My butter brutha
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>>46935821
hell I had a blast with the ranged classes and I almost never play them. That said, I wish it was getting a port to Ps4 as Im a console peasant. With that said anyone else excited about the survival update to Fallout4?
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>>46938532
This. It's so much fun.
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>>46938532
unfair.
M&B is great game, but has no /tg/ in it
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>>46938830

It's a fantasy world, albeit a no magic one, where you take on any role you like with no limitation.
Your proficiency is determined by stats.
The plot is whatever you decide to do, and the response of faction you're interacting with.
The majority of characters are poor, with no fleshing out or depth.
Only a handful of NPC have backstories and they rarely interact with you.
This could only get more /tg/ if you rolled dice.
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>>46936059
I, too, enjoy hapless Swedish vizard simulator.
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>ctrl+f
>"Crusader Kings"
>0 results
I bet my humble spymaster is behind this
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>>46938808
>Dat disgusting Summoner box art

What a disappointing port from the PS2. The story blew my 10 year old mind. Never got around to playing the sequel.
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>>46930542

Ur-Quan Masters. Probably the best video game ever created.
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>>46931334
Play it for the mods
Third age TW is the best LoTR game.

Call of warhammer is a pretty great tabletop battle game simulator in real time.
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I suppose that E.Y.E. it's /tg/.
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>>46939155
Oh God, I remember that game. I remember it being like 40k on salvia.
>>
>>46930542
Knights of the Old Republic games
Daggerfall if you can stand it being old and clunky, and Morrowind. Oblivion if your computer is good and you can mod it to hell and back.
Dark Souls if you don't mind dying constantly.
Neverwinter Nights
Baldur's gate
The original Bioshock
That should be a couple hundred hours for you.
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Any game where I can shed the blood of 4000 Saxon men?
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>>46939203
Get out of here Christopher Lee, you're dead.
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>>46939216
>implying you can keep Dracula down
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>>46935882
>SUPLEXING A TRAIN!!
Tifa literally picks up the Weapons one handed and throws them.
She can even pick up a fucking wall and throw it
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>>46939230
https://www.youtube.com/watch?v=AUjTtjBtTM8
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>>46938830
Fire and Sword is /tg/ as fuck
https://www.youtube.com/watch?v=Qn5jrtdLOZ0
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>>46935882
6 7 and 9 are the best imo
>>
Is it wrong that I'm loving the hell out of divinity original sin?
>>
the soon to be released anima gates of memories.

And remember, no magic.
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>>46930885
I'd also add Thief: The Dark Project and Dishonored for stealth action plus deepest lore.
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>>46939560
Thief 2 and 3 as well.
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>>46936412
Dragonfall's story was shit.
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I'd recommend XCOM: Enemy Within
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>>46939578
I'd add Metal Age, sure, but Deadly Shadows? Ehhhh..the only part of that game I enjoyed was The Shalebridge Cradle.
>>
>>46939499
It's got some bad bits, but it's fun as hell Co-Op.

Fights do sometimes boil down to the same spell combos though, but the Enhanced Edition goes a way to fixing that.

How far are you? I've finished the original release, and just suffered through the Mines of Bullshit, one of the worst areas in the EE (It was just as bad the first time though.)
>>
Fucking AVP2
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>>46939609
I disagree. The X-COM: EU and EW series promote the extermination of marginalized species and aggression toward peaceful travelers from outer space.
>>
>>46939155
Man, i love that GitS callback scene with spidertank in the middle of abandoned building.

Also

>YOU GAIN BROUZOUF
>YOU GAIN BROUZOUF
>YOU GAIN BROUZOUF
>YOU GAIN BROUZOUF
>YOU GAIN BROUZOUF
>>
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Darkest Dungeon is basically every WHFRP 2nd Edition campaign ever played.
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>>46939625
>>46939499
Would you recommend it!?
>>
>>46935974
FF7 suffers from the fact that it was the first FF on the PS1 and was around just as the internet hit, so for a lot of people it was their first RPG when they were like 11.

As such, they go on and on about it until people got sick of hearing about the damn thing. Add in the fact that because it was a bunch of teen going on about it they did what teens do and look for the edge in everything (we all did it, admit it) and that is what got accepted as fact. In reality, Cloud started off as a moody edgelord but stopped that shit and went back to being the slightly unstable country kid he was for the most part (i.e. whenever Seppy stopped fucking with his brain).
The fact that current Square also seems to have latched onto edgy Cloud rather than 'I'm just now putting my brain back together' Cloud doesn't help.

Now, if you want an edgy protag, then Squall was Emo before Emo was really a thing.
>>
>>46939706
Squall is a massive tryhard, because he thinks that's how to adult.

Literally an edgy teenager.
>>
>>46939676
I mean, not knowing what your tastes are, I dunno. It's overall pretty good, but it has badly designed moments.

Single player in can be bit frustrating to manage the party of four, but only in the rare moments where precise movements matter, like the Mines of Bullshit.

If you've got a coop partner, it shines a lot brighter, since it's almost guaranteed that you'll fudge spells and set each other on fire, or stun each other, or make them unable to hit the enemy in the face because the entire battlefield is covered in flammable poisonous ooze. Crafting is also less tedious, because you can share the workload.
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>>46934435
Despite mechanically (right down to the sound affects) being nearly identical to the Souls games, Bloodborne still feels different because thematically it touches upon very different themes and has a strongly different aesthetic.

Dark Souls is way into medieval/late medieval shit and every other character is swathed in sexy looking plate armor, and it's bosses are fantastical creatures. It's dark, but mostly because each game deals with strong apocalyptic themes and without them it would just be a really kickass fantasy adventure.
Bloodborne is a straight-up horror setting, and the monsters are either disturbing because they clearly WERE human once and are now warped versions of themselves or bizarre grotesqueries Lovecraft would write.
I also think Bloodborne has a lot more little touches that you can pick up when you read the lore thanks to it's unified aesthetics; rather then needing to constantly design new areas the generally unified "Gothic city" theme allowed them to liberally sprinkle shitloads of visual hints and cues to everything going on absolutely everywhere that nicely synchronizes with what you slowly pick up as you go.
It's also the only setting I've seen that managed to succeed at both doing Gothic Horror (the fear of humanity's baser side and an exploration of our capacity for sin and self-destruction) and Lovecraftian Horror (fear of the alien and the unknown) without actually having them clash or really feel at odds.
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>>46939724
I know, right?

Still bugs me that 7 is getting a remake while 9 is all but forgotten. then again, given current Square, that might be good thing.
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I strongly, STRONGLY recommend giving Pathologic a try. It was born out of a table top campaign and a dream, and it's absolutely fantastic. Though at this point, you might want to wait for the remake, which is supposed to be coming out sometimes next year.
>>
>>46939609
Eh, i prefer X:COM 2

It has better and more balanced system than two before it. And troops customization.

But its still cannot beaten that THICK.MEC.HIPS
>>
>>46930885
>Sunless Sea
Not a bad one, but I was never able to get anything beyond the basic ship after 8 hours and gave up after I ran out of fuel, prayed to the gods, and ended up on the island on the far side of the map where you basically an hero.
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>>46939756
9 just got a PC port with higher-poly models.
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>>46939767
>It has better and more balanced system than two before it.

Examples?

Besides Long War makes EW superior to XCOM 2.
>>
>>46939778
>Syndicate
Hell yeah. Got that shit free off Origin, just a shame they don't have Syndicate Wars.

Syndicate 2013 was fun to play, up until the end of the slums where the story got amazingly predictable. Best feeling flamethrower of any game I've played.
>>
>>46930740
>>Kohan
Wait, somebody who actually knows Kohan? Amazing.
The game is fucking awesome, but obscure as fuck.

Also:
Original War. Russians, Americans and Arabs going 2 million years into the past to battle over resources. Including crazy Arabian Sheikh's riding mammoths and sabre-toothed cats, early hominid running around with AK-47 or even turned into suicide bombers, and some of the most reactive and choice-filled story ever featured in an RTS.

Oh yeah, and Homeworld is fantastic for it's lore and story, if you like sci-fi and space opera.
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>>46939755
>theme allowed them to liberally sprinkle shitloads of visual hints and cues to everything going on absolutely everywhere

Fuck me, I'll say.
>Run around, get a new armor set
>Weird portal thing grabs me putts nowhere
>OMFG WTF IS THAT HOLDING ME WHY IS IT SO TALL WHERE'S IT'S FUCKING FACE WHY CAN'T I SEE IT
>Head explodes
>Grind for awhile, forget about it.
>Head into Grand Cathedral
>Statues of the thing line the steps up to it, get a bit more freaked out
>Get a bit more Insight
>Keep seeing this REALLY BIG SHADOW on the ground near where it was that sort of fades in and out
>Still can't see it but it's FUCKING THERE, WATCHING ME
>>
>>46939820
>Oh yeah, and Homeworld is fantastic for it's lore and story, if you like sci-fi and space opera.

Is it just me or did the new Battlestar Galactica series basically entirely borrow it's soundtrack from Homeworld?
>>
>>46935351
>The first Dark Souls is far better than DSII
Sure, if you prefer your games rushed, unfinished, and imbalanced.
DS1 was a handful of good ideas (that had already been done in Demons' Souls) attached to a zero-budget game that starts out okay and gets progressively worse as you go on. The best part about it is the Painted World, and that's quite literally the very first thing they made.
DS2 was an improvement in almost every way.
>>
>>46939871
>Is it just me or did the new Battlestar Galactica series basically entirely borrow it's soundtrack from Homeworld?
I noticed that too. And I don't blame them either, Homeworld had amazing soundtrack. Seriously fantastic. I mean, what other game has the fucking balls to have a song composed specifically for their game by the fucking Yes.
>>
What's the best (RPG-ish) game for being a necromancer with a bunch of skeletons rather than like Skyrim
where you can only have 1. I want a horde.
>>
>>46939560
Only play dishonored if you like aggressively mediocre linear game play and a setting that isn't involved at all beyond aesthetic
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>>46939894
2 is better gameplay wise, but I miss the atmosphere and that feeling you get when you see how that area you just cleared connects to the others
>>
>>46939894

This is what DS2 babies actually believe
>>
>>46939905
I actually really appreciated the minimalist storytelling in the game.

>"Kharak is burning. There's not even signal echoes."

It's just a single line, but the way the game is normally filled with professional military sounding dialogue and the sheer heavy emotion behind the single sentence speaks VOLUMES more then a whole scene of someone weeping over their loss does.
>>
>>46939916
Diablo 2
>>
>>46939894

Except DaS2 has absolutely shittastic art design and world design on top of a crappy story and a non-existant atmosphere
>>
>>46939916
Originally, the final ability of the Necromancer in Hexen II was going to be raising the skeletons of your slain enemies to fight for you. It got cut when they took out all the 4th abilities.
>>
>>46939798
>Long War for EW
>Need a mod to get better

And the most bugtastic one either

XCOM 2 is basically Long War+EW with minimal bugs (after last update), plus a moving base and maximum COMMANDERHUAKBAR.
>>
>>46939943
Also one of the only things where the necromancers aren't bad guys.
They're creepy as fuck sure, but they're really more concerned with the proper cycle of life and death and use their powers to put down the bad guys because they display zero respect for it.

Also, is it just me or did Diablo seem a lot darker before the art and plot got Chris Metzened?
No heroic superhuman God-kings of men in the old games, just regular human heroes struggling against infernal forces and barely succeeding, often loosing their sanity in the process.
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>>46939916
skyrim with mods

There's also overlord, just that you don't have skellies but funny little orc parodies instead
>>
>>46939953
Miyazaki leaving to do other stuff while they made DS2 did hurt the atmosphere of the game. That guy is REALLY good at the visual storytelling thing.
DSIII's final boss basically tells you an entire story about it just by FIGHTING you without actually expediting anything about itself to you at all.
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>>46930542
There was once an unwritten rule about this sort of thing.

We have /rv/ now though so it no longer holds so true.
>>
>>46939935
>I actually really appreciated the minimalist storytelling in the game.
It's not merely the minimalism. Homeworld features some of the most clever world building and storytelling I've ever seen in a game. It creates an almost myth like atmosphere, a true epos. Absolutely amazing voice acting helps a lot too.

There is one line that got burned into my mind.
"The captain claimed our people violated a four thousand years old treaty, forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive the interrogation."
That simple few lines tell you that you are not american or european culture just projected into space backdrop. There is no "but that would make us no different from them" logic. It's a tragedy and epic more in line with ancient ones than with modern mindset.
The whole world building is like that. Reading about the history of the clans is fascinating. They did some amazing job at that, and they really failed to pick up on it in the two sequels.
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>/tg/ has better taste in games than /v/
not really surprised
>>
>>46940037
It feels a lot more like some kind of mythic story rather then a straight scifi one, which really lends itself to the sense of awe it projects.
Again, something else I noticed BSG toying with in the reimagined series.
>>
>>46940073
/v/ is unironically the worst board.
I've taken dumps with more character and quality then every post or thread /v/ has ever had combined.
>>
>>46940089
>/v/ is unironically the worst board
Not with /tg/'s shit taste
>>
>>46939820
My only qualm with Homeworld was that the shit altitude controls made more than a few missions more frustrating than they should have been.
>>
>>46939975
Its a shame summoner necromancer builds are pretty shit. They are probably my favorite depiction of necros to date.

Metzen ruins everything. One look at Diablo 3 when it was first revealed and I have never touched it.
>>
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>>46930866
Someone needs to git gud.
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>>46940170
>spouts stale memes as if they're an argument
>claims /tg/ is better than /v/
>>
>>46940186
>/v/ kiddie this booty blasted
>>
>>46940037
Isn't homeworld lore is basically space Arabs/Jews/Persian/Berber/Mongols combined together?

Since with the Kushan is a bunch of refugees and Higaara is based from word Hijra that is about story of first Moslems migrated to Medinah, that makes them Space Kebab.
>>
>>46940162
It's not a BAD game per say, though it's easy as hell even on harder difficulties.
It just feels like it lost a lot of the styling of the first two by turning it into yet another Fantasy WWE Match like everything in WarCraft ends up being, only with more demons and angels and shit doing the posturing and steroid-injecting instead of orcs and humans and undead.

Tyrael was pretty cool in it just because the VA did a good job of him, but his relevance to the actual plot is the same as a big important NPC in WoW; minimal at best despite how theoretically important his presence is and he could removed entirely and really nothing would change at all.
>>
>>46940186
He's not me, guy.
I don't ever blame people for being shit at Souls or Bloodborne; some games just aren't for folks and you kinda got to be a little bit of a masochist to enjoy those ones.
>>
>>46938808
>Dragon Age even in Mid Tier
>>
>>46940205
Space Jews. The Exile and Return are pretty much lifted straight out of the religious texts.
>>
>>46940245
Origins was pretty good mate.
>>
>>46940245
It have some shit story here and there

But also have its own gold, like that mad wizard quest for example.

That makes them lil bit in mid
>>
>>46939894
The problem is really that it was DS 2: the electric boogaloo. Nothing especially new was brought to the table, the lore was muddled confusingly so you couldn't tell what had happened, and some elements were even recycled from DS. It feels more like the game DS would've been with more time than an actual sequel.
>>
>>46940217
Watched the Tyreal cinematics because he was so pimp in D2, yea the VA did a fine job.

I remember all the mechanics changes that just casualized the whole character creation process, the switch from perfectly fine visual style into yet another WoW clone, and other poor design decisions that popped up when the game actually released.

Fuck the voodoo dindu, I want my albino skwisgaar and his spooky crew back.
>>
>>46940245
>>46940259
First one's not bad.
It's not the most original setting ever or anything but it feels like somebody's cool homebrew D&D campaign setting just like Pillars of Eternity does, and that's fine.
By the time DA2 rolled around BioWare was literally just a name owned by EA filled with EA employees and literally the LAST person who helped create and found BioWare stopped working there this year. So you aren't really buying games from BioWare, you're just buying games from EA Games.
>>
>>46940282
DS2 was made by B team.

The most Miyazaki did was supervise some of it.

But yeah, I agree with you, and it felt way easier, which annoyed me.

>>46930866
/v/ confirmed for plebian tastes.
>>
>>46940249
Moslem also have the same story, like i told you about that Hijra, where the Moslem are forced out because Qurayshi almost minced them, then after got enought strength and Quraysh got weakened by loosing some major battle near Medina, Moslem go and take Mecca back.

Well, maybe they are both combined
>>
>>46940305
>Fuck the voodoo dindu, I want my albino skwisgaar and his spooky crew back.
Casual Internet tryhard racism aside, I didn't mind any of the character concepts used in DIII at all, they just ended up looking and acting silly because Metzen.
I actually enjoyed how the Wizard seemed to embrace the "Wizards Have No Sense of Right and Wrong" thing in terms of personality.
It's not the concepts that were bad, it was the creative filter that it was poured through that was uncreative.

Still, dat Tyrael tho.
>"You cannot JUDGE me, for I am JUSTICE ITSELF!"
>>
>>46930949
Fucking love Dwarf Fortress.

My list is as follows:
>Dwarf Fortress
>dark souls
>Fallout
>boardelands
>Black Desert online
>World of Warcraft I know its plebshit but I have fun with friends on it.
>Minecraft
>almost any roguelike
>>
>>46940309
It was pretty easy to see DA2 would be shit from how quickly it came out. Took only two years for it to be released.

Man, the beginning of this decade was such a shit time period for vidja. EA acquired Bioware, Activision acquired Blizzard and Bungie.
>>
>>46940354

I found the Witch Doctor a bit...stereotypical. Not really in a good way.

He felt like he came out of a 1950s adventure novel about Deepest Darkest Africa.

That and while they explained it, I was always a bit disappointed the Crusader didn't look at all like the Paladin from D2 considering where the Zakarum faith is from.
>>
>>46940354
I honestly thought the monk was a pretty cool concept, and maybe hey, it wont be a shit class. The hunter took the amazon and went full grim dark hellsing and I am completely fine with that.

Wasn't aware they went the route of shotgun wizards. Stop it, I almost want to get the game.

>>46940395
Going to agree with this anon.
>>
>>46938514
I completely agree, but demons souls feels kinda... Dated now.
Also fuck world tendency. Try to get it right without multiplayer server.

Bosses were way more interesting though - conceptually and mechanically.

World atmosphere was perfect, and last boss of world 5 was the most memorable one.
>>
>>46940375
Meh, I don't care so much.
It's sad when some big-name companies I like turn to garbage, but then there's other stuff I play that's fucking awesome.
Brand loyalty is a waste of time anyway.
>>46940395
>I found the Witch Doctor a bit...stereotypical. Not really in a good way.
Yeah, that would be the Metzen part.
You COULD do a cool Witch Doctor thing, but ultimately Metzen's writing and art style will somewhat simplify everything.
And by "somewhat" I mean "a lot".
>hat and while they explained it, I was always a bit disappointed the Crusader didn't look at all like the Paladin from D2 considering where the Zakarum faith is from.
I thought it was cool that Paladins were basically Indian guys in DAII, yeah.
And while I hate Metzen's art style (he over designs EVERYTHING and then every American game designer copies his ridiculous 90's comic book doodles), I gotta admit that because of him my Paladins tend to carry hammers instead of swords when I do D&D.
I have a sneaking suspicion that Metzen likes hammers so much because they're easier for his dumb ass to draw.
>>
>>46940450
It just needs an HD update and the DS3 weapon upgrade path. Its an early PS3 game, time will not be kind to it.

>world tendency
Cool concept an all but it can fuck right off.
>>
>>46940449
>The hunter took the amazon and went full grim dark hellsing and I am completely fine with that.
It's supposed to be Kate Beckinsalw from Underworld. There's even a cloak for Demon Hunter's called "the Beckon Sail".
His self-given backstory description is pretty hilarious though, because he's like every other "Edgy Badass" D&D character ever made by the guy who showed up a minute before the game and didn't bother to give his/her char a personally beyond his/her Class function.

>"So how did you start doing what you do?"
>"They asked me if I wanted to kill demons and I said yes."

>Wasn't aware they went the route of shotgun wizards. Stop it, I almost want to get the game.

One amusing bit in the DLC has the Wizard say this;
>"Hey, do you suppose if I kill death I get to be immortal?"
>"....I don't think it works that way?"
>"Damn. Oh well, I'll have to find another way then."
Plus in the DLC you find out his mentor was the DII Sorceress.
>>
>>46940305
>Watched the Tyreal cinematics because he was so pimp in D2, yea the VA did a fine job.
Make Barbarian did a good job, but they can't take too much credit for that as it's the exact same VA for the male Barbarian from DAII.
He's the right amount of sounding like a badass but not sounding like an idiot. Very Conan-like.
>>
>>46939676
If you have someone to play with definitely. It's also really easy to mod to be 4 player.

That said it assumes your taste is at all like mine.
>>
>>46940535
>Queen Ice Orb spam is back and her pupil has gone full wizard
Nice.

Wait, is the Barbarian the same one in from D2?
>>
>>46938808
dude baldurs gate is amazing I still play it to this day. In my garage I have my old dell optiplex gx100 that i use to play this game and starcraft specifically. and I still use the crt monitor (for the old feels or reliving my jr high days)
>>
>>46939755
yup and that theme is why I like BB so much...
>>
>>46940626
>Wait, is the Barbarian the same one in from D2?
He was GOING to be originally (which is why he looks identical but with a beard and white hair) and I think that would have been fucking boss, but they said "it would require too much dialogue to be re-written", which I disagree with.
He still has the whole "not even remotely impressed with your lowlander bullshit" attitude that the DAII-Returning Old Barb would have, only without the events of DAII in his backstory to explain why he's so jaded and looking to seek his death in combat.
You'd just need to alter a bit of his Dialogue with Deckard Cain and Tyrael (one or two lines at the most) and then literally nothing else would need to be changed.
>>
>>46940626
Seems that way. If not he was at least at Mt Areat when it blew up.
>>
>>46939894
No.

DkS2 was far too easy.
>>
>>46940677
There's a covenant to fix that.
>>
Most of the old ass games listed here have aged like milk and are basically unplayable. They seem good to some people here only because of nostalgia.
>>
>Ctrl+f Mystery of the Druids

/tg/, get your shit together. And then take that shit elsewhere.
>>
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>>46930866
>>
>>46940670
That is so disappointing, having him being "too old for this shit" is great for a dude that is OG XBAWX HUEG, especially with how the Sorc comes back in. Could have been a neat dialogue opportunity.

>>46940674
I figure most Barbs would have been around for that. Sorry guys, we blew up our home because of a demon crystal meltdown.
>>
No love for the Banner Saga? For shame.

>Great setting
>Fantastic artwork/animation
>Decent character and story progression
>Simple but effective turn-based strategy

Not particularly long (although part 2 just came out and the final one is due in a year or so) and fairly minimalist, but if you let yourself get invested there are some proper shivers-down-your-spine moments.

The ending of the first game made me cry manly tears and it was all my fault
>>
>>46940758
Sorceress doesn't reappear the way you're thinking of.
Apparently she died somewhere between DII and III (it's been twenty years and it doesn't say how) and because the ome archangel guy is fucking up how death would the Wizard sees his mentor's ghost and has a little chat with her.
Every class sees a different one.
>>
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>>46930866
Check out the angry guy. What are some good games then pal, since you're obviously an authority on the subject.
>>
>>46940830
The female Crusader was a funny one. Her mentor was demanding to know why she hasn't taken an apprentice yet, sounding like one of those pushy mothers.
>>
>>46930542
Is it just me, or did I see the exact same thread a few days back at most, except it was about anime?
>>
>>46940697
Shouldn't need a covenant for that.
>>
>>46940918
No, that thread was yesterday.
>>
>>46940887
I thought FemCrusader was somewhat odd appearance-wise.
Mostly because every other female model shared a nearly identical physical body type with the male and had the same height and everything, but she was actually this tiny little lady compared to the seven-foot bald guy for Male Crusader but she STILL was this massively armored battle-tank fighter.
>>
>>46940830
FUCK.

That is super lame.

>>46940918
They happen routinely for any media you can think of.
>>
>>46940918
Yeah. Nearly the exact same wording in the op too.
https://archive.4plebs.org/tg/thread/46917064/
>>
>>46939925
This image angers me because the game world isn't actually anywhere close to that.
>>
>>46940949
She seemed pretty okay with it.
It's implied she died fighting the good fight and when the Wizard gets a bit mopey about it she's all;
>"Get over yourself, it's not so bad. Keep doing what you're doing kiddo."
>>
>>46940971
What's wrong with it? The perspective is a bit wonky and it's a little squished to fit it all in on a 2d plane but it looks more or less right to me.
>>
>>46940971
It's pretty much that, except there are also the Kiln and the Ash Lake somewhere. Unless you mean it looking like a floating island.
>>
>>46941040
First off, New Londo is like 50 feet below Firelink at most. Depths are probably on level with it, Blighttown even lower. Second, Undead Burg connects to Darkroot Basin, and is above it.
>>
>>46930542
offtopic, is there a d20 version of darksouls?
>>
>>46941136
No.
>>
>>46941136
No but there will be a board game https://www.kickstarter.com/projects/steamforged/dark-soulstm-the-board-game
>>
>>46940776
How do you keep all your heroes from dying without being cheating scum like me? I have like a hundred soldiers according to the game, where is my chaff?
>>
>>46940926
Yeah, you kinda should. If the game seems too easy, you have ways to adjust the difficulty.
>>
Shadowrun: Dragonfall is a pretty obvious choice. I'm not sure how HK went down, but I'm fairly certain it was approved of.

I want to argue System Shock onto the list, but I don't think it really has anything /tg/.

Fallout at least has tabletop rules.
>>
>>46940946
Tanky just didn't describe her. I started a character right after the expansion dropped just for her, set the difficulty as high as I could, and didn't even get to low health until well into the expansion content.
>>
>>46940012
So, this image is more than halfway down a 170 reply thread?

/tg/ I am _extremely_ disappoint today
>>
>>46941490
HK was pretty good too.
>>46941512
She was somewhat ridiculously durable considering the ease of the game overall.
>>
>>46930542
D&D Mystara
Faster Than Light
Sunless Sea
Actraiser
Rune Factory
Herzog Zwei
Recettear
Zeonic Front
>>
>>46941311
As far as I remember, I haven't lost any heroes permanently (except for plot-relevant decisions), but I'm only playing on normal difficulty and am a very defensive strategist. I guess I try to spread out upgrades/threat presented among several heroes so I don't have all my power invested in like two characters or have one guy soak up all the damage. I should also add that I'm barely into the second game because of exam reasons, so I may be due to lose some people.

With regards to the chaff, I see it as your soldiers are fighting further down the line while your heroes are doing the heroic things. That said, being able to command a couple of faceless goons in some battles would be a nice addition
>>
>>46941717
Oooh FTL is a good shout, I've been thinking of writing a tabletop conversion for simplistic but tense space combat in a sci-fi game. Shouldn't be too difficult all things considered.
>>
>>46941717
>>46941786
Convoy is a game in the vein of FTL. Except instead of one ship you have a big mostly uncontrollable tanker and up to four smaller vehicles protecting it.
>>
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On a related note; I just started to play Darkest Dungeon, and DAMN that narration!

Is this what reading Lovecraft feels like too?
>>
>>46941842
The narrator has also narrated a couple lovecraft books you know.
>>
>>46941842

No.

Listening to him actually read HPL novels is.

The narrator, Wayne June, has a line of HPL audiobooks. Three are freely available on youtube now.
>>
>>46940470
>I gotta admit that because of him my Paladins tend to carry hammers instead of swords when I do D&D.

>not doing it because of Sigmarite warrior priests
>>
>>46941842
https://www.youtube.com/playlist?list=PLCbN-op7qL6dg9T8S43Vb787nwYJRMViG
>>
>>46941842
Not really?

On a related note; Lurking Fear and the museum one(?) were his scariest stories, in my opinion. Coincidentally, they were some of his best ones too.
>>
>>46940186
It's an abbreviated way of saying that finding the game too challenging isn't a valid reason to consider it shit. If you've thoroughly played, learned, and explored the game, and consider it shit, then I respect your opinion. Otherwise your judgement is worthless.
>>
>>46942050
>you will never play a souls game for the first time again
The fucking gargoyle ruined my shit so many times. When I finally managed to get him down to half health and the second one showed up I wondered how it was even possible to fight both at once.

Man I used to suck.
>>
>>46941040
Ash Lake isn't below the entire thing.
Darkroot Basin connects to New Londo (through Valley of Drakes) so New Londo should be just a bit lower than Darkroot Garden.Also, I'm pretty sure that Darkroot Garden is a bit below Undead Burg.
>>
>>46939894
Dark Souls 2 also had a mess of a development.

>Tomohiro Shibuya created DS 2. After false trailers he vanished.

>Then Yui Tanimura took over and tried to fix all the crap left behind by Shibuya.

>Then Yui Tanimura created the DLC from scrap. And we all know how good those were.

>Then he tried to fix the Shibuya crap even more with SotFS. And he actually made it better.


>So before banging on the game...know what happened behind the scenes. Lets hope Yui Tanimura creates the next PC Souls game since Miyazaki abandoned us.

https://steamcommunity.com/app/335300/discussions/0/611702631235826273/
>>
>>46942404
Fast question; I am hoping that DS2 will be on sale soon. If I got a weaker computer, should I still gun for the Scholar of the First sin, or just buy the bundle that case?
>>
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>>46940450
Miyazaki pretty much salvaged the game in mid development. Sony decided the finished game was unbelievably bad because of how unconventional the gameplay was. Then it gatherded a cult following and sold more copies then ever estimated due to word of mouth and Atlus publishing it in America because they thought it was a cool game.

I do know that I enjoy replaying Demon's Souls more than Dark Souls, which becomes the most boring thing ever after Anor Londo and the Painted World. It only has a not all around terrible selection of endgame areas because of the DLC that helps even things out.

Dark Souls 2 lacks the complexity in level design of the first half of Dark Souls 1, but it's also a more consistent experience. The DLC areas are also huge, amazing and distinct from eachother. So the DLC is a great endgame experience compared to the first game.

However, I find Demon's Souls to be the one that has the least amount of flaws out of these three games. Although, world tendency was clearly not well thought out and ot feels like an esoteric experiment in game design.
>>
>>46940375
Wait, is even Gaider gone? Like most of the old writing team he probably had a little of the blame for DA2's mediocre-at-best writing, but that still sucks all told; he did more good than shit games imo, which is a better track record than Molyneux.
>>
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>>46935890
>>krater
Eh...
>>
NEO Scavenger is a fantastic singleplayer game for roleplaying in as long as you like roleplaying as various shades of hobo.
>>
>>46943364
>NEO Scavenger is a fantastic singleplayer game for roleplaying in as long as you like roleplaying as various shades of hobo.
I wish there was MP-COOP mode, we can go drink water from puddle together.
>>
>>46942642
Same, there's something about Demon's Souls that makes me keep going back to it. I wish I'd been able to play in the multiplayer heyday.
>>
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>>46939542
>Anima: Gates of Memories
>>
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doubt any of you played this but it's amazing
>>
>>46941964
I just listened to Lurking Fear as read by June, it was great. Too bad I can't find Horror in the Museum by him on youtube.
>>
>>46943519
It was baller.
Especially the first few times you were invaded, you never knew that kind of fear and apprehension.
>>
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How about the Disciples series of games? I only played the second game and its expansions, but I thought they were pretty well done and had an interesting setting. Really the first sort of grimdark fantasy I was ever exposed to.
>>
Dominions 4.
Hope you like bats motherfuckers.
>>
>>46943665
yes it was amazing
>>
>>46939755
>It's also the only setting I've seen that managed to succeed at both doing Gothic Horror and Lovecraftian Horror without actually having them clash or really feel at odds.

How have you not watched John Carpenter's The Thing yet? Not the prequel, the original one. It's really fucking good and exactly what you just described done well. That movie is still genuinely oppressive and terrifying even today, the effects aged very well.
>>
>>46939778
>Jagged Alliance 2

Still one of my all time favorite tactical RPGs. And the obscene variety in weapons satisfies my inner /k/ so much.
>>
>>46940186
/tg/ is the best board. Fite me.
>>
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>>46940170
>friends talking about new hard game
>dude it's so hardcore
>pirated it
>beat tutorial pretty easily
>die once getting used to controls
>that wasn't so bad
>proceed to find spooky skellies
>kill them
>another group of skellies
>die horribly
>run at them and constantly die
>try and kick them off the cliff
>get shit on
>fucking cat eats controller wire
>keyboard and mouse is shit
Had fun at least
>>
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>>46943519
I for one enjoyed the Demon's Souls setting and presentation a whole lot more than the setting of Dark Souls. Probably because Dark Souls was a recycled unfinished alternative take on Demon's Souls. It also didn't quite get it's original story or intent across very well.

With Demon's Souls I get a better view of the whole picture from the start. The world along with humanity is facing certain doom, the last few sane people has made their refugee in some kind of metaphysical bunker called the Nexus that keeps the demons at bay and the source of the demons is something called the Old One which is presented as a punishment from God to mankind. Then you are requested to help prevent this apocalypse and the Nexus prevents the demons from taking your soul.

If you dig deeper in the lore it's revealed that magic and miracles only manifests on a large scale when the Old One is awake. If you can find it, one of the unique item descriptions in the game flat out say that the Old One is the God that the church worships. So it's implied that humans spiritual philosophies in the setting are built on their own pretentions and that the Old One/God is a power without purpose that has no agenda outside just sustaining itself on souls when it's not slumbering.
>>
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>>46945012
In Dark Souls 1 you get an increadibly vague story about a flame being the source of magic for some reason, then the genesis of the gods happens, dragons are killed, somewhere along the way there was a fuckup with the gods, now there is a curse that turns humans into undead, it's unclear if this is considered a state of emergency or not and you are supposed to find some kind of fix for your undead predicerment. Then you get spirited away to the land of the gods where you get told by people and snakes what you should do and that the flame needs to be fixed.

Then to actually figure out what's going on with everything you need to start a massive detective work with all the loose pieces of information you can find and use developer commentary to find some kind of insight to the logic they used. Even after finding out that the Dark Soul is a god soul of the profane that's split up in all human beings and finding out that it's waxing in power in relation to the flame that's supposed to be waning in power like an ebb - I still don't know what the flame is supposed to be, why it's important or what exactly is causing undeath. Figuring out the Dark Souls 1 plot is like making sense of conspiracy theories. Everything in it is so vague that in the videogame community it's like the Olof Palme murder investigation - which is currently the worlds most comprehensive ongoing murder investigation that has been going on for 30 years now.

I can see why some people would enjoy this, but I enjoy having all relevant information presented in a non esoteric way because I don't want to spend years figuring out a murderhobo game plot.
>>
What are some /tg/ approved videogames for retro consoles?
>>
>>46945034
I understand your preference, and respect your opinion, but can't help to point out a few things.

>I still don't know what the flame is supposed to be
You don't have to. Like you don't have to figure out what the Old One in Demon Souls is supposed to be. It's a primordial power that made life possible in a world that's originally nothing but stillness, and apathetic immortality.

The Undead Curse is a symptom of the flame -and the world- dying. Your original motivation is supposed to be chasing a myth about breaking the curse.

It is true it is pretty damn vague, but when it came out, the whole thing was about discovery. Discovering piece by piece what is going on, or what went down. When it came out, players went trough it, made their discoveries, and did their conclusions. Then when they thought they had it all figured out, they had to realize that things weren't how they seemed.

I admit, all of this would have been better if after that realization we would have arrived to something more concrete. The ending is still vague. Even now I can't decide if by rekindling the flame we save the world, and usher a new age of fire, or just keep up the current state of things, and let another "Chosen Undead" come along to keep this up.
>>
Are Bastion and Transistor unloved on /tg/?
>>
So I finally got my PS4 in working order and I have Bloodborne and Dark Souls 3 in my possession. What am I in for? Are they as hard as I hear? Should I get Dark Souls 1&2 before playing 3?
>>
>>46945590
I think they're pretty neat.
>>
>>46940282
>lore was muddled confusingly
lolwut

That was way easier to understand than DS2.
>>
>>46945713
Fuck me, I meant DS1.
>>
>>46934435
>>46940170
>>46940231
>>46942123
It's fags like this that make me hate souls. It's an ok game but tryhards attracted by it's hardest gaym evar!!! 1! marketing have tarnished it for me. Also, if I want a real challenge I play monhun.
>>
>>46931102
I like the way your joke answers are better games than your real answers
>>
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Roguelikes.

I know I will be laughed out the fucking room but I've been playing DCSS for three years and only beat it once with a MiFi of TSO on a three rune run.
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>>46938751

You need to go back and play it. A lot of it is nostalgia, and so much of that shit, even with patches, is so fucking janky and ill-put-together that it's unreal. Source engine definitely ages like milk.
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>>46939798
Different anon, but XCOM 2 re balanced the action economy, so you can't shit all over it with everything. Explosives are still strong as fuck, psi is even more powerful, reloading can be done as the first action, and then a shot taken, stuff like that.
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>>46945329
>The ending is still vague
Then you need to play III. It at least explains the result of Linking the Fire.
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>>46945590
I like them, but there's just not much to say after it's all said and done. It was an emotional ride, but not something that leaves much to question or wonder.

>>46945713
I meant like you couldn't tell if you were in the past or the future, or if you were coming off of an actual choice made at the end of DS1. Then again, I could be an idiot.
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>>46946070
Not that anon, but you're right about DS2. The game had barely any connection to DSI. It just vaguely implied that there was this cycle going on, and it seemed like the writers themselves weren't sure what it was. Given what DSIII is, I feel like Miyazaki told them there was a cycle, then let them go after that, and they weren't sure what to do.

It's been said before, but the main problem with Dark Souls 2 is that it's called Dark Souls 2. I'd love it if it just wasn't sold as a Dark Souls game.
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>>46945329
I get that the first flame is similar to the Old One in the sense that it's the source of a metaphysical power that is more or less magic. In Demon's Souls we are told that the soul is the source of all life. The practise called the Soul Arts is basically the ability to repurpose souls into magic and power. The Soul Arts only seems to function properly when the Old One is awake. So the Old One has powers over souls and consumes them, but it's also an entity that you can tell by it's apperance is an embodiment of life and it might even be the original source of all life.

The first flame is a whole lot more abstract to comprehend in comparison because it's a whole lot less antromorphed.
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>>46946186
Dark Souls 2 was from the start intended to not be connected to Dark Souls 1. But then for some reason Drangleic became a reincarnation of Lordran.
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>>46946029
>you need to play III
Oh bro, I just hope I'll be able to get around II before the end of the year.
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>>46930542

Well I can't speak for /tg/ but personally I would guess
In the category what /tg/ likes

Total war
Dawn of war 1,2
Secretly all of the games based on w40k and fantasy. But not that they would admit.
Warcraft 3
Don't starve/together
Dark souls 1,2,3
Demons souls
Not bloodborne
Dragon age origins
Not dragon age 2
Minecraft
Baldurs gate
Dungeon seige 1,2,3
Lord of the rings games
Xmen legends age of apoc.
Champions of norrath
Legend of Zelda
Mechwarrior
The Harry Potter games
Final fantasy legends 1,2,3
Final fantasy 1-6 8-10
Many Japanese titty games involving monsters and girls. Or both at once.

Many mmo games.

Games /tg/ hates

Everything else.

Stuff /tg/ hates

GURPS being called good
Everyone else's magical realms
That guy, and the one reading this
Everything
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>>46946687
Final Fantasy 7 is great.
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>>46941842
I prefer Wayne June's narration of Throne of Bones, but honestly any word he says is like audiofellatio
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>>46945197
Tecmo's Deception
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>>46946687
How's Minecraft /tg/ related?
What's wrong with Bloodborne?
and the harry potter games were really weak after a while
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>>46930542
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>>46939778
Why no dominions 4?
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>>46931184
I do m8 I actually like it a lot even though it might not be too accurate it's still fun especially swarming armored knights with hordes of shit cheap peasants.
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>>46946404
3 explains things better than 2, I think, so honestly you could play 2 before 3. There really isn't anything there, that I have seen, that you would miss without playing 2. There are people who dislike 2, but it DOES explain things also, but not directly. 3 feels a lot more like a direct sequel to 1. 2 is just kind of like "well, here's the world after 1, based on the choice that you made at the end". I can't really explain more than that without spoiling it, but it's good.
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>>46946329
I'm not entirely convinced that Drangleic is a reincarnation of Lordran? Ive beat the game but I was just under the impression that Drangleic was some other civilization in the same world but hundreds of years later and had some influence from Lordran, as cultures tend to do.
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>>46953579
Drangleic was built using the bones of Lordan.

Both literally and figuratively. Remember the war Vendric had with the "Land of the Giants"?

There's shit like the lord souls that Vendric somehow got his hands on, that he couldn't have unless he actually went to Lordan or there is something about the Primordial Fire nobody knows or realizes.
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>>46939778
Needs to be updated for the modern day.

>Dark Souls, neo-XCOM, Witcher 2/3, Star Control 2: Ur-Quaan Faggots, Divinity: Original Sin...

>>46950619
it's fucking old as shit
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>>46954364
3 kind of draws that into question, given that you can go to Anor Londo, with the castle mostly intact and there's very few references to Drangleic in it.
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>>46942786
>>46940375

worker at bioware (montreal) here. A lot of the old team is still here, as is the spirit.
>EA
>Anything but a publisher
they might pay the bills now but it doesn't change that much. Gaider is still here, for the record.

Nah, the biggest problem is all these pink-haired landwhales that want their trans LGBTQQASD++++ demikinfox representation. AND accessible to boot. "Those controls are too complicated for retard mctardson, fix it." I'm fucking BI and they make me hate myself for it.

endless goddamn delays. the new EA CEO is too much of a goddamn pushover.
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>>46938532
>>46938830
Any of the Floris mods are top /tg/
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>>46930542
>Baldur's Gate 1 & 2.
>Icewind Dale 1 & 2 for more murderhoboing and less role-playing.
>Fallout (1, 2 especially)
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Regarding Diablo 3:

I just wanted to say I really like Scoundrel companion's narrative (limited as it is).
He is the most mundane character that PC regularly interacts with and his development is the most interesting. He doesn't really have any obvious reasons to stay with the PC, in fact one would expect him to be gone at the first opportunity. Still, he stays by our side no matter what horrors Hell throws at us. All while his stated reasons for doing so is basically wenches and gold (of course that turns out not to be entirely true). Even the Templar has to admit he was wrong about judging him.

Also, he has the best visual progression. While Templar and Enchantress basically go for more of the same, Scoundrel starts out in simple clothing but ends up looking like a bad ass demon hunter.

His visual progression can be seen here: http://us.battle.net/d3/en/follower/scoundrel/

Collar size, much like pauldrons are a measure of power. Obviously.
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>>46931602
You've got pretty good taste.
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>>46958511
> No longer coy about his fiend-slaying, Lyndon now openly sports massive twin quivers, and invests his profits in shoulder ornamentation intricate enough to retire on.

Proto Power Armour confirmed.
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>>46935882
In FF7 The final form of Sepiroth can turn the entire party into frogs, cause the sun to repeatedly go supernova and wipe out the solar system just to kill the party.
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Megatraveller: The Zhodani Conspiracy.
I spent hours of my life playing it when I should have been studying at uni and don't regret a second.
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