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/tg/ Creates a 40k Creature
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You are currently reading a thread in /tg/ - Traditional Games

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Tables:

https://1d4chan.org/wiki/Creature_Feature_Creation_Table_for_/tg

First time doing this, sort of a test run for these tables I made. Advice and Criticism welcome.

Creature Environment
>roll 1d100
>>
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roll
>>
>>44958368
you have to put "dice+1d100" without the quotes in the email field friend.
>>
Rolled 59 (1d100)

>>44958270
I'm bored and have nothing better to do, so here it goes.
>>
>>44958494
So we just rolled a creature from an agricultural world. What next?
>>
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>>44958494
The creature is from the windswept plains of a temperate world

creatures food habits?
>roll 1d10
>>
Rolled 1 (1d10)

>>44958525
>>
Rolled 7 (1d10)

>>44958525
I want to help.
>>
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>>44958887
The creature is a Carnivore, killing prey outright when given the chance.

How does the creature reproduce
>roll 1d10
>>
Rolled 6 (1d10)

>>44958911
Rolla
>>
>>44958933
The creature reproduces naturally with sperm and egg

roll for main sense
>1d10
>>
Rolled 3 (1d10)

>>44958942
Rolling
>>
>>44958960
>Smell
Almost reminds of that one vampire from Jackie Chan Adventures.
>>
>>44958960
smell

roll for creature conflicts
>1d100

also brb 5-10 minutes gotta clear some snow.
>>
Rolled 29 (1d100)

>>44958991
Rullan
>>
Rolled 1 (1d100)

>>44958991
Understood, Yizzy.
>>
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>>44958998
>>44959000
okay I'm back

Looks like our species as a whole has dealt mainly with the Imperial Guard and human forces. Our homeworld is likely home to them as well.

what role do we play?
>roll 1d100
>>
Rolled 79 (1d100)

>>44959146
Please be a daemon killa
>>
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>>44959168
We are a "Hunter" - "Unstoppable either through it's skill or the shear amount of them on a world." We are fairly unique creature then that isn't to be intimidated.

roll for our creature's personal exemplary feat
>1d10
>>
Rolled 4 (1d10)

>>44959220
daemon killa.
>>
Got to go. So this creature is like http://jackiechanadventures.wikia.com/wiki/Jiangshi no?
>>
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>>44959274
Unfornately not a daemon killa!

We've killed and eaten scores of human hunters, guardsman, PDF, or neophytes

Quick Overview of our Creature so far:
>From a temperate "plains" world.
>Eats Soley meat
>Reproduces with sperm and egg
>Uses it's enhanced smell to cat it's prey
>Our species main conflicts have been with the guard
>Our personal creature has been known to eat guardsmen, pdf and possibly training astartes to be

Now here is where this thread might differ from others. We will now be rolling for the actually creature stats, looks, and abilities, all with a points cost associated with it.
>>
>>44959295
sounds interesting. could very well end up that way!

sad to see you go

roll for creature size!
>1d6
>>
Rolled 5 (1d6)

>>44959349
But why does it fight the guard? Let's find out.
>>44959375
>>
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>>44959385
That's a good idea. I should add a table of reasons for why it fights different factions. For right now it fights to feed itself and the opportunity to reproduce!

Looks like we got a Large Creature here
WS - 4
BS - 0
S - 5
T - 5
W - 1
I - 4
A - 1
Ld - 10
Sv - 6+

15 points base

Roll for locomotion type
>1d10
>>
Rolled 5 (1d10)

>>44959455
>>
Rolled 10 (1d10)

>>44959455
The guard probably disturbed it, or the Eldar messed with it to murder the IG.
>>
>>44959472
Looks like we are a Quadruped, moving on all of legs and limbs. We count as cavalry +10 points

We now cost 25 points.
>>
>>44959505
whoops forgot to add the roll
Roll for attributes
>roll 10d3
>>
Rolled 3, 2, 3, 3, 1, 1, 1, 1, 3, 2 = 20 (10d3)

>>44959521
>>
>>44959539
So we like a Rhino from hell?
>>
>>44959558
Exactly.
>>
>>44959539
Looks like we get
>+1 Toughness for 6 points
>Agile (gain fleet) for 10 points
>5+ armor save for 5 points
>+ Attack need to roll a d3

>Roll 1d3 for number of extra attacks
>>
Rolled 3 (1d3)

>>44959629
>>
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>>44959645
Oh shiiiiiiit son
>>
>>44959645
3 Extra Attacks! for +15 points

We are now a 61 point beast of a creature.
WS - 4
BS - 0
S - 5
T - 6
I - 4
Ld - 10
Sv - 5+
A - 4

It's time to roll for Abilities
>roll 1d35
>>
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Rolled 23 (1d35)

>>44959708
We got 50 points in upgrades on the chart right? Assuming I read it right.
>>
Rolled 11 (1d35)

>>44959708
Rolling
>>
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Rolled 28 (1d35)

>>44959708
My body is ready
>>
>>44959728
Aye you read right. I though do you think we should roll to keep gaining abilities?

We gain Musk for 6 points
>Enemies suffer a -1 initiative penalty Initiative when in base to base contact with this creature.

44 points left.
>roll another 1d35
>>
Rolled 29 (1d35)

>>44959790
Vampirism and mind control please.
>>
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>>44959847
Is that an edited hand banana?
>>
>>44959750
>>44959784
>>44959830
I will count these towards the abilities since we're just rolling for abilities now.

We gain Ehanced Senses - 3 points
>Units may not infiltrate within 24" of a creature with this ability.

We gain Razor Sharp claws - 7 points
"The creatures melee attacks have the Rending special rule."

We get Regeneration - 7 points
"The creature gains It Will Not Die, in addition if the creature is slain then roll a D6, on a 5+ it will stand back up next turn with one wound remaining, if the test is failed then remove the model as normal."

keep rolling 1d35's till we can't take an ability due to point limit. Also good lord this thing is a beast!!!

23/50 points used
>>
Rolled 20 (1d35)

>>44959871
Rollan'
>>
Rolled 27 (1d35)

>>44959871
We really are a Rhino from Hell. Juggernauts can go die in a fire.
>>
Rolled 23 (1d35)

>>44959871
>>
Rolled 28 (1d35)

>>44959871
>>44959943
I'm seeing something more along these lines
>>
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Rolled 10 (1d35)

>>44959999
rerolling this one
>>
>>44959943
>sharp claws
>main sense is smelling
I think we might be giant moles.
>>
We need art is this beast. This thing is what Space Marines find cute and cuddly.
>>44960010
>>44960025
Underground Rhinos?
>>
Rolled 4 (1d4)

>>44959847
Thank you for the art anon, however minimal.

>>44959926
>>44959943
>>44959999
>>44960021

We get duplicating attack - 10% increase cost
>If the creature causes two or more casualties in the assault phase then roll a D6, on a 5+ place an replica of the creature within 2" of the first. This new model now counts as engaged in combat. The new creature has the same profile and abilities as the original, excepting that it has only one wound on its profile and it does not have the duplicating attack ability.

We get Lure - 4 points
>The creature counts as having Defensive Grenades. In addition if assaulted it always strikes at Initiative 10 for the first round of combat.

We get Ranged Attack - 3 points
>i'll roll for what 1d4 for what type

We already have musk


Sounds like it's got a scorpion tail or something.

30/50 points used
keep
>rolling 1d35's
>>
>>44960025
>>44960034
>>
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>>44960034
I've been idly sketchin' it

I think
>>44959847
is a silhouette of it?
>>
Rolled 5 (1d35)

>>44960059
'Ere we go.
>>
>>44960076
Where are you getting these pics from?
>>44960082
I like it.
>>
>>44960059
>>44960082
that's awesome
>>44960083

We get defensive spikes - 3 points
Any model allocating close combat attacks towards the creature(s) suffers an automatic S3 hit resolved before any to-hit rolls are made.


looks like our ranged attack is:
>'Strong Range: 18", S5, AP4, Assault 1

33/50 points used remember if we get something we can't afford the rolling ends (this can happen now).

keep em rolling.
>1d35
>>
Rolled 25 (1d35)

>>44960147
This beast will be one nightmare.
>>
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>>44960147
>>44960059
So it's got a scorpian tail and quills I guess?
>>
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Rolled 5 (1d35)

>>44960147
>>
>>44960147
actually update

>>44960162
Plague ridden - 6 points
>Any model within 6" of a creature with this special rule at the beginning of its shooting phase suffers an automatic wound on a 6+. Saves are allowed.

39/50
might be able to fit one or two more abilities in there.

>>44960230
reroll bro
>>
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>>44960229
Forgot picture.
>>
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>>44960181
>>
Rolled 6 (1d35)

>>44960241
>plague
Nurgle, get your junk out of our monster, or take notes.
>>
>>44960059
>Lure
Before engaged the beast burrows beneath the ground, exposing only it's sensitive snout, it's razors primed to strike from below at unexpected angles.
>Replicate
The young offspring of our beast hide deep beat the earth but their tunnels never stray far from the parents hunting ground. When the blood is spilled the children burst from the ground, ready to feast upon the mother's quarry.

>>44960120
Creative Google searches, believe or not.
>>
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>>44960282
>>
Update on the Creature
>From a temperate "plains" world.
>Eats Soley meat
>Reproduces with sperm and egg
>Uses it's enhanced smell to cat it's prey
>Our species main conflicts have been with the guard
>Our personal creature has been known to eat guardsmen, pdf and possibly training astartes to be

WS - 4
BS - 0
S - 5
T - 6
I - 4
Ld - 10
Sv - 5+
A - 4

We gain Musk for 6 points
>Enemies suffer a -1 initiative penalty Initiative when in base to base contact with this creature.

We gain Ehanced Senses - 3 points
>Units may not infiltrate within 24" of a creature with this ability.

We gain Razor Sharp claws - 7 points
"The creatures melee attacks have the Rending special rule."

We get Regeneration - 7 points
"The creature gains It Will Not Die, in addition if the creature is slain then roll a D6, on a 5+ it will stand back up next turn with one wound remaining, if the test is failed then remove the model as normal."

We get duplicating attack - 10% increase cost
>If the creature causes two or more casualties in the assault phase then roll a D6, on a 5+ place an replica of the creature within 2" of the first. This new model now counts as engaged in combat. The new creature has the same profile and abilities as the original, excepting that it has only one wound on its profile and it does not have the duplicating attack ability.

We get Lure - 4 points
>The creature counts as having Defensive Grenades. In addition if assaulted it always strikes at Initiative 10 for the first round of combat.

We get Ranged Attack - 3 points
>'Strong Range: 18", S5, AP4, Assault 1

We get defensive spikes - 3 points
Any model allocating close combat attacks towards the creature(s) suffers an automatic S3 hit resolved before any to-hit rolls are made.

Plague ridden - 6 points
>Any model within 6" of a creature with this special rule at the beginning of its shooting phase suffers an automatic wound on a 6+. Saves are allowed

continued..
>>
>>44960301
Awww man this is actually really cool. Like Shai'Hulud crossed with a yeti
>>
>>44960301
Huh. Could have fooled me.
>>
>>44960351
Deadly Attack for 8 points
>The creature gains the Smash special rule

47/50
I think we got enough stuff. Time to total points:
61+47+10% total = 119 points.
>>
Rolled 28 (1d100)

>>44958270
Well this sounds like fun, hre' we go!
>>
>>44960402
Yeah I think this enough points.
>>44960410
You were late to the party.
>>
>>44960427
Yea, just saw how this works. Oh well, ill stick around anyway.
>>
>>44960444
That's always a good idea. We can always make a new monster anyway.
>>
>>44960410
We're practically finished now sorry friend.

Thanks to everyone here. I'll stay in the thread. This is the first creature creation /tg/'s done I think.

Please give advice and critique my tables. I feel like maybe I should limit the abilities amounts? My first time doing one of these, and the creature turned out to be an absolutely devastating monster!
>>
>>44960478
also forgot to add I gtg cook some stuff. I'll keep tabs on the thread and whatnot, but I won't have time right now to run another creature creation.
>>
>>44960241
>Plague
>Musk
Clearly our beast wallow in the corpse of its prey, catching carrion and flesh on its hooked barbs and dragging it down it it's subterranean den to feed it's infant brood. Over time the beast becomes covered in rotted gore and caked blood, become a host to all sorts of disease and giving off a noxious odor the both keeps aggressors at bay and aids in attracting a mate.
>>
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>>44960311
>>
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TG, what's it's name?
>>
>>44960540
Splooter
>>
>>44960540
"Big-fucking-twat" -Imperial guardsman number 2645
>>
>>44960540
Aggerbrutum
>>
>>44960500
I can take over until you come back.
>>44960540
The Beast With the Stench of a Thousand Corpses.
>>
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>>44960510
>>
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>>44960731
>>
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>>44960753
>>
Do we roll up a new creature now or what? I'm sort of hoping for a lava world Wendigo like creature.
>>
>>44960840
I miss when gw had home brew creative stuff...
>>
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>>44960840
>>
>>44960840
>>44960885
When did this GW die?
>>
>>44960540
Haarg
Simple.
Strong.
And if you don't know what it is you will still know that is is BIG.
>>
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>>44960885
>>
>>44960961
When the money flow was slowly draining.
>>
>>44961029
Which was around what 2005?
>>
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>>44961010
>>44960961

2nd edition but that's arguable. Earlier editions had their charm though, not the clean look of newer models and art.
>>
>>44960853
Let's do it.

Roll 1d100 for what kind of world they are from.
>>
Rolled 57 (1d100)

>>44961077
Rolling.
>>
>>44961090
>Plains - "It calls it home in the fertile plains of a temperate world."

Well lookee here. Maybe another creature from the same world.

Roll 1d10 for food habits
>>
Rolled 4 (1d10)

>>44961150
I'm disappointed.
>>
>>44961181
It doesnt appear to be stopping soon

>Herbivore - "Though still dangerous, this creature attacks out of defense instead of hunger."

How does the creature reproduce?

1d10
>>
Rolled 7 (1d10)

>>44961212
>>
>>44961219
And it reproduces the natural way. Roll for main sense.
>>
>>44961219
>Allogamy/Autogamy - "Normal reproduction between two species with an egg and sperm."

Main sense? Roll 1d10
>>
Rolled 5 (1d10)

>>44961253
Let's see what we got.
>>
>>44961262
>Touch
Eye sight, hearing, taste, and smell are not it's strong suit. I dub this thing the Silent Groper.
>>
>>44961253
Yeah... remember I made these tables yesterday it's a work in progress...lol
>>
Roll for the major conflicts.
>d100
>>
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>>44960351
Doodled this on an index card at work

Also time for grimdark:
>Somewhat ironically, though the [beast] is a terrible blight upon the farming populous of [Agri world] they are also almost solely responsible for the planets fertility. The tunneling beasts till and churn the soil and their droppings and gory coats leave behind a grizzly but effective fertilizer in their wake. As such particularly bountiful harvests have become ill omens, indicating that death may be prowling just beneath the lush top soil.
>>
Rolled 9 (1d100)

Is there an other beast option?
>>
I'll make sure to go back and add the arts in the thread to the wiki page later on.
>>
>>44961723
Again with the IG. What did the Silent Groper do?
>>
>>44961795
So is it established this is the same planet??
>>
>>44961841
Yes.
>>
>>44961903
Word, my guess is it poaches crops.
What's the roll?
>>
Maybe we do a rolling up creature threads every weekend? Weekend Creature Feature anyone?
>>44961935
d100 for the role its species play.
>>
Rolled 55 (1d100)

>>44961963
I'm game.
>>
>>44962006
We are left alone to grope silently in the night. Roll for our deeds. 1d10
>>
Rolled 5 (1d10)

>>44962062
Techpriest feel free to look over the tables and add stuff/change stuff. There's definitely some contracting things. I think in the future I plan to add some kind of limiter to how many abilities a creature can get, either by a dice roll or some hard limit. I definitely need more back ground and lore tables though. Maybe what the creature evolved from ex. Reptilian, and how old the species is.
>>
>>44962159
The tables look fine to me, but a limiter would be useful unless we're are trying to create a creature like the first one. The age and evolution thing sounds neat though.
>5
>Taken down and possibly eaten scores of human hunters, guardsman, PDF, or neophytes
We're a mutant, or we're groping people too hard.
>>
I've added the first creature here:

https://1d4chan.org/wiki/Warhammer_40,000/Chapter_Approved/Creature_Feature#Gallery
>>
>>44963175
Thanks, Yizzzy.
>>
>>44963175
Oh this is awesome, if we get a goodly number of them I might have to get down to sculpt/kitbashing to make a monster team.
>>
Roll for the locomotion. 1d10
>>
Rolled 7 (1d10)

>>44963668
Rolling for mole death machine 2
>>
>>44963984
Quadruple. It's 4-legged.
>>
>>44963984
Quadruped. Dang it. I was hoping for something on two legs.
>>
>>44963984
Another quadruped and I think we missed some stuff.
>>
>>44964064
Yep I think we missed what role the creatures play and our personal creature exemplary action. Unless you want to ignore these?
>>
>>44964145
Ah, apologies somehow missed that.
>>
>>44964193
It's okay.
>>
>>44958270
>>44960181

Hostile plants.
Randomly generated creatures.

Damn, where did I put those killteam rules?
>>
>>44964145
So is that it for the tables or are there more to go?

Anybody fancy summing up this new beast? It'd be great if we could use this to flesh out an ecosystem on the same world.
>>
>>44967037
There is the ability rolls we haven't done yet.
>>
Rolled 7 (1d35)

>>44967187
1d35s right?
>>
>>44967770
Yes. What is your roll for? The size or something else?
>>
Rolled 3 (1d6)

>>44967798
ability, forgot about size roll being needed, it's a d6 for the size, right? If so, rolling
>>
>>44967950
>https://1d4chan.org/wiki/Creature_Feature_Creation_Table_for_/tg
We're medium sized. Now to roll for the abilities. Roll a 10d3.
>>
Rolled 3, 2, 1, 3, 1, 3, 2, 3, 3, 2 = 23 (10d3)

>>44968055
>>
>>44968177
I meant attributes, but that works. I think I need some fresh air and my head on straight. Someone else mind taking over for now to finish this thing?
>>
>>44968258
there's another thread up in the catalog
Thread replies: 142
Thread images: 33

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