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You are currently reading a thread in /tg/ - Traditional Games

Thread replies: 255
Thread images: 31
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I wanna go to complaining about Tron edition
>>
Go back
Damn I already fucked
>>
>>45325304
Can someone explain why the power plant is a bug?
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>>45325356
LIGHTNING BUG!!!
>>
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>>45325304

I want off Mr. Ugin's Wild Eye.
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>>45325356
Urza is a weird fuck.
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>>45325392
it wont be banned
>>
>>45325392

Eldrazi put "just" 3 copies in today's League Top8.

Looks like things may be finally be settling down.
>>
So what do you people wanna see in SoI?
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>>45325392
>mfw I literally just bought into Legacy with the 800% return from speculating on Chalices and Eyes
>>
>>45325533

1. Powerful graveyard shenanigans that hopefully put Dredgevine or another graveyard deck on the map. Probably won't happen because of Rest in Peace, but who knows.

2. LotV reprint which I'm almost 100% sure won't happen.
>>
>>45325533
More expeditions!!!
>>
is it likely for this to see modern play? should I get my playset now?

it might work in abzan aristocrats
>>
>>45325533
Playable RW Nahiri. Playable angels, with low cmc preferred. Some kind of land destruction.

I am unlikely to get any of these, so I'll settle for pretty art and a limited format that doesn't make me want to chop any of my limbs off.
>>
>>45325356
Thugs n shiet
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>>45325719
whats so bad about the current limited format? I personally have enjoyed it quite a lot
>>
>>45325656
>that +1

Can you really not see for yourself why this is garbage?
>>
>>45325656
It's playable and good in green devotion lists.
>>
>>45325755
Make a plant

Drop a craterhoof

Kill opponent with plants
>>
>>45325763
>>45325786
Lol no
>>
>>45325745
>what's so bad about the current limited format?
There's literally nothing good about it.
>I personally have enjoyed it quite a lot
Just because you can guzzle shit milkshakes and come out smiling doesn't mean they're good.
>>
>>45325755
>>45325803
Daily reminder to always do the opposite of what /tg/ says
>>
>>45325803
Currently infinite on mtgo playing green devotion with it. Also went positive at regionals, started the day 3-0-1 then ran into eldrazi unprepared : c
>>
>>45325755
>3 cmc
>protects itself
>can trigger etb effects and gives you fodder for saccing effects

I think it has potential
>>
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>>45325823
>le shit jokes muh objective taste
End yourself.
>>
>>45325594
Good move. Though i'm pissed I have to work on the night there is legacy around here. My MUD deck is lonely.
>>
>>45325835
>unprepared

What the fuck can monogreen even do against Eldrazi? I'm curious.
>>
Wow
You're all actually bad enough to think new nissa isn't a streaming pile?
Good lord this place is useless
>>
>>45325823
you didn't answer the question. I enjoy that you actually need synergy in your deck for it to be good.

>Just because you can guzzle shit milkshakes and come out smiling doesn't mean they're good.

okay I believe you might be underage
>>
>>45325891
There's the door, look it's right there
>>
So, what do you side against Eldrazi ?
I allready have a playset of Ghost Quarter maindeck against tron and it works well against Eye and Temple. Anything else ?
>>
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Now that Twin is gone and aggro is taking over the format, I'm considering maindecking a Planeswalker in my Control deck.

Should I jam:
Gideon Jura
Elspeth, Sun's Champion
Elspeth, Knight Errant
Narset Transcendant
Or
Ashiok, Nightmare Weaver

I feel like Gideon would be the best maindeck because he's more agressive than Sun's Champion, but he still hoses Aggro. I'm open to other suggestions though.
>>
>>45325959
gideon and knight errant seem good
>>
>>45325884
Can have 7 mana open on turn 2, which is less likely but more common 7-8 on turn 3. Dropping a hornet queen shuts them down or just primal command looping into ewit or acidic slime until you build up enough to go over the top.

>>45325891
It's a turn 2 planes walker that protects itself for a turn and then gives 2 gavony township activations. Works fine in green devotion
>>
>>45325959
>Control deck

Do you perform well with it ? I'm looking into making one. Could you share your decklist ?
>>
>>45325897
That was a different person. To answer your question, Allies feel boring this time around and Eldrazi is more like a pile of good stuff with some pretty basic support. I've heard there are other archetypes but I've never had a chance to draft them, nor have I seen them.

It just feels a little all over the place to me, so "chopping my limbs off" is a bit hyperbolic.
>>
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>>45326046
This is what I'm currently on.

Runed Halo was a hedge against unfair decks, but my meta is entirely jank aggro decks, Tron and processor Eldrazi now, so I was thinking of dropping the pair for a Condemn and a 'walker.
>>
>>45326076
Oooh so you want braindead tribal mechanics that build the deck for you
>>
>>45326004
>Can have 7 mana open on turn 2

OK I'm intrigued, mind sharing your deck ?
>>
>>45325959
Depends on whether you feel like you can get to 6cmc. Elspeth 1.0 closes out games like a motherfucker at 4cmc, but Sun's Champion is a very solid 6cmc play if you ever make it that far.
>>
>>45326096
>Allies and Eldrazi are boring
So did you just not read the post you were responding to, or are you just a moron?
>>
>>45326091
Thanks, looks sweet. It'll take a while to build but it seems solid.
>>
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What's the lowest number of lands a control list can comfortably run? I've been trying 20 but it's pretty inconsistent. I really don't want to pare down any of my spells though.
>>
>>45326106
http://deckstats.net/decks/4536/419310-mono-g/en

nut turn 2 goes

turn 1 arborelf/utopia spraw

turn 2, burning tree x2~3>play nykthos, activate for devotion to green, if devotion if above for play garruk, untap 2 lands (if utopia sprawl land you're in luck) activate nykthos again, add previous devotion +2 from garruk. likely have around 7 mana, cast anything and everything remaining in your hand.

or just playing arbor elf turn 1.

playing forest turn 2, tap 1st forest sprawl onto 2nd. tap2x with elf, generate 4 mana, cast garruk, untap 2 lands making 3 mana, cast nissa, make plant, pass turn ;3
>>
>>45326185
Nothing less than 24.
>>
>>45326208
>mfw turn 2 primetitan
>>
>>45326238
>>45326185

I'd even say at least 25 and that is still stretching it. You want to drop a land for every turn until the late game
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>>45326275
You mean turn 2 hornet queen :^)
>>
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Let's build a deck fa/tg/uys.
>>
>>45326185
20 is good for decks like Burn and you aren't playing it.
>>
>>45326313
>>45326238
I'll work on it. Thanks.
>>
>>45326208

And if you don't happen to have that precice absurd sequence of cards, or if your opponent has even the slightest whiff of an answer after you've dumped your hand, you lose on the spot to virtually anything.
>>
>>45326208
Seems decent and relatively cheap. Is it really reliable tho ? Your land total seems rather low.
>>
>>45325891
Welcome to /tg/ - Bad at Magic
>>
>>45326451
I could shit on you with my faeries deck
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>>45326402
Isn't that true of affinity?

It's easier to answer(postboard) to a bunch of artifacts than it is to answer multiple walkers and potentially a prime time in the field at the same time.

>>45326441
More I play it the more I enjoy it and find it to perform well.
>>
>>45326451
"My favorite pro gamer hasn't experimented with it so it must be bad"
>>
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>lose to eldrazi in 3
>he 2-0s every other game
>mfw I was humanity's last bastion of hope against the eldrazi and i blew it
What even is modern now
>>
Have you dick suckers checked the MTGO events since the PT?

>Pro Tour OGW
http://mtgtop8.com/event?e=11502&f=MO
6x Eldrazi
2x Affinity

>http://mtgtop8.com/event?e=11516&f=MO
4x Eldrazi
3x Affinity
1x Lucky fucker playing an uninteractive combo deck

>http://mtgtop8.com/event?e=11509&f=MO
3x Eldrazi
1x Affinity
There's only 4 decks listed.

This format has been quite literally busted in half. Right now EVERYONE is brewing to try and beat this deck and no one can come close.
>>
>>45326208
>Choke on the sideboard
Pic related.
>>
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>things Eldrazis di not stand a chance against
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>>45326728
Oh that sideboard is dated oops
>>
>>45326682
http://mtgtop8.com/event?e=11516&f
That is a weird affinity list. The second one down the list i mean.
>>
>>45326682
HEALTHYFORMAT
E(repeat after me)
A(this is healthy)
Ĺ(this is healthy)
T(this is healthy)
H(this is healthy)
Y(this is healthy)
F(this is healthy)
O(this is healthy)
R(this is healthy)
M(this is healthy)
A(this is healthy)
T(this is healthy)
>>
>>45326788
Glint Hawk sort of makes sense. I mean, it's basically a 2/2 flier for W with no downside.
>>
How do I go forward in making an eyeless G/B eldrazi ramp deck?

Plenty of Scions+Deceiver of forms?
>>
>>45326816
Even better if you recur Mox Opal.
>>
So I brewed a temur prowess deck in my toilet bowl and its fun, and not horrible, but makes me wonder if I shouldn't just play infect.
Prowess is nice for exploiting the opponents fetches, shocks, bobs, etc. where infect can't, flying, mainboard twisted image, etc. Infect's merits speak for themselves.

Obviously infect is tier whatever and prowess isn't but I don't think that's the whole story because I'm bad.
>>
>>45326849
>2/2 flier for 0
>>
>>45326869
The question you asked yourself is the core problem with Modern. When control isn't a viable way to play, the format basically boils down to beating your opponent faster than he can beat your. A deck that goldfishes turn 5 wins on average is worse than a deck that goldfishes turn 4 wins on average. It doesn't matter what the decks are playing. RUG prowess? Why bother when Eldrazi and Affinity are faster?
>>
>>45326872
>>45326849
That's great but
>0 ravagers
And glint hawk himself is not an artifact.
>>
>>45326185
My Miracles-deck has 21. :^)
>>
Merfolk already is a tier 1.5 deck, and uses spreadind seas, why not add 4x Sea's claim and go at it against the eldrazi? Chalice of the void is dangerous but isn't a turn 1 threat.
>>
>>45326319
Do you want tempo based with delver and swiftspear or do you want to be more control with the kiki-jiki resto package for the combo kill?
I like the idea of etb abusing with wall of omens, snapcaster, resto and kiki-jiki
>>
should I buy into the eldrazi hype or do you think both eye of ugin and eldrazi temple will be banned?
>>
>>45325533
Some cards that have aplications in a colorless deck. Or cards with interesting interplay with colorless. Also, the colorless mana symbol. The rest of these faggots might like to bitch endlessly but colorless is my jam baby.

Oh, and some dope graveyard shenanigans. Self mill is also my bag.
>>
>>45327026

At the very least one of them will be banned. There's no way they'll let that fly, especially after Shadows over Innistrad is released and Wizards stops caring about selling Oath of the Gatewatch packs.
>>
>>45327026
There is literally zero chance that the deck won't be banned into oblivion.
>>
>>45326319
>American Delver
>American Control
Pick one
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>>45327063
which one do you think is more likely to see the ban? and what do you think happens to the eldrazi deck after either ban?
>>
>>45326996
>isn't a turn one threat
Anon...
>>
>>45326769

That card is garbage and you know it.
>>
>>45326208
I don't understand, why burning tree emissary ? You don't need any Red sources and you don't have anything to flicker it.

Also, Khalni Hydra
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>>45327096
If they want to nerf eldrazi, the temple. If they want some tron collateral, the eye. If they want to pander to the butthurt masses, both.
>>
>>45326769
How does this not see play?
>>
>>45327096

Contrary to popular opinion, I think Temple will get the ban since there can be multiples on the field.

The deck then becomes tier 2, wizards has sold its packs and everyone is happy.
>>
>>45327096
Eye of Ugin is the one that leads to explosive openings by turning Eldrazi Mimic into a zero mana 5/5.
>>
>>45327245
But the temple is the mandatory follow up to enable that.
>>
>>45327220
?

It gives 2 devotion for nykthos And pays for itself..

Play 2 activate nykthos, now you're at +4 mana than what the opponent was expecting.


Plus you just play a few and then use garruk ultimate (can reasonably ultimate it on turn 4, oftentimes on turn 3) and then swing in with your team of 4/4s and 5/5s
>>
>>45327275
Getting a bunch of 2/1 creatures down on the first turn is a really strong play. Hadn't you noticed?
>>
>>45327240

It's shit. Once you've lost the game it's pretty easy to lose again against a developed board with nothing on the field. The only exception are decks can only go off once like Scapeshift or Storm.

>but muh burn matchup
Destructive revelry, end of story.
>>
Do Goblins have any kind of merit in Modern? Or are they still borderline unplayable?
>>
>>45327305
Sure but decks are allowed to make strong plays.
>>
Any chance Werewolves will become a tier 2 deck with the new werewolves and the new rg legend wolf?
>>
>>45327384
>new rg legend wolf?
Huh
>>
>>45327384

Not if WotC treats them like they did with Allies.
>>
>>45327285
Ok I see it now.

Still, shouldn't you run more devotion cards like Strangleroot Geist or Primalcrux if your aim is to get the most of Nykthos ?
>>
>>45327366

The all-in Kuldotha red variant is good for a surprise. It packs 7-8 bushwhackers and goblin grenades for wins out of nowhere. At the end of the day though it's just an Affinity deck that only has 1, albeit very explosive angle of attack, as opposed to Affinity's multi-angled one.

The other variant is Lordless Goblins with Shared Animosity. It's less explosive, but doesn't have the weakness of getting blown out when Goblin Chieftain gets killed mid combat.
>>
>>45327366
They have plenty of merit in casual play
>>
>>45327433
Primal crux is not a game winning card. If I'm spending 5+ mana it better not be something that immediately gets pathed.

Oftentimes you're limited more by cards in hand compared to mana available. Also strangle root is an okay option, but I fail to see what I could cut for the card.
>>
>>45327483
Let me add,

Prime time is worth casting because even if it gets pathed, you tutor for kessig wolf run and potentially kill them with an 18/1 bird of paradise on the next turn
>>
1R
2/1 Goblin Rigger

At the beginning of your upkeep, assemble a Contraption.

Sacrifice two Contraptions: Deal 2 damage to target creature or player

Sacrifice four Contraptions: Deal 5 damage to target player.
>>
>>45327307
I like 1-drop goblins with 8bushwhackas+attarkas, a few piledrivers and chiefs too.
Basically it plays like ape/nactyl zoo but you burst through with t4 bush+attarkas, or bush+piledriver
>>
>>45327557
Wait? Are they actually going to do something with the future sight rigger?
>>
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This is the hero Emeria needs.
>>
>>45327732
>only during upkeep
I don't think that's what control wants
>>
Does turn 2 blood moon hurt the eldrazi deck?
>>
>>45325656
no, it generates very little value outside of devo or chord decks which wont actually want to run it anyway
>>
>>45327807
Yes. Blood moon hurts them real good >>45327807
>>
>>45327841
Devo decks like it unless you're going full tooth and nail or genesis wave
>>
>>45326185
>>45326238
>>45326313
these guys are fucking trolling you

20 is an acceptable number for aggro and burn decks with low mana costs only

22 is like, i curve out at 3

23 is a normal midrange and tempo number, decks like jund for example may want to add one more and go up to 24

25 is hard control only but youre playing 20 lands so i doubt youre playing a deck like that
>>
>>45327732
Having seen Emeria Control in action, this would be godly.
>>
>>45327893
you said "control" list, mbmb

i apologize

a control deck def wants to be running at least 24 bc you want to be gaining mana advantage at almost every turn of the game, esp against midrange/tempo decks which are going to be trying to just outvalue you

i would not recommend 25, but some people would
>>
Can someone post that boros skred list that was on here a few weeks back?
>>
>>45327732
I'd honestly just play pilgrim's eye over this. Eye chumps easily.
>>
>>45326091
Question, how does this deck beat affinity, burn, infect, eldrazi, zoo?
>>
>>45327732
>living end
Hnnnnng
>>
>>45325959
Ashiok, Nightmare Weaver, Narset Transcendant, or Elspeth, Sun's Champion
>>
The eldrazi ban seems imminent. With the results its getting in dailies, I can realistically see them ban it by the end of this week.
>>
>>45327366
Goblins are the only deck i play and i do fine. I play at the biggest fnm in the country and i see every deck you can think of and i still win more than half the time. Goblins are fun
>>
So I heard there was a Mardu Midrange list at the Pro tour? Any one got a list? I want a midrange deck that doesn't cost an arm and a leg because of Wizards refusal to reprint Goyf in any meaningful amount.
>>
>>45328616
Which version do you play?
>>
>>45328663
You want my list? Its something i bashed together out of all the lists i could find and then tweaked from there. The best thing is that nobody expects a goblin deck so it just fucks up everybody's plans
>>
>>45328730
Sure.
>>
>>45326996
Chalice of the Void turn 1 shuts down half of the merfolk clock since it means no Aether vial. For some decklists it also screws with Cosi's Trickster

For most everyone else it dicks Curse catcher, Vapor Snag, Spell Pierce, Dispel, Sea's claim

Ratchet Bomb deals with Chalice, but is too slow to make an impact if chalice
comes out on turn 1
>>
>>45328809
4x foundry street denizen
2x vexing devil
2x legion loyalist
4x goblin bushwhacker
2x goblin piledriver
2x goblin chieftain
2x goblin king
2x krenko, mob boss
4x lava spike
2x shared animosity
2x blood moon
4x lightning bolt
4x goblin grenade
3x krenko's command
3x dragon fodder
18x mountain
>>
>>45328994
Its good from a couple angles in my experience and it has synergy with all your creatures minus the 2 devils. And the 2 bloodmoons shut down a ton of stuff and with goblin king make all your dudes unblockable. Its just a lot of fun
>>
>>45327435

>The all-in Kuldotha red variant is good for a surprise.

You have my attention, got a list?
>>
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>tfw Chalice

It's like the Eldrazi exist purely to keep me from taking it easy.
>>
>>45329243
4 Memnite
4 Ornithopter
4 Kuldotha Rebirth
4 Goblin Bushwhacker
4 Reckless Bushwhacker

It's not a good deck anyway, so you can feel free to treat the rest of the maindeck as flex. Go fuckin' nuts.
>>
>>45329243
Outdated example: http://magic.tcgplayer.com/db/deck.asp?deck_id=1247860
>>
>>45329395
Doesn't it run that dragon that eats goblins when it comes down?

No, not prossh
>>
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>>45326091
so,you win with planeswalkers...how pathetic
>>
>>45326185
Depends if you're a Loam list. With Loam you could probably go with 20-21 if you're not being pressured. But then again, that's kinda the problem isn't it.
>>
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Are there no mass creature type hate cards like there used to be?

Would they just be too slow anyway?

It's hard to come up with a card to stop Eldrazi when it just gets T2 Thought-Knotted
>>
I always wondered why Rancor isn't in an affinity list, is it just considered Win more?
>>
>>45329736
>Are there no mass creature type hate cards like there used to be?
What, you mean board wipes? They still cost 4 mana just like they always did.
>>
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>>45329766
I wish it was good.
>>
>>45329560
>The meta will adjust :^)
>>
>>45329766
4 mana board wipes are too strong for standard, just like Llanowar Elves
>>
>>45329994
And 2 mana bolts...
>>
I've been playing Affinity without Ravager, and it doesn't suck per say, but god damn is your game plan a lot sloppier. I can't afford to drop $240 on a playset right now.

I used to play U/R storm back in the day, so i have playset of tarn, steam vents, git probe, sleight of hand, serum visons, bolt, manamorphose, ect. I basically have MOST of the shell for Delver, be it U/R, Grixis, or even grixis midrange/control.

Would I be better off selling my Affinity list without ravager and pocketing about $$700, then spending $350ish converting to grixis delver, or Sell off my Tarns and steam vents and buy ravager? I hate selling lands, and I'm afraid of an arcbound ravager ban.
>>
>>45330133
>an arcbound ravager ban

?
>>
>>45330133
I would probably wait another month or two to see what happens to Eldrazi.

If Eldrazi gets emergency banned then I would stick with Affinity and just save up to finish it.

If you're set on playing some form of Delver, RUG Delver seems fun, although it is really
expensive to get into since you'll want a playset of goyfs and snapcasters.
That being said however, my friend's Grixis Delver was really fun to play against, and if
you're okay with selling affinity, then go for it.

I doubt Arcbound Ravager will get banned, but if anything is getting hit it's going to be right out of the
Eldrazi list, most likely Eye of Ugin, maybe Chalice of the Void because of how oppressing it is.
>>
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>>45326185
Control decks thrive on mana advantage, so you're going to want to hit your land drops no matter what control deck you play. The number of lands then is dependant on the amount of cantrips/deck manipulation you run and how big you want to go (5 mana planeswalker vs revelation for X=7, etc.)

For example, like >>45326930 said, Miracles in Legacy can get away with less lands than decks like Shardless/Stoneblade because it usually runs 10 cantrips AND Top.

In Modern, for a real control deck (not Grixis Midrange or some other junk) you want to be at 25 or 26. Esper will run 26 so they can maximize WSZ and Revelation, but UWR decks will run 25 or 26 depending on how many Tec Edges and Revs they have. I would lean towards 26 though, like Shaun McLaren had in his Pro Tour winning deck http://mtgtop8.com/event?e=6698&f=MO.

25 or so "land equivalent" cards is basically the standard for control decks in any format. Pic related is somebodies copy of Brian Weissman’s "The Deck" from 1996. Counting the mana artifacts, Weissman had about 27 "lands" in his deck.

>>45328438
Why would you recommend Ashiok or Narset or Gideon?

>>45328266
Why don't you play it and find out?

>>45329560
There aren't any 'walkers in my deck... yet.
Sun's Champion has a very well deserved slot in my sideboard though.
>>
>>45330463
>Why would you recommend Ashiok or Narset or Gideon?
Sorry, I meant over Gideon.
>>
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>Go on MTG Top8
>Last 2 weeks
>17% Eldrazi Aggro, 3% Eldrazi "Control"
>22% of reported decks play Eye of Ugin
>14% Affinity
>>
>>45330371
Goyfs I can't swing, but I can buy snapcasters easy if I sell affinity first.The whole point of switching decks would be to pocket some cash while simultaneously getting a complete decklist, rather than a halfassed one missing vital pieces.
>>
>>45330526

Don't worry friend, the meta will adjust. Let's all welcome the brand new archetype of a brand new Modern!
>>
>>45330526
thats not even accurate either.

if you were able to look at just the last week it probably goes up to 50%+ eldrazi
>>
>>45325533
awesome playable hate cards
thalia 2
Sigarda 2

maybe a modern viable 3 or 4 mana garruk
I mean wildspeeker and relentless work when they work but they're not elspeth quality 4 mana walkers.
>>
>>45330499
Narset is just general value in a creatureless shell. You should have roughly a 60% chance of drawing a card on her + and getting an esper charm with rebound is stupid levels of card advantage. Her ult is also pretty fantastic against a lot of decks (though admittedly it does little against Eldrazi).

Ashiok is crazy useful against midrange style decks. If they don't focus it you get chump blockers for days, if they do you get a lot of virtual life while still generating occasional value off of chump blockers. His ult is also pretty backbreaking but generally that doesn't happen much.

Gideon Ally of Zendikar is pretty trash in a control shell but I assume you were talking about Jura? He serves largely as a finisher or virtual fogs but doesn't generate too much value himself. His + ability gains you roughly the same virtual life that Ashiok would but comes down 2 turns later; his -2 is only useful against decks that don't go wide and haven't already killed you. He is certainly a much faster clock, but I prefer using walkers in esper control to generate value/incremental advantage and leave finishers to manlands.
>>
Where can I get a primer on the Eldrazi menace? I last played competitively with Affinity. In standard. Would be amusing to find the deck again and dust it off, see if it still does fine a decade later.
>>
>>45331647

http://www.channelfireball.com/articles/teamcfb-deck-tech-modern-eldrazi/

This is about the colorless version. The UR version is marginally less effective, but stronger in the mirror. IMO the most terrifying version is the RG one that just popped up on MTGO.
>>
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>Tarmogoyf-like creature with Madness

Probably a 2/3
>>
>>45332002
That's a fake
>>
>>45332002

>We won't ever reprint Goyf at reasonable levels so here's a bad version for poor people.

On a serious note though, the whole Delirium mechanic makes me wonder how are people supposed to put lands in the graveyard reliably with this set. Discard and self-mill? Or would they actually reprint the ZEN fetches?
>>
>>45331677
>RG one

sauce?
>>
>>45332138
>Or would they actually reprint the ZEN fetches
It won't be this block anon. Nor will it likely be the one after that. But one day our dreams will come anon. One day.....
>>
>>45332138
Discard and self mill.

Also cracking artifacts along with your instants/sorceries/creatures.
>>
>>45330133
Its only 200 dollars for a playset atm just buy them one at a time every paycheck. If you sell plasma once a week thats about another every two weeks.
>>
>Havent checked mtgtop8 since before the Twin ban

What the fuck is going on in this format holy shit.
>>
>>45332305

a FAIR, BALANCED and DIVERSE metagame.
>>
>>45332305
Netdecking and doomsaying. Yknow, the usual.

Restore Balance might be legit now.
>>
>>45332305
6/8 of the decks in the pro tour top 8 were eldrazi aggro, the other 2 were affinity.
>>
>>45332322
>Restore Balance
>legit

wew lad
>>
>>45332138
Evolving wilds :^)
>>
>>45332305
A new modern deck appeared that just happens to use all of the good new eldrazis from the new Oath of the Gatewatch set.

Completely dominated the Pro Tour and now people are hoping that shit gets banned in April.
>>
>>45332478


>Completely dominated the Pro Tour

And the MTGO Modern PTQ.
And every single Modern League since then.

There is no end in sight.
>>
>>45332322
Is Restore Balance even remotely powerful against the meta?

Just wondering since it would cost me $120 to buy out and build the deck right now.
>>
>>45332515
I smell an emergency ban.
>>
I think it's very cool how Eldrazi are doing the same thing in both the story and the modern scene. They just burst outta nowhere and fuck shit up. It's very interesting to see how WotC has combined both story and gameplay with these creatures. I personally think it's genius
>>
Is this like what happened in mirroden standard?
>>
>>45332543
No. But its a very fun deck and I recommend it. You should be able to do the post version for well under $120, as well.
>>
>>45332729
Post version? As in Borderposts?

Thats the one thats at $120, not including the cards that I already own.
>>
>>45332696

Not at all. Affinity was so fucking broken there was literally nothing you could do about it. It was pretty much play it or die. People came up with ridiculous shit like 12 shatter effects in the maindeck and still fell short.
>>
>>45332696
Mirrodin Standard was basically 100% Ravager Affinity.

Eldrazi are dominating but Affinity is still around and some anti-brews are popping up.
>>
>>45332603

Given that literally every single division of Wizards has fucked up consecutively, I actually hesitate to agree.

Marketing building the Modern Pro Tour, DCI banning Twin, and R&D yoloing the low cost Eldrazi. Three huge fuckups that led us to this, no apology or end in sight.

But hey they apologized for "Thugs 'n' Bugz" within 30 seconds, so at least they're appealing to someone? Like wtf.
>>
>>45331391
>Narset is just general value in a creatureless shell. You should have roughly a 60% chance of drawing a card on her + and getting an esper charm with rebound is stupid levels of card advantage. Her ult is also pretty fantastic against a lot of decks (though admittedly it does little against Eldrazi).
I don't think +1 for a ~50% chance to draw a card is worth it for 4 mana. Also the -2 is clunky in a deck that mostly plays at instant speed. It takes Narset 3 or 4 turns of +1ing to draw the two cards that Esper Charm can draw right away.

>Ashiok is crazy useful against midrange style decks. If they don't focus it you get chump blockers for days, if they do you get a lot of virtual life while still generating occasional value off of chump blockers. His ult is also pretty backbreaking but generally that doesn't happen much.
The Midrange decks Ashiok is good against run Abrupt Decay to kill it in game 1, though.

>Gideon Ally of Zendikar is pretty trash in a control shell but I assume you were talking about Jura?
Yeah, I specified Jura in my original post.

>He serves largely as a finisher or virtual fogs but doesn't generate too much value himself. His + ability gains you roughly the same virtual life that Ashiok would but comes down 2 turns later;
It's impossible for fast decks to ignore him like they can Ashiok though, because creatures have to attack him.

>his -2 is only useful against decks that don't go wide and haven't already killed you. He is certainly a much faster clock, but I prefer using walkers in esper control to generate value/incremental advantage and leave finishers to manlands.
I prefer using walkers for board control. In Esper I have Think Twice and Esper Charm to generate CA.

What list do you run when you play Esper?
>>
>>45332842
>>45332603

>Emergency ban

Don't think so. Not while there are OGW packs to be sold.

Also, didn't you read this?

http://magic.wizards.com/en/articles/archive/how-build/how-tweak-pro-tour-decks-2016-02-09

They're actually expecting the metagame to adapt and encouraging people to embrace "the brand new Modern".

The fact that they suggest fighting the Eldrazi with fucking Naya Zoo of all things, is just plain laughable.
>>
>>45332943

/tg/ might be bad at magic, but there is no one on earth who understands magic less than the designers.
>>
>>45332943
>This red-green Eldrazi deck is uniquely positioned to go over the top of both the blue-red Eldrazi deck and the pure colorless deck. World Breaker is excellent in the mirror, getting rid of your opponent's Eye of Ugin and cutting them off from their crucial double-mana sources, such as Eldrazi Temple.

>But the real killer is Kozilek's Return.

>The first one clears the ground against the blue-red Eldrazi deck. But then, when World Breaker comes down, it wipes your opponent's board!

How is an Eldrazi deck that's not running SSG and has a CMC 7 gimmick monster going to beat C or UR 'drazi?
>>
>>45332979
Except the 99.9% of the world population who do not play Magic:The Gathering.
>>
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>>45332943
>http://magic.wizards.com/en/articles/archive/how-build/how-tweak-pro-tour-decks-2016-02-09
Happy battling!
>>
>>45332842
If I were Hasbro I'd nuke off WotC. They have an established and well-loved IP and they are getting bodied by Hearthstone. They don't learn from what Hearthstone - a truly shitty game- does well; they just continue retreading the same worn path. These dinosaurs need to meet their tar-pit. So just fire everyone at WotC, dissolve it as a company and immediately create a department with head-hunted new blood. This should effectively abolish the reserved list unless the new department agrees to honour that ancient retarded pact.

A man can dream...
>>
>>45332943
>>45333080
>Another deck that put up phenomenal results at the Pro Tour, not dropping a match but finishing just outside of the Top 8 due to the accompanying draft record, was Matthew Rogers's Chord of Calling deck.

>Unlike other midrange decks, what this features is a two-card combo that should be able to win you the game. Archangel of Thune plus Spike Feeder lets you gain unlimited life and put unlimited +1/+1 counters on all of your creatures—which should be more than enough to seal the deal.

>But there's some real tech lurking just beneath the surface if you want to be really cruel. There's one card that is immensely difficult for the Eldrazi deck—or many beatdown decks, for that matter—to deal with.

>That card? Worship.
>>
>>45333112
How much of WotC's decision making process is based around Hasbro's profit-mongering though?

Stuff like the Acquisition Plan and NWO just reeks of it.
>>
>>45332943
"First, that fourth Path to Exile seems mighty solid against an onslaught of Reality Smashers"

literally dying to eldrazi


And worship shilling. Not suss at all, Gav
>>
>>45333168
>Suggesting the use of Paths against Reality Smashers

Just fuck my hand up, familia.
>>
>>45333124

>Oh yeah, I can't lose because I have all these creatures and my opponent has only like three sources of removal!

Then what, chucklefuck?

How do you win the game?
>>
>>45332696

Depends. Early ONS-MIR standard was Atog beats, some tnn, slide and whatever. Then Ravager and Clamp were released and just shat on everything. After the clamp ban, it was Affinity vs TnN vs Slide.

God damn that affinity deck was fucking stupid. It was an aggro deck that didn't need to attack to win. Disciple + Clamp interaction was stupid on Urza's Block levels.

I only remember 3 cards from MIR-KAM standard, Koko, Gifts and Jitte
>>
>>45333259

Unfortunately Worship tech is countered by All is Dust tech. Just gotta hope it buys you enough time to combo off or not.
>>
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>>45333259
>How do you win the game?
Don't let them play Worship.
>>
>>45333124
>>45333259
>Worship gone from $2 rare to $20-30 depending on edition in two days

This is the cancer killing modern. Not Eldrazi.

$30 for fucking Worship? Are you kidding me?
>>
>>45333334

But muh tech.

Gotta stay competitive against those 'drazis
>>
>>45333286

All versions of eldrazi can just shut down Worship. All is Dust, World Breaker, Disenchant, or sniping it from the hand

>wotc suggests living fucking end as a counter for eldrazi
>the deck that started with 4x Relic and Processors and still has Relics present everywhere if they can't drop Mimics

They're just going to ban Mimic and TKS aren't they? They're just going to ignore the lands
>>
>>45333334
things probably aren't going to get better.
it's best to get out sooner rather than later unless you see yourself making significant enough career improvements that you don't need to care.
>>
>>45333318
>>45333286

I was talking to the Worship player there.

Like, okay, you can't lose the game. Now what is your plan from there? Attack into a board full of 4/4's, 5/5's and the most non-infinite 2/1's and 1/1's a tier 1 deck has ever been able to produce in a turn?
>>
>>45333373

Nope. It should be the lands.

Same logic as Pod. They only get more broken with more sets released. We still gotta see Emrakul in the story; it's pretty obvious they aren't done with the Eldrazi cards just yet. So banning Mimic and TKS doesn't really solve anything.

>>45333399

This is played in Abzan Company/Chord/Kiki-Resto decks. You combo off.
>>
>>45333391

Yeah, I'm trading/cashing out all my remaining affinity shit and going to Legacy.

>spent $32 on 4 inkmoths
>will get almost $130 back in profit
>spent $82 on 4 ravagers
>will get $120 back in profit
>spent $18 on 3 glimmervoids
>get $100 back in profit

Yeah buddy, I'll be able to afford 1 blue dual. Holler holler get dollar
>>
>>45333165
>>http://magic.wizards.com/en/articles/archive/how-build/how-tweak-pro-tour-decks-2016-02-09
Very little at a guess. Read their glassdoor reviews. The fact that their wages are repeatedly stated to be miserable indicates that they're hiring and retaining the bottom of the barrel. You can see it in the new shitty digital crap art, the new garbage lore, the new garbage flavour text. You can tell they lack good leadership because they're still shitting out so many new keywords and mechanics despite long having passed the point of saturation. The game never needed anus mana, cohort or devoid. None of these mechanics made any one of my MTG pals go 'Whoa, that's cool!' or similar. Closest I got was a couple of comments on which cards looked strong.
>>
any chance that Jund or Abzan can make a comeback in spite of the loss of twin?

i feel of all the traditional good modern decks, GBx has some good ways to deal with the eldrazi decks

you have turn 1 thoughtsieze to slow down whatever their bonkers turn 2 is gonna be. then you have turn 2 abrupt decay to deal with a mimic, turn 3 fulminator on the eye

obviously hitting all that in 1 game is magical christmas land but at least it seems like BGx has relevant cards for the matchup
>>
>>45333601

maybe terminates will be more popular?
>>
>>45333569

The fuck is cohort?
>>
>>45330499
>Ashiok
Well for one he's really fun_. But more serously if left unchecked he gains value in stealing for some blockers and can come down early into the game drawing away undo hate from yourself at the very least. Abrupt decay can land, but otherwise it's a genuinely good just from natural value. Can sit in the sideboard if you want.

>Narset
Narset's there because she has some alright abilities, but she's really in there because she's big and will do exactly what gideon does, in taking hate or she might land you a draw. She starts off big so she doesn't leave the battlefield for just anything

>Gideon
He's fine, but there are better ways to fog in white.
>>
>>45333698
That new "tap another ally and this creature to deal half a damage and look at the top of your library" mechanic
>>
>>45333698

The shittiest mechanic since "Inspired" and one of the blandest fucking things I've seen in my life. It screams "we're scared of running out of design space you guys".
>>
>>45333738
But Magic has unlimited design space :^) maro says so
>>
Which ajani vengeant is the best? Art wise

I'm partial to the duel deck ones
>>
>>45332943
He actually suggested that RG Scapeshift play worldfire so that it can deal with thought nazi. What the actual fuck.
>>
>>45333334
Worship has been a real card for a long time. I've been running it as sideboard against Aggro across multiple formats since it was first printed, sometimes even mained when the metagame was particularly suited.

Like it or not, balls-out aggro vs 8Tombs.dec is precisely such a format.
>>
>>45333950
I agree, but a card spiking from $2 to $30 due to buyouts is still bullshit.
>>
>>45333972
It's a spike that's similar in scale to the problem: Aggro has exploded and Eldrazi went from 0% of the meta to ~20% in a matter of days.
>>
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Forgive me /tg/,

I'm new to this game, and by new, I mean I've only played against my brother (who is much more experienced than I) and I've never beaten him.

My friend recommended this deck (without doing much research on it beforehand) and I just bought it and some sleeves.

I'm going to FNM this week. Am I going to get destroyed and mocked by everyone? Can someone explain to me what I should be trying to do in the first few turns? I try to get the Rites of Flourishing out as fast as I can but I just seem to be ramping my opponent with it and he destroys me because I don't draw a fog or Snapcaster.
>>
>>45334096


Sorry, the deck you just bought is pretty bad, so expect getting wrecked.

Turbofog (the deck you are playing) is pretty much only a casual deck.
It's a lot of fun though.
>>
>>45334096
Whether or not you get scrubbed on depends on how competitive your meta is. Some Modern FNMs have a bunch of standard kiddies, some are all Tier 1 grinders.

Also, maindeck Cage can't be correct. It doesn't cantrip.
>>
>>45334096
Well let's tackle this one problem at a time. Why are you running grafdiggers cage? Not only does it not help your turbofog plan it actively hurts it since your running snapcasters.
>>
>>45329256
That's some fun stuff! Naya is so strong but so fair. That Ajani is somehow so much better in action then he always seems on paper too. He just always/only shows up when it'll fuck over the opponent.

I'm not claiming to be a great competative player but Naya decks always just feel so good and I wana play every card.
>>
>>45334133
>>45334131
He has his sideboard laid out with his mainboard.

Way more than 60 cards there.

On that note, there's WAY too many cards.

How many lands do you play? How big is your deck without sideboard?

Do you know what a sideboard is?
>>
>>45334096
An essential part of T-Fog is howling mine. I'd recommend running more fogs if you're having issues establish the lock
>>
>>45334096
Explain Otherworld Atlas
>>
>>45334131
>>45334133
>>45334164
Sorry I should have laid it out normally.

Mainboard:
12x Forest
4x Hinterland Harbor
7x Island

3x Snapcaster Mage

3x Beast Within
2x Blunt the Assault
3x Clinging Mists
1x Dissipate
1x Elixir of Immortality
4x Fog
3x Moonmist
1x Noxious Revival
4x Otherworld Atlas
4x Serum Visions
4x Rites of Flourishing

1x Jace, Memory Adept
3x Tamiyo, the Moon Sage

Sideboard:

1x Beast Within
2x Dissipate
3x Grafdigger's Cage
2x Jace, Memory Adept
4x Negate
3x Witchbane Orb
>>
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>>45334096
>>45334180

The deck is missing one of the best upkeep draw effects printed in recent times.

There's also Mikokoro, Center of the Sea.

The benefits of these is that you can cast them EOT if you have the mana available and didn't need it for counterspells/fogs. They are risk free.

I'd honestly cut all Otherworld Atlas' for 4x Dictate of Kruphix.
>>
>>45334239
Wow, thanks I'll look into replacing the Otherworld Atlas' with the Dictate of Kruphixs.
>>
>>45333738
I actually legitimately think they're running out of design space. The thing about this game is that there are very few "actions" you can really explore until you've done it all because what we're dealing with are simply cards.

There are really only a couple "spaces" we can deal with and they interact with each other, namely cards in the hand, library, and the battlefield. The only "resources" beyond cards are your life total and there's only combat and cards that interact with that. I know that's overly simplifying things but it's not a lot of space to work with. The fact that they've opened up the Exile zone to work with with the Eldrazi is something I think is the most innovation the game has seen for a very long fucking time - and it's too bad that after this block it's just going away for a while.

I'm willing to bet that their whole intention behind the Great Designer Search is not to charitably hold a contest for one lucky winner, it's to milk the last remnants of innovation out of the game space's potential and what better way to do it than have your players do all your R&D and creative thinking for you. FOR FREE. Like, Wizards owns all those ideas and we only have today archives of the Top-16 or however many people they choose to duke it out. Do we still have access to the massive wiki of discarded ideas - they're probably mining that stuff for ideas and nobody thinks to archive that to see if they're stealing your shit.

Look at that new Invigorate mechanic. It's just another fucking way to put a cantrip onto a card. Ooh look at this neat feature you can pay extra mana later to draw a card! I know I'm shitting all over it but it's a mechanic that shows how desperate they are to find new space to design in.

The only real space they have left is to fundamentally change the hard-rules of the game. But how the fuck do you create something that is like Leyline of Lich?

http://gatherer.wizards.com/Pages/Card/Details.aspx?name=lich
>>
>>45334594

They're honestly not working hard enough. Future Sight has a lot of unused concepts like Fortify and "Enchant Instant card in Graveyard." Future Sight has opened a lot of neat ideas that they're probably too scared to tap because it scares away casuals
>>
>>45334632
I think one of the principles of Future Sight they need to jump on is to utterly exhaust every single keyword they've invented in the past.

Let's take something like Madness and the color Red (I know Madness is coming back). I expect them to grind that fucking mechanic into the dirt one day. There will be Madness for everything in Red and I don't mean just creatures I mean every fucking spell effect we have in Red: Threaten, burn, no damage prevention, Trumpet Blast, rummaging, no blocking, fry a flying creature, etc. I fully expect one day we'll have Planeswalkers with alternate casting costs like Madness.

Combining effects like Kicker and Convoke; Madness and Cycling. I think you're right that this is where we should be going with design. But for some fucking reason they don't go there. Suspend with Eldrazi Processors like the effect with Delay. The fact that they're not doing smart shit like that is where I agree they're not working fucking hard enough. Like, did we even do anything with cool Flashback last time in Innistrad? No.

Sorry, but I hate "choice" Instant cards like Fortify and the charms and the commands. They're just a lazy excuse to put a bunch of effects onto one card and I don't think it's good design to have swiss army knives like that because they have the potential to be "perfect" cards at some point or another and that's just lazy design - anybody can design a dream card like charms.
>>
>>45334594
>>45334632
>>45334767
Wizards will sooner kill their game than create anything that is complex or difficult for new players.

There's still a ton of design space left, it's just that the design space for simple cards is basically played out. That's why we get shit mechanics like Tribute.
>>
>>45334767

Fortify is land equipment though
>>
>>45334840
I thought you were talking about the card Fortify, which I see now is in another set. I just stuff everything from that block into one set in my head.

Regarding Fortify and Equipment I think those cards are a waste of time. They're often just too good or crap, and now Wizards are just designing them to be crap. I really liked Haunted Plate Mail as a design but most equipment and the land-equipment would be useless like that. Seeing Bonesaw as a good card in Oath is fantastic but that's a niche situation that isn't the norm. I'd rather they just design Enchantments with the Rancor clause than waste our time trying to balance anymore equipment.

Like Bonesaw I only want to see equipment in a set if it matters. And I agree with Wizards' thinking that cards like Trusty Machete are just too good for Limited. So really, they should stop printing garbage equipment - make it something truly special like a Planeswalker. Each piece of equipment could be something cool (not necessarily good) instead of all the unplayable crap they've been printing for Limited that often isn't even good in Limited.
>>
>>45325533
Innocent Blood, Victimize and Buried Alive.
>>
>>45334997
Entomb plz
Recurring Nightmare too
>>
>>45334803
>Wizards will sooner kill their game than create anything that is complex or difficult for new players.
But why?

Are they just so fucking cheap that they're not willing to pay people to think? I know it is hard to justify paying someone to dream up ideas but all they have to do is pay some guy to sift through the Designer Search entries and just steal that shit wholesale.

How hard is it to cram together mechanics like Buyback and Storm onto a card. The reason why Equipment was once interesting was because Mirrodin was full of cards where "power matters", which made them interesting though they were completely broken.

I know what you're feeling but it's so hard for me to believe that everyone at that company are just old faggots who just want to keep the status quo and keep their jobs. Were the people responsible for Kamigawa really fired for such a shit block? I mean, I can see some really sick potential for a set that has Splice but onto things like card types like "Creature" or "Sorcery" instead of that Arcane shit and Forecast letting the opponent know what's in your hand. Include really strong hand-hate cards like Wrench Mind and we'll go to town.

There's just no fucking mechanic synergies anymore. They're so fucking gun-shy after Affinity. It's all combat-oriented dogshit now.
>>
>>45326899
Control isn't dead, Mono-Black Control can beat Eldrazi, Affinity and Infect no problem.

Problem is, you get paired with Burn or Tron on the first matches and you're fucked because you'll be playing them all day while the decks you can actually beat win the tournament.
It's CAW Blade vs Twin/UB Control vs Valakut all over again, the decks that can beat Eldrazi are being chased off the format by the decks Eldrazi buttrapes.
>>
>>45330371
>April comes
>Arcboun Ravager and Cranial Plating are banned from preventing the format's increasing diversity -MaRo
>>
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>>45335024
NWO man. Can't have commons do cool shit.

See this? Apparently this would break a new player's mind. A part of me wonders if they had just plugged Future Sight with a bunch of "safe" art of Dragons and Angels if it would have sold just like any other set.
>>
what is the best most efficient version of burn?
>>
>Finally getting all the Shock and Fetchlands I need for a competitive modern deck.
>The meta has completely changed since after ordering them.
>>
>>45335407
Probably not a good idea to order cards around the time of PTs.
>>
>>45335416

On the bright side lands tend to keep their value.
>>
>>45332943
>http://magic.wizards.com/en/articles/archive/how-build/how-tweak-pro-tour-decks-2016-02-09

is modern actually dead?
>>
>>45329994
>just like Llanowar Elves
Memes aside, turn 1 mana dorks are a low cost high reward in standard.
If your opponent does nothing you have a very large boost in tempo.
If your opponent kills it, then that's one less kill/burn spell they have. If they kill it any turn after it can tap, then the damage is already done.
>>
>>45335430
Very true. Hell, they'll probably even go up over time. Until a reprint of course.
>>
http://www.mtggoldfish.com/deck/371790#online

would you rather run the 4 wild nacatls or add shard volleys?
>>
>>45335430
I don't consider that a "bright side". I want lands reprinted until they're worth $5 a piece at most. And I say that as a person who owns multiple playsets of fetches and shocks and didn't pay the retarded prices they cost now. Seriously $80 Scalding Tarns is bullshit; game shouldn't be so fucking expensive to play.
>>
>>45332943
I like to think that the guy writing this is crying as typing while MaRo has a gun to his head.
>>
>>45335473
The answer is that it doesn't really matter. The deck is raw efficiency. Nacatls are "better" but you're not going to lose significant percentage points by just going for burn straight to the face.
>>
>>45335492
maro probably had his dick buried in the poor guys ass too
>>
>>45335488
>80

They are almost 100 now.
>>
>>45335488

Maybe it can wait a couple years so I don't feel bad about spending the money I did.
>>
>>45335352
you mean mono red eldrazi?
>>
>>45335515
>Yes now say that Worship is the perfect counter to Eldrazi
>Why are you doing this to me?
>>
>>45335473
I dont like more than 1 or 2 shard volleys
>>
>>45335473
>I cast my 3/3
>I cast thought knot seer turning my mimic into a 4/4
>oh okay right
>>
>>45335521
It can't wait a couple years. Modern will be dead due to people getting locked out of the format due to faggot prices.

It has to happen in a year. The price horseshit has ramped up to a point where people are saying fuck-it. People were "happy" to have a few "legendary" cards cost a couple hundred bucks for a set like Goyf, Clique, and Bob. But now it's something else. Now it's several dozen core cards like lands costing that much.
>>
>>45335573
so many pros hate modern too
Thread replies: 255
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