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Is there a good d20 system out there for running a metroid game
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Is there a good d20 system out there for running a metroid game in? Homebrew or otherwise?
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>>46334345

I really don't think D20 does anything that supports the feeling of Metroid.

If you want real tactical action, try Riddle of Steel or Song of Swords. If you want variable powersets, go GURPS, HERO, or Savage Worlds.
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>>46334345
You can use my system. It's based on rolling lots and lots of d6, and then looking for certain combinations.
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>>46334345
Why does metroid look so girly in that picture?
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>>46334345

D20? I would rather the narrative dice system be used for most gaming systems. Including metroid.
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>>46334571
>metroid
>character name
>metroid

You mean Samus?

Because Samus is a girl? And the pic specifically says Samus "Redesign"?
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>>46334345
FATE.
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I feel like it'd need something that could easily generate large, empty worlds, with a good amount of crunch but loose social mechanics.

>>46334606
Next you're going to tell him that ShiekXZelda isn't canon, or that Halo isn't the greatest space marine ever.

Mr. Metroid is a great man, and you're really ruining his dignity.
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>>46334345
>Is there a good d20 system out there

Sorry, no.
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>>46334606
There's falling for bait, and then there's staring dreamily at a worm all through math class while you write "Mrs. Bait" in cursive all over your notebook.
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To me the appeal of Metroid is all about extreme isolation in a hostile landscape. I'm not sure what interesting tabletop mechanics or social interactions could simulate that in a way that is interesting or fun.
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>>46334777

It'd probably work best as some kind of fork of Only War, playing as GF Marines vs. Space Pirates. But actually capturing the feeling of being Samus, Sylux, or any of the actual hunters isn't going to work with tabletop mechanics.
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>>46334720
But Mrs. Bait and I were meant to be.
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>>46334720
Wait...
It's not Mr. Bait?
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>>46334345
>Is there a good d20 system out there for running a metroid game in?
Probably Mutants & Masterminds, if you are insisting on something d20. Most of the Metroid flavor is going to involve things outside the system (exploring, mazelike areas, theme) and so you just need something that could handle the classing Metroid abilities in movement and combat. From what I recall, M&M works fine with energy blasts, aerial movement, and probably most other Metroid-like capabilities.
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>>46334345
Here's what you do.
Start up a new a metroid game, preferably super metroid. You control samus in the game, mirroring the party's actions.
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>>46334777
I know /v/ hates it, but >>46334345
should play Metroid Other M and imagine a group of Galactic federation troopers fighting through strange aliens.
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>>46335967
Other M is shit.

All federation trooper party, metroid prime style, would be cool.
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>>46336003
I can deal with that. That or we simply run a group of bounty hunters against space pirates.
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>>46335967
Other M was objectively shit. It is noncanon. Period.
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>>46336003
There is a metroid marine homebrew out there, which I have been using for a Megaman X game basis. Best way to find it is to hit up 4Plebs and type in metroid marines. That said, while maybe not quite the feel of metroid proper, maybe a team of specialists in their own armor sets, like one who has the gravity suit equivalent, another the varia and a jetpack, etc., as well as their own specialties could work.
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There was a simple system for a federation team of PC's. Let me see if I can find the pdf.
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>>46336884
>>46334345
It's not on my phone, I'll look on my PC when I get home. I believe it was a d6 system, but it was in-progress, and modular to however you'd like, based on degrees of success or something. Had ship/space combat, major level progression, and phazon corruption too.
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>>46334345
>>46336884
>>46337096

FOUND IT! Change it for how you like, and enjoy!
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>>46334345
>Good
>D20
I'm sorry anon, nothing meets your search criteria.
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>>46337720
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>>46335967
>Other M
Yeah, because it wasn't a bad game even without one of the most iconic female vidya characters of all time being reduced to an insecure, panicky and blindly obedient moron who constantly states the obvious in quiet monotone.
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>>46338150
Not to mention the comparatively short gameplay, limited replayability, and the fact that the zone that get hyped up the entire game is blown up by Adam before you get a chance to explore it.

Gay.
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>>46337366
>someone reposts my system
Feels really good. I need to update the damn thing in the future though
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>>46337366
Thanks, anon! Real cool.
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>>46335030
>>46335081
Have you guys actually never heard of this behavior before
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>>46338232
>I need to update the damn thing in the future though
Please do.
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>>46335081
I think he'd prefer to be referred to as Master Bait.
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>>46338291
Honestly I didn't think anyone even liked the system, let alone played it, so I just kept it as the base version you see now
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>>46338523
Dude, the system is golden. It's exactly the niche I've been looking for without delving into 40k rpg. I want it to be a full system now, with included bestiary, bounty hunter bosses, races, and expandable air combat system.

Right now it's set to all be created in-system by the GM, but some more creature/boss examples and such, or explanations of creature/character variance can really set it off.

This is my FAVORITE home brewed system, and it is presented professionally, bravo.
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>>46338375
Does this comic have a part 2?
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>>46338625
Didn't expect someone to like it this much. Thanks, makes me feel good about myself

I had planned to make a full bestiary but this was a smaller project I worked on while developing another Fire Emblem based system, so I opted to instead include the rules and examples for creating monsters to allow a little flexibility.

Reading back through, I had a few ideas of some simple content to add, so maybe if I can update it soon I will. I always post the two systems I've made on /tg/ multiple times and I might even add it to my blog for easy access
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>>46338760
yea
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>>46339068
Can post? Please? Pretty Please?

I'll suk ur dic
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>>46338523
>>46338906
Yeah, man. I'm looking through the system and really like it. You should add a bestiary. Or maybe a template for generating creatures?
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>>46339101

I got you, bro.

No need for the spoiler.
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>>46339136
There's a section for generating creatures near the end with examples but it's kind of brief. Could use more detailing in how to generate monster abilities
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>>46334777
If I ran a Metroid campaign, the Galactic Federation would have taken the events of Metroid Fusion as the last straw and declared Samus a public enemy. The players would be the GF troopers sent to hunt her down.

This would go pretty badly, since Samus is fast, spends most of her time in horribly inhospitable places, and has a tendency to blow places up.
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>>46339234
The feels are real, anon.

Canon characterization. Caaaannnnoooooonnnnn
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>>46339234
Well shit, didn't expect the feels.

I know this is crazy to say, but despite being a lifelong Nintendo fan I never played any Metroid game. Played a bit of the first Prime and it... just didn't grab me.
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>>46338232
If you do an update, could you please use a normal font for the body text?

The pixel thing is a great choice for the theme, but it's definitely a title/header font, not a body font. Header/body font splits are pretty standard. I'd recommend Lato, but I can't tell if that's because it's a good fit or if that's because it's my favorite font.
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>>46339434

You don't know what you're missing, anon.
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>>46339434
I'd recommend trying one of Super/Fusion/Zero Mission. The 2D games are quite different from the Prime games. (I like the Prime games, and they're a great adaptation, but great adaptations still aren't the same thing.)

Fusion was the black sheep of the series until Other M came along, but I think it's a pretty good introduction to the series. Super is the best, but it definitely has points where you're supposed to feel hopelessly lost, and that's not everyone's cuppa.
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>>46339534
I had that thought while reading too. It looks cool but it's a pain after a while. Anything else? Ill compile this and implement it all when i can
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>>46334777
Sounds like All Flesh Must Be Eaten.
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>>46340079
More padding in the tables. Also with tables, consider using alternating colors instead of lines, but personally I always find those harder to pull off than I'd expect.

And I agree with whoever said you need more creatures.
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>>46339434
>I never played any Metroid game.
none of them? Not even the 2D ones?

shit, man
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>>46340208
I could definitely do a bestiary, but would it be a separate pdf or bundled into the handbook?
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>>46340269
I'd just bundle it.

You need an extra dozen, maybe two dozen, not a whole book's worth.

(If you want to make a whole book though then more power to you.)
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>>46340239

Oh, holy fuck, that design.

>Kids these days are into that Star Wars thing, right?
>They're also really dumb, right?
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>>46340129
>AFMBE
>Running a Metroid game in it.
Holy crap, that could work.
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>>46340311
>not making your wings out of tanks
isn't it wonderful?
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>>46340310
Cool, ive got a good grasp on what to add now. Some of the vocations will probably be altered slghtly to be more effective or flavorful as well
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>>46338375
That's, "Mistress Bait," to you.
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>>46338906
Maybe even add some of the bounty hunters or their equivalents?

Obscure races like the Kriken empire, create a template for an enoema soldier, some drones from the space pirates, etc.

You alluded to some difficult terrain/landscapes in difficulty checks? Maybe take a small section to show around some example scenarios, like taking a skiff out for a mountain recon mission for setting up a local base, investigating insurgents in a dense metropolis, deployment from a space fighter wing to escort an arriving general, leading a small platoon of marines on an assault on a space pirate research facility, etc.

Starting points for GM's to create a campaign.
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>>46334345
>d20
d20 a shit. Run Metroid on a custom Exalted game. Or better yet, homebrew Delta Green.
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>>46342859
>Exalted
Exalted a double-shit.
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>>46334345
Mutants and Masterminds if you're so principally attached to your icosahedron.
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>>46344417
I would say exalted is pretty equally shit with d20.
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>>46334345
>is there a good d20 system

No.
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>>46334345
I co-ran a Gfed game in Only War once, but that's d100.
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>>46334345
>Is there a good d20 system out there
No.
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>>46344417
If you want something that adequately represents the levels of OP going on in Metroid, Exalted would be the way to go.

If you don't have any idea how ridiculous the setting actually is, you need to read more of the lore.
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>>46348000
Exalted is a bad system m8, and it's extrabad at anything that isn't its own native setting.

Using it as a "generic crazy powerlevel" system is as bad as using D&D as a generic system.
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>>46348000
There's genuinely nothing about Exalted that makes it better suited for a high power level. Most of its high power level is either in its retarded mechanics (ie. Taboo Inflicting Diatribe ignores the normal social rules and just lets you program an entire society) or that non exalted foes are a mix of "lol make something up" (3CD) or totally helpless victims (even Juggernaut basically can't harm PCs).
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>>46335967
Other M was a miserable pile of fail.
A turd to capstone an otherwise fun series.
Some of the concepts could have been developed differently, but as the game stands, I would require more than Seattle Minimum wage to play it.

That aside, as >>46336003
Noted, a federation Trooper game has great potential.
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>>46348000
>Exalted
No.
Just no.
It's wretched. No edition would work well.
1st and 2nd offense outpaces defense at such an absurd rate that it becomes a mote attrition rocket tag match, especially 2nd.
3rd has silly subsystems and the initiative based combat system is crap for dealing with multiple foes... made even worse by the near inability to quickly handle even mundane foes. Not as bad as 2nd, but combat slows to a crawl.

Go with a super power system, any super power system, before touching Exalted.
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>>46334345
Traveller would run this easily. Everything is there, from fully enclosed battle armor, to plasma guns, scanning, tactical overlays etc.

You'd just need to work something out for the morph ball and have some fun coming up with stats for metroid enemies.
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>>46348282
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>>46334345
Actually, yeah.
There's this incarnum based homebrew:
http://www.giantitp.com/forums/showthread.php?285976-Power-of-Cybernetics-Sci-fi-Incarnum
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>>46340311
Looks more like the design of Caldari ships in EVE online. Gray, blocky, asymmetric with wings pointing at different angles.
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>>46340311
Say what you want, the Nintendo Comics System was fun
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What role should samus herself play in a campaign? Aloof mentor? Implacable harbinger of death?
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>>46348723
>Implacable harbinger of death
It's the easiest and probably most effective way to keep her in the setting. A legendary figure that wipes out civilizations, although some say only the wicked feel his wrath. The kind of unknowable entity you do not want to encounter even if you're not its enemy.
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>>46334345

You could try Mutants&Masterminds. It's d20, and it works pretty okay. I could see a game about federation troopers working in it.
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>>46348723
>>46348773

Do it like Halo 5 ought to have done with Locke and Chief: boss battle. Cackling while the players collectively shit themselves is optional.
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>>46348614

Oh yeah, I remember the old Metroid comics treated "bounty hunters" as kind of their own organized militia. And they all wore variations on Samus's suit because fuck creativity.
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>>46349038
>boss battle
more like run away screaming battle
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I would go with the Lost Dice system. Survival in harsh enviroments and low social stuff.
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How would things go if Samus met the PCs in a non-hostile situation? Her telling them to stay out of her way or die?
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>>46335547
It'd be appropriate, considering "bounty hunters" in Metroid are basically just superheros.
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>>46349842

Probably more like, "Get behind me, and clean up anything I miss."
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>>46349842
Samus is actually on fairly agreeable terms with the Fed. She wouldn't be purposefully aggro to them. >>46349923 is more likely to happen.
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>>46349923
Or, "Leave before this planet explodes."
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>>46349959
>Samus is actually on fairly agreeable terms with the Fed

Depends on when the game is set. Common fanon is that, after the events of Fusion, Samus is persona non grata with the Federation, if not being outright hunted by them.
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>>46340239
>200 mm starfire laser
>30 mm gatling laser
SIR, SHE IS SHOOTING IR AT US, WE'LL BE FRIED IN 10 HOURS!
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>>46348723
Waifu.
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>>46349959
>Samus is actually on fairly agreeable terms with the Fed
What about independant hunters? She was buddy-buddy with Rundas and co, but she also fought other hunters in Prime Hunters
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>>46350008

Yeah but how many times has she messed up some Federation black Ops program already? I know people didn't like Other M but that was their first attempt to try and weaponize the Metroids and Samus put a stop to that then you have Fusion. If anything I imagine that if she keeps exposing them then the players involved are simply scape goats while the Federation overall goes "Well that sucks, guess we'll have to start another project"
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>>46350205
I'd imagine other Hunters to act like PMCs. Their allegiances shift with the money. The only reason Samus is on good terms with the Fed is because they consistently hire her for jobs.
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>>46350219
>that was their first attempt to try and weaponize the Metroids and Samus put a stop to that then you have Fusion

Precisely. She's been a wrench in their plans twice now. It was already hinted that they'd seek reprisal in Fusion, and Other M simply adds one more offense onto their tally. Once is happenstance, twice is a pattern, and the pattern shows that Samus is no longer as predictable or loyal as they'd like. All indications are that the Federation and Samus are going to be at odds as the series moves forward.
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>>46350356
And apparently the Feds are trying to make soldiers with alternate forms like Kanden and Sylux
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>>46334384
Savage Worlds is better for a more gritty pulp feel. As much as I love Savage Worlds, it's not the best fit for Metroid.
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>>46342859
... Both of those are HORRIBLE fits for Metroid.
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>>46348814
This is the best fit I can think of.
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Is it acceptable for a character's backstory to be "Samus fanboy"
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>>46352245
One of the troopers that died horribly in one of the primes had that backstory.
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>>46350219
Don't fucking talk about utter emptiness.
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>>46349842
"..."
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>>46354041
I came
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>>46354041
>that pic in the pic
hnnng
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>>46354041
I laughed. I laughed good.
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I think my main concern for a metroid game is the power level of it. We've seen weapons and individuals run the gamut of abilities, aside form obviously broken ones, where would you draw the line on abilities?
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>>46357244
Well, in general, it would likely be specialization for bounty hunters, but Samus is likely an outlier. Racial feature wise, I think you have to start with the spacefarers, since some of the more broken ones are either extinct or tend to stick to their own planets
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>>46339611
I actually really love Fusion. It's a surprisingly solid game, despite the somewhat unusual plot.
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>>46358625
I didn't like fusion for a different reason than most people.

IT'S JUST ON A GODDAMN SPACE STATION.

THAT THING SHOULD HAVE EXPLODED AND HAD YOU DUMP OUT ON A PLANET
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>>46352245
in a Metroid game I played, there was such a PC.
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>>46358123
>since some of the more broken ones are either extinct or tend to stick to their own planets
Aren't the Kriken pretty broken compared to the other factions?
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>>46358625
Me, too. I loved Samus's journals. I thought they added way more to her character than Other fucking M ever could.
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>>46359671
They seem to be rather hostile and violent though, also more likely to be loners. That said, they seem to be meant for Force Recon given they are able to turn transparent and are somewhat physically fragile.
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>>46360028
>They seem to be rather hostile and violent though, also more likely to be loners
that's because they send their kids out to find planets to invade
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>>46358625
I fell in love with the series because of sequence breaking, so the fact that Fusion is on total lockdown made me angry at the time.

But eventually I started to appreciate that the major turning point in the game's plot is when Samus unlocks a security zone before she's supposed to. She's following the spirit of sequence breaking, in-world. And while that's an artificial way to do what's supposed to be organic, it also lets the game's story actually take your behavior into account, and you can see the world react appropriately to you going off the rails.

My dream Metroid game is really just Fusion, with normal sequence breaking, and variants of the game's plot for every branch.
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>>46361170

But anon, you CAN sequence break in Fusion.

https://www.youtube.com/watch?v=N025nnrcGrc
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>>46361219
Ironically, that message shows up when you try to sequence break your way out of the place where the game is trying to force you to do the artificial sequence break I was talking about.
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>>46361219
I find the fact that the developers planned for this case very impressive. It seems like such an easy thing to miss.
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>>46362303
I'm pretty sure they intentionally put in the series of tiny ramps you need to do that.
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>>46359560
Was he a trooper or another hunter?
Thread replies: 125
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