My players are idiots
They try to hit on every female, and every time they have a chance of avoiding a combat encounter, they choose to threaten and intimidate. They fuck with things far more powerful than them and try to depose what little order there is in the world.
What are your favourite ways to respond to murderhobo behaviour? Something that enables everyone to have fun while making them understand consequences?
>>46164138
Let them kill every peasant they want.
They find no loot and a pittance for exp.
Braver and more charismatic peasants refuse to help.
People begin to side against the adventuring menace.
Bounties are posted, rallies are formed.
Eventually they are no longer allowed inside towns or allowed to trade.
People empathize with the BBEG.
https://www.youtube.com/watch?v=g27Q17QlXpE
>>46164138
Have you tried sitting down with your players, and everyone talking about what sort of game they want to play, what tone/themes and what can be done to make it enjoyable for everyone?
Alternatively, >>46164280 is actually pretty cool.
>>46164138
Have fun with it but make them understand that in-setting, people hate them and their behaviour. Punish them, but not in a "ThatDM" way where you just suddenly, out of the blue, swarm them with an army of mid-level soldiers with the intent to kill. Ramp it up slowly, give them fun encounters with snowflake bounty hunters, have the peasants chase them out of town, if you're lucky the players will begin their own redemption story arc.
Basically this: >>46164280
You want to punish the behaviour because that would make sense in the world, but do escalate the punishments slowly so they know it'll get worse, don't start off with a bunch of lethal ambushes.
>>46164138
Hello, this is /tg/
Have you tried talking to your players about it?
>>46166301
Fellow DM here, the constant facepalming and yelling doesn't seem to help much.