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/swg/ for a More Civilized Age
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Post about X-Wing, Armada, FFG's Star Wars RPGs, d6, d20 (Saga), movies, shows, books, comics, vidya, lego, lore and everything else Star Wars related

Previous Thread: >>>>45931945

Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>http://pastebin.com/Wca6HvBB

Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>http://pastebin.com/wCRBdus6
>https://mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0

Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault and the Star Wars LCG)
>http://pastebin.com/ZkpXpbJ1

Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>http://www.mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (d6, d20/Saga, etc.)
>http://pastebin.com/wXP0LdyJ

Reference Materials & Misc. Resources
>http://pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
>https://mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ

Just What IS Canon Anyways?
>http://starwars.wikia.com/wiki/Canon#2014_reboot
>http://starwars.wikia.com/wiki/Timeline_of_canon_media

The Clone Wars Viewing Guide
>http://img.4plebs.org/boards/tg/image/1442/36/1442364889994.png

Writefaggotry
>http://pastebin.com/cJY5FK9T

Shipfag's hangar
>https://drive.google.com/folderview?id=0ByhAdnTlOKOeQnA4SFByUC1aQWM&usp=sharing
>>
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Space pickle train vs 3 pizza combo.

Space pickles are running 3 command cruisers with advanced projectors and enhanced armament with ackbar leading

Pizzas are running 2 imp 1's and an imp 2 with Vader, avenger and overload pulse with one of the imp 1's having devestator.

Imps are at 399 with rebs at 400. Dis gonna be gud
>>
Any ships in Star Wars able to work in the atmosphere? Like capital ships or carriers?
>>
>>45961311

Unless specifically stated otherwise I believe.

Also there are submersibles, check Strongholds of Resistance
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>>45961329
Do A-Wings have brakes?
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>>45961311
Some can.
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>>45961311
I believe the Eclipse can.
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>>45961347
Bruh
>>
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>>45961329
>X-wings
>Closed s-foils in combat
>Not firing on quad-link
Fucking rookies.
>>
>>45961382
Having brakes seems counter intuitive to the A-Wing's need... the need for speed.
>>
Looking for pictures of Twileks that arent super slutty or Darth-y

Pic related
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>>45961407
I have some.

Well... some.
>>
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>>45961420
Questionable, but it works. More tribal slutty than anything else.
>>
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>>45961428
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>>45961390
>Using a YT-1300 as anything but a blockade runner

These amateurs were fucked before they even showed up.
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>>45961407
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>>45961440
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>>45961458
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>>45961490
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>>45961499
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>>45961458
Good work anon.

Next question for the masses:

what kind of encounters should I throw at the players in a Bacta production facility that the Hutts have taken over?
>>
Dark Side Adept Quest is up

>>45961462
>>
>>45961537
A corporate hit squad hired by the Zaltin or Xucphra bacta conglomerates, sent to retake the facility with possible Imperial backup

Vratix freedom fighters allied with the Ashern group who have arrived to free their brethren from the Hutts

Representatives from nearby PMCs touring the facility while negotiating bacta contracts with the plant's current owner

Opportunistic smugglers trying to steal bacta and undercut the Hutts' prices. They're willing to cut a deal with the PCs if they keep their mouths shut

Operatives hired by a rival Hutt to sabotage the current batch of bacta
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>>45960770


Rebels slaughtered the imps. No contest. Imps picked opening Salvo and the mc80s tore the isds to pieces. No rebel ships lost.
>>
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Docking engaged lewddd
>>
I have a request to make. Picture of female characters that fit for dark siders. Dressed in clothes that would be allowed outside a strip club. So attire that works for being a pilot, attending a formal event and so on.
So basicly, pale skin and freaky eyes in normal attire?.
>>
>>45962690
Impossible, the dark side makes you slutty.
>>
>>45962944
It really does
I did a quick search just out of interest and this was pretty much the only one which wasn't
>Complete shit
>Not wearing spandex
>>
>>45962995
The dark side will either:
Make you slutty
Give you puffy sleeves
>>
>>45962995
>not wearing spandex
>3956 BBY
I really hope you pussy ass acolytes don't do this
>>
>>45960043
it's beautiful
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>>45962690
I got a few.
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>>45963036
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>>45963014
Eh, well I kind of had 'formative years' in the late 80's and early 90's, so its a kind of comfy place with puffy sleeves, leather pants and sluts.

However!
We should probably move on from that era artistically
>>
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>>45963068
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>>45961744
REKT
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>>45963094
And this is my last one.

Guess you could fluff it as she's wearing something that covers her front but not her back?
>>
>>45963023
There's one type of person in the world that should wear spandex and frankly, the rest that do it anyway (myself included) are fucking hideous

>>45963030
Thanks mate :)
>>
>>45963175
But other than aliens, has there ever been a Star Wars character who wouldn't look amazing in spandex?
>>
>>45963141
It looks like she doesn't have the high ground
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>>45963141
Eh, she is pretty much Darth Sion in that pic. Being naked doesn't mean she is slutty.
>>
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>>45963214
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>>45963214
Good old Sheevy P himself, in his later years.
Though judging by his moves, he was probably quite the dancer in his youth.
https://www.youtube.com/watch?v=84YXPw4htnQ
>>
>>45963036
Thanks anon.
>>45963214
Sate Pestage? Sheev? Tarkin? Malak? Porkins?
>>
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>>45962995
I have this.
>>
>>45963252
>>45963265
>implying Porkins in spandex wouldn't be glorious in its horrible jiggliness
>>
>>45963068
Pretty nice ass for a Sith
>>
>>45963214
>>
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>>45963252
Reminder that the "Porkins Belly Run" is a actual in-universe maneuver taught to the post-endor fighterjocks
>>
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>>45963362
Reminder that nucanon a shit
>>
>>45963270
Is it just me or does she have a serious case of schlicking hand? Because that hand looks way too large if you ask me.
>>
>>45963414
That is one flaw in the image, yes...
>>
>>45963414
Given she's a character in star wars, she's a) Lost the hand and had it replaced by a robotic arm or more likely, the artist isn't the best ever.
>>
>>45963362
>Crashing into AA fire is part of basic training.

Oh Nucanon
>>
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>>45963362
>mfw no crynd, mfw spearheads reduced to cannon fodder in rebels
>>
>>45963495
My guess is that it's a form of emergency belly-skid landing for when the landing gears and anti-grav fails
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>>45963270
>hulk fist with authentic force noises is now mandatory gear for all sith

BANE SMASH!
ZANNAH CRUSH PUNY JEDI!
>>
>>45963362
>>45963495
I guess its maybe a manoeuvre that you don't do unless you want to die horribly
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>>45963453
Or maybe it's Arden Lynn as a Sith?
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>>45963414
Powered gauntlets or just a mistake.
>>
"You are elite pilots and you are more than just that, but no matter who you are, or how good you are, you'll never be considered as good as Biggs Darklighter or Jek Porkins or anyone else who has died in service to Rogue Squadron. They are legends, this unit is a legend, and none of us are ever going to be able to be more than they are."
―Wedge Antilles addresses members of Rogue Squadron

...that doesn't sound right.
>>
>>45963684
no bully plz

do you think he gave that speech to Fel?
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>>45963658
If anyone deserved the name Kit Fisto, it would be Arden Lyn.
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>>45963684

The implication is that, while you fly for Rogue Squadron, your just an elite pilot - your no greater then the sum of the unit, because Rogue Squadron isn't a place for individuals to hotdog and make themselves into celebrities

The moment you die in service to the empire, you become a legend
>>
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>>45963585
>authentic force noises
Do those noises include a soundboard that yells "Dark Greetings"?
>>
>>45963780
>you die in service to the empire

..........
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>>45963916
Well if you live as a rebel, your death is a service to the Empire.
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>>45963994
>your death is a service to the Empire
Not if you make it count, anon. Not if you make it count.
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>>45963916
>>45963994

Yeah I typo'd that

I meant, Service to the Rebellion

Oh well
>>
>>45963495
Maybe it's training for a successful version of what Porkins was trying to accomplish. He was supposedly a pretty good pilot.
>>
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>>45964174
>a successful version of what Porkins was trying to accomplish
Judging by his reputation in Legends as a skilled ground attacker, it probably involves the words "low," "slow," and "gun run."
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>>45964210
I winder what Porkins could have achieved had he lived long enough to pilot a E-wing or a K-Wing.
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>>45964210
So...diving head first into AA fire and leaving yourself horribly exposed in an outdated aircraft. So exactly what he did on the Deathstar.
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>>45963780
You either die a hero in the service of the Empire, or live long enough to become a villain in a pumped out, fully shielded, hyperdrive capable X-wing
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>>45964390
>outdated aircraft.
The X-wing was brand new by ANH, anon.
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>>45964344
more boom for sure
>>
Porkins was a triple ace (at least) with 16 confirmed kills before joining Red Squadron, and his X-wing was heavily damaged by debris when he got killed.
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>>45963252
>>45963362
>>45964648


Fun fact, I'm running an EotE\AoR set a couple years before Yavin.

I introduced Porkins as a cameo, and the PC's were able to grab him and add him to their freighter crew by circumstance. So far he;s been manning a laser cannon turret

He also has been incapable of rolling anything but triumphs backing at least 3 successes when he shoots
>>
>>45964648
LEGENDS
E
G
E
N
D
S
... no but on a more serious note, isn't is silly how they badassify pretty much anyone with a name?
>>
>>45965103
It makes more sense for the dedicated "last chance to take down the death star before it deaths our stars" squadron would be made of badasses.
>>
>>45965148
Or they would just throw everybody they had at it. They gave Luke one just from word of mouth he'd never even flown in space
>>
>>45965148
Except when you realize they were literally anyone they could have gotten a hold of on a base that was never expected to get involved in combat, given its secrecy.
It makes it more heroic if they are rookies going up against imperial elites, not less.
>>
>>45965148
It would if they hadn't been caught with their pants down when their supposedly secret base was suddenly in the death stars sights then yeah.
>>
>>45965622
Legends-wise, Yavin's Red Squadron was a mix of veterans, nameless redshirts, and rookies. Dreis, Wedge, Biggs, and Porkins were the "oldest" Reds and had flown several missions together beforehand.
>>
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>>45961407
Here's one I have.
>>45961531
That picture makes me think of this:
https://www.youtube.com/watch?v=GJoM7V54T-c
>>
Are X-Wings pure fighters, or are they like today's strike fighters that are fighters with a stable enough frame for attacker duty?
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>>45962995
>>
>>45962690
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>>45966555
They're capable enough strike fighters thanks to their ability to pack proton torpedoes, but they don't really have the ordnance capacity to truly shine in that role compared to Ys, Bs, and Es. The X-wing's primary role is space superiority.
>>
>>45961311
like, all of them

well maybe not the Death Star
>>
>>45965148
They gave a rookie an X-wing
>>
>>45967973
IIRC, Victory-class Star Destroyers are the largest SD class that can safely enter atmo, at least in Legends. Anything larger than a VicStar is fit for void travel only. Canon, as usual, has jack shit to say on the matter.
>>
>>45968154
Canon has Executors flying around in atmo. Didn't you notice?
>>
>>45968186
>Executors flying around in atmo
Sauce? The only operational Executor I remember that is still canon was the Executor herself, and I'm not sure whether she was close enough to Endor to be in-atmo during the space battle.
>>
>>45968229
Battlefront. The game.

https://www.youtube.com/watch?v=zuo8uTQw9Oo
>>
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>>45968274
>Battlefront
Christ, the more I hear about it, the more retarded that game gets. What the fuck, DICE?
>>
>>45968303
Does everyone forget exactly how the Lusankya left Coruscant?
>>
>>45968154
>>45968186
>>45968229
>>45968274
>>45968303
>they don't remember the time an Executor took off from underneath a wealthy residential district on Coruscant
http://starwars.wikia.com/wiki/Lusankya
>>
>>45968327
>>45968332
that DID require a gigantic fuckoff rocket/antigrav sled, which strongly implies that it couldn't do it on it's own
>>
>>45968327
>>45968332
>Massive amount of work to keep it both well-hidden and properly supported
>Lusankya's interior clearly not factory-spec; heavily remodeled as we saw with all the slave labor facilities
>Writing doesn't go into detail about any potential damage the interior or spaceframe suffered during what was obviously an incredibly destructive exit
Lusankya isn't exactly the norm when it comes to starships. According to Wookieepedia and WEG's Imperial sourcebook:

>Unlike later Star Destroyer designs, the Victory possessed the ability to enter the upper levels of a planetary atmosphere. This gave the ship a decided advantage of added precision when engaging in the ground attack operations the class was designed to carry out. In addition, the Victory could also pursue other vessels hoping to escape by diving towards a planet.

The rule of thumb is that if it's larger than a VicStar, keep it the fuck away from atmosphere.
>>
>>45968536
That shit's lame though. Assuming they can't fly in atmo because you never see it in the OT is stupid.
>>
>>45968572
>>45968572
No, pretty sure it's assumed they can't fly in atmo because something that massive and heavy would usually suffer crazy structural stress if it was in an Earth-like gravity field.
>>
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>>45968640
Good thing Star Wars doesn't care about any of that.
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>>45968640
That's dumb, there's an entire moon-sized battlestation going around accelerating without being torn apart, nothing in the films shows they'd break if you fly one into atmosphere

Just admit that you really liked WEG books as a kid and thought everything in it was true
>>
>>45968572
>>45968640
Doesn't Rebels have ImpStars operating in low atmo? Or is it only VSDs blockading Lothal?
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>>45968836
Full fledged Imperial Star Destroyers
>>
>>45968769
I'll admit that I loved the WEG books, but I'll also argue that they were more intelligently written than the prequels. I know dissing the prequels is like beating a dead horse, but you have to admit that they were full of stupid bullshit. Are we honestly supposed to believe that a bunch of clone soldiers born and bred to be the best would advance across an open Geonosian field in a Napoleonic gun line? That gigantic capital ships wouldn't encounter structural issues after prolonged time in a gravity well?
>>
>>45969002
Star Wars serves the narrative. Logic is never really an issue if it looks cool. Unfortunately the PT suffered from bad writing and story, so it couldn't seem to get away with what the OT did.
>>
>>45969002
Even a 99.99% efficient Death Star superlaser would still incinerate the entire station from waste heat. What is plausible in-setting is measured from what is seen and logically weighed out from there. There is nothing in the films that imply Star Destroyers cannot withstand gravity, and honestly, the fact that there is actual anti-grav in the universe means resultant stresses on the body would be way less anyway.

>Are we honestly supposed to believe that a bunch of clone soldiers born and bred to be the best would advance across an open Geonosian field in a Napoleonic gun line?

The first movie has the Falcon defended by WW2-style manned turrets, and the second movie has literal trench warfare against badly designed war machines.
>>
>>45968536

It had uncountable tons of ferrocrete, steel, and glass built over it - I always got the idea that it need the assist boosters just to overcome the weight of a few miles of city on top of it
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>>45969241
It's like asking why Luke didn't use his X-Wing to attack the AT-ATs. Because they wanted some toe cable action, and Luke doing more lightsaber stuff.
>>
>>45969002
Though I didn't grow up with the WEG line (and only recently started reading through them) I do find them to have some of their own little "quirks" aka stupidity. Still a fun read though.
>>
>>45969241
>All this hard sci fi wank in my Star Wars

Fuck you
>>
Pretty much all capital ships are capable of entering atmosphere.
>>
>>45963495
Wait, Porkins is no longer remembered as one of the best bombers in the Rebellion?

And he wasn't replaced by a Gamorrean?

And Wedge no longer hops on a transparisteel leg?

Nucanon blows fucking ass.
>>
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>>45970149

Quit your bitching, we all knew that canon could be replaced and retconned at a whim from George, and that was fifteen years ago.

I miss it too (i miss it a lot), but your choices are:
>keep bitching and moaning
>accept it and move on
One of these choices is productive, don't be a retard and make the right choice
>>
>>45970474
I am only weighing in because of the mental image the structure of "don't be a retard and make the right choice" produces.
>>
>>45970149
This is /swg/ mate. We don't give a shit whether it's canon or Legends, only if it makes for a good story and can be used in our games.
>>
>>45970853
Ironically, TFA is probably the worst setting out of all of the movies.
>>
>>45970997
Eh, the OT needed a lot of background bs to make it work for a trpg. As seen above people got the wrong idea because of it. Once the ST is fleshed out it'll be fine.
>>
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>>45970997

I was gonna dispute this, but I'd rather not start a skub shitfest trying to talk about anything positive from TFA
>>
>>45971372
Every other era does games better than the ST, which is horribly limited in what games you can pull off.
>>
>>45971500
Honestly, if you can come up with a decent game premise for that Era, I'm willing to hear it.
>>
>>45971510
It's one movie in dude
>>
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>>45971372
>Once the ST is fleshed out it'll be fine.
It's going to take the likes of Zahn, Stackpole, and Stover to clean up the post-Endor canon. There doesn't really seem to be a lot of room to maneuver there.

>NR is even more incompetent and stupid than the Legends version
>Demilitarized NR means going back to poorfag Rebel cells
>Yet another Jedi purge, and on a much smaller class, thus fucking over FaD campaigns
>Wendig still allowed to write
>Lack of good starship design

EotE campaigns are timeless due to the universality of crime but still, some of us want a campaign where we feel like members of a legitimate good guy army.
>>
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>>45971554

It relies on GM's with imagination, and embrace a blank canvas instead of hissing at it.

Besides, if you blend in legends material that doesn't conflict, or just dump it in wholesale, remove the reborn emperor and vong bullshit, have thrawn be defeated at jakku, it still works.

Doing a game set in TFA isn't any different then doing a game set during TPM
>>
>>45971555
The Visual Dictionary for TFA provided a lot of background info. It was depressing.
>>
>>45971624
Things were fine with the PT, don't see why this will be different.
>>
>>45971662
>imagination

Something a lot of people here lack apparently.
>>
>>45971724
The thing is, the PT did a really impressive job of making the Galaxy feel huge and expansive and fleshed out the OJO
>>
>>45971795
I don't remember the movies fleshing much out aside for what was needed for the story. This was the reason Lucas decided to do TCW.
>>
>>45971775
>>45971662
What advantages does the TFA Era provide that none of the other Eras have?
>>
>>45971921
30 years of peace with both the backdrop of the PT and OT. Probably is going to be the political intrigue type of era with the least amount of large scale battles. At least until we see what episode 8 does. Also being an era of brash crime since the NR isn't as hard as the Empire.
>>
>>45972028
I'll concede the former, although it's not really 30 years. The latter can also be done with Legends New Republic.
>>
>>45972028
The problem is that if you take the ST era as-is, it leaves little in the way of new RPG campaign fodder. The infinite retardation of the canon NR leaves AoR players still messing around in small, underfunded cells. Ren's purge of the NJO, meanwhile, leaves FaD players with a reskinned post-66 campaign.

Assuming, of course, that you don't rewrite those bits so that you have the less incompetent Legends NR and slightly more purge-resistant Legends NJO.
>>
>>45971921

Different politics, which isn't an advantage, its just different.

Unlike the Clone Wars and the GCW, which were both full on wars - the Resistance vs First Order is more of a cold war, laden with politics and restrictions, which allows a lot more intrigue, and even espionage.

Also, the mentality of both sides is very different, considering their roles have switched

But the real benefit of the era is a mostly blank canvas

late post - having potato internet that makes dialup look fast, relay really makes captcha timelimits impossible to work with - also, there was a pic i was posting, but its impossible, so just assume I posted a pic of first order stormtroopers
>>
>>45972133
TFA is 30 years after ROTJ.

>>45972252
FaD doesn't even work in the OT era.

For AoR you could be a group of NR pilots tasked with defending worlds still crippled by the Empire from pirates, slavers, or worse. You can introduce the FO as a boogeyman, and have senators work against the players experiences with them since they're secretly in league with the FO. This could lead to them being recruited by Leia's Resistance down the road if they wanted.
>>
>>45972428
>TFA is 30 years after ROTJ.
It still took a while for the Empire to surrender after Endor.
>>
>>45972428
>TFA is 30 years after ROTJ.

The War continued for a few years after ROTJ and the fact the First Order exists and the NJO was wiped out indicates periods of no peace.

>FaD doesn't even work in the OT era.

Explain. Legends has plenty of nascent Force Sensitives in the GCW Era.
>>
>>45972428
>FaD doesn't even work in the OT era.
Post-66 survivors and newborn Force-sensitives, yo. Aside from Team Skywalker, Legends had Rahm Kota, Echuu Shen-Jon, Kam and Tionne Solusar, Keyan Farlander, and Skippy. If Kanan and Ezra live long enough, they might also count as evidence for FaD's viability in the OT era.
>>
>>45972612
Keyan Farlander brings up an interesting idea. Are there Force Sensitives who fell to the Dark Side without ever having been trained in the Force?
>>
Contracted Scout - 25
Deadeye - 1
Extra Munitions - 2
Advanced Proton Torpedoes - 6
Overclocked R4 - 1
Guidance Chips - 0
Ship Total: 35


Are APTs suddenly, magically playable?
>>
>>45972758
Would they be strong enough in the force that it makes a difference?
>>
>>45972820
Well, Farlander was. He was very close to falling.
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>>45972577
It ended after the battle of Jakku which was a year after Endor. The Galactic Concordance is signed and the remaining Empire jumped to the Unknown Regions.

>Explain. Legends has plenty of nascent Force Sensitives in the GCW Era.
The best time for it is the PT era. The OT is too restrictive on force sensitives for it to have diverse ideas.

>>45972612
Kanan and Ezra are a good example since Rebels is like a TRPG. Honestly if they were in my group I'd be annoyed OOC that they were getting our potential secret bases found. A lot of their force related missions also don't include anyone but them as well.
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>>45962690
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>>45972758
Those would likely fall under the very vague category of "Dark Jedi." IIRC, in the Dark Forces games, the Dark Jedi mooks died in droves when put up against NJO mooks, which was supposed to indicate that they were undisciplined and untrained.
>>
>>45972428
>FaD doesn't even work in the OT era.

FaD's premise is pretty much based around Force Users in the OT Era. What have you been reading?
>>
>>45972903
>The OT is too restrictive on force sensitives for it to have diverse ideas.

There are so many examples in Legends that prove you wrong.
>>
>>45972903

>Kanan and Ezra are a good example since Rebels is like a TRPG. Honestly if they were in my group I'd be annoyed OOC that they were getting our potential secret bases found. A lot of their force related missions also don't include anyone but them as well.

That's really more related to the nature of the show than an RPG.
>>
>>45972917
Most Dark Jedi are at least moderately trained. I'm talking about situations like Keyan or Corran falling to the Dark Side while still being Pilots for the Alliance.
>>
>>45972775
Ooh nice synergy. Previously I ran APT with Esege somewhere in the back so his focus token could convert my eyeballs, but this is much cleaner.
>>
>>45961490

>not slutty
>boob zippers

Pick one.
>>
>>45973060
If they're not aware or in control of their powers than they're just a normal guy who takes a wrong turn, except everything gets out of hand way faster. If they can't consciously use the power, it probably won't control them.
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>>45962690

>quick to anger
>prone to sudden violence
>deeply passionate in every way
>used to power and being obeyed by everyone around her
>Vader's daughter
>ZERO light-side training
>sanctions and participates in acts of terrorism and mass-murder
>refuses to sacrifice the Rebel scum to save a planet full of complete innocents


Bad news, this one.
>>
>>45973093
Think I'll pick both, dohoho.
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>>45962690
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>>45973093
>boob zippers
>double sewn decorative seam

It's like you've never seen anything but bondage clothing.
>>
>>45973334
>Impending Tentacle Rape
>>
>>45973194
I'll keep that in mind for chapter 2.
>>
>>45972903
>The best time for it is the PT era. The OT is too restrictive on force sensitives for it to have diverse ideas.
>PT era
>Time when OJO is at its most dogmatic and restrictive
>Most other Force orders are either tiny, extinct, or not yet formed

Hell no. The Legends OT era lets you work with groups like the Agents of Ossus, Kota's militia, ideologically diverse and widespread Rebel cells, the Inquisitorius, the distant and mysterious Aing-Tii, and countless newborns and half-taught padawans trying out new ideas. The real best time for FaD is the early years of the NJO, though.

>Freedom to have a Jedaifu without being yelled at by the council
>Incredibly chill leaders
>Sensitives from all walks of life and numerous old traditions surfacing to exchange ideas and hang out
>Actual combatant variety instead of clones and droids ad infinitum
>Best starships
>Best facial hair
>Best asses
>Your actions don't feel completely pointless because there isn't an Order 66 looming over the horizon
>>
>>45973478
The Aing-Tii are pretty much always a thing.
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>>45973610
True, but it seems like the writers who handled OJO stuff didn't pay them any attention. As far as I can tell, the OJO was incommunicado with those guys.
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All this talk is just making me realize how much better it is to play in the criminal underworld in any era, any canon.
>>
Would using a diamond as a lightsaber crystal create a White blade?
>>
>>45973708
>bitchI'mwearingsevenskirts.holo
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>>45973478
Force traditions outside of the Big Two (Jedi and Sith) have ALWAYS been tiny, friend. Like, most of them are barely big enough to influence a single planet or system, let alone a sector. The Jedi and pre-Bane Sith are the outliers in terms of their size, and even then the Jedi are tiny on a galactic scale - Legends says that there were ten thousand Jedi headquartered out of the Grand Temple on Coruscant during TPM, and canon says there were ten thousand Jedi, period, in the pre-Clone Wars era.
>>
>>45973725
No, it wouldn't work.
>>
>>45973706
It's more like the Aing-Tii were incommunicado with the entire Galaxy. They really like their privacy.
>>
>>45973725
Canon makes no mention of diamonds in lightsabers. Legends only has info on "colored crystals or diamonds" being used for "prismatic effect" but nothing more specific than that.
>>
>>45973725
Using it as a lightsaber crystal would recolor it based on Things. Some of those Things might be your emotional state and how you understand and use the Force. Or they might not. Depends on who you ask.
>>
>>45973783
Let's assume Legends and ignore the "Kyber Crystals only" stupidity that's popped up.

Diamonds, white blade, Yes or No?
>>
>>45973876
Only the Imperial Knights had white blades in Legends, and as far as I know they didn't use diamonds.
>>
>>45973876
No because the Force you put into it during construction will color it blue or green or some snowflake color.
Lightsaber construction is not a strict science. The Force plays a big part in it and changes the end product in ways that wouldn't be obvious if you just looked at what happens when energy is put through a crystal.
>>
>>45973876
Did the person trying to do this go through an emotional journey to get it? Anything that warrants a white blade?
>>
>>45973915
Corran Horn used a white-bladed saber, too, IIRC. His homemade dual-phase saber also used a diamond but I can't remember what color(s) that one had.
>>
>>45973995
The Wook says that his dual-phase saber didn't actually use a diamond but a low-grade substitute instead, and that it was silver, not white. I want to say his grandfather's blade was either blue or green, but that's just going off of old memories that very well could be wrong.
>>
>>45973995
He used a Durindfire Gem. Big difference.
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>>45974242
>low-grade substitute
>It's called fucking kubaz xirconia
Goddammit, Stackpole. That was actually pretty funny.
>>
>>45973995
>>45974242

It was a family tradition for the Halcyons to use Durindfire Gems in their sabers, which made them Silver. Always silver.
>>
Torkil + TLT, Spice Runner + TLT + Recon Specialist x3

Discuss.
>>
>>45974424

Quad TLT is mediocre to bad against quality opponents, and there's a reasonable chance that with the advent of Guidance Chips we're about to see a shift towards an ordnance-heavy metagame. Alpha-strikes hard counter TLT spam.
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>>45974424
Well, my favorite squad uses Soontir Fel & Carnor Jax, so I think it would be delicious.
>>
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Have people "cracked" the ghost yet?

https://geordanr.github.io/xwing/?f=Rebel%20Alliance&d=v4!s!155:36,162,-1,-1,167,159:25:3:;162:-1,-1:26:-1:;32:72:-1:-1:;32:72:-1:-1:&sn=New%20Squadron
>>
>>45975187

I have but I would never, ever want to play against the Ghost build I found so I'm not telling anyone or flying it. Maybe in a year or two I'll trot it out at a Team Epic event or something.
>>
So special modifications adds Dugs, Besilisks, and Mustafarians...
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>>45973174
>implying
Tarkin would have blown up Alderaan anyway, as he demonstrated. On some level, she likely knew that.
>>
>>45975463
Big talk.
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>>45972758
Keyan came DANGEROUSLY close, yeah.
If memory serves, he scared himself off of the Force entirely for a long time when he realized what unknowingly tapping the Dark Side had been doing to him, and it took a lot of work on Luke's part to get him to start towards becoming a Jedi.
>>
>>45976961

It might not even be good but it's FUCKING annoying.
>>
>>45977034
so as someone who has never looked at xwing or armada, what does all the crap on all these cards and things you guys post mean?
>>
>>45979312

How much do you want to know?

The cards and stuff take the place of a warhammer style rulebook & army lists.
>>
>>45979414
i guess a basic outline of how xwing/armada work?
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>>45969804
Hey, I'm not the one who started saying that SDs in atmosphere was stupid.
>>
>>45971372
I kinda disagree. ANH was vague enough to seem big. TFA feels vague enough to feel unfinished.

I don't really understand exactly how the FO or the NR interact, exactly. What are their goals, what are their values? TFA could really have used the Imperial High Council sequence from ANH.
>>
>>45979469

I don't really know much about Armada.

X-wing is a squadron-level wargame based in the Star Wars universe. Normally two players but highly adaptable. A standard game takes 45-90 minutes.

Turns are divided into phases;
1. Planning
2. Activation
3. Combat

During the planning phase, each player secretly assigns maneuvers to each of their ships. Each ship has a maneuver dial with a variety of different maneuver - you pick one and place the dial facedown near the ship.The maneuvers correspond to movement templates of various lengths and curvature.

During the activation phase, each ship performs it's assigned maneuver and can then take an action. The actions generally give an offensive or defensive bonus, or allow a bit of additional maneuvering to fine-tune your position.

During combat the ships shoot at each other by rolling 8-sided offensive & defensive dice and then modifying their rolls with whatever.
>>
>>45979469
>>45979717

https://www.youtube.com/watch?v=PuhwSma960Y

Here's a little bit more in-depth tutorial.


https://www.youtube.com/watch?v=YesRnPXtHi0

And here's a really outdated but still informative review by some lovely ladies.
>>
>>45979469
>>45979717
>>45979849

So yeah. That's X-wing in a nutshell.

Armada is a fleet combat game instead of a squadron-level game. More about big ships than starfighters, though fighters are still involved.

It is newer than X-wing and supposedly learned some lessons from it. It is more expensive and takes about twice as long to play, and it looks really really fucking cool on the table. Makes me jealous.

It is mechanically pretty different from X-wing, although there are some slight similarities. It doesn't have as many expansions or as many people playing it as X-wing does, though maybe someday it will.

Both games have very friendly communities. "Fly casual" is a common motto. Way more relaxed and fun people than you usually find playing MtG or 40k.


Any other questions feel free to ask. I'm probably headed to sleep soon but someone will help you out.
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>>45980332
sweet. I guess the skirmish mode of imperial assault is the ground combat version/equivalent?

Xwing-related, how effective is spamming the cheapest shitboxes you can find?
>>
>>45980400
>sweet. I guess the skirmish mode of imperial assault is the ground combat version/equivalent?

Imperial Assault is a bit more of a traditional boardgame. It is closely modeled on a dungeon-crawler called Descent.


>Xwing-related, how effective is spamming the cheapest shitboxes you can find?

It can be quite effective depending on what your opponent is flying, how well they fly it, and how well you maneuver your swarm. It can be quite challenging to fly a swarm well, especially over the course of a long tournament where it can get mentally exhausting planning for seven ships where your opponents might be planning for as few as two or three. On the other hand, there are plenty of advantages to outnumbering and outgunning your opponent.

People do well with a pretty wide variety of lists.
>>
>>45980614
imperial assault is weird, because it has the co-op descent-like campaign game, and then a second mostly similar ruleset for points-based skirmish mode with cards for gear and skills and shit, a little like xwing. I think FFG has had some tournaments/competitive play with it or something?
>>
>>45980714
>I think FFG has had some tournaments/competitive play with it or something?

They've done a little bit of organised play.
I dunno if it's really catching on. Square grid movement is kind've a moodkiller.
>>
>>45965605
>he never listened to the radio drama
>or read it when they published it
>kids these days don't know about brian daly
>>
>>45968109
And that rookie went on to kill the Death Star. Your point?
>>
>>45981461
Are you being dumb? I'm saying there's no meaning in assuming that the entire squadron is full of veterans.
>>
What do I do with a group that is really creative in combat when none of us really understand the rules fully yet? My players will often request to do crazy actions or things that aren't really covered by rules and we almost always end up homebrewing something really shoddy on the spot or rule of cooling things. ie, trying to slit people's throats before combat should result in an instakill in their minds, they try to attack multiple characters per turn by pushing people into each other or cleaving and the character with shock gloves often spreads water in a room so he can attack everyone. It feels way too dodgy when we do things like this and I'm never really satisfied with how I implement what they try to do.

Don't really know what answer I want here but does anyone have any suggestions or comments or experiences related to what we're going through at my table?
>>
Going down to an in store championship game in Oceanside today, running a bumper cars Decimator and Whisper build, wish me luck!
>>
>>45984486
Let it happen, mooks are a swarm in all but name, for the real crazy stuff is what the funny symbols on the dice are for, have them roll BEFORE they start recreating the thing they saw an anime character do.
>>
>>45982209
Just for the record:

Rookie =/= incompetent

just wanted to throw that out there in case anyone forgot.
>>
>>45985196
This.
I let players crit multiple times to take down a minion each time. I assume that's how things are supposed to work, but it was a big deal when I first started running EotE years ago.

Minions are literally there to die in droves.
>>
>>45985329
>Minions are literally there to die in droves.
well except for the stormtroopers.
a minion squad of 4 or more stormtroopers is just a big 'ol wall of "fuck"
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>>45985372
I disagree. My players dont feel the fear with stormtroopers unless they show up in company sized elements.
>>
>>45985372
You'd think that.
I have fond memories of the time my players had to go through the same scenario as the Tantive IV did, only to override the weapons lock on their corvette.
Forty stormtroopers were killed and they somehow took out four Dark Troopers before inevitably being captured. When they were taken to a proto-Lusankya facility they barely waited until after they'd walked off the shuttle before kicking the shit out of the guards (entirely unarmed) and escaping.
>>
I just missed the top 4 cut for the 3rd this season of Store Championships. Each time by 17, 15, and 10 points. My only loss each day was to the eventual winner of the whole thing.

It hurts.
>>
Is there any particular reason that FFG won't sell any of the RPG books as PDF? I want to start playing at least one of the RPGs at some point, but being forced to purchase physical books and lug them around is bullshit.
>>
>>45985759
>company sized elements
Just how much firepower are your players packing? My players usually avoid anything larger than a platoon because of the ever-looming threat of air, space, armor, sniper, and arty support within comms distance.
>>
>>45986191
Commercial agreement, they can't produce them in electronic media.
I just buy them still, but you might find copies in scanned pdf... closer than you may think
>>
>>45985759
Using them minions and rivals right?
I've had a platoon with 2 sgts, 2 squad automatic teams and 20 grunts with carbines utterly beast fuck nearly everything.
>>
>>45986278
>>45986245
Yah! I think more importantly, my players are pretty savvy tactically and always take the number advantage away
>>
>>45986247
Trust me, I've already found what is to be found. I'm interested in purchasing the new career supplements once I actually start playing the system and have some extra cash. I just think it is extremely inconvenient as a consumer, especially if I'll need them mailed to me.
>>
>>45986463
>number advantage
How do they deal with the very likely scenario of still being horribly outgunned? Stormtrooper legions are almost never far from CAS, artillery, armor, or heavy weapons teams. Few parties will have as much ordnance per capita as a stormtrooper unit of equal size.
>>
>>45975187
wtf why put the dorsal turret on the ghost doesn't it have 360 firing arc? What even is the point of dorsal turret anyway? It looks to be dead on release.
>>
>>45986559
>What even is the point of dorsal turret anyway?
It's cheaper than a Blaster Turret, for not that much worse performance, and not needing a Focus to use it.
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>>45986463
Blowing them up and stuff works pretty well, to some extent, but there's usually enough to survive as they're not just in a big rugby scrum.
They're spread out so there's overlapping fields of fire, cover and stuff like that. Sure they're pretty shit in some ways, but they're still trained infantry.

Usually I throw a D5+1 and that's how many rounds a shitload of stormtroopers will begin arriving on the scene- depending on the setting of course that might mean another 3 platoons or just a command squad... but there's ALWAYS more stormies :)
(If I need them there sooner, flip a darkside point and they're coming in next round!)

Try mixing them up a bit, throw in the odd rocket launcher or a couple of flamethrowers, PC's fucking love being set on fire- trust me, they dirty for it.
>>
>>45986559
>wtf why put the dorsal turret on the ghost doesn't it have 360 firing arc?
It does not

>what is the point
low points cost
>>
Spacebump
>>
Hey how would I stat Zeishon Sha discblades for F&D?
>>
Suppose a Rebel/New Republic medical officer is faced with a patient who is in excruciating pain, far beyond what his species' maximum safe painkiller dosage can alleviate. Bacta tanks are all occupied with seriously injured personnel and stocks of clean, fresh bacta are nonexistent. Possible battlefield euthanasia situation, what do? Would it be justifiable for the doctor to end it quickly in this case?
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>>45988745

The stats of the weapon, I dont know - probably something with Pierce and limited ammo

As part of throwing it, you make a Force dice check (with a ranged attack roll), and any White Pips that come up you can use for either Success or Advantage on the attack roll
>>
>>45988812
Look up triage priority techniques and then reconsider the question.
Not being a dick, its just how battlefield medicine is done.
>>
>>45988867
Thanks!
I kind of want to make a discblades character, either as a PC or a NPC/enemy faction to throw at my PC's
>>
Hello anons. A bit of a lore question. I looked through wookiepedia, and maybe my searching wasn't in depth enough, so if so that is the case and this is obvious, I apologize.

I've wondered if it were possible for a force user to use telekinesis to like, break armor. Perhaps crushing a helmet or something like a normal person could crush an empty soda can.
>>
>>45988812
>Possible battlefield euthanasia situation, what do?
Just leave them in pain. Honestly it's better for them to suffer for a while than killing them.
>>
>>45961311
Rough measure, up to the size of an Acclamator. Post clone wars, the Imperial Navy focused on building bigger, more intimidating ships, which meant they now relied in transporting ships with shuttles from capital vessels as they could not land on planet themselves. Ofcourse, Clone wars gear is pretty common the first decade of the Empires lifetime, and after that I would argue you are more likely to see them in the outer rim, where most campaigns take place, since outer rim usually gets the shittier equipment.
Ofcourse, the VSD can go a bit into the upper edge of the atmosphere, and Disney is shitting all of over the lore with having everything being in atmosphere. Don't be surprised if they make a Death Star prototype hidden in the center of Coruscant or some other bullshit like that.
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>>45989245
"No different! Only different in your mind!"
If you dream it, it will be.
>>
>>45989245
http://starwars.wikia.com/wiki/Shatterpoint Shatterpoint could do the trick, knowing the exact place to strike. Otherwise, though perhaps not the best comparison to make, Galen Marek basicly dismantles AT-ST's using force-TK, so i'm sure it's possible. The less flashier, the more forcier.
>>
>>45988812
Is it someone who studied the GAR field manual of battlefield first aid? If so then it's A-OK to overdose the poor sod on painkillers and end it for him with him just falling asleep instead of screaming out his lungs for his mum/dad/sarge in pain.
>>
What's the largest capital ship that would be feasible to operate on a mercenary basis?
>>
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>>45991115

CR90, or C70 Frigate.

You might be able to run a Crusader Corvette
>>
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My AoR players just got sent to a planet in the ass-end of nowhere to shore up a small but somewhat successful rebellion cell. The plan is to have them meet a Star Wars equivalent of the Swat Kats: two Cathar hotshot pilots running their own private rebellion against the local empire presence.

On to my questions: What in the force-damned galaxy should the TurboKat translate to? Prototype twin-seater X-Wing? Old but pimped-out ARC-170? BTL-A4 Y-Wing with souped-up engines and split Pilot/Gunner controls?
For timeframe the game is now at 5 months BBY and counting down
>>
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>>45991115
How much space are you willing to set aside for rental and advertising?
>>
>>45986191
There's an odd ruling with going back to at least WotC's days with the IP where TECHNICALLY pdf's fall under the video game category and thus they don't have the rights to sell them.
>>
>>45991115
Pretty much anything where you can find employers willing to shell out enough to pay for the crew to get your ship's support.
This is HIGHLY era-dependant. Mercs with a large capital ship would be making cash hand over fist during the clone wars or imperial civil war, for example, but they'd be hard up for work during the empire except maybe out in wild space or on retainer for the hurts, which would be a very dangerous business.
Now, as for what mercs would be likely to HAVE? Something like a bulk cruiser or really ancient battleship of some kind would be the likely limit, possibly a Venator or old CIS cruiser in the post-clone wars era. Anything bigger than a frigate or carrack would be very rare, though. Of course, during the ICW, anything up to a Praetor isn't off the table; a lot of Star Destroyers were operating on a more or less mercenary basis in those days
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What is the last thing Rosh Penin will never see?
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>>45992415
jaden korr's dick
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>>45989640
Any idea how to convert force powers to FaD?
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>>45991303
Pimped out ORIGINAL Z-95.
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>>45993188
Mark I Z-95 modded into a twinseater and an extra engine bolted on. That might just work
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>>45991115
probably something like an Arquitens-class, and even then it wouldn't be at 100% effeciency.
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>>45968154

And the Venator is the largest that can actually land. Even it has to use repulsors because the legs can't hold all the weight.
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>>45968640

Gravity in low earth orbit is only very slightly less than on the surface. Space stations in real life are in freefall, which is how they avoid structural stress, but a warship accelerating at several gees is obviously not. Then you have the problem that such a ship is creating bigger stresses on its structure just by running the engines.
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>>45968154
Rebels has Imperial-class Star Destroyers in atmo.
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>>45991303

Skipray Blastboat
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>sandtroopers had pauldrons as part of their gear, with colors varying depending on their rank
>this naturally means all nucanon stormtrooper officers must wear pauldrons now
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>>45994858
>Stormtroopers without any kind of specialized gear who happen to be on a desert world because their creepy boss told them to go down there are called 'sandtroopers'
>This naturally means that a stormtrooper in any environment which isn't in space is referred to as [that environment]trooper
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