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You are currently reading a thread in /tg/ - Traditional Games

Thread replies: 11
Thread images: 2
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>Player/GM
>System
>Time available (Incl. Timezone)
>Voice or Text
>Method of playing (Roll20, IRC, Skype)
>Contact info
>Additional information
>>
>Player/GM
Player
>System
DnD 3.5e
>Time available (Incl. Timezone)
Flexible
>Voice or Text
Voice
>Method of playing (Roll20, IRC, Skype)
Any.
>Contact info
Skype: jaso111111 (Picture of a guy in an orange shirt)
>Additional information
I would like to test out some of the necromancer classes that 3.5 offers, but im flexible to what the group needs.
>>
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>>
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>Player/GM
GM

>System
Dragon Age RPG

>Time available (Incl. Timezone)
Weekdays after 2 PM EST

>Voice or Text
Text only

>Method of playing (Roll20, IRC, Skype)
Skype and Roll20

>Contact info
Skype: BloodyGuts
E-mail: [email protected]

>Additional information
Looking for two more players for a sandbox style game set during the Fifth Blight. The location where you'll start is still up for discussion (though we're definitely leaning away from Ferelden). The rules are extremely simple so even if you're not familiar you can pick it up as you go with no hassle whatsoever. Have a good character concept in mind and the group will decide how they've been brought together.
>>
>>46613307
Is the RPG as silly as the CRPG?
I really didn't like that system.
>>
>Player/GM
Player
>System
Almost anything non-fantasy
>Time available (Incl. Timezone)
GMT+0, availible most weekend evenings and some weekday evenings
>Voice or Text
Voice preferably
>Method of playing (Roll20, IRC, Skype)
Any and all
>Contact info
Reply in thread
>Additional information
Sortof a newcomer, I've got a few systems under my belt, but always willing to learn.
>>
>Player/GM: I'm a GM for a one-on-one or a GM-and-two player game. I'm hoping to run an "all arbites" game in the future, and this game will be a prototype/test run for it in the future. I'd like two people who'd like to RP a pair of Adeptus Arbites trying to put down mutineering Guardsmen (really just convicts and scum press-ganged to fight the Despoiler) on a Massive Transport ship.

>System: Dark Heresy 2.0

>Time available (Incl. Timezone): EST, Saturday mornings, sunday mornings

>Voice or Text: I can do either, but, would prefer Roll 20 and Voice

>Method of playing (Roll20, IRC, Skype): Roll 20 + Skype or Roll 20 solo.

>Contact info: [email protected]

>Additional information: This is not a previously-built campaign, and I'll be experimenting with Insanity/Corruption, and mixing Black-Crusade skills + Normal =I= stuff. There's no inquisitor, and there really won't be a lot of backup. It's not like the standard Dark Heresy game.
>>
>>46614416
It's the same setting but the rules are based off Green Ronin's Fantasy AGE system.
>>
>>46614416
What parts of it did you find silly? It uses a new system developed by Green Ronin, but honestly it does seem somewhat inspired by the CRPG in some areas.
>>
>>46613307
There's like six different BloodyGuts, which one am I looking for?
>>
>>46614416
I've looked through it, it's every bit as watered down and streamlined as the crpg, so mission accomplished i guess
Thread replies: 11
Thread images: 2

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