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Banished Quest 187 - Return of the Shitpost
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Welcome to Banished Quest!
You take the role of a young mage labeled a criminal by his people and cast out into the wider world. In the last thread you crept around a library in pursuit of ancient knowledge.

It is currently the 29th of Svarthi, in the year 936 NH.

Character Sheet:
http://pastebin.com/8wLGz3HQ
Inventory:
http://pastebin.com/9mxDQn7N
Companions:
http://pastebin.com/tWc3Zjje
Spellbook:
http://pastebin.com/Tu1sVEnQ
Runic Library:
http://pastebin.com/7zQt9XLy
Current Missions:
http://pastebin.com/rzD5PPsU

Dice:
http://pastebin.com/nhswziq6
Magic:
http://pastebin.com/aYPzn0aU
http://pastebin.com/2iHKTQTS
Combat:
http://pastebin.com/e1peu2ih
http://pastebin.com/1niidZEa
Enchanting:
http://pastebin.com/jUQKQLLx
Fluff:
http://pastebin.com/ydKwNLba
http://pastebin.com/sijmZSSf
http://pastebin.com/UygnkCBe
http://pastebin.com/gR0sgiFu
http://pastebin.com/ibi8j7Md
http://pastebin.com/q8rQUjzS

Archives:
http://suptg.thisisnotatrueending.com/archive.html?tags=Banished%20Quest
Twitter:
https://twitter.com/Quidam_Asinus
Ask Page:
http://ask.fm/Quidam_Asinus
Tumblr:
http://somaqm.tumblr.com/
IRC Channel:
#BanishedDiscussion on Rizon

Notes:
Using names or trips in this quest is heavily discouraged. While it is impossible for me to prevent you from doing so, I ask that you not. I will also not count any votes made while using names or trips.
>>
You retreat around the corner, pressing your back into the cold stone wall of the ancient chamber and channeling Metal to obscure your thoughts. You feel a pulse of vys, and suddenly find that you can no longer perceive the man who'd been searching for you. The skeletal outline of his limp form sketched by the soft suscitations of his breath has simply vanished from the floor where it lay.

His attacker's delicate footsteps carve out an image of the figure in your mind's eye. They are thin to the point of being gaunt and their once elaborately wrought robes have been rendered threadbare by the passage of ages. The creak of a hinge reveals to you an outline of the shelves along the left side of the room, and a few seconds later the weighty thud of a door closing sketches out in vagueries a small room beyond.

You wait, half expecting the figure to appear around the corner to drag you off with the Vatis who'd been stalking you. After a time you creep slowly up to the corner and peek your head around, relieved to find that the ancient samjan seems to be truly gone, and not simply lying in wait for you. Your eye is drawn once more to the shrine at the end of the hidden room, shielded as it is by a glowing barrier.

(1/2)
>>
The heavy wooden door through which the strange figure vanished is shrouded behind a set of heavy velvet curtains, and you watch it with a wary eye as you slip around the corner. You've no way of knowing how long you have to ransack the library unmolested, but if you're going to try and get past that barrier now would be the time to do so.

>Perhaps you can disassemble the enchantment generating the barrier?
>Screw this nonsense, you came here for a casual browse through the library. Sneak out while you still can.
>They say curiosity killed the cat, but satisfaction brought him back. You have to know what lies on the other side of that door.
>You don't want to risk attracting the ancient's attention by disturbing the barrier, but perhaps you might find something of value hidden amongst the shelves.
>Write-in
>>
>>46316419
>>Write-in
>Go back to being dead.
>>
>>46316419
>>You don't want to risk attracting the ancient's attention by disturbing the barrier, but perhaps you might find something of value hidden amongst the shelves.
>put on the crown to increase our nature skill to not be ambushed
>>
This thread is a lie, Soma is dead.
>>
>>46316419
I wonder if he's gonna experiment on that guy.

>You don't want to risk attracting the ancient's attention by disturbing the barrier, but perhaps you might find something of value hidden amongst the shelves.
Employ Ricky to maximum effect, if anything is interesting just toss it in.
>>
DESIGNATED

SHITPOSTING

THREAD
>>
>>46316509
>>46316419
>>46316527
I'll support these.
>>
>>46316580
POO
IN
THREAD
>>
>>46316419
>>You don't want to risk attracting the ancient's attention by disturbing the barrier, but perhaps you might find something of value hidden amongst the shelves.
>>
>>46316419
Put everything in the cloak.
Everything.
>>
>>46316419
>You don't want to risk attracting the ancient's attention by disturbing the barrier, but perhaps you might find something of value hidden amongst the shelves.
>>
>>46316419
Lets leave, learn the sleep effect and come back with our son to blow this ancient fucker to bits.
>>
what the fuck you mean youre actually here
>>
>>46316582
>>46316527
>>46316509
>>46316720
>>46316754
>>46316752
>Just search the shelves, don't fuck with the book.

>>46316791
>>46316430
>Leave

Writin'

I'll have Mik put on the crown, since that's a smart move.
>>
>>46316419
>They say curiosity killed the cat, but satisfaction brought him back. You have to know what lies on the other side of that door.
>You don't want to risk attracting the ancient's attention by disturbing the barrier, but perhaps you might find something of value hidden amongst the shelves.
>>
You know I wonder if this library has anything on Pani's followers and their martial arts.
>>
>>46316863
Why did that old cunt follow us down anyway? You may as well tell us now you've vaporised him.
>>
>>46317083
Because we were being suspicious dumbass.
>>
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>>46317083
>>
>>46317166
I hate you and your Filipino wood carvings.
>>
>>46317166
tsk tsk Soma, I thought you were moving past Smug Lolis?
>>
Gimme... let's see. How about five rolls of 1d100.

>>46317249
That's not a smug loli. She has cow tits.
>>
Rolled 62 (1d100)

>>46317268
>>
Rolled 11 (1d100)

>>46317268
>>
Rolled 97 (1d100)

>>46317268
TAKE IT

TAKE IT YOU WHORE
>>
>>46317268
Oppai loli.
>>
Rolled 32 (1d100)

>>46317268
>>
Rolled 77 (1d100)

>>46317268
NAT 1
>>
>>46317313
I'm hoping high is good on this table
>>
>>46317325
But she's not short either.

>>46317284
>>46317311
>>46317313
>>46317336
>>46317343
>11, 32, 62, 77, 97
Preddy gud desu. Two of those five hit on some neat things, one of those five hit on something great, and one of those five hit on something kinda shitty. The thirty two is a dud though.
>>
>>46317166
>If i asked for sauce I would only get a sandpanda link at best

kill me
>>
>>46317407
Git gud scrub
>>
>>46317407
no you'd get the same image posted back to you
>>
>>46317407
You'd get spoonfeeding.jpg
>>
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>>46317407
>>
>>46316863
putting on the crown being smart confirmed

now do the same for the mask
>>
>>46317919
Put on the crown, the mask, the rock sleeve, and then throw ourselves into one of the gates
>>
>>46317965
And the seed necklace
>>
>>46317395
Did we get golem making book finally?
>>
When is the cock rat gonna be made
>>
>>46318283
Never.
>>
>>46318301
why
>>
>>46318309
Not worth making.
>>
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Oh hey, I just remembered I had this.

http://pastebin.com/RczXtF2x
>>
>>46318663
>http://pastebin.com/RczXtF2x
suck my dick you twink faggot
>>
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You cautiously step through the rubble of the collapsed wall, into the once hidden chamber containing what you're hoping is a wealth of forgotten or obscure knowledge. You're disappointed when you grab a book off the shelf and crack the ancient wooden binding only to be assaulted by the stench of rust. The ink has faded to a dull brown where it's still legible at all, and eaten its way through the page. The time seems to detail the conquest of a city called 'Kurukmaea' by the forces of Hiacia, but you're unable to glean much more than that from the book's rotten pages.

Sighing, you shove the book back into its place on the shelf. Channeling a bit of Nature magic, you're momentarily blinded by the glow of the barrier separating the enshrined tome from the rest of the library. However, you're also able to pick up a few other spots of light in the room that you hadn't noticed before. Two books, almost directly opposite one another in their placement on the shelves, glow dimly in comparison to the light from the shrine. You also note a scroll half buried beneath a loose collection of parchment, and oddly enough three candles sitting near the base of the shrine, only one of which is lit.

Reaching into your cloak you extract gnarled wooden crown which once nearly caused the forfeit of your mortal vessel to the vile, unknown spirits. Now it serves only as a tool to enhance your skill in Nature magic, and as it comes to rest upon your brow the light of the shrine dims, and you're able to more easily pick out a fifth glow, this one beyond the door through which the ancient figure vanished. Oddly, you can pick out neither the Vatis who searched for you nor the figure that dragged him off. Even when you channel vys into the crown to expand its range, you do not see any sign of them.

(1/?)
>>
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Turning your attention back to your current task, you retrieve a decrepit step ladder and place it just below one of the glowing books. You have to be careful climbing the ladder for fear it might shatter beneath your weight, but once you reach the third step you're able to reach up and drag the heavy codex from the shelf. It seems to be bound in the hide of some sort of reptilian creature, and the parchment reveals the same pattern to a lesser degree. You wouldn't typically think scaled hide to be good material for vellum, but ignoring the odd pattern of the scales it's really rather good quality.

As for the contents of the book, you're mildly disappointed to find they seem to be some sort of alchemical treatise. Worse, it's in a language you've never seen before. The language looks as though it may be related to Samjan, but each individual word is not joined as they are in Samjan, and the letters themselves may as well be random scribbling across the page. Still, the illustrations are very fine indeed. Perhaps Mortia could derive some use from the book.

You tuck the book into your cloak and descend the stepladder unsteadily. After repositioning the ladder to the opposite end of the room, you take a moment to insepct the three burned down candles. You are not sure what material the candles themselves are actually made of. It's translucent, which rules out the possibility of it being either tallow or bee's wax. It almost looks crystalline, but it's far too soft for that to be the case. The flame is strange as well, it burns green.

As you watch the flickering flame you feel as though you're being drawn in, the outside world bleeding away until only you and the candle remain. Once you realize that you're falling under the artifact's sway, breaking its hold is a simple matter. Still, you cannot help but wonder why someone would enchant a candle of all things.
(2/?)
>>
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Out of curiosity you hold your hand palm flat above the flame, but feel no heat. Even when the unusually colored fire licks at your flesh it does not burn you. You find attempting to snuff out the candle a pointless task, for each time you extinguish the flame it flickers back to life the moment you remove your fingers from the wick.

Tucking the three candles into your cloak, you turn once more to the bookshelves and the rickety old stepladder. Once more you fear for your life as you scale the rotted wood, each step releasing a chorus of shrieking as it's forced to bear the burden of your weight. You retrieve the wood-bound tome from its place on the shelf and struggle momentarily with its weight, quickly retreating to solid ground before peeling open its unadorned cover.

To call the book's contents remarkable would be an understatement. At a glance it appears to be the journal, likely of a practical nature, detailing practical knowledge regarding the art of enchanting. Most pages seem consumed by text, but turning to a page still marked by a woven cord you find two remarkably detailed runic arrays, though you cannot claim to recognize many of the runes used in either.

In the interest of expediency you tuck the book into your cloak, glancing briefly towards the heavy oaken door through which the unknown figure had vanished. You still cannot detect them via Nature magic, but you are not wholly convinced that means they are not there. You quickly make your way towards where the final enchanted object in the room seems to lie, the scroll, and survey it only briefly.

(3/4)
>>
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It seems initially an introductory text on channeling vys, but as you unroll the parchment further you begin to wonder if it is not actually some sort of combat manual. It waxes on about disrupting the flow of vys through the body of one's opponent with nothing more than slight pressure upon the inner elbow. It also spends an inordinate amount of time detailing points on the hands and feet which might be used to debilitate an enemy. You shove it into your cloak alongside your other findings, your curiosity peaked.

With the last of your haul collected, you turn your attention once more to the half-hidden doorway. A part of you screams that you've gotten what you came here for, you found a practical manual on the art of enchanting. What more could you possibly want? Another part of you whispers of untold riches which could lie just beyond the door, and decries the travesty of leaving a stone left unturned in what is clearly a source of valuable knowledge.

>Through the doorway, you've nothing to lose.
>You got what you came for, get out while you can.
>Write-in
>>
>>46318908
>You got what you came for, get out while you can.
>>
>>46318908
>You got what you came for, get out while you can.
>>
>>46318908
>Through the doorway, you've nothing to lose.
>>
>>46318908
>Through the doorway, you've nothing to lose
>>
>>46318908
Why do you do this to me Soma?
I am horribly torn between curiosity and survival
>>
>>46318908
>You got what you came for, get out while you can.
Fuck that shit nigga, time to get back home.
>>
>>46318908
>Through the doorway, you've nothing to lose.
>>
>>46318908
>You got what you came for, get out while you can.
We can ask the normal-ish fag later
>>
>>46318908
>Through the doorway, you've nothing to lose.
Might as well try to get some enchanting knowlegde out of Mr. Bones.
>>
>>46318908
>Through the doorway, you've nothing to lose.
Can we use our warpocj arnour sight to see if we see anything?
>>
>>46318908
>Through the doorway, you've nothing to lose.
>>
>>46318908
Don't we have the vys to handle it, and hasn't mik done the exact same thing like three times before.
>>
If we're going in at least put on some armour
>>
>>46319093
Don't we have our armour?
>>
>>46318908
>>Through the doorway, you've nothing to lose.
>>
>>46318908
>>You got what you came for, get out while you can.
>>
>>46318908
>>You got what you came for, get out while you can.
Back to our companions so we can finally have group therapy and go to Elaudia.
>>
>>46318908
>>You got what you came for, get out while you can.
>>
>>46318908
>Through the doorway, you've nothing to lose.
>>
>>46318908
>>Through the doorway, you've nothing to lose.
Don't be a bitch
>>
>>46318908
>Through the doorway, you've nothing to lose.
>>
we never get anything done because of shit like this
>>
>>46319104
I don't think so but i'm not willing to check
>>
>>46318946
>>46318987
>>46319012
>>46319034
>>46319111
>>46319123
>>46319124
>Show restraint

>>46318992
>>46319003
>>46319018
>>46319038
>>46319042
>>46319044
>>46319106
>>46319131
>>46319133
>>46319139
>Give in to the delicious bait

>>46319089
Yeah, Mik's walked through quite a number of doors. At least like, six.

Calling the vote and writin'.
>>
>>46318908
>Through the doorway, you've nothing to lose.

I mean, we have a lot to lose. But when has that ever stopped us?
>>
>>46319123
You just convinced me to go through the door.
>>
This is stupid, how are we going to resist sleep without knowing the sleep effect?
>>
>>46319104
You're not wearing it at the moment, but it's in your cloak.
>>
>>46319153
The needle was probably one of the least reasonable yet directly rewarding decisions we've ever made.

Probably the greatest Brashness to Gains ratio in the quest
>>
>>46319167
Thanks for the shitpost.
>>
>>46319176
Oh well that's alright then as long as we haven't lost it. Lets fight that lich.
>>
>>46319172
just throw vys at the problem of course
>>
>>46319176
Put it on please.

>>46319172
Manipulate his spell with the Vys meta.

Benefit of knowing it is we can counter all magic, no matter the intent.
>>
Rolled 8, 4, 3 = 15 (3d10)

>>46319151
>>46319176
I believe in the rule of cool in past post, that mik can literally put it on quick as shit.
I figured mik would pit it on now.
>>
>>46319205
>Manipulate his spell with the Vys meta
That would work if he uses the Ranged effect, but if he cast it on touch, as he did with the Vatis who was looking for you, it wouldn't suffice.
>>
>>46319172
Pretty sure we have at least half a dozen ways to counter something like that.

and Anons will probably find more if it actually comes down serious danger like we're almost never in
>>
>>46319230
What if we invert the cloak? He'd have to cast touch by punching us in the face if we did that.
>>
>>46319230
Gotta call bullshit one that man, like i see us not being able to control it when his vys is in his reserves but once he casts is on us we should be able to attempt to manipulate it.
>>
>>46319230
Put on the armor before we start please.

Do the warlock armors or the Centurion armor have passive effect blocking abilities?
>>
We should get more Spice.

I miss having a Fuck Everything button.
>>
>>46319323
It's nice having a last resort 'kill everything in the room' option.
>>
>>46319266
If cast at range, it's a fairly distinct glob of vys that's easily picked out of the ambient vys and thus easily manipulated. However, once it begins to take effect it becomes muddled with your own vys reserves. You could certainly rip out your own reserves in the hopes of purging yourself of the malignant vys, but that wouldn't exactly be desirable.

I've remained fairly consistent about this throughout the quest. It's a bad idea to leech vys from someone under the effect of poison for the same reason, because you can't really pick and choose between the poisoned vys and the unpoisoned vys. You can at best guess that one area will not be affected because poison spreads from the point of contact. With sleep, you can't even necessarily be sure of that. I leave the reasons for why that is ambiguous.

>>46319253
If you inverted the cloak, it would basically need to hit you in the face to work, yeah. Otherwise the cloak would eat it.
>Implying you'll ever remember the cloak when that's relevant.

>>46319286
I'll have Mik put on his (regular) Warlock Armor, since he's still a bit burned out from using the Heavy Warlock Armor so much.

And nah, neither Centurion Armor nor the Warlock Armor block effects, though shields can block most effects if they're cast at range.
>>
>>46319361
>It's nice having a last resort 'kill everything in the room' option.
Note that "everything" includes all our party members
>>
>>46319361
>>46319323
Yea.

Not even jokingly Spice is a nice thing to have as a backup for when "Something Big" get's pissed at us.
>>
>>46319380
It's for when shit hits the fan anon. You scream at your party members to run and take the biggest huff you can.

Also Soma said we would at least be able to distinguish between "Enemy" and "Not Enemy" when in that state. Hell we didn't even attack our party members the first time and we had contact with them a few times during it.
>>
>>46318832
>You're disappointed when you grab a book off the shelf and crack the ancient wooden binding only to be assaulted by the stench of rust. The ink has faded to a dull brown where it's still legible at all, and eaten its way through the page. The time seems to detail the conquest of a city called 'Kurukmaea' by the forces of Hiacia, but you're unable to glean much more than that from the book's rotten pages.
wow. just wow, Soma.
>>
>>46319504
?
>>
I added the Three Candles to your inventory under the Misc. Gear section, and the three new books to your list of books/writings.
>>
>>46319504
it's not his fault you rolled shit
>>
Rolled 8, 6, 4 = 18 (3d10)

I hope we get triple nat 1 on the next fight.
>>
>>46319545
Can we get high off of the magic candles?
>>
>>46319504
We could try to use the Revert rune to fix it.
>>
AYO

HOL UP

why havent we tried putting a shrine in some dark musky corner here? I bet there's lots of spoopy spirit stuff, weird vys and knowledge the cat could also benefit from
>>
>>46319724
We'd pass out if we did that.
>>
>>46319724
....uhhhhhhh.........I might have forgotten

Anways, do this.
>>
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>>46319724
Next time post with this.
>>
>>46319755
ayy senpai i was searching for it thanks
>>
>>46319724
It might alert the spooky ghost
>>
>>46319786
If it does, then we'll get to watch kitty vs skeltal

Otherwise, we get help from the cat + we can fast-travel to and from here

We win no matter what.
>>
>>46319837
Yea a shrine would be good here if only for the ability to visit this library gain.
>>
>>46319859
I motion we build a shrine
>>
>>46319379
Let's give the cat a stab at taking this place and build a shrine.
>>
>>46320268
Not now.
>>
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You remove the Forest King's Crown, the world suddenly seeming a much less vibrant place, and gently place it back inside your cloak. It's not but moments later that ethereal tentacles start to slide from within your cloak, securing to your chest the thick sheets of worm carapace which make up the cuirass of your Warlock Armor. More tentacles follow, sliding around your shoulders to tie on your pauldrons and wrapping around your arms to clamp your rerebarce shut around your upper arm.

Your helmet slides over your head just as you reach for the door handle, the stab of the needle into your spine barely registering as you grip the iron bar. Compared to the heavier version you've been wearing for the past few days, the pain feels almost pleasant. A comforting reminder that soon vys will dull the ache of your joints and suppress your anxiousness at what might lie beyond this door.

You pull it open gently, wincing as the hinges screech. On the other side you find a small, circular chamber. A pool of water sits within a depression and it's from this pool that a thin pillar rises, at the very center of he room. The pillar is crowned by a large opal, easily the size of your head, which seems to cast its own shifting, multicolored light across the walls. There are no doors in or out of the room, and channeling Nature magic in conjunction with Earth fails to reveal any hidden passages worth noting.

You've come this far, and you see little reason to back out now. You need do nothing more than place your hand upon the surface of the massive gemstone and channel vys. In an instant you're transported elsewhere, to the top of a grand staircase reaching out of an endless sea of fog. In front of you lies a grand palace, its golden domed pillars shining in the strange, omnipresent light. You see no sun, only more fog stretching upward, but if you had to guess it's late in the afternoon wherever you are.

(1/2)
>>
Behind you, the stairwell descends. The further down it goes the darker the world seems to become, until eventually you can make out nothing beyond the fog. You feel confident in your assessment of this place, wherever or whatever it is, as unnatural. The stones which make up this island in the fog form strange, unnatural arches which ought not be able to support themselves, and the palace itself seems to teeter upon an immense pillar of black stone.

Sadly, you see no obvious method of returning from whence you came. The thin pillar crowned by opal which transported you here is gone, and your hand grasps nothing save air.

>Descend the steps, into the black.
>Approach the palace, perhaps you find something of worth.
>Call out, in the hopes of attracting the attention of whoever rules this place.
>Write-in
>>
>>46320340
>Write-in
Try meditating on this world. How the fuck does this place even exist?
>>
>>46320340
Is this a spirit realm

This feels like a spirit realm
Maybe we should get the cat to invade
>>
>>46320340
>>Approach the palace, perhaps you find something of worth.
>>
>>46320371
>>46320379
Well, Soma could be rusing us all, but the filename says it's an Enchanter's palace.
>>
>>46320340
Still voting to try to get the cat in on this.
>>
>>46320340
>Construct Shrine
>>
>>46320340
Build a shrine.

Spirit War 2: Marquash Boogaloo.
>>
>>46320405
>build it
>>
>>46320340
>Approach the palace, perhaps you find something of worth.
>>
>>46320340
>>46320402
Either way having a way to directly access this place would be handy.

Build a shrine
>>
>>46320443
We'll build a shrine and make the spirits pay for it
>>
>>46320340
Shrine then (assuming nothing happens) search the palace for valuables, then check out the mist to if it is safe to descend into.
>>
Man, Enchanters were some cool motherfuckers.
>>
>>46320340
>Build a shrine

This is so we can:
A. Consult cat if we need to
B. Have a quick exit we can run to if shit hits the fan here
C. Reliably travel to and from here, in case of something happening to the transportation device in the library/us being locked out
>>
If the enchanter is still alive this shrine build is going to be absolutely hilarious.
>>
When we gate back to Marquash.

TAKE THAT FUCKING GEM.

Seriously the runes to teleport like this are fucking invaluable and insanely useful not just to us but any type of business projects we can set up.
>>
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>>46320405
>>46320443
>>46320402
>>46320462
>>46320492
>>46320530
>Build a [shrine], and make the [Cat] pay for it.

>>46320461
>>46320382
>>46320492
>Approach the palace.

>>46320371
>Meditate

I'm actually gonna need to think about how this works out.
>>
>>46320511
Soma just likes teasing us by showing us all the fantastic things we could accomplish as enchanters if we got our heads out of our asses
>>
>>46320567
HAH
>>
>>46320554
If he's still alive he probably batshit crazy.

Or what we saw was the enchanter.
>>
>>46320578
Hold him down and force him to wear the ring.
>>
>>46320569
It would help if we had the fucking runes.
>>
>>46320569
Like, we've only seen two enchanters domains and one was in the motherfucking void, with sentient guardssecurity systems and tons of shit we never got to check out. This one looks even fucking cooler because it's either a pocket dimension or it's some island literally floating on a cloud.
>>
>>46320640
Just think of what we could have if we focused on enchanting.
>>
Would it be at all possible to use enchanting to create a rebreather-like artifact that would provide oxygen to someone? If we could, we could use it to put living things/prisoners into the cloak, for safety or transportation.

Provided that Ricky doesn't eat or tentacle rape them
>>
>>46320731
We could jump into the cloak and have a tea party with Ricky.
>>
>>46320731
Yeah, that's totally possible. In fact, the helmet of your Warlock Armor (both versions) does this. Though doing so drains vys in the normal Warlock Armor. In the Heavy it's just a passive function.

The only tricky part is working out a system that removes the air you exhale without destroying the air you're creating.
>>
>>46320780
Why not convert pure vyz into air
>>
>>46320780
Couldn't we just work something out like "Destroy+(Poison+Air)"?
Or maybe (Invert+Revert)+Air, to refine the carbon dioxide we exhale into just plane ol' oxygen again?
>>
>>46320802
You'd end up with the pressure in your helmet increasing to uncomfortable and possibly dangerous levels depending on how long you wore it.

>>46320812
With the first method, you'd also need a Create Air array, likely placed near the mouth, with the destroy array placed near the top of the helmet. Problems would arise since you don't know the poison rune.
The second method is by far the better of the two.
>>
>>46320802
Because converting pure vys into substances costs huge amounts of vys and is complicated.

Not sure if e=mc^2 applies in this universe with vys, but its definitely expensive.
>>
>>46320780
That's incredibly simple and doesn't even need magic to do it, just a matter of the mechanical design.

Make it have 2 chambers, one set up for creating air and the other set up for destroying air. and then have a little rubber (or similar material) stopper dividing them set up so that inhaling pulls it towards us and seals off the destroy chamber while exhaling pushes it forward and makes our breath flow into the destroy chamber. Similar design to what's used in pumps for inflating pool toys.
>>
>>46320874
That would also work, and would be well within the abilities of Skull Kid to create.
>>
>>46320861
Enchanting Bro.

>>46320874
Yea this is what modern day gas masks do. Fun fact when in a hazmat suit and you're exhaling you are technically exposed to the poison in the air.

Well at least military MOP suits, don't know about other shit.
>>
>>46320855
What's the air composition of air created by "Create Air"? Is it somehow encoded into the rune? Could it be changed at all?

My question is purely hypothetical; we're probably never going to be scientifically advanced enough to even conceptualize messing with chemical compositions of stuff.
>>
>>46320896
>within the abilities of Skull Kid to create.

Speaking of that, have we gotten SK started on enchanting? If not, we definitely should. He probably can't finalize, but he wouldn't need magic to design runic arrays/techno-magical OP-as-fuck stuff. Next time we have a free moment, could we contact Karim and tell him to go teach SK about enchanting?
>>
>>46320855
Correction we kill people with this>>46320802
>>
>>46321006
Nope.
>>
>>46321010
That would be the funniest way to kill someone.

Make them watch as their face slowly get's crushed by increasing pressure.

That or their lungs would pop like baloons
>>
Needles with Convert+Blood+Air carved into them would be hilarious.
>>
>>46321060
A helmet that does nothing but increase the pressure
>>
>>46321097
Have SK make a gun that fires these

>Pop pop pop
>>
>>46321097
(Convert+flesh+vys
>>
Man, the longer you think about it the more amazing it is that Soma has given us the tools to abso-fucking-lutely break everything about this game and we still haven't done it.
>>
>>46321217
The main reason is because BFQ players are severely retarded.
>>
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>>46321217
Good point. Time to get brainstorming a bit on:

>How to break the universe

I'll start:
>Convert+Dirt and/or Air +Vys = Vys for days
>>
I think the first thing Mik should do upon having working breathers is to jump into his cloak and explore Ricky's realm and chill with him.

I really, really wonder how he's been remodelling the place, and if he uses any of the items stored for entertainment
>>
>>46321300
(Convert+poison)+convert+dirt+poison
>>
>>46321360
Hint it make a lot of poison
>>
>>46321300
just tear tiny little holes into reality and run away before it gets big enough for things to pass through. then repeat while traveling through the land. preferably in a hot air balloon so you can circle the globe in 80 days.
>>
>>46321300
(water+dirt+air)convert+heat
>>
>>46321300
Meeseeks are able to self-replicate at no perceivable cost.

>Summon one and tell it to kill all our enemies
>It replicates an infinite number of times to achieve this, as well as performing mass ritual-sacrifice of random people
>>
>>46321300
>How to break the universe
Destroy + every single fucking rune there is = ???
>>
>>46321399
Does this turn everything into fire?
>>
>>46321412
there's probably a rune for reality/reality strings.
>>
>>46321412
The only issue with that is that enchantments have a limited range (I think).
>>
>>46321433
Yes, yes it does
>>
Destroy + Matter
>>
If you guys want to get all these runes why try making a deal with the cat to get all of them?
>>
Summon some self-replicating meeseeks, have them carve one continent-sized destroy rune (or alternatively, convert+lotta runes) into the planet's crust. Turn the entire fucking planet into a self-destructing artefact.

Sure, the meeseeks might turn to mass-ritual slaughter to somehow achieve this. But they're gonna die anyways so who cares?

Then we go chill in the mansion in the void and forge a new reality
>>
>>46321544
That's not how it works.
>>
>>46321300
[(create+heat)create+carbon]create+large+gravity
>>
>>46321544
Or they carve something into the moon like create+water or create+gold something like that
>>
>>46321564
Says who?
>>
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>>46321605
>create+gold

oy vey, we need this
>>
Heyo Soma, hope you had a good Easter!
>>
>>46321630
Logic.
>>
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You step forward warily, until you come to stand just before the stairs leading up to the palace gates. Your presence seems to disturb a flock of birds of a sort you've never encountered before which were foraging in the grass, and they take flight with a great clamor of flapping wings and squawking beaks. You find your eye drawn to their colorful plumage, and cannot help but wonder just where it is this place lies. Is it a home built by some forgotten enchanter deep within the void, or is it the realm of a powerful spirit? Do you lie within the base reality, or within one of the more distal shells?

Unfortunately, you've more important matters to attend to than bird watching. You take a seat and begin to channel vys with the intention of carving a shrine out of the black stone which this island in the clouds is built from. However, as the ground begins to bend and warp you hear a sharp, unpleasant tone ringing in your ear. At first it's barely noticeable, but as the shrine begins to take place it grows louder and louder until it reaches a crescendo, and with a sharp snap falls silent.

You catch a brief glimpse of thin, golden thread before the world begins to break down, the ground and your aborted shrine collapsing into the yawning black of the void. You're taken by surprise, but before you're able to react reality reasserts itself. You stare at the ground as it was before your tampering, any evidence of the shrine you'd been crafting gone.

Standing cautiously, you channel Nature. You're able to perceive flashes of gold, nearly imperceptible. However, unlike in the reality you're accustomed to these threads are wrapped around thick ropes of silver which carve through the world around you, unaffected by your efforts to exert your will. You recognize them from your previous foray into the private realm of an enchanter, and you're able to say with confidence that you've found yourself within the void.

(1/3)
>>
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Why do the threads snap here when you attempt to create a shrine, but not when you do so in the base reality? Even when you were within the realm of a spirit you were still able to construct a shrine, through which the Cat was able to launch an invasion. What is it that makes these threads so evidently fragile? Clearly they have some inborn way of repairing themselves, for the breach in the structure of this realm survived only briefly before the facade reasserted itself, but you would not usually think such measures necessary.

Regardless, you abandon your efforts and ascend the stairwell. The palace seems to wrap around the plateau which crowns this pillar, built into the sheer cliff face. The doors tower above you, and yet swing open with only the slightest prompting on your part. You enter the halls of the palace with a distinct sense of unease which is only intensified when the doors swing shut behind you of their own volition.

The interior of the palace is opulently adorned, the floors an elaborate tiling rendered in black, white, and gold. Just looking at it makes you dizzy, it seems to draw you in, the tiles swirling together into one as you look on. As your head begins to ache you force yourself to look away, wandering deeper into the palace structure. You pass through an arched doorway into a throne room, where your eyes are drawn from the floor to the enormous golden sphere hovering just behind the raised dais on which sits a comparatively stark throne.

You slip behind a pillar, apparently unnoticed by the figure seated on the throne. It's the same person you saw incapacitate the Vatis searching for you, their skin drawn tight against the bones of their skull and their ears reduced to little more than cartilage, great chunks ripped from the skin. They are covered in all manner of elaborate jewelry, and here their robes seem somehow finer, less worn by the passage of time.

(2/3)
>>
>>46321665
Heresy!

Burn the unbeliever!
>>
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You think the figure is a woman, and an old one indeed. She sits with her eyes closed apparently in meditative calm, her breathing slow and rhythmic. Part of you wonders if you couldn't sneak close and put a dagger through her forehead, but another scolds you for thinking of it. She has done you no harm, yet. Jumping directly from meeting to attempted murder would seem a touch excessive.

>Whoever she is, she's probably your best chance of getting out of here. Try to draw her attention.
>Search around for some other exit, you should try to find that Vatis who was looking for you.
>Draw your trident, and approach cautiously. Maybe you can get the drop on her.
>Write-in
>>
>>46321686
Does it matter how big the shrine we make soma
>>
>>46321667
>you're able to say with confidence that you've found yourself within the void
Oh boy.
>>
>>46321703
>Whoever she is, she's probably your best chance of getting out of here. Try to draw her attention.
>>
>>46321703
>>Whoever she is, she's probably your best chance of getting out of here. Try to draw her attention.

What could go wrong?
>>
>>46321713
Not necessarily, they need to be rooted and stationary, but other than that you know of no requirements. In fact, there seems to be little rhyme or reason to the structure of the shrines.
>>
>>46321703
Try to talk to her.

>any evidence of the shrine you'd been crafting gone.

This just in: Soma hates fun.
>>
>>46321703
>Whoever she is, she's probably your best chance of getting out of here. Try to draw her attention.
>>
>>46321752
The desire rises to just say "Vatis Rules" or "Mik was here" whenever they get made. Just carve it in real quick like.
>>
>>46321703
>>Whoever she is, she's probably your best chance of getting out of here. Try to draw her attention.
Don't be a cunt. We're in her home, act like it.
>>
>>46321752
Hmm, is the restriction against shrine-crafting here due to the fact that this place is situated within the void, or is it because of something about this enchanter's realm?
>>
>>46321752
Can't we just make a tiny shrine and carry it with us and then connect it to the ground with earth magic
>>
>>46321703
Hello madam have you let the overmind into your mind yet?
We should become the jehovas witness of that enchanter group consciousness.
>>
>>46321797
Rooted in space.

Same reason why we couldn't put on on an airship or a cart.
>>
>>46321810
I get the feeling that this person has some kind of opposition to the overmind. I've got no real proof, just a hunch.
>>
>>46321703
>>Whoever she is, she's probably your best chance of getting out of here. Try to draw her attention.
You don't walk into someone's home and draw a weapon on them.
That's a good way to find yourself dead.
>>
>>46321822
Did you not read the "and connect it to the ground with earth magic"
>>
>>46321853
Rooted in SPACE.

Like it is physically connected to a single point in reality and it cannot move from there.
>>
>>46321822
It can't be rooted directly to space; it has to be rooted relative to the planet or else it would never work. If we were to put one on the moon, would it work there?
>>
>>46321889
How are you this dumb?

Rooted in a single point in reality. It cannot move.
>>
>>46321834
>>46321786
>>46321778
>>46321760
>>46321739
>>46321738
>>46321810
>Just talk to her, bruh.

Writin'
>>
>>46321982
What happens if we inv-rev a concept like gravity or flesh of light
>>
>>46322098
I think you mean Refine since Inv-Rev is Refinement.
>>
>>46322098
Sounds like something that causes a blackhole or makes things go up when they should be going down.
>>
>>46322138
>>46322098
Inv-Rev gravity sounds like it'd create a singularity
>>
>>46321642
do kikes even celebrate easter
>>
>>46322135
But mik doesn't know refine
>>
>>46322326
Christ-killer hate Jesus.
>>46322338
>Being this retarded
>>
>>46321703
>You think the figure is a woman
Can we fuck it?
>>
>>46322376
No.
>>
>>46321703
...Would our expertise in water and enchanting allow us to understand how she's even alive? Because I wouldn't mind knowing it.
>>
>>46322368
Refine is simply just inv-rev in simpler terms
>>
>>46319379
>I leave the reasons for why that is ambiguous.
I'm calling it right now, sleep is related to manipulating the mind and reducing the weight of someone's vys reserves on the world so they lose consciousness. If we learn mind from the head vatis at anthus we could probably use it to counter a sleep spell.
>>
>>46321642
I did Anon, had the usual meal of lamb in a mint sauce, dauphinois potatoes, and green beans. Also fresh baked rolls with honey and butter. Had some cold lamb sammies with cilantro and mustard.

I guess seeing my family was also nice n' stuff, but the food was the real draw.
>>
>>46322421
>I was just pretending to be retarded
>>
>>46322449
You're pretty big on food aren't you, Soma.
>>
>>46322453
Why are you calling me retarded I just like stating things without making assumptions
>>
>>46322468
I'm just hungry because I haven't eaten yet today. I'll probably take a break after this post to grab food.
>>
>>46322449
>>46322468
Kind of makes wonder why magical cooking isn't a thing.
>>
>>46321921
How do you even have enough brain cells to be alive? We're currently flying at hundreds of kilometers per second through space relative to anything but the Earth. The same is confirmed to be true for Mundus- it orbits around the Sun.

Did the shrine disappear with a really loud bang the second we created it on Mundus? No? Then it's safe to say they're fixated to the planet, you fuckwit.
>>
>>46321388
desu a really underrated way to destroy our enemies would be to just tear a hole in the void and run away.
>>
>>46322497
All we have to do is make a pan with fire+fast on it and it's essentially microwave
>>
>>46322487
Stop lying to yourself, I can't even remember how many dozens of paragraphs of boring food porn I've skipped over the course of this quest.
>>
>>46322517
>underrated
>implying
>>46322523
You do cooking was a major part of early alchemy right?
>>
>>46322517
That would fuck a lot of people up cause void entitys would swarm out it's better to make a gravity+large)+inv+rev+fire to make a plasma bomb that sucks things towards itself
>>
>>46322513
Our reality =/= Somas

Soma has confirmed multiple times that THE SHRINES CANNOT MOVE period. End of story.

No matter what bullshit he has to make up to cover it, they cannot move.
>>
When we inevitably get in a fight with this woman, we should do a battle mediation to learn sleep.
>>
>>46322545
Don't deny that it made you all hot and bothered. Though some of his combos strike as something I would try once, and then immediately vow to never try again. Samjans got weird food tastes.
>>
>>46322556
What did you meant by any of that in relation to>>46322523
>>
>>46322517
there's void agents going after soul fuckery; there's probably void agents for fuckery with things like time and space as well. in fact, I wouldn't even be surprised if each god had domain over an aspect of reality and servants in charge of maintaining that aspect, as with Surya and souls.
>>46322559
they are on the planet, and the planet moves. like, really, really fast and all the time. dumbass.
>>
>>46322634
Word of God says Shrines don't move.
>>
>>46322643
Word of God says Mundus moves.
>>
>>46322653
Strange how the planet moving doesn't throw you around.
>>
>>46322643
Then why the fuck don't they go flying off into space the instant they're created? They've got to be anchored to the planet.

>>46322676
Because gravity holds us to the planet?
>>
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>>46322676
Yes, anon. That is a very strange thing indeed.
>>
>>46322653
You'll pay for this Mundus!
>>
>>46322643
>>46322653
Shrines are probably metaphysically stationary.
Soma has stated the the layers of reality rotate around base reality, with base reality remaining stationary.
Presumably shrines are connected to fixed locations in base reality.
>>
>ITT: Anonymous can't into relative velocity
>>
>>46322717
If that is the case we could create a "moving" shrine using some form of magical alcubierre drive.
>>
>>46322737
>implying Mik is ever gonna git gud enough to create negative mass
>>
Based on what Soma has said I would say that the mind is comparable to a camera while the soul is the memory storage
>>
>>46322783
Just phone up the overmind and ask them to design it for us. They're certainly gud enough, and its not like they've got much else to do.
>>
>>46322812
And what does the brain amount to in this shitty analogy of yours?
>>
>>46322834
The fuck do you think is the mind
>>
>>46322873
Mind is basically the Soul warping reality.
>>
>>46322896
Yeah but the brain and the mind are the same things but dwelling in separate realitys
>>
>>46322873
Not something physical like the brain is, that's for sure.
>>
>>46322942
Yes but the brain and therefore the eyes are the lense on the camera and that makes them at least part of the mind
>>
>>46322986
No the Mind is like the gravity that comes off a black hole.
>>
>>46322986
Also if the mind is the displacement of the soul we just need to find the rune for weight and apply it to soul
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