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Warhammer 40k general.
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This general is about plastic space men not /pol/ edition.

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
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>>46712177
Rules for renegade knights
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First for why can't these guys have daemon bolters anymore?
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>>46712222
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For one small in app purchase of $30 get free advantages over your opponents forever!
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r88 my ultramarines
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>>46712222
>>46712245
I'm definitely going to pick up that new Knight box, though I'm really torn on what I'll end up making with it.

An Ork double-gatling knight is appealing, though having a knight for both my Imperial forces and my Chaos army would be nice.
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>>46712236
Beats me. It's not like they can't get other ranged weapons anyway.
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>>46712236
The old 3.5 chaos book required the chaos lords some chaos gifts before it became a daemon prince, but since the no model no rules came to GW they edited it out, but they actually lost the in 4 and the reason was the same the model didn't had a bolter, also the 4 edition was worst flavor for many codexes since it stream lined everything.
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>>46712275
that KKK scout is the funniest thing I've ever seen in 40k

do they let you play in stores with that?
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>>46712249

It's cool, literally nobody will accept their opponent using it.
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>>46712275
>trump supporters
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>>46712313
It's too well painted probably just for showcase.
>>
So, where should I be throwing Free-marine? In a Tac squad with plas/combi plas?
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>>46712382
Probably, stern guards would be a good option too.
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>>46712333
Here we go again bois. Let it be noted Libs started the bantz.
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>>46712402
they always start it, then they run away crying when they get rekt
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what chapter is sam hyde the master of?
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>>46712317

People who refuse a generic, non-cheesy marine army using this actual model with the rules aren't worth playing against.

You shouldn't be playing against cheesy marine armies to begin with, who will just add this to the army afterward. Battle Company, grav spam, bike spam, centurions are all worse than this thing.

What's it going to do, instant death one of your troop models? Maybe two of them? Whoo boy.
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>>46712382
The Skyhammer Annihilation Force.
For maximum WAAC faggotry.
>>
>>46712249

Just print the rules and convert the model faggot. Then you can do it for $0
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>>46712177
So /40kg/ I got skitarii and I was planning on paint them on the colors of Mars, but now I'm having second thoughts, would it be okay if my army had two different color schemes? I'll paint my get started box and some extra skitarii on red but I'll probably paint the rest of my army with other scheme, would this be a problem?
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>>46712397
>paying extra points for a Sternguard
>downgrading him to this guy

You want to put him in a squad where he's an upgrade. You lose veteran stats and ammo.
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>>46712548
>free instant death
>a downgrade
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>>46712382
Tactical squad is probably the best place. You can effectively get 2 plasmaguns and a combi-plas this way.

Stick them in a Rhino and shoot them at durable targets, or just drop-pod them in behind something. Both should work.

Remember to focus their fire on big multi-wound models like MCs.
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>>46712177
Trump fags btfo
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>>46712397
I thought you could only use him to replace a "Space Marine" ie. the bog-standard dudes in Tac, Assault and Devastator Squads.

Not the "Space Marine Sergeants" or a "Veteran" model.

Am I wrong here?
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>>46712494

It'll drop-melta a monstrous creature, basically.

Ranged instant death is as cancerous as ranged D for exactly the same reasons.

Now, since D-spam already exists it merely existing isn't a radar blip, but as a free upgrade on 14 points? Fuck off.

Now, we could start the whole "Other bad things exist" train of argument, or the "It's a T4 W1 model" one, but really? It's a matter of principle, not that someone couldn't technically suck up and deal with it.
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>>46712279
you won't be able to make a double gatling unless you make the second one yourself (
as far as i'm aware there is only 1 gatling in the gallant box and the paladin box has none
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>>46712548
I thought it would look good in a squad with more guys with special guns.
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>>46712619
It's unclear. Either way, it's more cost-effective in those other squads anyway.

>>46712638
They really could have made it a 20 point upgrade or something. It's not like people wouldn't be using it anyway.

>>46712682
In that case, you'd be better off taking it in a Devastator squad.

In fact, a Devastator squad might be the best place for it. Can't the Sergeant give one guy in the squad BS 5 each turn?
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>>46712641
I see. For some reason I thought there'd be two in the box.

That's a bit disappointing, although I suppose it narrows down my options.

The others I was considering were a loyalist Gallant (modeled with double-chainswords) and a Chaos Renegade with two Melta Cannons
>>
soo, Defensive grenades can be used as a blast weapon with the blind rule, and if you fail the initiative test, you are WS and BS 1 for the turn.

Because I've been thinking. The Tau have those Breacher guys with the variable-damage weapons, which means they are often within charging distance of literally anyone they want to hit with the S6 AP3 profile.

Using an MEQ, how reliable would it be to advance towards the unit, run+shoot (assuming you took them in the formation that allows that) while also throwing a defensive grenade at them?
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>>46712717
>18" range
>put it in a dev squad

yeah good luck ever shooting his weapon
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>>46712766
If you're asking if it'd be a good idea to throw Blind Grenades with Breachers in order to help protect yourself from a counter-attack, the answer is yes.

Consider a Gun drone as well to force Pinning tests and give a bit of extra threat range.
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>>46712768
Put them in a drop pod. Nobody said you had to give the rest of the squad all heavy weapons. Just have them meatshield for the sarge and this guy as he puts out 2 BS 5 instant death shots each turn.
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>>46712317
>>46712494
I normally have to reign in what I do with my psychic phase, he's a good excuse to summoning more with having to hold back.
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>>46712909

Yeah, Tzeentch table sucks, army lacks enough shooting for Divination to be useful...

You pretty much need to roll for cursed earth then deliberately be sparing with your summons if you want to balance out a Daemon psyker army. Use your horrors as a battery for your Biomancer prince maybe.

Self-policing on the fly mid game with random powers is joyless. That's why I tend to play my other armies instead, or run Daemons as a mono-khorne rush list.
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>>46712333
>Klan
>supporting someone tied with Jews so tightly
I bet you unironically think Bernie's an economic genius.
>>
>>46712858
So you're going to buy an entire squad without any other special weapons so that your free marine can maybe take advantage of his instead death gun?

Jesus christ think what you're saying for a minute
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>>46713024
Why not? People are suggesting putting it in a tactical squad anyway. This is the same thing, except the ID gets BS 5 out of the deal.
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>>46713011
How is he not?
Raising the minimum wage will open more jobs for people
And making colleges free will allow people to get more, better jobs thus helping the economy
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>>46712793
>Pinning tests

oh fuck i completely forgot about how carbines did that. Not to mention that you can give your squad a 5++ for real bad shit.
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>>46713094
Because buying an entire squad to meatshield a S5 plasma gun that might maybe be able to take advantage of instant death makes no sense.

The Imperial Marine is a free additional special weapon. Don't stick him in a deliberately gimped squad, use him to beef up an already half decent one.
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>>46713177
>you can give your squad 5++

You mean you WILL. The Guardian drone is such a 'no duh' upgrade that I'm surprised people try and act like it's optional.

1 Guardian Drone, 1 Gun drone, maybe an extra breacher.

You're firing off plenty of AP 3 shots at super close range, and possibly blinding and pinning the target as well to help ensure they aren't going to shoot and charge you.
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>>46713167
>20 trillion dollars
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>>46713221

Breachers aren't AP2? Christ, they're even more an auto-ignore than I thought.

Yes let's stick a 5 inch gun on low-mobility, low durability infantry with no combat ability. That's a winning tactic right there.

Maybe take them an 80 point vehicle with no fire points for maximum synergistic point wasting.
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>>46712532
Yes. Never have your army in multiple schemes. The same goes for bases.
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>>46713004
I just realized what I said was gibberish, man I must be tired.

But what I mean is with the need staff of paradox I can cast a WC3 power each turn without fail so that means I can add a 115/125 point squad to my army each turn for practically free.
Considering how amazing the daemons basic troops are that can be pretty overwhelming for an unoptimized list.
Even without support I could summon a squad of 10 letters then summon a second squad of 10 without them scattering at all and complete fuck all his tactical squads if he doesn't focus fire them down, ignoring the squads I actually paid for and are approaching him to fuck him up anyway.

If he has that marine I could justify more summoning to myself if I'm losing as he's such a good, free upgrade.
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>>46713292
Can't have a 44pt unit with potential termie-killer stats

t.GW
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>>46712532
It's "okay", but honestly I think aesthetically your army will suffer and you'll regret it

There's a reason 99% of people have a unified visual scheme to their army, even if it varies from squad to squad how it's applied (like Dark Angels Tac squads and Deathwing Terminators using the same colours but applied in different ratios on different areas)

But it's your army dude, while this is what I reccommend, paint them the way that pleases you.
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>>46713281
What?
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>>46712754
well you have the base of the gun with shield
it shouldn't be to hard to stick some small tubes on it and bind them with some greenstuf to create a second Gatling
only downside is that they'll both look diffrent
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>>46713595
It's the price of the new space marine army box set GW are releasing
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>>46713595
turns out 'free stuff' isnt so free
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>>46713281
> 20 trillion dollars
> Somehow worse than wasting $25 trillion & countless lives by letting the private market Reaganomics Randroid bureaucrats shit all over common sense, human empathy, & math in their quest to continue failed economic policy by sucking the collective dick of the 1%

Wew lad. Fantasy books like Atlas Shrugged aren't meant to be taken seriously--read some other material & at least wait until the end of your freshmen year to decide on your guiding life philosophy.
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>>46713726
>literally having brain damage
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>>46713767

>Literally traveling about in a reganomic spider-copter
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>>46713870
>literally mad cuz im stylin on u
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>>46713659
True. I could probably just convert one since it's gonna be a more scrappy looking Ork Knight anyway.
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>>46712382
In the trash with your self respect and social awareness.

at least you'll increase your chances of winning at the Warhammer 40,000 tabletop game
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>>46714117
Jokes on you

I'm using him as a combi-melta Aspiring champ for my Iron Warriors, I have no chance of winning a game
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>>46712279
>>46712245
Can Orks actually use it?
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>>46712177
So normally I play CSM and IG, but I'm really liking the way the new Iron Hands stuff looks. For my armies I've spent stupid amounts of money by always buying things at full price though. If I want to pick up some new marines to play around with am I best off buy the new Collecting box from ebay is there a more efficient way to get them. I only really want around 1000pts or so for now. Pic is the color scheme I'm going with for the successor chapter.
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>>46714499
They can Ally with it like they could any CSM stuff.
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>>46714499
The rules says the new Renegade Knights ally in the same way as CSM near the bottom of the page, and Orks are Allies of Convienience with Chaos Space Marines.

Since it's a separate formation, you can get 1-3 Renegade Knights as AoC for your Ork force.
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>>46713167
>And making colleges free will allow people to get more, better jobs thus helping the economy
>making colleges free
>free
>implying
I seriously hope you are just pretending to be retarded.
>>
>>46714682
>This general is about plastic space men not /pol/ edition

Nobody cares about americuck politics go somewhere else
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>>46714750
Shut up yuropoor, almost all of your continent is simply puppet states for nations like the USA.
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>>46714750
>he said on an american website
fuck off ahmed
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>>46714824
>he said on an american website
>Japanese owner
Youre "moot" is long gone, gaijin, 4chan belongs to us now!
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>>46714824
> he says on a thread about a British miniatures game

Amerifats can't really be this dumb can they?
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>>46714861
thats not the only thing thats miniature in britain
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>it's ANOTHER /pol/ derail episode
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Are these threads always like this?
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>>46714951
yes, is that a problem?
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>>46714951
Sometimes we can have alright threads. It's a little suspicious though how /40kg/ goes to shit with /pol/-posting at the same time /hhg/ goes to shit with "World Eaters get free chainaxes". It make sense though once you realise it's when all the American kiddies get back from school.
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>>46715043
>he thinks we have school on weekends
calm down ling ling
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>>46715043
aren't aussies the shitposter kings, though
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>Using technomancy on imperial redoubt
>it becomes available 16 everywhere
>nothing short of S:D, melta or armour bane will had an easy work into killing it
>void shielded
>S:D gun keeping everything death
>second psyker with Geokinesis will make it flying fortress of doom
>Dorn would be proud
I'll make an imperial fist army just for this.
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Who is the most JUST faction and why is it Chaos?

>Catch glimmer of hope in Crimson, BL and Renegade knight rumors
>It's all mediocre/shit as fuck

And just in time to have any enjoyment slapped out of our hands by loyalistfag psyker bullshit
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>>46712575

It's not free, you just wasted 8+ points on it because you replaced a Sternguard instead of a tactical marine.

Also you can't even put him in a Sternguard squad because Sternguard aren't "Space Marines". Just like a sergeant can't take a special weapon in a tactical squad because only "Space Marines" can take them and he's a "Space Marine Sergeant".
>>
>>46715430
Renegade knights have double Gatling dakka+spear missiles, that will delete most of chaos problems.
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>>46715430
Can we get a shop of the CSM codex cover but with the JUST eyes on the marine?
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>>46715101

Yes, moot even confirmed it.

Daily reminder that moot was right about EU and AU posters.
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>>46715043
It's Saturday.
>>46715101
Yes they are.
>>
Anon here who was organizing the gladiator tournament for the space marine day

Was won by a farseer on jetbike who just flew to each corner casting psychic shriek
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>>46715430
renegade knights are a direct upgrade from loyalists ...
the fuck more do you want ?
>>
>>46715473
>>46715509
Wow, I thought people were kidding when they said loyalists were going to claim the renegade knight fixes all of chaos's problems.
>>
>>46715430
I think some of the formations were actually kinda neat. The Possesed tax on a lot of them brings it down, but at least there were some interesting rules in there.

Being able to get double-guns on Knights is sweet as well. Heck, being able to just get normal Knights at all is nice.

It would have been much better if Technomancy, Geokinesis, and Fulmination were given to all armies though.
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>>46715530
It solves some of their problems anon.
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>>46715339
I am so distraught that fortifications can't be brought with the sternhammer detachment

Speaking of which, I am man now and it is time to choose: ded ard centurion assault squad or cheap but functional assault squad?

I gotta fill out my formation. Id love to use centurion assaults for flavor to match my centurion devs, but transportless centurions footslogging seems... bad.
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>>46715556
>It would have been much better if Technomancy, Geokinesis, and Fulmination were given to all armies though.

Fucking this so hard

I WANT to care about these new powers. Oh GW are so retarded it hurts.
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>>46715590
Actually it solves literally none of them since chaos already had knights, and has huge problems completely unrelated to superheavies.
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>>46715509
> your knights are better than ours what else do you want
> all we get is smashfucker prime, 500+ points of free shit, grav cents and grav bikers, game breaking new psychic powers, more heresy shit than you, chapter tactics, etc.
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>>46715530
>loyalists are mad xddd
not once did i say it fixes chaos
but seriously, the fuck did you expect ? an imperial knight that would make your CSM armies an instant win?
it's better than a loyalist knight how on earth are you disappointed you dipshit ?
>>
Is there anywhere selling the Index Astartes: Apocrypha? I got my hands on the Imperial Space Marine but was unable to get the book.
>>
>>46715430

>It's all mediocre/shit as fuck

Speak for yourself.

The Fire Power on the Renegade Knight is substantial given it has the options for a Storm Spear Launcher or

> Double Thermal Cannons.

> Double Avenger Gattling Cannons.

> Double Battle Cannons.

> Option to replace stubbers with Melta Guns.


>>46715635

Well it gives them a better shooting Super-Heavy.

The Chaos Knight, though an excellent unit, is melee oriented and has no where near the firepower a Renegade Knight could bring to the table.
>>
>>46715679
Because some Chaos players won't be satisfied until they're told they can take literally any Loyalist stuff with whatever options and upgrades they want along with free Marks and more Daemon stuff

>>46715652
>>
>>46715679
>>46715509
>it's better than a loyalist knight how on earth are you disappointed you dipshit ?

2/10 Weak double bait attempt. It's time to stop posting famalam
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>Chaos Knight
>Literally being sold the same shit with maybe a transfer sheet thrown in
>Mfw people hold this as the savior of CSM.
>Mfw people line up to suck gw dick
>Loyalists in charge of delusions
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>>46715728
>>46715712
This time of night is Australian chaosfags who don't actually play since they can't afford the models and just spout their autism shit
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>>46715845
>Renegade Knight

FTFY
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>>46715845
>Chaos Knight
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>>46715712
> why the fuck do chaos players want to have actually alright stuff? It makes it harder for us to shit down your throat

you disgust me, I bet you were devastated when space marines lost their Battle Brother status with Tau
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>>46715854
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>>46715918

Such a sick model
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>>46715948
I fucking play Chaos you retard. Why can't you just accept that we finally got -something- for once instead of bitching endlessly?
>>
If I want a shooty dread should I replace the multimelta with something with longer range?
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>>46715998
Because who gives a shit about a Knight? We already had a shitload of super heavies who were, to be quite honest, pretty decent anyways. Yet another one that's a bit more shooty than normal doesn't change the fact that the rest of the army fucking sucks.
>>
>>46715712
yep, over half of them have ousted themselves as whiny little pricks who would turn into waac fags in a heartbeat if their codex allowed it
a knight is already a great unit , they get one that has more options and is pretty much the exact same point wise and somehow they are dissapointed

they really expected something so much better than an imperial knight with a chaos sign drawn on it that it would turn their horrible army (crunch wise) into a cheesefest
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>>46715918
And the rules, chaos has had this for a year now so Im not sure why NOW chaosfags are acting like its all the new hotness. Shit you can even deep strike these bad boys, not sure why you would want that but sounds fun.
>>
>>46715998
>I-I p-play chaos too why aren't you happy we f-finally g-got a knight

Playing CSM doesn't count if you use Space Marine rules anon
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>>46716007

Depends.

What are you looking to shoot at?
>>
>>46712275
>the south will rise again/10
On a side note:
States rights got cucked after the civil war
>>
>>46716031
NOTHING IN THIS WOULD HAVE CHANGED THAT

You're saying that you honestly expected that 2 supplement re-releases with a handful of formations and access to Imperial Knights was somehow going to magically fix half of our stuff being overcosted?

It was never going to do that. At best, we were going to get some unique options on the Knight and a couple of cool formations.

WHICH IS WHAT WE GOT

>B-but these formations aren't OP vanilla muhreen formations

And even if they were it wasn't going to put you on marine tier.
>>
>>46716064
>Someone disagrees with me
>They can't possibly be on my side!

Space Marine rules don't let me run Noise Weapons.
>>
>>46716052

> even deep strike these bad boys

>not sure why you would want that but sounds fun.even deep strike these bad boys

Sounds like something to use in conjunction with that Dimensional Key artifact from the Chaos Space Marines Codex.

But in general, the Chaos Knight is a FW product and some people play in groups that dislike FW.

They may be able to refuse FW, but they can't refuse a GW Product, which the Renegade Knight is.

Quite frankly I think the Renegade Knight and Chaos Knight both have their place in the inventory of Chaos Space Marines Lords of War.
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>Storm Wardens are one of the lost legions
>Sigmar is their primarch
>Fuck you
>>
>>46716120
No, I'm saying I'm completely fucking ambivalent about the Knight release; I'm angry about people treating it or the new supplements are anything worth caring about.
>>
>>46716158
Yep. You can get a Renegade for a cheap Gallant setup or heavy ranged Firepower, or you can get a Daemon Knight for a more elite and expensive all-rounder.
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>>46716179

Sigmar already has his legion.
>>
>>46716196
That's nice. You're really passionate about telling people how ambivalent you are.

I'll just be over here brainstorming ideas for how to use these fun new rules.
>>
>>46716158
Don't take the dimensional key. Ever. Whatever 'scheme' you've come up with to get use out of it still doesn't deal with the fact that you usually get no benefit from it until 2/3rds of your reserves have already arrived.
>>
>>46716158
Dimensional key is one of those things that make me wish you could choose to not roll for reserves still. How often are you going to be able to turn one assault?

But for real dimensional key deep striking in a knight is amazing.
>>
>>46716226
>shitcast shiternals
>>
>>46716228
>fun new rules
>shit we already had and shit that does nothing

People like you are the reason GW never does anything decent for chaos.
>>
>>46716299
>I've never had fun before in my life

I'm sorry you are literally incapable of feeling Joy anon.

Let me guess, Nurgle army? It suits your level of despair and your need to powergame.
>>
>>46716147
> not running your noise marines as grav devastators

It's like you're not even playing to win anon
>>
Is there a way to get a pdf of the original 1st edition Rouge Trader rulebook? I'm interested in seeing what the Universe and lore was like back then, vs. now.
>>
>>46716068
Mostly Tau. Specifically Firewarriors, Broadsides, and a Riptide. I mostly play super causally with one friend. Although occasionally against Necron decurions and Space Wolf Thunderwolf type armies.
>>
>>46716196

You need to care about the new supplements if you don't want to be blindsided by the cheesy new rules or look stupid like that one faggot who told me Skyhammer as an auxiliary in Battle Company wasn't a legal list.
>>
>>46716359

Las Cannon Dreadnoughts may be worth looking into then.
>>
>>46716339
>If you're not excited about double-fearless Chaos Lords and knights with two guns, you've never had fun.
>>
>>46716346
>Doesn't Ignore Cover
>No Pinning

Doesn't feel right. Not buying it.
>>
>>46716354
https://www.scribd.com/doc/98081091/Warhammer-40K-Rogue-Trader-Rulebook

I found this using bing anon, fucking apply yourself
>>
>>46716354
Kickass torrents look for Warhammer stuff - the biggest collections of books will be collections of scans
>>
>>46712177
so my friend gave me 60 cultists
what do i do now
>>
>>46716418
congrats, your friend just gave you an entire chaos SPACE MARINE army. now you just need to get some demons and youll be all set.
>>
>>46716377
>Shooting enemies with their own guns isn't fun
>Being able to make a fluffy Tzeentch lord with Psyker powers isn't fun
>Formations with Dark Apostles to make Word Bearers lists better isn't fun
>Knights with 24 Gatling gun shots aren't fun
>Ork Knights aren't fun
>>
What Deathwatch and other books do I need to have the complete lore on the Storm Wardens?
>>
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>>46716437
>>
>>46716403

Just use that new warp charge 1 psychic power that gives ignore cover and ignore line of sight. You should always be taking psykers with your centurions anyway for invisibility, now you get chain reaction witchfires, can warp terrain and fortifications around, and can swap places with the enemy while buffing your cents.
>>
>>46716441
>You'll ever get the chance to shoot an enemy with the Cabal psyker power
>Formations aren't full of tax units and fail to do anything relevant beyond that
>Giving a shit about knights
>Meanwhile loyalists get 4 psyker full psyker disciplines, a total of 7 decurions thus far, absurd unfettered cheese and an ability to make literally any fluffy army good
>>
>>46713011
Wait you actually think racists don't support Trump? You clearly haven't taken a shit in an Alabama construction site port-a-pottie in the last few months.
>>
How effective are low-count fuckhuge model Tyranid armies?
>>
>>46716605
>he thinks racist is an insult
you clearly eat out of alabama port-a-potties

filthy pleb
>>
>>46716576
>I can't have fun unless I'm winning
>I can't have fun while I know other people elsewhere have nice things too
>>
>>46716655
>I'm completely fine with being given blatantly worse treatment than any army except for orks
>Yes, please shit in my mouth more GW, I know I'm totally going to get an update one day ::::::)
>>
>>46716703
>except Orks
>and Tyranids
>and Sisters
>and Dark Eldar
>and Imperial Guard
>and many other armies that are as weak or haven't gotten any good updates either
>>
>>46716738
>imperial guard
im assuming you mean astra militarium, ether way you are wrong.
>>
>>46716763
>im assuming you mean astra militarium

Well, that settles that then. You clearly just lack taste.
>>
>>46716622

More effective than swarm ones. For maximum success, use Flyrants and the winged MCs, as well as Mawlocs, Trygons, and perhaps shooting Carnifexii.

You need to be in the air, under the ground, or off the board with Tyranids to do well. Otherwise you're a shooting gallery.
>>
Any thoughts on building a Daemon Engine heavy army around the Renegade Knight?
>>
>>46716703

Judging by KDK and LatD/Renegade Knights, we can assume

Daemons will stay fine, just like they've been top army since 2E.

KDK will make each god faction decent.

Renegades and heretics will be good due to flexibility and diversity. They may make a "renegade non-chaos CSM codex" that rivals loyalist vanilla.

But CSM will be eternally shit. AS IT SHOULD
>>
>>46716793
imperial guard dont exist anymore :^)
>>
>>46716837
And you saying that is why I can ignore your opinions on anything
>>
Ok, so, as a Chaos player who never really cared about Knights because I thought I'd never get access to one, and that barely used the CS/BL suplements for the fear rule, allied force org shits and sometimes trying something differente (plasma chosen rerolling ones, some of the artifacts of the BL):

Can someone explain to me which are the news? And I don't need something like
>that we got fucked while loyalist doesn't
I want to know about what I'm going to field, not my oponent
>>
>>46716858
>as a Chaos player who never really cared about Knights because I thought I'd never get access to one

Youve had access to one since last year, the rules have been free for a year. Why the fuck is everyone going like chaos knights are new? That shit boggles my mind.
>>
>>46716858
Basically, BL has a bunch of 'meh' formations with one interesting one that lets you take a Sorcerer Cabal. CS has some formations with a few neat special rules that almost all have a possessed tax. Both supplements can also now mix their relics with the codex ones. Renegade Knights are the same as loyalist Knights but get 2 guns.

It's improvements and options, just not major ones. If you were already fielding some of this stuff, it's worth looking into.
>>
>>46716834
Actually in a grimdark game chaos should be better than loyalists, being
a)loyalist but enhanced by chaos
b) grimdarkitty grimdarkness, your enemies are scary motherfuckers more dangerous than you, congrats, you are fucked.

That's why chaos lords had more WS that captains back in the old days.

Before you ask, I play both of them, also Xenos.
>>
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>>46716855
>he doesnt even know that he has a new book
breh they updated that shit a long time ago, im surprised you didnt know.
>>
>>46716903

Not really new so much as new options that can't be refused on the table like the FW one could.

The FW stigma hasn't gone away in some places so.
>>
>>46716903
We don't use FW around here, not sure why.
>>
>>46716738
>Tyranids
>The faction that got a solid supplement last year and something they've been begging for for upwards of a decade in the form of genestealer cult rules
>Sisters
>Dark Eldar
>factions player by one and a half people
>IG
>Weak
>2000 points of AV14
>Weak
>Just got an "update" that makes 2000 points of AV14 even better and easier to field
>other armies that are even anywhere near CSM and Orks
>>
>>46716913
Thanks, I'll look for it
>>
>>46716943
Because people are still under the false assumption that it's overpowered
>>
>>46716645
Dude, being labeled a racist can be career-ending for most white males in the American workforce.
>>
>>46716965

I don't think most people play at 2000 points, ever since 6E's double force org at 2000 happened. That's an outdated bracket.
>>
>>46715591
Can't you use the stronghold supplement as an allied detachment?
>>
>>46716941
It's odd that there's still a forgeworld stigma even today. Especially odd considering they use the Games Workshop copyright, use Games Workshop's main office as their return address, have Warhammer 40,000 written clearly on every single unit page and on the spine of their books, and of course clearly state every case where their rules can and are used.

One would think that if they weren't a part of games workshop, and used all of Games Workshop's copyrights, that GW... A EXTREMELY LITIGIOUS COMPANY, would be sueing the ever loving shit out of forgeworld. Like, fucking leaving a mountain of legal notices on forgeworld every single day, documenting all 12,000 violations of games workshop copyrights in every one of their books.

Honestly at this point, Forgeworld's rules compared to 7th edition 40k are now quite underpowered. Ooh, my 270 point walker with 3 hull points is really goddamn scary.
>>
>>46716943
>>46716941
>FW stigma is still alive
>In the age of WH40K Apocalypse edition

Why? How?
>>
>>46717010
1850 or whatever points level of AV14 you want to declare, then. IG can do it, it's fairly fluffy to do, and it's fucking solid. Hell, it's even better when you scale the points down far enough.
>>
>>46716576
Fucking hell. As an Ork player, I used to root for my fellow NPCs the CSM to get a better codex. A lot the stuff you guys got was crap, but you have to be a willful shitter to not see that there are some nuggets of fun in those turds. People like you really are just a bunch of Edge Lords who wish they could WAAC.
>>
>>46712419
im a lib and i can aree with this
>>
>>46716988
pfft maybe if you have a faggot job
>mechanic
>my boss admitted he hired because of my tightrope bumper sticker
heh
>>
>>46716941
>Not really new so much as new options that can't be refused on the table like the FW one could.

They're both equally refusable.
>>
>>46717096

Then by that logic, you can refuse your opponent putting their army on the table.
>>
>>46717145

You think you can't? You must be some beta cuck faggot. You can walk away whenever the fuck you want, moron.
>>
>>46717145

There is no "you can refuse FW but can't refuse GW". GW and FW are the same shit now, they don't even have "approved" or "ask your opponent's permission" shit in FW anymore. It's the same fucking shit.

If you can refuse FW, you can refuse GW. You can't "not refuse" GW either.
>>
>>46717145
Well, yes, you can, and with GW rule-writing, sometimes you should. You don't play with assholes spamming cheese bulshit. One thing we often do is swap armies.
>>
>Be Mechanicus Player
>Opponent is Tyranids
>Put my army on the table
>He does the same, he reaches into his case and the glances in my direction and at my Dune Crawlers
>I narrow my eyes
>He looks back down into his cases and pulls out his Flyrants and re-establishes eye contact
>I raise an eye brow and without breaking eye contact, I pop the current load out off my Dune Crawlers
>I replace them all with Icarus Arrays
>Opponent sighs
>>
>>46717145
Yes you can, its called not wanting to play, this game is social and theres a compromise to be made between the two people. Someone doesnt wanna play? Tough shit, no game for you.
>>
>>46717056
Like what, exactly? The Helguard that I already could've run two years ago that does nothing but make a shit rule slightly better? The Warband for the oh-so-wonderful benefit of rerolling on a table that has yet to affect a game I've ever played? The Cyclopian Cabal that carries such an obvious "KILL ME FIRST" sign and is so points-intensive to make useful that anything I'd want to shoot with is going to kill the cabal first? 2000 point psuedo-detachment that gives respawning fucking possessed, of all things? Respawning cultists that still aren't worth piss in a fight?
>>
>>46717235
kek
>>
>>46717235

So you're a faggot? That story doesn't make you look good at all, you cringey eyebrow raising faglord.
>>
>chaos gets something good
>immediate bitching and whining
>whenever called out they go "lol non chaos players are jealous!"
You know, maybe Tau players aren't that bad
>>
>>46717317
It's not him to blame, this is GW responsibility since they made tyranids this predictable, they'll always bring flyrants since they're the only sensible option.
>>
>>46712177
could you paste me the curze/lion duel please? especially that "i am sorry brother"
>>
>>46717319
>You know, maybe Tau players aren't that bad

NEVER SAY THAT

That's like saying a bunch of chimpanzees that constantly whoop and holler while dancing around your head and shitting on your face isn't as bad as the guy forcefully dry raping you.
>>
It would have been pretty cool if the Imperial Space Marine was a really cheap HQ option instead of a free guy. Maybe gives the whole unit sniper instead of the current gun.
>>
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>>46717385
holy shit I'm fucking dying, best comparison I've ever read about these faggots
>>
>>46717319
i hate everybody except my csmbros orks 2bh
>>
>>46717385
Show me on the Imperial Knight where the Riptide touched you.
>>
>>46717319
I wouldn't go as far as good but new options to the chaos knights, giving them rules and detachment to them without needing FW rules do pass as GW supporting chaos, but then again CSM are never satisfied.
>>
>tfw no one likes tau players
>tfw picked Tau purely cos they have loads of mecha
>>
>>46717010
1000-1500 seems to be growing.
>>
>>46717398
You want 30k, son. Veterans as Troops can be given sniper.
>>
>>46717385
For real. One of my first games of 40K against a stranger was against a Tau player who told me he was also just getting into 40K, and had begun collecting Tau recently. He proceeds to take out about $1000 dollars worth of unpainted models, kicks the crap out of me, then tells me he has been playing for over a decade but just switched from Eldar to Tau so it was the same thing as being new.
>>
How would Samurai Jack fare in the 40k realm?
>>
>>46717517
I am all for mixing 30K into 40K (with a handicap of 10% extra points for the 30K player because their armies are weaker). Sadly most people are not, so 30K would mean I would have no one to play :C

As an aside, if Games Workshop made a unified ruleset between fantasy and 40K I would be down for playing that too. Making separate rule sets cuts the hobby in half.
>>
>>46717440
Probably because it's Yet More of shit that chaos players don't want, tacked onto a dex that doesn't work. CSM players are kids with a broken down old beater of a car that've been trying to get dad to put a new transmission in it for 9 years. Instead dad just keeps buying them new rims and hood scoops (Dinobots and Knights).

Sure, they're cool, whatever, but I'd really like my car to drive rather than just look neat while it rots on the lawn.
>>
>>46717458
The only sensible choice is inquisition, nobody cares about them and they can pack a punch too, sisters are also a goodish option, but getting models for the actual army is fucking hard and expensive..
>>
>>46717440
Yes, because having the now outdated miniatures and shitty rules and being less diverse that the codex-adherent chapters is really being supported.

I for one enjoy having knights even if I'm not going to field them ever, and enjoy the shitty options of the supplements. I'll still ask for the things I liked about chaos, chaos armoury and legion rules. I won't expect anymore being an army of elite motherfuckers, fewer but most dangerous than their loyalist counterpart, because right now a CSM is basically the ones from that UM movie.
>>
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I'm getting into warhammer has a filthy casual. I always loved the universe but I never actually played it. Because I don't like wasting my money i plan to play it on Tabletop Simulator. I made a small Tau army. Any advices?
>>
>>46713167
>Raising the minimum wage will open more jobs for people
>And making colleges free will allow people to get more, better jobs thus helping the economy
STOP
>>
>>46717628

They aren't going to give you what you want, so don't plan on it, 3.5fag.

Every single new release has been stuff nobody wants, whether the player themselves or their opponents.

Eldar did not want to be Saim-Hann.

Marines did not want centurion waddlers.

GK did not want DK baby carriers.
>>
>>46717748
i assumed he was joking
>>
>>46717464

That's awesome. 1500 is the ideal points level IMO ignoring bullshit like formations and psykers summoning hundreds of free points, and small games like 1000-1250 are good for new players and quick games.

1850 is no different than a 6x4 Apocalypse game at this point.
>>
>>46717435

But Imperial Knights don't have a mouth, dick, or anus.
>>
>>46717822
maybe they should...
>>
>>46717607

Galactic hero-level human, with luck and skill that pushes him close to assassin/marine level. He is a "battlefield" level hero in a "planetary" scale universe. Anything that cannot blow up a planet is not too strong in 40k. And anything in 40k is nothing in settings where characters are stronger/larger than entire universes (Dragon Ball Z/GT, DC Comics, TTGL, Daemonbane, etc).

A good comparison would be Batman or Spider-Man vs. Superman/Galactus.
>>
>>46717707

Awful, you need more markerlights, strike teams that small aren't worth it. Just do a farsight list then you can take regular crisis suits for your 2 troop choices, throw a riptide in there, also take 2 weapons instead of twin link, 633 is a weird point value to do as well
>>
So, am I the only one thinking that, for next update, they drop the Palanquin (Make it unique to Epidimius) and make the Plague Drone the Nurgle daemonic steed. Based on how they work at the moment, it would be: "Unit Type becomes Jet Pack Cavalry, +1T, +2W, +1A," Now, that would be worth 40 fucking points
>>
>>46717681
>outdated miniatures
>laughing guards
>laughing sisters of battle
>laughing inquisition
Since marines were updated recently probably they are going next.
>Shitty rules
Like what anon? Marines were literally just updated this new rules are brand new the iron hands were 6+ FNP until now, or you mean that they're superior to the sonic marines with icon of excess? Or you want it for free?, the SM diversity? It's a thing since this brand new supplement.
>>
>>46717607
Pretty much >>46717875

He's skilled enough to fight armies, or campaign on a planetary level, but he's not going to be making huge waves.
>>
>>46717707

>2 of the crisis suits don't have any weapons
>>
Why is there no Dark Elder Get Started box?
>>
>>46717897
I think just making the Palanquin give +1 toughness would be worth 40 points. The main downside to it is that the guy is still only toughness 5. Toughness 6 makes him more durable than a Daemon Prince with just as many wounds.

That said, Jet Pack Calvary on something with guns could be sweet. It'd suffer the same problem of Tzeentch steeds though that there wouldn't be a good unit to stick them with.
>>
>>46712249
I am half tempted to stick this guy in my terminator squad.
>>
>>46717930
Probably because the codex is a joke and GW is working on their new models/rules
>>
>>46717930

Because you have to work your way up to the hard bondage stuff.
>>
>>46717930

no one plays them
>>
>>46717707
Seems fine. Just swap out some of those upgrades for some actual guns on those two crisis suits. Doesn't matter what.

Really, you can't make a bad Tau army.
>>
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>>46717559
Calls D-bag a Tau player, explains that D-bag has been playing Eldar for years beforehand.
>>
>>46715339
>Librarians can now Earthbend
what a time to be alive
>>
>>46717950

He can only replace generic marines in tactical/assault/devastator squads. The "space marine" he replaces is literally a "space marine" unit, not any faction: space marine model. He can't replace sergeants or veterans or bikes or centurions etc.
>>
>>46712177
Help me decide for 30K, /tg/!
>strawpoll.me/7393020
>>
>>46717975
That's exactly the point, sillybilly.
>>
>>46718019
Go to the HHG
>>
>>46717975
>Not making a product that would increase the low sales of your line, because the line has low sales
See, I was just about to argue, then I remembered it's GW, the guys who took 30 fucking years to figure out that they would make more money and sell more stock if they gave discounts for buying in bulk.
>>
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>>46717984
Because the two groups are clearly delineated, right? There is no overlap between people who just want to play whatever is strongest at the moment?
>>
>>46717996
He can replace any space marine model from any adeptus astartes codex
I am replacing my captain with him, and you can't stop me.
>>
>>46718063
I'm doing both for a little bit more feedback. I really can't decide. I made a pros & cons chart, anon! A pros & cons chart!

Shit is really dire
>>
>>46717756
The difference is that Eldar and Marines can still make fine fluffy lists by avoiding Centurions, or Jet Bikes, or w/e, and they'll be pretty fucking good because the base codexes are still solid.

What got added in the last SM codex? Centurions, formations, chapter tactics were changed, tactical doctrines, etc. Eldar Codex? (I actually don't know this one off the top of my head). All that chaos got in the last codex was Warp Talons, Mutilators, Warp Smiths/Apostles, Dinobots and the Chaos Boon Table. None of these are things that even see play, let alone being useful/good.

We don't even need to go back to 3.5. We just need a codex that A) Actually has some character to it B) Actually has a way to represent the fluff, preferably of a variety of different armies. This isn't even a problem unique to CSM: Orks and Blood Angels also have the same problem with a bland, characterless codex that doesn't translate fluff well nor represent different fluffy armies.

Eldar can represent Biel-Tan with the aspect warhost, Iyanden with Wraith formations, Saim-Hann with jetbikes, etc. Space Marines can represent Salanders with a Gladius w/ Vulcan and lots of flamers, or Deathwatch by combining first company formations with inquisition, or ultramarines with a character + a gladius, etc. The only thing the Chaos god is good at representing is a Lord with appropriate Mark + Spammed cult units, ie the most generic and baseline versions of the four god-specific legions imaginable. How the fuck do I play, say, Night Lords? Or The Scourged?
>>
>>46718086
>He can replace any space marine model from any adeptus astartes codex

Literally the opposite of what the rules say.

You can do whatever you want but don't claim that's what the rules state. He can be used as a doorstop or chewtoy that instantly wins the game by your logic.
>>
>>46718187
>fluffy marine army
>that's good

Not really unless you use the formations.

Only fluffy lists that aren't cheesy netbuilds:

10th Company with cheesy support units like Stormtalons/Quad Mortars

That's about it. Everything else is bike netlist (I guess assault company technically) or uses the battle company/demi formations/deathstars.

You absolutely will not do well with a list like this

1 Captain with no cheesy wargear

10 tactical marines rhino
10 tactical marines foot
5 scouts

1 Dreadnought

5 assault marines

No formations, psykers, allies, etc.

Once you start cheesing out OP psychic abilities, mixing in 5+ detachments of friends, making biker/wolf deathstars, spamming grav, that isn't a "fine fluffy list".
>>
So what's the best way to counter Centurions, Eldar Jetbikes and other cheese?
>>
>>46718241

Buy a wheel of the finest french cheese you can find and set it in your opponent's deployment zone?
>>
>>46717707

>advanced targeting system and early warning override
>no guns
>>
>>46718241
Ogryns. Tee-shirt armour works wonders against Grav-spam.

Last time, my 4 man ogryn squad ripped them to pieces.
>>
>>46718325
They have guns by default, right?
>>
>>46718335

Grav units come with TL bolters and hurricanes.
>>
>>46718358

no
>>
>>46718197
I AM REPLACING MY CAPTAIN WITH HIM AND YOU CAN'T STOP ME
>>
>>46718408
Fine. Feel free to spend 60 points on a model you could get for 14
>>
>>46717028
Im honestly not sure. SA is 6E, I think the fortification "formations" might not be formations as we know it, just a means of fitting multiple fortifications into one fortification force org chart. Maybe. Not sure.
>>
>>46717235
>list tailoring vs. Tyranids

Unless he was fielding 3+ Flyrants, you're a gigantic faggot. Even then, pit some AA in your list beforehand. Swapping loadouts after seeing your opponents models is like sucking a dick - it makes you a faggot.
>>
>>46718083
Great job missing the point. D-bag's are D-bag's irregardless of what faction they play, and obviously the WAAC assholes are going to jump ship when power creep happens. Yet OP still calls the asshole a typical "Tau Player" despite having been in the game for several years with another faction.

Tau get on top of the power curve for once and all of sudden every single Tau player is some WAAC faggot, always has been and always will be.
>>
>>46717210
9 times out of 10, the guy who refuses to play vs. Forgeworld is a waac formation faggot. Aside from the fact that all IA books are 40k legal, refusing to play against FW units in 7th edition is absurdly stupid. FW has nothing as cheesy as the worst GW offenders (except the Doom of Mymeara Eldar stuff, which is the only exception).
>>
>>46718558
>Tau get on top of the power curve for once

Theyve been shitting all over casual metas since their 6th edition update, and the criminally underpriced Riptide was introduced. Taudar, etc.

Lets not pretend the Tau hate is undeserved either, its been pretty well established through everyones real life experiences that Tau players are the biggest dicksucking waac faggots in WH40k.
>>
I don't care how strong the anniversary model is, it's fucking beautiful
>>
>>46718019
Break the tie, /tg/!
>>
Local tournament coming up. ITC rules; reposting because I didn't get any feedback around two threads back

The sorcs attach themselves with the spawn to hijack Tau triptide units / Stormsurge units / Wraightknights. Void shields are in place to mitigate grav stars. Two knights help the rapier shooting while also give the army stomp attacks against deathstars.

Not entirely sure how the army will go vs battle companies or scat spam.

# 1850 Point list - Tournament List

## Forsworn Knight Detachment - 950

2x Renegade Knight - 475 pts
* 2x Rapid Fire Battle Cannons, Stormspear Rocket Pod

## Cyclopia Cabal - 375 pts

3x Sorcs - 125 pts
* ML lvl 2, Bike, Spell Familiar, VotLW

## Purge Detachment - Renegades of Vraks (425pts)

HQ (45pts)
Renegade Command Squad (45pts)

Elites (110pts)
2x Renegade Chaos Spawn (55pts)

Heavy Support (270pts)
3x Renegade Rapier Laser Destroyer Battery (70pts)
* Militia Training, 3x Rapier

Renegade Rapier Laser Destroyer Battery (60pts)
* 3x Rapier

Fortification (100pts)
Void Shield Generator (100pts)
* 3x Projected Void Shields
>>
>>46718645
Sleep on that anon. Its just a beakie with a combi-weapon.
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