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/swg/- Jolee Bindo for Grandmaster Edition
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Post about X-Wing, Armada, FFG's Star Wars RPGs, d6, d20 (Saga), movies, shows, books, comics, vidya, lego, lore and everything else Star Wars related

Previous Thread: >>46354431

Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>http://pastebin.com/Wca6HvBB

Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>http://pastebin.com/wCRBdus6
>https://mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0

Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault and the Star Wars LCG)
>http://pastebin.com/ZkpXpbJ1

Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>http://www.mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (d6, d20/Saga, etc.)
>http://pastebin.com/wXP0LdyJ

Reference Materials & Misc. Resources
>http://pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
>https://mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ

Just What IS Canon Anyways?
>http://starwars.wikia.com/wiki/Canon#2014_reboot
>http://starwars.wikia.com/wiki/Timeline_of_canon_media

The Clone Wars Viewing Guide
>http://img.4plebs.org/boards/tg/image/1442/36/1442364889994.png

Writefaggotry
>http://pastebin.com/cJY5FK9T

Shipfag's hangar
>https://drive.google.com/folderview?id=0ByhAdnTlOKOeQnA4SFByUC1aQWM&usp=sharing
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>>46384266
>Bossk
>>
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>>46384341
>Bossk the Sexual Tyrannosaurus
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>>46384289

Jolee Bindo was right;

Anime was a mistake.
>>
Anyone know of any upcoming X-Wing tournaments in the Rhode Island/southeastern Mass area (besides the Regionals)?
>>
Kel'eth Ur number one Sith.
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So why do people consider the cgi Clone Wars canon to the EU given that it was obviously made with rewriting EU canon in mind? It would be like if they didn't announce the new canon until after TFA but people still tried to shoehorn TFA into the EU canon even though it was very obviously made with no intentions of making it fit with the EU version of 36 ABY.
>>
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>>46384395
I want that game.
>>
>>46385557
>rewriting EU canon
Not exactly something that holds much importance with regards to the Clone era. That time period was already a bit of a clusterfuck with Tartakovsky Clone Wars, multiple Clone-era comics, and lots and lots of novels. At the time, TCW was just one more layer of confusion and one more potential Clone-era timeline to consider.
>>
so just watched the rebels ep. not sure what to think about it.
>>
>>46385557
Before Disney bought Star Wars, Lucas had always seen the EU and his stuff to be in a different canon. TCW was a part of his universe, movie level and everything. Because the PT already retconned stuff, they just had TCW retcon whatever it needed to since the canon levels worked that way. Once he sold, Lucasfilm pretty much showed everyone what was behind the curtain. Turns out that TCW was never made with the EU canon in mind, the ST would have been done by George, and even the spin offs. It was a mercy to the EU, now Legends, and nothing can be tainted further in it really.
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Do pirates tend to operate mostly on planets?

Seems like space piracy would be somewhere between difficult and impractical.
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>>46385967
Helicopter inquisitors made a good episode bad
>>
>>Seriously? 4-LOM and Zuckuss's story was great and Dengar's was amazing.

I have no almost no memory of Bossk or Dengar's stories except that I wasn't impressed. And Bossk's made me dislike him. IG-88's was amusing if absurd. I liked Zuckess & 4-LOM's, but my favorite was Boba Fett's. It had a terrible ending and Boba as a religious zealot (while kinda cool) just doesn't fit. But the scene's where he kills the old man and winds up in possession of the suppressed opera's of an alien composer just works for me. In fact, that's all his story needed to be and I would have been happy.
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>>46380490

Alright let's do this. Kota Build:

>Brawn 3
He's strong, but he's an old man. Never thought he was that much of a brute desu.

>Agility 2

>Intellect 3
He's a tactical genius, so I suppose he's got some brains.

>Cunning 3
As above.

>Willpower 4
Why everyone loves him. Bad dude, gets blinded and still tries to take on Vader. A couple of times...

>Presence 3
And a bit of this too.

>Skills
Athletics 3
Coercion 1
Discipline 2
Leadership 4
Lightsaber 3
Perception 2
Resilience 4
Survival 1
Vigilance 2

>Talents
Lots. He's from the Clone Wars period, where everybody had over 9,000 XP.

>Default Jedi Loadout
Parry 4
Reflect 4
Sense Emotions
Uncanny Reactions 2
Uncanny Senses 2

>Badass Determinator (Commando)
Armor Master
Durable 3
Physical Training
Unstoppable

>Clone Wars General (Commodore/Peacekeeper/Tactician)
Command 2
Commanding Presence 2
Confidence 2
Enhanced Leader
Field Commander
Improved Field Commander
(You could trick him out further with Keeping the Peace but I don't have the book here).

And Wookiepedia tells me he has a tendency to self-heal with the Force, so maybe give him Healing Trance 2. Also, definitely Adversary 2.

(Cont)
>>
>>46386245

>Kit
Lightsaber. It's a Clone Wars Lightsaber, so probably super badass, though you could tone it down to a normal F&D level and say it's gone a while without maintenance if you want.
Heavy Battle Armor.

>Powers
He's a Jedi Master. So, in his prime, Force Rating 6. He supposedly 'loses his connection' after getting Blinded, taking him down to 3, but whether he fully recovers or just goes back a few points by the end of the game and TFU2 is up to you. I'd put him at 5.

>Bind
Does he ever grab Galen in the boss battle? I don't remember, but it wouldn't surprise me. If so, he has this, no upgrades.

>Enhance
He has Force Leap and Vertical, as well as everything down the Brawn tree including the Commit power.

>Foresight
The basic power, enough to realise his and Starkiller's destinies are intertwined.

>Move
He detaches the whole room that he and Starkiller are in. 2 Strength Upgrades, maybe 3. He has Disarm, so give him the Hurl and Range Upgrades as prerequisites. One Magnitude Upgrade; at one point he snatches two Lightsabers at once.

>Sense
He uses Detect Thoughts at some point. Being a Jedi and a Lightsaber duelist, you may want to give him the Control tree on the left, but he never actually confirms he can do it.

And all he's missing is a way to see while blind, which I believe we're getting a power for in the Seeker sourcebook.

Throwing in Toughened 2 and Grit 2, he's got:

>Soak 6 (moar with Committed Force Die)
>Wounds 17
>Strain 15
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>>46386081
Depends on the band in question; in a game I'm taking part in, I'm a pirate who serves with a smaller crew that operates mostly in large freighters and small repurposed warships from the days of the Late Old Republic and Empire period.

There are other pirates in the sector that operate off planets, and a couple others that operate out of repurposed ships.
>>
>>46386143
yeah chopper inquisitors annoyed me. if it was just the one then sure it's a move he figured out. but all of them doing it was stupid.

so i guess the implication is tri-lekku waifu is dead?
>>
>>46386081
Depends on where you are, I think. Ships seem to be able to jump to hyperspace pretty close to planets, so there's only a relatively narrow to jump and ionize them before they can escape. And, of course, boarding it, looting it, putting a prize crew aboard or taking it under tow- all of these take time. So pirates would be unlikely to get away in a well-patrolled system, where police corvettes could respond quickly.
Of course, most systems aren't well patrolled. Or patrolled at all, really. So out on the fringes, there's plenty of opportunity to set ambushes, and a good ion cannon makes disabling small freighters easy and painless. Of course, freighters operating in unpatrolled space are likely to have some sort of defenses, so the pirates would want as much superiority as possible...
So really, it comes down to three things. One: how good is the pirate's spy and communications network, to track the movements of likely prey. Two: how long can the average prize fund a pirate flotilla? And Three: how much traffic is there in unpatrolled space to prey on?
If there's a lot of traffic even in dangerous space, prizes will be coming fast and thick; if the average prize can sustain a small fleet's operations for a while then a high rate of successful attacks isn't necessary to sustain space piracy. Since Star Wars light freighters are fairly cheap (and I assume the average megafreighter doesn't travel anywhere near pirate space), I'd lean more towards 'heavy traffic' myself.
>>
>>46386459
Yeah, I was ok with it being 8th Brother's gimmick, but really? Everyone starts doing it and my friends in the room all cracked up every time it happened.
>>
>>46386459

She's not dead, but SW: Rebel's part in her story is over. I doubt she'll appear in the series again.

There is a good chance we won't be seeing any more inquisitors for a while.

And yeah the hover sabers is kinda silly. I mean repulsorlift in the saber as part of the spin function sure, but using it for flight? Too much.

Would it have been as bad if they used the repulsor lift to perform fake force jumps? Maybe still dumb, but not as dumb? I dunno.

His little grenades were cool at least?


Also, I wonder whether Kana will become more wiser and become less active and become more of a support character or if he is gonna go full Jedi Zatoichi.
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What's something fun I could have my PC's do with an expensive but legal cargo load bring brought to The Wheel? They're starting at Raxus Secundus and bringing a full cargo hold of... something, to The Wheel. I can't think of something to make it worth the higher than average pay.
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>>46386758
how do you know that? what is goin' on there?
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>>46386868

How do I know what? The part about Ahsoka? Its based on what Dave Filoni said in the finale's Rebels Recon.
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>>46386794
Not sure what era The Wheel is from since I've never heard of it, but maybe they could be holding some secret thing the Empire was outsourcing to random jerk offs to make. They then killed the people who made it and are planning to kill the people when they bring the thing to them so it stays absolutely secret and non official. Have them unsure of what to even do with the thing they have or how to hide away from the Empire. Maybe even have a backup story in case they decide to give the thing to the Rebellion or something. Sorry if that sounds like crap, I've never really played any tabletop games so I only have a small knowledge of how to play them.
>>
>>46386794
>>46386894
Being more specific maybe you could make it some sort of virus that can be programmed to only kill off specific species. Maybe the Empire made it so in case a planet got extremely involved in the Rebellion, they would threaten the planet with the virus and then in fear of killing off their race the government of the planet would blockade themselves until the Empire found the source of their Rebellion and destroyed it. Something that's as close to a nuclear deterrent as you can get in a galaxy.
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>>46386894
The Wheel existed since around 80 BBY as a hotel and casino in the mid-rim. From what I can tell it was all above board, but casinos always have shady shit going on.
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>>46386794
just make it a huge fucking pain in the ass to handle,like it's fragile as hell and it leaks nasty shit 24/7 and it makes the hyperdrive randomly cut in and out
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>>46386794
>>46386959
Putting more thought into it, if someone brings up the "but can't they just hide some of their species from the galaxy so their species would survive the virus?" bring up that the biggest risk is losing their culture since the virus would kill the people on planet first and any hidden people wouldn't be able to get to the planet in time to save their architecture and databanks from being destroyed.
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>>46386794
>I can't think of something to make it worth the higher than average pay.

>High-grade bacta
>Old, rare, and artfully crafted blasters
>A Force-sensitive prodigy in cold storage, to be sent to the address of one S. Tam
>Rare, expensive animal in cold storage
>Rare metals like cortosis, phrik, etc.
>Holocrons
>Artwork
>Mint-condition collectibles (Action figures, comics, literature, etc.)
>Other Jedi/Sith artifacts
>The Glove of Darth Vader
>>
>>46387002
How to meaningfully portray something like that within the game though?
>>
>>46386894
>>46386959
>>46387007
this is a bit over the top for a random EoTE adventure. it'd be a not bad plot for a high-lever AoR game, but for a bunch of random crooks it's way, way out of their league
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>>46387028
the hyperdrive bit could make for all sorts of random encounters, and the rest can be calls for random, sudden skill challenges to make your crew go "they don't pay us enough to deal with this shit"
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Why haven't the droids chewed up the Galaxy?

I need to know because I'm considering the machine apocalypse plot in one of my games.

Did Dune happen?
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>>46387052
Most droids aren't programmed to be very smart. Mind-wipes keep the vast majority from developing personalities beyond their base programming, ion weapons are affordable and ubiquitous, and droid programming in the setting still hasn't reached the level of sophistication necessary to out-improvise a skilled meatbag.
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>>46385855
>>46384395
>>46384341

There's only one true version of Bossk guys.
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>>46386794
Trouble with tribbles:
>have cargo
>makes squeak sounds
>wake up to squeaks in my room
>furry little thing, so cute
>ARE YOU FUCKING KIDDING ME THEY ARE EVERYWHERE
>CANT SLEEP THE SQUEAKS
>Miscommunication, buyer doesn't want them, was a letter off on the delivery form
>seller won't take them back
>fuuuuuckkkk can't get rid of them
>have to find anti-furball tricks to make them move on
>>
>>46384395
>>46385855
So... this, in game form?
https://www.youtube.com/watch?v=1VBoB5zuOFg

Not gonna lie, I'd play that and buy the IG-88 DLC.
>>
>>46387081
Maybe you could do something like this:
>some droid from the Old Republic era never got a mindwipe
>they now have a god complex
>they release a virus onto the holonet that copies their memory and places it in other droids
>they even do this to mind wipe machines (I'm not sure how droids are mind wiped but I'm assuming they're hooked to computers or something)
>they make the personality activate a few months after it gets into the droid because a sudden burst of droids being taken over by the virus would just make most people turn off their droids until the virus was dealt with
>it's spent thousands of years devising Macgyver tier ways to kill people using odd droid types like astromechs. Basically using robot guerilla warfare
>>
>>46387052
Ion weapons are pretty easy to get a hold of.

I hate to shoot down your idea, but Star Wars weaponry makes a droid rebellion a pretty difficult thing to manage.
>>
>>46387203
This could be interesting in the imperial period because only the empire has the holonet
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>>46387236
...you know there are supercharged plasma beams which kill people dead as well? They're called blasters and somehow organic life has survived
>>
>>46387276
Stop being pedantic, you know what I mean.
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>>46387337
I actually don't.

Renegade droids are a thing. They get more complex emotionally. All it'd take is a droid making droid to get the ball rolling. And the droids made by a droid wouldn't be bound by our weak flesh
>>
>>46387458
>a droid making droid
Who could possibly be retarded enough to program and construct that sort of droid?
>>
>>46387458
Individuals? Yeah, cool. But my point made by saying how common ion weaponry was and how it would effect a major droid uprising is exactly the scale of the uprising in question.

One or two rogue badass droids mucking about? Everyone's probably coming at them with blasters because getting specialized equipment for one broski isn't that big a deal.

Major droid uprising? Holy shit culture as we know it is under threat, everyone get the droid-buster guns and the LITERALLY NAMED droid-buster bombs!

Especially after the Clone Wars, the Galaxy Far Far Away must have quite the tactical book for killing robots in particular. Combine that with commonly-found weapons that don't even bother with shielding, just go straight through armor to the electronics keeping those droids alive (apparently the clone troopers fired blue blaster bolts because they had more ion energy than normal, fancy that when fighting droids), and you have any major droid uprising going south really fucking quickly unless it's handled by a strategic and political genius.
>>
>>46387523


Holowan Laboratories
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>>46387523
A droid could learn to do it. That's why get periodic memory wipes. So they don't get too smart for their organic companions like HK-47 or R2D2 do.
>>
IG-88 went about as far as rogue droids can go.
>>
Attempting Armada on Vassal. Why do the cards within the game have no numbers on them?
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>>46387107
>>46387162
Best Bossk.
>>
>>46387523
>Who could possibly be retarded enough to program and construct that sort of droid?

Someone who wants to exponential production their enemies obviously.

Droid builds a Droid, Those two droids build two more droids, those droids make more droids, others build mining droids, others build droids to build weapons, others build combat droids. Droids build factories, those build more droids.
>>
>>46388452
Not all droids could be droid building droids unless they had an unlimited supply of materials. You'd need some droids to get materials and probably other droids to protect those droids.
>>
>>46384289
Non-canon.
>>
>>46388481
>Not all droids could be droid building droids unless they had an unlimited supply of materials. You'd need some droids to get materials and probably other droids to protect those droids.

Well, obviously. But with the right initial setup, (Starting resources, resource shipments, a resourcing operation to begin with), such a setup can really get ridiculous.

My suggestion? Asteroid mining.
>>
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>>46388586
>star wars meets replicators
Fund it.
>>
>>46388647

It's called Lego
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Squadron name: "Crash this freighter with no survivors"

"Big guy" TalonBane Cobra
-Predator
-Glitterstim
-EU
"Dr. Palob" Palob
-TLT
"Lotta loyalty for a" Hired Gun
-TLT
-Unhinged Aatromech

R8

also help me fill the laat 10 pts with memes
>>
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>>46386758
>Kanan turns into a drunk
>later on realizes he kicks more ass when blind

Rahm Kota needs to live on with another name.
>>
>>46389289
>crashing the plane as a theme
>list does not use the biggest guys of all like the ghost or decimator
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>>46384289

Can someone with Nexus of Power phone pic or scan the info on Empress Teta? Flavor and anything/everything really. Group is going to the Deep Core.
>>
>>46390020
Look at the names of the pilots ffs
>>
>>46390405
>>46390020
>>46390328
This April Fools joke should not be as amusing as I find it.
>>
>>46390422

Check out /v/ for some hilarity
>>
>>46390442
The layout is trash though, I get the joke but it's so shitty to use I'll probably just take the day off 4chan. April 1st's almost over in Aus anyway.
>>
testing 4 names
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>>46390494

Yeah, its a gonna be a funny joke when the layout is permanent
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>>46390529
That would truly be some bombad memery.
>>
I already want to kill myself.
>>
+Tammy
Aww, don't be like that.
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>>46390762
I'm just gonna sleep and hope this is gone by the time I wake up.
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>compile list of all playable species from the FFG SWRPG books so I know my options before we start playing our first game
>find out the software i was trying has shit export tools and can't even bookmark the PDF, doesn't support proper generic styles so reformatting text to export for something else requires hand-formatting everything, can't even use the exporter to change fonts because it doesn't support applying multiple fonts so it fucks the dice icons, and its ToC generator doesn't do page numbers (it thinks using a page placeholder in a link to it works, but it doesn't)
>decide to upload manuscript anyway to ask if i missed anything, 4chan april fools appears to have broke pdf uploads on /tg/
https://mega.nz/#!xgB1iDAK!ImXC7tiBCiOzcA0N8BpHbkZvp6iJeZPb4_wmN-3E0hs

wish me luck for having to copy+paste the entire thing over to something useful tomorrow so I can format it better
now I'm going to go hang myself on my pillows
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>>46390800
>says i can't
>does anyway
>>
Jolee bindo and kreia did nothing wrong.

Force users are bad for the galaxy, but if they have to exist, neutral ones cause the least harm.
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>>46390979
>neutral ones cause the least harm

Gray Jedi are shit, Edwin. Its mary sue bullshit for people who want power and lightsabers without having to adhere to a code or worry about consequences
>>
>>46390979
>Jolee
>Neutral
He's far from neutral, regardless of what the morality slider says. Old JB is more heroic than the OJO of that time period. Were he born in a later time, he would probably have jumped on the Legends NJO bandwagon for Jedaifus and adventure.
>>
>>46391017
That's why kreia is the best. She sees the chaos the eldritch force causes, and sets out to kill it. And she would have gotten away with it to of it wasn't for that silly exile valuing her life over the lives of the galaxy.
>>
>>46391064
>Kreia
>Wanting to kill the Force
>The very same Force that infuses nearly all life in the universe
Her plan would likely have resulted in omnicide and left nothing but Vongshit and maybe Myrkr. Not to mention the fact that a mass ysalamiri breeding program would have been far less retarded that hiring a fuckton of incompetent Dark Jedi mooks and hanging out on the shittiest, most glitch-ridden rock in the galaxy.
>>
>>46390979
>Thinks Kreia is actually gray

And I'm guessing you took everything she said at face value too?
>>
>>46391148
She has good motivations, which are neither light or dark sided. Wanting to kill the force, the whole force, both sides of the force is NY definition neutral.
>>
>>46391129
The force infused all life, but isn't necessary for all life. The force is a very adaptable parasite, that she was removing.
>>
R8 my list, teeg.

98/100

>Epsilon Leader
Comms relay

>Omega Ace
PTL Comms relay

>Kath Scarlet
Lone wolf, Mangler cannon, mercenary Co-pilot, Engine Upgrade
>>
>>46387203
>they release a virus onto the holonet that copies their memory and places it in other droids
That's not how droids work, and most assuredly not how the holonet works
>>
>>46388452
Fuck off with the Von Neumann Machine shit, pal.
>>
>>46391191
To do so she lies, manipulates and kills innocents. Plus killing the force will have unknown consequences for the galaxy, likely bad ones. How can we even be sure that the Exile won't kill anyone? As bad guy exile totally corrupts his friends and gives them cancerface, seems pretty unlikely that having him "kill the force" won't just kill everyone like how it kills the Jedi council near the end of the game.
>>
Fucks sakes, is April fools day also "take-the-b8" day or something?
>>
>>46391017
>Grey jedi code
>It's just the jedi code with meaningless bullshit tacked on

Perfect representation of a grey Jedi.
>>
>>46391201
The only parasite I see is Kreia herself. Ungrateful bitch camps out on my ship breathing my life support, eating my food, and enjoying all those wonderful Force powers all to bite the hand that feeds.

Fuck that shit. Wish there was an option to leave her on Peragus or kick her out the airlock. Adventure solved, time for bikes, bitches, and cards.
>>
>>46391291
>Randolph Keith

Fate decided that is definitely my next character name
>>
>>46391412
Kind of a boring name for Star Wars, no?
>>
>>46391421
I guess that's true. I'll save it for my usually Forever-DMing for an NPC though.

Unrelated but what's the name of the guy who helps with the briefing in ROTJ who has a pointer stick? Kind of need it for a game I'm running
>>
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For EoE, one of the starting ships is the YT 1300. What are some good modifications for it?
>>
>>46387527
Why don't clone troopers mostly have ion blasters then? Just order 66? 99% of their enemies are droids
>>
>>46391463
Crix Nadine?
>>
>>46391519
Some of their weaponry was explicitly confirmed to be ion-based. The DC-17m's blaster setting apparently used ion energy.

Ion weapons come with some problems, too. In Legends, ion cannons apparently have trouble with long-range accuracy. They're also primarily used for disabling electronics rather than outright destruction. A starship that's been hit by an ion blast still has a chance of restarting unless the ion weapon in question was grossly overpowered. The Star Destroyers hit by ion shots over Hoth seemed relatively intact. So if you want to pierce armor, shoot a dude through cover, blow up a starship, or kill a meatbag, you're shit out of luck.
>>
>>46391017
>Gray Jedi are shit, Edwin
All except one.
>>
>>46391519
Shooting through cover. The organic militias that make up a lot of the CIS. Angry wildlife. Lots of non-droid targetd
>>
>>46391466
The Mellenium Falcon upgrade.
>>
>>46391215
Eh... I personally would do without Kath, and instead put the points towards more ships.
>>
>>46387458
>>46387523
>>46387557
And this is why we have to shut down all the droids, before it's too late.

Well, since it's a long time ago, it's probably already too late.
>>
>>46391421
Your parents must have hated you.
>>
>>46392880
Better than a Rodian named Gort.
>>
>>46393116
"IT'S GREEDO, DAD!"
>>
>>46386245
>>46386361

Awesome. Admittedly, I'd give him Brawn 4 and Intellect 2. Age doesn't affect Jedi the same as it does for normal people.
>>
>>46391215
Kath is solid with a mangler. I'd consider a tactician or Kallus to give you extra stress or modification. Also swap lone wolf for VI so you get PS9 boosts. Optional inclusion would be slave 1, extra munitions, and thermal detonator for more fuckery.

Epsilon leader is better with more ships to clear stress from. Omega Ace is neat, but tends to be risky using all her actions for crits.

You could set Kath up with omega leader or the Inquisitior to fuck shit up with wampa as a backup annoyance. 3 black ties w/ crack wouldn't go amiss either.
>>
>>46390979
Jolee, yes.

Kreia was full of shit and Jolee would have handled her easily if they ever met and talked.
>>
>>46392880
>Its That Guy named Jeff
Maybe they had a sense of humor
>>
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Hey guys I have two lists for you, both staring the ghost and I wanted to see what you thought.

This first one I have had about 50/50 success with. It seems to be the strongest, but has a huge weakness to tie swarms, as expected.
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>>46393712
and then a more thematic list that looks like it could still work, and hey, it has the whole ghost crew! Best part is the boys are all left on the ghost alone, and its playstyle matches. Chopper slams into shit, stresses it out, and even when touching zeb gets a shot. they should stress themselves early so that ezra gets to use his ability, and you wont be taking actions anyway, since you should be bumping.
>>
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Testing for name.
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>>46394094
Your grandad must have been a Italo-american hatmaker
>>
>>46393712
VCX and the B don't complement each other well. They have roughly the Dane strengths and weaknesses. For the points you could take Gemmer as a dodgy flanker.

>>46393766
Love Chopper, but the B issue is still there.

Be careful of overloading the VCX and shuttle, especially if you want them to stay together.

Maybe something like this?
VCX-100: · "Chopper" (37)
Autoblaster Turret (2)
Fire Control System (2)
Anti Pursuit Laser (2)
· Hera Syndulla (1)
· "Zeb" Orrelios (1)
· Ghost (0)
Attack Shuttle: · Sabine Wren (21)
Push The Limit (3)
Dorsal Turret (3)
· Kyle Katarn (3)
· Phantom (0)
A-Wing: · Gemmer Sojan (22)
Proton Rockets (3)
Guidance Chips (0)
A-Wing Test Pilot (0)
Adaptability (0)
100/100

Launch Sabine before you close so she can do her thing on the next crucial turn. Chopper flies down their throat while the others harass.
>>
do people actually play saga
>>
For those who have seen it, how the fight between Vader and Ahsoka?
>>
>>46394293
It's the best d20 system bar none
>>
>>46394342
"Epic final fight." "- and a little gut-wrenching."
That's how I'd describe it.
>>
>>46394342
bit too short

it's pretty obvious they cut out the meat of it to keep the rating down
>>
>>46394293
I played it once, I didn't care for it yet I like Pathfinder, what's up with that?

If you're going to play a Star Wars RPG, play the FFG one. It's well worth the funny dice.
>>
>>46393712
>>46393766

I like the first one better, but I feel like you should at least add Chopper to the Ghost (he's free, afterall). The second list looks like it could work, but I feel like the crew aren't set up optimally... Hera on a generic B-Wing is kind of... Meh. For someone like Keyan, with Stay on Target, she'd be awesome! But a generic Blue would benefit more from Advanced Sensors than FCS and Hera. Although I see what you're trying to do there, in making it not care about stress at all. I think a better option, would be to find a way to stick Ezra and Hera on the same ship (Chopper). That way you can red maneuver all day, and benefit from it as well. Toss on an FCS, and you'd be gold. Although Chopper and Zeb work nicely together.
>>
Try this one. I'm really considering utilizing the new illicit cloaking device.

>Talonbane Cobra
Cloaking device, stygium particle accelerators, PTL
>Bossk
HLC, Calculation, Glitterstim, K4, Recon Spec, Outlaw Tech, Engine Upgrade, Hound's Tooth
>>
>>46394460
With just talonbane and bossk you don't have a ton of hit points. And neither of them are particularly defensive.

Talonbane is a guided missile. Spend on him only what you need, VI/crack and cloaking as a one time super boost/roll. His job is to trade himself for a more valuable enemy.

You can keep bossk reasonably cheap with K4, VI, engine, maybe a mangler as a bit, hitty bastard. But he is only 1 agility so don't go crazy. You can fit a whole extra ship in, like a blocker Z or annoying n'dru on a flank.
>>
>>46394293
Not since FFG Star Wars came out. Played several campaigns of Saga, though. It's a decent system, but FFG just captures Star Wars better IMHO.
>>
>>46394380
>>46394397
Just watched it, you think they cut off some parts to keep it children friendly? All I could find on youtube ended with Vader getting out if the rubble after the exposition then black. Do we see ahsoka's death in the episode?
>>
Any resources for playing in the old republic?
>>
>>46394731
Nope.
>>
>>46394460
I really feel that if you're going to dink points into the hell-boat 666, you've gotta take Gonk on it. Even if it's just a Weapons Engineer + K4 Latts Razzi... The damned thing is worse than a Decimator for dodging shots (with Ysard), and it has four less hit points too!

Otherwise Talonbane is interesting, and Cloak Device is a solid bet for hkm, but your list needs more than just those two ships out there. Talon is just a Khyaxxz, afterall. He's a fire-and-forget missile that doesn't have the astromech options that make Corran, Poe, or Wedge survivable.
>>
>>46394276
I disagree with the B-wing sentiment. B-wing's biggest foe is an arc dodger, so if there is one present, I stick close to the ghost, mostly in its rear arc if it still has one. Sabine + Kanan is a great arc dodger, and I wouldnt switch to kyle if you look at the attack shuttle's dial. Kanan turns it into an A-wing w/ 3 red. However, A second ard dodger would better cover the ghost's weakness, jousters, especially swarms. I have Aces, but not A-wing expansion yet. We shall see how the first list works on monday, then go from there.
>>
>>46394834
If you can scrounge up 2 more points in that second list, Jake Farell with VI and PtL, Title, Autothrusters, and Chaardon's Refit, makes for a cool 28pt Arc-Dodger to replace the B.
>>
>>46394453
Oh yeah, first list is def a serious list. and yeah, I will add chopper in. Clutch focus or K-turn boost seems like fun, esp with free target locks. Thanks mate.
>>
>>46394276
I feel like the way to go is to get the cheapest shuttle on the block and just pump up the ghost and the ace:

More defensive VCX with Kanan
https://geordanr.github.io/xwing/?f=Rebel%20Alliance&d=v4!s!156:107,120,-1,-1,40,38:25:3:;162:-1,-1:26:-1:;86:27,73:7:25:U.18&sn=Unnamed%20Squadron

Or more dodgy VCX with Hera
https://geordanr.github.io/xwing/?f=Rebel%20Alliance&d=v4!s!155:107,120,-1,-1,40,32:25:3:;162:-1,-1:26:-1:;86:27,73:7:25:U.18&sn=Unnamed%20Squadron
>>
>>46387052
>Crew stumbles upon an old bunker
>Turns out, planet spanning complex of Droid making droids
>Literally billions on billions, been at this for a while
>Call themselves "Necroids"
>>
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>>46395234
We necron now?
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>>46395234 (You)
We necron now?>>46395324
No no, "Necroids".

Short for Not Evil Cunt-droids
>>
>>46394736
SAGA has hood sourcebooks for a bunch of Eras. Their KOTOR one is pretty neat.
>>
>>46391835
Thanks man I wasn't sure how to search for him. He was captured along with the PCs and has been providing a lot of unwanted exposition
>>
>>46395946
It's Nadine, not Nadine, FYI
>>
>>46396363
>>46395946
Fucks sake, it has a M, not an N
>>
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>>46388491
>Non-Canon
>>
Okay first; what's up with "crimelord" being the only job out there for Hutt? I mean Jabba and a few others are, fine but all of them? Every game I every played or comic I've read had hutts as crime lords. How the fuck do they get far in crime? Doesn't someone just gives them a grenade for breakfast and takes over? and why always criminal activities, why not let's say a corporate businessman?

Second; what the heck happened with the UI for the site? I can't find any reference in the news for it.
>>
>>46397537
i can answer the second. today is april 1st. so the joke is our ui looks like google +
>>
>>46397578
Goddamnit here I was thinking I'll get away clean this year.
>>
>>46397537
>All Hutts are crime Lords

Blatantly false, but many get involved in crime because it's a family business.
>>
>>46397537
>Doesn't someone just gives them a grenade for breakfast and takes over?
Healing factor and natural toughness. It takes a lot to permanently put those fuckers down.

Also, there are Hutts that don't partake in crime. Hutt Jedi do exist and the Hutts do have their own shipbuilding industry, so shipwrights and engineers most likely do exist. Seeing as Hutt armor also exists, there probably were Hutt blacksmiths at some point in the past.
>>
>>46387011
Pretty sure half of those things are illegal, anon.
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>>46387052
>Why haven't the droids chewed up the Galaxy?
Look up "The Great Droid Rebellion".
>>
>>46397916
Anything is legal if you pay enough bribes.
>>
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>>46387011
>The Glove of Darth Vader
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>>46397992
Way to avoid admitting that you made a mistake.
>>
>>46397537
>Okay first; what's up with "crimelord" being the only job out there for Hutt?

Because the hutt we saw in the original movies was a crime lord. That's how star wars EU works.
>>
Anyone play rebellion yet? I'm reading the rules now while I wait for my gfs pedi to wrap up so we can hit up the shop to play
>>
>>46398273
I know it's a mistake. I'm just moving goalposts for the sake of a joke.
>>
>>46397537
Hutts are a personification of vice.
>>
>>46397537
>Hutt CEO
>has zero ties to organized crime but is still an utter bastard within Imperial law
>used to be an accountant for the Cartel before striking out on his own, felt underappreciated
>personal assets now rival his entire clan's

thanks for the NPC antagonist idea anon!
>>
>>46398623
Good shit anon. Hope that works out well
>>
>>46398769
I actually have all the Nemesis characters I need for my current campaign (And one of them is definitely a Hutt crime lord) but I'm totally saving this for the next one
>>
>>46398806
Nice. I'm trying to convince some friends to try and aor campaign. Scared as fuck to dm though
>>
>>46397537

Hutt Historian. The species goes back close to 20,000 years, and has been a big player pretty much from the moment they hit the spacelanes. They've got palaces and warehouses full of ancient books and artifacts and stuff, it wouldn't be too hard for a Hutt to get properly educated on all this stuff. Hell, one could probably make a good living dating and appraising the private treasure troves of the various hutt lords, and in their spare time pursue archaeology or something.
>>
>>46398934
>Hutt Historian

"That lightsaber belongs in a museum!"
"So do you!"

>>46398889
My best advice is to plan light and let the dice flesh things out as you go, as well as letting players suggest Advantages/Threats even when the roll doesn't involve their characters. When you ask for them to contribute to the story you get them invested in it and the game.

A small example: I just ran the first part of Beyond the Rim for my group, and one of them rolled Knowledge [Outer Rim] to see if she knew anything about the Wheel. When she rolled a Triumph I said "yes, because you've been there before!" It didn't change the course of the game, but that player was definitely excited to show the other PCs around when they landed, pointing out the best bars and casinos from her last visit. We also tied it into her backstory and said her last visit was as a teen while she and her parents were on the run from the Empire.

It was a little thing but it ended up carrying weight for that player. That's why I love these dice, goofy symbols and all.
>>
Anybody got the special Obligation/Motivation charts from Special Modifications? Kind of want to build a Modder/Rigger now, and I'd like to see the new stuff.
>>
>>46398413
Nah, I've watched the Dice Tower playthrough and it seemed pretty neat. I'm waiting on my copy from CSI.
>>
So, I've come to the realization that I'm a very mediocre x-wing player. A year ago I was the hottest shit in my area and now it feels like everyone has caught up to or surpassed me. I'm not sure if I've just hit a skill ceiling or if 'easy wins' have made me a lazy and unimaginative player but I'm pretty bummed.

Store Championship season is pretty much over and all I really did was suck and explode. I've watched all the videos and read all the blogs, and I'm not really sure how to get better from here.
>>
>>46399921
Watch your local games. Figure out the strategies of each player. Then, using what you know, you can figure out how to counter them.
>>
>>46400116
I think that's good advice, though I'm not sure it will make me a better player if I'm relying on knowing my opponent. Especially since my area has a lot of travelling players who roll in from other cities. Thanks though, anon (I mean Trisha). I'll definitely take that to heart.
>>
>>46390800
Is it at all possible to include pictures of the races in what you are making? Visual representations help players so much, especially if they are loosely familiar with the setting and don't know about all the cool aliens in Star Wars.
>>
>>46385557

Because, as was recently stated, 'canon' is only relevant for knowing what matters when determining what matters in FUTURE stories?

Legends is still as valid as it ever was, within it's own context. It's a 'complete' Star Wars setting, the original Legends so to speak, and aside from the horrible entries and plotholes, is vast enough for everyone to find something to love. As a roleplay those last few years were glorious; the guides, handbooks, and of course Edge/Age/Force.

Disney's new reign is far too small at this point to make any judgement calls on. I like the Vader entries, they have been consistently strong. I like TFA and am of course looking forwards to future films. That said, Rebels is decent with a side of meh, and most of the books are dull as hell. The (video) gaming is atrocious.
>>
>>46399921
Let's see if we can help. Is there a certain build you face often? Or a player that uses a certain tactic who always beats you? What kind of lists show up in your meta? What are people brewing up?

Maybe we can help you build an outlier list that stands out, is unique in your meta, and so isn't as easily countered.
>>
>>46384289
I told him that the snake would bite him. Why didn't he listen? :'(
>>
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What am I looking at?
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>>46400833
A really, really, really shitty graph. No labels on the y-axis, no units on y or the x, only four variants show. 3/10.
>>
>>46400673
Well, wave 8 has been throwing me for a lot of loops but I think I'm getting the hang of it. I have 3 lists I'm fucking with currently

>2x Contracted Scouts w/ deadeye, plasma torps, extra munitions, R4 Aggromech, Guidance Chips, Recon Specialist
> Palob with TLT, Wired, Zuckuss
This list has done pretty well but there's a 4x Baron of the Empire TAP list with PTL, Title, and AT that's been a little scary. Trying to stick turret damage to a bunch of AT 3 agility ships with focus and evade is a huge pain in the ass. I love the extra focus over the 3x jumpmaster list for protecting me from token theft/removal as well as the offensive and/or defensive boost for the ships. Palob is super accurate, strips the tokens he doesn't steal, and is meant to keep Poe/OL/token stackers from hurting my feelings. I beat a list with a TC Super Fel pretty handily, but I think a stealth device and palp may make things a shitload harder.
I also fear the 4 TAPs. I was thinking of trying to fit feedback arrays onto the scouts for keeping arc-dodgers and shit out of my craw but I'd have to make room someplace. I'd rather keep Palob, so maybe drop recon specialists and go Feedback+ crew? 4LOM on one and Boba on the other might be cool.
>>
>>46401089
The second list was
>Dash w/ PTL, EU, HLC, Title, Kanan
>Lothal Rebel w/ Autoblaster Turret, FCS, Hera, and APL
This list has been smoking the newer players but hasn't beaten anyone experienced. The only time I played the 4 TAPs was with this list and I just couldn't stick any fucking damage at all. It was frustrating and I'm pretty sure the list is just shit so I've all but scrapped it. I was considering dropping APL and replacing Dash with 3 Green squad A-wings with crackshot, adaptability, AT, and the refit but that's likely also retarded.
>>
>>46401163
The third list, in the 'if you can't beat em' vein, was something I cooked up to deal with TAPs and Jumpmasters

>Carnor Jax w/ PTL, AT, Stealth Device, Title
>2x Barons with PTL, AT, Title
>Backstabber

I haven't gotten to try it yet but I'm not super confident about it. There's a big event coming up next week and a lot of people from out of town are coming in so I'll definitely see the entire gamut of wave 8 plus all the Poe and Palp shit we're all familiar with.

Lately I really haven't felt confident with any lists, which has hurt my practice time as I keep switching between stuff. I'm 4-1 with the first list and 2-2 with the second. I'm willing to explore some other choices but really I don't know much of what to expect.
>>
>>46400826
>Going Dark Side Revan

Monster.
>>
>>46401512
But I wanted to rule the galaxy with Bastilla. I still felt sad for all of them.

At least I didn't go full edge by killing random people and robbing beggars.

Peace and security for my new empire!
>>
>>46401716
>Peace and security for my new empire!
>Forgetting the first line of the Sith code
>>
>>46401340
Well TAPs are amazing with ptl for their cost, effectively turning them into a mini Soontir minus a red die, but I think your scout lis works much better than the others. Palo does Palo things, and is the weakest point in your list, because of his frailty. But those contracted scouts should tear up whatever else you happen to come by. I'd start with that, and build from there. Guidance chips has made ordinance viable again, so whatever you can do to capitalize on that is really going to help you out.

For instance, I'm working on a 2 punisher plus jonus build, a 4 bomber squadron, and a triple phantom list to wait out the plasma torpedo alpha strikes.

Think outside the box. Many of the new builds are working well because they are countering the past meta. Get ahead of the curve and counter the counters.
>>
>>46401340
>>46401810
Plus Carnor Jax IS a viable counter to the upcoming Jumpmaster spam, so good on you there. I might even consider dropping back stabbed and the TAP's for the Inquisitor and Soontir, if the points are available. Those 1 hard greens are amazing for ptl, but interceptors are interceptors.
>>
>>46401778
Victory breaks my chains. The way I reach victory doesn't matter.
>>
>>46401778
>>Forgetting the first line of the Sith code

>Thinking that the first line literally means any peace ever is badwrong
Sith like you are why the Sith never won before Sheev.
>>
>>46401778

That's referring to inner, emotional peace. Not peace as the opposite of war.
>>
>>46402028
>Wanting peace as a Sith
At that point, you pretty much just become a Jedi with a very dark fashion sense.
>>
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>>46402079
What's the point of carving out an empire if you never have a chance to sit back and enjoy the fruits of your labor?
>>
>>46402120
>sit back and enjoy the fruits of your labor
If by "enjoy," you mean "commit atrocities unopposed," then you've got the right idea, at least. Palps' idea of brisk exercise was taking a trip to Bothawui and wiping out a city by himself.
>>
>>46402079
As a Sith you want power and force. You strike down who opposes you and rule over those who serve you.
>>
>>46401878
A friend of mine in another city runs PalpAces with Jax instead of Vader and does very well. I often wonder if not buying the Raider has significantly diminished my ability to run Imps effectively.
>>
>>46402283
Palp, vader, and Soontir is common in my meta as well. Not having the raider means you don't have the tie advanced titles and you don't have the big E. The TIE Advanced really needs that title to be effective. The Emperor just gets nasty in the lambda, or in a decimator backing whisper.
>>
>>46402493
Yeah, I think I'll stick with my Palob Scout list. I may tweak it based on what I expect to see but
I think actually getting practice and being comfortable with the list's weaknesses may be more valuable than trying to perfect some unstoppable super list.
>>
>>46401512
How do you make Light Side Revan less of a ponce?
>>
>>46402824
>>2x Contracted Scouts w/ deadeye, plasma torps, extra munitions, R4 Aggromech, Guidance Chips, Recon Specialist
>> Palob with TLT, Wired, Zuckuss

Thought I might consider some tweaking. If I drop recon specialist I could add feedback array and change the plasma torps to proton torps for added accuracy coupled with some zapping for keeping aces away. I'd have to worry about losing the survivability recon brings, which is really where this meta makes me crazy. If you pull towards beating arc dodgers you make yourself weak to big ships and vice versa.
>>
Special Mods Special Mods Special mods
>>
>>46400833
What's the decivader build? Vader as crew or in his fighter?
>>
>>46403524
Decimator with Vader crew and often palp or gunner
>>
>>46403599
So if I have gunner and miss I can use Vader twice? I can see the appeal
>>
>>46403729
You're pretty much guaranteed to put 2+ damage on a flimsy arc-dodger, 360, range 1-3 every turn until you die or run out of fuckers to fuck.
>>
>>46403439
I'd keep the recon specs. That extra chance of defending and triggering your agromech can really help the action economy. Not having to worry about focusing the next turn leaves you open for the possibility of a barrel roll for your scouts. The lists I've seen replace recon spec. with Intel agent/k4 droid.
>>
>>46403995
It's hard to work in a tournament setting, as you're going to take constant damage from enemies AND yourself. It puts you at that 1/2 MoV loss THAT much quicker. It doesnt work for tlt spam/other big heavy ships, but it's sure gonna kill Soontir Fel quick. I almost always spend the extra points for a hull/shield upgrade. Boost isn't as important as keeping vader alive in my opinion.
>>
>>46385557

The Clone Wars rewrote parts of the EU canon, but not a whole lot, and most of the changes worked out for the best.

Telling Karen Traviss to suck it is a move I will always approve of. The Mando changes were the biggest ones, and the best ones.
>>
>>46399419
So after a play through I can say the combat is a bit stale but otherwise it's a fantastic game
>>
>>46398623
I mean, I think anyone who is in the Top Job in Star Wars has some fashion of personal military available, bounty hunters, mercenaries, whatever, Hutts probably don't think they're crime lords, they think they're rulers, and they'd be right.
>>
>>46398934
There's a Hutt jediboo in the new comics.
>>
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>>46402079
The Sith and the Jedi are similar in almost every way, including their quest for more power.
>>
>>46406484
ROTS really goes into how well-loved and respected Palpatine was despite his tyrannical actions.

He's like Reagan if Reagan was competent.
>>
>>46387675
That's the condition that FF set to let it be online. You need the cards to actually build your list.
>>
>>46401163
This was one of my lists too, consider dropping AC and ABT and maybe APL to put some plasna torps+EM so you can shoot in the rear arc even without the shuttle
>>
What system would I use for say, a campaign where the PCs are stuff like Imperial Agents, Mercs, Bounty Hunters (ie. no jedi/sith stuff)? Not the d20 systems either.
>>
>>46388491
>>
>>46410276
Edge of the Empire and Age of Rebellion. If you're too lazy to learn the dice for those, then WEG.
>>
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>>46410276
Similarly, but different person: what planet should I start my smuggling game on? I'm tempted to just go Tatooine
>>
>>46411205

ORD Mantel

Nar Shaddaa if you want seedy all the time

Coruscant too if you want seedy with some class

Otherwise, Corellia for the classic feel
>>
do any of you have that /tg/ guide for the clone wars? i cant seem to find it.
>>
>>46408961
>rear arc without the shuttle

Explain.
>>
>>46411280
fuck, i meant /tv/ im tired.
>>
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>>46411280

Not on this pic, but watch all episodes of season 6
>>
>>46397537

I actually had a Hutt NPC in my game, who owned a completely legitimate lumber harvesting business and was friends with the parties Jedi master, they used to play strategy games once a week when the master traveled over from the Dojo where she was pretending to be a marital arts instructor.
>>
Okay so, an ancient secret society, unaffiliated with any government or force tradition, has a hidden research base at the bottom of Manaan. What could be held inside as their primary project?
>>
as a gm in eote/fad, how many cybernetics do you allow your force sensitives before giving them trouble?
>>
>>46411641
the secret location of the actual Human home world?

Some sinister plot to overthrow the galactic government and assume power?

A laboratory seeking to exploit the Force in horrible and possibly blasphemous experiments?

A bio-weapons lab containing numerous galaxy-ending plagues?

The secret recipe for the galaxy's greatest mushroom casserole?

The list just goes on!
>>
Hey friends, is SWTOR worth playing for the stories?
>>
>>46411641
>research on the effects of [insert unobtanium here]-enriched Kolto aerosol and how to weaponize it

>production run of sub-par durasteel beams that melts away when in contact with starship fuel

>palpatine cloning facility.
>>
>>46412760
Let me answer that with a rephrasing of your question:
>Is shit worth eating for the nuggets of undigested food still in it?
>>
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>>46387523
That was standard operating procedure in the New Republic at the very least. They mention that the first step in ramping up production to fight the Vong was to have a droid make a a droid to help him make a factory that makes droids that go off an make factories that build ships.
>>46400491
The FF RPG's are Legends canon? Will we get best girl?
>>
>>46412760
I actually quite enjoy it, to be honest. Clearly not the best game, but certainly not the worst. Some of the stories are meh, some are fantastic.
>>
>>46411292
You can always shoot torps out of the Ghost's rear arc
>>
>>46413876
which stories are the fantastic ones?
>>
>>46413983
Oh you mean from the title? I assumed you HAD to have the attack shuttle to do that.
>>
Spacebump
>>
So, /swg/, played a match of X-Wing using the Epic rules. Are small ships useless when you have huge ships, or was I just using them wrong? Seemed like they were too fragile, but not sure.
>>
>>46417902
It's the other way around once you learn all the rules and tricks.
>>
>>46417967
Think I can get an explination on how? I mean, I imagine a TIE swarm would pretty easily fuck up any large ship, just because of how many there are, but like a normal, more balanced list.
>>
I fucked you guys

I'm in a FFG Star Wars game and the GM said required reading is Kieron Gillen's Darth Vader comics and I've never read a single one of them.

Can anyone link them to me? I'm sorry to ask this.
>>
>>46415984
No, I mean that in the rules for the ship, the VCX-100 with any pilot, with or without the title, can ALWAYS shoot torps out of the rear arc. In fact, the arc has a little torp symbol on it. It's there for torps, the primary weapon shooting out the back is special if you have the title and a phantom.
>>
>>46414778
The bad one is Trooper, and to some, Consular. I personally enjoyed Consular, but I liked the idea that I was a historian-diplomat force master. Trooper is a good example of mediocrity due to something being lacklustre- there were a lot of occasions in that storyline that felt like they could be cool, if only they had pushed the envelope a bit more. Which really just sums up the class as a whole, really, since they don't really seem to have gotten the right feel for their abilities.

Jedi Knight is one a lot of people like, but I didn't much care for it. Felt more like a Trooper with a lightsaber than anything.

Sith Warrior and Sith Inquisitor are both really fun.

Bounty Hunter starts awesome but gets kind of "meh" tier around the start of the third chapter. Smuggler is somewhat similar, but has more staying power IMO.

Agent, however, is almost universally loved. I absolutely adored it, though it can be a bit slow to pick up to some.

All of this, of course, is just my personal experience and opinion, and your mileage may vary.
>>
>>46418029
Tell the GM to suck an entire dick. And don't be sorry for anything, ever.

The comic is good, by the way.
>>
>>46418118
Yeah, I know it's good, that's why I'm trying to find it rather than just going "murrrr"
>>
>>46418029
Kind of a weird format, but last I checked they're all on Youtube. https://www.youtube.com/watch?v=PC-v8NR0yFg
>>
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Took stock today. Only played a few times and just collected what I thought looked cool, focusing on ships from the OT. If I want to take it further, do I have enough to make a decently competitive list? What should be some must-adds? I've got a 3rd T-70 on order.
>>
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>>46418296
>17:00
Heh, so Vader just wipes out Sandpeople villages whenever he's on Tatooine with time to kill?
>>
>>46391017
I am so torn. Jedi and Sith are both retarded, but gray jedi are Mary Sue bullshit. Is it okay to play either side with some restraint?
>>
>>46418740
pretty much. he hates going to tatooine but if he's theere and not currently doing something he continues to ruin their lives for the crime of his mom.
>>
>>46419091

There are more force disciplines than just those two. Keep in mind the selfish or thoughtless use of the force tends to lead to going crazy with assholery and you should be able to cook up something decent.
>>
>>46418647
>X-Wing in Australia.jpg
>>
>>46419183
Nah, fuck the EU.
>>
>>46419091
Depends on the time period as well. Look up Nomi Sunrider and the Tales of the Jedi.
>>
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>>46418647
Fixed for you, m8
>>
>>46419091
the jedi were retarded for like a single century of their existence directly before the prequels and for a brief period where they went arbitrarily retarded so as to imitate the prequels because the KOTOR writers were hacks. for the other 99% of the OJO's existence and the entirety of the NJO's, they were pretty reasonable folks
>>
>>46419091
A gray jedi is just a darksider in denial. Trying to sit on two chairs is a great way of losing your eyes.
Do or do not.
>>
>>46419223
You came to the wrong thread dumbass. Aside from Rebels, pretty much all we discuss is EU.
>>
>>46419257
>NJO Jedi
Like half of them go evil at one point or another.
>>
>>46419091

Jedi with restraint are very common.

Sith only know restraint as it applies to deceiving people into thinking you're harmless.

Watch The Clone Wars and judge Jedi by what they do, not by what EU sources tell you the Jedi Code is. You'll see that Jedi really are mostly fine, moderate, reasonable people.
>>
>>46419360
that was the first class, and mostly because luke was taking literally whoever he could get
>>
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A local retailer has been distributing X-Wing officially here, which is cheaper than importing from US, but still outrageously costly (a single miniature for around $70)

I'm trying to get the basic set next month and then buying a few expansion sets and miniatures every month or so. What do you guys suggest getting, to make the most of my money and without bloating the squads but also keeping the game fair for both sides?
>>
>>46419611
3 K-wings. Not even a joke.
>>
>>46419438
People have tried to convince me that the Sith code isn't evil in itself but is actually all about self-empowerment and shit, which I'm all for...but then they blank when I ask them "so why is every single Sith who follows the code such an unrepentant asshole?"

Meanwhile the Jedi were good for a thousand years, so I'll take my brown robes please.
>>
>>46419701
Not available, unfortunately. The only options are the A-Wing, X-Wing, Y-Wing, Tie, Tie Advanced, Tie Interceptor, the Falcon, Boba Fett's ship and a huge ass Rebel ship
>>
So for people who have Special Mods, the "crafting" rules on Page 74 is just like Lightsaber and Armor crafting in various Force And Destiny supplements, right? Like, bonus success reduces the time frame?

I was asking because looking at like, tool creation rules this system seems kind of lackluster, for the size and time required a general tool only gets you 1 bonus success normally?
>>
>>46419836
>a huge ass Rebel ship

As in

>The huge ass ship from the TV show Rebels?
>A huge ass ship that comes with a tiny slightly repainted X-Wing?
or
>A huge ass ship that costs more than the other two options combined?
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