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Warmachine/Hordes General!
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Pirates edition

Warmachine/Hordes Books, No Quarter, & IKRPG
>>textuploader <dot> com / 52c6a
PP Youtube (gameplay tutorials, tournament coverage, and announcements)
>https://www.youtube.com/user/PrivateerPressPrime
List building at
>https://www.forwardkommander.com
>http://schlaf.github.io/whac_online/whac.html
Latest Errata
>http://privateerpress.com/files/WM%20MKII%20Rules%20Errata%20Aug%202015.pdf
Steamroller Rules
>http://privateerpress.com/organized-play/steamroller-tournaments
The Giant List of Podcasts and Blogs
>http://privateerpressforums.com/showthread.php?76379-Warmachine-Hordes-related-blogs-websites-and-forums
Table of contents for all NQ issues
>http://www.privateerpressforums.com/showthread.php?4313-Table-Of-Contents-For-All-No-Quarter-Issu
Your Dudes
>http://privateerpress.com/community/privateer-insider/insider-2-3-2014
Abridged Lore
>gargantuans abridged:http://pastebin.com/XPKMKYUc(embed)
>hordes abridged:http://pastebin.com/6D1fwSgv(embed)

Lexicanum Iron Kingdoms Lore wiki:
>http://warmachine.lexicanum.com/wiki/Main_Page
>>
>>46045507
Pirates suck.
>>
>>46045507
Thanks for making the thread other anon.

Thread question: What model/faction/caster do you absolutely love, but would never field? What would it take for you to field it/them? I love the witch coven, but they're so fragile, and loosing even one screws you over. I think maybe one more point of armor, or making the erogegore give a small 3 in. AoE of stealth instead of what it currently does.
>>
>>46045830
I love Reznik2 but I've given up the dream. He lost everything that made Reznik1 fun and cool. His spell list is too awkward, his best possible lists are okay at best, and his good matchups are few in number.

I think if daughters could run as a 10 man unit, death march would be pretty good on them, but 6 gets wiped off too casually nowadays. The other problem is that his feat, while pretty cool, is best against low arm infantry swarms, and those are starting to dry up.
>>
>>46045830
devil dogs always shit the bed for me.
They really need rat 5 and actual knock down on the nets IMHO TBQH Lads
>>
>>46045830
Would love to play Assault Kommandos, Look awesome with neat tricks, but dont seem like they're good for much else but hard countering trenchers and smoke, while being real weak against heavier armor.
>>
>>46045830
Perforators/Cryx/Axis out of tier
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>>46045830
Thats funny, I just never got the Witch Coven. It doesn't help that every pretender to my throne seems to main WC.

The caster I wish I could play all the time is Scaverous. I love chicken-ra so much! I never get to play him because I'm mastering Denny3's jank town. If cryx had a unit like tge hexhunters (bloodwitches are not the same!) He would be hella viable
>>
>>46047313
+1 rat +1 DMG / not cost so much money / I have no clue, I might just have bad luck

I mean, has anyone played Axis out of tier? He just seems unable to really do anything. Maybe it was because my meta was 90%/MMM and friends but outside feat he has no hitting power.
>>
How are gators? I'm thinking of moving to them as all of the casters are either fantastic looking, amazingly thematic, gator kreoss1, or any combination of the above. Also where would be a good place to start? They didn't get an all-in-one right? Also my biggest army (35 point weaksauce) is khador so how similar/differently do they play? Also with the release of blindwalker does Calaban become playable? Preemptive thanks for the help
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D E D
E
D
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>>46047742
I've gone full circle and is trying to build a 30k army now.
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>>46045507
I don't know anything about this game, but the OP pic is dope as fuck.
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>>46046327
The new Colossal is going to help the shit out of him.
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>>46047786
Hmm Brian or Andrew?
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i bet y'all niggas dont even remember mk1 reznik

too beautiful for this world
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How often doesn PP update/alter models stats or anything? Have they ever?

Mostly I just love playing Talion Charter but I hate that all the cool piratey Warjacks are subpar as hell compared to any other Merc jack you could be using instead
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>>46048263
None of the bad pirate jacks are huge based centerpieces or warcasters so they will never get an update
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>>46048020
not those guys
>>
What's the best similar style miniature wargame that isn't WMH or GW?
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>>46049282
Way to provide a very vague ass subjective question that ultimately can't be answered by anyone.
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>>46049346
Let me rephrase that:

What's the most popular 28mm tabletop miniature wargame set in a fictional universe, centered around the use of infantry and whatever falls under the broader definition of siege engines, that isn't Warachine, Hordes, or any game done by Games Workshop?

Operationalised enough?
>>
>>46049394
Infinity.

9th age or Kings of War depending on how much anal devastation your community suffered over age of sigmar
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>>46048248
Please elaborate anon, how was he different?

>>46045830
Lots of stuff I want to field is too niche. Helga is the only Thornfall I like but I think it'd be fun to run her with the battle engines and a bunch of slaughterhousers. Kraye and Nemo jackspam are the only stuff in Cygnar I like. Vindictus (in tier) and think he's the coolest guy in Menoth.

But as for now I play Ret and the only caster in my faction I don't particularly love is Garryth, so I'm sticking with getting good at Ret.
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>>46049431
But anon, my community likes AoS. They like the models, the rules are fluffy and they use the rebalanced point costs (when the manager isn't looking). And they are all oldfags. Only nostalgia snobs complain about AoS (not counting 'muh invalidated purchase' meme - they should have got used to gw by that time).
>>
>>46049459
get the fuck out
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>>46049462
My sincere apologies. I completely forgot that /tg/ is a spiteful, contrarian circlejerk in which you are not allowed to enjoy anything, or even aknowledge other people enjoying it.
>>
>>46049496
Fucking remember that shit next time, shitlord.
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Man-o-Wars were here.

Hordes a shit.
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>>46049496
I personally think that this line of discussion doesn't belong in the warmachine thread. If you want to bitch about other miniatures games do it in the proper place.
>>
So ready for Mark III
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>>46052420
As long as they just rebalance over/underpowered models and theme forces, and incorporate erratas I'd be fine with it. I don't think the game mechanics need much changing. Just more focus efficiency.
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>>46049394

Hmmm not much fits the Warmachine size.

It started originally as a skirmish until the whackos figured out that More Infantry = More Win so it's kind of swelled to the size we see now.

It's both good in the sense that it's the biggest model count game that I am willing to play wothout having a brain aneurism but bad in the sense that there are a shit ton of models to paint and hobby.

Age of Sigmar has more or less the same size feel to it, but more on the skirmish bend.

Infinity is all about the Ten Mang Squadrons.

Guild Ball,while awesome, really only takes the focus/fury mechanic from it.

Malifaux is too character centric and squad based too...


Hmmm there really is nothing like Warmachine now that I think of it. Maybe Dropzone Commander? I never saw that game get too big.
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>>46051319
I can't hear you over my OP theme lists and Croak Raiders

My sympathies
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>>46052501
What I wanted from Mk II didn't happen. I wanted warjacks to be King like back in the skirmish days.

Instead they just forced a token warjack on everyone.

The sales machine on infantry has gone too far in its conquest to ever change. People that get into this game now do so with the realization that Jacks suck and are there mainly as support, so the call for Jack relevancy is seldom heard. So I've lost all hopes in a major rework happening for Jacks.

All I can hope for is a rework of some balance changes. Control feels too strong still, because assassination seems too easily stopped by simple positioning and tactics.
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>>46053403
Spot the trollbloods player.
>>
The Hordes fury and animus mechanic does a pretty good of keeping the battlegroup pretty relevant at higher points.
>>
>>46053403
How does Blindwater play? I'm debating getting back into WM/H and using minions to do so. Blind Walker looks too fucking cool.
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>>46045830
Retribution's heavy rifle team. I love the gunmans position and They are so good in 15-25 point journeyman games (especially if you take the ossyan battle box) but they are such ass everywhere else.
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>>46048263
I don't think PP will ever touche the base stats or points. Wish they did. A lot of lack luster units could be made so much better instantly with a couple of keystrokes. But then they'd have to go through the headache of redistributing unit cards.
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>>46053513
Seriously people, stop it. Warjacks don't have merely a token presence. They fill in specific roles, be it armor cracking, sniping, infantry clearing or assasination. As a result, most casters will pick what they need the most, or what they can complement the best. Maybe it's just me, but I don't get all the salt about infantry. Yes, it ruined MKI, but now it sits comfortably in it's spot. Also, most infantry units have lovely design that encourages stacking synergy and that pleases my OCD. And if you want to see more 'jacks, you can always play 'jack centered casters, every faction got at least two of them. Sure, they aren't the top of the food chain (that goes to gaspy2 and bane queen skarre) but they reach the bare minimum power level to be tournament playable, and are really REALLY strong when facing non-cutthroat armies.
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>>46054118
Similar to Khador. They are straightforward, but not one-trick. They generally try to smack things using good statline and simple abilities, and overcome the shortcomings that are usually being unable to deal with specific enemies through the use of toolbox casters and solos. Also they are better against hordes than warmachine and like rich terrain.
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>>46054498
Is Calaban any better with the new gator heavy? I can imagine an arc node being really handy. How are the other casters? Rask, Jaga, etc.
>>
>>46054360
It's not that bad for me anymore. I've just stopped caring and playing as much as I used to ees jast a game, no heff to be mad.

I know that the buffs benefit infantry. I've always known it. It doesn't take a fucking rocket scientist to figure it out. It's just infantry swarms have other games as their champion.

Most of us got into this game with a battleboxes and battlegroup. Most of use never play that many jacks after that initial phase because it doesn't take brain cells to realize that Jacks get arse pounded too easily even with a jack centered caster.

95% of Jacks suck. Plain and simple. They all have arcantrix powered air suckers built into every frame that infantry all stick their appendages in to disable and all the Immoren engineers insist on keeping them there.

The game is fucking great once you realize you have to give up the initial promise the battleboxes and elevator pitches give you. It just feels shitty that the game could have been something other than what it ended up being.

Despite all my years playing, that original pitch still echoes on in the back of my mind when I play. I can't get it out.
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>>46054644
It's better yes, but he's still nothing special considering that his entire ability set is still a jumbled mess.
>>
>>46054736
I still insist on the fact that jack casters are playable. They won't beat foolproof tournament lists, but it takes serious mental gymnastics to call them easily pounded. I would also suggest you to take a look at prototype character jacks (behemoth, thunderhead, deathjack). They swallow infantry whole. I'm not trying to argue with you, just suggesting that the game can be played any way you want - that's the magic of tabletops. As a side note, probably the jackiest of jackcasters is Syntherion (I'm not counting force wall, because it's just a ton of lights). He is the prime example of how deadly a jack list can be.
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>>46055285
>light jacks don't count
this is why jackfags are never happy.
PP gives you the tools to play what you want, but then you turn around and say "I-I wanted to play 5 juggernauts and a marauder. Infantry OP please nerf"
Just take your light jacks. Most aren't very focus hungry, and they generally perform well at their role.
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>>46055358
That's not what I meant. I was implying that Syntherion is jackier than kayleesa's force wall, because he loves all kinds of jacks. While she fields more of them, he's jacks have more kick in total, and usually take more points.
>>
What if jacks could charge and run for free?
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>>46055285
>Behemoth
Oh God not let's start this again. Throw that unplayable piece of garbage away.

Anything that isn't an over the top character jack or a colossal is basically unplayable at this point.
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>>46055285

Welp your right. They can kind of work. Sorta in a way if you eschew the easy route.

It just feels like an uphill battle. You take infantry and you immediately feel like the game rewards you for it.

This game isn't like other minis games where you take whatever and just Slam into each other. There are negative and positive results with every choice you make and nearly every choice revolving around Jacks feels like a burden instead of a boon.


>>46055358
>I never mentioned anything excluding light Jacks

Either way I'm just spinning wheels right now. Unless MKIII actually arrives and PP decides they need equal representation of Jacks to Infantry then I will probably always have that salt nugget permanently lodged into my brain.

I still love this game, but if there were ever a bone to pick it would have been with the sales pitch of "Stompy robots doing badass things."
>>
>>46055729
Behemoth is an above average jack and a khador staple that brings great infantry clearing and armor cracking at the same time.
>>46055762
The game rewards you for taking infantry, because in theory it was supposed to be balanced and 'all comers' style, because it's built around the premise of minis being made around a competitive game engine. However, it still gives you support when you try to do something more specialised, in the form of dedicated casters and theme forces. Also, who doesn't love to be the underdog?
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>>46045830
Heavy Rifle Team is such a cool looking model but so not worth the points.
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>>46055729
Go take your Behemoth hating faggotry elsewhere
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>>46055879
>infantry clearing
>3 inch aoe's
>Pow 7 blast damage

Oh, you're an adorable little scrubcake
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>>46046935
i agree with the vote for devil dogs.
Wonderful characterful unit, but in game they are as shit as shit gets.

If they were on par with croak raiders, say flinging 3" AoEs with KD, and their guns could get 8" RNG
then maybe we'd see them on the table
ATM they're corner case even with kreoss1.
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>>46047125
you need to try them AKs are damn good, especially in the frog infested current meta
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>>46049459
>and they use the rebalanced point costs

So, what you're saying is that you don't even play AoS correctly? wow, maximum faggot/10
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>>46056048
also agree. Awesome concept of antimaterial rifle in steampunk setting...
but it's so shit it's unbelievable. It's like they purposely wanted it to be shit.
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>>46055606
Ohohoho. Ohohohoho. I would love that.
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>>46057278
I feel like it gives them more freedom to operate, and lessens the strain on your caster. Plus it ups efficiency.
>>
I would also wish PP would make power attacks for free focus.
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>>46057635
Honestly, PP should just go ahead and move Focus to a more Fury-like setup (with the massive rebalancing that would require). Hordes is just so much more well-designed, it's a shame MKII was just a band aid on top of Focus (Jack points) instead of moving things to be more like the *much* better system they already designed.
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>>46058611

In my opinion Warjacks should be able to do much of the things they do now for the cost of focus, for free.
They should be able to charge for free, do power attacks for free, trample for free and so on. The things that should cost focus is extra/boosted attacks, and thats it.
With this, you can get a somewhat fair game when comparing it to beasts, and it at least tempts you as a Warmachine player to roll up some jacks.

On another subject, did all my skirts for my unit of bane thralls this evening. Did the brass a few days ago. Next up is metal chain mail and ax head.
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>>46055606
Or make Marshals able to give their Drive to jacks not under their control.
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>>46059496
Looks dark and menacing. Good work, anon
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>>46058611
>>46058477
>>46059496
i dunno. I'd certainly agree that WJ are sub par compared to beasts, which in turn makes fury better than focus.

Making WJs have things that beasts don't; such as free charging, power attacks is one idea yes.

I would have liked WJs to be a lot tougher than warbeasts; because WJs are metal machines that feel no pain, warbeasts are mostly flesh and blood and so should notice damage but they don't.
cripple WJ movement it's def7, beat the shit out of a warbeast down to it's last box and it's still def 14. WTF.

I'd also like to see warbeasts that do seem wilder and hard to control; because you may have noticed but warbeasts are fucking tame.
>>
>50 point assassination match
>My Skorne (Naaresh) v Legion (Bethayne)
>16DEF Nihilators versus 16DEF Hex Hunter
>Nobody's hitting each other
>Meanwhile on the other side of the battlefield it's heavies v heavies
>He charges my Bronzeback
>Miss
>Miss
>Miss
>Do a little damage
>Suddenly it's my turn
>Naaresh feats
>Handlers enrage
>Bronzeback leaves a small crater where a heavy used to be
>Gladiator gets the same treatment and make a crater out of another heavy
>Naaresh still has 4 fury for transfers and I don't mind dumping everything on my Brute/Krea
>Concession came shortly after

I'd rolled like garbage all game. A good 12+ rolls against Hex Hunters needing a 9 and I didn't get a single one. Then suddenly my heavies start swinging and my Bronzeback gets triple 6 when I'm already dice +4. Felt good.
>>
Goddammit, PP, stop taunting me and give it already.
>>
>>46049432
from memory so some of it might be off (i dont have my old books handy at work)
>3 inch enemy trooper tk (mk1 was 100% infantrymachine a lot of time) that lights their shit on fire. for one focus.
>mark a target model/unit with an upkeep for battlegroup wide autoboosted hit and damage rolls
>boundless charge: menoth edition
>better beatstick self buff
>devouts were probably the best warjacks in the game, defensive strike was overpowered as fuck, and shield guard gave them more out of turn movement.
>redeemers with brand of heresy would kill anything you pointed them at short of heavies, bastions, or shocktroopers and seriously dent heavies
>fucking witch hound worked off of magic attacks, not just spells.
>aoe nuke that prevents shit you hit from casting or giving orders
>perdition

so much was lost going from mk1 to mk2. it was for the better but some factions never recovered (khador, skorne)
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>>46060892

Yea, you make a great point. In truth warjacks should by all means have stupidly low def and an insane arm. We see this in colossals, why not on the regular jacks?
And I do think they should tweake the damage boxes of beasts just to prove that you in fact cannot fight with a broken hip or use a dislocated shoulder.
>>
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>>46060745

Thanks, this will be the finished product. Did a wip preview at first, now Im just trying to follow up with the rest.
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>>46061371
New Berzerker/Mad Dog/Rager yes?
Wonder if they too will be up scaled.
I just put my Grolar together and put him next to a Juggernaut and the Juggernaut looks much smaller.
>>
>>46062066
Looks cool. All air brush?
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>>46062066

Certainly no. The Airbrush is but a tool in our arsenal.
The brass is base layered with airbrush. Painted first, washed with Agrax, then re-painted with brass (brush), dots of silver added for the highlight. And then up to pure silver for edge.
The metal (brush), painted and washed with nuln, wiped with fresh water, re-painted with steel up to silver.
The wood, base first (brush) then shade, after that all layering, from dark brown, with added bone done in highlights.
Same goes for the purple.
Head is painted bone, re-painted bone (airbrush here), all the way up to highlight, then re-painted with shade (spot shade, brown to black with brush), and edged (brush), even picking out the individual teeth if anyone cares for that.
The cloth is airbrushed with coal black, and edged with a 75/25 mix of white/coal black, followed by a 90/10 white white/coal black (brush... doh...).
Glow on the ax with airbrush, soft and really watered down olive green all the way up to scorpion green and white added.
Glow on the eyes with brush, using the same mixture as above, softly doing the edges around the eye, then going for a stronger tone towards the center.

Gosh... I feel like an idiot explaining the basics of painting to kids like you. Expecting everything to be done in one magical stroke of an airbrush (as in that Christmas cartoon with the chess board, if anyone have seen it).
Painting takes time, and we all use the tools at our disposal, the airbrush is just one of them, not a multi-functional awesome tool.
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>>46063755

Meant for >>46063432
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>>46061371

Does this mean they are finally getting the hang of producing and putting out plastics in a timely fashion?

If so, sweet.
>>
>>46063755

On details, did the brass with drybrush after the base layer of AB.
Bone is washed with Agrax, for got that, before re-applying colors.

Thats about it. there I said it...
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>>46063832

No, it means they are at the beginning of giving it a good try. Watch the empty right corner of that sprue, you would never see that in a GW sprue, yet it will cost the same.

I play both by the way, but shit like this buggers the hell out of me.
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>>46062224

I kind of like the idea of the Khador heavies being varied in size.

The normal Juggernaut is already bigger than most of the other heavies. I like how the Grolar/Kodiak is bigger and bulkier. I kind of hope the new Berserker kit is actually smaller, close to a medium jack.

It definitely breaks them up visually and I like the idea of jacks not being so uniformly sized.
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>>46063970

Gotta walk before you can run I guess.
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>>46064171

Yes, but this is all about greed I'm afraid. A marketing structure that doesn't allow for multiple sprues in the same box, as they fear people would just magnetize and get 2-3 beasts/jacks out of one box.
We have to acknowledged that PP is much smaller than GW, and cannot afford much loss in the competitive world of miniature wargames there is now days.
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>>46064365
>A marketing structure that doesn't allow for multiple sprues in the same box, as they fear people would just magnetize and get 2-3 beasts/jacks out of one box.

... What?
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>>46064407

Believe me, if this was GW it would be called shit on terms of being cheep.
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>>46064735
I think you misunderstand the nature of my "What?"

You said "they fear people would just magnetize and get 2-3 beast/jacks out of one box" which I don't get. Are you implying that you think the kit is going to just contain options for one type of jack or am I misreading your statement?
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>>46063755
I don't use an airbrush. I think it makes stuff look cheap generally.
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>>46065048

But you don't get my point, thats like saying "I don't use the fine detail, I think it looks cheap generally". Its a tool, for anyone not a complete newb.
Its not a complete all in one tool, that fixes all your problems, its a tool that focus on color transitions, and covering large areas of paint in one go. This is a necessity for anyone remotely involved in a "real life" outside the hobby, like me who has a kid, wife and a full time job. You can do the same job with the brush, but it take so much more time and effort, just like painting the eyes with the tank brush does.

See this (the head), this transition is all done by brush, how does that different from the airbrush? Except that it took more time. Stop being such a hipster whanabee and just dig that the Airbrush is a tool. Anyone who says differently is a fool, who thinks its a quick way to be a master painter.
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>>46065239

ops... big picture...

Better?
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>>46065239
I know exactly what you are saying. You are just being a giant pompous ass about it.
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>>46065287

>this is what I painted
>is it airbrushed?
>not completely, why?
>I don't like airbrush!
>well you see..... explain.... explain more...prove wrong... explain...
>your an asshole!

Thanks /tg/, you make so much sense.
>>
>>46065361

Not exactly. You wrote a huge defensive novel when I asked if you used an airbrush (because the skirt and the axe looked airbrushed). I was just making conversation. These threads can be very slow.

However I admit your response(>>46063755 ) did make me a little buttmad.
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>>46065939

It was simply an explanation to most "doh... use an airbrush to make one big stroke and = finish!" comments.

Its a tool, don't anyone tell you otherwise. I get the negative comments on the AB, as a increase of money to the average hobbyist (both on a increase in gross salary, and in overall hobbyist increase of interest), has influenced this + the fact that "real" hobbyist who transferred to this hobby from the real "miniature warship" hobby, took with them the AB from years back.
It all influenced the hobby and the process of what a "finished" product should look like.

In my own opinion, the AB is but a tool to be used, and a necessity for people like me (job, wife, kid). But quite a few are stuck with the 2000´s thought process of "doh... its all in one go" thinking, where the AB is an all in one tool. This is the hillbilly solution to this hobby, where an anon might think it might go fast, and look good at the same time.... It doesn't!

Sorry for the slur, I'm a bit drunk on some good´ol Swedish Ale at the moment..... and a few shots of jägermeister... damn, that thing is taking its toll!
>>
>>46054360

Except for Cryx. Who really do only take 'jacks in their lists if they're ridiculously good and out of all balance from any other design frame of reference.
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>>46068360
Someone's never seen a Morty jack assassination list.
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>>46068732
Thats like her only plan. Its a shit plan
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>>46069055
You've most certainly never seen the list, then.

You do realize that it's one of the most dangerous assassinations in the game, right? And one of the most flexible?
>>
How to beat Durst?
>>
>>46069106
Who are you playing?
>>
>>46069080
I have, many times. I think her threat tops out at 19 or 21 inches, wich is long yes, but not even that difficult to play around.

She isnt even the best assasin in the faction (horseshade)
>>
>>46061480
Do you mean magic ranged attacks? Because magic attacks are still spells and are subject to all rules relating to spells.
>>
>>46069567
yes
>>
>>46064365
B-but anon, all 3 options will be in the box.
PP said that they would do multikits for heavies.

this is a heavy wj kit. There are 3 variants. They are in the box.

However I will agree that geedubs would have added a gubbins, spare bitz or something to that bottom right empty corner, because it adds value to the kit without costing much more moniez.
>>
I haven't played in a year. I've got e2Hoarluk beast heavy trollbloods. Should I get back on the horse and play in a tournament?
>>
>>46061049

Garbage bethayne player, garbage skorne player. Waste of a post.
>>
I'm lazy, give me a tl;dr on Warmachine.
>>
>>46073211
Doods fighting. Occasional robot per army.

Lotsa monsters and salt.
>>
>>46062066
This doesn't even look that good, get over yourself. For such an "understanding" of painting you sure painted a boring as fuck colour scheme and did a mediocre as hell glow effect.
>>
Did someone get the current NQ? I heard that the Misy Speaker is there and I am curious about what it does
>>
>>46073553

>buh muh butthurt

Yea what ever dude, I think it looks good, and thats what really matters. I like the subtle glow to make the unit interesting enough, make it pop just a bit more, but thats my personal preference.
As far as the boring colors, do you paint your Cryx as clowns? Just interested to know.
>>
>>46075074
Heard this as well. Haven't seen it spoiled yet.
>>
>>46075141
If you don't care what other people think then why are you posting it.

Curb your autism please.
>>46075381
I'm hoping for Prime Conflux but I doubt it'll happen.
>>
>>46075489

Its one thing to take in an opinion or answer a question, as above posts regarded. And a complete other thing to answer to trolls like you.
But by your definition, I cannot say my own opinion regarding posts directed to me? Fuck, trolls like you really brings this forum down the shitter.
>>
What are the most competitive Skorne warlocks? How do they fare in the competitive scene?
>>
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>>46075724
>Skorne
>Competitive
I've got some bad news for you anon...
>>
>>46075074
mist speaker looks like a run of the mill minions fishman solo.
Not expecting anything special.
>>
>>46075724
Anon I...
>>
>>46075724
"non-competitive" faction took Las Vegas Open Iron Gauntlet last month with Xerxis 1 (Fist of Halaak tier), Morghoul 2 (Hit Squad tier) and Zaal 1 (Immortal Host tier). And was in 2nd place command on WTC 2015 with Rasheth and Xerxis 1 (Fist of Halaak tier). There is also Xerxis 2 + basilisk spam presented on the scene.
So you probably should take a look at those 'casters.
>>
>>46077145
I play minions so I want to see what it does.
>>
>>46078156
>competitive
>relied on theme forces
nothing to see here. Just another player abusing poorly balanced rules
>>
>>46078260
>>Because competitive players totally handicap themselves to avoid offending your definition of fun /s
>>
>>46078260
You can actually play Xexis 1 out of tier and he is still scary (not sure about Zaal1 because I don't know enough about him)
He also mentioned Xerxis 2 out of tier so there's that
>>
>>46078260
> they are non-competetive
> unless they're using good lists - then they are cheaters
>>
>>46078260
>using these poorly-balanced rules is competitive list-building
>but using THESE poorly-balanced rules is just taking advantage of loopholes

here's (You)r reply
>>
It's a shame that such a slow moving general is filled with the same tier bullshit as every other game.

I'm getting into Warmahordes at the behest of a friend, still painting minis. What are some good gameplay tips for beginners?
>>
>>46078895
This one is pretty obvious but it's also the 1st hard learned lesson: Don't leave your Warcaster/Warlock in the open. Assassinations are always looming.
>>
>>46078895
Don't be a dick
>>
>>46078335
>>46078418
>>46078425
>>46078575
Look at all these tierfag tears.
Can't play the game without PP building your list for you AND giving you benies for running it?
>>
>>46078895
Play some games. Lose or win - it does not matter. Play just to get some understanding of the game. Then start reading. There are many good articles in the net about gameplay in general, and tour faction in particular.
This blog gave me (as an example) a great assistance in learning:
> http://theoverseer.dk/game-theory-archive/

1. Alpha strike is very important
2. Be ready to sacrifice
3. Hide your warcaster (or he'll be assassinated)
And most important - be friendly. As (>>46079016 ) said - don't be a dick. Even if your opponent is a dick - stay positive anyway, just don't play with him in the future.
>>
>>46078988
>>46079016
>>46079612
Thanks warbros
>>
what are some good ways to deal with butcher3 with legion or circle? one of my friends got him but stopped using him because he was easily beating the rest of us
>>
>>46079900
Blightbringer no magic aura. Abs2, even thags2 builds are prol fine. Shit, I've heard lyl2 and vayl 1/2 can deal fine. Your friends are shit.
>>
>>46078895
Think like chess, Warmahordes is all about piece trading and killing the king or controlling the board. When you build a list everything you should be able to tell someone exactly why you chose it and what you're doing with it.
>>
>>46062224
Also, to be fair, the Kodiak/Grolar are supposed to be rough-terrain modifications/variants of the original Juggernaut frame. It'd stand to reason that the additions would beef it out even more.
>>
>>46080368
Yes I guess it was intended since in the Forces book it says that the kodiak is a bit taller and heavier than the Juggernaut .
>>
>>46078260

>someone played Morghoul2 and placed in a major tournament
>Zaal1 is arguably better out of tier depending on who you ask
>just another player abusing poorly balanced rules

You're an idiot.
>>
>>46079900
>what are some good ways to deal with butcher3 with legion or circle
>in circle

Just take Druids and you're safe from most of his scary shit. Taking Ghetorix and a Gorax also ensures that you threaten him even while he's camping full.
>>
Question for the IKRPG/setting

A friend of mine is gonna run a game where the players are working as a mercenary company in essence, retrieving artifacts and shit for the golden crucible. Would it not really be appropriate to the setting to play an iron fang soldier as a mercenary who left his unit. or would that not really jive with the setting? Or maybe I could just ask them about maybe being a Khadroan liaison or something.
>>
>>46082116
>left
No

>finished service by either dishonorable discharge or normally and retired from military
Yes
>>
>>46082116
He could very well be a veteran who hung onto his gear when he left. Or maybe he's a deserter or something.
>>
>>46082175
>No

But, anon, Khadoran deserters are totally a thing. Where do you think Doom Reavers come from?
>>
>>46082183
The fluff does mention a lot of retired vets keeping their gear. Especially if they are nobles.

>>46082204
Playing a deserter is generally just a bad and snowflakey idea. Not to mention Mercenaries who have to avoid one of the major nations for whatever reason have a much harder time finding work.
>>
>>46082228
>Playing a deserter is generally just a bad and snowflakey idea
... w0t.

>Not to mention Mercenaries who have to avoid one of the major nations for whatever reason have a much harder time finding work.
Well, the guy's got a job working for the Order of the Golden Crucible, so no problem there.
>>
>>46082175
I figured dishonorable discharge would be a really bad thing for khador soldiers, especially an iron fang. No way would he keep his gear.

I might just play him as a retired soldier then who decided to look for mercenary work elsewhere outside of Khador. the fluff for the career does mention they are sought out as mercenaries.
>>
>>46082290
>Not understanding that making your character a wanted criminal makes them a pain in the parties ass

>>46082315
Yeah a dishonorable discharge would be very bad. The idea of an honorable discharge/retired soldier is a good one. The only issue then is getting your hands on blasting heads as those are military grade hardware and not for sale on the open market.
>>
>>46082349
Being a wanted criminal doesn't really mean much if you're in another country. The guy would be working for the Order of the Golden Crucible which doesn't even have a presence in Khador and it's not like the other nations are going to give a fuck about the guy going awol from a foreign military.
>>
>>46082440
The OGC operates out of all the Iron Kingdoms. Ord is just the central location and most dependent on it as their army does not have its own internal munitions development. They are a multi-national organization made up of numerous splinter groups each with their own contracts and associations. So actually a group like the OGC could very well have problems hiring criminals as they could be cause problems with any of the nations they serve if they found out.
>>
Maybe i'll just drop the iron fang thing, they looked really fun to play so that's why I wanted one. Might go back to the drawing board.
>>
>>46082634
Don't worry man. It's a good idea. An Iron Fang Veterna gone merc would be a fun character. You'd just have to play them based on how true-to-lore your group is a bit different from the RAW.

I've myself made an Iron Fang/Noble Mercenary in the past. He was a minor Umbrean noble who lost his wife and children to Menites and decided to sell his skills to the highest bidder since everything he had to live for was gone. He just didn't have a blasting pike anymore. He used a spear and shield.
>>
>>46082600
The Golden Crucible operates throughout Ord, Cygnar, and was centered in Llael up until the Khadoran invasion when the Khadorans sacked the Order's holdings in Llael to steal their supplies and knowledge. The Llaelese Order members either fled the country or were captured and forced into Khadoran service.

The Order of the Golden Crucible doesn't have branches in Khador.
>>
>>46082634

You could always just do the same idea but instead of a dishonorable discharge, him and his platoon were left for dead/sent to die. Plenty of reasons for any soldier to go rogue, totally in character for how some Kommanders treat their soldiers, and it's the perfect excuse for why he's not hunted down as a traitor.
>>
>>46046327
Reznik 2 works great in my meta, I bring the avatar with him and let the avatar bug off and do its own thing. It's great.
>>
>>46082948
I mean there's the single fact that Khador can't hunt all it's traitors as well.

Like, the idea of a traitor anything in Warmahordes isn't very unreasonable. Most of the factions have some pretty nasty internal divides, and soldiers desert all the time for all sorts of reasons.
>>
>>46079938
>>46081395

we're pretty new to the game, thanks for the advice
>>
>>46075724
eHexeris
pXerxis
eZaal
pZaal
Rasheth
Mordikaar

Skorne has a diverse stable. You can go beast heavy, infantry heavy, or both, and there are enough options for ranged and melee that you can run combined arms or skew for melee/ranged builds.
They're a little light on magic presence, but eHexy, Rasheth, and Mordikaar excel in that department.
>>
New bog trog mist speaker is apparently two points, has prowl, Magic Ability 6 and his spells are Guidance(Eyeless Sight and Magical Weapon to one FF model), Influence, and Summon Vortex(Druids of Orboros spell)
>>
>>46086372
Skorne is actually extremely lacking in diversity. The real reason why Skorne lists and caster builds go all over the place is because all of them are built around hitting well, getting delivered, and a weird gimmick.

Bad matchups are still bad
good matchups are still good
no matter who you take
>>
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Just finished this guy! He took way too long. So much gold.....
>>
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>>46086604
Hm the lighting makes it look more yellow. Also the filigree has a brown wash behind it so it looks different from the other gold but it's hard to tell in that picture
>>
>>46086453
To be fair, their unit diversity has gotten a lot better recently.

You're actually seeing gunlines with them now.

But yea, practically every Skorne lock but sort of Mord is "apply army to enemy face."
>>
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>>46086604
>Just finished this guy! He took way too long. So much gold.....


Looks great. Here's mine, still need to do base and I'm really. Considering OSL in his mouth. Can't decide on the colour, tho. And if I fuck it up I ruin him lol.
>>
What should I get next?

I own:
Cryx BB
Gaspy 2
10 Banethralls no UA
6 Bile Thralls
1 Pistol Wraith
1 Stalker

A lot of cryx stuff is expensive $$ wise, so I haven't bought anything in a while. However, I found $100 sitting around and have discount games website open.
>>
>>46087078
Oh I forgot I own Tartarus too.
>>
>>46087078
>Bane Thrall UA
>Death Jack
>Soul Trapper
>Skarlok Thrall
would be my recommendation
>>
Would pKreoss double collosal be viable?
Seems like a lot of fire power to take advantage of the feat
>>
>>46086903
Looks really good man. As for OSL, maybe an orangish/yellowish glow? I know how you feel though, I avoid OSLs most of the time. You gonna paint the cutouts in the lower jaw if you do the glow, tho?
>>
>>46087258
I guess. Revelators are really good too. But mostly I find pKreoss kinda boring, since there's so many ways to mitigate his feat. No knockdown, huge bases, etc. I like pSevvy much more, he plays similarly but supports his army quite a bit more with Eye.
>>
So what is the downside to Menoth? They are one of my many factions and I can't think of much. Lack of pathfinder is what I usually hear. I don't find this a problem since people play with hardly any terrain.

Fantastic infantry removal.
Some of the best denial.
Actually good warjacks, probably the best.
The most weapon masters, so armor cracking isn't too much of a problem.
Decent lists for shooting or melee.

I don't understand why more pros don't play Menoth. Is it simply because it's too predictable?
>>
>>46087721
It's predictable, and the infantry options usually need support to do their jobs, sometimes almost too much support. Errants are really good, but without Defenders' Ward, the Book, Rhupert they just fall down to even the worst shooting. Knights Exemplar are slow and no reach. Cinerators are slower and no reach. Bastions are alright if the opponent doesn't have good shooting. Flameguard and Daughters are pretty self sufficient though.

That being said, I love Protectorate and I'm having a pretty successful time with them. I love having jacks that work, and good infantry properly supported, and did I mention the jacks? I'm running an average of 3-4 heavies in each list and it works.
>>
>>46087078
Bane knights or Blood Witches + UA

I dont even run bane thrall ua with my gaspy2 list anymore. Just min thralls for that feat
>>
>>46087721
Menoth infantry aren't really super great, overall. Defensively, they're amazing, but they lack for real offensive ability. Sure, they've got a lot of weaponmasters, but they're arguably the worst WM infantry in the game for sheer armor cracking, as there are very few offensive buffs for them.

They're also super, super support oriented, so if you can scalpel that out, Menoth lists become much less dangerous.

They have very few casters that have acceptable defensive stats. Most of their casters tend to get murdered the minute you get to them.
>>
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How do I gator/croakland raiders/freaky fish man
>>
>>46088124

>play Rask
>take Posse
>take Croak Raiders
>???
>Profit!
>>
>>46088165
How is jaga jaga?
>>
>>46088121
Yeah, I've been playing Durst a fair bit as one of my list pairings, and opponents just aren't used to seeing a Protectorate caster that can hold his own. Def 15, arm 18+, no knockdown, push, or place, 19 boxes usually gives them fits.
>>
>>46086604
>>46086658
Nice. So much swag!
I expect mine to look similar because I tend to do the ornate squiggles in gold too.

MFW hand of fapping has reach
He's also really low to the ground, like proper old school guardian
>>
>>46087258
pKreoss stopped being viable when Kreoss3 was released.
Kreoss3 just does it better. Better stats, better spells, better feat and signs and portents for himself and vengers.
>>
>>46087721
Menoth armies have to get order of activations right, consistently, every turn.
Because support is so important.
>>
>>46088631
No one has thought of a throw or a slam yet?
At least to get durst away from his WJs.

I find Durst isn't that good, doesn't suit my style, and he has a fat ass.
>>
>>46087721
Low defense
No pathfinder
Average infantry
>>
What do you guys think about the new Ret caster, thyron. He seems like you could play really good, fast and aggresive lists with.
>>
>>46088899
Different anon, but I've been branching out into Menoth and I'm really liking the look of Kreoss3. I'm getting stumped on constructing an army for him, though. What kind of warjacks and units does he want besides vengers and choir?
>>
>>46092547
Also, who's a good pair for him?
>>
>>46092587
Harbinger
>>
>>46092259
He's fun on a bun. Not sure why everyone thinks he runs a fast list when he doesn't buff speed. I usually run him with a Banshee, Imperatus, or a Sphinx (or some combo of them), Halberdiers, Issyen, and Electromancers. I tried all-melee lists with Infiltrators and while it can work I really missed guns and Spellpeircer Electromancers are sick.
>>
What's the word on the new Circle Gargossal? I know it's a big bird but are there any images leaked? Rules? Is it more worthwhile than woldwrath?
>>
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>>46093288
It's in the latest book...
>>
>>46093288
It's a big lightning bird. Some interesting stuff, namely the ability to up lightning damage and attack rolls. Tons of electro-leap and lightning generation. Looks to be great for removing support pieces, zip-zapping arcs everywhere. It'd be interesting to pair with Una Birdman and a wayfarer for a whole lotta threat range and ignoring intervening models on dose zaps.
>>
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>>46093288
>freshly peeled out of the Devastation PDF, just for you

The rules for it are in Devastation, which should be in the OP somewhere (where I got mine). But in short,4 attacks (3 melee, 1 ranged+virtuoso+gunfighter), ranged attack comes with Lightning Generator, melee comes with Disruption and Electro Leap, and the bird has a passive Electro Leap on anyone that hits it in melee (per swing) Haven't heard a whole lot about it as far as viability goes, but it's cheaper than the Woldwrath, the fastest Garg, flies, has an ok DEF, but it doesn't have a lot of health. Someone can correct me if I'm wrong, but I get an Archangel vibe off of the Raptor. I absolutely want to put it to good use, but I feel it'll be incredibly situational in it's applications (especially within the Circle, who already have lots of options for mulching infantry)
>>
>>46093288
Remains to be seen how good it is, since it's unreleased and there hasn't been a ton of proxy use reported.

Shreds infantry, but has to play upfield to do so, and doesn't have *great* defensive stats.

Not sex on wheels like the Blightbringer, but probably more generally playable than the Woldwrath. Remains to be seen if it will see play at the top levels.
>>
>>46093997

I think it's better than the archangel. Run it with Kaya2, put Forced Evolution on it, and most warnouns swinging against it will want to boost to hit, which drastically ups its survival, and then its base attacks are pretty solid.

I can see Kaya2 and both Kromacs running it well, too. Not sure it's particularly good outside of them (or other casters with an ARM buff), but I don't think it's bad.
>>
>>46094350
>I think it's better than the archangel.
I've been looking at the entry and expecting to see ride-by-attack like with the archangel. Too bad it isn't there. That would probably make it really good.
>>
>>46088880
Oh yeah I did extend the mace shaft a bit, using the twisted bit from a mule mace.
>>
>>46088927
Well they usually have to get past all the other warjacks first.
>>
>>46045534

NO U
>>
>>46093767
>>46093997
>>46094350
Well oops. It seems like it could be good anti-infantry with a little anti-jack thrown in to boot with disruption. Seems like Krueger would enjoy it as well as the aforementioned Kaya. Can lesser warlocks take gargantuans?
>>
>>46095577
Yes if they aren't restricted. Una can take the raptor and zadeesh can take any of skorne.
>>
>>46095577
Yeah they can but it's not a very good idea. They have to stay in the small control range to force, which leaves them wide open to get killed.
>>
>>46088899

You must be seriously handicapped if you think Kreoss3 made Kreoss1 popndrop not viable.
>>
>>46054644

I play Barnabas mainly and have been trying to get into Maeloch

Barnabas is a solid beatemup caster who isn't butcher powerful but he can thump some of the weaker heavies solo. Use warpath to move one of your itty bitty gators 3 inches then slam a heavy warjack into a swamp pit. As a caster with counter charge he can do some laffo stuff to solos that get close, with reach you can adjust your counter charge to put yourself out of the path of something scary that is trying to chain into you. Like when butcher 3 charges a posse member then before he can suck you in close and flashing blade you counter charge into his back arc depending on his base setup.

Maelock is just beefy even if his claws arent that amazing 12 normal 14 technically under upkeep and the wrastlers bite goes to 19. His feat is brutal when you have tough undead gators tying up a line then just charge right through his bubble wrap and squish his caster. Nothing as fun as a wrastler going ghost then dropping an elbow on someone who thought he was safe.

Tossing game is not to be underestimated as if you get clipped by a double handed throw you get knocked down and collateral damage regardless of your defense. This is especially good as you are the only faction with access to "I stand up without penalty after being thrown/knocked down on MY turn"
>>
>>46087721
I find some Menoth players fall into the trap of just hoping their opponent doesn't bring a good amount of magical weapons.

So when they run into a list with a decent amount of magical weapons they just get scrapped.
>>
Steelheads....
rekt myself by buying the metal halberdiers.

anyway i'm thinking of running damiano themed list with like 2 full units of mounted steelheads a rifle unit and couple of halberdiers and whatever solos i'm allowed.

worth it?
>>
>>46099776
It's competent. I would go out of theme though. There's a lot of juicy targets for your spells beyond steel heads
>>
>>46099776
But metal is superior to plastic.
>>
>>46100066

do you not know the terrors of mould lines fucking up the interlocking parts of the model... and trying greenstuff shit shit out of everything that doesn't fit...
>>
>>46100066
Ehhhh. Metal chips and ruins my paint job (thanks battlefoam)
>>
>>46101186
That's why you seal that shit.
>>
Talking points: People always are asking in the forums who the most newb friendly caster is for each faction.

Is "newb friendly" the same thing as best caster to learn with? Yes or no.

Which casters for your faction would you say fit each category? Or does your faction that fits both categories well.
>>
>>46101369
Newb friendly means the simplest to use and more best to learn the basics of the faction with.

Casters that are straight forward, yet play to the factions strengths and aren't total pushovers because of it.
>>
>>46101369
>Is "newb friendly" the same thing as best caster to learn with? Yes or no.

Easy to understand, a good preview of what the rest of the faction is like, all while still remaining an effective caster.

>which casters for your faction would you say fit each category?

For Cygnar it's probably Siege. Siege is your quintessential blow them up at range warcaster that requires very little finesse to play effectively. Pop feat, lay down Mage Sight if you need it, and blow up target heavy. His core list has all of the Cygnar staples including Stormwall, Boomhowlers, Gunmages, Rangers, B13, and Stormcallers. He's also very forgiving to play since if you keep Siege in the Foxhole with a couple focus he can be a comfortable DEF 18/ARM 17-19, which makes him very difficult to kill for most ranged assassinations.

A lot of people will argue that it's pStryker but despite how "generic" he looks, he really plays like nothing else in the faction. Being able to hand out Arcane Shield twice with Junior and then also lay down +5 ARM during your feat can definitely give you a skewed perception of how durable Cygnar is(that is to say, not very). He's also not a very proactive warcaster, while the rest of the warcasters in Cygnar are usually very busy and getting involved.

People who recommend pHaley to new players should be punished.
>>
I know this isn't really the place, but does anyone know if warpath is going to be made ever again?
>>
>>46088199
Very strong.
She supports a mixed battlegroup/infantry setup, and her feat helps you crack armor and block the enemy with his own dudes, thereby having some board control as well.
>>
>>46101369

>>46101506
>>46102734

Those two described it well.

For Cryx it's pAsphyxious - he has buffs and debuffs, has a good personal assassination and he teaches you how to deal with having a medium based caster.

For Legion I'm not to sure... pVayl is Legion incarnate but not an easy start. Maybe pSaeryn? Her defensive tools work with both shooting and melee beasts and she has a nice variety of spells. Into some match-ups she or the opponent is a bit to skewed thou...
>>
>>46093767
Oh cool another thing for my Bronzeback to punch to death.
>>
>>46101506
>>46102734
Just wandering what the general consensus is. I see some people recommending casters to new players in some threads that relies on the "win more" mentality.

Like the other day some guy said that Lylyth2 was the best starting Legion warlock. I kind of disagreed cause sure that player might win against other new players but they won't really learn the faction or more in depth parts of the game.
>>
>>46104124
Honestly, given the complexity of the game, I think the best way to start is to choose the warnoun you like and play them. There's very few plug and play warnouns as it is already, and while some of them certainly have a much higher skill ceiling than others, there's really not a huge amount with a higher skill floor compared to the rest of the pack.

And even those have lessons that can only be learned playing them.
>>
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>>46101321
Wow, never thought to do that
>>
>>46101369
I think it means best way to learn the game and how your faction plays. For Cryx my recomendation is always Asphyxious1
>>
>>46087721
We're incredibly easy to assassinate, and while still frustrating, smart opponents know how to mitigate a lot of our denial shenanigans (Knockdown or clog enliven models, spraying shit behind spell immune targets, etc) provided they have the tools to deal with it (and they usually do)
>>
Dragons! what do you think the new NQ cover is hinting at?
>>
>>46106229
I'm hoping it's hinting at the Prime Conflux being spoiled.
>>
>>46106303

how do you get prime conflux our of "Rise of the dragons"
>>
>>46106333
Because I could give a shit about fucking dragon factions. They're already the two best in the game.

I swear to god if the next Hordes faction is also a dragon faction, it's going to be stupid.
>>
>>46103880
The best caster to learn Legion with is Thagrosh1 imo
>>
>>46107261

yup super forgiving. and now one of our most competitive casters. learn him from the start and you'll be off to an amazing start
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>>46106229
Whats the cover?
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>>46073211
/r/ page 5
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>>46107873
got your back m80
>>
Going to run a 35pt Ossyan gunline list to blow my friends Butcher1 off the board. How fucked am I /tg/?

>Ossyan
>>Banshee
>Full Invictors +UA
>Full MHSF +UA
>Stormfall Archers
>House Vyre Electromancers
>>
>>46047825
seriously. I love the nautical warjacks. they look so awesome.
>>
>>46086604
looks great, you ought to be proud. if it were my flgs, I'd let you keep it in the display case between games.
>>
>>46108020
>So play like you've got a pair, or put down the metal and go find something plastic."
>>
>>46086604
Looks good, do not forget to use inc so those shiny golden scales would look even better.
>>
>>46108020
>>46109828
That's the old one. At least post the current one
>>
>>46087793
Mind sharing the list?
>>
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>>46110280
They've got a wash, it's hard to tell in the picture because the lighting is too bright. You can see it a little easier in this one.
>>
>>46110323
Oh I love me some pSevvy. I also like Durst a lot.
Points: 50/50
Grand Scrutator Severius (*6pts)
* Vanquisher (8pts)
* Vanquisher (8pts)
Avatar of Menoth (11pts)
Choir of Menoth (Leader and 5 Grunts) (3pts)
Exemplar Errants (Leader and 9 Grunts) (8pts)
* Exemplar Errant Officer & Standard Bearer (2pts)
Exemplar Errant Seneschal (2pts)
High Exemplar Gravus (5pts)
Rhupert Carvolo, Piper of Ord (2pts)
The Covenant of Menoth (2pts)
Vassal Mechanik (1pts)
Vassal of Menoth (2pts)
Vassal of Menoth (2pts)

This list is my anti-magic, dudespam, and cryx list. Avatar for beatstickings, Vanquishers for setting everything on fire. Errants have maximum support, they have Gravus for no knockdown, book can give them fire on their weapons, and Rhupert for tough. Sevvy stays far back and is a support bot, Vanquishers usually don't need a lot other than battle to get their job done so doesn't need to spend a lot of focus. I know everybody uses him to spam ashes but that's a lot of focus that potentially doesn't do anything, plus an arc node I don't own. I have very good success and I only cast it when absolutely necessary. Mechanik is only because I don't own wracks, also helps if the Avatar takes plinking damage from shooting or enliven damage.
>>
>>46110323

Durst I cannot make up my mind whether to run in or out of theme, the advance move on paladins, more paladins, and free ua for flameguard and extra focus on turn one is really nice. Out of theme, you can run a few good character jacks, and all the focus support he really needs. This is my theme list.
Points: 50/50
Anson Durst, Rock of Faith (*6pts)
* Sanctifier (9pts)
* Templar (8pts)
* Templar (8pts)
* Vanquisher (8pts)
Choir of Menoth (Leader and 3 Grunts) (2pts)
Choir of Menoth (Leader and 3 Grunts) (2pts)
Temple Flameguard (Leader and 9 Grunts) (6pts)
* Temple Flameguard Officer & Standard (0pts)
High Paladin Dartan Vilmon (3pts)
Paladin of the Order of the Wall (2pts)
Paladin of the Order of the Wall (2pts)
Paladin of the Order of the Wall (2pts)
Vassal of Menoth (2pts)
Vassal of Menoth (2pts)

This list works well into hordes, and it can tank like a boss with the two templars. Vanquisher is for infantry duty, sanctifier follows around the flameguard. Jam with the feat, really really hard.
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>>46101369

For Khador is between Vlad1 and Butcher1.
Personally I am a Vlad supporter cause he is really easy to play and will let you focus on learning the game and not the caster.
Butcher is more typical Khador but as a medium based caster you have extra things to worry about.
It is definitely not Sorscha1 though.
>>
>>46101369
>Best to learn with
pMakeda. Nice simple infantry buffer with a few tricks here and there.
>Best to win with
eXerxes. Fuck you, you didn't deserve that, all you did was pop feat and mince everything.
>>
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MAKE CYGNAR GREAT AGAIN
>>
>>46101369
Best caster to learn Retribution I'd say is between Ossyan and Kaelyssa. So they actually did pick the best ones for both our standard and alternate battle box.

Best one for Trollbloods is Grim Angus. Madrak1 is a poor choice I think, but I do actually like Madrak1 especially at higher point levels.
>>
>>46092547
That's the thing about Kreoss3; he can go with several list builds, he's as ubiquitous as Harbinger.
You can go jack heavy or troop heavy, but will be better going for a mix of both.

The troops you choose are up to you though.
He makes good use of warjacks, thanks to warpath even the Guardian and Castigator are viable.

Really, you can just try anything and it'll work with Kreoss3. Except Deliverers.
>>
>>46111577
Ossyan is our ranged specialist. Kaelyssa is either used as the toolbox caster or jack caster in tier. I think pVyros is the most straightforward to play and learn, probably followed bt Issyria. For trolls Grim Angus is also quite unique, my vote goes to eMadrak.
>>
>>46106229
There are dragons on the cover because they're releasing the rules for the Battle for the Athanc campaign in it. It even says so on the cover.
>>
A'ight Blightbros, going to a 35 point Steamroller today with:

pThags +5
- Blightbringer 18
- Shredder 2
- max Warspears + UA 10
- max Warspears + UA 10

Wish me luck! Or curse my name for bringing a garg that comes back to a 35 point event
>>
>>46113163
Realized I can get a free warmonger war chief playing in tier. Woot.
>>
>>46062224
I love this image, Drago just looks like its not the least bit concerned about menoth.
>>
>>46111056

>pMakeda
>best Skorne caster to learn with

I have to agree, she has pretty much everything you need to get the feel of the faction. You can sum up almost all of Skorne with just her spell list.
>>
>>46110689

Very agreed on Vlad1. He's easy for beginners to use because he pretty much only operates in "support mode" or "beatstick mode" depending on which of his COST4 spells you choose to cast that turn. Everything else that Vlad does during his activation is typically secondary to the role he establishes for himself via spell choice. It's just very straightforward and effective, which allows beginners to concentrate on other aspects of play.

And then you also get his feat, which is essentially "Disregard the primary limitation of Khadoran 'jacks for one turn". It's not particularly powerful or interesting at higher levels of play, but it helps a burgeoning Khador player get the most out of a stable of SPD4 warjacks.
>>
>>46113151
Which dragon is that?
>>
>>46117791
Too small to be a dragon.
>>
>>46117791
Looks like Charsaug.

>>46117801
Nah, it's a dragon, it's just further away than you think.
>>
>>46102734
>Being able to hand out Arcane Shield twice with Junior and then also lay down +5 ARM during your feat can definitely give you a skewed perception of how durable Cygnar is(that is to say, not very).

+8 armor on two units that are already benefitting from something like defensive line is incredibly durable. Against another new player they are definitely going to face roll them.
>>
>>46117901
There's no way. Charsaug's way too big for his fire breath to be that small, especially if he's that far away. Beyond that, Charsaug breathes acid.
>>
>>46116392

He looks surprised to see the other one still standing there really, as if he were expecting it to turn and run.
>>
>>46117956
That's his point, pStryker makes the army durable in a way no other caster in Cyngar can, so if you play him and start to think your stuff is that durable all the time, you're in for a rude suprise.
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