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Infinity General: Bikers Edition
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Infinity is a 28mm scale skirmish game by Corvus Belli where bikers are put to work killing the enemies of the state.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
http://www.infinitythegame.com/catalogue/

>Rules wiki:
http://wiki.infinitythegame.com/en/Main_Page

>Official Army Builder:
http://www.infinitythegame.com/army

>New Official Army Builder that still doesn't work properly but is slowly improving:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>N3 Reverse Index Web App (so you could compare units across factions)
http://n3index.bastian-dornauf.de/

>Batreps:
http://www.youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
http://pastebin.com/Hy9SRkmJ

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>Latest news is the Economically Questionable RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>The Actual Faction Poll
http://strawpoll.me/5146634

>Scans (More Needed):
http://www.mediafire.com/download/a6nel34mw0la3bb/Infinity+1st+edition+Rulebook.pdf
http://www.mediafire.com/download/wd3pbtpjp5w9dig/Infinity+-+Corvus+Belli+S.L.L.+-+Human+Sphere.pdf

>Check out Operation: Flamestrike
http://flamestrike.warconsole.com

>Character Creation
http://infinity.modiphiusapps.hostinguk.org/

>Previous Thread
>>46804593
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>bikers edition
That reminds me. Fucking Mavericks box when, CB??
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I think I got a miscast, there's no detail on the shoulder and it looks like crap. I hope it's not the actual model, because it looks like shit.
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>>46869024
I cant tell what that suppose to be or what miniature it belongs on
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>>46869176
Bandits shoulder
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>>46869024
>>46869388
It does look a little mishapen. I dont have the Bandit miniature, so I could be wrong. If you still have the Complaint Code, send CB an email about it. If you're right, they'll send you a replacement for free
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So I've been collecting Infinity for a long time but only just got to play my first game today. Was a lot of fun, and I managed to win which was cool. Played an Icestorm-esque Nomads v. Yu Jing match. Standout unit was by far my Guila, which not once but twice got a crit ARO kill (a Grenzer and I'm not sure what the sniper was). So I got plenty lucky but it was a lot of fun. Plus my ninja got to stab an alguacile which was the icing on the cake.
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>>46868159
>>46868395
More like fucking Marauders/Minutemen boxes when?
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Hey guys, I made a thing.
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>>46873920
Took the liberty to "fix" some things.
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What kind of table would you like to make for the game? Pic related.
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So I played against a Nomad (Bakunin) player today, and I feel like I ruffled his feathers a bit since it was his first tournament, but I was doing standard procedure (pointing out rules errors - no, you cannot move and keep suppression up), and remeasuring after he measured because I was sure his measurement was incorrect (and because it was my measurement that I can take). Feel a bit bad, since it was his first time in a tournament.

I think he was also a bit salty his Lizard got dominated by a Spitfire, but he left it out of cover so...
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>>46875120
When you say remeasured, do you mean you waited for him to measure then you measured, or did you contest what he read his measurement as? Also, why should he get to cheat because he's new?
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>>46875290
I waited for his, he said inside 8, I then made mine for the spitfire (because I could not see the measurement made), and said we are actually outside 8 or inside depending on base. I chose outside 8 for my shot.
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>>46875336
It's base to base, a pretty hard and fast rule.
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>>46875401
That should be, "base edge to base edge"
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>>46875412
True. Base edge is where the measurement is where the shortest shot can take. But you may take a shot against any part of the silhouette.
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>>46875437
Actually I may be wrong on this, lemme check real quick. Either way, it wouldn't have changed how the rolls played out, but it's best for me to know for the future.
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>>46875437
>>46875636
>>46875412
Yea, I'm wrong. However, two things: 1 it wouldn't have mattered for the rolls because he missed, and I made rolls on low numbers, and two: thinking back to that moment, I believe it WAS outside 8 when I measured it.

Either way, I was told something wrong by a friend, and am fixing it in the future.
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>>46875712
And it would make sense it was outside 8 because he was firing from a place I already KNEW was outside 8. But it doesn't make me feel less shitty because his first tournament go the best.
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>>46875727
Because his first tournament wasn't really the best experience*.
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>>46874487
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>Aleph isn't controlling humanity.
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>>46876016
>Implying thats a bad thing

Robutt tiddies
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>>46876056
Vixen tiddies > creepy robutts.
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>>46876344
How about some
FINE
GREEK
ASS?

inb4 you're not progressive enough to appreciate male beauty
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>>46876360
I actually am bi

Well, at least the Greeks don't look like creepy dolls.

If I broke down and started using ALEPH units with PanO sectorals, I'd get Chandra instead of Nagas or Devas.
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Running a Shasvastii army with an Avatar LT. Anything particular that /tg/ thinks is essential in that setup?

So far it's just seed soldiers I've bought.
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>>46877153
>Anything particular that /tg/ thinks is essential in that setup?
Yes. Don't take seed-soldiers. They're beyond shit.

The main thing to consider is that no army with an Avatar Lt is a 'Morat army' or a 'Shasvastii army' or a 'drone army'. It is an Avatar army. The Avatar is the focus of that list and everything else exists solely to support it.

That said, the main appeal of Shasvastii is their skirmishers. Shrouded, Speculos and Malignos are all good, though I'd mostly stick to Shrouded if you're going to take something as expensive as an Avatar.
Remember to take an engineer. Doctor Worm is cheaper, faster and better at engineering than a Caliban, but also a larger target that dies very quickly and can't defend itself for shit. Bring a slave drone or two either way.
A Noctifer ML makes for a fantastic ARO machine to cover your Avatar. Haiduks are okay budget alternatives, but nothing to write home about and they take a lot of SWC.
Cadmus have a potentially powerful but extremely unreliable gimmick, Aswangs are pretty good but lack utility, Gwailos are also good but only truly shine when linked, and the Sphinx is too expensive to take alongside an Avatar.

You unfortunately chose a rather limiting theme for your army, but it could still be made to work.
>>
Thoughts on doing something with zombies in Infinity? I have some zombie minis that I'd like to get some use out of and I feel like some of the Infinity missions could be altered a bit to make it work. I'd think making them all impetuous and moving them in link teams could work.
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>>46878088
They could maybe work as neutral units that only moved with impetuous orders and tried to engage and kill the closest dude from either side, but I'm not sure if they'd be very good mechanically. They could be a roadblock that made infiltration more dangerous, but not much more.
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do bikers go by train?
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>>46878184
Ok so how about setting them up around corners and such for AROs. I'm thinking they would have stats similar to the 45th highlanders (but melee only) and would be fun for games around 100-200pts. Make them an obstacle while trying to complete a mission against another faction. Something like a mission trying to capture a scientist trapped in a quarantine zone to help with the development of bioweapons, with some the "zombies" converging on the scientist with impetuous orders and the rest mostly standing in the way of certain alleys and cover. I feel like there would be ways to make it work with the theme of the game. It might be a nice way to add a third person to the game to control the neutral models.
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>>46878088

Synch might work well. Dogged certainly would.

Players doing things gives the zombie 'player' more orders. Maybe the first time one is shot, the rest go impetuous.
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>>46877368
This is probably right. The only current use for Seed Soldiers is to crowd markers where you've got some Asuwangs. Or to proxy Shrouded.
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>>46876360
>inb4 you're not progressive enough to appreciate male beauty
You don't even have to be. Penny, Nessaie, Atalanta, Scylla, the Dactyl... Aleph knows how to produce more than one model of human ideal
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>>46877368
Thanks for all the advice.

What's the drawback with Seed Soldiers? Are they shitty even for cheerleaders with guns?
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>>46878088

If you run them, run them in swarms.

Impetuous orders only perhaps, but with movement as an ARO?

Perhaps use a massive base to represent a pack? Once they take a couple wounds, transform triggers drop their profile. Until then, they're massive and can totally fuck anyone in CC (eventually your sword gets lodged in the bodies, after all).


Something like Kinematica to represent a lunge might work (they can only Dodge TOWARDS someone shooting them?)

You HAVE to run either Dogged or NWI on them. Alternatively, models that are unconscious roll PH or WIP at the beginning of each turn, and a success means they stand up, perhaps regaining a wound? Bring out Shock ammo!

There are more of them than there are of you. They'll never stop chasing you. And good luck telling if they're actually down for good.
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>>46878986
Seed soldiers cost premium with one of the shittiest statlines and a special skill that's as much as a hindrance as a merit unless you're making an advent calendar list (no models at the start of the game, only markers). Cheerleaders with guns is only thing they're "good" at and vanilla CA has no less than three more interesting alternatives at the same price.
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>>46878986

Their camo ability is useful, but they're otherwise pretty lacklustre, and you pay more than a regular LI for them. It's not a big deal either way because the stats and the costs are pretty small potatoes one way or another, but there are generally superior alternatives in a non Shasvastii army for cheerleaders.
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>>46876360
Oh I can appreciate male beauty, I just don't appreciate being male beauty in my anus.
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>>46879293

>advent calender lists

I've run one or two Ariadnan ones. I'm no longer allowed to play vanilla Ariadna at my store.

This might be related.
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>>46880387
Can be tiresome to dislodge one without proper tools.
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How much camo do I need to field so my roster would be considered "advent calendar"?
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>>46881326
Option 1. All of them
Option 2. dozen markers or models in HD/AD
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>>46879293
It's worth noting that in the upcoming HSN3 rules, the seed embryo rule is totally gone. So I guess the Seed Soldiers will just work like everyone else's line infantry now.
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>>46881463
I really doubt this is the case.
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>>46881492
I'll be real and say I don't have the rulebook, so I can't say for sure. But the guys at Mayacast pointed it out last episode, and they generally know what they're doing and looked real hard to find any reference to it.
>>
never played the game, could you guys maybe give me a brief introduction to the armies? for now I am into panoceania (santiago and hospitaliers, plus jeanne!)
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>>46881575
PanO: Straightforward, shooty army, Mechas
Yu Jing: Close combat buffs, otherwise pretty rounded, heavy infantry
Ariadna: Low tech, camouflage and big guns
Haqqislam: Pretty Low tech, good light infantry, high on medicine
Nomads: Well rounded, robots and hackers
ALEPH: expensive, but elite troops
Combined Army: expensive, but alien rules and equipment
Tohaa: Durable thanks to their symbiont armour rules and unique linking (=small squad) rules, biotech = lots of special rules and unique equipment
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>>46881575
Everyone is shooty. Elite is 10 models, swarm is 16-20.

PanO = direct shooting contests, heavy armour and mechs, balanced.
YuJing = PanO madrush edition, heavy infantry and swords but still steady.
Nomads = hacking devices and dirty tricks but still all-round.
Haqq = a midpoint between the above standard lists and Ariadna.
Ariadna = hordes of rifles, camoflage and wolves but lacing some key skills.
Tohaa = weird rules hyper aggressive army.
Aleph = elite with great gear and short range dakka.
CA = more versatile than Aleph and still more awkwardly elite.
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>>46881575
Well, this isn't 40k. Most armies can play in most ways with most abilities. The trick is in the ease of access to certain things, and specific combinations. Think NATO vs Warpact. They both have a bit of everything, but the specifics and the tactics differed.

PanO has an excellent selection when it comes to the high tech crap. Heavy Infantry, TAGs, and Remotes all have prime places in the PanO list. PanO units tend to have slightly worse WIP stats, and slightly better BS stats.

If you're after Knights, I'd say play a Military Order sectorial. Sectorials get a greatly reduced availability for most units, but a much better availability for the ones the sectorial favours. They also often get access to appropriate mercenaries, or figures from other lists, occasionally. Plus the best bonus is that their key units can for squad like Link Teams, that get some very nice bonuses.

Santiago and Hospitaliser knights are both excellent close up fighters, but they're fairly typical heavy infantry with some extra polish, at the end of the day. They both have the Frenzy special rule, that means that after they kill their first target, they go a bit berserk and gain extra orders, but must spend them to directly attack the enemy. Santiago's are slightly more attuned towards close up actions, being very hard to flank, and having access to some nice close quarter weapon options, like Spitfires and E/M grenades. The Sixth Sense rule of the Hospistallier makes them hard to surprise with camoflague and impersonator tactics. Jeanne's like a slightly better version of a Hospitallier, and if she's your LT, synchronises your army viz a viz berserker status, as well as being an easy way of coordinating groups of figures efficiently. She's also a really excellent fighter by any measure.

>>46881514
>>46881492

It may well have been substituted for something else, or rewritten under a different name.
>>
Any tips or ideas for your playing the ITS scenario at Armory? I'm playing vanilla Nomads and we're playing 200 points
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>>46881862
>The Sixth Sense rule of the Hospistallier makes them hard to surprise with camoflague and impersonator tactics.
SS1 was lost on them once N3 was released.

Links in MO sectorial makes frenzy more managable. Although it should be possible to run more heavy knight compositions in generic. I think they've also dropped only one knightly order rule. Awesome.
>>
>>46882436
seems like bandits would be super value. It's not very specialist heavy so you can go lighter on them.
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>>46882436
-4pts go to Dominating the Objective Room by the end of the Game. That's 40% of the total possible Objective Points in a single turn, so keep that in mind.
-2pts for accessing the Panoplies more than the opponent. If you go first, it's possible (but order intensive) to open the Doors, grab booty, and then destroy the Panoplies preventing your opponent from doing so.
-1pt (max. 3pts) for every game round you Dominate the build. By now you can see a pattern of Domination/having more gubbins in the mission. 70% of the total Objective Points is dominating the center building.

Choosing the Deployment option instead of Initiative lets you respond to your opponent, and gives you final player turn for those 4pts for dominating the building.

I dont know much about Nomads, but if I was playing my Haqqislam or Steel Phalanx I would want to plant a tough unit/fireteam in the building and do my best to secure it. Expensive troops like Heavy Infantry are hard to flush out as well as high in points to add to domination. Direct Template Weapons could also be deadly; a single Heavy Flamethrower could catch several models in the building. Suppression Fire will be deadly there too. In one game, my Bolts held the building each turn by just running them up as a link and throw Suppression Fire.

Make sure you bring Specialists to open the doors. Sure you can blow them open, but the doors are actually pretty robust at ARM3 BTS3 STR2, so that may be a waste of orders. The specialist could also give you the Classified objective.

There are doors are every fascade, so althought the fighting will be mostly centralized to the one building, try to cut off routes into the building. Make it hard for your opponent to get in. That could mean stationing a sniper or a TR bot watching the front door incase your opponent opens it or tries to get in if already open

There's an exclusion zone, so Infiltration and AD will be limited in deployment options, but not completely out of the game.
>>
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Just realized my scores were reported wrong and I should have won my second ITS... Nothing can be done about it now but its more than a bit annoying when I told the TO twice to fix my scores, there's a huge gap in prize support, paid entry and I went pretty far out of my way to attend.

Any idea on things I can do? I'm really fucking pissed because I messed out on the entire winners pack and $10 of extra prize support. I don't want to be a salty "that guy" but I sure as hell feel like bitching them out rn.
>>
>>46883756
>I think they've also dropped only one knightly order rule.
Nope, you're still limited to 4 knights main, 2 knights ally order. It persists in HSN3.
But with the ability to fill out Hospitaller and Santiago links with Magisters you can now do a fluff thing like have Holy Sepulchre as your main order and still have a link with HMG or Doctor Hospitaller in it. Like I think about doing, as I love Holy Sepulchre and the Cross of Jerusalem, so I intend to paint it on any and all Magisters and Order Sergeants I get. And I always use Konstantinos if I can.
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>>46888149
If it was paid entry and there were nice prized, the TO should have their shit together.
I don't know what kind of person you are, if you get salty easily or not. But you may watch out for this and make sure you notify the TO even if the scores are miscalculated in your favour or on other player's behalf, to show that you care about fairness, not prizes.
>>
>>46886422

Seconding suppression and direct templates.

Also, I pulled off a couple sneaky kills by aiming grenades at unconscious troops. I believe shots to open ground get penalties, so I got to hit a couple guys around corners.

If I do that mission again, I'm running templates or suppressing fire to keep the other side pinned. Maybe someone like Ajax or Achilles as a linebreaker who can tank a couple ARO shots.
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>>46888337
>if you get salty easily or not

I don't get salty if I fuck up and lose, or get honestly beat out in OPs, but when I lose to a TO error after they don't bother to fix it or even check the score after telling me "it's 3rd tier tiebreakers it won't matter" I'm getting pretty livid about it. I even told them about it, but the TO was getting pissy with me (time limit, no lunch break and he was trying to get the rounds done since he was playing in it too)
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>>46888361
Truth. Thorakitai are great inside that building too, with 360 visors(for now), Chain Rifles, SMGs

Hector is perfect for that linebreaker role as well. In my first game with him in Quadrant Control, my opponent overloaded Hector's flank out of fear. All of Hector's dactyls were killed, but Hector himself took a Crazy Koala impact, 5 HMG impacts from an Intruder through Smoke, 2 Carbonite attempts from an Interventor, and a DACCW impact from Bran do Castro before finally taken out in the last turn but by then the Nomads had nothing else to respond with.
>>
So I have to ask what the deal is with TAGS. They're obviously super cool models but they don't seem to get any work done and die to the stupidest crap. Whether it's getting hacked through a wall or just shot they go down easy.

Today for example I watched a TAG in cover, unable to advance because of rockets everywhere go down to one shot from a viral sniper. There was nothing the other guy could have done and he would have been infinitely better off with literally anything else.

So why take a tag?
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>>46889124
which TAG was it?
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>>46889124
Just to have a cool model for the most part. The new mini-TAG style stuff like the CA drones seem promising, but I don't think I'll ever be using my uhlan for anything but fun games, since it's defiantly not worth 99 points.
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>>46889124
They look cool. I had a lot of fun assembling the couple I bought.

Plus, they're an obvious high-value-target. Knowing exactly what your enemy's aiming for can be pretty decent.

Last but not least, they can also just kill stuff good. Being tough with a big gun can actually make a big difference in some games.


Not that any of that invalidates your points, of course. You can still easily lose a TAG to a lucky rocket or HMG burst.
>>
>>46889124
The guy with the TAG needed to support it. Tell them to read what happened to the Russian tanks they sent into the first battle of Grozny in '94.
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>>46889788
I don't know he could have. It was in cover, had an Engineer and hacker and had counter snipers. It still died to a single orders worth of shooting

>>46889169
It was an Iguana I believe. Some kind of Nomad TAG.

This was just the latest example though. I've seen tags die to single bursts from HMGs and Spitfire and once to a heavy flamer where they just got unlucky and failed their saves.

I'm not sure how additional points in support could resolve this. If you die in one or two orders before your turn what are you supposed to do?
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>>46889959
Keep your TAG more hidden (total cover), have ARO models around, so you have to kill the TAG you have to either ignore or kill a sniper. By support, I mean infiltrators, sniper, and AD that can scout out ahead and deal with threats. People suck with TAGs because they think they should be invincible, and use them accordingly.
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>>46889959
>Engineer
>For an Iguana

I don't know why he would do that, the minute it goes into unconscious, it's off the board and replaced with its operator.
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>>46890035
>so to kill the TAG you have to either ignore or kill a sniper.
^^
it should say this

the Iguana is one of the most vulnerable TAGs, and is also cheap
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>>46890035
So if you're in total cover how are you supposed to do anything with your tag? You're not doing aros and just giving your opponent an opportunity to kill your weaker guys. Seems bad
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>>46890124
You don't, the point of a TAG is to do work on your active turn, not the reactive.
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>>46889959
>Iguana

It's literally designed to die, it's super cheap and has a HI pilot pop out with an HMG. I killed one with an aquila on supressive when it moved out of cover once.
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>>46890124
TAGs aren't ARO pieces, unless they have ODD or TO, even then it's a bad idea. ARO pieces are snipers, and TR bots. TAGs are kings of the active turn, their speed, high BS and good weapons mean they can fuck all kinds of shit up in one turn.
>>
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(Almost) Finished the first of the Kaplan linked team. Mostly all that remains is touch up the parts where the paint is chipping off (because I forgot to buy matte varnish), and maybe wash the rifle or pants.

Some tips would be appreciated.
>>
>>46889124
>So why take a tag?
You don't.

Kurwa strong.
>>
>>46891109
Aaaand it's sideways because the phone sucks. Anyway, as you can see, there is some paint chipping that I can't seem to fix, and some touch up that needs to be done. However, I will be waiting for the matte varnish until I fix it.
>>
>>46891109
>>46891162
Paint chipping isnt nearly as bad as you paint application. Thin your paints more, and do some clean up as well especially around the shin guards. If you're not too steady yet, you can use the foam from the package and stipple in just a little bit of weathering to hide the imperfections
>>
I've got some PanO that've been soaking in simple green for a couple days. 95% of the paints gone, but the remaining 5% doesn't want to come off at all. Is it fine to just prime over it, or is there something I can do to get rid of the rest?
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>>46878757
>The only current use for Seed Soldiers is to crowd markers where you've got some Asuwangs
Nope. The seed-embryo rule got fucked over massively by N3. You need to reveal what size a camo marker is, and seed-embryos are S0 and lack the concealed trait (which is what makes mines S2 camo markers). They can't even be used as decoys anymore, though many groups would probably be willing to do some minor houseruling for friendly games.

>>46881463
I'd say the N2 rules would still be valid, they'll just be the same kind of useless they are now.

>>46889959
Iggy is barely a real TAG. It's designed to be a cheap suicide machine that takes a few other assholes with it when it dies.

Also, do not use your TAGs as ARO pieces. Yes, MULTI HMGs have pretty nasty AROs. Yes, TAGs are good at shooting. But your TAG is also a massive target, and if the enemy focuses fire with good weapons then it will die. Keep it in cover with proper ARO units covering it, then come out to wreck shit in the reactive turn.
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>>46891337
Took your advice, stippled a bit. The camera shows a bit above the shin guards has some problems, but I will fix that later. I like how the stippling effect came out, but unfortunately this camera is unable to show it.

Also his head fell off and I had to put it back on.
>>
>>46891559
Use stronger shit, this isn't plastic, pinesol or stronger stuff than simplegreen will do it.

>>46891158
You can make a TAG list with 13 or so orders, 20+ and you'll never have friends or finish an ITS mission so good luck with that.
>>
>>46891943
> 20+ and you'll never have friends or finish an ITS mission so good luck with that.
>Implying most poeple don't build lists for a 20 order standard.
13 orders with a tag is asking to get owned. You must play with terrible players.
>>
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>>46891913
Cool. The most important thing is applying paints thinly. So try a bit more water on your next miniatures.

Weathering generally happens on the edges of the plates. Using the foam or a crappy brush lightly graze in the direction going against the edge. It's similar to dry brushing, but you want it to be stratchy/spotty/messy/etc etc. Wear and tear can add story/character as well.

Also get more lights on the miniature when taking pics. It's hard to make out the dark areas and help you. Keep on truckin, yo
>>
>>46892206
Did you convert that bike or something?
Looks a lot worse than the photos..Must be the front and that empty wheel looks super weird compared to the Mavericks.
>>
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>>46892245
Nope, it's the stock model. I'm not a fan of the front either. The other desperado bike looks better, but Clint's arm doesnt reach far enough to hold the handlebar. So I couldnt swap riders without having to do some work
>>
>>46892387
That's so odd and kinda disappointing.
Then again I don't really feel jazzed by many CB models these days, maybe I'm just jaded.
>>
>>46890095
I assumed the same, then looked it up and engineers can repair each structure point, not only when unconscious, but if he fails he makes 1 damage instead of healing.
>>
>>46892461
I dont mind it that much. They look different enough from the maverick.

>Not jazzed
Why is that?
>>
>>46892160
How's the weather in Warsaw?
>>
>>46892581
Because most of the scultps are static and boring or overdesigned and tacticool.

Like people jizzed themselves over the bandit one armour one camo sleeve man. It kinda looks half finished to me.
Even the scorp tank is a big pile of meh. At least the Uhlan has a dynamic pose but his base is absolutely ridiculous.

And it just goes on and on.

I mostly play MAF so I was pumped on the Rodoks which came out fairly meh. Also the drones which were neato but don't at all fit alongside Dr. Worm or anything else in the army because they were clearly designed to fit in with the umbra instead.

>>46892726
I'd point you towards the top ITS players and their armies, but you're a clever fellow you can probably do that yourself.
>>
>>46892160
By your logic any list below 20 orders or including a TAG is "asking to get owned". What would your optimal number of orders be with a TAG?
>>
>>46892744
Out of curiosity, what are some sculpts you like?
>>
>>46892488
Yeah, but that still means the only time it can be engineered is if it's taken a single wound in its first form. For anything beyond that an engineer is only good for removing adhesive.

>>46892747
He's a kurwa, just ignore him and take a defensive list if he tries fighting you.
>>
>>46892206
>>46892387
>be your average space Clint Eastwood impersonator
>find a wreck of an Kum-bike after battle
>good, the suspension of my bikes front wheel is busted, so I can scavenge a spare
>super janky design
>bolt it in way
>via some space magic it works, but all the other bikers laugh behind your back
>>
>>46892744
Well, I don't feel like I need a crutch list when I face top ITS players, but each to their own.
>>
>>46892796
Got a toilet paper roll?

>>46892816
So are we now pretending that Kurwa lists and auxilia spam didn't dominate ITS?
What fun.

>>46892875
That's cause you don't play top ITS players in your part of the world.
>>
>>46892919
>auxilia spam
N2 called they want their meta back.
>>
>>46892919
>Got a toilet paper roll?

wut?
>>
>>46892947
Still works my friend. :^)
>This is how I know you're bad.

>>46892955
It means the list is very long.
>>
>>46892919
I play vs the 2nd, 6th, and 11th top rated in the US at my store. You're full of shit, kid.
>>
>>46892983
ok, well theres this thing called the internet, it can hold a lot of letters, so have at it
>>
>>46893004
>11th top rated in the US at my store
So you're pretty much saying you don't know shit.

Burgers are renowed for being awful at this game. How many of you made it in Interplanetary?
>>
>>46893004
>>46892919
>>46892875
All ITS means is that they play in a lot of tournaments, it's only marginally related to skill.
>>
>>46892983
Mind linking me to some recent tops with auxila spam? Not being able to coordinate them made them quite a bit worse. Haven't seen anyone run more than 4.
>>
>>46893031
>Get said you don't play vs top ITS player
>Prove wrong
>B-but burgers!
Poland, fuck off.
>>
>>46893012
I'm way to lazy to make you a list of all the CB minis I like lil guy. I really don't care enough.

Or are you just offended that I didn't like your favourite sculpt.

>>46893039
One of the top placers at interplanetary used that exact strat and did very well. It's funny because it's one of the lists CB omitted from the site because it shows how broken shit still is.
>>
>>46893032
If you can beat other players who usually win their games, I'd say that's usually testament to your skill.

>>46893061
>Get said you don't play vs top ITS player
wut

I don't speak retard
>>
>>46893108
Oh man, nice meme, I sure got shown big time.
>>
>>46893138
Which meme was this now?

Unintentional memes are the best.
>>
>>46893087
Exact strat of more than 4? I'm honestly curious about this now.
>>
>>46893087
>Or are you just offended that I didn't like your favourite sculpt.

No,I just think you like being contrary because you get attention for it.I figured when pressed you wouldn't give any examples, because you only hang out in threads, no one can stand you long enough to play games with you.

>>46893108
>If you can beat other players who usually win their games, I'd say that's usually testament to your skill.
But it doesn't say you beat other guys who usually win games. It says you win the games you report, at the tournaments you choose to play at. It's not a sport where all the top players are pitted against each other. If I cared enough I could cruise introduction ITS tournaments, sash newbs and have a really good ranking.
>>
>>46893161
The guy you're talking to refuses to give examples and just decides he wants to meme. Your best bet is to ignore and report before this thread become shits.
>>
>>46893161
>All this projection.
You can just say you're bad at the game friend.

And lel no, I seriously can't be assed to make a huge list to satisfy your autism.
US Grunts are pretty sweet though.
>>
>>46893155
Didn't he take at least a half dozen?
>>
>>46893192
Which meme though? I called you a retard because you can't type a incoherent sentence and you got sad.

That's not a meme.
>>
>>46893248
Here's your (You), since I know you'll die without it. The meme is instead of trying to hold an argument, you backed off and made an attack which had no substance, because you likely don't have an argument.

Now please leave, because you haven't found anyone of like-mind here.
>>
>>46893200
>US Grunts
Aw yiss, man. Though I find a lot of the USAr line to be pretty good looking. Maybe it's because I'm American and was in the military for a few years.

Also, is order spam a big issue in the game? Most of my lists float around 15 orders and I typically have an order hog to throw around like Devil Dogs and my locals tend to fall in similar.
>>
>>46893200
What does my ability have to do with the flaws inherent in the ITS ranking system?

>US Grunts
>Not tacticool
You had 2 minutes, you could have at least tried to find something that would make me believe you hadn't just seen your first infinity mini.

>>46893192
We can't always have HSN3 leaks to help infinity general make it to the bump limit, back in the day low quality trolling was the only thing keeping these threads alive
>>
>>46893301
Was this your argument?
>Get said you don't play vs top ITS player
Because I literally don't understand what you typed. Please endeavour to speak English properly so people can understand your intent and reply in the correct manner.
Thank you friend.
>>
>>46893312
More orders are always good. When you're low orders, generally you need things like Fireteams or Coordinated orders to move guys around effectively, but those have weaknesses.
>>
You know what this thread needs? Some old fashioned YJ whining. None of this kurwa bullshit from people who shitpost because they lost all their friends.

For starters, Bao Haris teams. They're nice, sure. But would it really have been that hard for CB to give them a red fury instead so they could use their MSV2 offensively? They're still just mediocre ARO troops and doorkickers when they could have been so much more.
Also the removal of the X visor from the boarding shotty legitimately makes me unhappy. That was always my favourite Bao profile because the boarding shotgun was very strong and I could get long-range DA AROs from the contender.
>>
>>46893333
https://en.wikipedia.org/wiki/English_as_a_second_or_foreign_language

Here you go! Seems like you need some help :^)
>>
>>46893336
I assumed it was an issue of lists being a bunch of cheap grunts to fuel a few models or cover the table in AROs while specialists run about less molested.
>>
>>46893326
Grunts are tacticool? They're actually pretty bog standard as far as infantry goes.
In fact they look pretty practical.

I think you're just a contrarian because you're butthurt for whatever reason.

>>46893312
My lowest point tier USAR force has that many orders so yea, more orders is good. More link teams after HSN3 will make them better because you can be more efficient with the orders you do have.
>>
>>46893362
You can do that, but then you become vulnerable if either you lose those cheap units, or if you somehow lose your few big hitters.
>>
>>46893361
Maybe you should use your google-fu to learn yourself instead of typing gibberish and accusing people who can't read your chicken scratch of memeing.

:)
>>
>>46893385
What makes something tacticool?
I was thinking AR's, combat boots and helmets, and all sorts of pouches and knives and weapon attachments, /k/ style. I'm starting to think by tacticool you mean futuristic power armour stuff, which is most of infinity. I guess in that case stick to Haqq and Ariadna
>>
Honestly passive-agressive arguing aside, many players in my area have played order spam, but stopped because they never got past top of turn 2, which fucked their scores and basically made them never get major victories, so they stopped.

>>46893423
Not that anon but tacticool to me is like the new reverand healer sculpt or the female auxilia, where they're creeping around with guns.
>>
>>46893312
It's not just use, I almost bought the USAriadna set when it came out and I got no military history and am from libtarded state
>>
>>46893423
Fair point. More like superfluous details.
The USA guys don't have like backwards clips or ridiculous scopes while wearing xray visors and what not know what I mean.

Tacticool was probably the wrong term to use in this instance, but I'll stand by it.
>>
>>46893385
Guess when I can invest some more into the game can get to 20 order lists. Real reason I don't go too high is simply trying to use everything I currently have, which is a few extra models and the USAr army box.

Though think I'll hold off buying more till I see the Unknown Ranger and Blackjack models and some more Marauder sculpts (not a fan of proxying outside testing)
>>
>>46893482
20 Orders in Ariadna is normal for 300 points. Most other factions have less orders, but generally better models.
>>
Out of curiosity, where is everyone from?
Melbourne here
>>
>>46893567

Southern California for me
>>
>>46893567
Jersey, but I play in Maryland near Baltimore.
>>
>>46893567
Kansas, and pretty much have to travel out of state to play with anyone not part of my immediate friends.
>>
>>46893482
I'm doing the same. I'm waiting for Blackjacks mostly. Debated buying the desperadoes but I'd rather run the APHMG and/or a marauder Haris so it is what it is. Besides I just run my Morats in the meantime even if they're about as subtle as a sledgehammer with SUBTLE written on the head in neon glitter.

The dude who posted his desperadoes actually has some decent arm swaps and small conversions to make his grunts all unique and such so if you don't want to duplicate minis you could ask for his examples. Not sure if he did the Marauder but it's probably worth asking.

I feel you on those marauders though, CB seriously needs to drop a box of them soon.
>>
>>46892744
I understand and to an extent I agree on some of them. But I would take some of the "boring" CAD sculpted models over the tiny old miniatures any day. They're much more detailed, precise, easier to assemble and paint. And you just cant do some of the incredible stuff like the new Magarhiba Guard.

Also CB is still fairly young in digital sculpting, and I think they're getting better after each milestone.

>>46892818
My Clint biker is a former Maverick who got the bike from an old mechanic friend, fixed it up, and now he's basically a hardcase on wheels.
>>
>>46893567
Canadian west coast.
>>
>>46893567
East Coast, US in MD
>>
>>46893567
North Queensland.

I haven't played in like 7 months I swear.
>>
>>46893646
>>46893622
>>46893603
>>46893593
>>46893646
Such North American.
>>
>>46893567
Victoria.

>>46893668
It's prime time in the Americas, and NA has a lot more people on 4chan than SA does. There would probably be more yuros if it wasn't the morning there.
>>
>>46893612
>But I would take some of the "boring" CAD sculpted models over the tiny old miniatures any day.
I definitely agree. I wouldn't want them to go back to the manlet models, I just don't feel super hype about some of the releases for whatever reason.
I still don't feel like maggie is super amazing, and when you look at stuff like the long awaited new foxtrot with her 'girlgunner' pose it's like they're phoning it in instead of pushing the envelope.

I'm probably just a jaded.
>>
>>46893896
I can see your point of view with Maggie since that static pose looks better on the dossier than as an actual model, but there was only so much they could do.

The foxtrot is pretty shit, but it's not as bad as some of the really retarded old stuff.
>>
>>46893961
>that feel when you want to use the Djanbazan HMG but its model is shit.

I guess I'll just use the hacker and proxy it as an HMG.
>>
>>46893896
You're definitely right about the shitty foxtrot, but the reception seem to be overwhelmingly negative. Hope CB is paying attention. I am already very annoyed with the USARF release schedule, and that foxtrot is probably going to piss me off.

But I dont feel the same way about Maggie. To me she's absolutely stunning. I'm going to replace my broken airbrush/compressor just for it.

>>46893961
I feel that static look works. It has a sense of menace.

>Foxtrot girl
To me she's on the same degree of garbage as the old models. I like both pinup and tacticool miniatures. I even like rage fists and tac rocks. But that new foxtrot is just awful.
>>
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>>46894341
Are we talking about the same shitty old models? The foxtrot is bad, but there's always worse.
>>
>>46894393
Christ, I hate that model. I'm fine with more action poses, but make it look like he hauls a section of wall around to do sick flips off it in battle comes off as retarded.
>>
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>>46894393

Did you forget about me?
>>
>>46893360

I think HSN3 was just too generous to Yu Jing for the whining to continue. The Pheasant that is needed for Haris comes with a Red Fury anyways I believe, so a Bao Haris will be rocking one (admittingly, without MSV). The loss of the X-Visor on the BSG profile does suck a little, but it also gives Bao teams much needed budget options to fill numbers out with.
>>
>>46894393
Sorry, I mean she's on the same level of some of those models not necessarily technical stuff like pose and sculpt. More like "how badly do I not want this model in my army?"

>Jumping wulver
No nothing's else is as bad as him and Kusanagi. Femtrot is more like keisotsu-tier to me. I have over 300pts of JSA all painted up. Never played them because I want to run a cheap Keisotsu link, but hate all of their models except Yuriko.
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>>46894393
>>46894537
At least they got new models
>>
>>46893567
South West US
>>
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One does not care to acknowledge the mistakes of one's youth.
>>
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>>46894574
Take Haramaki instead. They make a god-tier defensive link.
>>
>>46894718
But someone still needs to be the cheerleaders. Yu Jing is stuck with fugly cheerleaders until either Keisotsu or Zhanshi get a new resculpt. Celestials are sadly only AVA 2 in vanilla. Corvus I'm really happy about the ISS starter but for real just give me some nice looking vanilla line infantry and I'll give you tons of money.
>>
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>>46894718
I dont like them either especially after the first Raiden was released and when the new Domaru dropped, I gave all of them to my friend that played JSA more than me. I guess I might use them instead, but that means less bikes on the field.

Sorry, I'm super particular about looks. I'll play any army/miniature as long as they look good to me. If they dont, they get "donated", sold off cheap, or scrapped for conversion/terrain parts
>>
>>46894853
> Are you a bad enough dude to defend the new faith from infidels with a gun the size of your entire body?
>>
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>>46894886
Yoink
>>
April Releases
https://www.youtube.com/watch?v=qY6FVZ0orVk
>>
>>46894961
So how soon will these be on sale on miniature market?
>>
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>>46894961
Hnnnngg
>>
>>46895012
Mid-late May for these
>>
>>46894961

Well shit I was thinking about starting an ALEPH army (faction inattention in full effect) but the new ISS starter is tempting to expand my YJ.
>>
>>46893567
Russia, Saint-Petersburg.
>>
>>46895016
Too bad their garbage. Only people who are going to play them are scrubs who buy OP: Icestorm
>>
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>>46895095
they look pretty cool. I'll pass on them though, but the fem CG looks great. Maggie and Reverend Healer are my favorites this month
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>>46895238
I dont care about their profile, and I don't even play Nomads. I just like the model which is enough for me.
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>>46895242

Yea the new CG sculpts are nice. I like them better than their old ones which kind of felt like scarecrows.

Maggie is cool as shit though, but I only play Hassassins in Haq, so it's something I'll pick up way in the future when I want something to paint.
>>
>>46895016
Badass

>>46895242
Risible. What the fuck is that steel headtail? What is the other agent even doing?
>>
So is it just me or is building lists in Infinity really... Weird? Like, there doesn't appear to be much method to the madness. All of the models are more or less the same, you just need to take the appropriate number of specialists and lots of cheerleaders for orders.

Am I missing something here? I've been playing for a few months now and I'm not really seeing in difference between my guys with Combi Rifles and my opponent's guys with Combi Rifles
>>
Does the rpg let you join the nations' militaries? I want to drive an Iguana or a Dragao.
>>
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>>46895270
>TAGS
Not even once
>>
>>46895335
You forgot about guys for controlling the table with AROs and guys for killing other guys. Your main task is to build a synergy between your units.
>>
>>46895359
That's just more dudes with similar stats and different guns and my opponents all have the same kind of models and synergies. There doesn't appear to be any kind of unique flavor or character to anything.

It's just all the same stuff with the occasional painted miniature
>>
>>46895446
>Similar stats
It looks that at first, but then you realize your opponent's stats are actually different. PanO will never have WIP on their base troops comparable to Haqq. In addition to Haqq, they are the only ones with Doctor Plus, Akbar doctor, and Doctors on their main troop (Ghulams), who also pack underbarrel shotguns.

What faction do you play? I could try to find you some differences. I'm not trying to be a dick, just trying to show.
>>
>>46895446

I think you get that feeling because unlike say, 40K where everyone gets special weapons and rules just for their army, Infinity is more standardized in the weapons and gear department. But I think there are flavorful rules to stuff it's just subtler.

-CA has lots. EI units with G:Mnemonica, sepsistorizing people, plasma weapons. It's kind of their shtick but they've got lots of unique stuff.

-Tohaa. Triad fire teams, symbiotes

-Haqq: shit tons of viral weaponry which is much rarer in most other factions. Also has an impersonator which is very rare.

-Ariadna: advent calendar lists, werewolves

That's not an exhaustive list but I think there's plenty of character to the factions, and lists for that matter. It just doesn't jump out at you quite as readily as it might in other games.
>>
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Infinity? More like Fapfinity!

Okay it's not Soda Pop, but nobody plays Soda Pop's junk. Imagine you are woman interested in tabletop wargaming (happens more often than you think) and so you decide to go to FLGS to see how its played and you see two fat men playing with hypersexualized anime miniatures (such as pic related), their pans bulges geting sligthly larger everytime a female model is taken out. Wouldn't you lose interest instantly?
>>
>>46895744
Among the female wargamers at my store they've never been bothered by it. I say this is more to do how the established players behave with said models (and women in general).

Have a bunch of awkward, sexually deviant, dudes who never been close to a woman not their mom? You're not likely to build relationships with women via games.

Also I find in any fandom if someone flips shit over an optional piece they're not worth knowing. A few sexualized models doesn't ruin a game.
>>
>>46895744
A lot of people I know who play it are married.
>>
>>46895744
Corvus has been getting better about it as the years have gotten on. That being said, People can cart out the SJW boogieman and all, but some of the models (like the posted Caledonian) do look pretty damn out of place in a Spec Ops future battlefield.
>>
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>>46895744
Isn't this pasta?

Also reactions from women I got were "finally, a game with good looking female miniatures!"
>>
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I made a list

Group 1 9 / 0 / 0
INTERVENTOR Hacker Lieutenant (Hacking Device Plus) Combi Rifle / Pistol, Knife. (0.5 | 25)
TSYKLON Spitfire, Marker / Electric Pulse. (1 | 33)
JAGUAR Adhesive Launcher, Panzerfaust / Pistol, DA CCW. (0.5 | 13)
JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (10)
JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (10)
INTRUDER HMG, Grenades / Pistol, CCW. (1.5 | 42)
GRENZER (Forward Observer, Sensor) Combi Rifle + Light Flamethrower / Pistol, Breaker Pistol, Knife. (27)
TOMCAT Engineer Combi Rifle + Light Flamethrower, D-Charges + 1 Zondcat / Pistol, Knife. (26)
ZONDCAT Electric Pulse. (4)
DAKTARI Combi Rifle / Pistol, Knife. (14)

3.5 SWC | 200 Points
>>
So I've been collecting Infinity for quite some time but haven't had a group to play with so I'm still quite new. I'm finally getting some games this Friday so I'm list building and painting up my CA guys to get ready. How does the following list look (fuck CA is hard to list build for)

-Anathematic LT (plasma rifle, nanopulser)

-Speculo killer (smoke, boarding shotgun)

-Morat (combi rifle)

-Unidron FO (plasma carbine)

-Daturazi (chain rifle, smoke, grenades)

-Malignos hacker (Combi rifle, anti-personnel mines)

-Kurgat (boarding shotgun, D-charges, Anti-personnel mines)

-Morat Paramedic (combi rifle)

-Maakrep tracker (HMG)

-Yaogat (MULTI sniper rifle)

total: 4.5 SWC, 300 points

I've got my bases covered but feel really light on SWC. Trying to keep the lists to what I already own which is a ton of Morats, the new CA starter, and then some EI and Shas units.
>>
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>>46866274
In ITS missions can I just table people?
>>
>>46896067
Not with that list.
>>
>>46896081
Is a 10 order jotum not good?
>>
>>46896094
They have absolutely no support. Fusiliers are not support. One air dropped troop in a good spot kills all of them. Smoke will completely ruin you.
>>
>>46896108
Fusiliers are cheer leaders, if you air drop near me I ARO you to death with 8 fusiliers and a Jotums.
>>
>>46896123
Do you not know how AD works?
>>
>>46896123
What if someone throws smoke out and then shoots MSV2 multi-snipers at your Jotums?
>>
>>46896141
Then im stupid for letting my Jotums be in the firing line
>>
>>46895867
I'd look for a way to fit more repeaters into that list if you're taking an Interventor, just 1 marker is a bit of a waste. You've also got a few good attack pieces like Rudy and the Tsyklon, but a lack of ARO dudes. You might want to invest in a sniper. I'd also recommend a Transductor, as it's a cheap and fast repeater that can also use sniffers to extend the range of your Grenzer.

>>46895897
Doesn't having your Lt in hidden deployment cause LoL, even with Mnemonica?
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>>46895238
>durable multipurpose specialist
>garbage

Calculator detected

How do it feel to go autist about point cost without playing the game yourselves?

>>46895744

Love me some pasta
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>>46896162
But you've got nothing else to put in the firing line. The only AROs you have are some chucklefuck fusis and your Jotums. Your list could maybe work on the active turn (remember that those Jotums have to share an order pool, though) but on the reactive turn you're getting fucked hard.
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>>46896197

>Doesn't having your Lt in hidden deployment cause LoL, even with Mnemonica?

Fuck I think you're right. I really want to use him because I love the model, so maybe I'll just eat the LoL for the first turn before I reveal him and have a less efficient list. Otherwise I'll just swap him out for Skiavoros. Does the list look okay other than that though?
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>>46893567
Warsaw.
>Ariadna, Ariadna everywhere
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>>46896162

I get that the file is called 'fucked Jotums' and so you're almost certainly trolling us but in case you're serious: that list is living on a razor edge. Smoke+MSV2, TO snipers, HRL, mono CCW, impersonators, AD units... you can table your opponent if everything goes right but you've got 0 backup plans if those Jotums go down or your orders get eaten up. Or, you know, get wrecked by hackers.
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>>46895335
>I've been playing for a few months now and I'm not really seeing in difference between my guys with Combi Rifles and my opponent's guys with Combi Rifles
The differences are really subtle for basic infantry. LIke for example a Fusilier has 1 point in BS more compared to Alguacil, but 1 WIP less, so in theory one shoots better and the other is a better hacker, but in effect they play mostly the same.
Same when you compare ORC, Brigada and Janissary. They're all basic, inexpensive HI. But one can be a doctor, the other a regular hacker linked with TinBot B and the third one a Swiss Guard proxy.
>>
>>46893567
Jakarta, Indonesia

Most known wargames are warhammer, so AoS have a strong grip recently.

But most of us is weeaboo at heart, so Infinity is quiet easy to spreaded out. We even have stable meta in Tangerang distric.
>>
>>46896241
Well, you've got a Kurgat and there doesn't seem to be that much of a reason to have a Kurgat. The only thing for him to repair is the Unidron, and it's dogged.
I'd probably replace that Vanguard with another Daturazi smoke machine since you've got 2 MSV units.

Also, someone correct me if I'm wrong but I think TO units can deploy as a marker and not cause LoL if they're the Lt. It's a bit of a waste of hidden deployment, though.
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>>46896380

My thoughts behind the Kurgat were just so I had an engineer specialist on the board but I'm not ITS'ing so it's probably unnecessary you're right. Also he could maybe choke up the board with more AP mines I guess but I would have taken Dr.Worm instead if I had the model.

>Also, someone correct me if I'm wrong but I think TO units can deploy as a marker and not cause LoL if they're the Lt. It's a bit of a waste of hidden deployment, though.

I'm not sure I was looking into that. I think you can but I'm not 100% sure if hidden deployment is mandatory or optional.
>>
>>46896417
>I think you can but I'm not 100% sure if hidden deployment is mandatory or optional.
Optional. You can even deploy a TO Camo trooper as a regular Camo marker if you want.
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>>46896470

Good to know, thanks. That solves the LoL issue.
>>
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New snipershot
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If your doctor deploys in a Camo state (not Hidden Deployment), can it use a Servant?
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>>46895744
>woman interested in tabletop wargaming (happens more often than you think)
I disagree.
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>>46895016
Why can't they have ODD like a proper Reverend? I might actually field one of them if they did.
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>>46895270
Still pissed that the obvious grenade launcher is in fact just a fancy ECM.
Also, has anybody ever taken the dual pistol version? The HFT is just too desirable for me.
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>>46898003
>HI tier shooting
>HI tier armor n bts
>Haqq tier wip
>can get in link by any battle sisters
>new link rules means any link with her within it are night unstoppable
>only costed by mimetism that can't get rekt by e/m or fire

Gee, i wonder....
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>>46897116
My anaconda don't
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>>46898614
Oh, and also
> Nanopulsers, so fuck you warbands
> EXP ccw means she can pave her way to objective herself
> descent CC means he can defend herself in engaged state pretty well

This girl is a swiss army knive doctor
Use her that way
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>>46895016
Is that an actual LoF marking on the base?
>>
>>46898971
Maybe
Or that just Giraldes stroke of mistake caused by siestas.
>>
>>46898614
>>46898721
I'm sure that's why they're played so much, right?
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>>46899279
Our resident Bakunin player uses them fairly often.

What is played and what not depends largely on local meta. I've never seen Hac Tao on table, but don't think they're terribad, just that no one plays Yu Jing vanilla here for some reason.
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>>46899318
Eh, true enough, I guess. We have an overabundance of Nomads here, including two, yes, two, Observance players, but none of them ever fields a Reverend Healer.
>>
>>46895242
I want to get this for the Agents within, but I already have 3 CG (2 combi, 1 KSCD) from the days they did line troop blisters.

Is 6 Celestial Guard too many?

Also why do their helmets remind me of gimp masks or, more charitably, balaclavas
>>
>>46899353
Thats mostly caused by stigma

People are afraid taking some unit into their list either because they're don't know, only listening from or a bunch of calculator autist themselves that do no fun and afraid to even try anything. Take bolt for example, solid unit ruined in preception by couple of such autist.

Im mostly use healer at my vanilla list, and she did much better than furry doctor, since she is durable bastard that can hit as hard as her MB partner at same time healing dudes and scoring objective.

People taking it or not don't makes any difference on her actual ability.
>>
>>46899585
But...but I don't like Bolts. They have let me down every opportunity I've fielded them. Am I... am I an autist now, anon? I don't want to be one! I suck at math!
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>>46899585
But bolts actually suck
>>
>>46899624
>>46899637

So tired of bolt arguing BS. the NCA starter should just be a Swiss hacker, aquila h, 3 fusis and a locust or something, not trash trap units like the current starter is.
>>
>>46899674
Actually, yeah, that'd be pretty sensible.
>>
>>46895016
Have they changed the official Bakunin scheme? What happened to the orange?
>>
>>46900121
I think Moiras always had that black and red going on.
>>
Any good youtube videos or channels that teaches you the rules ?
Been wanting to get into this game for a while, but dyslexia means i only read a short rule section for something specific, not the whole rulebook.

How good is Haqqislam considered ?
>>
>>46900327
Watch the Battle Reports with Carlos on the Beasts of War channel, they're fun to watch, and help teach the rules by showing a game in action.

Also Haqqislam is a good faction because they have the best specialists and doctors, and no shitty paramedics where you're more likely to kill something that is unconscious that bring him back.
>>
>>46900286
Pretty sure the recent Moira box had orange for the joints
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>>46900464
Maybe they want Healers to be visually distinct from Moiras?
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>>46900327
Corvus Belli has a YouTube channel with a few real short intros to some rules. I think they're a good starting point.
>>
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>>46900350
Thanks man, really apreciated.

In case anyone is bored enough look at, and critique an army list, how does this look for a very casual start army that will mostly be facing Ariadna with no TAGs
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>>46896197
I only have 200 points so whatever you recommend. I've had zero luck with repeaters that aren't remotes and there isn't much worth hacking in my meta. Either they have no guys to hack or one guy whose bts is so high there's no point.

Also, what do you consider an aro model? Because I have lots of dudes that van shoot back but my best models have never been good at AROs.
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>>46900327
>Haqqislam
Go get Viral Snipers. Have fun one showing everything on the board
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>>46893567
Coruña, Spain. I live at more or less one hour and a half from Corvus Belli headquarters
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>>46900533

3 regular orders, two of which are locked up in TO Camo, is not going to lead to happy times for you You've got a lot of toys, but none of them will really be able to do much. The mass shell game, forcing your opponent to blow orders on discover, is good. TO, Infiltration, and AD are good. But as-is you're going to find yourself outmaneuvered even with placing up the board and without the ability to rush an objective or force the issue in a particular location.

Consider cutting a couple of your irregulars or TO troops for a few cheap basic infantry, possibly with specialist upgrades. They won't do much on their own but they'll let your business pieces do things and if your currently lone doctor eats lead and dies (even with TO it's more likely than you think) a junky basic infantry specialist can at least run up-field and push buttons. at 150 points having 5 or 6 regular orders available at the start of the game is comfortable and lets you actually take advantage of the tactical implications of the order system.
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>>46900533
Also a note on the side. One Hanzukat is enough and the Sniper option is the worst out of the three IMO.
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>>46900864
thanks man, that's actually some pretty damn good advice.
What guys would you drop, or should i possibly find a cheaper lieutenant so i can fit some cheaper guys ? Just made the list with what sounded fun since i have a boner for sneaky kebabs and mines.

>>46901004
Wich one would you take then, and why ? didnt pick the others since i have no idea what forward observer or deployable repeater does

I know this is probably really tiring noob questions, but reading rulebooks with dyslexia is worse than getting teeth pulled.
>>
>>46899624
>>46899637

Bolts are trash if you use them like you do to fussilier, sit at the back. I told the newb to use them aggresively as wildcats do. Damnit why do you think they have those LSG and dropbear for?

And>>46899674 no, that do no good for starter since it don't represent anything special from sectorial, better replace those SG with locust
, we're already have our TO. Or bolts better be replaced with auxilia.

No, don't talk abou SG is amazing or something, he is expensive as fuck and don't teach much good about the game beside ramboramborambo, then he get bitchslapped by veterans doing warbans and flamer shenanigans. I have enought newb cried about how their super snowflake SG tactics got denied by those veterans and don't want to change their way outside of their comfort zone.

And why are PanO players are such of insufferable fagots?
>>
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What do you guys consider to be good ARO models? What kind of weapons 's or abilities should they have to be effective? Any examples?
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>>46901039
Forward Observer with Deployable repeater, because you can infiltrate and drop a repeater easily after a surprise shot, and because you count as a specialist, something which is very important in ITS.
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>>46901039
So the sniper option isn't really great, because you don't really want them infiltrating the table. You want them back in the field where they can outrange most enemies. Besides, snipers are used best when they just sit back, generate orders and ARO any fucker who dares to come out of cover. The Forward Observer is a nice option if you want to take Objectives with the Hunzakut, which is important in ITS Missions. Also it comes with a nice bonus long range weapon (the flash pulse I believe). The other options is the Light Grenade Launcher, which.. Launches Grenades. Grenades are Circular Template Weapons which is a godsend when dealing with Large Groups or Camo Markers (Speculative Fire).
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>>46901101
High damage weapons with low bursts, such as Sniper Rifles, Contenders, Rocket Launchers, and Missile Launchers. Alternatively, a Fire team just facing forward just enough to keep their flanks unexposed.
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>>46901111
>>46901207
So... what does deployable repeater and forward observer actually do ?
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>>46901260
http://wiki.infinitythegame.com/en/Deployable_Repeater
http://wiki.infinitythegame.com/en/Forward_Observer
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>>46901260
Deployable Reaper drops a repeater in base contact with you. It allows a Hacker to use it's Zone of Control as his own. Don't worry about that for now, learn hacking later.

Forward Observer, as said, makes you count as a specialist and can push buttons. It also gives two weapons: Forward Observing, which is a B2 weapon which, if successful, marks the opponent and gives anyone shooting at him +3 BS. Forward Observers also get a flash pulse, which is a weapon that functions off of your WIP instead of BS. If you hit and your opponent fails a BTS save, they are blinded for that turn, unable to take any BS attacks.
>>
>>46900676
>Coruña
Ha, I will actually be on vacation there this summer. Any location a local would recommend visiting?
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