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Anonymous
War crimes and the men who commit them
2016-04-06 20:21:39 Post No. 46504426
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War crimes and the men who commit them
Anonymous
2016-04-06 20:21:39
Post No. 46504426
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Have you or your players ever had to deal with a war criminal in your games? A character who seems personable and approachable at first, but you later learn has done some morally questionable or really outright evil things in the past?
How did you deal with this person?
I had my players wrestling with the very same question in my Shadowrun 4th edition campaign.
They were introduced to a recurring NPC. A Seralathwen Navarrall, an elven noblewoman Tir Tiarngire whom they were contracted to smuggle into Seattle. She claimed to be the innocent victim of the Star Chamber's purges, and the Runners were well compensated for aiding her.
They ended up working with her on a few occasions where she proved to be tough and capable, and clearly had a military background. Then, on the eve of a big run, one of the recurring villains from our campaign contacted our Hacker out of the blue. He had some information they might be interested to learn.
It was Sera's personnel file. Lt. Seralathwen Navarral wasn't just any soldier. She was Tir Ghost. During the Tir's invasion of California, she was put in charge of a special unit engaged in "counter-insurgency operations." At first, they were just raiding rebel strongholds, but as the war turned against the Tir, her unit's tactics became ever more brutal. Eventually they started sweeping through towns and killing everyone of military age, leaving only children and old people behind.
When the PCs confronted her, she explained that she was a UGE baby. One of the first. Her experiences growing up in a world where meta-humans were unwelcome intruders fostered a deep-seated nationalism. No matter how heinous her crimes, they were in the name of the greater good. So that children born into the Tir would never have to endure the persecution and resentment she had.
In the end, the PCs decided to give her the chance to seek redemption.