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GM red flags
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What are some red flags you see when playing with a new GM that immediately turn you away from the group?
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They don't actually play RPGs and just vomit up memes they saw on /tg/
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>Blatant favoritism
>DMPCs (NPCs are fine)
>Setting is "sandbox"
>Setting is Fantasy medieval England except everyone is furry.
>Pushes something onto players that they are clearly uncomfortable with.
Feel free to add on.
>>
>Thinks that players knowing the rules and building effective characters are bad things
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>>44922533
Gm red flags

>"you all will start at lv ( not 1)"
>all NPCs are rude or hostile for no reason
>has a dmpc
>mentions rape when describing the setting
>"any book is fine to use"
>"here is a PDF of my house rules"
>"cool, a kender"
> doesn't describe the setting
>"OK, a lg cleric, 2 vampires and a catgirl. Looks fine. Ready?"
>"you've been transported from FR, to a spaceship..."
>weighs more than 225 lbs
>has a neckbeard
>"my girl/boy friend will join us"
>"no, I don't use attack rolls. You all do though"
>runs a bunch of 1shots
>"I dunno, let me look that up..."
>mentions : anime, furries, trannys or WWE in any positive way
>"you wake up and all your equipment is gone"
For starters.
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>>44922579
>(NPCs are fine)
No shit.
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>>44922775
All of these are accurate except "not starting at level 1" and "mentions trans people in a positive light".
High-level campaigns are based on, you know, actually having high-level characters from the start, and they can turn out great.
And trans people are people too.

Everything else, though, pretty much on point.
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>>44922775
>>mentions : anime, furries, trannys or WWE in any positive way
There are some cool animes though
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>>44922835
If a PC can't make it at lv 1, they don't deserve to be higher levels.

IMO.
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>>44922775
If you're not running for brand new players, why the fuck would you start at level 1? So you can use the same goblins and zombies everyone's seen a million times?
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Dm's that go from unrelated adventure to the next unrelated adventure.

I hate that shit.

Tie it together dammit.
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>>44922533

I just got a bunch of my friends into tabletop games. One of them expressed interest about running a game himself, talking about what he'd do. He went through a checklist of newbie GM tropes, like heavy railroading and shallow worldbuilding.

But then he said something along the lines of "and if any of the characters bug me I can just make them get ebola and die"

I forget saying this, but my other friend told me I apparently responded with "I don't think you should be running any games then"
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>>44922877
Eh, I don't necessarily disagree with you, but if your campaign is built on highly capable/well established adventurers going out to do high level things, it's a long slog from level 1 to get to the meat of the campaign.
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>>44922775
>"you all will start at lv ( not 1)"
>"any book is fine to use"
>"here is a PDF of my house rules"
>"OK, a lg cleric, 2 vampires and a catgirl. Looks fine. Ready?"
>"I dunno, let me look that up..."
Starting above level 1 is fine, not banning any books is fine, houserules are fine, and so long as the cleric, vampires, and catgirl could conceivably work in as a party in the setting allowing it isn't a bad thing. Most importantly checking the rules mid-game isn't a fucking sin.

The others are fair game, but these seem much more like "I don't like these things" than "these things are genuinely problems".
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>>44922877
If it's your second of third campaign with the same group you already know they can make it as level ones.

Might as well skip them up to level three and make things interesting.
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>crit fumbles
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>>44922893
>the same zombies
>implying there are only a few low lv critters
>implying dm's can't into originality
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>>44922877
But starting a higher level than one implies they were worthy.
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>>44922919
I have to disagree with the "Any book" topic. I'll allow a very large variety of books, certainly, but not all books.
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>>44922877
I've always found starting low and becoming a demigod retarded. You are a full grown adult, you have a career and shit and yet over a relatively short period of time you go from nothing to demigod. It is like some 23 year old guy who played football in high school practicing more and eventually ending up as the best player in his position in the NFL.
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>>44922941
Yes!

>ohhhhh u got a 1!!! You cut yourself in half!!! Haha hahaaaaa

Fuck.
That.
Shit.
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>>44922927
If they're clever and experienced, gaining a few levels shouldn't be a problem...
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>>44922979

Yeah, it's a D&D conceit that's propagated out into scads of other RPGs, and it's not one I care for.
For a welcome change, check out Traveller. The Classic rules didn't even have a way to advance after you left chargen. You were a full-grown man who had already spent his youth becoming a badass, and now that you've left whatever service you were in, all that's left is to stave off the end as long as possible.
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>>44922984
>hahaha! A 1 for diplomacy?
>the shop keeper attacks!!!!

>A 1 for knowledge check? Hahaha you turn into forest bump!
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>>44922533

Nothing annoys me more than the GM who can't decide what fucking game he wants to run. I rolled up a guy for the game this Friday, he tells me Thursday he wants to run something different, I need to roll up a new guy. I do, we play, then on Saturday, he tells me he wants to do a different game the next week. Repeat.
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>>44923143
Sounds like you should GM and, when out of ideas, let him run a one shot.
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>Arrive at GMs place
>Everyone's in a fursuit with various bad dragon dildos added on to them
>"Don't worry anon, we have an extra for you!" He says, pulling out the neon pink suit as you ponder the end of days
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>>44922579
This was always an odd one for me. I played a game with some friends once, and they really pushed me to make a DMPC, and didn't understand why I was so skittish about the idea.
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>>44923294
you boned right?
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>>44922877
Going from level 1 to level relevant takes time that could be used better elsewhere. I've seen too many campaigns end because someone tried for something too epic, and then the group lost the war of attrition with real life.
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>>44923294
wow, how ungrateful
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>>44923294

I haven't had sex in over a decade, I would probably stick my dick in something before I left.
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>>44922984
>>44923044

Never played BRP, have you, you pussies.
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>>44923294

GM sounds like a nice guy-not only did he cover for you after you arrived unprepared, he even saved the pink one for you.
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>>44922579
>>Setting is Fantasy medieval England except everyone is furry.

Would it be better if it was Fantasy medieval Germany instead?
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>>44923041
You could also die in the middle of character generation, so there's that.
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>>44922533
>Referring to an NPC's race as "neko" with a straight face
>Making players roll to avoid doing something they weren't even thinking about doing and should be trivial to avoid
>Has to make comparisons to anime in order to describe anything
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>>44923466
What does "neko" mean?
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>>44923508
It's where your heado meets your shoulderso.
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>>44923508
its nip for cat.

in this case its a human with cat ears and tail.
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>>44922611
Red flags for That Guy
>thinks there's such thing as an effective character
>thinks there's such thing as an ineffective character
>thinks RPGs are a competition against the GM
>thinks the GM wants the PCs to "lose"
>thinks it's possible to "lose"
>thinks calling stormwind fallacy wins argument against anti-rollplayers
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>>44923520
Oh, now that you mention it I have heard that before (not in tabletop fortunately).

Though having catfolk NPCs is a minor red flag anyway if it's a new GM, no matter what you call them. It can work out fine but it seems like it could easily go wrong.
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>>44923519

*rimshot*
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>>44922857

Yes, but cool anime should be quietly mined for ideas to be converted, not blatantly inserted.
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>>44923041

It's funny how many of the issues we see here could be solved by not playing DnD, huh?
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>>44923535
That DM detected.
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>>44923606
Better than playing with the hipster who complains about D&D in every fucking thread.
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>>44923422
>Never played BRP, have you, you pussies.

Well duh, rolling a 1 in BRP is the best result you can hope for.

That's like saying someone is bad at Uno because they have a lot of business cards in their wallet.
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>>44923573
Indeed, but that doesn't mean that it can't be mentioned in an OOC discussion that doesn't concern the game. When I'm not playing, during the week, I am still in contact and sometime I chat with the other players: thanks to them I watched Jojo, Baccano!, Cowboy Bebop and Fullmetal Alchemist, which are all pretty good animes all things considered.

And my latest characters are not ripoffs of main characters of any anime whatsoever either way: I just dislike when people bash something without any cause. For example: bash Sword art online however much you want, because it's a shit anime... but it doesn't mean that all japanese cartoons are shit like that.
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>>44923535
>Forgets that a roleplaying game is still a game
>Thinks calling people who are good at the game "rollplayers" is clever
>Gets butthurt that people have called him out on committing a logical fallacy, keeps committing it
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>>44923626
I'm That DM because I go out of my way to make every player feel important and impactful?

Because I try to get players more involved than "attack, loot, attack, loot, did I level yet?"

Because I encourage engaging stories over stat/build-whoring?

Because I don't confuse ttrpgs with vidya games?

2/10 mildly believable bait but still kill yourself
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>>44923656
I'm talking about crit failures/fumbles.
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>>44922775

Word, brother. Things were much better when they called it WWF.
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>>44923018
For my group, it's a matter of how much time we all have to play together. Playing once a week for maybe 4 hours if we are lucky with some sessions having lighter fighting when doing storytime stuff my friends would get bored having to go level one all the time, level three and five are fine starting points imo as long as everyone knows what they are doing. After that it's just my job to make sure I send the right strength of enemies at them.
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>>44923763
>thinks that dispatching monsters that the GM intends for you to kill is "good at the game"

Holy fucking shit. Did you brag about beating n64 games using game shark cheats? How fucking stupid can you be?

>conflates Muh Fallacy with the obvious real problem
>won't face reality

I sure am glad I never have to deal with you at my table
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>approves X-card usage
>is a social studies major
>browses tumblr
>runs medieval fantasy setting with overblown progressive shit
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>>44923818
Anon, you can optimize your character without being a murderhobo.
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>>44923438
of course it would. Warhhamemr Fantasy is awesome.
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>>44923819
>approves X-card usage

I've always preferred the TIE-cards myself
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>>44923877
Even if everyone's a furry?

>Beasts of Chaos

Never mind, then.
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>>44923519
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>>44922533
I hadn't had much experience with questionable DMs until just recently when our group had a temporary replacement. Our group usually takes a slower pace, planning, resting after hard fought battles, investigating the different angles thoroughly. This guy actively tried to kill the party and railroaded us from one dangerous encounter to the next without so much as enough time to mention carrying a torch. I didn't mind the added hostility as much as I did being forced to shuffle past all the non-combat stuff. In his defense, he was under prepared, but I'll be keeping a closer eye on DMs in the future.
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>>44923885

>I identify as an Imperial
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>>44923851
>optimize

The fact that you spent any time whatsoever trying to figure out the optimal pile of numbers for your dice-elemental shows you clearly think the game is about making sure you're able to beat what the big bad GM puts in front of you.

I'm sorry that you've been stuck with useless GMs all your life, but the "optimal" (since you seem to be infatuated with optimizing) rpg experience is one where the GM wants everyone to "succeed" and take part in building a story

Any non-shit GM will make sure you're not in a must-fight situation against a can't-beat enemy
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My brother and his friends would play "DnD" quite a bit. Always made tons of noise and sounded super fun. I always wanted to play so I thought Id give it a try.

>pour over rule books they have
>figure Ill just roll a fighter since its my first time
>"were using skyrim skills, pick w/e you want"
>thisdosentsound/tg/atall.mp4
>shitty kingdom hearts dream "pick your path" bullshit
>wind up with insanely high str, chr, int, above avg everything else. born to middle-class merchant
>decide to go to capital city, learn some magicks and blade
>"You see a large group of dudes with curved swords, what do you wanna do?"
>Im gonna fuck right off seeing as though you only wanted to give me the clothes on my backand 100g in a world where EVERYTHING is 100g
>"you sure?"
>yep
>get to "mages guild": "get us alteration for dummies from ancient library"
>roll to call bullshit
>"his chr is higher than yours, you cant"
>Im rolling int
>lolnope hes super human
>go to spell book merchant
>"lol dat buk iz the rarest of pepes, 500g"
>roll int + chr to haggle/intimidate/etc.
>lol nope
>"roll str to punch him in his faggot face"
>"lol hes a xaolin monk"
>/quit
>"I was trying to guide you along the story but you just wouldnt go with it"
>Tell my brother hes the worst DM ever in the history of ever in front of his friends.
>they havent played since

all in all, its like I lost my virginity to a black dude at a house party.
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>"I am a merciless GM and i kill characters."
>"I only play sandbox! Railroading sux!"
>"I will play a character in my game too."
>"I allow everything in my games!"
>Low fantasy DnD.
>Grimdark and edgy description of setting.
>Watches all animes that come out in every season.
>Brings girlfriend/boyfriend.
>"This is a medieval setting with Elves."
>Is animu/hentai/furries/faggotry religion.
>Listens to pop music.
>"I have this setting inspired by [that] series!"
>Begins system description with custom rules.
>"You will begin with [that] handicap because game is too unbalanced!"
>"I have house rules for natural critical failures."
>"I care only for the roleplaying part!"
>Confuses minmaxing with optimization.
>Is late on first session for no serious reason.
>Postpones the first session at least twice.
>Doesn't know basic rules.
>"I have only played DnD/WoD/CoC!"
>"We are playing modern with DnD rules."
>"Time travel campaign!"
>First NPC female barbarian/amazon/DMPC/berserker/similar.
>Scythe is an actual weapon. And a gun.
>Fake cat ears.
>"Yes, everything is fine with your character!" followed by a mean look.
>Does not pay attention to you when you are talking to him.
>Believes he knows better than anyone making the system, although have only played DnD.
>Female GM with no proven license.
>More than 5 players.
>"I don't like that rule so we are not using it." without explanation.
>"I am a feminist."
>Mentions (human)race/gender/sexuality more than once per character.
>"I am a [job], so i know better!"
>Interrupts you continually.
>Cannot speak without shouting, asks you to be quiet.
>Cannot focus on the matter at hand (usually char gen).
>Does not know how to guide you through making a character.
And the list goes on and on...
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>>44922533
>The DM at any point brags about killing players.
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>>44924034
Theres nothing wrong with handicaps and house rules, just see it as an extra challenge to overcome as part of winning
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>>44924091
I actually like both handicaps and house rules, but it is a red flag when a GM mentions them before any other rules, because it shows a selfish/smug guy.
>>
>>44924237
It could be.

It depends on the context, as with nearly everything in this entire thread, if everyone else is agreeable to the homebrew rules, for example, then I wouldn't say so.

it could be seen as not wanting to waste your time by mentioning it upfront, so you can decide then if you wish to play with the house rules or not
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>>44923976
I don't expect to be put in a must-fight situation against a can't-beat enemy.

I also don't expect a 100% chance of victory for every encounter or merely a slap on the wrist if the dice don't go my way when the chips are down.

If I can put thought into my skills and raise my character's chance for survival in a scrap (or raise their chance to not piss off the king if I'm a diplomancer, or raise the rest of the party's chance for survival if I'm a cleric, etc.) why is it a bad thing?
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>>44924338
>slowly retracting stance to a more moderate position

>diplomancer
If we can get you to stop the vidya-fication of ttrpg with terms like this then we're well on our way to a reasonable player
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>>44924338
>diplomancer

Kill yourself.
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>>44924485
Anon, I'm a different guy than the one you originally argued with, the first post I made regarding this argument was >>44923851

And I didn't know diplomancer was such a hated term on /tg/, I usually just lurk without posting.
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>>44923976
Your take on GMing is so condescending and ill informed I seriously hope it's just bait. No well adjusted likes a tension free game where they get coddled like a social science major. Having a game where everyone 'succeeds' just insults your players.

Also, bonus points for assuming the only thing anyone optimises for is combat and never investigation, crafting or skill use. That alone says a lot about the quality of games you (pretend to, for the purpose of bait,) run.
>>
>>44923976
Dude, people optimize themselves in real life. Career focused people go insane to optimize their earning potential.

Players playing people who get in fights for a living would obviously try to optimize their fighting ability.

It can go too far, no shit. But character optimization can be good role playing.
>>
>>44924610
>>44923976

Well at the end of the day guys, the GM's job is to make sure everyone is having a good time, different players might have different ideas of this and he'll have to adjust accordingly.

The current campaign I'm in is kind-of hilarious because the entire party is essentially glass cannons, we're one shotting everything but we can't take hits either for the most part, it's gone full rocket tag where we hope our AC is good, the enemy rolls shit, and we roll a good init, because otherwise we're in a world of hurt.

also I nearly insta-killed myself the last time I used rage because ohdear temporary hitpoints.
>>
>>44924610
>assuming assumptions
>he didn't mention skills and crafting explicitly so he must not be including them

Also, why would you assume that I make the game "easy" or that I coddle my players? There's a wide range between "lol dragons beholders traps ur ded" and "everything is happy and nothing bad can happen yay you win".

Just because the players aren't going to get fucked doesn't mean you can't make them feel tension and danger.
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>>44922533
Dream sequence
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>>44923976

I bet this guy's (imaginary) players troll him with 'minmaxxing' purely to get some enjoyment out of the session other than that kind of dark satirical feeling you get while watching someone fellate themselves.
>>
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>>44922984
I don't take it this far, but I do like to add a sense of heroism to nat 20's or a sense of extreme failure to nat 1.

So if, for example, a character was trying to climb a cliffside and then they rolled a 1, I might have them roll for a small damage penalty that might make their next attempt more difficult, whereas a 2-x would have just been a failure to climb. That said, if they rolled a 20, they might climb with extreme efficiency or speed granting them an additional action that turn or something of the sort.

I find that it's exciting when players do something heroic, especially at low levels.

I'm not sure if this is exactly what you're talking about, but do you consider what I described above to be unreasonable?
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>>44923569
You probably mean "ba-dumm tsss"
A rimshot sounds nothing like "ba-dum tsss"
A rimshot sounds like "tak"
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>>44925375

Really? I'd heard the "ba-dum tsss" referred to as a rimshot. Serves me right for never learning jack shit about music, then.
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>>44924818
Exactly, it's the GM's responsibility to make sure EVERYONE is having fun. If the min/maxer's half air elemental high elf with 4 different prestige classes from third party splatbooks is decimating enemies before the other players can get an attack in he is the only one having fun during combat. There needs to be a middle ground.
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>>44925422
Yeah, lots of people get that wrong so it isn't your fault. A rimshot is hitting the rim of a drum with the stick, hence the term.
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>>44925422
>>44925488
Did some googling and apparently it's called a sting.
>>
>>44922579
>Setting is Fantasy medieval England except everyone is furry.
What you got against Redwall?
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>>44925658

Nothing much, but they really start to feel "samey" after the few couple books.
>>
>>44922775
What if I say that NXT is passable and I wish WWE was as good as it used to be? What if I compliment other promotions, like Lucha Underground, AAA, NJPW, etc.?
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>>44923294
>a bit weirded out
>but pink is my favorite color
>the gm must have known, specifically saving the pink dragon dildo to make me feel welcome
>fuck it
>spend the evening with an accommodating and friendly group of furries with a pink dragon dildo strapped around my waist

everything went better than expected
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>>44923573
>cool anime
How about something with some actual substance behind it? Red flag: DM would rather draw references from "cool anime" than Homer, Milton, Shenkkan, Fellini, or von Triers (any one of whom have plumbed the depths of the human experience in more detail than all the "cool anime" combined).
>>
>>44923573
>cool
>anime
Pick one.
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>>44926364
>implying the Iliad isn't the dankest anime
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>>44926364
>Red flag: DM would rather draw references from "cool anime" than Homer, Milton, Shenkkan, Fellini, or von Triers (any one of whom have plumbed the depths of the human experience in more detail than all the "cool anime" combined).

Red Flag: Everything you just said
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>>44926364
Didn't Milton die from fag-flu?
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>>44922984
when done right it is fucking hilarious

>knowledge check 1
>we ended up half a session looking for werepinecones instead of the actual enemy
>>
>He's obese
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>>44923410
if having sex does that to your criteria I rather stay a virgin
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>>44925658
Not red wall. More like "sodomy: the campaign"
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>>44922533
>Brings unwarranted controversial topics up in OOC
>Bonus: Plot revolves around unwarranted controversial topics

No, I don't want to go on a quest to save the majestic transexual princex/destroy the transexual menace
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>>44926725
>Destroy the transexual pests
FTFY
In all honesty the people who spout their sexuality within thirty seconds of meeting them are just as (if not more) annoying that vegans and cross-fit people.
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>>44926364
>the fedora reading is off the charts!
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>>44923819
Depends on how you define "overblown progressive shit"

I played in a setting once where homosexuality was accepted, but that resulted in the evil gay king having a harem of mostly straight male concubines who were basically sex slaves.

Similarly, a different setting explicitly had infinitely-lasting gender transformation potions, but they were often used to disguise kidnap victims and the like.
>>
>>44926767
At least cross-fit and vegans don't get angry at you for not accepting their mental issues as "who they are".
>>
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>>44926767
And the people that constantly drone on and on about it or the people that make a big deal of it when someone does mention that they are transsexual are just as annoying as the people they mock

Spare me the people who don't shut up about what's going on in their pants or what's going on in the pants of others

That means you, you thread derailing fuckboi
>>
>>44924019
>>"hey DM, I dunno if I am a male or female "
>>DM" oh? You mean your elf character? "
>> " no silly goose, my elf character is male. I don't know if I am male or female ".
>>"That's fine. Would you prefer we used gender neutral pronouns for you? We can talk about it in depth after the game if you want."
>>"Cool, thanks."

Solved.
>>
>>44925708
Unless you are doing a wrestling focused game, this shouldn't be part of your first impression as a DM to your new player(s).

If it comes up outside gametime, then no problem. During gametime showing intense devotion to something that has nothing to do with the game and the others don't care about will be offputting to them.
>>
>>44922775
>"you all will start at lv ( not 1)"
I don't agree, not that saying start at 1st level is a red flag, the level at which you start means nothing, some times people want to play farmer boy who becomes leader of the rebellion, sometimes you want to play veteran hero trying to bring peace, once again, to this god firbidden land.
>>"any book is fine to use"
I also don't agree, most often than not bad games I've been were core only (not exclusively D&D btw)
>>weighs more than 225 lbs
The best GM I eve had weighed more than that...he was also 6'9" though
>>mentions: anime in a positive way
Yeah, like mentioning books in a positive way, right?

Tell the truth, this was a subtle bait, wasn't it?
>>
>>44927030
Sorry. Someone too fucking stupid to know if they are a male or female... Isn't welcome.
It can fuck right off, and not return.
If they don't know that basic fact, they can't grasp the rules of the game.
>>
>>44922984
Been there
>PC rolls nat1
>Hilarious over the top shit happens
>Ok, first couple of times is funny, then stops being funny rather quickly, specially when a PC beheaded another PC
>Monsters never ever seem to roll nat1s because hilarious over the top shit never happened to them

After 5 sessions we decided to leave
>>
>I prefer smooth peanut butter
>>
>>44927256
It's not stupidity. It's a dissatisfaction with modern binary gender. The best GM I've ever met is genderfluid. It's no big deal, and no one at the table thinks it's a big deal. We've all been the target of pricks and jerks at one point or another, and there's no need to become one and continue the cycle. Just pick up some dice and enjoy each other's company.
>>
Letting players use monsters as pc classes.
Keep your wits about you with these types
>>
>>44924034
>Female GM with no proven license.
are you that much of a fucking asshole as to consider woman not able to do anything?
I'm not a feminist by a long shot but fuck if you arent either socially retarded or plain stupid, then you have issues you need to work out
>>
>>44927011
You're the one who derailed this fucking thread in the first place over your case of "I feel like a woman today even though I'm not. I'm going to push this on as many people as possible because I can't keep my mouth shut".
>>
>>44927030
So I should accommodate someone with a clear mental illness instead of throwing them out of the game and solving all future problems right then and there?

Here's my thoughts on the issue:
>You have a dick? You're a dude and I don't care what kind of backwards logic makes you think you're not. The deer will still be a deer even if it thinks it's a horse with all of its willpower.
>>
>>44927413
>"With modern binary gender"
>The two genders of male and female have been that way for all of recorded and unrecorded human history
>"It's just a modern construct"
>If I put a coat of pint on a twenty million year old rock does that make it a "modern construct"?
>>
>>44922533
After reading this thread
>"I browse /tg/!"
>>
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>>44927198
>subtle
>>
>>44927722
This to be quit honest family
>>
Actual cackling.

>"He hits you for 34 damage!"
>"Oh shit, that means I'm unconscious and dying."
>"Fahahahaha!"

Seen this from two separate GMs. It's actually disturbing. Not only is it DM-versus-PCs, they derive some sadistic pleasure from it.
>>
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>>44927399
This whole fucking thread, and its father.
>>
Gosh, its almost like people have different tastes.
>>
>>44927722
I wouldn't play with me. I'm continually astounding that I am allowed to the table each week.
>>
>>44927011
What about when someone does mention that they believe it's a mental illness that shouldn't be enabled?
>>
>>44923819
>runs medieval fantasy setting with overblown progressive shit
>fantasy
w-why isnt his made up world not just like the real one!!!!!!!
>>
>>44927413
Yes it is.
Blatant, full-out, epic level stupidity.

You can't sugar coat it anon.
>>
>>44922579
>Setting is "sandbox"
Railroad fags please go
>>
>>44923984
>all in all, its like I lost my virginity to a black dude at a house party.
Kek. But remember, you're a survivor, not a victim. Tell your story so others will learn from it.
>>
>>44928290
No plot fags pls go
>>
>>44923466
Rolling to avoid a surprise is a bad experience? Wow okay.
>>
>>44928355
Railroading and overarching plots are different things.
>>
>>44927576

I think you might be suffering from some sort of mental illness, because I read this whole stupid thread and that's not remotely what happened.

>>44927660
>The two genders of male and female have been that way for all of recorded and unrecorded human history

From what I gather, the argument is that sex is biologically determined - you got a weenie or a hoo-hoo, and that's generally it outside of some weird biological hiccups -- but gender, on the other hand, is to some significant degree a cultural thing and it's highly variable.
What's masculine in one place and time is often feminine in another, and vice versa, and worse, most people don't usually fit neatly into one box or another, and maybe we shouldn't pressure people to pick a particular interpretation of masculine or feminine and be that as hard as they can or something. Which seems pretty reasonable to me.

Inventing new pronouns is still retarded, thisough.
>>
>>44927030
Why would I want to help delve into someone's psyche to help them figure out how they identify their own gender. I'm not a fucking psychologist, I'm not qualified to give advice on such a matter. Plus I have better things to do. Why wouldn't the person in question just...You know, try to figure that huge life changing question out, before committing to interacting with a group of people for an extended period of time.
>>
>>44927660
>doesn't know that pink was a man's colour
>doesn't know that high heels were invented for men
>doesn't know dresses were first worn by men
>>
>>44926919
Have you...Spoken to most vegan/cross-fit people? What you've described is a thing they do.
>>
>>44928418
>hurr durr gender =/= sex
Fuck off back to tumblr with your pseudoscience bullshit.
>>
>>44922533
>constantly pushing you onto tracks
>tries to be overly cinematic
>is noticeable uncomfortable when players do anything remotely out of the box
>his gf is in the group and she doesn't really seem to know what she's doing
>>
>>44928418
Gender and sex are exactly the same thing. Male and female are genders and they've been that way for all of recorded history.
>>
>>44922775
>"you all will start at lv ( not 1)"
>runs a bunch of 1shots
Best DM I ever had did these. He was a busy guy that had a billion ideas and loved mid level gameplay.
>>
>>44928476
Well those men suddenly didn't decide they were women and started cross dressing and sucking dick for pleasure.
>>
>>44928476
>>44928476
completely irrelevant
>>
>>44928418
I enjoy the odd pedicure from time to time, which is usually considered a feminine activity. Not once have I even considered that I am the opposite gender.
>>
>>44928601
kek
>>
>>44928262
Then whatever, that's your opinion
But it has nothing to do with the gnoll brigade that's about to raid the village where your PCs are sleeping so why the fuck are you bringing it up?

Just imagine being a DM in that situation;
You had this great night of dungeon spelunking and adventure planned out for your players when, out of the fucking blue, one of them starts talking about how abortion is murder or some other irrelevant shit that has nothing to do with anything going on in the game
Then imagine another player takes offense and starts arguing with that player, eventually the entire session gets derailed because some asshole couldn't keep their opinions to themselves

You might as well be that asshole that won't shut up about some video game or anime or some other irrelevant shit at the table
>>
>>44928617
That's fine anon.
Getting your nails done, doesn't change your gender.

It does make you a faggot tho.
>>
>>44923535
>thinks RPGs are a competition against the GM
Nothing, absolutely nothing is worse than this. Played with a fedora wearing faggot that would gloat after combat about how he kicked "my ass". Also berated those in the group that didn't minmax; god forbid someone chose a non-ideal spell or feat.
>>
>ignores religion in DnD

The best campaigns I have ever been apart of have had fascinating faith systems. My players tell me that the best campaign I ever ran was one that was completely based around religion with a majority of NPCs being incredibly devout and religion entering its way into every aspect of society from fashion, politics, culture, architecture, and even language. Not saying that religion needs to be a major focus, but if it's a fantasy game and you're ignoring it, there better be a darn good reason.
>>
>>44922775
>>mentions rape when describing the setting

what's wrong with this one?
>>
>>44928793
I imagine the red flag would be context relevant.
>>
>>44928650
No manicures though that's fucking gay.
>>
>Lets you get away with stupid shit one session but becomes a realist by next session, meaning that the feel of the game is entirely inconsistent
>>
>>44928369
No, I meant like rolling to avoid hitting yourself or rolling to avoid not calling the shopkeeper a whore

Denying player agency type things
>>
>>44924631
So you're saying just because SOME people in the real world are bards, and SOME people in the real world optimize it means we all gotta play the same character ?
>>
>>44929043
And if they're trans and don't shoehorn sexuality and gender into everything, then what?
>>
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>>44930180

That's not possible, they're just like pancakefags with their pancakes their pancakes their pancakes!
>>
>d20
>>
>"low-magic campaign"
>>
>Fighters are overpowered so I nerfed them.
>>
>>44924034
>Low fantasy DnD.
I get that DnD is high fantasy, so other systems are more natural for low fantasy but other than that there's no real problem with it. It isn't like it's a huge stretch.
>"This is a medieval setting with Elves."
>muh hate elves
>Listens to pop music.
What. How is this related to /tg/? Unless they're playing it during the session.
>"I have this setting inspired by [that] series!"
People take inspirations from things all the time and if you like the idea and haven't heard of the source, you've got something new to enjoy.
>Begins system description with custom rules.
What, rather than explaining at the end?
>"You will begin with [that] handicap because game is too unbalanced!"
>only playing games when you can choose something with an obvious advantage
>"I have house rules for natural critical failures."
As long as they're not 'hurdur you kill yourself' this can be fun. House rules could also be to make them less frequent (e.g., fumble denial roll) so you're not constantly breaking your weapons because you have bad luck.
>"I care only for the roleplaying part!"
You're playing a tabletop roleplaying game. The key word is roleplaying.
>"Time travel campaign!"
While it has a lot of potential to go badly, this could be fun. Like LOS MAGIOS DEL TIEMPOOOOOO
>Scythe is an actual weapon. And a gun.
>muh farm tool
while I'd probably call the user an edgelord, the scythe has cool connotations (like being the tool used by Death) and may portray a skill beyond the need for a practical weapon.
>and a gun.
RWBY is not /tg/
>Female GM with no proven license.
>GM licenses since when
>More than 5 players.
Can work, I was in a campaign with 7 or so players and that was a blast.
>"I don't like that rule so we are not using it." without explanation.
They don't like it. They're the GM. That's the explanation.
>>
>>44927030
Sorry, but that would be a reasonable and mature thing to do. Can't have that.
>>
>>44930750
>GM licenses since when
Even those with them are boring as fuck
>muh living greyhawk
More like my snoozing shithawk. Jesus christ what a boring, generic, and banal setting.
>>
>>44926421
ok... what the fuck is von Triers doing on that list?
>>
When they have no creativity whatsoever and just rip the setting and plot directly from fairy tales.
>>
>>44922533
No matter what I do the story stays exactly on his rails.

I can't even use the books because he changes everything so that it only follows his exact story.
>>
>>44922979
This
>>
>>44928601
Tell that to the Greeks and Romans
>>
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>>44924034
>scythes are an actual weapon
https://en.wikipedia.org/wiki/War_scythe
>>
>>44928420
>Why wouldn't the person in question just...You know, try to figure that huge life changing question out, before committing to interacting with a group of people for an extended period of time.

Because it's a huge, life changing question. Most folks don't barricade themselves in isolation while sorting out what career they want (unless they're in med school). It's a process, one that might not have a clear cut answer, that might take years or decades to complete.

Also, if I'm gaming with them, I assume they're my friend. If they're a friend, I would be more than happy to discuss what troubles them. We don't need to be psychologists to help our friends; we just need to listen and be supportive.
>>
I am just starting to GM a game after playing a few campaigns (also completely doing one campaign level 1-30) and I was wondering how sinful it is to make the monsters have moves that allow them to do things like make multiple attacks on adjacent targets when PCs have combat advantage on them or having encounters that require using certain items or rituals to kill a boss.

I also really hate low level encounters so far because I tried giving the monsters some better/unique moves and it nearly killed some people.
>>
>>44932403
KURWAAAAAAA
>>
Man, you guys are really triggered by this mention of transgendered people. Sounds like a personal problem you should work on.

People ask you to call them by a certain name, right? It's not like you refuse to recognize people's given or chosen names, instead calling them what you think they look like, right? Like, a guy says his name is Gary, are you gonna call him Steven?
How is a pronoun any different? It's a manner of address, and usually doesn't come up when you're talking to someone anyway.
Someone wants to be called something other than what you initially thought. You gonna tell them they're wrong?
>>
>>44922775
Crybabies. All munchkins nowadays are crybabies. It's good though that they show themselves so easily and openly. Helps me weed them out preemptively for my WoD campaigns.
>>
>>44922949
>originality
>any D&D that is not Advanced or 5e

Heh. Nice one.
>>
>Don't consistently communicate with the group and ensure the game runs on a tight schedule

Every game I've ever seen fade into the ethers occurs because the GM doesn't bother actually taking on the organizational responsibilities of being a GM.
>>
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>>44924069
>AD&D game
>DM spends every other sentence hyping up how TOTALLY LETHAL THIS GAME IS ANYONE CAN DIE
>gets mad when we all roll up murderhobos
>>
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>>44933650
>running D&D B/X game
>spend a shitload of time warning my players about how lethal the game is and how anyone can die
>everyone rolls up special snowflake characters
>players invest themselves tremendously in their characters, despite being cliche
>i don't want to kill them

help
>>
>>44933650

I think every DM should except their players to utterly break any encounter they make,
>>
>>44933713
>>44933715
One thing I personally did that pissed him off was probing lots of stuff with a 10-foot pole all day 'erry day. Poke corpses, poke doors, poke barrels, poke everything.

I was probably the only person in that group that knew anything about pre-3.x D&D.
>>
>>44933773
But man, wandering monsters are pretty common, so you can't be poking fucking everything unless you bar the doors or something, and even that can bring some suspicion
>>
>>44922533
inability to get the more autistic players at the table to shut up and listen

spouts memes
>>
>>44933801
It was more like poking everything of interest. I poked several corpses, two doors (one of which activated a trap and saved PC lives), a barrel (which was full of rats, so another good idea), and a pot of evil stew.
>>
>>44922909
having this problem with my current campaign. worst game i've ever been in.
>>
>>44922984
"I want to threaten the mercenary into giving us information"
"Okay roll Intimidation"
> 20
"He pisses himself and runs away. What do you mean you were grappling him? People can leverage a lot more strength when they are scared, Anon."
"No you can't shoot him either, he's disappeared into the woods by now"
later
"You finally locate their camp but it looks abandoned - seems like that mercenary that Anon let go came back to warn them.
>>
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>>44933570
As both a GM and a player I fucking hate this. Not what you're bitching about, but entitled players that think that everything is the GM's responsibility.

GMing is it's own reward, sure. But you're involved in a social gathering with several other people and one of them already volunteers to put forth more effort into it than the rest and you're bitching about them having to put forth even more?

They spend hours upon hours creating content for you and the other players and you can't be bothered to send out a fucking mass text message to the group for the time? Go fuck yourself, you don't deserve a game if you can't give a rats ass about playing it.
>>
>>44926389
I'll pick Cowboy Bebop thanks
>>
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>>44926389
>Complaining about anime on 4chan
>>
>>44933851
That's the thing, you can only poke so many things and you have to think it twice before you do, making search much more interesting than just a mere roll
>>
>>44923535
or GMs that think the game is a competition against the players.
>>
>>44923765
top GMing. would play with.
>>
>>44933879
>but entitled players that think that everything is the GM's responsibility.

>It's not the GM's responsibility to schedule a game and ensure the game's schedule is adhered to

Fuck off shit GM. Can't handle the heat, get out of the kitchen.
>>
>>44934021
Ok, have fun not playing
>>
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>>44923763
>roleplaying games are games
>a game of make believe and collaborative storytelling
>"i'll min max my character because i want to win this game lol"
>>
>>44924818
Is the GM allowed to or even meant to sacrifice having a good time (i.e. having a bad time himself) for the sake of his players having a good time?
>>
>>44934070

>Implying your games last more than 1 session anyway when you won't even take responsibility for literally making sure the games get run

lmfao
>>
>>44934021
I never said I don't do it when I'm GMing too. It's just common fucking sense to confirm plans, you nitwit.

But if can't be bothered to spend 5 minutes of your time contacting the other members of your group, why should they spend any more time preparing a game for your whiny ass?
>>
>>44924034
Why is "sandbox" such a trigger word for /tg/, aren't sandbox settings literally super MUH PLAYER AGENSSYH?
>>
>>44934021
>Can't handle the heat, get out of the kitchen.

It's the second time I've heard that today. Stop posting already, faggot
>>
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>>44924034
You. You're the heart and soul of the party.

It is you. You were all along.
>>
>>44934149
>It's just common fucking sense to confirm plans, you nitwit.

So why exactly are you typing some dumb "it's not the GM's responsibility to do everything" shit when you were replying to a post that literally says the GM's responsibilities include organizing the game?

And besides that, what exactly is a player supposed to do by contacting other members of the party? Seriously. I want you to take off your feel-good "everyone contributes to the game equally :DDD" goggles for just one minute and think this one through.

The GM is the one who makes the game. He is the one who organizes the game that the players are actually playing, because he's the GM. Without the GM, the game doesn't actually get played, because there's nobody running it.

So what exactly does a player have to bring to the table when he tries to organize players for the game? That's like being invited to a dinner party and asking the other guests if they'll be there. It's not your place because you're not running the event. You don't actually have any power to make sure the event takes place. If the dinner party host fucks off, well guess what, nobody's having a dinner party. I mean, sure, you can invite them to *your* dinner party, but guess what? AT THAT POINT, YOU'VE BECOME THE NEW GM, NOT A PLAYER.

Some of you beta GMs are so eager to prop up your atrocious gamemastering abilities by putting random shit onto players that you completely lose sight of the literal most basic of basics a GM is responsible for. It's no wonder /tg/ gamefinder threads account for constant flakes when you say dumb shit like it's someone else's responsibility to make sure YOUR game gets run.
>>
>>44926364
Ugh, bookfags who are barely over 20 need to STFU good. Pretentious shitlickers.
>>
>>44934166
Because /tg/ hates sandboxes, and because /tg/ also hates railroading.

Basically; /tg/ hates anything having to do with /tg/.
>>
>>44934143
Shit, I've got all my stuff ready and in order. Up to you guys if you wanna figure out when you wanna play. I'm not gonna dictate the schedule, that's not fair to anyone.
>>
>>44926364
Nice animal abuse pic, e/lit/ist.
>>
>>44933246
That's being creative and logical, which is anathema for D&D.

For actual roleplaying though, that is, my opinion, it's great and you should do it more and evolve it!
>>
>>44927571
still in college buddy?
>>
>>44934267

Good lord, you're one of those "play by consensus ''''GMs''''," aren't you.

Look, if you don't want to put on your big boy pants and tell the players "Hey, the game's gunna be on [date] at [time], be there or don't be in the game," fine, but quit acting like this makes you "fair" or some dumb garbage. You're weak. You want somebody else to do the work for you, even though by virtue of being the event organizer, you are literally the one in charge of making sure the event takes place at all.

It's pathetic.
>>
>>44934250
Do you want me to coddle you and pick you up too, faggot? Pay your transport perhaps?

I am the GM, I am God.
>>
>>44934341

>I am the GM, I am God.

Yes, I know I am. YOU, on the other hand, are a wishy-washy delegating faggot who thinks you don't have to take charge of your own game.

Seriously, get out of my hobby, you limpdicked GM-poseur.
>>
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Found and dusted off my old D&D books a few weeks ago after I figured out some coworkers played off and on.
GMed D&D, 2ed AD&D and 3.5
Party started out on D&D and eventually converted over to rules cyclopedia.
>Roll 5 character stat sets. 3d6 down the line. >Pick your favorite. The rest are backup sets. If one dies you can roll another stat set and pick from the 5.
>Let dice rule out all combat. No fudging on either side. Keeps players from being especially tarded. They also have a deeper appreciation and consider everything carefully.
Not many house rules at all. All house rules are discussed with players because NPCs abide by the same rules and agreed upon.
>Have to make a con check for resurrection to work. If not then character is permanently dead.
>Thieve's skills are broken down to points which are distributed freely/level.
>NPC antagonist of note level with the party. Because hey they do stuff too while the party is out going on adventures.
It's a little more upkeep but it keeps things interesting.
They've hit levels 2-4 so far and everyone is enjoying themselves. They all show up 80% of the time anyways.
No furrfaggotry tolerated
No cell phones and FB at the table.
I'm a chef and actually make food for my games. I treat it like I'm hosting guests in my home.
Judge me /tg/?
>>
>>44934338
Dude I run THE GAME, not THE GROUP. You're not my victims to order around and demand tribute from, you're players I'm acting as arbiter doe so that a game can be had.

I'm not gonna force the players to completely fuck over their schedules to make some arbitrary time and date. People got jobs and real life stuff to deal with that isn't going to bow to some silly dice rolling or card playing. I always work with my group to find a good schedule so there's actually players available when the game start.

Calm the fuck down, man. It's a game, not an event. I'm just here to give you guys shit to do and have fun while doing it.
>>
>>44934338

That's a hell of a lot of quote marks. You know that's a sign that you're a giant faggot, right?
>>
>>44934338
Yeah man because jobs with irregular hours don't exist, huh autismo?

Consider eating a gun.
>>
>>44934621
>Roll 5 character stat sets. 3d6 down the line. >Pick your favorite. The rest are backup sets. If one dies you can roll another stat set and pick from the 5.

Meh. I much prefer 3d6 place where you want. Even giving people 5 to choose from, there's a decent chance you won't get the stat alignment you need for a given class/character. And even if you are, if that one dies, there's an even lesser chance. Could easily result in a player being forced to play an archetype they don't want to play.

>Have to make a con check for resurrection to work. If not then character is permanently dead.
I feel like this unnecessarily punishes low con characters. If you want to make resurrection harder, just make it cost more or be more restrictive or some such.

Other than that, very good.
>>
>>44934738

If you've got time, my favorite was always the ring method. I would have them do 3d6 13 times, and arrange them in a ring. The player removes one ("unlucky 13") and then selects a consecutive clockwise sequence of 6 stats.
It turns it into a kind of minigame where you have to strategize which die to remove, and what segment to take. You can shift stats left or right by selecting different parts of the ring, and removing the one die lets you push two high stats together, so if you wanted INT and WIS to be high, you could take the modest stat out from between them, but then you might have to take a poor stat for DEX.
It takes a while, though, so it's better for leisurely chargen.
>>
Player says he wants to play a dragonborn
>>
>>44934704
>Yeah man because jobs with irregular hours don't exist, huh autismo?

What does that have to do with a GM setting forth a time that he expects all players to be present at? If they can't make the time, they can't be in the game. That's just how it works. Tough shit.

>"W-well maybe the GM's schedule is variable, and the players should figure out something that works for them and then run it by the GM!"

>Scenario 1
>Players decide on a schedule (won't happen in the first place because when among equals with nobody having any particular claim to leadership, most people will wait for somebody else to take action first; basically a variation of the bystander effect, but sure, let's entertain your fantasy for a moment)
>Run it by GM
>Scenario 1A: "Wow, that works! Let's do it then."
>Scenario 1B: "Sorry, that doesn't work for me. Since *I'm in the running the game,* we'll need to do it on a date that works for me.

>Scenario 2
>GM states date that works for him
>Players either come or don't, because the only guy who *has* to be there for the game to occur *will* be there

Notice how the latter scenario actually occurs because it's not within the realm of pure wishful thinking, and is simpler and more direct to boot.

>>44934674
>I'm not gonna force the players to completely fuck over their schedules to make some arbitrary time and date.

Uh, you're not. I don't know why you equate telling the players to be there or be square to be "fucking over their schedules." They either will be there if it works for them, or won't be there if it won't. And if one of them wants to be enough to ask if a different time will work, well congratulations Einstein, you've just figured out what organizing an event time looks like; being the guy who sets the time as needed by the group, instead of saying "Oh w-well I guess you can take care of that."

This is your actual duty as a GM. Here's your gold star for learning to do what literally any non-lazy GM does by default.
>>
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>>44927622
Congratulations!
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>>44934898
Man, you're a really sad dude. If a player can't make a time it's just being an asshole to say "Too bad, that's when we're going to play". Yeah, if there the only one with a problem with that time then they're just kinda screwed. The group should still at least TRY to see if they can reschedule a bit to avoid losing the player. I'd like to hope you at least kinda like that person. I know I don't want to run a game missing players if I can help it.
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>>44923294
That thing has two left feet.
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>>44934738
>just make it cost more or be more restrictive or some such.
Yeah I've considered other options. It's pretty lethal as it is. The campaign is pretty much about to go into a conflict between several faction kingdoms. So deaths are important.
I think I actually will swap over to the 3d6 and place wherever thing.
The PCs will sandbox into whatever faction they see fit to go into.
I recently played through and old PS1 strategy game I loved to death back in the late 90s called Brigandine and it kinda inspired me.
It's pretty much risk meets tactics RPG with a fantasy theme.
I've been breaking down all the different kingdoms, areas and everything on paper.
So the whole campaign is fleshing out nicely on paper anyways.
So in between dungeon crawls there can be political intrigue, missions, mass combat and sea combat to utilize everything and keep things exciting/fresh.
Been using pic related for a lot of things. It's been making the NPCs a bit more concrete and memorable.
These are RL people and not over the net play. I have one guy who played in my old group before I moved 1200 miles away that said he'd jump in from time to time on Skype.
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>>44934166
As player:
Problem is that it can become just aimless meandering, which doesn't rhyme with some people too well. Without overarching sort of purpose it sort of falls flat on its ass. What's the point of sandbox if every corner of it is boring and meaningless?

Some people enjoy it though, and I won't blame it.

Player agency is really important, but there has to be some connecting strings.
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>>44934845
What's wrong with dragonborn anyway?
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>>44923458
Silly Anon, when you die it's the end of character generation.
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>>44934621
>rolling for stats
Other than that, looks alright!
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>>44924069
>killing players.

That would be kind of unsettling.
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>>44922893
Sounds like you're the unoriginal one, friendo.
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>>44927413
>It's a dissatisfaction with modern binary gender.

>I live a comfortable life in the most accepting and free society in human history, but still feel entitled to special treatment.
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>>44928565
What type of character do you play?
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>>44927413
>The best GM I've ever had has a mental disability and likely requires medication
Says a lot about you
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>>44935830
give an inch and they'll feel entitled to a mile
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>>44934338
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>>44928418
That theory was put forwards by John Money

His core example case later reverted to being male and committed suicide.
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>>44922984
In reverse, any GM who makes a natural 20 "work too well" and produce a negative result is a piece of shit, too. If you attempt to knock someone out and roll a natural 20, that should mean you did a really good job at knocking someone out, not that you fucking killed him. Turning nat 20s into another kind of nat 1 is stupid.
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>>44933773
>didn't encounter any traps designed to kill 10ft away guy
Yeah the GM is newb.
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>>44928793
>>44928955
I think it's because rape being one of the first things you describe about your setting is a bad sign that it's going to be everywhere. Like if you lead your homebrew setting description with a mention of people eating babies, I should probably expect more edgy shock stuff like that in the future.
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>>44936048
>GM who makes a natural 20 "work too well" and produce a negative result

There are people who actually do that?
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>>44926364
Well, aren't you the smuggest little wanker.
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>>44936261
Yes. They are the worst.
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>>44934968
I lived in a garage for 20 years. I'm a car and if you say otherwise you're automobiliphobe and need to check your vehicle privelage.
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>>44936261
Here's an example:
>I roll to climb up after anon
>Nat 20
>DM: In your gusto to climb up the wall you surpass anon and (*Rolls*) knock him off. Take 3d6 damage anon
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>>44935894
Indeed
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Literally the only universal 'red flag' for a shit GM that I've encountered is when they don't talk to their players about what type of game everyone wants.

That's an experience thing.

The rest of it shows up ingame: "You were reduced to 10HP, you lost a hand".

Personally I drop anything with ERP or blatant fetishbait, but that's just how I roll personally.
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The indicator of the worst kind of GMs are when they LIE about what kind of game they're going to run. Everyone shows up expecting high fantasy noblebright action and the game turns out to be ERP: the apocalypse.
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>>44922533
>no humans
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hey guys see you next week. *leaves this space-time*
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>>44934823
Never heard of that before, sounds baller. Stat allotment needs player choice but not perfect player selection.

PS genderfluid isn't real. Yes you can be gay, yes you can be less masculine as a man and more feminine.... But you are still a man.
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>>44922579
>Blatant favouritism
Agreed. Fuck that.
>DMPCs (NPCs are fine)
Within Reason. If they're trying to have so much fun through a character, they should join as a player.
>Setting is "sandbox"
Nothing wrong with this. I run all my games as sandboxes. I let the players make their own story, rather than force one upon them.
>Setting is Fantasy medieval England except everyone is furry.
"Furry" is the buzzword there.
>Pushes something onto players that they are clearly uncomfortable with.
Within reason. Horror and whatnot are supposed to be uncomfortable.

>>44922775
>"you all will start at lv ( not 1)"
How is this bad? Some might want to start doing something better than kicking goblins around.
>all NPCs are rude or hostile for no reason
Agreed. Has to be a reason.
>has a dmpc
See above
>mentions rape when describing the setting
And? Some settings are proper Grimshit.
>"any book is fine to use"
If they're confident and know the sources, then why not?
>"here is a PDF of my house rules"
"Thank you, I'll read them over and let you know what I think."
>"cool, a kender"
Oh fuck right off. Fucking awful things. If anything that's a red flag for cunt players.
> doesn't describe the setting
Yeah, everyone needs a heads up.
>"OK, a lg cleric, 2 vampires and a catgirl. Looks fine. Ready?"
The initial chaos and possible tpk would be fun to watch at least.
>"you've been transported from FR, to a spaceship..."
Okay no. I personally hate shoving sci fi into fantasy.
>weighs more than 225 lbs
Possibly. If they're an unhealthy shut in then they could be warping into a strange person.
>has a neckbeard
"Shave. You look like a fucking idiot."
>"my girl/boy friend will join us"
This one needs handled with gloves. I've rarely seen it done well.
>"no, I don't use attack rolls. You all do though"
Illusion of choice.
>"I dunno, let me look that up..."
Nobody's perfect
>mentions : anime, furries, trannys or WWE in any positive way
Opinions
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>>44938234
>>DMPCs (NPCs are fine)
>Within Reason. If they're trying to have so much fun through a character, they should join as a player.
Agreed.
>>Setting is "sandbox"
>Nothing wrong with this. I run all my games as sandboxes. I let the players make their own story, rather than force one upon them.
Some people like a plot to go through instead of aimlessly wondering for weeks at a time until something interesting shows up.
>>Setting is Fantasy medieval England except everyone is furry.
>"Furry" is the buzzword there.
And that's a bad thing why?
>>Pushes something onto players that they are clearly uncomfortable with.
>Within reason. Horror and whatnot are supposed to be uncomfortable.
I think he meant like the above red flag of pushing furry into everything.
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>>44936261
Yupp.
This happened to me.
>Locked wooden door
>Smash a hole in the door while trying bash the lock in
>Reach through the hole to open door from inside
>"Something grabs your arm"
>As an 18 str Paladin I say that grab back and pull.
>"Roll strength"
>Nat 20
>"LOL! You pull so hard that the door come off it's hinges and FALLS OVER YOU! With a zombie laying on top of it!"
On top of that I got a massive initative penalty and every time the other party members hit the zombie I took damage aswell because "The weight of the door and zombie."
I lost 12 hp out of 16.
At lvl 1 dnd 5th ed.
(We rolled stats and I got lucky.)
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>>44932403
My kosynier.
Also, pic related.
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>>44938395
Pulling the zombie so hard you pull the whole mess down onto yourself sounds pretty funny IMO, but taking damage when everyone else hit the zombie is total bullshit.
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>>44922775
These always teach us so much about the players.

Like really, you have an issue with a PDF format for house rules?
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>>44938473
I agree. You have a thick wooden door giving you complete cover and a zombie blocking all of the attacks for you and the fact that the other players aren't trying to kill you should boost his effective AC into the thirties (even in 5e).
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>>44922984
The only time something like that ever happened was when the party, doing murderhobo shit, got into a fight with the town guards. One characters rolled a 1 on an attack, followed it up with a 1, we located some sort of critical failure chart, and he rolled another natural 1. The result was the weapon basically wounding him himself (I think he had a halberd or something, and it bounced back into his face or something), and he rolled for damage, maxed it, and dropped himself.

What was really that strange was in the session before that, someone rolled 3 20's in a row in combat.
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>>44923535

>thinks there's such thing as an ineffective character

If you don't think this you are an idiot.

If you don't think it can have a negative effect on games you are heir to the kingdom of idiots.

It depends on the game of course. In CoC playing an "ineffective" character can and often is part of the fun but if you are playing DnD and your character is poorly optimized then why the fuck are you playing DnD?
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