would like help figuring out what kind of modular terrain i can add.
>>46525335
the red circles are removable parts hiding ladders or big blocks i can replace with ladders
the yellow is block that fell off so you can see it can be removed.
>>46525370
this is without stuff.
>>46525335
Could we get some images of a decent size? That'd help.
>>46525604
>>46526123
Ok, looks like there's not much ground-space so I think you might be best doing something like wall detailing panels. Sheet of something suitably hard, couple of support bits out the sides to hold it up, stick details to it like tapestries, computer panels, pipes and panels, that kinda thing. Perhaps with a built in lip at the top to help old in in place (to hook over the walls).
Make sure the colours used are bright, even if it's just machinery, to contrast with the grey bulk.Since you're working with what appears to be standardised sizing, floor inserts could also be done; paint/print some stuff for floor tiles and the like, cut to size and slot in place to vary things up a bit and instantly change room theme (crappy broken rocks to quality wooden floor boards to deckplates to carpet...)
>>46526287
this is for comparison
i was thinking of maybe making blocks of rubble that fit on parts of the black spots as extra cover
What games do you tend to run?
It's pretty crowded, but games like necromundia or infinity could work OK. Zone mortalis could work, but you still use full 40k unit sizes.
Id add some platform buildings with nice sized flat roofs. To maybe cover some of the smaller ally ways. Or like watch towers, and maybe a sweet helicopter landing pad.
What's the best modular terrain out there for roleplaying games like D&D, Fantasycraft, etc?
These 2 youtube channels are very much related to this thread. Its a great resource for building dungeon tiles, furnishing them, etc.
theDMsCraft
TheDMGinfo
It looks like you've got room to add random accessory crap like desks, terminals, ritual plinths, or whatever, which you could sprinkle liberally around.